@grida/canvas-wasm 0.0.80-canary.2 → 0.0.81-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, ta: ___cxa_rethrow, E: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ua: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, ea: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Vc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, qd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, rd: _emscripten_glGetVertexAttribiv, pd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, od: _emscripten_glIsBuffer, nd: _emscripten_glIsEnabled, md: _emscripten_glIsFramebuffer, ld: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, kd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, jd: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, id: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, hd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, gd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, fd: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, ed: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, ra: invoke_diii, Td: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, sa: invoke_fiii, Ta: invoke_fiiiif, qa: invoke_fiiiii, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Sa: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, _: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, la: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Zd: invoke_iiji, hb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, o: invoke_v, pa: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, M: invoke_viffffffffffffffffffff, xd: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, Sd: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, T: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Y: invoke_viiiiff, L: invoke_viiiifi, i: invoke_viiiii, Va: invoke_viiiiif, ya: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, da: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, aa: invoke_viij, r: invoke_viiji, v: invoke_viijiii, oa: invoke_viijiiiif, ma: invoke_viijj, ab: invoke_vijff, na: invoke_viji, se: invoke_vijii, gb: invoke_vijiiii, Z: invoke_vijjjj, $: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Gg"];
5001
- var _init = Module["_init"] = wasmExports["Ig"];
5002
- var _tick = Module["_tick"] = wasmExports["Jg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
- var _command = Module["_command"] = wasmExports["Pg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
- var _main = Module["_main"] = wasmExports["qh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
- var _malloc = wasmExports["wh"];
5044
- var _emscripten_builtin_memalign = wasmExports["xh"];
5045
- var _setThrew = wasmExports["yh"];
5046
- var __emscripten_tempret_set = wasmExports["zh"];
5047
- var __emscripten_stack_restore = wasmExports["Ah"];
5048
- var __emscripten_stack_alloc = wasmExports["Bh"];
5049
- var _emscripten_stack_get_current = wasmExports["Ch"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
- var ___cxa_can_catch = wasmExports["Fh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
5000
+ var ___wasm_call_ctors = wasmExports["Hg"];
5001
+ var _init = Module["_init"] = wasmExports["Jg"];
5002
+ var _tick = Module["_tick"] = wasmExports["Kg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5008
+ var _command = Module["_command"] = wasmExports["Qg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5037
+ var _main = Module["_main"] = wasmExports["rh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5043
+ var _malloc = wasmExports["xh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5045
+ var _setThrew = wasmExports["zh"];
5046
+ var __emscripten_tempret_set = wasmExports["Ah"];
5047
+ var __emscripten_stack_restore = wasmExports["Bh"];
5048
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5049
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5052
+ var ___cxa_can_catch = wasmExports["Gh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,47 +5222,47 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_i(index) {
5225
+ function invoke_iif(index, a1, a2) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)();
5228
+ return getWasmTableEntry(index)(a1, a2);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viji(index, a1, a2, a3) {
5255
+ function invoke_vijii(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_vijff(index, a1, a2, a3, a4) {
5265
+ function invoke_viiij(index, a1, a2, a3, a4) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
5268
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5272,27 +5272,37 @@ var require_grida_canvas_wasm = __commonJS({
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5275
+ function invoke_iiji(index, a1, a2, a3) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5278
