@grida/canvas-wasm 0.0.79 → 0.0.80-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["qg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["pg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["rg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["qg"];
4996
- var _init = Module["_init"] = wasmExports["sg"];
4997
- var _tick = Module["_tick"] = wasmExports["tg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
4999
- var _redraw = Module["_redraw"] = wasmExports["vg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5003
- var _command = Module["_command"] = wasmExports["zg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Eg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5032
- var _main = Module["_main"] = wasmExports["ah"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["eh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5038
- var _malloc = wasmExports["gh"];
5039
- var _emscripten_builtin_memalign = wasmExports["hh"];
5040
- var _setThrew = wasmExports["ih"];
5041
- var __emscripten_tempret_set = wasmExports["jh"];
5042
- var __emscripten_stack_restore = wasmExports["kh"];
5043
- var __emscripten_stack_alloc = wasmExports["lh"];
5044
- var _emscripten_stack_get_current = wasmExports["mh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["oh"];
5047
- var ___cxa_can_catch = wasmExports["ph"];
5048
- var ___cxa_get_exception_ptr = wasmExports["qh"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,20 +5217,90 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iif(index, a1, a2) {
5220
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2);
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5230
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5234
+ } catch (e) {
5235
+ stackRestore(sp);
5236
+ if (e !== e + 0) throw e;
5237
+ _setThrew(1, 0);
5238
+ }
5239
+ }
5240
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5241
+ var sp = stackSave();
5242
+ try {
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5244
+ } catch (e) {
5245
+ stackRestore(sp);
5246
+ if (e !== e + 0) throw e;
5247
+ _setThrew(1, 0);
5248
+ }
5249
+ }
5250
+ function invoke_viif(index, a1, a2, a3) {
5251
+ var sp = stackSave();
5252
+ try {
5253
+ getWasmTableEntry(index)(a1, a2, a3);
5254
+ } catch (e) {
5255
+ stackRestore(sp);
5256
+ if (e !== e + 0) throw e;
5257
+ _setThrew(1, 0);
5258
+ }
5259
+ }
5260
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5261
+ var sp = stackSave();
5262
+ try {
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5264
+ } catch (e) {
5265
+ stackRestore(sp);
5266
+ if (e !== e + 0) throw e;
5267
+ _setThrew(1, 0);
5268
+ }
5269
+ }
5270
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5271
+ var sp = stackSave();
5272
+ try {
5273
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5274
+ } catch (e) {
5275
+ stackRestore(sp);
5276
+ if (e !== e + 0) throw e;
5277
+ _setThrew(1, 0);
5278
+ }
5279
+ }
5280
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5281
+ var sp = stackSave();
5282
+ try {
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5284
+ } catch (e) {
5285
+ stackRestore(sp);
5286
+ if (e !== e + 0) throw e;
5287
+ _setThrew(1, 0);
5288
+ }
5289
+ }
5290
+ function invoke_i(index) {
5291
+ var sp = stackSave();
5292
+ try {
5293
+ return getWasmTableEntry(index)();
5294
+ } catch (e) {
5295
+ stackRestore(sp);
5296
+ if (e !== e + 0) throw e;
5297
+ _setThrew(1, 0);
5298
+ }
5299
+ }
5300
+ function invoke_iif(index, a1, a2) {
5301
+ var sp = stackSave();
5302
+ try {
5303
+ return getWasmTableEntry(index)(a1, a2);
5234
5304
  } catch (e) {
5235
5305
  stackRestore(sp);
5236
5306
  if (e !== e + 0) throw e;
@@ -5247,6 +5317,16 @@ var require_grida_canvas_wasm = __commonJS({
5247
5317
  _setThrew(1, 0);
5248
5318
  }
