@grida/canvas-wasm 0.0.80-canary.3 → 0.0.81-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ua: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, wa: ___syscall_fcntl64, xb: ___syscall_fstat64, tb: ___syscall_getcwd, zb: ___syscall_ioctl, ub: ___syscall_lstat64, vb: ___syscall_newfstatat, va: ___syscall_openat, wb: ___syscall_stat64, Db: __abort_js, jb: __emscripten_throw_longjmp, ob: __gmtime_js, mb: __mmap_js, nb: __munmap_js, Eb: __tzset_js, Cb: _clock_time_get, Bb: _emscripten_date_now, qb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Jc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Gc: _emscripten_glBindBufferBase, Hc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Xb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, kc: _emscripten_glClearBufferfi, lc: _emscripten_glClearBufferfv, nc: _emscripten_glClearBufferiv, mc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Vc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Uc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Wc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Wb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Jb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Kb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Zc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Hb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ib: _emscripten_glDrawElementsInstancedEXT, _c: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ic: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Mc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Vb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, fc: _emscripten_glGetActiveUniformBlockName, gc: _emscripten_glGetActiveUniformBlockiv, ic: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, ac: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, wc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, bc: _emscripten_glGetInteger64i_v, dc: _emscripten_glGetInteger64v, Kc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Nb: _emscripten_glGetInternalformativ, Rb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Yb: _emscripten_glGetSamplerParameterfv, Zb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, cc: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Ec: _emscripten_glGetTransformFeedbackVarying, hc: _emscripten_glGetUniformBlockIndex, jc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, xc: _emscripten_glGetUniformuiv, Dc: _emscripten_glGetVertexAttribIiv, Cc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Tc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, $b: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Ub: _emscripten_glIsTransformFeedback, Lc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Tb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Qb: _emscripten_glProgramBinary, Pb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Sb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, _b: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Yc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ob: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Xc: _emscripten_glTexSubImage3D, Fc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, vc: _emscripten_glUniform1ui, rc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, uc: _emscripten_glUniform2ui, qc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, tc: _emscripten_glUniform3ui, pc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, sc: _emscripten_glUniform4ui, oc: _emscripten_glUniform4uiv, ec: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Sc: _emscripten_glUniformMatrix2x3fv, Qc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Rc: _emscripten_glUniformMatrix3x2fv, Oc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Pc: _emscripten_glUniformMatrix4x2fv, Nc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Lb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Mb: _emscripten_glVertexAttribDivisorNV, Bc: _emscripten_glVertexAttribI4i, zc: _emscripten_glVertexAttribI4iv, Ac: _emscripten_glVertexAttribI4ui, yc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, kb: _emscripten_resize_heap, Fb: _environ_get, Gb: _environ_sizes_get, Ra: _exit, da: _fd_close, lb: _fd_pread, yb: _fd_read, pb: _fd_seek, U: _fd_write, Pa: _glGetIntegerv, ha: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, sa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, W: invoke_ffifiii, I: invoke_fi, ea: invoke_fif, ta: invoke_fiii, Ta: invoke_fiiiif, za: invoke_fiiiii, p: invoke_i, Za: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ka: invoke_iiffi, h: invoke_iii, ma: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ra: invoke_iiiiiiiiiiifiii, S: invoke_iiiiiiiiiiii, ib: invoke_j, $a: invoke_ji, m: invoke_jii, T: invoke_jiiii, Wa: invoke_jiijj, n: invoke_v, ya: invoke_vfffffiii, b: invoke_vi, Aa: invoke_vid, M: invoke_vif, K: