@grida/canvas-wasm 0.0.80-canary.2 → 0.0.81-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ta: ___cxa_rethrow, E: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ua: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, ea: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Vc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, id: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, ra: invoke_diii, Td: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, sa: invoke_fiii, Ta: invoke_fiiiif, qa: invoke_fiiiii, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Sa: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, la: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Zd: invoke_iiji, hb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, o: invoke_v, pa: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, M: invoke_viffffffffffffffffffff, xd: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, Sd: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, T: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Y: invoke_viiiiff, L: invoke_viiiifi, i: invoke_viiiii, Va: invoke_viiiiif, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, da: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, oa: invoke_viijiiiif, ma: invoke_viijj, ab: invoke_vijff, na: invoke_viji, se: invoke_vijii, gb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Gg"];
4996
- var _init = Module["_init"] = wasmExports["Ig"];
4997
- var _tick = Module["_tick"] = wasmExports["Jg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
- var _command = Module["_command"] = wasmExports["Pg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
- var _main = Module["_main"] = wasmExports["qh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
- var _malloc = wasmExports["wh"];
5039
- var _emscripten_builtin_memalign = wasmExports["xh"];
5040
- var _setThrew = wasmExports["yh"];
5041
- var __emscripten_tempret_set = wasmExports["zh"];
5042
- var __emscripten_stack_restore = wasmExports["Ah"];
5043
- var __emscripten_stack_alloc = wasmExports["Bh"];
5044
- var _emscripten_stack_get_current = wasmExports["Ch"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
- var ___cxa_can_catch = wasmExports["Fh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
4995
+ var ___wasm_call_ctors = wasmExports["Hg"];
4996
+ var _init = Module["_init"] = wasmExports["Jg"];
4997
+ var _tick = Module["_tick"] = wasmExports["Kg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5003
+ var _command = Module["_command"] = wasmExports["Qg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5032
+ var _main = Module["_main"] = wasmExports["rh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5038
+ var _malloc = wasmExports["xh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5040
+ var _setThrew = wasmExports["zh"];
5041
+ var __emscripten_tempret_set = wasmExports["Ah"];
5042
+ var __emscripten_stack_restore = wasmExports["Bh"];
5043
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5044
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5047
+ var ___cxa_can_catch = wasmExports["Gh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,47 +5217,47 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_i(index) {
5220
+ function invoke_iif(index, a1, a2) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)();
5223
+ return getWasmTableEntry(index)(a1, a2);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5230
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viji(index, a1, a2, a3) {
5250
+ function invoke_vijii(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_vijff(index, a1, a2, a3, a4) {
5260
+ function invoke_viiij(index, a1, a2, a3, a4) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
5263
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5267,27 +5267,37 @@ var require_grida_canvas_wasm = __commonJS({
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5270
+ function invoke_iiji(index, a1, a2, a3) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5273
+ return getWasmTableEntry(index)(a1, a2, a3);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viij(index, a1, a2, a3) {
5280
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiji(index, a1, a2, a3, a4) {
5290
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5291
+ var sp = stackSave();
5292
+ try {
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5294
+ } catch (e) {
5295
+ stackRestore(sp);
5296
+ if (e !== e + 0) throw e;
5297
+ _setThrew(1, 0);
5298
+ }
5299
+ }
5300
+ function invoke_viffi(index, a1, a2, a3, a4) {
