@grida/canvas-wasm 0.0.80-canary.3 → 0.0.81-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ua: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, wa: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, va: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Eb: __tzset_js, Cb: _clock_time_get, Bb: _emscripten_date_now, qb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Ra: _exit, da: _fd_close, lb: _fd_pread, yb: _fd_read, pb: _fd_seek, U: _fd_write, Pa: _glGetIntegerv, ha: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, sa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, W: invoke_ffifiii, I: invoke_fi, ea: invoke_fif, ta: invoke_fiii, Ta: invoke_fiiiif, za: invoke_fiiiii, p: invoke_i, Za: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ka: invoke_iiffi, h: invoke_iii, ma: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ra: invoke_iiiiiiiiiiifiii, S: invoke_iiiiiiiiiiii, ib: invoke_j, $a: invoke_ji, m: invoke_jii, T: invoke_jiiii, Wa: invoke_jiijj, n: invoke_v, ya: invoke_vfffffiii, b: invoke_vi, Aa: invoke_vid, M: invoke_vif, K: invoke_viff, E: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, cb: invoke_viiffiii, fa: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, V: invoke_viiiffiffii, X: invoke_viiifi, Z: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ca: invoke_viiiif, Q: invoke_viiiiff, qa: invoke_viiiiffi, N: invoke_viiiifi, i: invoke_viiiii, eb: invoke_viiiiif, na: invoke_viiiiiff, rb: invoke_viiiiiffiiifffi, hb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, R: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, oa: invoke_viiij, bb: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, xa: invoke_viijiiiif, la: invoke_viijj, _a: invoke_vijff, ba: invoke_viji, db: invoke_vijii, Ab: invoke_vijiiii, Y: invoke_vijjjj, $: _llvm_eh_typeid_for, sb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Hg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Jg"];
@@ -5217,77 +5217,77 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5220
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5223
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5230
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viif(index, a1, a2, a3) {
5250
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_fi(index, a1) {
5260
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1);
5263
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5270
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5280
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
5293
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5297,107 +5297,107 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_i(index) {
5300
+ function invoke_viiji(index, a1, a2, a3, a4) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- return getWasmTableEntry(index)();
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5310
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5320
+ function invoke_ffif(index, a1, a2, a3) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5323
+ return getWasmTableEntry(index)(a1, a2, a3);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
5328
  }
5329
5329
  }
5330
- function invoke_vijii(index, a1, a2, a3, a4) {
5330
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5331
5331
  var sp = stackSave();
5332
5332
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5334
5334
  } catch (e) {
5335
5335
  stackRestore(sp);
5336
5336
  if (e !== e + 0) throw e;
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_viiij(index, a1, a2, a3, a4) {
5340
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5344
5344
  } catch (e) {
5345
5345
  stackRestore(sp);
5346
5346
  if (e !== e + 0) throw e;
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_iiji(index, a1, a2, a3) {
5350
+ function invoke_fif(index, a1, a2) {
5351
5351
  var sp = stackSave();
5352
5352
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3);
5353
+ return getWasmTableEntry(index)(a1, a2);
5354
5354
  } catch (e) {
5355
5355
  stackRestore(sp);
5356
5356
  if (e !== e + 0) throw e;
5357
5357
  _setThrew(1, 0);
5358
5358
  }
5359
5359
  }
5360
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5360
+ function invoke_viiff(index, a1, a2, a3, a4) {
5361
5361
  var sp = stackSave();
5362
5362
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5364
5364
  } catch (e) {
5365
5365
  stackRestore(sp);
5366
5366
  if (e !== e + 0) throw e;
5367
5367
  _setThrew(1, 0);
5368
5368
  }
5369
5369
  }
5370
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5370
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5371
5371
  var sp = stackSave();
5372
5372
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5374
5374
  } catch (e) {
5375
5375
  stackRestore(sp);
5376
5376
  if (e !== e + 0) throw e;
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5380
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5384
5384
  } catch (e) {
5385
5385
  stackRestore(sp);
5386
5386
  if (e !== e + 0) throw e;
