@grida/canvas-wasm 0.0.80-canary.3 → 0.0.81-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ta: ___cxa_rethrow, E: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ua: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, ea: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Vc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, id: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, ra: invoke_diii, Td: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, sa: invoke_fiii, Ta: invoke_fiiiif, qa: invoke_fiiiii, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Sa: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, la: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Zd: invoke_iiji, hb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, o: invoke_v, pa: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, M: invoke_viffffffffffffffffffff, xd: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, Sd: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, T: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Y: invoke_viiiiff, L: invoke_viiiifi, i: invoke_viiiii, Va: invoke_viiiiif, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, da: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, oa: invoke_viijiiiif, ma: invoke_viijj, ab: invoke_vijff, na: invoke_viji, se: invoke_vijii, gb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["Hg"];
4996
4996
  var _init = Module["_init"] = wasmExports["Jg"];
@@ -5217,77 +5217,77 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5220
+ function invoke_iif(index, a1, a2) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5223
+ return getWasmTableEntry(index)(a1, a2);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5230
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viif(index, a1, a2, a3) {
5250
+ function invoke_vijii(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_fi(index, a1) {
5260
+ function invoke_viiij(index, a1, a2, a3, a4) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5270
+ function invoke_iiji(index, a1, a2, a3) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5273
+ return getWasmTableEntry(index)(a1, a2, a3);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5280
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
5293
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5297,67 +5297,57 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_i(index) {
5301
- var sp = stackSave();
5302
- try {
5303
- return getWasmTableEntry(index)();
5304
- } catch (e) {
5305
- stackRestore(sp);
5306
- if (e !== e + 0) throw e;
5307
- _setThrew(1, 0);
5308
- }
5309
- }
5310
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5300
+ function invoke_viffi(index, a1, a2, a3, a4) {
5311
5301
  var sp = stackSave();
5312
5302
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5314
5304
  } catch (e) {
5315
5305
  stackRestore(sp);
5316
5306
  if (e !== e + 0) throw e;
5317
5307
  _setThrew(1, 0);
5318
5308
  }
5319
5309
  }
5320
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5310
+ function invoke_viif(index, a1, a2, a3) {
5321
5311
  var sp = stackSave();
5322
5312
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5313
+ getWasmTableEntry(index)(a1, a2, a3);
5324
5314
  } catch (e) {
5325
5315
  stackRestore(sp);
5326
5316
  if (e !== e + 0) throw e;
5327
5317
  _setThrew(1, 0);
5328
5318
  }
5329
5319
  }
5330
- function invoke_vijii(index, a1, a2, a3, a4) {
5320
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5331
5321
  var sp = stackSave();
5332
5322
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5334
5324
  } catch (e) {
5335
5325
  stackRestore(sp);
5336
5326
  if (e !== e + 0) throw e;
5337
5327
  _setThrew(1, 0);
5338
5328
  }
5339
5329
  }
5340
- function invoke_viiij(index, a1, a2, a3, a4) {
5330
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5341
5331
  var sp = stackSave();
5342
5332
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5344
5334
  } catch (e) {
5345
5335
  stackRestore(sp);
5346
5336
  if (e !== e + 0) throw e;
5347
5337
  _setThrew(1, 0);
5348
5338
  }
5349
5339
  }
5350
- function invoke_iiji(index, a1, a2, a3) {
5340
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5351
5341
  var sp = stackSave();
5352
5342
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3);
5343
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5354
5344
  } catch (e) {
5355
5345
  stackRestore(sp);
5356
5346
  if (e !== e + 0) throw e;
5357
5347
  _setThrew(1, 0);
5358
5348
  }
5359
5349
  }
5360
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5350
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5361
5351
  var sp = stackSave();
5362
5352
  try {
5363
5353
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5367,40 +5357,40 @@ var require_grida_canvas_wasm = __commonJS({
5367
5357
  _setThrew(1, 0);
5368
5358
  }
5369
5359
  }
5370
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5360
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5371
5361
  var sp = stackSave();
5372
5362
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5374
