@grida/canvas-wasm 0.0.80-canary.1 → 0.0.80-canary.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["Gg"]();
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+ wasmExports["Hg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Fg"];
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+ wasmMemory = wasmExports["Gg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Hg"];
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+ wasmTable = wasmExports["Ig"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, U: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ta: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, Fg: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, fa: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, Y: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, qa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, Q: invoke_ffifiii, J: invoke_fi, aa: invoke_fif, ra: invoke_fiii, Sa: invoke_fiiiif, ma: invoke_fiiiii, p: invoke_i, Va: invoke_if, Ta: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, na: invoke_iiffi, h: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, ya: invoke_iiiiiiiiiiifiii, W: invoke_iiiiiiiiiiii, Cc: invoke_iiji, hb: invoke_j, _a: invoke_ji, m: invoke_jii, X: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, la: invoke_vfffffiii, b: invoke_vi, za: invoke_vid, L: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, N: invoke_viffffffffffffffffffff, eb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, rc: invoke_viiffiii, ba: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, P: invoke_viiiffiffii, R: invoke_viiifi, S: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, Z: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Kd: invoke_viiiiif, va: invoke_viiiiiff, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, xa: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, I: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, V: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiiiiff, wa: invoke_viiij, $a: invoke_viiijj, T: invoke_viij, r: invoke_viiji, v: invoke_viijiii, ka: invoke_viijiiiif, oa: invoke_viijj, bb: invoke_vijff, pa: invoke_viji, Xc: invoke_vijii, Ya: invoke_vijiiii, _: invoke_vijjjj, ca: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["Gg"];
5001
- var _init = Module["_init"] = wasmExports["Ig"];
5002
- var _tick = Module["_tick"] = wasmExports["Jg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
- var _command = Module["_command"] = wasmExports["Pg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
- var _main = Module["_main"] = wasmExports["qh"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
- var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
- var _malloc = wasmExports["wh"];
5044
- var _emscripten_builtin_memalign = wasmExports["xh"];
5045
- var _setThrew = wasmExports["yh"];
5046
- var __emscripten_tempret_set = wasmExports["zh"];
5047
- var __emscripten_stack_restore = wasmExports["Ah"];
5048
- var __emscripten_stack_alloc = wasmExports["Bh"];
5049
- var _emscripten_stack_get_current = wasmExports["Ch"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
- var ___cxa_can_catch = wasmExports["Fh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["Gh"];
5000
+ var ___wasm_call_ctors = wasmExports["Hg"];
5001
+ var _init = Module["_init"] = wasmExports["Jg"];
5002
+ var _tick = Module["_tick"] = wasmExports["Kg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Lg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Mg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Ng"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Og"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Pg"];
5008
+ var _command = Module["_command"] = wasmExports["Qg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Rg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Sg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Tg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ug"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Vg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Wg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Xg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Yg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Zg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["_g"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["$g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["ah"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["bh"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ch"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["dh"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["eh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["fh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["gh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["hh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["ih"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["jh"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["kh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["lh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["mh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["nh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["oh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ph"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["qh"];
