@grida/canvas-wasm 0.0.79 → 0.0.80-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["qg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["pg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["rg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["qg"];
4996
- var _init = Module["_init"] = wasmExports["sg"];
4997
- var _tick = Module["_tick"] = wasmExports["tg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
4999
- var _redraw = Module["_redraw"] = wasmExports["vg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5003
- var _command = Module["_command"] = wasmExports["zg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Eg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5032
- var _main = Module["_main"] = wasmExports["ah"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["eh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5038
- var _malloc = wasmExports["gh"];
5039
- var _emscripten_builtin_memalign = wasmExports["hh"];
5040
- var _setThrew = wasmExports["ih"];
5041
- var __emscripten_tempret_set = wasmExports["jh"];
5042
- var __emscripten_stack_restore = wasmExports["kh"];
5043
- var __emscripten_stack_alloc = wasmExports["lh"];
5044
- var _emscripten_stack_get_current = wasmExports["mh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["oh"];
5047
- var ___cxa_can_catch = wasmExports["ph"];
5048
- var ___cxa_get_exception_ptr = wasmExports["qh"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,20 +5217,20 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iif(index, a1, a2) {
5220
+ function invoke_i(index) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2);
5223
+ return getWasmTableEntry(index)();
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5230
+ function invoke_iif(index, a1, a2) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5233
+ return getWasmTableEntry(index)(a1, a2);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
@@ -5247,6 +5247,26 @@ var require_grida_canvas_wasm = __commonJS({
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5251
+ var sp = stackSave();
5252
+ try {
5253
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5254
+ } catch (e) {
5255
+ stackRestore(sp);
5256
+ if (e !== e + 0) throw e;
5257
+ _setThrew(1, 0);
5258
+ }
5259
+ }
5260
+ function invoke_viij(index, a1, a2, a3) {
5261
+ var sp = stackSave();
5262
+ try {
5263
+ getWasmTableEntry(index)(a1, a2, a3);
5264
+ } catch (e) {
5265
+ stackRestore(sp);
5266
+ if (e !== e + 0) throw e;
5267
+ _setThrew(1, 0);
5268
+ }
5269
+ }
5250
5270
  function invoke_viiji(index, a1, a2, a3, a4) {
5251
5271
  var sp = stackSave();
5252
5272
  try {
@@ -5257,89 +5277,97 @@ var require_grida_canvas_wasm = __commonJS({
5257
5277
  _setThrew(1, 0);
5258
5278
  }
5259
5279
  }
5260
- function invoke_jiijj(index, a1, a2, a3, a4) {
5280
+ function invoke_if(index, a1) {
5261
5281
  var sp = stackSave();
5262
5282
  try {
5263
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5283
+ return getWasmTableEntry(index)(a1);
5264
5284
  } catch (e) {
5265
5285
  stackRestore(sp);
5266
5286
  if (e !== e + 0) throw e;
5267
5287
  _setThrew(1, 0);
5268
- return 0n;
5269
5288
  }
5270
5289
  }
5271
- function invoke_i(index) {
5290
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5272
5291
  var sp = stackSave();
5273
5292
  try {
5274
- return getWasmTableEntry(index)();
5293
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5275
5294
  } catch (e) {
5276
5295
  stackRestore(sp);
5277
5296
  if (e !== e + 0) throw e;
5278
5297
  _setThrew(1, 0);
5279
5298
  }
5280
5299
  }
5281
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5300
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5282
5301
  var sp = stackSave();
5283
5302
  try {
5284
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5303
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5285
5304
  } catch (e) {
5286
5305
  stackRestore(sp);
5287
5306
  if (e !== e + 0) throw e;
5288
5307
  _setThrew(1, 0);
5289
5308
  }
5290
5309
  }
5291
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5310
