@grida/canvas-wasm 0.0.78 → 0.0.80-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["sg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["rg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["tg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["sg"];
4996
- var _init = Module["_init"] = wasmExports["ug"];
4997
- var _tick = Module["_tick"] = wasmExports["vg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["xg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5003
- var _command = Module["_command"] = wasmExports["Bg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Dg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Gg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5032
- var _main = Module["_main"] = wasmExports["ch"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["gh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5038
- var _malloc = wasmExports["ih"];
5039
- var _emscripten_builtin_memalign = wasmExports["jh"];
5040
- var _setThrew = wasmExports["kh"];
5041
- var __emscripten_tempret_set = wasmExports["lh"];
5042
- var __emscripten_stack_restore = wasmExports["mh"];
5043
- var __emscripten_stack_alloc = wasmExports["nh"];
5044
- var _emscripten_stack_get_current = wasmExports["oh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["qh"];
5047
- var ___cxa_can_catch = wasmExports["rh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["sh"];
4995
+ var ___wasm_call_ctors = wasmExports["Gg"];
4996
+ var _init = Module["_init"] = wasmExports["Ig"];
4997
+ var _tick = Module["_tick"] = wasmExports["Jg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5003
+ var _command = Module["_command"] = wasmExports["Pg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5032
+ var _main = Module["_main"] = wasmExports["qh"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5038
+ var _malloc = wasmExports["wh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5040
+ var _setThrew = wasmExports["yh"];
5041
+ var __emscripten_tempret_set = wasmExports["zh"];
5042
+ var __emscripten_stack_restore = wasmExports["Ah"];
5043
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5044
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5047
+ var ___cxa_can_catch = wasmExports["Fh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,80 +5217,80 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_viiji(index, a1, a2, a3, a4) {
5230
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- getWasmTableEntry(index)(a1, a2, a3, a4);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_fif(index, a1, a2) {
5240
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- return getWasmTableEntry(index)(a1, a2);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiff(index, a1, a2, a3, a4) {
5250
+ function invoke_viif(index, a1, a2, a3) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3, a4);
5253
+ getWasmTableEntry(index)(a1, a2, a3);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5260
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_vifff(index, a1, a2, a3, a4) {
5270
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4);
5273
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viji(index, a1, a2, a3) {
5280
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3);
5283
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_viij(index, a1, a2, a3) {
5290
+ function invoke_i(index) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3);
5293
+ return getWasmTableEntry(index)();
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
@@ -5307,77 +5307,87 @@ var require_grida_canvas_wasm = __commonJS({
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5310
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5320
+ function invoke_viij(index, a1, a2, a3) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5323
+ getWasmTableEntry(index)(a1, a2, a3);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
5328
  }
5329
5329
  }
5330
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5330
+ function invoke_viiji(index, a1, a2, a3, a4) {
5331
5331
  var sp = stackSave();
5332
5332
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5334
  } catch (e) {
5335
5335
  stackRestore(sp);
5336
5336
  if (e !== e + 0) throw e;
5337
5337
  _setThrew(1, 0);
5338
5338
  }
5339
5339
  }
5340
- function invoke_viif(index, a1, a2, a3) {
5340
+ function invoke_iiif(index, a1, a2, a3) {