5037
+ var _main = Module["_main"] = wasmExports["rh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["sh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["th"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["uh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["vh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["wh"];
5043
+ var _malloc = wasmExports["xh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["yh"];
5045
+ var _setThrew = wasmExports["zh"];
5046
+ var __emscripten_tempret_set = wasmExports["Ah"];
5047
+ var __emscripten_stack_restore = wasmExports["Bh"];
5048
+ var __emscripten_stack_alloc = wasmExports["Ch"];
5049
+ var _emscripten_stack_get_current = wasmExports["Dh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Eh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Fh"];
5052
+ var ___cxa_can_catch = wasmExports["Gh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Hh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,127 +5222,127 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_i(index) {
5225
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)();
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iif(index, a1, a2) {
5235
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2);
5238
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5245
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_iiffi(index, a1, a2, a3, a4) {
5255
+ function invoke_viif(index, a1, a2, a3) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5258
+ getWasmTableEntry(index)(a1, a2, a3);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viij(index, a1, a2, a3) {
5265
+ function invoke_fi(index, a1) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3);
5268
+ return getWasmTableEntry(index)(a1);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viiji(index, a1, a2, a3, a4) {
5275
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_if(index, a1) {
5285
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1);
5288
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5295
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5298
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5299
5299
  } catch (e) {
5300
5300
  stackRestore(sp);
5301
5301
  if (e !== e + 0) throw e;
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5305
+ function invoke_i(index) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5308
+ return getWasmTableEntry(index)();
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5325
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
5333
  }
5334
5334
  }
5335
- function invoke_ffif(index, a1, a2, a3) {
5335
+ function invoke_vijii(index, a1, a2, a3, a4) {
5336
5336
  var sp = stackSave();
5337
5337
  try {
5338
- return getWasmTableEntry(index)(a1, a2, a3);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5339
5339
  } catch (e) {
5340
5340
  stackRestore(sp);
5341
5341
  if (e !== e + 0) throw e;
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_vifff(index, a1, a2, a3, a4) {
5345
+ function invoke_viiij(index, a1, a2, a3, a4) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
5348
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5352,77 +5352,77 @@ var require_grida_canvas_wasm = __commonJS({
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_viffff(index, a1, a2, a3, a4, a5) {
5355
+ function invoke_iiji(index, a1, a2, a3) {
5356
5356
  var sp = stackSave();
5357
5357
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5358
+ return getWasmTableEntry(index)(a1, a2, a3);
5359
5359
  } catch (e) {
5360
5360
  stackRestore(sp);
5361
5361
  if (e !== e + 0) throw e;
5362
5362
  _setThrew(1, 0);
5363
5363
  }
5364
5364
  }
5365
- function invoke_viiff(index, a1, a2, a3, a4) {
5365
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5366
5366
  var sp = stackSave();
5367
5367
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5369
5369
  } catch (e) {
5370
5370
  stackRestore(sp);
5371
5371
  if (e !== e + 0) throw e;
5372
5372
  _setThrew(1, 0);
5373
5373
  }
5374
5374
  }
5375
- function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5375
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5376
5376
  var sp = stackSave();
5377
5377
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5379
5379
  } catch (e) {
5380
5380
  stackRestore(sp);
5381
5381
  if (e !== e + 0) throw e;
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5385
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5386
5386
  var sp = stackSave();
5387
5387
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5389
5389
  } catch (e) {
5390
5390
  stackRestore(sp);
5391
5391
  if (e !== e + 0) throw e;
5392
5392
  _setThrew(1, 0);
5393
5393
  }
5394
5394
  }
5395
- function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5395
+ function invoke_iif(index, a1, a2) {
5396
5396
  var sp = stackSave();
5397
5397
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5398
+ return getWasmTableEntry(index)(a1, a2);
5399
5399
  } catch (e) {
5400
5400
  stackRestore(sp);
5401
5401
  if (e !== e + 0) throw e;
5402
5402
  _setThrew(1, 0);
5403
5403
  }
5404
5404
  }
5405
- function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5405
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5406