invoke_viff, E: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, ab: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, cb: invoke_viiffiii, fa: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, V: invoke_viiiffiffii, X: invoke_viiifi, Z: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ca: invoke_viiiif, Q: invoke_viiiiff, qa: invoke_viiiiffi, N: invoke_viiiifi, i: invoke_viiiii, eb: invoke_viiiiif, na: invoke_viiiiiff, rb: invoke_viiiiiffiiifffi, hb: invoke_viiiiiffiiifii, pa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ga: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, R: invoke_viiiiiiiiiiiiiii, Va: invoke_viiiijjiiiiff, oa: invoke_viiij, bb: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, xa: invoke_viijiiiif, la: invoke_viijj, _a: invoke_vijff, ba: invoke_viji, db: invoke_vijii, Ab: invoke_vijiiii, Y: invoke_vijjjj, $: _llvm_eh_typeid_for, sb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["Hg"];
5001
5001
  var _init = Module["_init"] = wasmExports["Jg"];
@@ -5222,77 +5222,77 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5225
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5228
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viif(index, a1, a2, a3) {
5255
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5258
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_fi(index, a1) {
5265
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1);
5268
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5275
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5285
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,107 +5302,107 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_i(index) {
5305
+ function invoke_viiji(index, a1, a2, a3, a4) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- return getWasmTableEntry(index)();
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5315
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5325
+ function invoke_ffif(index, a1, a2, a3) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5328
+ return getWasmTableEntry(index)(a1, a2, a3);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
5333
  }
5334
5334
  }
5335
- function invoke_vijii(index, a1, a2, a3, a4) {
5335
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5336
5336
  var sp = stackSave();
5337
5337
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5339
5339
  } catch (e) {
5340
5340
  stackRestore(sp);
5341
5341
  if (e !== e + 0) throw e;
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_viiij(index, a1, a2, a3, a4) {
5345
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5349
5349
  } catch (e) {
5350
5350
  stackRestore(sp);
5351
5351
  if (e !== e + 0) throw e;
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_iiji(index, a1, a2, a3) {
5355
+ function invoke_fif(index, a1, a2) {
5356
5356
  var sp = stackSave();
5357
5357
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3);
5358
+ return getWasmTableEntry(index)(a1, a2);
5359
5359
  } catch (e) {
5360
5360
  stackRestore(sp);
5361
5361
  if (e !== e + 0) throw e;
5362
5362
  _setThrew(1, 0);
5363
5363
  }
5364
5364
  }
5365
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5365
+ function invoke_viiff(index, a1, a2, a3, a4) {
5366
5366
  var sp = stackSave();
5367
5367
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5369
5369
  } catch (e) {
5370
5370
  stackRestore(sp);
5371
5371
  if (e !== e + 0) throw e;
5372
5372
  _setThrew(1, 0);
5373
5373
  }
5374
5374
  }
5375
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5375
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5376
5376
  var sp = stackSave();
5377
5377
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5379
5379
  } catch (e) {
5380
5380
  stackRestore(sp);
5381
5381
  if (e !== e + 0) throw e;
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5385
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5386
5386
  var sp = stackSave();
5387
5387
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5389
5389
  } catch (e) {
5390
5390
  stackRestore(sp);
5391
5391
  if (e !== e + 0) throw e;
5392
5392
  _setThrew(1, 0);
5393
5393
  }
5394
5394
  }
5395
- function invoke_iif(index, a1, a2) {
5395
+ function invoke_vifff(index, a1, a2, a3, a4) {
5396
5396
  var sp = stackSave();
5397
5397
  try {
5398
- return getWasmTableEntry(index)(a1, a2);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5399
5399
  } catch (e) {
5400
5400
  stackRestore(sp);
5401
5401
  if (e !== e + 0) throw e;
5402
5402
  _setThrew(1, 0);
5403
5403
  }
5404
5404
  }
5405
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5406
5406
  var sp = stackSave();
5407
5407
  try {
5408
5408
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5412,208 +5412,207 @@ var require_grida_canvas_wasm = __commonJS({
5412
5412
  _setThrew(1, 0);
5413
5413
  }
5414
5414
  }
5415
- function invoke_vifff(index, a1, a2, a3, a4) {
5415
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5416