+ return getWasmTableEntry(index)(a1, a2, a3);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viij(index, a1, a2, a3) {
5285
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiji(index, a1, a2, a3, a4) {
5295
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5296
+ var sp = stackSave();
5297
+ try {
5298
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5299
+ } catch (e) {
5300
+ stackRestore(sp);
5301
+ if (e !== e + 0) throw e;
5302
+ _setThrew(1, 0);
5303
+ }
5304
+ }
5305
+ function invoke_viffi(index, a1, a2, a3, a4) {
5296
5306
  var sp = stackSave();
5297
5307
  try {
5298
5308
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5302,10 +5312,10 @@ var require_grida_canvas_wasm = __commonJS({
5302
5312
  _setThrew(1, 0);
5303
5313
  }
5304
5314
  }
5305
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_viif(index, a1, a2, a3) {
5306
5316
  var sp = stackSave();
5307
5317
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5318
+ getWasmTableEntry(index)(a1, a2, a3);
5309
5319
  } catch (e) {
5310
5320
  stackRestore(sp);
5311
5321
  if (e !== e + 0) throw e;
@@ -5322,361 +5332,362 @@ var require_grida_canvas_wasm = __commonJS({
5322
5332
  _setThrew(1, 0);
5323
5333
  }
5324
5334
  }
5325
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5335
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5326
5336
  var sp = stackSave();
5327
5337
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5329
5339
  } catch (e) {
5330
5340
  stackRestore(sp);
5331
5341
  if (e !== e + 0) throw e;
5332
5342
  _setThrew(1, 0);
5333
5343
  }
5334
5344
  }
5335
- function invoke_vijii(index, a1, a2, a3, a4) {
5345
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5336
5346
  var sp = stackSave();
5337
5347
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5339
5349
  } catch (e) {
5340
5350
  stackRestore(sp);
5341
5351
  if (e !== e + 0) throw e;
5342
5352
  _setThrew(1, 0);
5343
5353
  }
5344
5354
  }
5345
- function invoke_viiij(index, a1, a2, a3, a4) {
5355
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5346
5356
  var sp = stackSave();
5347
5357
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5349
5359
  } catch (e) {
5350
5360
  stackRestore(sp);
5351
5361
  if (e !== e + 0) throw e;
5352
5362
  _setThrew(1, 0);
5353
5363
  }
5354
5364
  }
5355
- function invoke_iiji(index, a1, a2, a3) {
5365
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5356
5366
  var sp = stackSave();
5357
5367
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5359
5369
  } catch (e) {
5360
5370
  stackRestore(sp);
5361
5371
  if (e !== e + 0) throw e;
5362
5372
  _setThrew(1, 0);
5363
5373
  }
5364
5374
  }
5365
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5375
+ function invoke_viiji(index, a1, a2, a3, a4) {
5366
5376
  var sp = stackSave();
5367
5377
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5369
5379
  } catch (e) {
5370
5380
  stackRestore(sp);
5371
5381
  if (e !== e + 0) throw e;
5372
5382
  _setThrew(1, 0);
5373
5383
  }
5374
5384
  }
5375
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5385
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5376
5386
  var sp = stackSave();
5377
5387
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5388
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5379
5389
  } catch (e) {
5380
5390
  stackRestore(sp);
5381
5391
  if (e !== e + 0) throw e;
5382
5392
  _setThrew(1, 0);
5383
5393
  }
5384
5394
  }
5385
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5395
+ function invoke_ffif(index, a1, a2, a3) {
5386
5396
  var sp = stackSave();
5387
5397
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5398
+ return getWasmTableEntry(index)(a1, a2, a3);
5389
5399
  } catch (e) {
5390
5400
  stackRestore(sp);
5391
5401
  if (e !== e + 0) throw e;
5392
5402
  _setThrew(1, 0);
5393
5403
  }
5394
5404
  }
5395
- function invoke_viif(index, a1, a2, a3) {
5405
+ function invoke_vifff(index, a1, a2, a3, a4) {
5396
5406
  var sp = stackSave();
5397
5407
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5399
5409
  } catch (e) {
5400
5410
  stackRestore(sp);
5401
5411
  if (e !== e + 0) throw e;
5402
5412
  _setThrew(1, 0);
5403
5413
  }
5404
5414
  }
5405
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5415
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5406
5416
  var sp = stackSave();
5407
5417
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5419
  } catch (e) {
5410
5420
  stackRestore(sp);
5411
5421
  if (e !== e + 0) throw e;
5412
5422
  _setThrew(1, 0);
5413
5423
  }
5414
5424
  }
5415
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_viiff(index, a1, a2, a3, a4) {
5416
5426
  var sp = stackSave();
5417
5427
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5419
5429
  } catch (e) {
5420
5430
  stackRestore(sp);
5421
