@grida/canvas-wasm 0.0.79 → 0.0.80-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
117
117
  runtimeInitialized = true;
118
118
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
119
119
  TTY.init();
120
- wasmExports["qg"]();
120
+ wasmExports["Gg"]();
121
121
  FS.ignorePermissions = false;
122
122
  }
123
123
  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
216
216
  async function createWasm() {
217
217
  function receiveInstance(instance, module3) {
218
218
  wasmExports = instance.exports;
219
- wasmMemory = wasmExports["pg"];
219
+ wasmMemory = wasmExports["Fg"];
220
220
  updateMemoryViews();
221
- wasmTable = wasmExports["rg"];
221
+ wasmTable = wasmExports["Hg"];
222
222
  removeRunDependency("wasm-instantiate");
223
223
  return wasmExports;
224
224
  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
4995
4995
  Module["stringToUTF8"] = stringToUTF8;
4996
4996
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4997
4997
  Module["GL"] = GL;
4998
- var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
4998
+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["qg"];
5001
- var _init = Module["_init"] = wasmExports["sg"];
5002
- var _tick = Module["_tick"] = wasmExports["tg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
5004
- var _redraw = Module["_redraw"] = wasmExports["vg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
- var _command = Module["_command"] = wasmExports["zg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Eg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5037
- var _main = Module["_main"] = wasmExports["ah"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["eh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5043
- var _malloc = wasmExports["gh"];
5044
- var _emscripten_builtin_memalign = wasmExports["hh"];
5045
- var _setThrew = wasmExports["ih"];
5046
- var __emscripten_tempret_set = wasmExports["jh"];
5047
- var __emscripten_stack_restore = wasmExports["kh"];
5048
- var __emscripten_stack_alloc = wasmExports["lh"];
5049
- var _emscripten_stack_get_current = wasmExports["mh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["oh"];
5052
- var ___cxa_can_catch = wasmExports["ph"];
5053
- var ___cxa_get_exception_ptr = wasmExports["qh"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,20 +5222,90 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iif(index, a1, a2) {
5225
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2);
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5235
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5239
+ } catch (e) {
5240
+ stackRestore(sp);
5241
+ if (e !== e + 0) throw e;
5242
+ _setThrew(1, 0);
5243
+ }
5244
+ }
5245
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5246
+ var sp = stackSave();
5247
+ try {
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5249
+ } catch (e) {
5250
+ stackRestore(sp);
5251
+ if (e !== e + 0) throw e;
5252
+ _setThrew(1, 0);
5253
+ }
5254
+ }
5255
+ function invoke_viif(index, a1, a2, a3) {
5256
+ var sp = stackSave();
5257
+ try {
5258
+ getWasmTableEntry(index)(a1, a2, a3);
5259
+ } catch (e) {
5260
+ stackRestore(sp);
5261
+ if (e !== e + 0) throw e;
5262
+ _setThrew(1, 0);
5263
+ }
5264
+ }
5265
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5266
+ var sp = stackSave();
5267
+ try {
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5269
+ } catch (e) {
5270
+ stackRestore(sp);
5271
+ if (e !== e + 0) throw e;
5272
+ _setThrew(1, 0);
5273
+ }
5274
+ }
5275
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5276
+ var sp = stackSave();
5277
+ try {
5278
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5279
+ } catch (e) {
5280
+ stackRestore(sp);
5281
+ if (e !== e + 0) throw e;
5282
+ _setThrew(1, 0);
5283
+ }
5284
+ }
5285
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5286
+ var sp = stackSave();
5287
+ try {
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5289
