@grida/canvas-wasm 0.0.80-canary.3 → 0.0.81-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ta: ___cxa_rethrow, E: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ua: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, ea: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Vc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, id: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, ra: invoke_diii, Td: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, sa: invoke_fiii, Ta: invoke_fiiiif, qa: invoke_fiiiii, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Sa: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, la: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Zd: invoke_iiji, hb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, o: invoke_v, pa: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, M: invoke_viffffffffffffffffffff, xd: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, Sd: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, T: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Y: invoke_viiiiff, L: invoke_viiiifi, i: invoke_viiiii, Va: invoke_viiiiif, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, da: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, oa: invoke_viijiiiif, ma: invoke_viijj, ab: invoke_vijff, na: invoke_viji, se: invoke_vijii, gb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["Hg"];
5001
5001
  var _init = Module["_init"] = wasmExports["Jg"];
@@ -5222,77 +5222,77 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5225
+ function invoke_iif(index, a1, a2) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5228
+ return getWasmTableEntry(index)(a1, a2);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viif(index, a1, a2, a3) {
5255
+ function invoke_vijii(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_fi(index, a1) {
5265
+ function invoke_viiij(index, a1, a2, a3, a4) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5275
+ function invoke_iiji(index, a1, a2, a3) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5278
+ return getWasmTableEntry(index)(a1, a2, a3);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5285
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
5298
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5302,67 +5302,57 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_i(index) {
5306
- var sp = stackSave();
5307
- try {
5308
- return getWasmTableEntry(index)();
5309
- } catch (e) {
5310
- stackRestore(sp);
5311
- if (e !== e + 0) throw e;
5312
- _setThrew(1, 0);
5313
- }
5314
- }
5315
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5305
+ function invoke_viffi(index, a1, a2, a3, a4) {
5316
5306
  var sp = stackSave();
5317
5307
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5319
5309
  } catch (e) {
5320
5310
  stackRestore(sp);
5321
5311
  if (e !== e + 0) throw e;
5322
5312
  _setThrew(1, 0);
5323
5313
  }
5324
5314
  }
5325
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5315
+ function invoke_viif(index, a1, a2, a3) {
5326
5316
  var sp = stackSave();
5327
5317
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5318
+ getWasmTableEntry(index)(a1, a2, a3);
5329
5319
  } catch (e) {
5330
5320
  stackRestore(sp);
5331
5321
  if (e !== e + 0) throw e;
5332
5322
  _setThrew(1, 0);
5333
5323
  }
5334
5324
  }
5335
- function invoke_vijii(index, a1, a2, a3, a4) {
5325
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5336
5326
  var sp = stackSave();
5337
5327
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5339
5329
  } catch (e) {
5340
5330
  stackRestore(sp);
5341
5331
  if (e !== e + 0) throw e;
5342
5332
  _setThrew(1, 0);
5343
5333
  }
5344
5334
  }
5345
- function invoke_viiij(index, a1, a2, a3, a4) {
5335
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5346
5336
  var sp = stackSave();
5347
5337
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5349
5339
  } catch (e) {
5350
5340
  stackRestore(sp);
5351
5341
  if (e !== e + 0) throw e;
5352
5342
  _setThrew(1, 0);
5353
5343
  }
5354
5344
  }
5355
- function invoke_iiji(index, a1, a2, a3) {
5345
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5356
5346
  var sp = stackSave();
5357
5347
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3);
5348
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5359
5349
  } catch (e) {
5360
5350
  stackRestore(sp);
5361
5351
  if (e !== e + 0) throw e;
5362
5352
  _setThrew(1, 0);
5363
5353
  }
5364
5354
  }
5365
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5355
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5366
5356
  var sp = stackSave();
5367
5357
  try {
5368
5358
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5372,40 +5362,40 @@ var require_grida_canvas_wasm = __commonJS({
5372
5362
  _setThrew(1, 0);
5373
5363
  }
5374
5364
  }
5375
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5365
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5376
5366
  var sp = stackSave();
5377
5367
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5379
5369
  } catch (e) {
5380
5370
  stackRestore(sp);
5381
5371
  if (e !== e + 0) throw e;
5382
5372
  _setThrew(1, 0);
