@grida/canvas-wasm 0.0.79 → 0.0.80-canary.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["qg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["pg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["rg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { C: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, Q: ___cxa_find_matching_catch_4, ra: ___cxa_rethrow, E: ___cxa_throw, ib: ___cxa_uncaught_exceptions, d: ___resumeException, va: ___syscall_fcntl64, wb: ___syscall_fstat64, sb: ___syscall_getcwd, yb: ___syscall_ioctl, tb: ___syscall_lstat64, ub: ___syscall_newfstatat, ua: ___syscall_openat, vb: ___syscall_stat64, Bb: __abort_js, kb: __emscripten_throw_longjmp, pb: __gmtime_js, nb: __mmap_js, ob: __munmap_js, Cb: __tzset_js, Ab: _clock_time_get, zb: _emscripten_date_now, da: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Hb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Ib: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Fb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Gb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Lb: _emscripten_glGetInternalformativ, Pb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Sb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Rb: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Ob: _emscripten_glProgramBinary, Nb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Qb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Mb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Jb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Kb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, $a: _emscripten_request_animation_frame_loop, lb: _emscripten_resize_heap, Db: _environ_get, Eb: _environ_sizes_get, Qa: _exit, ea: _fd_close, mb: _fd_pread, xb: _fd_read, qb: _fd_seek, X: _fd_write, Oa: _glGetIntegerv, ha: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, S: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, eb: invoke_fiiiif, wa: invoke_fiiiii, p: invoke_i, Td: invoke_if, fb: invoke_iffiiiiiiii, g: invoke_ii, F: invoke_iif, xa: invoke_iiffi, h: invoke_iii, Va: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, hb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ia: invoke_iiiiiiiiii, oa: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Ta: invoke_iiji, jb: invoke_j, Ya: invoke_ji, m: invoke_jii, W: invoke_jiiii, Xa: invoke_jiijj, n: invoke_v, ta: invoke_vfffffiii, b: invoke_vi, ya: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, O: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, gb: invoke_viffi, c: invoke_vii, A: invoke_viif, B: invoke_viiff, Sa: invoke_viiffiii, ca: invoke_viifif, v: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ja: invoke_viiiffi, R: invoke_viiiffiffii, T: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, ga: invoke_viiiif, P: invoke_viiiiff, M: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, na: invoke_viiiiiff, db: invoke_viiiiiffiiifffi, cb: invoke_viiiiiffiiifii, ka: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, fa: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, ab: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, _a: invoke_viiiijjiiiiff, la: invoke_viiij, bb: invoke_viiijj, _: invoke_viij, r: invoke_viiji, u: invoke_viijiii, sa: invoke_viijiiiif, Za: invoke_vijff, ma: invoke_viji, Ua: invoke_vijii, ic: invoke_vijiiii, Z: invoke_vijjjj, aa: _llvm_eh_typeid_for, rb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["qg"];
5001
- var _init = Module["_init"] = wasmExports["sg"];
5002
- var _tick = Module["_tick"] = wasmExports["tg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
5004
- var _redraw = Module["_redraw"] = wasmExports["vg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
- var _command = Module["_command"] = wasmExports["zg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Eg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5037