5406
  var sp = stackSave();
5407
5407
  try {
5408
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5409
  } catch (e) {
5410
5410
  stackRestore(sp);
5411
5411
  if (e !== e + 0) throw e;
5412
5412
  _setThrew(1, 0);
5413
5413
  }
5414
5414
  }
5415
- function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5415
+ function invoke_vifff(index, a1, a2, a3, a4) {
5416
5416
  var sp = stackSave();
5417
5417
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5419
5419
  } catch (e) {
5420
5420
  stackRestore(sp);
5421
5421
  if (e !== e + 0) throw e;
5422
5422
  _setThrew(1, 0);
5423
5423
  }
5424
5424
  }
5425
- function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5425
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
5426
  var sp = stackSave();
5427
5427
  try {
5428
5428
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
@@ -5432,289 +5432,289 @@ var require_grida_canvas_wasm = __commonJS({
5432
5432
  _setThrew(1, 0);
5433
5433
  }
5434
5434
  }
5435
- function invoke_vif(index, a1, a2) {
5435
+ function invoke_viiff(index, a1, a2, a3, a4) {
5436
5436
  var sp = stackSave();
5437
5437
  try {
5438
- getWasmTableEntry(index)(a1, a2);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5439
5439
  } catch (e) {
5440
5440
  stackRestore(sp);
5441
5441
  if (e !== e + 0) throw e;
5442
5442
  _setThrew(1, 0);
5443
5443
  }
5444
5444
  }
5445
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5445
+ function invoke_viffi(index, a1, a2, a3, a4) {
5446
5446
  var sp = stackSave();
5447
5447
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5449
5449
  } catch (e) {
5450
5450
  stackRestore(sp);
5451
5451
  if (e !== e + 0) throw e;
5452
5452
  _setThrew(1, 0);
5453
5453
  }
5454
5454
  }
5455
- function invoke_viffi(index, a1, a2, a3, a4) {
5455
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5456
5456
  var sp = stackSave();
5457
5457
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5459
5459
  } catch (e) {
5460
5460
  stackRestore(sp);
5461
5461
  if (e !== e + 0) throw e;
5462
5462
  _setThrew(1, 0);
5463
5463
  }
5464
5464
  }
5465
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_viji(index, a1, a2, a3) {
5466
5466
  var sp = stackSave();
5467
5467
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3);
5469
5469
  } catch (e) {
5470
5470
  stackRestore(sp);
5471
5471
  if (e !== e + 0) throw e;
5472
5472
  _setThrew(1, 0);
5473
5473
  }
5474
5474
  }
5475
- function invoke_viifif(index, a1, a2, a3, a4, a5) {
5475
+ function invoke_vijff(index, a1, a2, a3, a4) {
5476
5476
  var sp = stackSave();
5477
5477
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5479
5479
  } catch (e) {
5480
5480
  stackRestore(sp);
5481
5481
  if (e !== e + 0) throw e;
5482
5482
  _setThrew(1, 0);
5483
5483
  }
5484
5484
  }
5485
- function invoke_fif(index, a1, a2) {
5485
+ function invoke_viijj(index, a1, a2, a3, a4) {
5486
5486
  var sp = stackSave();
5487
5487
  try {
5488
- return getWasmTableEntry(index)(a1, a2);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5489
5489
  } catch (e) {
5490
5490
  stackRestore(sp);
5491
5491
  if (e !== e + 0) throw e;
5492
5492
  _setThrew(1, 0);
5493
5493
  }
5494
5494
  }
5495
- function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5495
+ function invoke_viiji(index, a1, a2, a3, a4) {
5496
5496
  var sp = stackSave();
5497
5497
  try {
5498
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5499
5499
  } catch (e) {
5500
5500
  stackRestore(sp);
5501
5501
  if (e !== e + 0) throw e;
5502
5502
  _setThrew(1, 0);
5503
5503
  }
5504
5504
  }
5505
- function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5505
+ function invoke_iiif(index, a1, a2, a3) {
5506
5506
  var sp = stackSave();
5507
5507
  try {
5508
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5508
+ return getWasmTableEntry(index)(a1, a2, a3);
5509
5509
  } catch (e) {
5510
5510
  stackRestore(sp);
5511
5511
  if (e !== e + 0) throw e;
5512
5512
  _setThrew(1, 0);
5513
5513
  }
5514
5514
  }
5515
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5515
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5516
5516
  var sp = stackSave();
5517
5517
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5519
5519
  } catch (e) {
5520
5520
  stackRestore(sp);
5521
5521
  if (e !== e + 0) throw e;
5522
5522
  _setThrew(1, 0);
5523
5523
  }
5524
5524
  }
5525
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5525
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5526
5526
  var sp = stackSave();
5527
5527
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5529
5529
  } catch (e) {
5530
5530
  stackRestore(sp);
5531
5531
  if (e !== e + 0) throw e;
5532
5532
  _setThrew(1, 0);
5533
5533
  }
5534
5534
  }
5535
- function invoke_viif(index, a1, a2, a3) {
5535
+ function invoke_ji(index, a1) {
5536
5536
  var sp = stackSave();
5537
5537
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3);
5538
+ return getWasmTableEntry(index)(a1);
5539
5539
  } catch (e) {
5540
5540
  stackRestore(sp);
5541
5541
  if (e !== e + 0) throw e;
5542
5542
  _setThrew(1, 0);
5543
+ return 0n;
5543
5544
  }
5544
5545
  }
5545
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5546
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5546