5416
  var sp = stackSave();
5417
5417
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5419
5419
  } catch (e) {
5420
5420
  stackRestore(sp);
5421
5421
  if (e !== e + 0) throw e;
5422
5422
  _setThrew(1, 0);
5423
5423
  }
5424
5424
  }
5425
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5425
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5426
5426
  var sp = stackSave();
5427
5427
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5429
5429
  } catch (e) {
5430
5430
  stackRestore(sp);
5431
5431
  if (e !== e + 0) throw e;
5432
5432
  _setThrew(1, 0);
5433
5433
  }
5434
5434
  }
5435
- function invoke_viiff(index, a1, a2, a3, a4) {
5435
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5436
5436
  var sp = stackSave();
5437
5437
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5439
5439
  } catch (e) {
5440
5440
  stackRestore(sp);
5441
5441
  if (e !== e + 0) throw e;
5442
5442
  _setThrew(1, 0);
5443
5443
  }
5444
5444
  }
5445
- function invoke_viffi(index, a1, a2, a3, a4) {
5445
+ function invoke_iif(index, a1, a2) {
5446
5446
  var sp = stackSave();
5447
5447
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4);
5448
+ return getWasmTableEntry(index)(a1, a2);
5449
5449
  } catch (e) {
5450
5450
  stackRestore(sp);
5451
5451
  if (e !== e + 0) throw e;
5452
5452
  _setThrew(1, 0);
5453
5453
  }
5454
5454
  }
5455
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5455
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5456
5456
  var sp = stackSave();
5457
5457
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
5459
  } catch (e) {
5460
5460
  stackRestore(sp);
5461
5461
  if (e !== e + 0) throw e;
5462
5462
  _setThrew(1, 0);
5463
5463
  }
5464
5464
  }
5465
- function invoke_viji(index, a1, a2, a3) {
5465
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5466
5466
  var sp = stackSave();
5467
5467
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5469
5469
  } catch (e) {
5470
5470
  stackRestore(sp);
5471
5471
  if (e !== e + 0) throw e;
5472
5472
  _setThrew(1, 0);
5473
5473
  }
5474
5474
  }
5475
- function invoke_vijff(index, a1, a2, a3, a4) {
5475
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5476
5476
  var sp = stackSave();
5477
5477
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5479
5479
  } catch (e) {
5480
5480
  stackRestore(sp);
5481
5481
  if (e !== e + 0) throw e;
5482
5482
  _setThrew(1, 0);
5483
5483
  }
5484
5484
  }
5485
- function invoke_viijj(index, a1, a2, a3, a4) {
5485
+ function invoke_viif(index, a1, a2, a3) {
5486
5486
  var sp = stackSave();
5487
5487
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4);
5488
+ getWasmTableEntry(index)(a1, a2, a3);
5489
5489
  } catch (e) {
5490
5490
  stackRestore(sp);
5491
5491
  if (e !== e + 0) throw e;
5492
5492
  _setThrew(1, 0);
5493
5493
  }
5494
5494
  }
5495
- function invoke_viiji(index, a1, a2, a3, a4) {
5495
+ function invoke_fi(index, a1) {
5496
5496
  var sp = stackSave();
5497
5497
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4);
5498
+ return getWasmTableEntry(index)(a1);
5499
5499
  } catch (e) {
5500
5500
  stackRestore(sp);
5501
5501
  if (e !== e + 0) throw e;
5502
5502
  _setThrew(1, 0);
5503
5503
  }
5504
5504
  }
5505
- function invoke_iiif(index, a1, a2, a3) {
5505
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5506
5506
  var sp = stackSave();
5507
5507
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5509
5509
  } catch (e) {
5510
5510
  stackRestore(sp);
5511
5511
  if (e !== e + 0) throw e;
5512
5512
  _setThrew(1, 0);
5513
5513
  }
5514
5514
  }
5515
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5515
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5516
5516
  var sp = stackSave();
5517
5517
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5518
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5519
5519
  } catch (e) {
5520
5520
  stackRestore(sp);
5521
5521
  if (e !== e + 0) throw e;
5522
5522
  _setThrew(1, 0);
5523
5523
  }
5524
5524
  }
5525
- function invoke_iiffi(index, a1, a2, a3, a4) {
5525
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5526
5526
  var sp = stackSave();
5527
5527
  try {
5528
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5529
5529
  } catch (e) {
5530
5530
  stackRestore(sp);
5531
5531
  if (e !== e + 0) throw e;
5532
5532
  _setThrew(1, 0);
5533
5533
  }
5534
5534
  }
5535
- function invoke_ji(index, a1) {
5535
+ function invoke_i(index) {
5536
5536
  var sp = stackSave();
5537
5537
  try {
5538
- return getWasmTableEntry(index)(a1);
5538
+ return getWasmTableEntry(index)();
5539
5539
  } catch (e) {
5540
5540
  stackRestore(sp);
5541
5541
  if (e !== e + 0) throw e;
5542
5542
  _setThrew(1, 0);
5543
- return 0n;
5544
5543
  }
5545
5544
  }
5546
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5545
+ function invoke_viiiiffi(index, a1, a2, a3, a4, a5, a6, a7) {
5547
5546
