@grida/canvas-wasm 0.0.80-canary.2 → 0.0.80-canary.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Gg"];
4996
- var _init = Module["_init"] = wasmExports["Ig"];
4997
- var _tick = Module["_tick"] = wasmExports["Jg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
- var _command = Module["_command"] = wasmExports["Pg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
- var _main = Module["_main"] = wasmExports["qh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
- var _malloc = wasmExports["wh"];
5039
- var _emscripten_builtin_memalign = wasmExports["xh"];
5040
- var _setThrew = wasmExports["yh"];
5041
- var __emscripten_tempret_set = wasmExports["zh"];
5042
- var __emscripten_stack_restore = wasmExports["Ah"];
5043
- var __emscripten_stack_alloc = wasmExports["Bh"];
5044
- var _emscripten_stack_get_current = wasmExports["Ch"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
- var ___cxa_can_catch = wasmExports["Fh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
4995
+ var ___wasm_call_ctors = wasmExports["Hg"];
4996
+ var _init = Module["_init"] = wasmExports["Jg"];
4997
+ var _tick = Module["_tick"] = wasmExports["Kg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5003
+ var _command = Module["_command"] = wasmExports["Qg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5032
+ var _main = Module["_main"] = wasmExports["rh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5038
+ var _malloc = wasmExports["xh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5040
+ var _setThrew = wasmExports["zh"];
5041
+ var __emscripten_tempret_set = wasmExports["Ah"];
5042
+ var __emscripten_stack_restore = wasmExports["Bh"];
5043
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5044
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5047
+ var ___cxa_can_catch = wasmExports["Gh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,10 +5217,10 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_i(index) {
5220
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)();
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
@@ -5237,7 +5237,7 @@ var require_grida_canvas_wasm = __commonJS({
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
5243
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5247,7 +5247,7 @@ var require_grida_canvas_wasm = __commonJS({
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viji(index, a1, a2, a3) {
5250
+ function invoke_viif(index, a1, a2, a3) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
5253
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5257,60 +5257,60 @@ var require_grida_canvas_wasm = __commonJS({
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_vijff(index, a1, a2, a3, a4) {
5260
+ function invoke_fi(index, a1) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4);
5263
+ return getWasmTableEntry(index)(a1);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5270
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viij(index, a1, a2, a3) {
5280
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3);
5283
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viiji(index, a1, a2, a3, a4) {
5290
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3, a4);
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5300
+ function invoke_i(index) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5303
+ return getWasmTableEntry(index)();
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5310
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
@@ -5377,7 +5377,7 @@ var require_grida_canvas_wasm = __commonJS({
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5380
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
5383
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5387,77 +5387,87 @@ var require_grida_canvas_wasm = __commonJS({
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_viif(index, a1, a2, a3) {
5390
+ function invoke_iif(index, a1, a2) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3);
5393
+ return getWasmTableEntry(index)(a1, a2);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
5398
  }
5399
5399
  }
5400
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5400
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5401
5401
  var sp = stackSave();
5402
5402
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5404
  } catch (e) {
5405