5291
5301
  var sp = stackSave();
5292
5302
  try {
5293
5303
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5297,10 +5307,10 @@ var require_grida_canvas_wasm = __commonJS({
5297
5307
  _setThrew(1, 0);
5298
5308
  }
5299
5309
  }
5300
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5310
+ function invoke_viif(index, a1, a2, a3) {
5301
5311
  var sp = stackSave();
5302
5312
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
+ getWasmTableEntry(index)(a1, a2, a3);
5304
5314
  } catch (e) {
5305
5315
  stackRestore(sp);
5306
5316
  if (e !== e + 0) throw e;
@@ -5317,361 +5327,362 @@ var require_grida_canvas_wasm = __commonJS({
5317
5327
  _setThrew(1, 0);
5318
5328
  }
5319
5329
  }
5320
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5330
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5321
5331
  var sp = stackSave();
5322
5332
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5324
5334
  } catch (e) {
5325
5335
  stackRestore(sp);
5326
5336
  if (e !== e + 0) throw e;
5327
5337
  _setThrew(1, 0);
5328
5338
  }
5329
5339
  }
5330
- function invoke_vijii(index, a1, a2, a3, a4) {
5340
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5331
5341
  var sp = stackSave();
5332
5342
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5334
5344
  } catch (e) {
5335
5345
  stackRestore(sp);
5336
5346
  if (e !== e + 0) throw e;
5337
5347
  _setThrew(1, 0);
5338
5348
  }
5339
5349
  }
5340
- function invoke_viiij(index, a1, a2, a3, a4) {
5350
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5341
5351
  var sp = stackSave();
5342
5352
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5344
5354
  } catch (e) {
5345
5355
  stackRestore(sp);
5346
5356
  if (e !== e + 0) throw e;
5347
5357
  _setThrew(1, 0);
5348
5358
  }
5349
5359
  }
5350
- function invoke_iiji(index, a1, a2, a3) {
5360
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5351
5361
  var sp = stackSave();
5352
5362
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5354
5364
  } catch (e) {
5355
5365
  stackRestore(sp);
5356
5366
  if (e !== e + 0) throw e;
5357
5367
  _setThrew(1, 0);
5358
5368
  }
5359
5369
  }
5360
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5370
+ function invoke_viiji(index, a1, a2, a3, a4) {
5361
5371
  var sp = stackSave();
5362
5372
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5364
5374
  } catch (e) {
5365
5375
  stackRestore(sp);
5366
5376
  if (e !== e + 0) throw e;
5367
5377
  _setThrew(1, 0);
5368
5378
  }
5369
5379
  }
5370
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5380
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5371
5381
  var sp = stackSave();
5372
5382
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5383
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5374
5384
  } catch (e) {
5375
5385
  stackRestore(sp);
5376
5386
  if (e !== e + 0) throw e;
5377
5387
  _setThrew(1, 0);
5378
5388
  }
5379
5389
  }
5380
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5390
+ function invoke_ffif(index, a1, a2, a3) {
5381
5391
  var sp = stackSave();
5382
5392
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5393
+ return getWasmTableEntry(index)(a1, a2, a3);
5384
5394
  } catch (e) {
5385
5395
  stackRestore(sp);
5386
5396
  if (e !== e + 0) throw e;
5387
5397
  _setThrew(1, 0);
5388
5398
  }
5389
5399
  }
5390
- function invoke_viif(index, a1, a2, a3) {
5400
+ function invoke_vifff(index, a1, a2, a3, a4) {
5391
5401
  var sp = stackSave();
5392
5402
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5394
5404
  } catch (e) {
5395
5405
  stackRestore(sp);
5396
5406
  if (e !== e + 0) throw e;
5397
5407
  _setThrew(1, 0);
5398
5408
  }
5399
5409
  }
5400
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5410
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5401
5411
  var sp = stackSave();
5402
5412
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5414
  } catch (e) {
5405
5415
  stackRestore(sp);
5406
5416
  if (e !== e + 0) throw e;
5407
5417
  _setThrew(1, 0);
5408
5418
  }
5409
5419
  }
5410
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5420
+ function invoke_viiff(index, a1, a2, a3, a4) {
5411
5421
  var sp = stackSave();
5412
5422
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5414
5424
  } catch (e) {
5415
5425
  stackRestore(sp);
5416
5426
  if (e !== e + 0) throw e;
5417
5427
  _setThrew(1, 0);
5418
5428
  }
5419
5429
  }
5420
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5430
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5421
5431
  var sp = stackSave();
5422
5432