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5292
5311
  var sp = stackSave();
5293
5312
  try {
5294
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5295
5314
  } catch (e) {
5296
5315
  stackRestore(sp);
5297
5316
  if (e !== e + 0) throw e;
5298
5317
  _setThrew(1, 0);
5299
5318
  }
5300
5319
  }
5301
- function invoke_viiij(index, a1, a2, a3, a4) {
5320
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5302
5321
  var sp = stackSave();
5303
5322
  try {
5304
- getWasmTableEntry(index)(a1, a2, a3, a4);
5323
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5305
5324
  } catch (e) {
5306
5325
  stackRestore(sp);
5307
5326
  if (e !== e + 0) throw e;
5308
5327
  _setThrew(1, 0);
5309
5328
  }
5310
5329
  }
5311
- function invoke_ji(index, a1) {
5330
+ function invoke_ffif(index, a1, a2, a3) {
5312
5331
  var sp = stackSave();
5313
5332
  try {
5314
- return getWasmTableEntry(index)(a1);
5333
+ return getWasmTableEntry(index)(a1, a2, a3);
5315
5334
  } catch (e) {
5316
5335
  stackRestore(sp);
5317
5336
  if (e !== e + 0) throw e;
5318
5337
  _setThrew(1, 0);
5319
- return 0n;
5320
5338
  }
5321
5339
  }
5322
- function invoke_viji(index, a1, a2, a3) {
5340
+ function invoke_vifff(index, a1, a2, a3, a4) {
5323
5341
  var sp = stackSave();
5324
5342
  try {
5325
- getWasmTableEntry(index)(a1, a2, a3);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5326
5344
  } catch (e) {
5327
5345
  stackRestore(sp);
5328
5346
  if (e !== e + 0) throw e;
5329
5347
  _setThrew(1, 0);
5330
5348
  }
5331
5349
  }
5332
- function invoke_viij(index, a1, a2, a3) {
5350
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5333
5351
  var sp = stackSave();
5334
5352
  try {
5335
- getWasmTableEntry(index)(a1, a2, a3);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5336
5354
  } catch (e) {
5337
5355
  stackRestore(sp);
5338
5356
  if (e !== e + 0) throw e;
5339
5357
  _setThrew(1, 0);
5340
5358
  }
5341
5359
  }
5342
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5360
+ function invoke_viiff(index, a1, a2, a3, a4) {
5361
+ var sp = stackSave();
5362
+ try {
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5364
+ } catch (e) {
5365
+ stackRestore(sp);
5366
+ if (e !== e + 0) throw e;
5367
+ _setThrew(1, 0);
5368
+ }
5369
+ }
5370
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5343
5371
  var sp = stackSave();
5344
5372
  try {
5345
5373
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5349,6 +5377,66 @@ var require_grida_canvas_wasm = __commonJS({
5349
5377
  _setThrew(1, 0);
5350
5378
  }
5351
5379
  }
5380
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5381
+ var sp = stackSave();
5382
+ try {
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5384
+ } catch (e) {
5385
+ stackRestore(sp);
5386
+ if (e !== e + 0) throw e;
5387
+ _setThrew(1, 0);
5388
+ }
5389
+ }
5390
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5391
+ var sp = stackSave();
5392
+ try {
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5394
+ } catch (e) {
5395
+ stackRestore(sp);
5396
+ if (e !== e + 0) throw e;
5397
+ _setThrew(1, 0);
5398
+ }
5399
+ }
5400
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5401
+ var sp = stackSave();
5402
+ try {
5403
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
+ } catch (e) {
5405
+ stackRestore(sp);
5406
+ if (e !== e + 0) throw e;
5407
+ _setThrew(1, 0);
5408
+ }
5409
+ }
5410
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5411
+ var sp = stackSave();
5412
+ try {
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5414
+ } catch (e) {
5415
+ stackRestore(sp);
5416
+ if (e !== e + 0) throw e;
5417
+ _setThrew(1, 0);
5418
+ }
5419
+ }
5420
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5421
+ var sp = stackSave();
5422
+ try {
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5424
+ } catch (e) {
5425
+ stackRestore(sp);
5426
+ if (e !== e + 0) throw e;
5427
+ _setThrew(1, 0);
5428
+ }
5429
+ }
5430
+ function invoke_vif(index, a1, a2) {
5431
+ var sp = stackSave();
5432
+ try {
5433