5249
5319
  }
5320
+ function invoke_viij(index, a1, a2, a3) {
5321
+ var sp = stackSave();
5322
+ try {
5323
+ getWasmTableEntry(index)(a1, a2, a3);
5324
+ } catch (e) {
5325
+ stackRestore(sp);
5326
+ if (e !== e + 0) throw e;
5327
+ _setThrew(1, 0);
5328
+ }
5329
+ }
5250
5330
  function invoke_viiji(index, a1, a2, a3, a4) {
5251
5331
  var sp = stackSave();
5252
5332
  try {
@@ -5257,21 +5337,20 @@ var require_grida_canvas_wasm = __commonJS({
5257
5337
  _setThrew(1, 0);
5258
5338
  }
5259
5339
  }
5260
- function invoke_jiijj(index, a1, a2, a3, a4) {
5340
+ function invoke_iiif(index, a1, a2, a3) {
5261
5341
  var sp = stackSave();
5262
5342
  try {
5263
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ return getWasmTableEntry(index)(a1, a2, a3);
5264
5344
  } catch (e) {
5265
5345
  stackRestore(sp);
5266
5346
  if (e !== e + 0) throw e;
5267
5347
  _setThrew(1, 0);
5268
- return 0n;
5269
5348
  }
5270
5349
  }
5271
- function invoke_i(index) {
5350
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5272
5351
  var sp = stackSave();
5273
5352
  try {
5274
- return getWasmTableEntry(index)();
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5275
5354
  } catch (e) {
5276
5355
  stackRestore(sp);
5277
5356
  if (e !== e + 0) throw e;
@@ -5298,121 +5377,120 @@ var require_grida_canvas_wasm = __commonJS({
5298
5377
  _setThrew(1, 0);
5299
5378
  }
5300
5379
  }
5301
- function invoke_viiij(index, a1, a2, a3, a4) {
5380
+ function invoke_if(index, a1) {
5302
5381
  var sp = stackSave();
5303
5382
  try {
5304
- getWasmTableEntry(index)(a1, a2, a3, a4);
5383
+ return getWasmTableEntry(index)(a1);
5305
5384
  } catch (e) {
5306
5385
  stackRestore(sp);
5307
5386
  if (e !== e + 0) throw e;
5308
5387
  _setThrew(1, 0);
5309
5388
  }
5310
5389
  }
5311
- function invoke_ji(index, a1) {
5390
+ function invoke_viffi(index, a1, a2, a3, a4) {
5312
5391
  var sp = stackSave();
5313
5392
  try {
5314
- return getWasmTableEntry(index)(a1);
5393
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5315
5394
  } catch (e) {
5316
5395
  stackRestore(sp);
5317
5396
  if (e !== e + 0) throw e;
5318
5397
  _setThrew(1, 0);
5319
- return 0n;
5320
5398
  }
5321
5399
  }
5322
- function invoke_viji(index, a1, a2, a3) {
5400
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5323
5401
  var sp = stackSave();
5324
5402
  try {
5325
- getWasmTableEntry(index)(a1, a2, a3);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5326
5404
  } catch (e) {
5327
5405
  stackRestore(sp);
5328
5406
  if (e !== e + 0) throw e;
5329
5407
  _setThrew(1, 0);
5330
5408
  }
5331
5409
  }
5332
- function invoke_viij(index, a1, a2, a3) {
5410
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5333
5411
  var sp = stackSave();
5334
5412
  try {
5335
- getWasmTableEntry(index)(a1, a2, a3);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5336
5414
  } catch (e) {
5337
5415
  stackRestore(sp);
5338
5416
  if (e !== e + 0) throw e;
5339
5417
  _setThrew(1, 0);
5340
5418
  }
5341
5419
  }
5342
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5420
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5343
5421
  var sp = stackSave();
5344
5422
  try {
5345
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5423
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5346
5424
  } catch (e) {
5347
5425
  stackRestore(sp);
5348
5426
  if (e !== e + 0) throw e;
5349
5427
  _setThrew(1, 0);
5350
5428
  }
5351
5429
  }
5352
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5430
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5353
5431
  var sp = stackSave();
5354
5432
  try {
5355
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5433
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
5434
  } catch (e) {
5357
5435
  stackRestore(sp);