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5424
5434
  } catch (e) {
5425
5435
  stackRestore(sp);
5426
5436
  if (e !== e + 0) throw e;
5427
5437
  _setThrew(1, 0);
5428
5438
  }
5429
5439
  }
5430
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5440
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5431
5441
  var sp = stackSave();
5432
5442
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5434
5444
  } catch (e) {
5435
5445
  stackRestore(sp);
5436
5446
  if (e !== e + 0) throw e;
5437
5447
  _setThrew(1, 0);
5438
5448
  }
5439
5449
  }
5440
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5450
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5441
5451
  var sp = stackSave();
5442
5452
  try {
5443
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5444
5454
  } catch (e) {
5445
5455
  stackRestore(sp);
5446
5456
  if (e !== e + 0) throw e;
5447
5457
  _setThrew(1, 0);
5448
5458
  }
5449
5459
  }
5450
- function invoke_ffif(index, a1, a2, a3) {
5460
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5451
5461
  var sp = stackSave();
5452
5462
  try {
5453
- return getWasmTableEntry(index)(a1, a2, a3);
5463
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
5464
  } catch (e) {
5455
5465
  stackRestore(sp);
5456
5466
  if (e !== e + 0) throw e;
5457
5467
  _setThrew(1, 0);
5458
5468
  }
5459
5469
  }
5460
- function invoke_vifff(index, a1, a2, a3, a4) {
5470
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5461
5471
  var sp = stackSave();
5462
5472
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5464
5474
  } catch (e) {
5465
5475
  stackRestore(sp);
5466
5476
  if (e !== e + 0) throw e;
5467
5477
  _setThrew(1, 0);
5468
5478
  }
5469
5479
  }
5470
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5480
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5471
5481
  var sp = stackSave();
5472
5482
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5474
5484
  } catch (e) {
5475
5485
  stackRestore(sp);
5476
5486
  if (e !== e + 0) throw e;
5477
5487
  _setThrew(1, 0);
5478
5488
  }
5479
5489
  }
5480
- function invoke_viiff(index, a1, a2, a3, a4) {
5490
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5481
5491
  var sp = stackSave();
5482
5492
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5484
5494
  } catch (e) {
5485
5495
  stackRestore(sp);
5486
5496
  if (e !== e + 0) throw e;
5487
5497
  _setThrew(1, 0);
5488
5498
  }
5489
5499
  }
5490
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5500
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5491
5501
  var sp = stackSave();
5492
5502
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5494
5504
  } catch (e) {
5495
5505
  stackRestore(sp);
5496
5506
  if (e !== e + 0) throw e;
5497
5507
  _setThrew(1, 0);
5498
5508
  }
5499
5509
  }
5500
- function invoke_jiijj(index, a1, a2, a3, a4) {
5510
+ function invoke_fif(index, a1, a2) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5513
+ return getWasmTableEntry(index)(a1, a2);
5504
5514
  } catch (e) {
5505
5515
  stackRestore(sp);
5506
5516
  if (e !== e + 0) throw e;
5507
5517
  _setThrew(1, 0);
5508
- return 0n;
5509
5518
  }
5510
5519
  }
5511
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5520
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5512
5521
  var sp = stackSave();
5513
5522
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5515
5524
  } catch (e) {
5516
5525
  stackRestore(sp);
5517
5526
  if (e !== e + 0) throw e;
5518
5527
  _setThrew(1, 0);
5519
5528
  }
5520
5529
  }
5521
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5530
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5522
5531
  var sp = stackSave();
5523
5532
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5525
5534
  } catch (e) {
5526
5535
  stackRestore(sp);
5527
5536
  if (e !== e + 0) throw e;
5528
5537
  _setThrew(1, 0);
5529
5538
  }
5530
5539
  }
5531
- function invoke_fif(index, a1, a2) {
5540
+ function invoke_viij(index, a1, a2, a3) {
5532
5541
  var sp = stackSave();
5533
5542
  try {
5534
- return getWasmTableEntry(index)(a1, a2);
5543
+ getWasmTableEntry(index)(a1, a2, a3);
5535
5544
  } catch (e) {
5536
5545
  stackRestore(sp);
5537
5546
  if (e !== e + 0) throw e;
5538
5547
  _setThrew(1, 0);
5539
5548
  }
5540
5549
  }
5541
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5550
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5542
5551
  var sp = stackSave();
5543
5552
  try {
5544
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5545
5554
  } catch (e) {
5546
5555
  stackRestore(sp);