5547
  var sp = stackSave();
5547
5548
  try {
5548
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5549
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5549
5550
  } catch (e) {
5550
5551
  stackRestore(sp);
5551
5552
  if (e !== e + 0) throw e;
5552
5553
  _setThrew(1, 0);
5553
5554
  }
5554
5555
  }
5555
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5556
+ function invoke_viij(index, a1, a2, a3) {
5556
5557
  var sp = stackSave();
5557
5558
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5559
+ getWasmTableEntry(index)(a1, a2, a3);
5559
5560
  } catch (e) {
5560
5561
  stackRestore(sp);
5561
5562
  if (e !== e + 0) throw e;
5562
5563
  _setThrew(1, 0);
5563
5564
  }
5564
5565
  }
5565
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5566
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5566
5567
  var sp = stackSave();
5567
5568
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5569
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5569
5570
  } catch (e) {
5570
5571
  stackRestore(sp);
5571
5572
  if (e !== e + 0) throw e;
5572
5573
  _setThrew(1, 0);
5573
5574
  }
5574
5575
  }
5575
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5576
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5576
5577
  var sp = stackSave();
5577
5578
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5579
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5579
5580
  } catch (e) {
5580
5581
  stackRestore(sp);
5581
5582
  if (e !== e + 0) throw e;
5582
5583
  _setThrew(1, 0);
5583
5584
  }
5584
5585
  }
5585
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5586
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5586
5587
  var sp = stackSave();
5587
5588
  try {
5588
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5589
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5589
5590
  } catch (e) {
5590
5591
  stackRestore(sp);
5591
5592
  if (e !== e + 0) throw e;
5592
5593
  _setThrew(1, 0);
5593
5594
  }
5594
5595
  }
5595
- function invoke_fi(index, a1) {
5596
+ function invoke_ffif(index, a1, a2, a3) {
5596
5597
  var sp = stackSave();
5597
5598
  try {
5598
- return getWasmTableEntry(index)(a1);
5599
+ return getWasmTableEntry(index)(a1, a2, a3);
5599
5600
  } catch (e) {
5600
5601
  stackRestore(sp);
5601
5602
  if (e !== e + 0) throw e;
5602
5603
  _setThrew(1, 0);
5603
5604
  }
5604
5605
  }
5605
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5606
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5606
5607
  var sp = stackSave();
5607
5608
  try {
5608
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5609
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5609
5610
  } catch (e) {
5610
5611
  stackRestore(sp);
5611
5612
  if (e !== e + 0) throw e;
5612
5613
  _setThrew(1, 0);
5613
5614
  }
5614
5615
  }
5615
- function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5616
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5616
5617
  var sp = stackSave();
5617
5618
  try {
5618
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5619
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5619
5620
  } catch (e) {
5620
5621
  stackRestore(sp);
5621
5622
  if (e !== e + 0) throw e;
5622
5623
  _setThrew(1, 0);
5623
5624
  }
5624
5625
  }
5625
- function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5626
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5626
5627
  var sp = stackSave();
5627
5628
  try {
5628
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5629
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5629
5630
  } catch (e) {
5630
5631
  stackRestore(sp);
5631
5632
  if (e !== e + 0) throw e;
5632
5633
  _setThrew(1, 0);
5633
5634
  }
5634
5635
  }
5635
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5636
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5636
5637
  var sp = stackSave();
5637
5638
  try {
5638
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5639
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5639
5640
  } catch (e) {
5640
5641
  stackRestore(sp);
5641
5642
  if (e !== e + 0) throw e;
5642
5643
  _setThrew(1, 0);
5643
5644
  }
5644
5645
  }
5645
- function invoke_viji(index, a1, a2, a3) {
5646
+ function invoke_if(index, a1) {
5646
5647
  var sp = stackSave();
5647
5648
  try {
5648
- getWasmTableEntry(index)(a1, a2, a3);
5649
+ return getWasmTableEntry(index)(a1);
5649
5650
  } catch (e) {
5650
5651
  stackRestore(sp);
5651
5652
  if (e !== e + 0) throw e;
5652
5653
  _setThrew(1, 0);
5653
5654
  }
5654
5655
  }
5655
- function invoke_vijff(index, a1, a2, a3, a4) {
5656
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5656
5657
  var sp = stackSave();
5657
5658
  try {
5658
- getWasmTableEntry(index)(a1, a2, a3, a4);
5659
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5659
5660
  } catch (e) {
5660
5661
  stackRestore(sp);
5661
5662
  if (e !== e + 0) throw e;
5662
5663
  _setThrew(1, 0);
5664
+ return 0n;
5663
5665
  }
5664
5666
  }
5665
- function invoke_viiij(index, a1, a2, a3, a4) {
5667
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5666
5668
  var sp = stackSave();
5667
5669
  try {
5668
- getWasmTableEntry(index)(a1, a2, a3, a4);
5670
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5669
5671
  } catch (e) {
5670
