@grida/canvas-wasm 0.0.80-canary.2 → 0.0.80-canary.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, pa: ___cxa_rethrow, F: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ra: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, qa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, nb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Pa: _exit, fa: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, na: invoke_diii, Ud: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, L: invoke_fi, da: invoke_fif, oa: invoke_fiii, Za: invoke_fiiiif, la: invoke_fiiiii, p: invoke_i, Ra: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, D: invoke_iif, ia: invoke_iiffi, h: invoke_iii, _a: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, sa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Bc: invoke_iiji, fb: invoke_j, Sa: invoke_ji, m: invoke_jii, W: invoke_jiiii, bb: invoke_jiijj, n: invoke_v, ka: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, K: invoke_vif, J: invoke_viff, E: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, Xa: invoke_viffi, c: invoke_vii, B: invoke_viif, A: invoke_viiff, qc: invoke_viiffiii, ea: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ma: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Q: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ba: invoke_viiiif, _: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, wb: invoke_viiiiif, ta: invoke_viiiiiff, ab: invoke_viiiiiffiiifffi, $a: invoke_viiiiiffiiifii, va: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ca: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiiiiff, ua: invoke_viiij, Ua: invoke_viiijj, Y: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ja: invoke_viijiiiif, he: invoke_vijff, wa: invoke_viji, Wc: invoke_vijii, cb: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Gg"];
5001
- var _init = Module["_init"] = wasmExports["Ig"];
5002
- var _tick = Module["_tick"] = wasmExports["Jg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
- var _command = Module["_command"] = wasmExports["Pg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
- var _main = Module["_main"] = wasmExports["qh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
- var _malloc = wasmExports["wh"];
5044
- var _emscripten_builtin_memalign = wasmExports["xh"];
5045
- var _setThrew = wasmExports["yh"];
5046
- var __emscripten_tempret_set = wasmExports["zh"];
5047
- var __emscripten_stack_restore = wasmExports["Ah"];
5048
- var __emscripten_stack_alloc = wasmExports["Bh"];
5049
- var _emscripten_stack_get_current = wasmExports["Ch"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
- var ___cxa_can_catch = wasmExports["Fh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
5000
+ var ___wasm_call_ctors = wasmExports["Hg"];
5001
+ var _init = Module["_init"] = wasmExports["Jg"];
5002
+ var _tick = Module["_tick"] = wasmExports["Kg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5008
+ var _command = Module["_command"] = wasmExports["Qg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5037
+ var _main = Module["_main"] = wasmExports["rh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5043
+ var _malloc = wasmExports["xh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5045
+ var _setThrew = wasmExports["zh"];
5046
+ var __emscripten_tempret_set = wasmExports["Ah"];
5047
+ var __emscripten_stack_restore = wasmExports["Bh"];
5048
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5049
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5052
+ var ___cxa_can_catch = wasmExports["Gh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,10 +5222,10 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_i(index) {
5225
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)();
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
@@ -5242,7 +5242,7 @@ var require_grida_canvas_wasm = __commonJS({
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
5248
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5252,7 +5252,7 @@ var require_grida_canvas_wasm = __commonJS({
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viji(index, a1, a2, a3) {
5255
+ function invoke_viif(index, a1, a2, a3) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
5258
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5262,60 +5262,60 @@ var require_grida_canvas_wasm = __commonJS({
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_vijff(index, a1, a2, a3, a4) {
5265
+ function invoke_fi(index, a1) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4);
5268
+ return getWasmTableEntry(index)(a1);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5275
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viij(index, a1, a2, a3) {
5285
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3);
5288
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viiji(index, a1, a2, a3, a4) {
5295
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3, a4);
5298
