@grida/canvas-wasm 0.0.80-canary.1 → 0.0.80-canary.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["Gg"];
4996
- var _init = Module["_init"] = wasmExports["Ig"];
4997
- var _tick = Module["_tick"] = wasmExports["Jg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
- var _command = Module["_command"] = wasmExports["Pg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
- var _main = Module["_main"] = wasmExports["qh"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
- var _malloc = wasmExports["wh"];
5039
- var _emscripten_builtin_memalign = wasmExports["xh"];
5040
- var _setThrew = wasmExports["yh"];
5041
- var __emscripten_tempret_set = wasmExports["zh"];
5042
- var __emscripten_stack_restore = wasmExports["Ah"];
5043
- var __emscripten_stack_alloc = wasmExports["Bh"];
5044
- var _emscripten_stack_get_current = wasmExports["Ch"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
- var ___cxa_can_catch = wasmExports["Fh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
4995
+ var ___wasm_call_ctors = wasmExports["Hg"];
4996
+ var _init = Module["_init"] = wasmExports["Jg"];
4997
+ var _tick = Module["_tick"] = wasmExports["Kg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5003
+ var _command = Module["_command"] = wasmExports["Qg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5032
+ var _main = Module["_main"] = wasmExports["rh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5038
+ var _malloc = wasmExports["xh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5040
+ var _setThrew = wasmExports["zh"];
5041
+ var __emscripten_tempret_set = wasmExports["Ah"];
5042
+ var __emscripten_stack_restore = wasmExports["Bh"];
5043
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5044
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5047
+ var ___cxa_can_catch = wasmExports["Gh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,127 +5217,127 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_i(index) {
5220
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)();
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iif(index, a1, a2) {
5230
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2);
5233
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5240
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_iiffi(index, a1, a2, a3, a4) {
5250
+ function invoke_viif(index, a1, a2, a3) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5253
+ getWasmTableEntry(index)(a1, a2, a3);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viij(index, a1, a2, a3) {
5260
+ function invoke_fi(index, a1) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3);
5263
+ return getWasmTableEntry(index)(a1);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viiji(index, a1, a2, a3, a4) {
5270
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_if(index, a1) {
5280
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1);
5283
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5290
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5293
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5300
+ function invoke_i(index) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5303
+ return getWasmTableEntry(index)();
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5310
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5320
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
5328
  }
5329
5329
  }
5330
- function invoke_ffif(index, a1, a2, a3) {
5330
+ function invoke_vijii(index, a1, a2, a3, a4) {
5331
5331
  var sp = stackSave();
5332
5332
  try {
5333
- return getWasmTableEntry(index)(a1, a2, a3);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5334
  } catch (e) {
5335
5335
  stackRestore(sp);
5336
5336
  if (e !== e + 0) throw e;
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_vifff(index, a1, a2, a3, a4) {
5340
+ function invoke_viiij(index, a1, a2, a3, a4) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
5343
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5347,77 +5347,77 @@ var require_grida_canvas_wasm = __commonJS({
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5350
+ function invoke_iiji(index, a1, a2, a3) {
5351
5351
  var sp = stackSave();
5352
5352
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