5672
  stackRestore(sp);
5671
5673
  if (e !== e + 0) throw e;
5672
5674
  _setThrew(1, 0);
5673
5675
  }
5674
5676
  }
5675
- function invoke_ji(index, a1) {
5677
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5676
5678
  var sp = stackSave();
5677
5679
  try {
5678
- return getWasmTableEntry(index)(a1);
5680
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5679
5681
  } catch (e) {
5680
5682
  stackRestore(sp);
5681
5683
  if (e !== e + 0) throw e;
5682
5684
  _setThrew(1, 0);
5683
- return 0n;
5684
5685
  }
5685
5686
  }
5686
- function invoke_jiijj(index, a1, a2, a3, a4) {
5687
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5687
5688
  var sp = stackSave();
5688
5689
  try {
5689
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5690
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5690
5691
  } catch (e) {
5691
5692
  stackRestore(sp);
5692
5693
  if (e !== e + 0) throw e;
5693
5694
  _setThrew(1, 0);
5694
- return 0n;
5695
5695
  }
5696
5696
  }
5697
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5697
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5698
5698
  var sp = stackSave();
5699
5699
  try {
5700
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5700
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5701
5701
  } catch (e) {
5702
5702
  stackRestore(sp);
5703
5703
  if (e !== e + 0) throw e;
5704
5704
  _setThrew(1, 0);
5705
5705
  }
5706
5706
  }
5707
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5707
+ function invoke_vif(index, a1, a2) {
5708
5708
  var sp = stackSave();
5709
5709
  try {
5710
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5710
+ getWasmTableEntry(index)(a1, a2);
5711
5711
  } catch (e) {
5712
5712
  stackRestore(sp);
5713
5713
  if (e !== e + 0) throw e;
5714
5714
  _setThrew(1, 0);
5715
5715
  }
5716
5716
  }
5717
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5717
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5718
5718
  var sp = stackSave();
5719
5719
  try {
5720
5720
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5724,60 +5724,70 @@ var require_grida_canvas_wasm = __commonJS({
5724
5724
  _setThrew(1, 0);
5725
5725
  }
5726
5726
  }
5727
- function invoke_iiif(index, a1, a2, a3) {
5727
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5728
5728
  var sp = stackSave();
5729
5729
  try {
5730
- return getWasmTableEntry(index)(a1, a2, a3);
5730
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5731
5731
  } catch (e) {
5732
5732
  stackRestore(sp);
5733
5733
  if (e !== e + 0) throw e;
5734
5734
  _setThrew(1, 0);
5735
5735
  }
5736
5736
  }
5737
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5737
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5738
5738
  var sp = stackSave();
5739
5739
  try {
5740
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5740
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5741
5741
  } catch (e) {
5742
5742
  stackRestore(sp);
5743
5743
  if (e !== e + 0) throw e;
5744
5744
  _setThrew(1, 0);
5745
5745
  }
5746
5746
  }
5747
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5747
+ function invoke_fif(index, a1, a2) {
5748
5748
  var sp = stackSave();
5749
5749
  try {
5750
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5750
+ return getWasmTableEntry(index)(a1, a2);
5751
5751
  } catch (e) {
5752
5752
  stackRestore(sp);
5753
5753
  if (e !== e + 0) throw e;
5754
5754
  _setThrew(1, 0);
5755
5755
  }
5756
5756
  }
5757
- function invoke_vijii(index, a1, a2, a3, a4) {
5757
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5758
5758
  var sp = stackSave();
5759
5759
  try {
5760
- getWasmTableEntry(index)(a1, a2, a3, a4);
5760
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5761
5761
  } catch (e) {
5762
5762
  stackRestore(sp);
5763
5763
  if (e !== e + 0) throw e;
5764
5764
  _setThrew(1, 0);
5765
5765
  }
5766
5766
  }
5767
- function invoke_iiji(index, a1, a2, a3) {
5767
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5768
5768
  var sp = stackSave();
5769
5769
  try {
5770
- return getWasmTableEntry(index)(a1, a2, a3);
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5771
5771
  } catch (e) {
5772
5772
  stackRestore(sp);
5773
5773
  if (e !== e + 0) throw e;
5774
5774
  _setThrew(1, 0);
5775
5775
  }
5776
5776
  }
5777
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5777
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5778
5778
  var sp = stackSave();
5779
5779
  try {
5780
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5780
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5781
+ } catch (e) {
5782
+ stackRestore(sp);
5783
+ if (e !== e + 0) throw e;
5784
+ _setThrew(1, 0);
5785
+ }
5786
+ }
5787
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5788
+ var sp = stackSave();
5789
+ try {
5790
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5781
5791
  } catch (e) {
5782
5792
  stackRestore(sp);
5783
5793
  if (e !== e + 0) throw e;
@@ -6029,7 +6039,7 @@ module.exports = __toCommonJS(index_exports);
6029
6039
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
6030
6040
 
6031
6041
  // package.json
6032
- var version = "0.0.80-canary.1";
6042
+ var version = "0.0.80-canary.3";
6033
6043
 
6034
6044
  // lib/modules/fonts.ts
6035
6045
  var FontsAPI = class {