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5299
5299
  } catch (e) {
5300
5300
  stackRestore(sp);
5301
5301
  if (e !== e + 0) throw e;
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5305
+ function invoke_i(index) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5308
+ return getWasmTableEntry(index)();
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5315
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
@@ -5382,7 +5382,7 @@ var require_grida_canvas_wasm = __commonJS({
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5385
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5386
5386
  var sp = stackSave();
5387
5387
  try {
5388
5388
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5392,77 +5392,87 @@ var require_grida_canvas_wasm = __commonJS({
5392
5392
  _setThrew(1, 0);
5393
5393
  }
5394
5394
  }
5395
- function invoke_viif(index, a1, a2, a3) {
5395
+ function invoke_iif(index, a1, a2) {
5396
5396
  var sp = stackSave();
5397
5397
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3);
5398
+ return getWasmTableEntry(index)(a1, a2);
5399
5399
  } catch (e) {
5400
5400
  stackRestore(sp);
5401
5401
  if (e !== e + 0) throw e;
5402
5402
  _setThrew(1, 0);
5403
5403
  }
5404
5404
  }
5405
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5405
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5406
5406
  var sp = stackSave();
5407
5407
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5409
  } catch (e) {
5410
5410
  stackRestore(sp);
5411
5411
  if (e !== e + 0) throw e;
5412
5412
  _setThrew(1, 0);
5413
5413
  }
5414
5414
  }
5415
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5415
+ function invoke_vifff(index, a1, a2, a3, a4) {
5416
5416
  var sp = stackSave();
5417
5417
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5419
5419
  } catch (e) {
5420
5420
  stackRestore(sp);
5421
5421
  if (e !== e + 0) throw e;
5422
5422
  _setThrew(1, 0);
5423
5423
  }
5424
5424
  }
5425
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5425
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
5426
  var sp = stackSave();
5427
5427
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5429
5429
  } catch (e) {
5430
5430
  stackRestore(sp);
5431
5431
  if (e !== e + 0) throw e;
5432
5432
  _setThrew(1, 0);
5433
5433
  }
5434
5434
  }
5435
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5435
+ function invoke_viiff(index, a1, a2, a3, a4) {
5436
5436
  var sp = stackSave();
5437
5437
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5439
5439
  } catch (e) {
5440
5440
  stackRestore(sp);
5441
5441
  if (e !== e + 0) throw e;
5442
5442
  _setThrew(1, 0);
5443
5443
  }
5444
5444
  }
5445
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5445
+ function invoke_viffi(index, a1, a2, a3, a4) {
5446
5446
  var sp = stackSave();
5447
5447
  try {
5448
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5449
5449
  } catch (e) {
5450
5450
  stackRestore(sp);
5451
5451
  if (e !== e + 0) throw e;
5452
5452
  _setThrew(1, 0);
5453
5453
  }
5454
5454
  }
5455
- function invoke_ffif(index, a1, a2, a3) {
5455
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5456
5456
  var sp = stackSave();
5457
5457
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5459
5459
  } catch (e) {
5460
5460
  stackRestore(sp);
5461
5461
  if (e !== e + 0) throw e;
5462
5462
  _setThrew(1, 0);
5463
5463
  }
5464
5464
  }
5465
- function invoke_vifff(index, a1, a2, a3, a4) {
5465
+ function invoke_viji(index, a1, a2, a3) {
5466
+ var sp = stackSave();
5467
+ try {
5468
+ getWasmTableEntry(index)(a1, a2, a3);
5469
+ } catch (e) {
5470
+ stackRestore(sp);
5471
+ if (e !== e + 0) throw e;
5472
+ _setThrew(1, 0);
5473
+ }
5474
+ }
5475
+ function invoke_vijff(index, a1, a2, a3, a4) {
5466
5476
  var sp = stackSave();
5467
5477
  try {
5468
5478
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5472,17 +5482,17 @@ var require_grida_canvas_wasm = __commonJS({
5472
5482
  _setThrew(1, 0);
5473
5483
  }
5474
5484
  }
5475
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5485
+ function invoke_viijj(index, a1, a2, a3, a4) {
5476
5486
  var sp = stackSave();
5477
5487
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5479
5489
  } catch (e) {
5480
5490
  stackRestore(sp);
5481
5491
  if (e !== e + 0) throw e;
5482
5492
  _setThrew(1, 0);
5483
5493
  }
5484
5494
  }
5485
- function invoke_viiff(index, a1, a2, a3, a4) {
5495
+ function invoke_viiji(index, a1, a2, a3, a4) {
5486
5496
  var sp = stackSave();
5487
5497
  try {
5488
5498
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5492,17 +5502,27 @@ var require_grida_canvas_wasm = __commonJS({
5492
5502
  _setThrew(1, 0);
5493
5503
  }
5494
5504
  }
5495
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5505
+ function invoke_iiif(index, a1, a2, a3) {
5496
5506
  var sp = stackSave();
5497
5507
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5508
+ return getWasmTableEntry(index)(a1, a2, a3);