+ getWasmTableEntry(index)(a1, a2);
5434
+ } catch (e) {
5435
+ stackRestore(sp);
5436
+ if (e !== e + 0) throw e;
5437
+ _setThrew(1, 0);
5438
+ }
5439
+ }
5352
5440
  function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5353
5441
  var sp = stackSave();
5354
5442
  try {
@@ -5359,27 +5447,27 @@ var require_grida_canvas_wasm = __commonJS({
5359
5447
  _setThrew(1, 0);
5360
5448
  }
5361
5449
  }
5362
- function invoke_viif(index, a1, a2, a3) {
5450
+ function invoke_viffi(index, a1, a2, a3, a4) {
5363
5451
  var sp = stackSave();
5364
5452
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5366
5454
  } catch (e) {
5367
5455
  stackRestore(sp);
5368
5456
  if (e !== e + 0) throw e;
5369
5457
  _setThrew(1, 0);
5370
5458
  }
5371
5459
  }
5372
- function invoke_vifff(index, a1, a2, a3, a4) {
5460
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5373
5461
  var sp = stackSave();
5374
5462
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5376
5464
  } catch (e) {
5377
5465
  stackRestore(sp);
5378
5466
  if (e !== e + 0) throw e;
5379
5467
  _setThrew(1, 0);
5380
5468
  }
5381
5469
  }
5382
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5383
5471
  var sp = stackSave();
5384
5472
  try {
5385
5473
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5389,80 +5477,90 @@ var require_grida_canvas_wasm = __commonJS({
5389
5477
  _setThrew(1, 0);
5390
5478
  }
5391
5479
  }
5392
- function invoke_vijii(index, a1, a2, a3, a4) {
5480
+ function invoke_fif(index, a1, a2) {
5393
5481
  var sp = stackSave();
5394
5482
  try {
5395
- getWasmTableEntry(index)(a1, a2, a3, a4);
5483
+ return getWasmTableEntry(index)(a1, a2);
5396
5484
  } catch (e) {
5397
5485
  stackRestore(sp);
5398
5486
  if (e !== e + 0) throw e;
5399
5487
  _setThrew(1, 0);
5400
5488
  }
5401
5489
  }
5402
- function invoke_iiji(index, a1, a2, a3) {
5490
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5403
5491
  var sp = stackSave();
5404
5492
  try {
5405
- return getWasmTableEntry(index)(a1, a2, a3);
5493
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5406
5494
  } catch (e) {
5407
5495
  stackRestore(sp);
5408
5496
  if (e !== e + 0) throw e;
5409
5497
  _setThrew(1, 0);
5410
5498
  }
5411
5499
  }
5412
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5500
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5413
5501
  var sp = stackSave();
5414
5502
  try {
5415
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5416
5504
  } catch (e) {
5417
5505
  stackRestore(sp);
5418
5506
  if (e !== e + 0) throw e;
5419
5507
  _setThrew(1, 0);
5420
5508
  }
5421
5509
  }
5422
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5510
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5423
5511
  var sp = stackSave();
5424
5512
  try {
5425
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5513
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5426
5514
  } catch (e) {
5427
5515
  stackRestore(sp);
5428
5516
  if (e !== e + 0) throw e;
5429
5517
  _setThrew(1, 0);
5430
5518
  }
5431
5519
  }
5432
- function invoke_fi(index, a1) {
5520
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5433
5521
  var sp = stackSave();
5434
5522
  try {
5435
- return getWasmTableEntry(index)(a1);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5436
5524
  } catch (e) {
5437
5525
  stackRestore(sp);
5438
5526
  if (e !== e + 0) throw e;
5439
5527
  _setThrew(1, 0);
5440
5528
  }
5441
5529
  }
5442
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5530
+ function invoke_viif(index, a1, a2, a3) {
5443
5531
  var sp = stackSave();
5444
5532
  try {
5445
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5533
+ getWasmTableEntry(index)(a1, a2, a3);
5446
5534
  } catch (e) {
5447
5535
  stackRestore(sp);
5448
5536
  if (e !== e + 0) throw e;
5449
5537
  _setThrew(1, 0);
5450
5538
  }
5451
5539
  }
5452
- function invoke_vif(index, a1, a2) {
5540
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5453
5541
  var sp = stackSave();
5454
5542
  try {
5455
- getWasmTableEntry(index)(a1, a2);
5543