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_iif(index, a1, a2) {
5390
+ function invoke_vifff(index, a1, a2, a3, a4) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- return getWasmTableEntry(index)(a1, a2);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
5398
  }
5399
5399
  }
5400
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5400
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5401
5401
  var sp = stackSave();
5402
5402
  try {
5403
5403
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5407,208 +5407,207 @@ var require_grida_canvas_wasm = __commonJS({
5407
5407
  _setThrew(1, 0);
5408
5408
  }
5409
5409
  }
5410
- function invoke_vifff(index, a1, a2, a3, a4) {
5410
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5411
5411
  var sp = stackSave();
5412
5412
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5414
5414
  } catch (e) {
5415
5415
  stackRestore(sp);
5416
5416
  if (e !== e + 0) throw e;
5417
5417
  _setThrew(1, 0);
5418
5418
  }
5419
5419
  }
5420
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5420
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5421
5421
  var sp = stackSave();
5422
5422
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5424
5424
  } catch (e) {
5425
5425
  stackRestore(sp);
5426
5426
  if (e !== e + 0) throw e;
5427
5427
  _setThrew(1, 0);
5428
5428
  }
5429
5429
  }
5430
- function invoke_viiff(index, a1, a2, a3, a4) {
5430
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5431
5431
  var sp = stackSave();
5432
5432
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5434
5434
  } catch (e) {
5435
5435
  stackRestore(sp);
5436
5436
  if (e !== e + 0) throw e;
5437
5437
  _setThrew(1, 0);
5438
5438
  }
5439
5439
  }
5440
- function invoke_viffi(index, a1, a2, a3, a4) {
5440
+ function invoke_iif(index, a1, a2) {
5441
5441
  var sp = stackSave();
5442
5442
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4);
5443
+ return getWasmTableEntry(index)(a1, a2);
5444
5444
  } catch (e) {
5445
5445
  stackRestore(sp);
5446
5446
  if (e !== e + 0) throw e;
5447
5447
  _setThrew(1, 0);
5448
5448
  }
5449
5449
  }
5450
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5450
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_viji(index, a1, a2, a3) {
5460
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5461
5461
  var sp = stackSave();
5462
5462
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5464
5464
  } catch (e) {
5465
5465
  stackRestore(sp);
5466
5466
  if (e !== e + 0) throw e;
5467
5467
  _setThrew(1, 0);
5468
5468
  }
5469
5469
  }
5470
- function invoke_vijff(index, a1, a2, a3, a4) {
5470
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5471
5471
  var sp = stackSave();
5472
5472
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5474
5474
  } catch (e) {
5475
5475
  stackRestore(sp);
5476
5476
  if (e !== e + 0) throw e;
5477
5477
  _setThrew(1, 0);
5478
5478
  }
5479
5479
  }
5480
- function invoke_viijj(index, a1, a2, a3, a4) {
5480
+ function invoke_viif(index, a1, a2, a3) {
5481
5481
  var sp = stackSave();
5482
5482
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5483
+ getWasmTableEntry(index)(a1, a2, a3);
5484
5484
  } catch (e) {
5485
5485
  stackRestore(sp);
5486
5486
  if (e !== e + 0) throw e;
5487
5487
  _setThrew(1, 0);
5488
5488
  }
5489
5489
  }
5490
- function invoke_viiji(index, a1, a2, a3, a4) {
5490
+ function invoke_fi(index, a1) {
5491
5491
  var sp = stackSave();
5492
5492
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4);
5493
+ return getWasmTableEntry(index)(a1);
5494
5494
  } catch (e) {
5495
5495
  stackRestore(sp);
5496
5496
  if (e !== e + 0) throw e;
5497
5497
  _setThrew(1, 0);
5498
5498
  }
5499
5499
  }
5500
- function invoke_iiif(index, a1, a2, a3) {
5500
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5501
5501
  var sp = stackSave();
5502
5502
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
5504
  } catch (e) {
5505
5505
  stackRestore(sp);
5506
5506
  if (e !== e + 0) throw e;
5507
5507
  _setThrew(1, 0);
5508
5508
  }
5509
5509
  }
5510
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5510
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5511
5511
  var sp = stackSave();
5512
5512
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5513
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5514
5514
  } catch (e) {
5515
5515
  stackRestore(sp);
5516
5516
  if (e !== e + 0) throw e;
5517
5517
  _setThrew(1, 0);
5518
5518
  }
5519
5519
  }
5520
- function invoke_iiffi(index, a1, a2, a3, a4) {
5520
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5521
5521
  var sp = stackSave();
5522
5522
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5524
5524
  } catch (e) {
5525
5525
  stackRestore(sp);
5526
5526
  if (e !== e + 0) throw e;
5527
5527
  _setThrew(1, 0);
5528
5528
  }
5529
5529
  }
5530
- function invoke_ji(index, a1) {
5530
+ function invoke_i(index) {
5531
5531
  var sp = stackSave();
5532
5532
  try {
5533
- return getWasmTableEntry(index)(a1);
5533