5341
5341
  var sp = stackSave();
5342
5342
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3);
5343
+ return getWasmTableEntry(index)(a1, a2, a3);
5344
5344
  } catch (e) {
5345
5345
  stackRestore(sp);
5346
5346
  if (e !== e + 0) throw e;
5347
5347
  _setThrew(1, 0);
5348
5348
  }
5349
5349
  }
5350
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5350
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5351
5351
  var sp = stackSave();
5352
5352
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5354
5354
  } catch (e) {
5355
5355
  stackRestore(sp);
5356
5356
  if (e !== e + 0) throw e;
5357
5357
  _setThrew(1, 0);
5358
5358
  }
5359
5359
  }
5360
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5360
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5361
5361
  var sp = stackSave();
5362
5362
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5364
5364
  } catch (e) {
5365
5365
  stackRestore(sp);
5366
5366
  if (e !== e + 0) throw e;
5367
5367
  _setThrew(1, 0);
5368
5368
  }
5369
5369
  }
5370
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5370
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5371
5371
  var sp = stackSave();
5372
5372
  try {
5373
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5374
5374
  } catch (e) {
5375
5375
  stackRestore(sp);
5376
5376
  if (e !== e + 0) throw e;
5377
5377
  _setThrew(1, 0);
5378
5378
  }
5379
5379
  }
5380
- function invoke_viiij(index, a1, a2, a3, a4) {
5380
+ function invoke_if(index, a1) {
5381
+ var sp = stackSave();
5382
+ try {
5383
+ return getWasmTableEntry(index)(a1);
5384
+ } catch (e) {
5385
+ stackRestore(sp);
5386
+ if (e !== e + 0) throw e;
5387
+ _setThrew(1, 0);
5388
+ }
5389
+ }
5390
+ function invoke_viffi(index, a1, a2, a3, a4) {
5381
5391
  var sp = stackSave();
5382
5392
  try {
5383
5393
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5387,68 +5397,67 @@ var require_grida_canvas_wasm = __commonJS({
5387
5397
  _setThrew(1, 0);
5388
5398
  }
5389
5399
  }
5390
- function invoke_jiijj(index, a1, a2, a3, a4) {
5400
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5391
5401
  var sp = stackSave();
5392
5402
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5394
5404
  } catch (e) {
5395
5405
  stackRestore(sp);
5396
5406
  if (e !== e + 0) throw e;
5397
5407
  _setThrew(1, 0);
5398
- return 0n;
5399
5408
  }
5400
5409
  }
5401
- function invoke_i(index) {
5410
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5402
5411
  var sp = stackSave();
5403
5412
  try {
5404
- return getWasmTableEntry(index)();
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5405
5414
  } catch (e) {
5406
5415
  stackRestore(sp);
5407
5416
  if (e !== e + 0) throw e;
5408
5417
  _setThrew(1, 0);
5409
5418
  }
5410
5419
  }
5411
- function invoke_vif(index, a1, a2) {
5420
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5412
5421
  var sp = stackSave();
5413
5422
  try {
5414
- getWasmTableEntry(index)(a1, a2);
5423
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5415
5424
  } catch (e) {
5416
5425
  stackRestore(sp);
5417
5426
  if (e !== e + 0) throw e;
5418
5427
  _setThrew(1, 0);
5419
5428
  }
5420
5429
  }
5421
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5430
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5422
5431
  var sp = stackSave();
5423
5432
  try {
5424
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5433
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5425
5434
  } catch (e) {
5426
5435
  stackRestore(sp);
5427
5436
  if (e !== e + 0) throw e;
5428
5437
  _setThrew(1, 0);
5429
5438
  }
5430
5439
  }
5431
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5440
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5432
5441
  var sp = stackSave();
5433
5442
  try {
5434
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5435
5444
  } catch (e) {
5436
5445
  stackRestore(sp);
5437
5446
  if (e !== e + 0) throw e;
5438
5447
  _setThrew(1, 0);
5439
5448
  }
5440
5449
  }
5441
- function invoke_fi(index, a1) {
5450
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5442
5451
  var sp = stackSave();
5443
5452
  try {
5444
- return getWasmTableEntry(index)(a1);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5445
5454
  } catch (e) {
5446
5455
  stackRestore(sp);
5447
5456
  if (e !== e + 0) throw e;
5448
5457
  _setThrew(1, 0);