5383
5373
  }
5384
5374
  }
5385
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5375
+ function invoke_viiji(index, a1, a2, a3, a4) {
5386
5376
  var sp = stackSave();
5387
5377
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5389
5379
  } catch (e) {
5390
5380
  stackRestore(sp);
5391
5381
  if (e !== e + 0) throw e;
5392
5382
  _setThrew(1, 0);
5393
5383
  }
5394
5384
  }
5395
- function invoke_iif(index, a1, a2) {
5385
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5396
5386
  var sp = stackSave();
5397
5387
  try {
5398
- return getWasmTableEntry(index)(a1, a2);
5388
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5399
5389
  } catch (e) {
5400
5390
  stackRestore(sp);
5401
5391
  if (e !== e + 0) throw e;
5402
5392
  _setThrew(1, 0);
5403
5393
  }
5404
5394
  }
5405
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5395
+ function invoke_ffif(index, a1, a2, a3) {
5406
5396
  var sp = stackSave();
5407
5397
  try {
5408
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5398
+ return getWasmTableEntry(index)(a1, a2, a3);
5409
5399
  } catch (e) {
5410
5400
  stackRestore(sp);
5411
5401
  if (e !== e + 0) throw e;
@@ -5422,10 +5412,10 @@ var require_grida_canvas_wasm = __commonJS({
5422
5412
  _setThrew(1, 0);
5423
5413
  }
5424
5414
  }
5425
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5415
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5426
5416
  var sp = stackSave();
5427
5417
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5429
5419
  } catch (e) {
5430
5420
  stackRestore(sp);
5431
5421
  if (e !== e + 0) throw e;
@@ -5442,77 +5432,77 @@ var require_grida_canvas_wasm = __commonJS({
5442
5432
  _setThrew(1, 0);
5443
5433
  }
5444
5434
  }
5445
- function invoke_viffi(index, a1, a2, a3, a4) {
5435
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5446
5436
  var sp = stackSave();
5447
5437
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5449
5439
  } catch (e) {
5450
5440
  stackRestore(sp);
5451
5441
  if (e !== e + 0) throw e;
5452
5442
  _setThrew(1, 0);
5453
5443
  }
5454
5444
  }
5455
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5445
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5456
5446
  var sp = stackSave();
5457
5447
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5459
5449
  } catch (e) {
5460
5450
  stackRestore(sp);
5461
5451
  if (e !== e + 0) throw e;
5462
5452
  _setThrew(1, 0);
5463
5453
  }
5464
5454
  }
5465
- function invoke_viji(index, a1, a2, a3) {
5455
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5466
5456
  var sp = stackSave();
5467
5457
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5469
5459
  } catch (e) {
5470
5460
  stackRestore(sp);
5471
5461
  if (e !== e + 0) throw e;
5472
5462
  _setThrew(1, 0);
5473
5463
  }
5474
5464
  }
5475
- function invoke_vijff(index, a1, a2, a3, a4) {
5465
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5476
5466
  var sp = stackSave();
5477
5467
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4);
5468
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
5469
  } catch (e) {
5480
5470
  stackRestore(sp);
5481
5471
  if (e !== e + 0) throw e;
5482
5472
  _setThrew(1, 0);
5483
5473
  }
5484
5474
  }
5485
- function invoke_viijj(index, a1, a2, a3, a4) {
5475
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5486
5476
  var sp = stackSave();
5487
5477
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5489
5479
  } catch (e) {
5490
5480
  stackRestore(sp);
5491
5481
  if (e !== e + 0) throw e;
5492
5482
  _setThrew(1, 0);
5493
5483
  }
5494
5484
  }
5495
- function invoke_viiji(index, a1, a2, a3, a4) {
5485
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5496
5486
  var sp = stackSave();
5497
5487
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5499
5489
  } catch (e) {
5500
5490
  stackRestore(sp);
5501
5491
  if (e !== e + 0) throw e;
5502
5492
  _setThrew(1, 0);
5503
5493
  }
5504
5494
  }
5505
- function invoke_iiif(index, a1, a2, a3) {
5495
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5506
5496
  var sp = stackSave();
5507
5497
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5509
5499
  } catch (e) {
5510
5500
  stackRestore(sp);
5511
5501
  if (e !== e + 0) throw e;
5512
5502
  _setThrew(1, 0);
5513
5503
  }
5514
5504
  }
5515
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5505
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5516
5506
  var sp = stackSave();
5517
5507
  try {
5518
5508
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5522,31 +5512,30 @@ var require_grida_canvas_wasm = __commonJS({
5522
5512
  _setThrew(1, 0);
5523
5513
  }
5524
5514
  }
5525
- function invoke_iiffi(index, a1, a2, a3, a4) {
5515
+ function invoke_fif(index, a1, a2) {
5526
5516
  var sp = stackSave();
5527
5517
  try {
5528
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5518
+ return getWasmTableEntry(index)(a1, a2);
5529
5519
  } catch (e) {
5530
5520
  stackRestore(sp);
5531
5521
  if (e !== e + 0) throw e;
5532
5522
  _setThrew(1, 0);
5533
5523
  }
5534
5524
  }
5535
- function invoke_ji(index, a1) {
5525
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5536