+ return getWasmTableEntry(index)(a1, a2, a3);
5354
5354
  } catch (e) {
5355
5355
  stackRestore(sp);
5356
5356
  if (e !== e + 0) throw e;
5357
5357
  _setThrew(1, 0);
5358
5358
  }
5359
5359
  }
5360
- function invoke_viiff(index, a1, a2, a3, a4) {
5360
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5361
5361
  var sp = stackSave();
5362
5362
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5364
5364
  } catch (e) {
5365
5365
  stackRestore(sp);
5366
5366
  if (e !== e + 0) throw e;
5367
5367
  _setThrew(1, 0);
5368
5368
  }
5369
5369
  }
5370
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5370
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5371
5371
  var sp = stackSave();
5372
5372
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5374
5374
  } catch (e) {
5375
5375
  stackRestore(sp);
5376
5376
  if (e !== e + 0) throw e;
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5380
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5381
5381
  var sp = stackSave();
5382
5382
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5384
5384
  } catch (e) {
5385
5385
  stackRestore(sp);
5386
5386
  if (e !== e + 0) throw e;
5387
5387
  _setThrew(1, 0);
5388
5388
  }
5389
5389
  }
5390
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5390
+ function invoke_iif(index, a1, a2) {
5391
5391
  var sp = stackSave();
5392
5392
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5393
+ return getWasmTableEntry(index)(a1, a2);
5394
5394
  } catch (e) {
5395
5395
  stackRestore(sp);
5396
5396
  if (e !== e + 0) throw e;
5397
5397
  _setThrew(1, 0);
5398
5398
  }
5399
5399
  }
5400
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5400
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5401
5401
  var sp = stackSave();
5402
5402
  try {
5403
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5404
  } catch (e) {
5405
5405
  stackRestore(sp);
5406
5406
  if (e !== e + 0) throw e;
5407
5407
  _setThrew(1, 0);
5408
5408
  }
5409
5409
  }
5410
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5410
+ function invoke_vifff(index, a1, a2, a3, a4) {
5411
5411
  var sp = stackSave();
5412
5412
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5414
5414
  } catch (e) {
5415
5415
  stackRestore(sp);
5416
5416
  if (e !== e + 0) throw e;
5417
5417
  _setThrew(1, 0);
5418
5418
  }
5419
5419
  }
5420
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5420
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
5421
  var sp = stackSave();
5422
5422
  try {
5423
5423
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5427,289 +5427,289 @@ var require_grida_canvas_wasm = __commonJS({
5427
5427
  _setThrew(1, 0);
5428
5428
  }
5429
5429
  }
5430
- function invoke_vif(index, a1, a2) {
5430
+ function invoke_viiff(index, a1, a2, a3, a4) {
5431
5431
  var sp = stackSave();
5432
5432
  try {
5433
- getWasmTableEntry(index)(a1, a2);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5434
5434
  } catch (e) {
5435
5435
  stackRestore(sp);
5436
5436
  if (e !== e + 0) throw e;
5437
5437
  _setThrew(1, 0);
5438
5438
  }
5439
5439
  }
5440
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5440
+ function invoke_viffi(index, a1, a2, a3, a4) {
5441
5441
  var sp = stackSave();
5442
5442
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5444
5444
  } catch (e) {
5445
5445
  stackRestore(sp);
5446
5446
  if (e !== e + 0) throw e;
5447
5447
  _setThrew(1, 0);
5448
5448
  }
5449
5449
  }
5450
- function invoke_viffi(index, a1, a2, a3, a4) {
5450
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5460
+ function invoke_viji(index, a1, a2, a3) {
5461
5461
  var sp = stackSave();
5462
5462
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5463
+ getWasmTableEntry(index)(a1, a2, a3);
5464
5464
  } catch (e) {
5465
5465
  stackRestore(sp);
5466
5466
  if (e !== e + 0) throw e;
5467
5467
  _setThrew(1, 0);
5468
5468
  }
5469
5469
  }
5470
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_vijff(index, a1, a2, a3, a4) {
5471
5471
  var sp = stackSave();
5472
5472
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
5474
  } catch (e) {
5475
5475
  stackRestore(sp);
5476
5476
  if (e !== e + 0) throw e;
5477
5477
  _setThrew(1, 0);
5478
5478
  }
5479
5479
  }
5480
- function invoke_fif(index, a1, a2) {