5547
5556
  if (e !== e + 0) throw e;
5548
5557
  _setThrew(1, 0);
5549
5558
  }
5550
5559
  }
5551
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5560
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5552
5561
  var sp = stackSave();
5553
5562
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5555
5564
  } catch (e) {
5556
5565
  stackRestore(sp);
5557
5566
  if (e !== e + 0) throw e;
5558
5567
  _setThrew(1, 0);
5559
5568
  }
5560
5569
  }
5561
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5570
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5562
5571
  var sp = stackSave();
5563
5572
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5565
5574
  } catch (e) {
5566
5575
  stackRestore(sp);
5567
5576
  if (e !== e + 0) throw e;
5568
5577
  _setThrew(1, 0);
5578
+ return 0n;
5569
5579
  }
5570
5580
  }
5571
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5581
+ function invoke_viji(index, a1, a2, a3) {
5572
5582
  var sp = stackSave();
5573
5583
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5584
+ getWasmTableEntry(index)(a1, a2, a3);
5575
5585
  } catch (e) {
5576
5586
  stackRestore(sp);
5577
5587
  if (e !== e + 0) throw e;
5578
5588
  _setThrew(1, 0);
5579
5589
  }
5580
5590
  }
5581
- function invoke_fi(index, a1) {
5591
+ function invoke_vijff(index, a1, a2, a3, a4) {
5582
5592
  var sp = stackSave();
5583
5593
  try {
5584
- return getWasmTableEntry(index)(a1);
5594
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5585
5595
  } catch (e) {
5586
5596
  stackRestore(sp);
5587
5597
  if (e !== e + 0) throw e;
5588
5598
  _setThrew(1, 0);
5589
5599
  }
5590
5600
  }
5591
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5601
+ function invoke_viijj(index, a1, a2, a3, a4) {
5592
5602
  var sp = stackSave();
5593
5603
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5595
5605
  } catch (e) {
5596
5606
  stackRestore(sp);
5597
5607
  if (e !== e + 0) throw e;
5598
5608
  _setThrew(1, 0);
5599
5609
  }
5600
5610
  }
5601
- function invoke_iif(index, a1, a2) {
5611
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5602
5612
  var sp = stackSave();
5603
5613
  try {
5604
- return getWasmTableEntry(index)(a1, a2);
5614
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5605
5615
  } catch (e) {
5606
5616
  stackRestore(sp);
5607
5617
  if (e !== e + 0) throw e;
5608
5618
  _setThrew(1, 0);
5609
5619
  }
5610
5620
  }
5611
- function invoke_iiif(index, a1, a2, a3) {
5621
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5612
5622
  var sp = stackSave();
5613
5623
  try {
5614
- return getWasmTableEntry(index)(a1, a2, a3);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5615
5625
  } catch (e) {
5616
5626
  stackRestore(sp);
5617
5627
  if (e !== e + 0) throw e;
5618
5628
  _setThrew(1, 0);
5619
5629
  }
5620
5630
  }
5621
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5631
+ function invoke_fi(index, a1) {
5622
5632
  var sp = stackSave();
5623
5633
  try {
5624
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5634
+ return getWasmTableEntry(index)(a1);
5625
5635
  } catch (e) {
5626
5636
  stackRestore(sp);
5627
5637
  if (e !== e + 0) throw e;
5628
5638
  _setThrew(1, 0);
5629
5639
  }
5630
5640
  }
5631
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5641
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5632
5642
  var sp = stackSave();
5633
5643
  try {
5634
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5644
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5635
5645
  } catch (e) {
5636
5646
  stackRestore(sp);
5637
5647
  if (e !== e + 0) throw e;
5638
5648
  _setThrew(1, 0);
5639
5649
  }
5640
5650
  }
5641
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5651
+ function invoke_i(index) {
5642
5652
  var sp = stackSave();
5643
5653
  try {
5644
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5654
+ return getWasmTableEntry(index)();
5645
5655
  } catch (e) {
5646
5656
  stackRestore(sp);
5647
5657
  if (e !== e + 0) throw e;
5648
5658
  _setThrew(1, 0);
5649
5659
  }
5650
5660
  }
5651
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5661
+ function invoke_ji(index, a1) {
5652
5662
  var sp = stackSave();
5653
5663
  try {
5654
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5664
+ return getWasmTableEntry(index)(a1);
5655
5665
  } catch (e) {
5656
5666
  stackRestore(sp);
5657
5667
  if (e !== e + 0) throw e;
5658
5668
  _setThrew(1, 0);
5669
+ return 0n;
5659
5670
  }
5660
5671
  }
5661
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5672
+ function invoke_if(index, a1) {