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5456
5544
  } catch (e) {
5457
5545
  stackRestore(sp);
5458
5546
  if (e !== e + 0) throw e;
5459
5547
  _setThrew(1, 0);
5460
5548
  }
5461
5549
  }
5462
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5550
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5463
5551
  var sp = stackSave();
5464
5552
  try {
5465
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5554
+ } catch (e) {
5555
+ stackRestore(sp);
5556
+ if (e !== e + 0) throw e;
5557
+ _setThrew(1, 0);
5558
+ }
5559
+ }
5560
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5561
+ var sp = stackSave();
5562
+ try {
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5466
5564
  } catch (e) {
5467
5565
  stackRestore(sp);
5468
5566
  if (e !== e + 0) throw e;
@@ -5479,17 +5577,37 @@ var require_grida_canvas_wasm = __commonJS({
5479
5577
  _setThrew(1, 0);
5480
5578
  }
5481
5579
  }
5482
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5580
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5483
5581
  var sp = stackSave();
5484
5582
  try {
5485
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5486
5584
  } catch (e) {
5487
5585
  stackRestore(sp);
5488
5586
  if (e !== e + 0) throw e;
5489
5587
  _setThrew(1, 0);
5490
5588
  }
5491
5589
  }
5492
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5590
+ function invoke_fi(index, a1) {
5591
+ var sp = stackSave();
5592
+ try {
5593
+ return getWasmTableEntry(index)(a1);
5594
+ } catch (e) {
5595
+ stackRestore(sp);
5596
+ if (e !== e + 0) throw e;
5597
+ _setThrew(1, 0);
5598
+ }
5599
+ }
5600
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5601
+ var sp = stackSave();
5602
+ try {
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5604
+ } catch (e) {
5605
+ stackRestore(sp);
5606
+ if (e !== e + 0) throw e;
5607
+ _setThrew(1, 0);
5608
+ }
5609
+ }
5610
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5493
5611
  var sp = stackSave();
5494
5612
  try {
5495
5613
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5499,37 +5617,37 @@ var require_grida_canvas_wasm = __commonJS({
5499
5617
  _setThrew(1, 0);
5500
5618
  }
5501
5619
  }
5502
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5620
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5503
5621
  var sp = stackSave();
5504
5622
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5506
5624
  } catch (e) {
5507
5625
  stackRestore(sp);
5508
5626
  if (e !== e + 0) throw e;
5509
5627
  _setThrew(1, 0);
5510
5628
  }
5511
5629
  }
5512
- function invoke_iiffi(index, a1, a2, a3, a4) {
5630
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5513
5631
  var sp = stackSave();
5514
5632
  try {
5515
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5633
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5516
5634
  } catch (e) {
5517
5635
  stackRestore(sp);
5518
5636
  if (e !== e + 0) throw e;
5519
5637
  _setThrew(1, 0);
5520
5638
  }
5521
5639
  }
5522
- function invoke_if(index, a1) {
5640
+ function invoke_viji(index, a1, a2, a3) {
5523
5641
  var sp = stackSave();
5524
5642
  try {
5525
- return getWasmTableEntry(index)(a1);
5643
+ getWasmTableEntry(index)(a1, a2, a3);
5526
5644
  } catch (e) {
5527
5645
  stackRestore(sp);
5528
5646
  if (e !== e + 0) throw e;
5529
5647
  _setThrew(1, 0);
5530
5648
  }
5531
5649
  }
5532
- function invoke_viffi(index, a1, a2, a3, a4) {
5650
+ function invoke_vijff(index, a1, a2, a3, a4) {
5533
5651
  var sp = stackSave();
5534
5652
  try {
5535
5653
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5539,60 +5657,62 @@ var require_grida_canvas_wasm = __commonJS({
5539
5657
  _setThrew(1, 0);
5540
5658
  }
5541
5659
  }
5542
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5660
+ function invoke_viiij(index, a1, a2, a3, a4) {
5543
5661
  var sp = stackSave();
5544
5662
  try {
5545
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5663
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5546
5664
  } catch (e) {
5547
5665
  stackRestore(sp);
5548
5666
  if (e !== e + 0) throw e;