5431
  if (e !== e + 0) throw e;
5422
5432
  _setThrew(1, 0);
5423
5433
  }
5424
5434
  }
5425
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5435
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5426
5436
  var sp = stackSave();
5427
5437
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5429
5439
  } catch (e) {
5430
5440
  stackRestore(sp);
5431
5441
  if (e !== e + 0) throw e;
5432
5442
  _setThrew(1, 0);
5433
5443
  }
5434
5444
  }
5435
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5445
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5436
5446
  var sp = stackSave();
5437
5447
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5439
5449
  } catch (e) {
5440
5450
  stackRestore(sp);
5441
5451
  if (e !== e + 0) throw e;
5442
5452
  _setThrew(1, 0);
5443
5453
  }
5444
5454
  }
5445
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5455
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5446
5456
  var sp = stackSave();
5447
5457
  try {
5448
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5449
5459
  } catch (e) {
5450
5460
  stackRestore(sp);
5451
5461
  if (e !== e + 0) throw e;
5452
5462
  _setThrew(1, 0);
5453
5463
  }
5454
5464
  }
5455
- function invoke_ffif(index, a1, a2, a3) {
5465
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5456
5466
  var sp = stackSave();
5457
5467
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3);
5468
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
5469
  } catch (e) {
5460
5470
  stackRestore(sp);
5461
5471
  if (e !== e + 0) throw e;
5462
5472
  _setThrew(1, 0);
5463
5473
  }
5464
5474
  }
5465
- function invoke_vifff(index, a1, a2, a3, a4) {
5475
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5466
5476
  var sp = stackSave();
5467
5477
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5469
5479
  } catch (e) {
5470
5480
  stackRestore(sp);
5471
5481
  if (e !== e + 0) throw e;
5472
5482
  _setThrew(1, 0);
5473
5483
  }
5474
5484
  }
5475
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5485
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5476
5486
  var sp = stackSave();
5477
5487
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5479
5489
  } catch (e) {
5480
5490
  stackRestore(sp);
5481
5491
  if (e !== e + 0) throw e;
5482
5492
  _setThrew(1, 0);
5483
5493
  }
5484
5494
  }
5485
- function invoke_viiff(index, a1, a2, a3, a4) {
5495
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5486
5496
  var sp = stackSave();
5487
5497
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5489
5499
  } catch (e) {
5490
5500
  stackRestore(sp);
5491
5501
  if (e !== e + 0) throw e;
5492
5502
  _setThrew(1, 0);
5493
5503
  }
5494
5504
  }
5495
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5505
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5496
5506
  var sp = stackSave();
5497
5507
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5499
5509
  } catch (e) {
5500
5510
  stackRestore(sp);
5501
5511
  if (e !== e + 0) throw e;
5502
5512
  _setThrew(1, 0);
5503
5513
  }
5504
5514
  }
5505
- function invoke_jiijj(index, a1, a2, a3, a4) {
5515
+ function invoke_fif(index, a1, a2) {
5506
5516
  var sp = stackSave();
5507
5517
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5518
+ return getWasmTableEntry(index)(a1, a2);
5509
5519
  } catch (e) {
5510
5520
  stackRestore(sp);
5511
5521
  if (e !== e + 0) throw e;
5512
5522
  _setThrew(1, 0);
5513
- return 0n;
5514
5523
  }
5515
5524
  }
5516
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5525
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5517
5526
  var sp = stackSave();
5518
5527
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5520
5529
  } catch (e) {
5521
5530
  stackRestore(sp);
5522
5531
  if (e !== e + 0) throw e;
5523
5532
  _setThrew(1, 0);
5524
5533
  }
5525
5534
  }
5526
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5535
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5527
5536
  var sp = stackSave();
5528
5537
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5530
5539
  } catch (e) {
5531
5540
  stackRestore(sp);
5532
5541
  if (e !== e + 0) throw e;
5533
5542
  _setThrew(1, 0);
5534
5543
  }
5535
5544
  }
5536
- function invoke_fif(index, a1, a2) {
5545
+ function invoke_viij(index, a1, a2, a3) {
5537
5546
  var sp = stackSave();
5538
5547
  try {
5539
- return getWasmTableEntry(index)(a1, a2);
5548
+ getWasmTableEntry(index)(a1, a2, a3);
5540
5549
  } catch (e) {
5541
5550
  stackRestore(sp);
5542
5551
  if (e !== e + 0) throw e;
5543
5552
  _setThrew(1, 0);
5544
5553
  }
5545
5554
  }
5546
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5555
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5547
5556
  var sp = stackSave();
5548
5557
  try {
5549
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5550