5358
5436
  if (e !== e + 0) throw e;
5359
5437
  _setThrew(1, 0);
5360
5438
  }
5361
5439
  }
5362
- function invoke_viif(index, a1, a2, a3) {
5440
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5363
5441
  var sp = stackSave();
5364
5442
  try {
5365
- getWasmTableEntry(index)(a1, a2, a3);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5366
5444
  } catch (e) {
5367
5445
  stackRestore(sp);
5368
5446
  if (e !== e + 0) throw e;
5369
5447
  _setThrew(1, 0);
5370
5448
  }
5371
5449
  }
5372
- function invoke_vifff(index, a1, a2, a3, a4) {
5450
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5373
5451
  var sp = stackSave();
5374
5452
  try {
5375
- getWasmTableEntry(index)(a1, a2, a3, a4);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5376
5454
  } catch (e) {
5377
5455
  stackRestore(sp);
5378
5456
  if (e !== e + 0) throw e;
5379
5457
  _setThrew(1, 0);
5380
5458
  }
5381
5459
  }
5382
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5460
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5383
5461
  var sp = stackSave();
5384
5462
  try {
5385
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5386
5464
  } catch (e) {
5387
5465
  stackRestore(sp);
5388
5466
  if (e !== e + 0) throw e;
5389
5467
  _setThrew(1, 0);
5390
5468
  }
5391
5469
  }
5392
- function invoke_vijii(index, a1, a2, a3, a4) {
5470
+ function invoke_vif(index, a1, a2) {
5393
5471
  var sp = stackSave();
5394
5472
  try {
5395
- getWasmTableEntry(index)(a1, a2, a3, a4);
5473
+ getWasmTableEntry(index)(a1, a2);
5396
5474
  } catch (e) {
5397
5475
  stackRestore(sp);
5398
5476
  if (e !== e + 0) throw e;
5399
5477
  _setThrew(1, 0);
5400
5478
  }
5401
5479
  }
5402
- function invoke_iiji(index, a1, a2, a3) {
5480
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5403
5481
  var sp = stackSave();
5404
5482
  try {
5405
- return getWasmTableEntry(index)(a1, a2, a3);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5406
5484
  } catch (e) {
5407
5485
  stackRestore(sp);
5408
5486
  if (e !== e + 0) throw e;
5409
5487
  _setThrew(1, 0);
5410
5488
  }
5411
5489
  }
5412
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5490
+ function invoke_fi(index, a1) {
5413
5491
  var sp = stackSave();
5414
5492
  try {
5415
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5493
+ return getWasmTableEntry(index)(a1);
5416
5494
  } catch (e) {
5417
5495
  stackRestore(sp);
5418
5496
  if (e !== e + 0) throw e;
@@ -5429,37 +5507,57 @@ var require_grida_canvas_wasm = __commonJS({
5429
5507
  _setThrew(1, 0);
5430
5508
  }
5431
5509
  }
5432
- function invoke_fi(index, a1) {
5510
+ function invoke_viji(index, a1, a2, a3) {
5433
5511
  var sp = stackSave();
5434
5512
  try {
5435
- return getWasmTableEntry(index)(a1);
5513
+ getWasmTableEntry(index)(a1, a2, a3);
5436
5514
  } catch (e) {
5437
5515
  stackRestore(sp);
5438
5516
  if (e !== e + 0) throw e;
5439
5517
  _setThrew(1, 0);
5440
5518
  }
5441
5519
  }
5442
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5520
+ function invoke_vijff(index, a1, a2, a3, a4) {
5443
5521
  var sp = stackSave();
5444
5522
  try {
5445
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5446
5524
  } catch (e) {
5447
5525
  stackRestore(sp);
5448
5526
  if (e !== e + 0) throw e;
5449
5527
  _setThrew(1, 0);
5450
5528
  }
5451
5529
  }
5452
- function invoke_vif(index, a1, a2) {
5530
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5453
5531
  var sp = stackSave();
5454
5532
  try {
5455
- getWasmTableEntry(index)(a1, a2);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5456
5534
  } catch (e) {
5457
5535
  stackRestore(sp);
5458
5536
  if (e !== e + 0) throw e;
5459
5537
  _setThrew(1, 0);
5460
5538
  }
5461
5539
  }
5462
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5540