+ } catch (e) {
5290
+ stackRestore(sp);
5291
+ if (e !== e + 0) throw e;
5292
+ _setThrew(1, 0);
5293
+ }
5294
+ }
5295
+ function invoke_i(index) {
5296
+ var sp = stackSave();
5297
+ try {
5298
+ return getWasmTableEntry(index)();
5299
+ } catch (e) {
5300
+ stackRestore(sp);
5301
+ if (e !== e + 0) throw e;
5302
+ _setThrew(1, 0);
5303
+ }
5304
+ }
5305
+ function invoke_iif(index, a1, a2) {
5306
+ var sp = stackSave();
5307
+ try {
5308
+ return getWasmTableEntry(index)(a1, a2);
5239
5309
  } catch (e) {
5240
5310
  stackRestore(sp);
5241
5311
  if (e !== e + 0) throw e;
@@ -5252,6 +5322,16 @@ var require_grida_canvas_wasm = __commonJS({
5252
5322
  _setThrew(1, 0);
5253
5323
  }
5254
5324
  }
5325
+ function invoke_viij(index, a1, a2, a3) {
5326
+ var sp = stackSave();
5327
+ try {
5328
+ getWasmTableEntry(index)(a1, a2, a3);
5329
+ } catch (e) {
5330
+ stackRestore(sp);
5331
+ if (e !== e + 0) throw e;
5332
+ _setThrew(1, 0);
5333
+ }
5334
+ }
5255
5335
  function invoke_viiji(index, a1, a2, a3, a4) {
5256
5336
  var sp = stackSave();
5257
5337
  try {
@@ -5262,21 +5342,20 @@ var require_grida_canvas_wasm = __commonJS({
5262
5342
  _setThrew(1, 0);
5263
5343
  }
5264
5344
  }
5265
- function invoke_jiijj(index, a1, a2, a3, a4) {
5345
+ function invoke_iiif(index, a1, a2, a3) {
5266
5346
  var sp = stackSave();
5267
5347
  try {
5268
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5348
+ return getWasmTableEntry(index)(a1, a2, a3);
5269
5349
  } catch (e) {
5270
5350
  stackRestore(sp);
5271
5351
  if (e !== e + 0) throw e;
5272
5352
  _setThrew(1, 0);
5273
- return 0n;
5274
5353
  }
5275
5354
  }
5276
- function invoke_i(index) {
5355
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5277
5356
  var sp = stackSave();
5278
5357
  try {
5279
- return getWasmTableEntry(index)();
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5280
5359
  } catch (e) {
5281
5360
  stackRestore(sp);
5282
5361
  if (e !== e + 0) throw e;
@@ -5303,121 +5382,120 @@ var require_grida_canvas_wasm = __commonJS({
5303
5382
  _setThrew(1, 0);
5304
5383
  }
5305
5384
  }
5306
- function invoke_viiij(index, a1, a2, a3, a4) {
5385
+ function invoke_if(index, a1) {
5307
5386
  var sp = stackSave();
5308
5387
  try {
5309
- getWasmTableEntry(index)(a1, a2, a3, a4);
5388
+ return getWasmTableEntry(index)(a1);
5310
5389
  } catch (e) {
5311
5390
  stackRestore(sp);
5312
5391
  if (e !== e + 0) throw e;
5313
5392
  _setThrew(1, 0);
5314
5393
  }
5315
5394
  }
5316
- function invoke_ji(index, a1) {
5395
+ function invoke_viffi(index, a1, a2, a3, a4) {
5317
5396
  var sp = stackSave();
5318
5397
  try {
5319
- return getWasmTableEntry(index)(a1);
5398
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5320
5399
  } catch (e) {
5321
5400
  stackRestore(sp);
5322
5401
  if (e !== e + 0) throw e;
5323
5402
  _setThrew(1, 0);
5324
- return 0n;
5325
5403
  }
5326
5404
  }
5327
- function invoke_viji(index, a1, a2, a3) {
5405
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5328
5406
  var sp = stackSave();
5329
5407
  try {
5330
- getWasmTableEntry(index)(a1, a2, a3);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5331
5409
  } catch (e) {
5332
5410
  stackRestore(sp);
5333
5411
  if (e !== e + 0) throw e;
5334
5412
  _setThrew(1, 0);
5335
5413
  }
5336
5414
  }
5337
- function invoke_viij(index, a1, a2, a3) {
5415
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5338
5416
  var sp = stackSave();
5339
5417
  try {
5340
- getWasmTableEntry(index)(a1, a2, a3);
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5341
5419
  } catch (e) {
5342
5420
  stackRestore(sp);
5343
5421
  if (e !== e + 0) throw e;
5344
5422
  _setThrew(1, 0);
5345
5423
  }
5346
5424
  }
5347
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5348
5426
  var sp = stackSave();
5349
5427
  try {
5350
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
5429
  } catch (e) {
5352
5430