5559
  } catch (e) {
5551
5560
  stackRestore(sp);
5552
5561
  if (e !== e + 0) throw e;
5553
5562
  _setThrew(1, 0);
5554
5563
  }
5555
5564
  }
5556
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5565
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5557
5566
  var sp = stackSave();
5558
5567
  try {
5559
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5560
5569
  } catch (e) {
5561
5570
  stackRestore(sp);
5562
5571
  if (e !== e + 0) throw e;
5563
5572
  _setThrew(1, 0);
5564
5573
  }
5565
5574
  }
5566
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5575
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5567
5576
  var sp = stackSave();
5568
5577
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5578
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5570
5579
  } catch (e) {
5571
5580
  stackRestore(sp);
5572
5581
  if (e !== e + 0) throw e;
5573
5582
  _setThrew(1, 0);
5583
+ return 0n;
5574
5584
  }
5575
5585
  }
5576
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5586
+ function invoke_viji(index, a1, a2, a3) {
5577
5587
  var sp = stackSave();
5578
5588
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5589
+ getWasmTableEntry(index)(a1, a2, a3);
5580
5590
  } catch (e) {
5581
5591
  stackRestore(sp);
5582
5592
  if (e !== e + 0) throw e;
5583
5593
  _setThrew(1, 0);
5584
5594
  }
5585
5595
  }
5586
- function invoke_fi(index, a1) {
5596
+ function invoke_vijff(index, a1, a2, a3, a4) {
5587
5597
  var sp = stackSave();
5588
5598
  try {
5589
- return getWasmTableEntry(index)(a1);
5599
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5590
5600
  } catch (e) {
5591
5601
  stackRestore(sp);
5592
5602
  if (e !== e + 0) throw e;
5593
5603
  _setThrew(1, 0);
5594
5604
  }
5595
5605
  }
5596
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5606
+ function invoke_viijj(index, a1, a2, a3, a4) {
5597
5607
  var sp = stackSave();
5598
5608
  try {
5599
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5609
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5600
5610
  } catch (e) {
5601
5611
  stackRestore(sp);
5602
5612
  if (e !== e + 0) throw e;
5603
5613
  _setThrew(1, 0);
5604
5614
  }
5605
5615
  }
5606
- function invoke_iif(index, a1, a2) {
5616
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5607
5617
  var sp = stackSave();
5608
5618
  try {
5609
- return getWasmTableEntry(index)(a1, a2);
5619
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5610
5620
  } catch (e) {
5611
5621
  stackRestore(sp);
5612
5622
  if (e !== e + 0) throw e;
5613
5623
  _setThrew(1, 0);
5614
5624
  }
5615
5625
  }
5616
- function invoke_iiif(index, a1, a2, a3) {
5626
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5617
5627
  var sp = stackSave();
5618
5628
  try {
5619
- return getWasmTableEntry(index)(a1, a2, a3);
5629
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5620
5630
  } catch (e) {
5621
5631
  stackRestore(sp);
5622
5632
  if (e !== e + 0) throw e;
5623
5633
  _setThrew(1, 0);
5624
5634
  }
5625
5635
  }
5626
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5636
+ function invoke_fi(index, a1) {
5627
5637
  var sp = stackSave();
5628
5638
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5639
+ return getWasmTableEntry(index)(a1);
5630
5640
  } catch (e) {
5631
5641
  stackRestore(sp);
5632
5642
  if (e !== e + 0) throw e;
5633
5643
  _setThrew(1, 0);
5634
5644
  }
5635
5645
  }
5636
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5646
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5637
5647
  var sp = stackSave();
5638
5648
  try {
5639
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5649
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5640
5650
  } catch (e) {
5641
5651
  stackRestore(sp);
5642
5652
  if (e !== e + 0) throw e;
5643
5653
  _setThrew(1, 0);
5644
5654
  }
5645
5655
  }
5646
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5656
+ function invoke_i(index) {
5647
5657
  var sp = stackSave();
5648
5658
  try {
5649
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5659
+ return getWasmTableEntry(index)();
5650
5660
  } catch (e) {
5651
5661
  stackRestore(sp);
5652
5662
  if (e !== e + 0) throw e;
5653
5663
  _setThrew(1, 0);
5654
5664
  }
5655
5665
  }
5656
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5666
+ function invoke_ji(index, a1) {
5657
5667
  var sp = stackSave();
5658
5668
  try {
5659
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5669
+ return getWasmTableEntry(index)(a1);
5660
5670
  } catch (e) {
5661
5671
  stackRestore(sp);
5662
5672
  if (e !== e + 0) throw e;
5663
5673
  _setThrew(1, 0);
5674
+ return 0n;
5664
5675
  }
5665
5676
  }
5666
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5677
+ function invoke_if(index, a1) {
5667
5678