- var _main = Module["_main"] = wasmExports["ah"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["eh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5043
- var _malloc = wasmExports["gh"];
5044
- var _emscripten_builtin_memalign = wasmExports["hh"];
5045
- var _setThrew = wasmExports["ih"];
5046
- var __emscripten_tempret_set = wasmExports["jh"];
5047
- var __emscripten_stack_restore = wasmExports["kh"];
5048
- var __emscripten_stack_alloc = wasmExports["lh"];
5049
- var _emscripten_stack_get_current = wasmExports["mh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["oh"];
5052
- var ___cxa_can_catch = wasmExports["ph"];
5053
- var ___cxa_get_exception_ptr = wasmExports["qh"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,20 +5222,20 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iif(index, a1, a2) {
5225
+ function invoke_i(index) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2);
5228
+ return getWasmTableEntry(index)();
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_iif(index, a1, a2) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ return getWasmTableEntry(index)(a1, a2);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
@@ -5252,6 +5252,26 @@ var require_grida_canvas_wasm = __commonJS({
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5256
+ var sp = stackSave();
5257
+ try {
5258
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5259
+ } catch (e) {
5260
+ stackRestore(sp);
5261
+ if (e !== e + 0) throw e;
5262
+ _setThrew(1, 0);
5263
+ }
5264
+ }
5265
+ function invoke_viij(index, a1, a2, a3) {
5266
+ var sp = stackSave();
5267
+ try {
5268
+ getWasmTableEntry(index)(a1, a2, a3);
5269
+ } catch (e) {
5270
+ stackRestore(sp);
5271
+ if (e !== e + 0) throw e;
5272
+ _setThrew(1, 0);
5273
+ }
5274
+ }
5255
5275
  function invoke_viiji(index, a1, a2, a3, a4) {
5256
5276
  var sp = stackSave();
5257
5277
  try {
@@ -5262,89 +5282,97 @@ var require_grida_canvas_wasm = __commonJS({
5262
5282
  _setThrew(1, 0);
5263
5283
  }
5264
5284
  }
5265
- function invoke_jiijj(index, a1, a2, a3, a4) {
5285
+ function invoke_if(index, a1) {
5266
5286
  var sp = stackSave();
5267
5287
  try {
5268
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5288
+ return getWasmTableEntry(index)(a1);
5269
5289
  } catch (e) {
5270
5290
  stackRestore(sp);
5271
5291
  if (e !== e + 0) throw e;
5272
5292
  _setThrew(1, 0);
5273
- return 0n;
5274
5293
  }
5275
5294
  }
5276
- function invoke_i(index) {
5295
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5277
5296
  var sp = stackSave();
5278
5297
  try {
5279
- return getWasmTableEntry(index)();
5298
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5280
5299
  } catch (e) {
5281
5300
  stackRestore(sp);
5282
5301
  if (e !== e + 0) throw e;
5283
5302
  _setThrew(1, 0);
5284
5303
  }
5285
5304
  }
5286
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5305
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5287
5306
  var sp = stackSave();
5288
5307
  try {
5289
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5308
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5290
5309
  } catch (e) {
5291
5310
  stackRestore(sp);
5292
5311
  if (e !== e + 0) throw e;
5293
5312
  _setThrew(1, 0);
5294
5313
  }
5295
5314
  }
5296
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5315
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5297
5316
  var sp = stackSave();
5298
5317
  try {
5299
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5300
5319
  } catch (e) {
5301
5320
  stackRestore(sp);
5302
5321
  if (e !== e + 0) throw e;
5303
5322
  _setThrew(1, 0);
5304
5323
  }
5305
5324
  }
5306
- function invoke_viiij(index, a1, a2, a3, a4) {
5325
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5307
5326
  var sp = stackSave();
5308
5327
  try {
5309
- getWasmTableEntry(index)(a1, a2, a3, a4);
5328
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5310
5329
  } catch (e) {
5311
5330