  stackRestore(sp);
5353
5431
  if (e !== e + 0) throw e;
5354
5432
  _setThrew(1, 0);
5355
5433
  }
5356
5434
  }
5357
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5435
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5358
5436
  var sp = stackSave();
5359
5437
  try {
5360
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5438
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5361
5439
  } catch (e) {
5362
5440
  stackRestore(sp);
5363
5441
  if (e !== e + 0) throw e;
5364
5442
  _setThrew(1, 0);
5365
5443
  }
5366
5444
  }
5367
- function invoke_viif(index, a1, a2, a3) {
5445
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5368
5446
  var sp = stackSave();
5369
5447
  try {
5370
- getWasmTableEntry(index)(a1, a2, a3);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5371
5449
  } catch (e) {
5372
5450
  stackRestore(sp);
5373
5451
  if (e !== e + 0) throw e;
5374
5452
  _setThrew(1, 0);
5375
5453
  }
5376
5454
  }
5377
- function invoke_vifff(index, a1, a2, a3, a4) {
5455
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5378
5456
  var sp = stackSave();
5379
5457
  try {
5380
- getWasmTableEntry(index)(a1, a2, a3, a4);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5381
5459
  } catch (e) {
5382
5460
  stackRestore(sp);
5383
5461
  if (e !== e + 0) throw e;
5384
5462
  _setThrew(1, 0);
5385
5463
  }
5386
5464
  }
5387
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5465
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5388
5466
  var sp = stackSave();
5389
5467
  try {
5390
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5391
5469
  } catch (e) {
5392
5470
  stackRestore(sp);
5393
5471
  if (e !== e + 0) throw e;
5394
5472
  _setThrew(1, 0);
5395
5473
  }
5396
5474
  }
5397
- function invoke_vijii(index, a1, a2, a3, a4) {
5475
+ function invoke_vif(index, a1, a2) {
5398
5476
  var sp = stackSave();
5399
5477
  try {
5400
- getWasmTableEntry(index)(a1, a2, a3, a4);
5478
+ getWasmTableEntry(index)(a1, a2);
5401
5479
  } catch (e) {
5402
5480
  stackRestore(sp);
5403
5481
  if (e !== e + 0) throw e;
5404
5482
  _setThrew(1, 0);
5405
5483
  }
5406
5484
  }
5407
- function invoke_iiji(index, a1, a2, a3) {
5485
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5408
5486
  var sp = stackSave();
5409
5487
  try {
5410
- return getWasmTableEntry(index)(a1, a2, a3);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5411
5489
  } catch (e) {
5412
5490
  stackRestore(sp);
5413
5491
  if (e !== e + 0) throw e;
5414
5492
  _setThrew(1, 0);
5415
5493
  }
5416
5494
  }
5417
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5495
+ function invoke_fi(index, a1) {
5418
5496
  var sp = stackSave();
5419
5497
  try {
5420
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5498
+ return getWasmTableEntry(index)(a1);
5421
5499
  } catch (e) {
5422
5500
  stackRestore(sp);
5423
5501
  if (e !== e + 0) throw e;
@@ -5434,37 +5512,57 @@ var require_grida_canvas_wasm = __commonJS({
5434
5512
  _setThrew(1, 0);
5435
5513
  }
5436
5514
  }
5437
- function invoke_fi(index, a1) {
5515
+ function invoke_viji(index, a1, a2, a3) {
5438
5516
  var sp = stackSave();
5439
5517
  try {
5440
- return getWasmTableEntry(index)(a1);
5518
+ getWasmTableEntry(index)(a1, a2, a3);
5441
5519
  } catch (e) {
5442
5520
  stackRestore(sp);
5443
5521
  if (e !== e + 0) throw e;
5444
5522
  _setThrew(1, 0);
5445
5523
  }
5446
5524
  }
5447
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5525
+ function invoke_vijff(index, a1, a2, a3, a4) {
5448
5526
  var sp = stackSave();
5449
5527
  try {
5450
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5451
5529
  } catch (e) {
5452
5530
  stackRestore(sp);
5453
5531
  if (e !== e + 0) throw e;
5454
5532
  _setThrew(1, 0);
5455
5533
  }
5456
5534
  }
5457
- function invoke_vif(index, a1, a2) {
5535
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5458
5536
  var sp = stackSave();
5459