  var sp = stackSave();
5668
5679
  try {
5669
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5680
+ return getWasmTableEntry(index)(a1);
5670
5681
  } catch (e) {
5671
5682
  stackRestore(sp);
5672
5683
  if (e !== e + 0) throw e;
5673
5684
  _setThrew(1, 0);
5674
5685
  }
5675
5686
  }
5676
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5687
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5677
5688
  var sp = stackSave();
5678
5689
  try {
5679
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5690
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5680
5691
  } catch (e) {
5681
5692
  stackRestore(sp);
5682
5693
  if (e !== e + 0) throw e;
@@ -5693,91 +5704,90 @@ var require_grida_canvas_wasm = __commonJS({
5693
5704
  _setThrew(1, 0);
5694
5705
  }
5695
5706
  }
5696
- function invoke_iiffi(index, a1, a2, a3, a4) {
5707
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5697
5708
  var sp = stackSave();
5698
5709
  try {
5699
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5710
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5700
5711
  } catch (e) {
5701
5712
  stackRestore(sp);
5702
5713
  if (e !== e + 0) throw e;
5703
5714
  _setThrew(1, 0);
5704
5715
  }
5705
5716
  }
5706
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5717
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5707
5718
  var sp = stackSave();
5708
5719
  try {
5709
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5720
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5710
5721
  } catch (e) {
5711
5722
  stackRestore(sp);
5712
5723
  if (e !== e + 0) throw e;
5713
5724
  _setThrew(1, 0);
5714
5725
  }
5715
5726
  }
5716
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5727
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5717
5728
  var sp = stackSave();
5718
5729
  try {
5719
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5730
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5720
5731
  } catch (e) {
5721
5732
  stackRestore(sp);
5722
5733
  if (e !== e + 0) throw e;
5723
5734
  _setThrew(1, 0);
5724
5735
  }
5725
5736
  }
5726
- function invoke_viffi(index, a1, a2, a3, a4) {
5737
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5727
5738
  var sp = stackSave();
5728
5739
  try {
5729
- getWasmTableEntry(index)(a1, a2, a3, a4);
5740
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5730
5741
  } catch (e) {
5731
5742
  stackRestore(sp);
5732
5743
  if (e !== e + 0) throw e;
5733
5744
  _setThrew(1, 0);
5734
5745
  }
5735
5746
  }
5736
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5747
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5737
5748
  var sp = stackSave();
5738
5749
  try {
5739
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5750
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5740
5751
  } catch (e) {
5741
5752
  stackRestore(sp);
5742
5753
  if (e !== e + 0) throw e;
5743
5754
  _setThrew(1, 0);
5744
5755
  }
5745
5756
  }
5746
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5757
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5747
5758
  var sp = stackSave();
5748
5759
  try {
5749
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5750
5761
  } catch (e) {
5751
5762
  stackRestore(sp);
5752
5763
  if (e !== e + 0) throw e;
5753
5764
  _setThrew(1, 0);
5754
5765
  }
5755
5766
  }
5756
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5767
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5757
5768
  var sp = stackSave();
5758
5769
  try {
5759
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5760
5771
  } catch (e) {
5761
5772
  stackRestore(sp);
5762
5773
  if (e !== e + 0) throw e;
5763
5774
  _setThrew(1, 0);
5764
5775
  }
5765
5776
  }
5766
- function invoke_ji(index, a1) {
5777
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5767
5778
  var sp = stackSave();
5768
5779
  try {
5769
- return getWasmTableEntry(index)(a1);
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5770
5781
  } catch (e) {
5771
5782
  stackRestore(sp);
5772
5783
  if (e !== e + 0) throw e;
5773
5784
  _setThrew(1, 0);
5774
- return 0n;
5775
5785
  }
5776
5786
  }
5777
- function invoke_if(index, a1) {
5787
+ function invoke_iiif(index, a1, a2, a3) {
5778
5788
  var sp = stackSave();
5779
5789
  try {
5780
- return getWasmTableEntry(index)(a1);
5790
+ return getWasmTableEntry(index)(a1, a2, a3);
5781
5791
  } catch (e) {
5782
5792
  stackRestore(sp);
5783
5793
  if (e !== e + 0) throw e;
@@ -6029,7 +6039,7 @@ module.exports = __toCommonJS(index_exports);
6029
6039
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6030
6040
 
6031
6041
  // package.json
6032
- var version = "0.0.80-canary.2";
6042
+ var version = "0.0.81-canary.0";
6033
6043
 
6034
6044
  // lib/modules/fonts.ts
6035
6045
  var FontsAPI = class {