  stackRestore(sp);
5312
5331
  if (e !== e + 0) throw e;
5313
5332
  _setThrew(1, 0);
5314
5333
  }
5315
5334
  }
5316
- function invoke_ji(index, a1) {
5335
+ function invoke_ffif(index, a1, a2, a3) {
5317
5336
  var sp = stackSave();
5318
5337
  try {
5319
- return getWasmTableEntry(index)(a1);
5338
+ return getWasmTableEntry(index)(a1, a2, a3);
5320
5339
  } catch (e) {
5321
5340
  stackRestore(sp);
5322
5341
  if (e !== e + 0) throw e;
5323
5342
  _setThrew(1, 0);
5324
- return 0n;
5325
5343
  }
5326
5344
  }
5327
- function invoke_viji(index, a1, a2, a3) {
5345
+ function invoke_vifff(index, a1, a2, a3, a4) {
5328
5346
  var sp = stackSave();
5329
5347
  try {
5330
- getWasmTableEntry(index)(a1, a2, a3);
5348
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5331
5349
  } catch (e) {
5332
5350
  stackRestore(sp);
5333
5351
  if (e !== e + 0) throw e;
5334
5352
  _setThrew(1, 0);
5335
5353
  }
5336
5354
  }
5337
- function invoke_viij(index, a1, a2, a3) {
5355
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5338
5356
  var sp = stackSave();
5339
5357
  try {
5340
- getWasmTableEntry(index)(a1, a2, a3);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5341
5359
  } catch (e) {
5342
5360
  stackRestore(sp);
5343
5361
  if (e !== e + 0) throw e;
5344
5362
  _setThrew(1, 0);
5345
5363
  }
5346
5364
  }
5347
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5365
+ function invoke_viiff(index, a1, a2, a3, a4) {
5366
+ var sp = stackSave();
5367
+ try {
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5369
+ } catch (e) {
5370
+ stackRestore(sp);
5371
+ if (e !== e + 0) throw e;
5372
+ _setThrew(1, 0);
5373
+ }
5374
+ }
5375
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5348
5376
  var sp = stackSave();
5349
5377
  try {
5350
5378
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5354,6 +5382,66 @@ var require_grida_canvas_wasm = __commonJS({
5354
5382
  _setThrew(1, 0);
5355
5383
  }
5356
5384
  }
5385
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5386
+ var sp = stackSave();
5387
+ try {
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5389
+ } catch (e) {
5390
+ stackRestore(sp);
5391
+ if (e !== e + 0) throw e;
5392
+ _setThrew(1, 0);
5393
+ }
5394
+ }
5395
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5396
+ var sp = stackSave();
5397
+ try {
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5399
+ } catch (e) {
5400
+ stackRestore(sp);
5401
+ if (e !== e + 0) throw e;
5402
+ _setThrew(1, 0);
5403
+ }
5404
+ }
5405
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5406
+ var sp = stackSave();
5407
+ try {
5408
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
+ } catch (e) {
5410
+ stackRestore(sp);
5411
+ if (e !== e + 0) throw e;
5412
+ _setThrew(1, 0);
5413
+ }
5414
+ }
5415
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5416
+ var sp = stackSave();
5417
+ try {
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5419
+ } catch (e) {
5420
+ stackRestore(sp);
5421
+ if (e !== e + 0) throw e;
5422
+ _setThrew(1, 0);
5423
+ }
5424
+ }
5425
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5426
+ var sp = stackSave();
5427
+ try {
5428
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5429
+ } catch (e) {
5430
+ stackRestore(sp);
5431
+ if (e !== e + 0) throw e;
5432
+ _setThrew(1, 0);
5433
+ }
5434
+ }
5435
+ function invoke_vif(index, a1, a2) {
5436
+ var sp = stackSave();
5437
+ try {
5438
+ getWasmTableEntry(index)(a1, a2);
5439
+ } catch (e) {
5440
+ stackRestore(sp);
5441
+ if (e !== e + 0) throw e;
5442
+ _setThrew(1, 0);
5443
+ }
5444
+ }
5357
5445
  function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5358
5446
  var sp = stackSave();
5359
5447
  try {
@@ -5364,27 +5452,27 @@ var require_grida_canvas_wasm = __commonJS({
5364
5452
  _setThrew(1, 0);
5365
5453
  }
5366
5454
  }
5367
- function invoke_viif(index, a1, a2, a3) {
5455
+ function invoke_viffi(index, a1, a2, a3, a4) {