5405
  stackRestore(sp);
5406
5406
  if (e !== e + 0) throw e;
5407
5407
  _setThrew(1, 0);
5408
5408
  }
5409
5409
  }
5410
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5410
+ function invoke_vifff(index, a1, a2, a3, a4) {
5411
5411
  var sp = stackSave();
5412
5412
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5414
5414
  } catch (e) {
5415
5415
  stackRestore(sp);
5416
5416
  if (e !== e + 0) throw e;
5417
5417
  _setThrew(1, 0);
5418
5418
  }
5419
5419
  }
5420
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5420
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
5421
  var sp = stackSave();
5422
5422
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5424
5424
  } catch (e) {
5425
5425
  stackRestore(sp);
5426
5426
  if (e !== e + 0) throw e;
5427
5427
  _setThrew(1, 0);
5428
5428
  }
5429
5429
  }
5430
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5430
+ function invoke_viiff(index, a1, a2, a3, a4) {
5431
5431
  var sp = stackSave();
5432
5432
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5434
5434
  } catch (e) {
5435
5435
  stackRestore(sp);
5436
5436
  if (e !== e + 0) throw e;
5437
5437
  _setThrew(1, 0);
5438
5438
  }
5439
5439
  }
5440
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_viffi(index, a1, a2, a3, a4) {
5441
5441
  var sp = stackSave();
5442
5442
  try {
5443
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5444
5444
  } catch (e) {
5445
5445
  stackRestore(sp);
5446
5446
  if (e !== e + 0) throw e;
5447
5447
  _setThrew(1, 0);
5448
5448
  }
5449
5449
  }
5450
- function invoke_ffif(index, a1, a2, a3) {
5450
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- return getWasmTableEntry(index)(a1, a2, a3);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_vifff(index, a1, a2, a3, a4) {
5460
+ function invoke_viji(index, a1, a2, a3) {
5461
+ var sp = stackSave();
5462
+ try {
5463
+ getWasmTableEntry(index)(a1, a2, a3);
5464
+ } catch (e) {
5465
+ stackRestore(sp);
5466
+ if (e !== e + 0) throw e;
5467
+ _setThrew(1, 0);
5468
+ }
5469
+ }
5470
+ function invoke_vijff(index, a1, a2, a3, a4) {
5461
5471
  var sp = stackSave();
5462
5472
  try {
5463
5473
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5467,17 +5477,17 @@ var require_grida_canvas_wasm = __commonJS({
5467
5477
  _setThrew(1, 0);
5468
5478
  }
5469
5479
  }
5470
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5480
+ function invoke_viijj(index, a1, a2, a3, a4) {
5471
5481
  var sp = stackSave();
5472
5482
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
5484
  } catch (e) {
5475
5485
  stackRestore(sp);
5476
5486
  if (e !== e + 0) throw e;
5477
5487
  _setThrew(1, 0);
5478
5488
  }
5479
5489
  }
5480
- function invoke_viiff(index, a1, a2, a3, a4) {
5490
+ function invoke_viiji(index, a1, a2, a3, a4) {
5481
5491
  var sp = stackSave();
5482
5492
  try {
5483
5493
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5487,17 +5497,27 @@ var require_grida_canvas_wasm = __commonJS({
5487
5497
  _setThrew(1, 0);
5488
5498
  }
5489
5499
  }
5490
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5500
+ function invoke_iiif(index, a1, a2, a3) {
5491
5501
  var sp = stackSave();
5492
5502
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5503
+ return getWasmTableEntry(index)(a1, a2, a3);
5494
5504
  } catch (e) {
5495
5505
  stackRestore(sp);
5496
5506
  if (e !== e + 0) throw e;
5497
5507
  _setThrew(1, 0);
5498
5508
  }
5499
5509
  }
5500
- function invoke_jiijj(index, a1, a2, a3, a4) {
5510
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5511
+ var sp = stackSave();
5512
+ try {
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5514
+ } catch (e) {
5515
+ stackRestore(sp);
5516
+ if (e !== e + 0) throw e;
5517
+ _setThrew(1, 0);
5518
+ }
5519
+ }
5520
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5501
5521
  var sp = stackSave();
5502
5522
  try {
5503
5523
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5505,90 +5525,90 @@ var require_grida_canvas_wasm = __commonJS({
5505
5525
  stackRestore(sp);
5506
5526
  if (e !== e + 0) throw e;
5507
5527
  _setThrew(1, 0);
5508
- return 0n;
5509
5528
  }
5510
5529
  }
5511
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5530
+ function invoke_ji(index, a1) {
5512
5531
  var sp = stackSave();
5513
5532
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5533