5662
5673
  var sp = stackSave();
5663
5674
  try {
5664
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5675
+ return getWasmTableEntry(index)(a1);
5665
5676
  } catch (e) {
5666
5677
  stackRestore(sp);
5667
5678
  if (e !== e + 0) throw e;
5668
5679
  _setThrew(1, 0);
5669
5680
  }
5670
5681
  }
5671
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5682
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5672
5683
  var sp = stackSave();
5673
5684
  try {
5674
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5675
5686
  } catch (e) {
5676
5687
  stackRestore(sp);
5677
5688
  if (e !== e + 0) throw e;
@@ -5688,91 +5699,90 @@ var require_grida_canvas_wasm = __commonJS({
5688
5699
  _setThrew(1, 0);
5689
5700
  }
5690
5701
  }
5691
- function invoke_iiffi(index, a1, a2, a3, a4) {
5702
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5692
5703
  var sp = stackSave();
5693
5704
  try {
5694
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5695
5706
  } catch (e) {
5696
5707
  stackRestore(sp);
5697
5708
  if (e !== e + 0) throw e;
5698
5709
  _setThrew(1, 0);
5699
5710
  }
5700
5711
  }
5701
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5712
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5702
5713
  var sp = stackSave();
5703
5714
  try {
5704
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5715
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5705
5716
  } catch (e) {
5706
5717
  stackRestore(sp);
5707
5718
  if (e !== e + 0) throw e;
5708
5719
  _setThrew(1, 0);
5709
5720
  }
5710
5721
  }
5711
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5722
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5712
5723
  var sp = stackSave();
5713
5724
  try {
5714
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5715
5726
  } catch (e) {
5716
5727
  stackRestore(sp);
5717
5728
  if (e !== e + 0) throw e;
5718
5729
  _setThrew(1, 0);
5719
5730
  }
5720
5731
  }
5721
- function invoke_viffi(index, a1, a2, a3, a4) {
5732
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5722
5733
  var sp = stackSave();
5723
5734
  try {
5724
- getWasmTableEntry(index)(a1, a2, a3, a4);
5735
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5725
5736
  } catch (e) {
5726
5737
  stackRestore(sp);
5727
5738
  if (e !== e + 0) throw e;
5728
5739
  _setThrew(1, 0);
5729
5740
  }
5730
5741
  }
5731
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5742
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5732
5743
  var sp = stackSave();
5733
5744
  try {
5734
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5735
5746
  } catch (e) {
5736
5747
  stackRestore(sp);
5737
5748
  if (e !== e + 0) throw e;
5738
5749
  _setThrew(1, 0);
5739
5750
  }
5740
5751
  }
5741
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5752
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5742
5753
  var sp = stackSave();
5743
5754
  try {
5744
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5745
5756
  } catch (e) {
5746
5757
  stackRestore(sp);
5747
5758
  if (e !== e + 0) throw e;
5748
5759
  _setThrew(1, 0);
5749
5760
  }
5750
5761
  }
5751
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5762
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5752
5763
  var sp = stackSave();
5753
5764
  try {
5754
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5755
5766
  } catch (e) {
5756
5767
  stackRestore(sp);
5757
5768
  if (e !== e + 0) throw e;
5758
5769
  _setThrew(1, 0);
5759
5770
  }
5760
5771
  }
5761
- function invoke_ji(index, a1) {
5772
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5762
5773
  var sp = stackSave();
5763
5774
  try {
5764
- return getWasmTableEntry(index)(a1);
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5765
5776
  } catch (e) {
5766
5777
  stackRestore(sp);
5767
5778
  if (e !== e + 0) throw e;
5768
5779
  _setThrew(1, 0);
5769
- return 0n;
5770
5780
  }
5771
5781
  }
5772
- function invoke_if(index, a1) {
5782
+ function invoke_iiif(index, a1, a2, a3) {
5773
5783
  var sp = stackSave();
5774
5784
  try {
5775
- return getWasmTableEntry(index)(a1);
5785
+ return getWasmTableEntry(index)(a1, a2, a3);
5776
5786
  } catch (e) {
5777
5787
  stackRestore(sp);
5778
5788
  if (e !== e + 0) throw e;
@@ -6018,7 +6028,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6028
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6029
 
6020
6030
  // package.json
6021
- var version = "0.0.80-canary.2";
6031
+ var version = "0.0.81-canary.0";
6022
6032
 
6023
6033
  // lib/modules/fonts.ts
6024
6034
  var FontsAPI = class {