5368
5456
  var sp = stackSave();
5369
5457
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5371
5459
  } catch (e) {
5372
5460
  stackRestore(sp);
5373
5461
  if (e !== e + 0) throw e;
5374
5462
  _setThrew(1, 0);
5375
5463
  }
5376
5464
  }
5377
- function invoke_vifff(index, a1, a2, a3, a4) {
5465
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5378
5466
  var sp = stackSave();
5379
5467
  try {
5380
- getWasmTableEntry(index)(a1, a2, a3, a4);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5381
5469
  } catch (e) {
5382
5470
  stackRestore(sp);
5383
5471
  if (e !== e + 0) throw e;
5384
5472
  _setThrew(1, 0);
5385
5473
  }
5386
5474
  }
5387
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5475
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5388
5476
  var sp = stackSave();
5389
5477
  try {
5390
5478
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5394,80 +5482,90 @@ var require_grida_canvas_wasm = __commonJS({
5394
5482
  _setThrew(1, 0);
5395
5483
  }
5396
5484
  }
5397
- function invoke_vijii(index, a1, a2, a3, a4) {
5485
+ function invoke_fif(index, a1, a2) {
5398
5486
  var sp = stackSave();
5399
5487
  try {
5400
- getWasmTableEntry(index)(a1, a2, a3, a4);
5488
+ return getWasmTableEntry(index)(a1, a2);
5401
5489
  } catch (e) {
5402
5490
  stackRestore(sp);
5403
5491
  if (e !== e + 0) throw e;
5404
5492
  _setThrew(1, 0);
5405
5493
  }
5406
5494
  }
5407
- function invoke_iiji(index, a1, a2, a3) {
5495
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5408
5496
  var sp = stackSave();
5409
5497
  try {
5410
- return getWasmTableEntry(index)(a1, a2, a3);
5498
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5411
5499
  } catch (e) {
5412
5500
  stackRestore(sp);
5413
5501
  if (e !== e + 0) throw e;
5414
5502
  _setThrew(1, 0);
5415
5503
  }
5416
5504
  }
5417
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5505
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5418
5506
  var sp = stackSave();
5419
5507
  try {
5420
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5421
5509
  } catch (e) {
5422
5510
  stackRestore(sp);
5423
5511
  if (e !== e + 0) throw e;
5424
5512
  _setThrew(1, 0);
5425
5513
  }
5426
5514
  }
5427
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5515
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5428
5516
  var sp = stackSave();
5429
5517
  try {
5430
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5518
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5431
5519
  } catch (e) {
5432
5520
  stackRestore(sp);
5433
5521
  if (e !== e + 0) throw e;
5434
5522
  _setThrew(1, 0);
5435
5523
  }
5436
5524
  }
5437
- function invoke_fi(index, a1) {
5525
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5438
5526
  var sp = stackSave();
5439
5527
  try {
5440
- return getWasmTableEntry(index)(a1);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5441
5529
  } catch (e) {
5442
5530
  stackRestore(sp);
5443
5531
  if (e !== e + 0) throw e;
5444
5532
  _setThrew(1, 0);
5445
5533
  }
5446
5534
  }
5447
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5535
+ function invoke_viif(index, a1, a2, a3) {
5448
5536
  var sp = stackSave();
5449
5537
  try {
5450
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5538
+ getWasmTableEntry(index)(a1, a2, a3);
5451
5539
  } catch (e) {
5452
5540
  stackRestore(sp);
5453
5541
  if (e !== e + 0) throw e;
5454
5542
  _setThrew(1, 0);
5455
5543
  }
5456
5544
  }
5457
- function invoke_vif(index, a1, a2) {
5545
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5458
5546
  var sp = stackSave();
5459
5547
  try {
5460
- getWasmTableEntry(index)(a1, a2);
5548
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5461
5549
  } catch (e) {
5462
5550
  stackRestore(sp);
5463
5551
  if (e !== e + 0) throw e;
5464
5552
  _setThrew(1, 0);
5465
5553
  }
5466
5554
  }
5467
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5555