+ return getWasmTableEntry(index)(a1);
5515
5534
  } catch (e) {
5516
5535
  stackRestore(sp);
5517
5536
  if (e !== e + 0) throw e;
5518
5537
  _setThrew(1, 0);
5538
+ return 0n;
5519
5539
  }
5520
5540
  }
5521
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5541
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5522
5542
  var sp = stackSave();
5523
5543
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5525
5545
  } catch (e) {
5526
5546
  stackRestore(sp);
5527
5547
  if (e !== e + 0) throw e;
5528
5548
  _setThrew(1, 0);
5529
5549
  }
5530
5550
  }
5531
- function invoke_fif(index, a1, a2) {
5551
+ function invoke_viij(index, a1, a2, a3) {
5532
5552
  var sp = stackSave();
5533
5553
  try {
5534
- return getWasmTableEntry(index)(a1, a2);
5554
+ getWasmTableEntry(index)(a1, a2, a3);
5535
5555
  } catch (e) {
5536
5556
  stackRestore(sp);
5537
5557
  if (e !== e + 0) throw e;
5538
5558
  _setThrew(1, 0);
5539
5559
  }
5540
5560
  }
5541
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5561
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5542
5562
  var sp = stackSave();
5543
5563
  try {
5544
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5564
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5545
5565
  } catch (e) {
5546
5566
  stackRestore(sp);
5547
5567
  if (e !== e + 0) throw e;
5548
5568
  _setThrew(1, 0);
5549
5569
  }
5550
5570
  }
5551
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5571
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5552
5572
  var sp = stackSave();
5553
5573
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5574
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5555
5575
  } catch (e) {
5556
5576
  stackRestore(sp);
5557
5577
  if (e !== e + 0) throw e;
5558
5578
  _setThrew(1, 0);
5559
5579
  }
5560
5580
  }
5561
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5581
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5562
5582
  var sp = stackSave();
5563
5583
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5584
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5565
5585
  } catch (e) {
5566
5586
  stackRestore(sp);
5567
5587
  if (e !== e + 0) throw e;
5568
5588
  _setThrew(1, 0);
5569
5589
  }
5570
5590
  }
5571
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5591
+ function invoke_ffif(index, a1, a2, a3) {
5572
5592
  var sp = stackSave();
5573
5593
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5594
+ return getWasmTableEntry(index)(a1, a2, a3);
5575
5595
  } catch (e) {
5576
5596
  stackRestore(sp);
5577
5597
  if (e !== e + 0) throw e;
5578
5598
  _setThrew(1, 0);
5579
5599
  }
5580
5600
  }
5581
- function invoke_fi(index, a1) {
5601
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5582
5602
  var sp = stackSave();
5583
5603
  try {
5584
- return getWasmTableEntry(index)(a1);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5585
5605
  } catch (e) {
5586
5606
  stackRestore(sp);
5587
5607
  if (e !== e + 0) throw e;
5588
5608
  _setThrew(1, 0);
5589
5609
  }
5590
5610
  }
5591
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5611
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5592
5612
  var sp = stackSave();
5593
5613
  try {
5594
5614
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5598,44 +5618,45 @@ var require_grida_canvas_wasm = __commonJS({
5598
5618
  _setThrew(1, 0);
5599
5619
  }
5600
5620
  }
5601
- function invoke_iif(index, a1, a2) {
5621
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5602
5622
  var sp = stackSave();
5603
5623
  try {
5604
- return getWasmTableEntry(index)(a1, a2);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5605
5625
  } catch (e) {
5606
5626
  stackRestore(sp);
5607
5627
  if (e !== e + 0) throw e;
5608
5628
  _setThrew(1, 0);
5609
5629
  }
5610
5630
  }
5611
- function invoke_iiif(index, a1, a2, a3) {
5631
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5612
5632
  var sp = stackSave();
5613
5633
  try {
5614
- return getWasmTableEntry(index)(a1, a2, a3);
5634
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5615
5635
  } catch (e) {
5616
5636
  stackRestore(sp);
5617
5637
  if (e !== e + 0) throw e;
5618
5638
  _setThrew(1, 0);
5619
5639
  }
5620
5640
  }
5621
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5641
+ function invoke_if(index, a1) {