5364
  } catch (e) {
5375
5365
  stackRestore(sp);
5376
5366
  if (e !== e + 0) throw e;
5377
5367
  _setThrew(1, 0);
5378
5368
  }
5379
5369
  }
5380
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5370
+ function invoke_viiji(index, a1, a2, a3, a4) {
5381
5371
  var sp = stackSave();
5382
5372
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5384
5374
  } catch (e) {
5385
5375
  stackRestore(sp);
5386
5376
  if (e !== e + 0) throw e;
5387
5377
  _setThrew(1, 0);
5388
5378
  }
5389
5379
  }
5390
- function invoke_iif(index, a1, a2) {
5380
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5391
5381
  var sp = stackSave();
5392
5382
  try {
5393
- return getWasmTableEntry(index)(a1, a2);
5383
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5394
5384
  } catch (e) {
5395
5385
  stackRestore(sp);
5396
5386
  if (e !== e + 0) throw e;
5397
5387
  _setThrew(1, 0);
5398
5388
  }
5399
5389
  }
5400
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5390
+ function invoke_ffif(index, a1, a2, a3) {
5401
5391
  var sp = stackSave();
5402
5392
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5393
+ return getWasmTableEntry(index)(a1, a2, a3);
5404
5394
  } catch (e) {
5405
5395
  stackRestore(sp);
5406
5396
  if (e !== e + 0) throw e;
@@ -5417,10 +5407,10 @@ var require_grida_canvas_wasm = __commonJS({
5417
5407
  _setThrew(1, 0);
5418
5408
  }
5419
5409
  }
5420
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5410
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5421
5411
  var sp = stackSave();
5422
5412
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
5414
  } catch (e) {
5425
5415
  stackRestore(sp);
5426
5416
  if (e !== e + 0) throw e;
@@ -5437,77 +5427,77 @@ var require_grida_canvas_wasm = __commonJS({
5437
5427
  _setThrew(1, 0);
5438
5428
  }
5439
5429
  }
5440
- function invoke_viffi(index, a1, a2, a3, a4) {
5430
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5441
5431
  var sp = stackSave();
5442
5432
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5444
5434
  } catch (e) {
5445
5435
  stackRestore(sp);
5446
5436
  if (e !== e + 0) throw e;
5447
5437
  _setThrew(1, 0);
5448
5438
  }
5449
5439
  }
5450
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5440
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5451
5441
  var sp = stackSave();
5452
5442
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5454
5444
  } catch (e) {
5455
5445
  stackRestore(sp);
5456
5446
  if (e !== e + 0) throw e;
5457
5447
  _setThrew(1, 0);
5458
5448
  }
5459
5449
  }
5460
- function invoke_viji(index, a1, a2, a3) {
5450
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5461
5451
  var sp = stackSave();
5462
5452
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5464
5454
  } catch (e) {
5465
5455
  stackRestore(sp);
5466
5456
  if (e !== e + 0) throw e;
5467
5457
  _setThrew(1, 0);
5468
5458
  }
5469
5459
  }
5470
- function invoke_vijff(index, a1, a2, a3, a4) {
5460
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5471
5461
  var sp = stackSave();
5472
5462
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4);
5463
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
5464
  } catch (e) {
5475
5465
  stackRestore(sp);
5476
5466
  if (e !== e + 0) throw e;
5477
5467
  _setThrew(1, 0);
5478
5468
  }
5479
5469
  }
5480
- function invoke_viijj(index, a1, a2, a3, a4) {
5470
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5481
5471
  var sp = stackSave();
5482
5472
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5484
5474
  } catch (e) {
5485
5475
  stackRestore(sp);
5486
5476
  if (e !== e + 0) throw e;
5487
5477
  _setThrew(1, 0);
5488
5478
  }
5489
5479
  }
5490
- function invoke_viiji(index, a1, a2, a3, a4) {
5480
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5491
5481
  var sp = stackSave();
5492
5482
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5494
5484
  } catch (e) {
5495
5485
  stackRestore(sp);
5496
5486
  if (e !== e + 0) throw e;
5497
5487
  _setThrew(1, 0);
5498
5488
  }
5499
5489
  }
5500
- function invoke_iiif(index, a1, a2, a3) {
5490
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5501
5491
  var sp = stackSave();
5502
5492
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
5494
  } catch (e) {
5505
5495
  stackRestore(sp);
5506
5496
  if (e !== e + 0) throw e;
5507
5497
  _setThrew(1, 0);
5508
5498
  }
5509
5499
  }
5510
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5500
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5511
5501
  var sp = stackSave();
5512
5502
  try {
5513
5503
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5517,31 +5507,30 @@ var require_grida_canvas_wasm = __commonJS({
5517
5507
  _setThrew(1, 0);
5518
5508
  }
5519
5509
  }
5520
- function invoke_iiffi(index, a1, a2, a3, a4) {
5510
+ function invoke_fif(index, a1, a2) {
5521
5511
  var sp = stackSave();
5522
5512
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5513
+ return getWasmTableEntry(index)(a1, a2);
5524
5514
  } catch (e) {
5525
5515