5499
5509
  } catch (e) {
5500
5510
  stackRestore(sp);
5501
5511
  if (e !== e + 0) throw e;
5502
5512
  _setThrew(1, 0);
5503
5513
  }
5504
5514
  }
5505
- function invoke_jiijj(index, a1, a2, a3, a4) {
5515
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5516
+ var sp = stackSave();
5517
+ try {
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5519
+ } catch (e) {
5520
+ stackRestore(sp);
5521
+ if (e !== e + 0) throw e;
5522
+ _setThrew(1, 0);
5523
+ }
5524
+ }
5525
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5506
5526
  var sp = stackSave();
5507
5527
  try {
5508
5528
  return getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5510,90 +5530,90 @@ var require_grida_canvas_wasm = __commonJS({
5510
5530
  stackRestore(sp);
5511
5531
  if (e !== e + 0) throw e;
5512
5532
  _setThrew(1, 0);
5513
- return 0n;
5514
5533
  }
5515
5534
  }
5516
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5535
+ function invoke_ji(index, a1) {
5517
5536
  var sp = stackSave();
5518
5537
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5538
+ return getWasmTableEntry(index)(a1);
5520
5539
  } catch (e) {
5521
5540
  stackRestore(sp);
5522
5541
  if (e !== e + 0) throw e;
5523
5542
  _setThrew(1, 0);
5543
+ return 0n;
5524
5544
  }
5525
5545
  }
5526
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5546
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5527
5547
  var sp = stackSave();
5528
5548
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5549
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5530
5550
  } catch (e) {
5531
5551
  stackRestore(sp);
5532
5552
  if (e !== e + 0) throw e;
5533
5553
  _setThrew(1, 0);
5534
5554
  }
5535
5555
  }
5536
- function invoke_fif(index, a1, a2) {
5556
+ function invoke_viij(index, a1, a2, a3) {
5537
5557
  var sp = stackSave();
5538
5558
  try {
5539
- return getWasmTableEntry(index)(a1, a2);
5559
+ getWasmTableEntry(index)(a1, a2, a3);
5540
5560
  } catch (e) {
5541
5561
  stackRestore(sp);
5542
5562
  if (e !== e + 0) throw e;
5543
5563
  _setThrew(1, 0);
5544
5564
  }
5545
5565
  }
5546
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5566
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5547
5567
  var sp = stackSave();
5548
5568
  try {
5549
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5569
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5550
5570
  } catch (e) {
5551
5571
  stackRestore(sp);
5552
5572
  if (e !== e + 0) throw e;
5553
5573
  _setThrew(1, 0);
5554
5574
  }
5555
5575
  }
5556
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5576
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5557
5577
  var sp = stackSave();
5558
5578
  try {
5559
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5579
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5560
5580
  } catch (e) {
5561
5581
  stackRestore(sp);
5562
5582
  if (e !== e + 0) throw e;
5563
5583
  _setThrew(1, 0);
5564
5584
  }
5565
5585
  }
5566
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5586
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5567
5587
  var sp = stackSave();
5568
5588
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5589
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5570
5590
  } catch (e) {
5571
5591
  stackRestore(sp);
5572
5592
  if (e !== e + 0) throw e;
5573
5593
  _setThrew(1, 0);
5574
5594
  }
5575
5595
  }
5576
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5596
+ function invoke_ffif(index, a1, a2, a3) {
5577
5597
  var sp = stackSave();
5578
5598
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5599
+ return getWasmTableEntry(index)(a1, a2, a3);
5580
5600
  } catch (e) {
5581
5601
  stackRestore(sp);
5582
5602
  if (e !== e + 0) throw e;
5583
5603
  _setThrew(1, 0);
5584
5604
  }
5585
5605
  }
5586
- function invoke_fi(index, a1) {
5606
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5587
5607
  var sp = stackSave();
5588
5608
  try {
5589
- return getWasmTableEntry(index)(a1);
5609
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5590
5610
  } catch (e) {
5591
5611
  stackRestore(sp);
5592
5612
  if (e !== e + 0) throw e;
5593
5613
  _setThrew(1, 0);
5594
5614
  }
5595
5615
  }
5596
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5616
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5597
5617
  var sp = stackSave();
5598
5618
  try {
5599
5619
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5603,44 +5623,45 @@ var require_grida_canvas_wasm = __commonJS({
5603
5623
  _setThrew(1, 0);
5604
5624
  }
5605
5625
  }
5606
- function invoke_iif(index, a1, a2) {
5626
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5607
5627
  var sp = stackSave();
5608
5628
  try {
5609
- return getWasmTableEntry(index)(a1, a2);
5629
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5610
5630
  } catch (e) {
5611
5631
  stackRestore(sp);
5612
5632
  if (e !== e + 0) throw e;
5613
5633
  _setThrew(1, 0);