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5468
5556
  var sp = stackSave();
5469
5557
  try {
5470
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5559
+ } catch (e) {
5560
+ stackRestore(sp);
5561
+ if (e !== e + 0) throw e;
5562
+ _setThrew(1, 0);
5563
+ }
5564
+ }
5565
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5566
+ var sp = stackSave();
5567
+ try {
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5471
5569
  } catch (e) {
5472
5570
  stackRestore(sp);
5473
5571
  if (e !== e + 0) throw e;
@@ -5484,17 +5582,37 @@ var require_grida_canvas_wasm = __commonJS({
5484
5582
  _setThrew(1, 0);
5485
5583
  }
5486
5584
  }
5487
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5585
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5488
5586
  var sp = stackSave();
5489
5587
  try {
5490
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5491
5589
  } catch (e) {
5492
5590
  stackRestore(sp);
5493
5591
  if (e !== e + 0) throw e;
5494
5592
  _setThrew(1, 0);
5495
5593
  }
5496
5594
  }
5497
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5595
+ function invoke_fi(index, a1) {
5596
+ var sp = stackSave();
5597
+ try {
5598
+ return getWasmTableEntry(index)(a1);
5599
+ } catch (e) {
5600
+ stackRestore(sp);
5601
+ if (e !== e + 0) throw e;
5602
+ _setThrew(1, 0);
5603
+ }
5604
+ }
5605
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5606
+ var sp = stackSave();
5607
+ try {
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5609
+ } catch (e) {
5610
+ stackRestore(sp);
5611
+ if (e !== e + 0) throw e;
5612
+ _setThrew(1, 0);
5613
+ }
5614
+ }
5615
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5498
5616
  var sp = stackSave();
5499
5617
  try {
5500
5618
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5504,37 +5622,37 @@ var require_grida_canvas_wasm = __commonJS({
5504
5622
  _setThrew(1, 0);
5505
5623
  }
5506
5624
  }
5507
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5625
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5508
5626
  var sp = stackSave();
5509
5627
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5511
5629
  } catch (e) {
5512
5630
  stackRestore(sp);
5513
5631
  if (e !== e + 0) throw e;
5514
5632
  _setThrew(1, 0);
5515
5633
  }
5516
5634
  }
5517
- function invoke_iiffi(index, a1, a2, a3, a4) {
5635
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5518
5636
  var sp = stackSave();
5519
5637
  try {
5520
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5638
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5521
5639
  } catch (e) {
5522
5640
  stackRestore(sp);
5523
5641
  if (e !== e + 0) throw e;
5524
5642
  _setThrew(1, 0);
5525
5643
  }
5526
5644
  }
5527
- function invoke_if(index, a1) {
5645
+ function invoke_viji(index, a1, a2, a3) {
5528
5646
  var sp = stackSave();
5529
5647
  try {
5530
- return getWasmTableEntry(index)(a1);
5648
+ getWasmTableEntry(index)(a1, a2, a3);
5531
5649
  } catch (e) {
5532
5650
  stackRestore(sp);
5533
5651
  if (e !== e + 0) throw e;
5534
5652
  _setThrew(1, 0);
5535
5653
  }
5536
5654
  }
5537
- function invoke_viffi(index, a1, a2, a3, a4) {
5655
+ function invoke_vijff(index, a1, a2, a3, a4) {
5538
5656
  var sp = stackSave();
5539
5657
  try {
5540
5658
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5544,60 +5662,62 @@ var require_grida_canvas_wasm = __commonJS({
5544
5662
  _setThrew(1, 0);
5545
5663
  }
5546
5664
  }
5547
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5665
+ function invoke_viiij(index, a1, a2, a3, a4) {
5548
5666
  var sp = stackSave();
5549
5667
  try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5668
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5551
5669
  } catch (e) {
5552
5670
  stackRestore(sp);
5553
5671
  if (e !== e + 0) throw e;
5554
5672
  _setThrew(1, 0);
5555
5673
  }
5556
5674
  }
5557
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5675