5526
  var sp = stackSave();
5537
5527
  try {
5538
- return getWasmTableEntry(index)(a1);
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5539
5529
  } catch (e) {
5540
5530
  stackRestore(sp);
5541
5531
  if (e !== e + 0) throw e;
5542
5532
  _setThrew(1, 0);
5543
- return 0n;
5544
5533
  }
5545
5534
  }
5546
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5535
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5547
5536
  var sp = stackSave();
5548
5537
  try {
5549
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5550
5539
  } catch (e) {
5551
5540
  stackRestore(sp);
5552
5541
  if (e !== e + 0) throw e;
@@ -5563,87 +5552,88 @@ var require_grida_canvas_wasm = __commonJS({
5563
5552
  _setThrew(1, 0);
5564
5553
  }
5565
5554
  }
5566
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5555
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5567
5556
  var sp = stackSave();
5568
5557
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5570
5559
  } catch (e) {
5571
5560
  stackRestore(sp);
5572
5561
  if (e !== e + 0) throw e;
5573
5562
  _setThrew(1, 0);
5574
5563
  }
5575
5564
  }
5576
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5565
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5577
5566
  var sp = stackSave();
5578
5567
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5580
5569
  } catch (e) {
5581
5570
  stackRestore(sp);
5582
5571
  if (e !== e + 0) throw e;
5583
5572
  _setThrew(1, 0);
5584
5573
  }
5585
5574
  }
5586
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5575
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5587
5576
  var sp = stackSave();
5588
5577
  try {
5589
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5578
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5590
5579
  } catch (e) {
5591
5580
  stackRestore(sp);
5592
5581
  if (e !== e + 0) throw e;
5593
5582
  _setThrew(1, 0);
5583
+ return 0n;
5594
5584
  }
5595
5585
  }
5596
- function invoke_ffif(index, a1, a2, a3) {
5586
+ function invoke_viji(index, a1, a2, a3) {
5597
5587
  var sp = stackSave();
5598
5588
  try {
5599
- return getWasmTableEntry(index)(a1, a2, a3);
5589
+ getWasmTableEntry(index)(a1, a2, a3);
5600
5590
  } catch (e) {
5601
5591
  stackRestore(sp);
5602
5592
  if (e !== e + 0) throw e;
5603
5593
  _setThrew(1, 0);
5604
5594
  }
5605
5595
  }
5606
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5596
+ function invoke_vijff(index, a1, a2, a3, a4) {
5607
5597
  var sp = stackSave();
5608
5598
  try {
5609
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5599
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5610
5600
  } catch (e) {
5611
5601
  stackRestore(sp);
5612
5602
  if (e !== e + 0) throw e;
5613
5603
  _setThrew(1, 0);
5614
5604
  }
5615
5605
  }
5616
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5606
+ function invoke_viijj(index, a1, a2, a3, a4) {
5617
5607
  var sp = stackSave();
5618
5608
  try {
5619
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5609
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5620
5610
  } catch (e) {
5621
5611
  stackRestore(sp);
5622
5612
  if (e !== e + 0) throw e;
5623
5613
  _setThrew(1, 0);
5624
5614
  }
5625
5615
  }
5626
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5616
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5627
5617
  var sp = stackSave();
5628
5618
  try {
5629
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5619
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5630
5620
  } catch (e) {
5631
5621
  stackRestore(sp);
5632
5622
  if (e !== e + 0) throw e;
5633
5623
  _setThrew(1, 0);
5634
5624
  }
5635
5625
  }
5636
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5626
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5637
5627
  var sp = stackSave();
5638
5628
  try {
5639
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5629
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5640
5630
  } catch (e) {
5641
5631
  stackRestore(sp);
5642
5632
  if (e !== e + 0) throw e;
5643
5633
  _setThrew(1, 0);
5644
5634
  }
5645
5635
  }
5646
- function invoke_if(index, a1) {
5636
+ function invoke_fi(index, a1) {
5647
5637
  var sp = stackSave();
5648
5638
  try {
5649
5639
  return getWasmTableEntry(index)(a1);
@@ -5653,51 +5643,51 @@ var require_grida_canvas_wasm = __commonJS({
5653
5643
  _setThrew(1, 0);
5654
5644
  }
5655
5645
  }
5656
- function invoke_jiijj(index, a1, a2, a3, a4) {
5646
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5657
5647
  var sp = stackSave();
5658
5648
  try {
5659
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5649
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5660
5650
  } catch (e) {
5661
5651
  stackRestore(sp);
5662
5652
  if (e !== e + 0) throw e;
5663
5653
  _setThrew(1, 0);
5664
- return 0n;
5665
5654
  }
5666
5655
  }
5667
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5656
+ function invoke_i(index) {
5668
5657
  var sp = stackSave();
5669
5658
  try {
5670
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5659
+ return getWasmTableEntry(index)();
5671
5660
  } catch (e) {
5672
5661
  stackRestore(sp);