+ return getWasmTableEntry(index)();
5534
5534
  } catch (e) {
5535
5535
  stackRestore(sp);
5536
5536
  if (e !== e + 0) throw e;
5537
5537
  _setThrew(1, 0);
5538
- return 0n;
5539
5538
  }
5540
5539
  }
5541
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5540
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5542
5541
  var sp = stackSave();
5543
5542
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5545
5544
  } catch (e) {
5546
5545
  stackRestore(sp);
5547
5546
  if (e !== e + 0) throw e;
5548
5547
  _setThrew(1, 0);
5549
5548
  }
5550
5549
  }
5551
- function invoke_viij(index, a1, a2, a3) {
5550
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5552
5551
  var sp = stackSave();
5553
5552
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5555
5554
  } catch (e) {
5556
5555
  stackRestore(sp);
5557
5556
  if (e !== e + 0) throw e;
5558
5557
  _setThrew(1, 0);
5559
5558
  }
5560
5559
  }
5561
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5560
+ function invoke_vijii(index, a1, a2, a3, a4) {
5562
5561
  var sp = stackSave();
5563
5562
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5565
5564
  } catch (e) {
5566
5565
  stackRestore(sp);
5567
5566
  if (e !== e + 0) throw e;
5568
5567
  _setThrew(1, 0);
5569
5568
  }
5570
5569
  }
5571
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5570
+ function invoke_viiij(index, a1, a2, a3, a4) {
5572
5571
  var sp = stackSave();
5573
5572
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5575
5574
  } catch (e) {
5576
5575
  stackRestore(sp);
5577
5576
  if (e !== e + 0) throw e;
5578
5577
  _setThrew(1, 0);
5579
5578
  }
5580
5579
  }
5581
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5580
+ function invoke_viji(index, a1, a2, a3) {
5582
5581
  var sp = stackSave();
5583
5582
  try {
5584
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5583
+ getWasmTableEntry(index)(a1, a2, a3);
5585
5584
  } catch (e) {
5586
5585
  stackRestore(sp);
5587
5586
  if (e !== e + 0) throw e;
5588
5587
  _setThrew(1, 0);
5589
5588
  }
5590
5589
  }
5591
- function invoke_ffif(index, a1, a2, a3) {
5590
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5592
5591
  var sp = stackSave();
5593
5592
  try {
5594
- return getWasmTableEntry(index)(a1, a2, a3);
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5595
5594
  } catch (e) {
5596
5595
  stackRestore(sp);
5597
5596
  if (e !== e + 0) throw e;
5598
5597
  _setThrew(1, 0);
5599
5598
  }
5600
5599
  }
5601
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5600
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5602
5601
  var sp = stackSave();
5603
5602
  try {
5604
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5605
5604
  } catch (e) {
5606
5605
  stackRestore(sp);
5607
5606
  if (e !== e + 0) throw e;
5608
5607
  _setThrew(1, 0);
5609
5608
  }
5610
5609
  }
5611
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5610
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5612
5611
  var sp = stackSave();
5613
5612
  try {
5614
5613
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5618,161 +5617,162 @@ var require_grida_canvas_wasm = __commonJS({
5618
5617
  _setThrew(1, 0);
5619
5618
  }
5620
5619
  }
5621
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5620
+ function invoke_iiif(index, a1, a2, a3) {
5622
5621
  var sp = stackSave();
5623
5622
  try {
5624
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5623
+ return getWasmTableEntry(index)(a1, a2, a3);
5625
5624
  } catch (e) {
5626
5625
  stackRestore(sp);
5627
5626
  if (e !== e + 0) throw e;
5628
5627
  _setThrew(1, 0);
5629
5628
  }
5630
5629
  }
5631
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5630
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5632
5631
  var sp = stackSave();
5633
5632
  try {
5634
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5633
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5635
5634
  } catch (e) {
5636
5635
  stackRestore(sp);
5637
5636
  if (e !== e + 0) throw e;
5638
5637
  _setThrew(1, 0);
5639
5638
  }
5640
5639
  }
5641
- function invoke_if(index, a1) {
5640
+ function invoke_viij(index, a1, a2, a3) {
5642
5641
  var sp = stackSave();
5643
5642
  try {
5644
- return getWasmTableEntry(index)(a1);
5643
+ getWasmTableEntry(index)(a1, a2, a3);
5645
5644
  } catch (e) {
5646
5645
  stackRestore(sp);
5647
5646
  if (e !== e + 0) throw e;
5648
5647
  _setThrew(1, 0);
5649
5648
  }
5650
5649
  }
5651
- function invoke_jiijj(index, a1, a2, a3, a4) {
5650
+ function invoke_viffi(index, a1, a2, a3, a4) {
5652
5651
  var sp = stackSave();
5653
5652
  try {
5654
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5653
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5655
5654
  } catch (e) {
5656
5655
  stackRestore(sp);
5657
5656
  if (e !== e + 0) throw e;
5658
5657
  _setThrew(1, 0);
5659
- return 0n;
5660
5658
  }
5661
5659
  }
5662
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5660
+ function invoke_vif(index, a1, a2) {
5663
5661
  var sp = stackSave();