5480
+ function invoke_viijj(index, a1, a2, a3, a4) {
5481
5481
  var sp = stackSave();
5482
5482
  try {
5483
- return getWasmTableEntry(index)(a1, a2);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5484
5484
  } catch (e) {
5485
5485
  stackRestore(sp);
5486
5486
  if (e !== e + 0) throw e;
5487
5487
  _setThrew(1, 0);
5488
5488
  }
5489
5489
  }
5490
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5490
+ function invoke_viiji(index, a1, a2, a3, a4) {
5491
5491
  var sp = stackSave();
5492
5492
  try {
5493
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5494
  } catch (e) {
5495
5495
  stackRestore(sp);
5496
5496
  if (e !== e + 0) throw e;
5497
5497
  _setThrew(1, 0);
5498
5498
  }
5499
5499
  }
5500
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5500
+ function invoke_iiif(index, a1, a2, a3) {
5501
5501
  var sp = stackSave();
5502
5502
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5503
+ return getWasmTableEntry(index)(a1, a2, a3);
5504
5504
  } catch (e) {
5505
5505
  stackRestore(sp);
5506
5506
  if (e !== e + 0) throw e;
5507
5507
  _setThrew(1, 0);
5508
5508
  }
5509
5509
  }
5510
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5510
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5511
5511
  var sp = stackSave();
5512
5512
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5514
5514
  } catch (e) {
5515
5515
  stackRestore(sp);
5516
5516
  if (e !== e + 0) throw e;
5517
5517
  _setThrew(1, 0);
5518
5518
  }
5519
5519
  }
5520
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5520
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5521
5521
  var sp = stackSave();
5522
5522
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5524
5524
  } catch (e) {
5525
5525
  stackRestore(sp);
5526
5526
  if (e !== e + 0) throw e;
5527
5527
  _setThrew(1, 0);
5528
5528
  }
5529
5529
  }
5530
- function invoke_viif(index, a1, a2, a3) {
5530
+ function invoke_ji(index, a1) {
5531
5531
  var sp = stackSave();
5532
5532
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3);
5533
+ return getWasmTableEntry(index)(a1);
5534
5534
  } catch (e) {
5535
5535
  stackRestore(sp);
5536
5536
  if (e !== e + 0) throw e;
5537
5537
  _setThrew(1, 0);
5538
+ return 0n;
5538
5539
  }
5539
5540
  }
5540
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5541
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5541
5542
  var sp = stackSave();
5542
5543
  try {
5543
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5544
5545
  } catch (e) {
5545
5546
  stackRestore(sp);
5546
5547
  if (e !== e + 0) throw e;
5547
5548
  _setThrew(1, 0);
5548
5549
  }
5549
5550
  }
5550
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5551
+ function invoke_viij(index, a1, a2, a3) {
5551
5552
  var sp = stackSave();
5552
5553
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5554
+ getWasmTableEntry(index)(a1, a2, a3);
5554
5555
  } catch (e) {
5555
5556
  stackRestore(sp);
5556
5557
  if (e !== e + 0) throw e;
5557
5558
  _setThrew(1, 0);
5558
5559
  }
5559
5560
  }
5560
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5561
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5561
5562
  var sp = stackSave();
5562
5563
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5564
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5564
5565
  } catch (e) {
5565
5566
  stackRestore(sp);
5566
5567
  if (e !== e + 0) throw e;
5567
5568
  _setThrew(1, 0);
5568
5569
  }
5569
5570
  }
5570
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5571
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5571
5572
  var sp = stackSave();
5572
5573
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5574
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5574
5575
  } catch (e) {
5575
5576
  stackRestore(sp);
5576
5577
  if (e !== e + 0) throw e;
5577
5578
  _setThrew(1, 0);
5578
5579
  }
5579
5580
  }
5580
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5581
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5581
5582
  var sp = stackSave();
5582
5583
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5584
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5584
5585
  } catch (e) {
5585
5586
  stackRestore(sp);
5586
5587
  if (e !== e + 0) throw e;