5673
5662
  if (e !== e + 0) throw e;
5674
5663
  _setThrew(1, 0);
5675
5664
  }
5676
5665
  }
5677
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5666
+ function invoke_ji(index, a1) {
5678
5667
  var sp = stackSave();
5679
5668
  try {
5680
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5669
+ return getWasmTableEntry(index)(a1);
5681
5670
  } catch (e) {
5682
5671
  stackRestore(sp);
5683
5672
  if (e !== e + 0) throw e;
5684
5673
  _setThrew(1, 0);
5674
+ return 0n;
5685
5675
  }
5686
5676
  }
5687
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5677
+ function invoke_if(index, a1) {
5688
5678
  var sp = stackSave();
5689
5679
  try {
5690
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5680
+ return getWasmTableEntry(index)(a1);
5691
5681
  } catch (e) {
5692
5682
  stackRestore(sp);
5693
5683
  if (e !== e + 0) throw e;
5694
5684
  _setThrew(1, 0);
5695
5685
  }
5696
5686
  }
5697
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5687
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5698
5688
  var sp = stackSave();
5699
5689
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5690
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5701
5691
  } catch (e) {
5702
5692
  stackRestore(sp);
5703
5693
  if (e !== e + 0) throw e;
@@ -5714,7 +5704,7 @@ var require_grida_canvas_wasm = __commonJS({
5714
5704
  _setThrew(1, 0);
5715
5705
  }
5716
5706
  }
5717
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5707
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5718
5708
  var sp = stackSave();
5719
5709
  try {
5720
5710
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5724,70 +5714,80 @@ var require_grida_canvas_wasm = __commonJS({
5724
5714
  _setThrew(1, 0);
5725
5715
  }
5726
5716
  }
5727
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5717
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5728
5718
  var sp = stackSave();
5729
5719
  try {
5730
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5720
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5731
5721
  } catch (e) {
5732
5722
  stackRestore(sp);
5733
5723
  if (e !== e + 0) throw e;
5734
5724
  _setThrew(1, 0);
5735
5725
  }
5736
5726
  }
5737
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5727
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5738
5728
  var sp = stackSave();
5739
5729
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5730
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5741
5731
  } catch (e) {
5742
5732
  stackRestore(sp);
5743
5733
  if (e !== e + 0) throw e;
5744
5734
  _setThrew(1, 0);
5745
5735
  }
5746
5736
  }
5747
- function invoke_fif(index, a1, a2) {
5737
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5748
5738
  var sp = stackSave();
5749
5739
  try {
5750
- return getWasmTableEntry(index)(a1, a2);
5740
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5751
5741
  } catch (e) {
5752
5742
  stackRestore(sp);
5753
5743
  if (e !== e + 0) throw e;
5754
5744
  _setThrew(1, 0);
5755
5745
  }
5756
5746
  }
5757
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5747
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5758
5748
  var sp = stackSave();
5759
5749
  try {
5760
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5750
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5761
5751
  } catch (e) {
5762
5752
  stackRestore(sp);
5763
5753
  if (e !== e + 0) throw e;
5764
5754
  _setThrew(1, 0);
5765
5755
  }
5766
5756
  }
5767
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5757
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5768
5758
  var sp = stackSave();
5769
5759
  try {
5770
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5771
5761
  } catch (e) {
5772
5762
  stackRestore(sp);
5773
5763
  if (e !== e + 0) throw e;
5774
5764
  _setThrew(1, 0);
5775
5765
  }
5776
5766
  }
5777
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5767
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5778
5768
  var sp = stackSave();
5779
5769
  try {
5780
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5781
5771
  } catch (e) {
5782
5772
  stackRestore(sp);
5783
5773
  if (e !== e + 0) throw e;
5784
5774
  _setThrew(1, 0);
5785
5775
  }
5786
5776
  }
5787
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5777
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5788
5778
  var sp = stackSave();
5789
5779
  try {
5790
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5781
+ } catch (e) {
5782
+ stackRestore(sp);
5783
+ if (e !== e + 0) throw e;
5784
+ _setThrew(1, 0);
5785
+ }
5786
+ }
5787
+ function invoke_iiif(index, a1, a2, a3) {
5788
+ var sp = stackSave();
5789
+ try {
5790
+ return getWasmTableEntry(index)(a1, a2, a3);
5791
5791
  } catch (e) {
5792
5792
  stackRestore(sp);
5793
5793
  if (e !== e + 0) throw e;
@@ -6039,7 +6039,7 @@ module.exports = __toCommonJS(index_exports);
6039
6039
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6040
6040
 
6041
6041
  // package.json
6042
- var version = "0.0.80-canary.3";
6042
+ var version = "0.0.81-canary.0";
6043
6043
 
6044
6044
  // lib/modules/fonts.ts
6045
6045
  var FontsAPI = class {