5537
  try {
5460
- getWasmTableEntry(index)(a1, a2);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5461
5539
  } catch (e) {
5462
5540
  stackRestore(sp);
5463
5541
  if (e !== e + 0) throw e;
5464
5542
  _setThrew(1, 0);
5465
5543
  }
5466
5544
  }
5467
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5545
+ function invoke_ffif(index, a1, a2, a3) {
5546
+ var sp = stackSave();
5547
+ try {
5548
+ return getWasmTableEntry(index)(a1, a2, a3);
5549
+ } catch (e) {
5550
+ stackRestore(sp);
5551
+ if (e !== e + 0) throw e;
5552
+ _setThrew(1, 0);
5553
+ }
5554
+ }
5555
+ function invoke_vifff(index, a1, a2, a3, a4) {
5556
+ var sp = stackSave();
5557
+ try {
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5559
+ } catch (e) {
5560
+ stackRestore(sp);
5561
+ if (e !== e + 0) throw e;
5562
+ _setThrew(1, 0);
5563
+ }
5564
+ }
5565
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5468
5566
  var sp = stackSave();
5469
5567
  try {
5470
5568
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5474,17 +5572,17 @@ var require_grida_canvas_wasm = __commonJS({
5474
5572
  _setThrew(1, 0);
5475
5573
  }
5476
5574
  }
5477
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5575
+ function invoke_viiff(index, a1, a2, a3, a4) {
5478
5576
  var sp = stackSave();
5479
5577
  try {
5480
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5481
5579
  } catch (e) {
5482
5580
  stackRestore(sp);
5483
5581
  if (e !== e + 0) throw e;
5484
5582
  _setThrew(1, 0);
5485
5583
  }
5486
5584
  }
5487
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5585
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5488
5586
  var sp = stackSave();
5489
5587
  try {
5490
5588
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5504,70 +5602,70 @@ var require_grida_canvas_wasm = __commonJS({
5504
5602
  _setThrew(1, 0);
5505
5603
  }
5506
5604
  }
5507
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5605
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5508
5606
  var sp = stackSave();
5509
5607
  try {
5510
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5511
5609
  } catch (e) {
5512
5610
  stackRestore(sp);
5513
5611
  if (e !== e + 0) throw e;
5514
5612
  _setThrew(1, 0);
5515
5613
  }
5516
5614
  }
5517
- function invoke_iiffi(index, a1, a2, a3, a4) {
5615
+ function invoke_vijii(index, a1, a2, a3, a4) {
5518
5616
  var sp = stackSave();
5519
5617
  try {
5520
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5618
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5521
5619
  } catch (e) {
5522
5620
  stackRestore(sp);
5523
5621
  if (e !== e + 0) throw e;
5524
5622
  _setThrew(1, 0);
5525
5623
  }
5526
5624
  }
5527
- function invoke_if(index, a1) {
5625
+ function invoke_viiij(index, a1, a2, a3, a4) {
5528
5626
  var sp = stackSave();
5529
5627
  try {
5530
- return getWasmTableEntry(index)(a1);
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5531
5629
  } catch (e) {
5532
5630
  stackRestore(sp);
5533
5631
  if (e !== e + 0) throw e;
5534
5632
  _setThrew(1, 0);
5535
5633
  }
5536
5634
  }
5537
- function invoke_viffi(index, a1, a2, a3, a4) {
5635
+ function invoke_iiji(index, a1, a2, a3) {
5538
5636
  var sp = stackSave();
5539
5637
  try {
5540
- getWasmTableEntry(index)(a1, a2, a3, a4);
5638
+ return getWasmTableEntry(index)(a1, a2, a3);
5541
5639
  } catch (e) {
5542
5640
  stackRestore(sp);
5543
5641
  if (e !== e + 0) throw e;
5544
5642
  _setThrew(1, 0);
5545
5643
  }
5546
5644
  }
5547
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5645
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5548
5646
  var sp = stackSave();
5549
5647
  try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5648
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5551
5649
  } catch (e) {
5552
5650
  stackRestore(sp);
5553
5651
  if (e !== e + 0) throw e;
5554
5652
  _setThrew(1, 0);
5555
5653
  }
5556
5654
  }
5557