+ function invoke_ffif(index, a1, a2, a3) {
5541
+ var sp = stackSave();
5542
+ try {
5543
+ return getWasmTableEntry(index)(a1, a2, a3);
5544
+ } catch (e) {
5545
+ stackRestore(sp);
5546
+ if (e !== e + 0) throw e;
5547
+ _setThrew(1, 0);
5548
+ }
5549
+ }
5550
+ function invoke_vifff(index, a1, a2, a3, a4) {
5551
+ var sp = stackSave();
5552
+ try {
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5554
+ } catch (e) {
5555
+ stackRestore(sp);
5556
+ if (e !== e + 0) throw e;
5557
+ _setThrew(1, 0);
5558
+ }
5559
+ }
5560
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5463
5561
  var sp = stackSave();
5464
5562
  try {
5465
5563
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5469,17 +5567,17 @@ var require_grida_canvas_wasm = __commonJS({
5469
5567
  _setThrew(1, 0);
5470
5568
  }
5471
5569
  }
5472
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5570
+ function invoke_viiff(index, a1, a2, a3, a4) {
5473
5571
  var sp = stackSave();
5474
5572
  try {
5475
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5476
5574
  } catch (e) {
5477
5575
  stackRestore(sp);
5478
5576
  if (e !== e + 0) throw e;
5479
5577
  _setThrew(1, 0);
5480
5578
  }
5481
5579
  }
5482
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5580
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5483
5581
  var sp = stackSave();
5484
5582
  try {
5485
5583
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5499,70 +5597,70 @@ var require_grida_canvas_wasm = __commonJS({
5499
5597
  _setThrew(1, 0);
5500
5598
  }
5501
5599
  }
5502
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5600
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5503
5601
  var sp = stackSave();
5504
5602
  try {
5505
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5506
5604
  } catch (e) {
5507
5605
  stackRestore(sp);
5508
5606
  if (e !== e + 0) throw e;
5509
5607
  _setThrew(1, 0);
5510
5608
  }
5511
5609
  }
5512
- function invoke_iiffi(index, a1, a2, a3, a4) {
5610
+ function invoke_vijii(index, a1, a2, a3, a4) {
5513
5611
  var sp = stackSave();
5514
5612
  try {
5515
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5613
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5516
5614
  } catch (e) {
5517
5615
  stackRestore(sp);
5518
5616
  if (e !== e + 0) throw e;
5519
5617
  _setThrew(1, 0);
5520
5618
  }
5521
5619
  }
5522
- function invoke_if(index, a1) {
5620
+ function invoke_viiij(index, a1, a2, a3, a4) {
5523
5621
  var sp = stackSave();
5524
5622
  try {
5525
- return getWasmTableEntry(index)(a1);
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5526
5624
  } catch (e) {
5527
5625
  stackRestore(sp);
5528
5626
  if (e !== e + 0) throw e;
5529
5627
  _setThrew(1, 0);
5530
5628
  }
5531
5629
  }
5532
- function invoke_viffi(index, a1, a2, a3, a4) {
5630
+ function invoke_iiji(index, a1, a2, a3) {
5533
5631
  var sp = stackSave();
5534
5632
  try {
5535
- getWasmTableEntry(index)(a1, a2, a3, a4);
5633
+ return getWasmTableEntry(index)(a1, a2, a3);
5536
5634
  } catch (e) {
5537
5635
  stackRestore(sp);
5538
5636
  if (e !== e + 0) throw e;
5539
5637
  _setThrew(1, 0);
5540
5638
  }
5541
5639
  }
5542
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5640
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5543
5641
  var sp = stackSave();
5544
5642
  try {
5545
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5643
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5546
5644
  } catch (e) {
5547
5645
  stackRestore(sp);
5548
5646
  if (e !== e + 0) throw e;
5549
5647
  _setThrew(1, 0);
5550
5648
  }
5551
5649
  }
5552
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5650
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5553
5651
  var sp = stackSave();
5554
5652