+ function invoke_ji(index, a1) {
5558
5676
  var sp = stackSave();
5559
5677
  try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5678
+ return getWasmTableEntry(index)(a1);
5561
5679
  } catch (e) {
5562
5680
  stackRestore(sp);
5563
5681
  if (e !== e + 0) throw e;
5564
5682
  _setThrew(1, 0);
5683
+ return 0n;
5565
5684
  }
5566
5685
  }
5567
- function invoke_viiff(index, a1, a2, a3, a4) {
5686
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5568
5687
  var sp = stackSave();
5569
5688
  try {
5570
- getWasmTableEntry(index)(a1, a2, a3, a4);
5689
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5571
5690
  } catch (e) {
5572
5691
  stackRestore(sp);
5573
5692
  if (e !== e + 0) throw e;
5574
5693
  _setThrew(1, 0);
5694
+ return 0n;
5575
5695
  }
5576
5696
  }
5577
- function invoke_fif(index, a1, a2) {
5697
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5578
5698
  var sp = stackSave();
5579
5699
  try {
5580
- return getWasmTableEntry(index)(a1, a2);
5700
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5581
5701
  } catch (e) {
5582
5702
  stackRestore(sp);
5583
5703
  if (e !== e + 0) throw e;
5584
5704
  _setThrew(1, 0);
5585
5705
  }
5586
5706
  }
5587
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5707
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5588
5708
  var sp = stackSave();
5589
5709
  try {
5590
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5710
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5591
5711
  } catch (e) {
5592
5712
  stackRestore(sp);
5593
5713
  if (e !== e + 0) throw e;
5594
5714
  _setThrew(1, 0);
5595
5715
  }
5596
5716
  }
5597
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5717
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5598
5718
  var sp = stackSave();
5599
5719
  try {
5600
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5720
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5601
5721
  } catch (e) {
5602
5722
  stackRestore(sp);
5603
5723
  if (e !== e + 0) throw e;
@@ -5614,10 +5734,50 @@ var require_grida_canvas_wasm = __commonJS({
5614
5734
  _setThrew(1, 0);
5615
5735
  }
5616
5736
  }
5617
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5737
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5618
5738
  var sp = stackSave();
5619
5739
  try {
5620
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5740
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5741
+ } catch (e) {
5742
+ stackRestore(sp);
5743
+ if (e !== e + 0) throw e;
5744
+ _setThrew(1, 0);
5745
+ }
5746
+ }
5747
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5748
+ var sp = stackSave();
5749
+ try {
5750
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5751
+ } catch (e) {
5752
+ stackRestore(sp);
5753
+ if (e !== e + 0) throw e;
5754
+ _setThrew(1, 0);
5755
+ }
5756
+ }
5757
+ function invoke_vijii(index, a1, a2, a3, a4) {
5758
+ var sp = stackSave();
5759
+ try {
5760
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5761
+ } catch (e) {
5762
+ stackRestore(sp);
5763
+ if (e !== e + 0) throw e;
5764
+ _setThrew(1, 0);
5765
+ }
5766
+ }
5767
+ function invoke_iiji(index, a1, a2, a3) {
5768
+ var sp = stackSave();
5769
+ try {
5770
+ return getWasmTableEntry(index)(a1, a2, a3);
5771
+ } catch (e) {
5772
+ stackRestore(sp);
5773
+ if (e !== e + 0) throw e;
5774
+ _setThrew(1, 0);
5775
+ }
5776
+ }
5777
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5778
+ var sp = stackSave();
5779
+ try {
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5621
5781
  } catch (e) {
5622
5782
  stackRestore(sp);
5623
5783
  if (e !== e + 0) throw e;
@@ -5869,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
5869
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5870
6030
 
5871
6031
  // package.json
5872
- var version = "0.0.79";
6032
+ var version = "0.0.80-canary.1";
5873
6033
 
5874
6034
  // lib/modules/fonts.ts
5875
6035
  var FontsAPI = class {