  stackRestore(sp);
5526
5516
  if (e !== e + 0) throw e;
5527
5517
  _setThrew(1, 0);
5528
5518
  }
5529
5519
  }
5530
- function invoke_ji(index, a1) {
5520
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5531
5521
  var sp = stackSave();
5532
5522
  try {
5533
- return getWasmTableEntry(index)(a1);
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5534
5524
  } catch (e) {
5535
5525
  stackRestore(sp);
5536
5526
  if (e !== e + 0) throw e;
5537
5527
  _setThrew(1, 0);
5538
- return 0n;
5539
5528
  }
5540
5529
  }
5541
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5530
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5542
5531
  var sp = stackSave();
5543
5532
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5545
5534
  } catch (e) {
5546
5535
  stackRestore(sp);
5547
5536
  if (e !== e + 0) throw e;
@@ -5558,87 +5547,88 @@ var require_grida_canvas_wasm = __commonJS({
5558
5547
  _setThrew(1, 0);
5559
5548
  }
5560
5549
  }
5561
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5550
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5562
5551
  var sp = stackSave();
5563
5552
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5565
5554
  } catch (e) {
5566
5555
  stackRestore(sp);
5567
5556
  if (e !== e + 0) throw e;
5568
5557
  _setThrew(1, 0);
5569
5558
  }
5570
5559
  }
5571
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5560
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5572
5561
  var sp = stackSave();
5573
5562
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5575
5564
  } catch (e) {
5576
5565
  stackRestore(sp);
5577
5566
  if (e !== e + 0) throw e;
5578
5567
  _setThrew(1, 0);
5579
5568
  }
5580
5569
  }
5581
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5570
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5582
5571
  var sp = stackSave();
5583
5572
  try {
5584
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5585
5574
  } catch (e) {
5586
5575
  stackRestore(sp);
5587
5576
  if (e !== e + 0) throw e;
5588
5577
  _setThrew(1, 0);
5578
+ return 0n;
5589
5579
  }
5590
5580
  }
5591
- function invoke_ffif(index, a1, a2, a3) {
5581
+ function invoke_viji(index, a1, a2, a3) {
5592
5582
  var sp = stackSave();
5593
5583
  try {
5594
- return getWasmTableEntry(index)(a1, a2, a3);
5584
+ getWasmTableEntry(index)(a1, a2, a3);
5595
5585
  } catch (e) {
5596
5586
  stackRestore(sp);
5597
5587
  if (e !== e + 0) throw e;
5598
5588
  _setThrew(1, 0);
5599
5589
  }
5600
5590
  }
5601
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5591
+ function invoke_vijff(index, a1, a2, a3, a4) {
5602
5592
  var sp = stackSave();
5603
5593
  try {
5604
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5594
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5605
5595
  } catch (e) {
5606
5596
  stackRestore(sp);
5607
5597
  if (e !== e + 0) throw e;
5608
5598
  _setThrew(1, 0);
5609
5599
  }
5610
5600
  }
5611
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5601
+ function invoke_viijj(index, a1, a2, a3, a4) {
5612
5602
  var sp = stackSave();
5613
5603
  try {
5614
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5615
5605
  } catch (e) {
5616
5606
  stackRestore(sp);
5617
5607
  if (e !== e + 0) throw e;
5618
5608
  _setThrew(1, 0);
5619
5609
  }
5620
5610
  }
5621
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5611
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5622
5612
  var sp = stackSave();
5623
5613
  try {
5624
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5614
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5625
5615
  } catch (e) {
5626
5616
  stackRestore(sp);
5627
5617
  if (e !== e + 0) throw e;
5628
5618
  _setThrew(1, 0);
5629
5619
  }
5630
5620
  }
5631
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5621
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5632
5622
  var sp = stackSave();
5633
5623
  try {
5634
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5635
5625
  } catch (e) {
5636
5626
  stackRestore(sp);
5637
5627
  if (e !== e + 0) throw e;
5638
5628
  _setThrew(1, 0);
5639
5629
  }
5640
5630
  }
5641
- function invoke_if(index, a1) {
5631
+ function invoke_fi(index, a1) {
5642
5632
  var sp = stackSave();
5643
5633
  try {
5644
5634
  return getWasmTableEntry(index)(a1);
@@ -5648,51 +5638,51 @@ var require_grida_canvas_wasm = __commonJS({
5648
5638
  _setThrew(1, 0);
5649
5639
  }
5650
5640
  }
5651
- function invoke_jiijj(index, a1, a2, a3, a4) {
5641
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5652
5642
  var sp = stackSave();
5653
5643
  try {
5654
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5644
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5655
5645
  } catch (e) {
5656
5646
  stackRestore(sp);
5657
5647
  if (e !== e + 0) throw e;
5658
5648
  _setThrew(1, 0);
5659
- return 0n;
5660
5649
  }
5661
5650
  }
5662
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5651
+ function invoke_i(index) {
5663
5652
  var sp = stackSave();
5664
5653
  try {
5665
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5654