5614
5634
  }
5615
5635
  }
5616
- function invoke_iiif(index, a1, a2, a3) {
5636
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5617
5637
  var sp = stackSave();
5618
5638
  try {
5619
- return getWasmTableEntry(index)(a1, a2, a3);
5639
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5620
5640
  } catch (e) {
5621
5641
  stackRestore(sp);
5622
5642
  if (e !== e + 0) throw e;
5623
5643
  _setThrew(1, 0);
5624
5644
  }
5625
5645
  }
5626
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5646
+ function invoke_if(index, a1) {
5627
5647
  var sp = stackSave();
5628
5648
  try {
5629
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5649
+ return getWasmTableEntry(index)(a1);
5630
5650
  } catch (e) {
5631
5651
  stackRestore(sp);
5632
5652
  if (e !== e + 0) throw e;
5633
5653
  _setThrew(1, 0);
5634
5654
  }
5635
5655
  }
5636
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5656
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5637
5657
  var sp = stackSave();
5638
5658
  try {
5639
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5659
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5640
5660
  } catch (e) {
5641
5661
  stackRestore(sp);
5642
5662
  if (e !== e + 0) throw e;
5643
5663
  _setThrew(1, 0);
5664
+ return 0n;
5644
5665
  }
5645
5666
  }
5646
5667
  function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
@@ -5693,27 +5714,27 @@ var require_grida_canvas_wasm = __commonJS({
5693
5714
  _setThrew(1, 0);
5694
5715
  }
5695
5716
  }
5696
- function invoke_iiffi(index, a1, a2, a3, a4) {
5717
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5697
5718
  var sp = stackSave();
5698
5719
  try {
5699
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5720
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5700
5721
  } catch (e) {
5701
5722
  stackRestore(sp);
5702
5723
  if (e !== e + 0) throw e;
5703
5724
  _setThrew(1, 0);
5704
5725
  }
5705
5726
  }
5706
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5727
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5707
5728
  var sp = stackSave();
5708
5729
  try {
5709
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5730
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5710
5731
  } catch (e) {
5711
5732
  stackRestore(sp);
5712
5733
  if (e !== e + 0) throw e;
5713
5734
  _setThrew(1, 0);
5714
5735
  }
5715
5736
  }
5716
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5737
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5717
5738
  var sp = stackSave();
5718
5739
  try {
5719
5740
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5723,30 +5744,30 @@ var require_grida_canvas_wasm = __commonJS({
5723
5744
  _setThrew(1, 0);
5724
5745
  }
5725
5746
  }
5726
- function invoke_viffi(index, a1, a2, a3, a4) {
5747
+ function invoke_fif(index, a1, a2) {
5727
5748
  var sp = stackSave();
5728
5749
  try {
5729
- getWasmTableEntry(index)(a1, a2, a3, a4);
5750
+ return getWasmTableEntry(index)(a1, a2);
5730
5751
  } catch (e) {
5731
5752
  stackRestore(sp);
5732
5753
  if (e !== e + 0) throw e;
5733
5754
  _setThrew(1, 0);
5734
5755
  }
5735
5756
  }
5736
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5757
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5737
5758
  var sp = stackSave();
5738
5759
  try {
5739
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5760
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5740
5761
  } catch (e) {
5741
5762
  stackRestore(sp);
5742
5763
  if (e !== e + 0) throw e;
5743
5764
  _setThrew(1, 0);
5744
5765
  }
5745
5766
  }
5746
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5767
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5747
5768
  var sp = stackSave();
5748
5769
  try {
5749
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5750
5771
  } catch (e) {
5751
5772
  stackRestore(sp);
5752
5773
  if (e !== e + 0) throw e;
@@ -5763,21 +5784,10 @@ var require_grida_canvas_wasm = __commonJS({
5763
5784
  _setThrew(1, 0);
5764
5785
  }
5765
5786
  }
5766
- function invoke_ji(index, a1) {
5767
- var sp = stackSave();
5768
- try {
5769
- return getWasmTableEntry(index)(a1);
5770
- } catch (e) {
5771
- stackRestore(sp);
5772
- if (e !== e + 0) throw e;
5773
- _setThrew(1, 0);
5774
- return 0n;
5775
- }
5776
- }
5777
- function invoke_if(index, a1) {
5787
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5778
5788
  var sp = stackSave();
5779
5789
  try {
5780
- return getWasmTableEntry(index)(a1);
5790
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5781
5791
  } catch (e) {
5782
5792
  stackRestore(sp);
5783
5793
  if (e !== e + 0) throw e;
@@ -6029,7 +6039,7 @@ module.exports = __toCommonJS(index_exports);
6029
6039
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6030
6040
 
6031
6041
  // package.json
6032
- var version = "0.0.80-canary.2";
6042
+ var version = "0.0.80-canary.3";
6033
6043
 
6034
6044
  // lib/modules/fonts.ts
6035
6045
  var FontsAPI = class {