  try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5653
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5556
5654
  } catch (e) {
5557
5655
  stackRestore(sp);
5558
5656
  if (e !== e + 0) throw e;
5559
5657
  _setThrew(1, 0);
5560
5658
  }
5561
5659
  }
5562
- function invoke_viiff(index, a1, a2, a3, a4) {
5660
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5563
5661
  var sp = stackSave();
5564
5662
  try {
5565
- getWasmTableEntry(index)(a1, a2, a3, a4);
5663
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5566
5664
  } catch (e) {
5567
5665
  stackRestore(sp);
5568
5666
  if (e !== e + 0) throw e;
@@ -5579,6 +5677,26 @@ var require_grida_canvas_wasm = __commonJS({
5579
5677
  _setThrew(1, 0);
5580
5678
  }
5581
5679
  }
5680
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5681
+ var sp = stackSave();
5682
+ try {
5683
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5684
+ } catch (e) {
5685
+ stackRestore(sp);
5686
+ if (e !== e + 0) throw e;
5687
+ _setThrew(1, 0);
5688
+ }
5689
+ }
5690
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5691
+ var sp = stackSave();
5692
+ try {
5693
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5694
+ } catch (e) {
5695
+ stackRestore(sp);
5696
+ if (e !== e + 0) throw e;
5697
+ _setThrew(1, 0);
5698
+ }
5699
+ }
5582
5700
  function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5583
5701
  var sp = stackSave();
5584
5702
  try {
@@ -5599,20 +5717,62 @@ var require_grida_canvas_wasm = __commonJS({
5599
5717
  _setThrew(1, 0);
5600
5718
  }
5601
5719
  }
5602
- function invoke_iiif(index, a1, a2, a3) {
5720
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5603
5721
  var sp = stackSave();
5604
5722
  try {
5605
- return getWasmTableEntry(index)(a1, a2, a3);
5723
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5606
5724
  } catch (e) {
5607
5725
  stackRestore(sp);
5608
5726
  if (e !== e + 0) throw e;
5609
5727
  _setThrew(1, 0);
5610
5728
  }
5611
5729
  }
5612
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5730
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5613
5731
  var sp = stackSave();
5614
5732
  try {
5615
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5733
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5734
+ } catch (e) {
5735
+ stackRestore(sp);
5736
+ if (e !== e + 0) throw e;
5737
+ _setThrew(1, 0);
5738
+ }
5739
+ }
5740
+ function invoke_ji(index, a1) {
5741
+ var sp = stackSave();
5742
+ try {
5743
+ return getWasmTableEntry(index)(a1);
5744
+ } catch (e) {
5745
+ stackRestore(sp);
5746
+ if (e !== e + 0) throw e;
5747
+ _setThrew(1, 0);
5748
+ return 0n;
5749
+ }
5750
+ }
5751
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5752
+ var sp = stackSave();
5753
+ try {
5754
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5755
+ } catch (e) {
5756
+ stackRestore(sp);
5757
+ if (e !== e + 0) throw e;
5758
+ _setThrew(1, 0);
5759
+ return 0n;
5760
+ }
5761
+ }
5762
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5763
+ var sp = stackSave();
5764
+ try {
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5766
+ } catch (e) {
5767
+ stackRestore(sp);
5768
+ if (e !== e + 0) throw e;
5769
+ _setThrew(1, 0);
5770
+ }
5771
+ }
5772
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5773
+ var sp = stackSave();
5774
+ try {
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5616
5776
  } catch (e) {
5617
5777
  stackRestore(sp);
5618
5778
  if (e !== e + 0) throw e;
@@ -5858,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
5858
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5859
6019
 
5860
6020
  // package.json
5861
- var version = "0.0.79";
6021
+ var version = "0.0.80-canary.0";
5862
6022
 
5863
6023
  // lib/modules/fonts.ts
5864
6024
  var FontsAPI = class {