5622
5642
  var sp = stackSave();
5623
5643
  try {
5624
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5644
+ return getWasmTableEntry(index)(a1);
5625
5645
  } catch (e) {
5626
5646
  stackRestore(sp);
5627
5647
  if (e !== e + 0) throw e;
5628
5648
  _setThrew(1, 0);
5629
5649
  }
5630
5650
  }
5631
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5651
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5632
5652
  var sp = stackSave();
5633
5653
  try {
5634
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5654
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5635
5655
  } catch (e) {
5636
5656
  stackRestore(sp);
5637
5657
  if (e !== e + 0) throw e;
5638
5658
  _setThrew(1, 0);
5659
+ return 0n;
5639
5660
  }
5640
5661
  }
5641
5662
  function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
@@ -5688,27 +5709,27 @@ var require_grida_canvas_wasm = __commonJS({
5688
5709
  _setThrew(1, 0);
5689
5710
  }
5690
5711
  }
5691
- function invoke_iiffi(index, a1, a2, a3, a4) {
5712
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5692
5713
  var sp = stackSave();
5693
5714
  try {
5694
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5715
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5695
5716
  } catch (e) {
5696
5717
  stackRestore(sp);
5697
5718
  if (e !== e + 0) throw e;
5698
5719
  _setThrew(1, 0);
5699
5720
  }
5700
5721
  }
5701
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5722
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5702
5723
  var sp = stackSave();
5703
5724
  try {
5704
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5705
5726
  } catch (e) {
5706
5727
  stackRestore(sp);
5707
5728
  if (e !== e + 0) throw e;
5708
5729
  _setThrew(1, 0);
5709
5730
  }
5710
5731
  }
5711
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5732
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5712
5733
  var sp = stackSave();
5713
5734
  try {
5714
5735
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5718,30 +5739,30 @@ var require_grida_canvas_wasm = __commonJS({
5718
5739
  _setThrew(1, 0);
5719
5740
  }
5720
5741
  }
5721
- function invoke_viffi(index, a1, a2, a3, a4) {
5742
+ function invoke_fif(index, a1, a2) {
5722
5743
  var sp = stackSave();
5723
5744
  try {
5724
- getWasmTableEntry(index)(a1, a2, a3, a4);
5745
+ return getWasmTableEntry(index)(a1, a2);
5725
5746
  } catch (e) {
5726
5747
  stackRestore(sp);
5727
5748
  if (e !== e + 0) throw e;
5728
5749
  _setThrew(1, 0);
5729
5750
  }
5730
5751
  }
5731
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5752
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5732
5753
  var sp = stackSave();
5733
5754
  try {
5734
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5755
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5735
5756
  } catch (e) {
5736
5757
  stackRestore(sp);
5737
5758
  if (e !== e + 0) throw e;
5738
5759
  _setThrew(1, 0);
5739
5760
  }
5740
5761
  }
5741
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5762
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5742
5763
  var sp = stackSave();
5743
5764
  try {
5744
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5745
5766
  } catch (e) {
5746
5767
  stackRestore(sp);
5747
5768
  if (e !== e + 0) throw e;
@@ -5758,21 +5779,10 @@ var require_grida_canvas_wasm = __commonJS({
5758
5779
  _setThrew(1, 0);
5759
5780
  }
5760
5781
  }
5761
- function invoke_ji(index, a1) {
5762
- var sp = stackSave();
5763
- try {
5764
- return getWasmTableEntry(index)(a1);
5765
- } catch (e) {
5766
- stackRestore(sp);
5767
- if (e !== e + 0) throw e;
5768
- _setThrew(1, 0);
5769
- return 0n;
5770
- }
5771
- }
5772
- function invoke_if(index, a1) {
5782
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5773
5783
  var sp = stackSave();
5774
5784
  try {
5775
- return getWasmTableEntry(index)(a1);
5785
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5776
5786
  } catch (e) {
5777
5787
  stackRestore(sp);
5778
5788
  if (e !== e + 0) throw e;
@@ -6018,7 +6028,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6028
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6029
 
6020
6030
  // package.json
6021
- var version = "0.0.80-canary.2";
6031
+ var version = "0.0.80-canary.3";
6022
6032
 
6023
6033
  // lib/modules/fonts.ts
6024
6034
  var FontsAPI = class {