5587
5588
  _setThrew(1, 0);
5588
5589
  }
5589
5590
  }
5590
- function invoke_fi(index, a1) {
5591
+ function invoke_ffif(index, a1, a2, a3) {
5591
5592
  var sp = stackSave();
5592
5593
  try {
5593
- return getWasmTableEntry(index)(a1);
5594
+ return getWasmTableEntry(index)(a1, a2, a3);
5594
5595
  } catch (e) {
5595
5596
  stackRestore(sp);
5596
5597
  if (e !== e + 0) throw e;
5597
5598
  _setThrew(1, 0);
5598
5599
  }
5599
5600
  }
5600
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5601
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5601
5602
  var sp = stackSave();
5602
5603
  try {
5603
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5604
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5604
5605
  } catch (e) {
5605
5606
  stackRestore(sp);
5606
5607
  if (e !== e + 0) throw e;
5607
5608
  _setThrew(1, 0);
5608
5609
  }
5609
5610
  }
5610
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5611
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5611
5612
  var sp = stackSave();
5612
5613
  try {
5613
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5614
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5614
5615
  } catch (e) {
5615
5616
  stackRestore(sp);
5616
5617
  if (e !== e + 0) throw e;
5617
5618
  _setThrew(1, 0);
5618
5619
  }
5619
5620
  }
5620
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5621
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5621
5622
  var sp = stackSave();
5622
5623
  try {
5623
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5624
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5624
5625
  } catch (e) {
5625
5626
  stackRestore(sp);
5626
5627
  if (e !== e + 0) throw e;
5627
5628
  _setThrew(1, 0);
5628
5629
  }
5629
5630
  }
5630
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5631
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5631
5632
  var sp = stackSave();
5632
5633
  try {
5633
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5634
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5634
5635
  } catch (e) {
5635
5636
  stackRestore(sp);
5636
5637
  if (e !== e + 0) throw e;
5637
5638
  _setThrew(1, 0);
5638
5639
  }
5639
5640
  }
5640
- function invoke_viji(index, a1, a2, a3) {
5641
+ function invoke_if(index, a1) {
5641
5642
  var sp = stackSave();
5642
5643
  try {
5643
- getWasmTableEntry(index)(a1, a2, a3);
5644
+ return getWasmTableEntry(index)(a1);
5644
5645
  } catch (e) {
5645
5646
  stackRestore(sp);
5646
5647
  if (e !== e + 0) throw e;
5647
5648
  _setThrew(1, 0);
5648
5649
  }
5649
5650
  }
5650
- function invoke_vijff(index, a1, a2, a3, a4) {
5651
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5651
5652
  var sp = stackSave();
5652
5653
  try {
5653
- getWasmTableEntry(index)(a1, a2, a3, a4);
5654
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5654
5655
  } catch (e) {
5655
5656
  stackRestore(sp);
5656
5657
  if (e !== e + 0) throw e;
5657
5658
  _setThrew(1, 0);
5659
+ return 0n;
5658
5660
  }
5659
5661
  }
5660
- function invoke_viiij(index, a1, a2, a3, a4) {
5662
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5661
5663
  var sp = stackSave();
5662
5664
  try {
5663
- getWasmTableEntry(index)(a1, a2, a3, a4);
5665
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5664
5666
  } catch (e) {
5665
5667
  stackRestore(sp);
5666
5668
  if (e !== e + 0) throw e;
5667
5669
  _setThrew(1, 0);
5668
5670
  }
5669
5671
  }
5670
- function invoke_ji(index, a1) {
5672
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5671
5673
  var sp = stackSave();
5672
5674
  try {
5673
- return getWasmTableEntry(index)(a1);
5675
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5674
5676
  } catch (e) {
5675
5677
  stackRestore(sp);
5676
5678
  if (e !== e + 0) throw e;
5677
5679
  _setThrew(1, 0);
5678
- return 0n;
5679
5680
  }
5680
5681
  }
5681
- function invoke_jiijj(index, a1, a2, a3, a4) {
5682
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5682
5683
  var sp = stackSave();
5683
5684
  try {
5684
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5685
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5685
5686
  } catch (e) {
5686
5687
  stackRestore(sp);
5687
5688
  if (e !== e + 0) throw e;
5688
5689
  _setThrew(1, 0);
5689