  var sp = stackSave();
5548
5547
  try {
5549
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5550
5549
  } catch (e) {
5551
5550
  stackRestore(sp);
5552
5551
  if (e !== e + 0) throw e;
5553
5552
  _setThrew(1, 0);
5554
5553
  }
5555
5554
  }
5556
- function invoke_viij(index, a1, a2, a3) {
5555
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5557
5556
  var sp = stackSave();
5558
5557
  try {
5559
- getWasmTableEntry(index)(a1, a2, a3);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5560
5559
  } catch (e) {
5561
5560
  stackRestore(sp);
5562
5561
  if (e !== e + 0) throw e;
5563
5562
  _setThrew(1, 0);
5564
5563
  }
5565
5564
  }
5566
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5565
+ function invoke_vijii(index, a1, a2, a3, a4) {
5567
5566
  var sp = stackSave();
5568
5567
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5570
5569
  } catch (e) {
5571
5570
  stackRestore(sp);
5572
5571
  if (e !== e + 0) throw e;
5573
5572
  _setThrew(1, 0);
5574
5573
  }
5575
5574
  }
5576
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5575
+ function invoke_viiij(index, a1, a2, a3, a4) {
5577
5576
  var sp = stackSave();
5578
5577
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5580
5579
  } catch (e) {
5581
5580
  stackRestore(sp);
5582
5581
  if (e !== e + 0) throw e;
5583
5582
  _setThrew(1, 0);
5584
5583
  }
5585
5584
  }
5586
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5585
+ function invoke_viji(index, a1, a2, a3) {
5587
5586
  var sp = stackSave();
5588
5587
  try {
5589
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5588
+ getWasmTableEntry(index)(a1, a2, a3);
5590
5589
  } catch (e) {
5591
5590
  stackRestore(sp);
5592
5591
  if (e !== e + 0) throw e;
5593
5592
  _setThrew(1, 0);
5594
5593
  }
5595
5594
  }
5596
- function invoke_ffif(index, a1, a2, a3) {
5595
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5597
5596
  var sp = stackSave();
5598
5597
  try {
5599
- return getWasmTableEntry(index)(a1, a2, a3);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5600
5599
  } catch (e) {
5601
5600
  stackRestore(sp);
5602
5601
  if (e !== e + 0) throw e;
5603
5602
  _setThrew(1, 0);
5604
5603
  }
5605
5604
  }
5606
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5605
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5607
5606
  var sp = stackSave();
5608
5607
  try {
5609
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5610
5609
  } catch (e) {
5611
5610
  stackRestore(sp);
5612
5611
  if (e !== e + 0) throw e;
5613
5612
  _setThrew(1, 0);
5614
5613
  }
5615
5614
  }
5616
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5615
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5617
5616
  var sp = stackSave();
5618
5617
  try {
5619
5618
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5623,161 +5622,162 @@ var require_grida_canvas_wasm = __commonJS({
5623
5622
  _setThrew(1, 0);
5624
5623
  }
5625
5624
  }
5626
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5625
+ function invoke_iiif(index, a1, a2, a3) {
5627
5626
  var sp = stackSave();
5628
5627
  try {
5629
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5628
+ return getWasmTableEntry(index)(a1, a2, a3);
5630
5629
  } catch (e) {
5631
5630
  stackRestore(sp);
5632
5631
  if (e !== e + 0) throw e;
5633
5632
  _setThrew(1, 0);
5634
5633
  }
5635
5634
  }
5636
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5635
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5637
5636
  var sp = stackSave();
5638
5637
  try {
5639
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5638
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5640
5639
  } catch (e) {
5641
5640
  stackRestore(sp);
5642
5641
  if (e !== e + 0) throw e;
5643
5642
  _setThrew(1, 0);
5644
5643
  }
5645
5644
  }
5646
- function invoke_if(index, a1) {
5645
+ function invoke_viij(index, a1, a2, a3) {
5647
5646
  var sp = stackSave();
5648
5647
  try {
5649
- return getWasmTableEntry(index)(a1);
5648
+ getWasmTableEntry(index)(a1, a2, a3);
5650
5649
  } catch (e) {
5651
5650
  stackRestore(sp);
5652
5651
  if (e !== e + 0) throw e;
5653
5652
  _setThrew(1, 0);
5654
5653
  }
5655
5654
  }
5656
- function invoke_jiijj(index, a1, a2, a3, a4) {
5655
+ function invoke_viffi(index, a1, a2, a3, a4) {
5657
5656
  var sp = stackSave();
5658
5657
  try {
5659
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5658
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5660
5659
  } catch (e) {
5661
5660
  stackRestore(sp);
5662
5661
  if (e !== e + 0) throw e;
5663
5662
  _setThrew(1, 0);
5664
- return 0n;
5665
5663
  }
5666
5664
  }
5667
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5665
+ function invoke_vif(index, a1, a2) {
5668
5666
  var sp = stackSave();
5669
5667
  try {
5670
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5668
+ getWasmTableEntry(index)(a1, a2);
5671
5669
  } catch (e) {
5672
5670
  stackRestore(sp);