5664
5662
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5663
+ getWasmTableEntry(index)(a1, a2);
5666
5664
  } catch (e) {
5667
5665
  stackRestore(sp);
5668
5666
  if (e !== e + 0) throw e;
5669
5667
  _setThrew(1, 0);
5670
5668
  }
5671
5669
  }
5672
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5670
+ function invoke_ji(index, a1) {
5673
5671
  var sp = stackSave();
5674
5672
  try {
5675
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5673
+ return getWasmTableEntry(index)(a1);
5676
5674
  } catch (e) {
5677
5675
  stackRestore(sp);
5678
5676
  if (e !== e + 0) throw e;
5679
5677
  _setThrew(1, 0);
5678
+ return 0n;
5680
5679
  }
5681
5680
  }
5682
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5681
+ function invoke_vijff(index, a1, a2, a3, a4) {
5683
5682
  var sp = stackSave();
5684
5683
  try {
5685
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5684
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5686
5685
  } catch (e) {
5687
5686
  stackRestore(sp);
5688
5687
  if (e !== e + 0) throw e;
5689
5688
  _setThrew(1, 0);
5690
5689
  }
5691
5690
  }
5692
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5691
+ function invoke_viijj(index, a1, a2, a3, a4) {
5693
5692
  var sp = stackSave();
5694
5693
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5694
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5696
5695
  } catch (e) {
5697
5696
  stackRestore(sp);
5698
5697
  if (e !== e + 0) throw e;
5699
5698
  _setThrew(1, 0);
5700
5699
  }
5701
5700
  }
5702
- function invoke_vif(index, a1, a2) {
5701
+ function invoke_if(index, a1) {
5703
5702
  var sp = stackSave();
5704
5703
  try {
5705
- getWasmTableEntry(index)(a1, a2);
5704
+ return getWasmTableEntry(index)(a1);
5706
5705
  } catch (e) {
5707
5706
  stackRestore(sp);
5708
5707
  if (e !== e + 0) throw e;
5709
5708
  _setThrew(1, 0);
5710
5709
  }
5711
5710
  }
5712
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5711
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5713
5712
  var sp = stackSave();
5714
5713
  try {
5715
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5714
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5716
5715
  } catch (e) {
5717
5716
  stackRestore(sp);
5718
5717
  if (e !== e + 0) throw e;
5719
5718
  _setThrew(1, 0);
5720
5719
  }
5721
5720
  }
5722
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5721
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5723
5722
  var sp = stackSave();
5724
5723
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5724
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5726
5725
  } catch (e) {
5727
5726
  stackRestore(sp);
5728
5727
  if (e !== e + 0) throw e;
5729
5728
  _setThrew(1, 0);
5729
+ return 0n;
5730
5730
  }
5731
5731
  }
5732
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5732
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5733
5733
  var sp = stackSave();
5734
5734
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5736
5736
  } catch (e) {
5737
5737
  stackRestore(sp);
5738
5738
  if (e !== e + 0) throw e;
5739
5739
  _setThrew(1, 0);
5740
5740
  }
5741
5741
  }
5742
- function invoke_fif(index, a1, a2) {
5742
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5743
5743
  var sp = stackSave();
5744
5744
  try {
5745
- return getWasmTableEntry(index)(a1, a2);
5745
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5746
5746
  } catch (e) {
5747
5747
  stackRestore(sp);
5748
5748
  if (e !== e + 0) throw e;
5749
5749
  _setThrew(1, 0);
5750
5750
  }
5751
5751
  }
5752
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5752
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5753
5753
  var sp = stackSave();
5754
5754
  try {
5755
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5756
5756
  } catch (e) {
5757
5757
  stackRestore(sp);
5758
5758
  if (e !== e + 0) throw e;
5759
5759
  _setThrew(1, 0);
5760
5760
  }
5761
5761
  }
5762
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5762
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5763
5763
  var sp = stackSave();
5764
5764
  try {
5765
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5765
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5766
5766
  } catch (e) {
5767
5767
  stackRestore(sp);
5768
5768
  if (e !== e + 0) throw e;
5769
5769
  _setThrew(1, 0);
5770
5770
  }
5771
5771
  }
5772
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5772
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5773
5773
  var sp = stackSave();
5774
5774
  try {
5775
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5776
5776
  } catch (e) {
5777
5777
  stackRestore(sp);
5778
5778
  if (e !== e + 0) throw e;
@@ -6028,7 +6028,7 @@ var require_grida_canvas_wasm = __commonJS({
6028
6028
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6029
6029
 
6030
6030
  // package.json
6031
- var version = "0.0.80-canary.3";
6031
+ var version = "0.0.81-canary.1";
6032
6032
 
6033
6033
  // lib/modules/fonts.ts
6034
6034
  var FontsAPI = class {