- return 0n;
5690
5690
  }
5691
5691
  }
5692
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5692
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5693
5693
  var sp = stackSave();
5694
5694
  try {
5695
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5695
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5696
5696
  } catch (e) {
5697
5697
  stackRestore(sp);
5698
5698
  if (e !== e + 0) throw e;
5699
5699
  _setThrew(1, 0);
5700
5700
  }
5701
5701
  }
5702
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5702
+ function invoke_vif(index, a1, a2) {
5703
5703
  var sp = stackSave();
5704
5704
  try {
5705
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5705
+ getWasmTableEntry(index)(a1, a2);
5706
5706
  } catch (e) {
5707
5707
  stackRestore(sp);
5708
5708
  if (e !== e + 0) throw e;
5709
5709
  _setThrew(1, 0);
5710
5710
  }
5711
5711
  }
5712
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5712
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5713
5713
  var sp = stackSave();
5714
5714
  try {
5715
5715
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5719,60 +5719,70 @@ var require_grida_canvas_wasm = __commonJS({
5719
5719
  _setThrew(1, 0);
5720
5720
  }
5721
5721
  }
5722
- function invoke_iiif(index, a1, a2, a3) {
5722
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5723
5723
  var sp = stackSave();
5724
5724
  try {
5725
- return getWasmTableEntry(index)(a1, a2, a3);
5725
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5726
5726
  } catch (e) {
5727
5727
  stackRestore(sp);
5728
5728
  if (e !== e + 0) throw e;
5729
5729
  _setThrew(1, 0);
5730
5730
  }
5731
5731
  }
5732
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5732
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5733
5733
  var sp = stackSave();
5734
5734
  try {
5735
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5736
5736
  } catch (e) {
5737
5737
  stackRestore(sp);
5738
5738
  if (e !== e + 0) throw e;
5739
5739
  _setThrew(1, 0);
5740
5740
  }
5741
5741
  }
5742
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5742
+ function invoke_fif(index, a1, a2) {
5743
5743
  var sp = stackSave();
5744
5744
  try {
5745
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5745
+ return getWasmTableEntry(index)(a1, a2);
5746
5746
  } catch (e) {
5747
5747
  stackRestore(sp);
5748
5748
  if (e !== e + 0) throw e;
5749
5749
  _setThrew(1, 0);
5750
5750
  }
5751
5751
  }
5752
- function invoke_vijii(index, a1, a2, a3, a4) {
5752
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5753
5753
  var sp = stackSave();
5754
5754
  try {
5755
- getWasmTableEntry(index)(a1, a2, a3, a4);
5755
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5756
5756
  } catch (e) {
5757
5757
  stackRestore(sp);
5758
5758
  if (e !== e + 0) throw e;
5759
5759
  _setThrew(1, 0);
5760
5760
  }
5761
5761
  }
5762
- function invoke_iiji(index, a1, a2, a3) {
5762
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5763
5763
  var sp = stackSave();
5764
5764
  try {
5765
- return getWasmTableEntry(index)(a1, a2, a3);
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5766
5766
  } catch (e) {
5767
5767
  stackRestore(sp);
5768
5768
  if (e !== e + 0) throw e;
5769
5769
  _setThrew(1, 0);
5770
5770
  }
5771
5771
  }
5772
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5772
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5773
5773
  var sp = stackSave();
5774
5774
  try {
5775
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5775
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5776
+ } catch (e) {
5777
+ stackRestore(sp);
5778
+ if (e !== e + 0) throw e;
5779
+ _setThrew(1, 0);
5780
+ }
5781
+ }
5782
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5783
+ var sp = stackSave();
5784
+ try {
5785
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5776
5786
  } catch (e) {
5777
5787
  stackRestore(sp);
5778
5788
  if (e !== e + 0) throw e;
@@ -6018,7 +6028,7 @@ var require_grida_canvas_wasm = __commonJS({
6018
6028
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6019
6029
 
6020
6030
  // package.json
6021
- var version = "0.0.80-canary.1";
6031
+ var version = "0.0.80-canary.3";
6022
6032
 
6023
6033
  // lib/modules/fonts.ts
6024
6034
  var FontsAPI = class {