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5655
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5558
5656
  var sp = stackSave();
5559
5657
  try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5658
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5561
5659
  } catch (e) {
5562
5660
  stackRestore(sp);
5563
5661
  if (e !== e + 0) throw e;
5564
5662
  _setThrew(1, 0);
5565
5663
  }
5566
5664
  }
5567
- function invoke_viiff(index, a1, a2, a3, a4) {
5665
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5568
5666
  var sp = stackSave();
5569
5667
  try {
5570
- getWasmTableEntry(index)(a1, a2, a3, a4);
5668
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5571
5669
  } catch (e) {
5572
5670
  stackRestore(sp);
5573
5671
  if (e !== e + 0) throw e;
@@ -5584,6 +5682,26 @@ var require_grida_canvas_wasm = __commonJS({
5584
5682
  _setThrew(1, 0);
5585
5683
  }
5586
5684
  }
5685
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5686
+ var sp = stackSave();
5687
+ try {
5688
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5689
+ } catch (e) {
5690
+ stackRestore(sp);
5691
+ if (e !== e + 0) throw e;
5692
+ _setThrew(1, 0);
5693
+ }
5694
+ }
5695
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5696
+ var sp = stackSave();
5697
+ try {
5698
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5699
+ } catch (e) {
5700
+ stackRestore(sp);
5701
+ if (e !== e + 0) throw e;
5702
+ _setThrew(1, 0);
5703
+ }
5704
+ }
5587
5705
  function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5588
5706
  var sp = stackSave();
5589
5707
  try {
@@ -5604,20 +5722,62 @@ var require_grida_canvas_wasm = __commonJS({
5604
5722
  _setThrew(1, 0);
5605
5723
  }
5606
5724
  }
5607
- function invoke_iiif(index, a1, a2, a3) {
5725
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5608
5726
  var sp = stackSave();
5609
5727
  try {
5610
- return getWasmTableEntry(index)(a1, a2, a3);
5728
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5611
5729
  } catch (e) {
5612
5730
  stackRestore(sp);
5613
5731
  if (e !== e + 0) throw e;
5614
5732
  _setThrew(1, 0);
5615
5733
  }
5616
5734
  }
5617
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5735
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5618
5736
  var sp = stackSave();
5619
5737
  try {
5620
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5738
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5739
+ } catch (e) {
5740
+ stackRestore(sp);
5741
+ if (e !== e + 0) throw e;
5742
+ _setThrew(1, 0);
5743
+ }
5744
+ }
5745
+ function invoke_ji(index, a1) {
5746
+ var sp = stackSave();
5747
+ try {
5748
+ return getWasmTableEntry(index)(a1);
5749
+ } catch (e) {
5750
+ stackRestore(sp);
5751
+ if (e !== e + 0) throw e;
5752
+ _setThrew(1, 0);
5753
+ return 0n;
5754
+ }
5755
+ }
5756
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5757
+ var sp = stackSave();
5758
+ try {
5759
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5760
+ } catch (e) {
5761
+ stackRestore(sp);
5762
+ if (e !== e + 0) throw e;
5763
+ _setThrew(1, 0);
5764
+ return 0n;
5765
+ }
5766
+ }
5767
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5768
+ var sp = stackSave();
5769
+ try {
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5771
+ } catch (e) {
5772
+ stackRestore(sp);
5773
+ if (e !== e + 0) throw e;
5774
+ _setThrew(1, 0);
5775
+ }
5776
+ }
5777
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5778
+ var sp = stackSave();
5779
+ try {
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5621
5781
  } catch (e) {
5622
5782
  stackRestore(sp);
5623
5783
  if (e !== e + 0) throw e;
@@ -5869,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
5869
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5870
6030
 
5871
6031
  // package.json
5872
- var version = "0.0.79";
6032
+ var version = "0.0.80-canary.0";
5873
6033
 
5874
6034
  // lib/modules/fonts.ts
5875
6035
  var FontsAPI = class {