5673
5671
  if (e !== e + 0) throw e;
5674
5672
  _setThrew(1, 0);
5675
5673
  }
5676
5674
  }
5677
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5675
+ function invoke_ji(index, a1) {
5678
5676
  var sp = stackSave();
5679
5677
  try {
5680
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5678
+ return getWasmTableEntry(index)(a1);
5681
5679
  } catch (e) {
5682
5680
  stackRestore(sp);
5683
5681
  if (e !== e + 0) throw e;
5684
5682
  _setThrew(1, 0);
5683
+ return 0n;
5685
5684
  }
5686
5685
  }
5687
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5686
+ function invoke_vijff(index, a1, a2, a3, a4) {
5688
5687
  var sp = stackSave();
5689
5688
  try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5689
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5691
5690
  } catch (e) {
5692
5691
  stackRestore(sp);
5693
5692
  if (e !== e + 0) throw e;
5694
5693
  _setThrew(1, 0);
5695
5694
  }
5696
5695
  }
5697
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5696
+ function invoke_viijj(index, a1, a2, a3, a4) {
5698
5697
  var sp = stackSave();
5699
5698
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5699
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5701
5700
  } catch (e) {
5702
5701
  stackRestore(sp);
5703
5702
  if (e !== e + 0) throw e;
5704
5703
  _setThrew(1, 0);
5705
5704
  }
5706
5705
  }
5707
- function invoke_vif(index, a1, a2) {
5706
+ function invoke_if(index, a1) {
5708
5707
  var sp = stackSave();
5709
5708
  try {
5710
- getWasmTableEntry(index)(a1, a2);
5709
+ return getWasmTableEntry(index)(a1);
5711
5710
  } catch (e) {
5712
5711
  stackRestore(sp);
5713
5712
  if (e !== e + 0) throw e;
5714
5713
  _setThrew(1, 0);
5715
5714
  }
5716
5715
  }
5717
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5716
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5718
5717
  var sp = stackSave();
5719
5718
  try {
5720
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5719
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5721
5720
  } catch (e) {
5722
5721
  stackRestore(sp);
5723
5722
  if (e !== e + 0) throw e;
5724
5723
  _setThrew(1, 0);
5725
5724
  }
5726
5725
  }
5727
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5726
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5728
5727
  var sp = stackSave();
5729
5728
  try {
5730
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5729
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5731
5730
  } catch (e) {
5732
5731
  stackRestore(sp);
5733
5732
  if (e !== e + 0) throw e;
5734
5733
  _setThrew(1, 0);
5734
+ return 0n;
5735
5735
  }
5736
5736
  }
5737
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5737
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5738
5738
  var sp = stackSave();
5739
5739
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5740
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5741
5741
  } catch (e) {
5742
5742
  stackRestore(sp);
5743
5743
  if (e !== e + 0) throw e;
5744
5744
  _setThrew(1, 0);
5745
5745
  }
5746
5746
  }
5747
- function invoke_fif(index, a1, a2) {
5747
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5748
5748
  var sp = stackSave();
5749
5749
  try {
5750
- return getWasmTableEntry(index)(a1, a2);
5750
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5751
5751
  } catch (e) {
5752
5752
  stackRestore(sp);
5753
5753
  if (e !== e + 0) throw e;
5754
5754
  _setThrew(1, 0);
5755
5755
  }
5756
5756
  }
5757
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5757
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5758
5758
  var sp = stackSave();
5759
5759
  try {
5760
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5761
5761
  } catch (e) {
5762
5762
  stackRestore(sp);
5763
5763
  if (e !== e + 0) throw e;
5764
5764
  _setThrew(1, 0);
5765
5765
  }
5766
5766
  }
5767
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5767
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5768
5768
  var sp = stackSave();
5769
5769
  try {
5770
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5770
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5771
5771
  } catch (e) {
5772
5772
  stackRestore(sp);
5773
5773
  if (e !== e + 0) throw e;
5774
5774
  _setThrew(1, 0);
5775
5775
  }
5776
5776
  }
5777
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5777
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5778
5778
  var sp = stackSave();
5779
5779
  try {
5780
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5781
5781
  } catch (e) {
5782
5782
  stackRestore(sp);
5783
5783
  if (e !== e + 0) throw e;
@@ -6039,7 +6039,7 @@ module.exports = __toCommonJS(index_exports);
6039
6039
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6040
6040
 
6041
6041
  // package.json
6042
- var version = "0.0.80-canary.3";
6042
+ var version = "0.0.81-canary.1";
6043
6043
 
6044
6044
  // lib/modules/fonts.ts
6045
6045
  var FontsAPI = class {