5549
5667
  _setThrew(1, 0);
5550
5668
  }
5551
5669
  }
5552
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5670
+ function invoke_ji(index, a1) {
5553
5671
  var sp = stackSave();
5554
5672
  try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5673
+ return getWasmTableEntry(index)(a1);
5556
5674
  } catch (e) {
5557
5675
  stackRestore(sp);
5558
5676
  if (e !== e + 0) throw e;
5559
5677
  _setThrew(1, 0);
5678
+ return 0n;
5560
5679
  }
5561
5680
  }
5562
- function invoke_viiff(index, a1, a2, a3, a4) {
5681
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5563
5682
  var sp = stackSave();
5564
5683
  try {
5565
- getWasmTableEntry(index)(a1, a2, a3, a4);
5684
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5566
5685
  } catch (e) {
5567
5686
  stackRestore(sp);
5568
5687
  if (e !== e + 0) throw e;
5569
5688
  _setThrew(1, 0);
5689
+ return 0n;
5570
5690
  }
5571
5691
  }
5572
- function invoke_fif(index, a1, a2) {
5692
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5573
5693
  var sp = stackSave();
5574
5694
  try {
5575
- return getWasmTableEntry(index)(a1, a2);
5695
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5576
5696
  } catch (e) {
5577
5697
  stackRestore(sp);
5578
5698
  if (e !== e + 0) throw e;
5579
5699
  _setThrew(1, 0);
5580
5700
  }
5581
5701
  }
5582
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5702
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5583
5703
  var sp = stackSave();
5584
5704
  try {
5585
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5705
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5586
5706
  } catch (e) {
5587
5707
  stackRestore(sp);
5588
5708
  if (e !== e + 0) throw e;
5589
5709
  _setThrew(1, 0);
5590
5710
  }
5591
5711
  }
5592
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5712
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5593
5713
  var sp = stackSave();
5594
5714
  try {
5595
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5715
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5596
5716
  } catch (e) {
5597
5717
  stackRestore(sp);
5598
5718
  if (e !== e + 0) throw e;
@@ -5609,10 +5729,50 @@ var require_grida_canvas_wasm = __commonJS({
5609
5729
  _setThrew(1, 0);
5610
5730
  }
5611
5731
  }
5612
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5732
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5613
5733
  var sp = stackSave();
5614
5734
  try {
5615
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5735
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5736
+ } catch (e) {
5737
+ stackRestore(sp);
5738
+ if (e !== e + 0) throw e;
5739
+ _setThrew(1, 0);
5740
+ }
5741
+ }
5742
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5743
+ var sp = stackSave();
5744
+ try {
5745
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5746
+ } catch (e) {
5747
+ stackRestore(sp);
5748
+ if (e !== e + 0) throw e;
5749
+ _setThrew(1, 0);
5750
+ }
5751
+ }
5752
+ function invoke_vijii(index, a1, a2, a3, a4) {
5753
+ var sp = stackSave();
5754
+ try {
5755
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5756
+ } catch (e) {
5757
+ stackRestore(sp);
5758
+ if (e !== e + 0) throw e;
5759
+ _setThrew(1, 0);
5760
+ }
5761
+ }
5762
+ function invoke_iiji(index, a1, a2, a3) {
5763
+ var sp = stackSave();
5764
+ try {
5765
+ return getWasmTableEntry(index)(a1, a2, a3);
5766
+ } catch (e) {
5767
+ stackRestore(sp);
5768
+ if (e !== e + 0) throw e;
5769
+ _setThrew(1, 0);
5770
+ }
5771
+ }
5772
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5773
+ var sp = stackSave();
5774
+ try {
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5616
5776
  } catch (e) {
5617
5777
  stackRestore(sp);
5618
5778
  if (e !== e + 0) throw e;
@@ -5858,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
5858
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5859
6019
 
5860
6020
  // package.json
5861
- var version = "0.0.79";
6021
+ var version = "0.0.80-canary.1";
5862
6022
 
5863
6023
  // lib/modules/fonts.ts
5864
6024
  var FontsAPI = class {