+ return getWasmTableEntry(index)();
5666
5655
  } catch (e) {
5667
5656
  stackRestore(sp);
5668
5657
  if (e !== e + 0) throw e;
5669
5658
  _setThrew(1, 0);
5670
5659
  }
5671
5660
  }
5672
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5661
+ function invoke_ji(index, a1) {
5673
5662
  var sp = stackSave();
5674
5663
  try {
5675
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5664
+ return getWasmTableEntry(index)(a1);
5676
5665
  } catch (e) {
5677
5666
  stackRestore(sp);
5678
5667
  if (e !== e + 0) throw e;
5679
5668
  _setThrew(1, 0);
5669
+ return 0n;
5680
5670
  }
5681
5671
  }
5682
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5672
+ function invoke_if(index, a1) {
5683
5673
  var sp = stackSave();
5684
5674
  try {
5685
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5675
+ return getWasmTableEntry(index)(a1);
5686
5676
  } catch (e) {
5687
5677
  stackRestore(sp);
5688
5678
  if (e !== e + 0) throw e;
5689
5679
  _setThrew(1, 0);
5690
5680
  }
5691
5681
  }
5692
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5682
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5693
5683
  var sp = stackSave();
5694
5684
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5696
5686
  } catch (e) {
5697
5687
  stackRestore(sp);
5698
5688
  if (e !== e + 0) throw e;
@@ -5709,7 +5699,7 @@ var require_grida_canvas_wasm = __commonJS({
5709
5699
  _setThrew(1, 0);
5710
5700
  }
5711
5701
  }
5712
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5702
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5713
5703
  var sp = stackSave();
5714
5704
  try {
5715
5705
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5719,70 +5709,80 @@ var require_grida_canvas_wasm = __commonJS({
5719
5709
  _setThrew(1, 0);
5720
5710
  }
5721
5711
  }
5722
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5712
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5723
5713
  var sp = stackSave();
5724
5714
  try {
5725
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5715
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5726
5716
  } catch (e) {
5727
5717
  stackRestore(sp);
5728
5718
  if (e !== e + 0) throw e;
5729
5719
  _setThrew(1, 0);
5730
5720
  }
5731
5721
  }
5732
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5722
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5733
5723
  var sp = stackSave();
5734
5724
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5736
5726
  } catch (e) {
5737
5727
  stackRestore(sp);
5738
5728
  if (e !== e + 0) throw e;
5739
5729
  _setThrew(1, 0);
5740
5730
  }
5741
5731
  }
5742
- function invoke_fif(index, a1, a2) {
5732
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5743
5733
  var sp = stackSave();
5744
5734
  try {
5745
- return getWasmTableEntry(index)(a1, a2);
5735
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5746
5736
  } catch (e) {
5747
5737
  stackRestore(sp);
5748
5738
  if (e !== e + 0) throw e;
5749
5739
  _setThrew(1, 0);
5750
5740
  }
5751
5741
  }
5752
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5742
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5753
5743
  var sp = stackSave();
5754
5744
  try {
5755
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5756
5746
  } catch (e) {
5757
5747
  stackRestore(sp);
5758
5748
  if (e !== e + 0) throw e;
5759
5749
  _setThrew(1, 0);
5760
5750
  }
5761
5751
  }
5762
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5752
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5763
5753
  var sp = stackSave();
5764
5754
  try {
5765
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5766
5756
  } catch (e) {
5767
5757
  stackRestore(sp);
5768
5758
  if (e !== e + 0) throw e;
5769
5759
  _setThrew(1, 0);
5770
5760
  }
5771
5761
  }
5772
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5762
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5773
5763
  var sp = stackSave();
5774
5764
  try {
5775
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5776
5766
  } catch (e) {
5777
5767
  stackRestore(sp);
5778
5768
  if (e !== e + 0) throw e;
5779
5769
  _setThrew(1, 0);
5780
5770
  }
5781
5771
  }
5782
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5772
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5783
5773
  var sp = stackSave();
5784
5774
  try {
5785
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5776
+ } catch (e) {
5777
+ stackRestore(sp);
5778
+ if (e !== e + 0) throw e;
5779
+ _setThrew(1, 0);
5780
+ }
5781
+ }
5782
+ function invoke_iiif(index, a1, a2, a3) {
5783
+ var sp = stackSave();
5784
+ try {
5785
+ return getWasmTableEntry(index)(a1, a2, a3);
5786
5786
  } catch (e) {
5787
5787
  stackRestore(sp);
5788
5788
  if (e !== e + 0) throw e;
@@ -6028,7 +6028,7 @@ var require_grida_canvas_wasm = __commonJS({
6028
6028
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6029
6029
 
6030
6030
  // package.json
6031
- var version = "0.0.80-canary.3";
6031
+ var version = "0.0.81-canary.0";
6032
6032
 
6033
6033
  // lib/modules/fonts.ts
6034
6034
  var FontsAPI = class {