5449
5458
  }
5450
5459
  }
5451
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5460
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5452
5461
  var sp = stackSave();
5453
5462
  try {
5454
5463
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5458,7 +5467,27 @@ var require_grida_canvas_wasm = __commonJS({
5458
5467
  _setThrew(1, 0);
5459
5468
  }
5460
5469
  }
5461
- function invoke_ji(index, a1) {
5470
+ function invoke_vif(index, a1, a2) {
5471
+ var sp = stackSave();
5472
+ try {
5473
+ getWasmTableEntry(index)(a1, a2);
5474
+ } catch (e) {
5475
+ stackRestore(sp);
5476
+ if (e !== e + 0) throw e;
5477
+ _setThrew(1, 0);
5478
+ }
5479
+ }
5480
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5481
+ var sp = stackSave();
5482
+ try {
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5484
+ } catch (e) {
5485
+ stackRestore(sp);
5486
+ if (e !== e + 0) throw e;
5487
+ _setThrew(1, 0);
5488
+ }
5489
+ }
5490
+ function invoke_fi(index, a1) {
5462
5491
  var sp = stackSave();
5463
5492
  try {
5464
5493
  return getWasmTableEntry(index)(a1);
@@ -5466,20 +5495,19 @@ var require_grida_canvas_wasm = __commonJS({
5466
5495
  stackRestore(sp);
5467
5496
  if (e !== e + 0) throw e;
5468
5497
  _setThrew(1, 0);
5469
- return 0n;
5470
5498
  }
5471
5499
  }
5472
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5500
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5473
5501
  var sp = stackSave();
5474
5502
  try {
5475
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5476
5504
  } catch (e) {
5477
5505
  stackRestore(sp);
5478
5506
  if (e !== e + 0) throw e;
5479
5507
  _setThrew(1, 0);
5480
5508
  }
5481
5509
  }
5482
- function invoke_vifi(index, a1, a2, a3) {
5510
+ function invoke_viji(index, a1, a2, a3) {
5483
5511
  var sp = stackSave();
5484
5512
  try {
5485
5513
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5489,17 +5517,27 @@ var require_grida_canvas_wasm = __commonJS({
5489
5517
  _setThrew(1, 0);
5490
5518
  }
5491
5519
  }
5492
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5520
+ function invoke_vijff(index, a1, a2, a3, a4) {
5493
5521
  var sp = stackSave();
5494
5522
  try {
5495
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5496
5524
  } catch (e) {
5497
5525
  stackRestore(sp);
5498
5526
  if (e !== e + 0) throw e;
5499
5527
  _setThrew(1, 0);
5500
5528
  }
5501
5529
  }
5502
- function invoke_iiif(index, a1, a2, a3) {
5530
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5531
+ var sp = stackSave();
5532
+ try {
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5534
+ } catch (e) {
5535
+ stackRestore(sp);
5536
+ if (e !== e + 0) throw e;
5537
+ _setThrew(1, 0);
5538
+ }
5539
+ }
5540
+ function invoke_ffif(index, a1, a2, a3) {
5503
5541
  var sp = stackSave();
5504
5542
  try {
5505
5543
  return getWasmTableEntry(index)(a1, a2, a3);
@@ -5509,40 +5547,40 @@ var require_grida_canvas_wasm = __commonJS({
5509
5547
  _setThrew(1, 0);
5510
5548
  }
5511
5549
  }
5512
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5550
+ function invoke_vifff(index, a1, a2, a3, a4) {
5513
5551
  var sp = stackSave();
5514
5552
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5516
5554
  } catch (e) {
5517
5555
  stackRestore(sp);
5518
5556
  if (e !== e + 0) throw e;
5519
5557
  _setThrew(1, 0);
5520
5558
  }
5521
5559
  }
5522
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5560
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5523
5561
  var sp = stackSave();
5524
5562
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5526
5564
  } catch (e) {
5527
5565
  stackRestore(sp);
5528
5566
  if (e !== e + 0) throw e;
5529
5567
  _setThrew(1, 0);
5530
5568
  }
5531
5569
  }
5532
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5570
+ function invoke_viiff(index, a1, a2, a3, a4) {
5533
5571
  var sp = stackSave();
5534
5572
  try {
5535
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5536
5574
  } catch (e) {
5537
5575
  stackRestore(sp);
5538
5576
  if (e !== e + 0) throw e;
5539
5577
  _setThrew(1, 0);
5540
5578
  }
5541
5579
  }
5542
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5580
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5543
5581
  var sp = stackSave();
5544
5582
  try {
5545
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5546
5584
  } catch (e) {
5547
5585
  stackRestore(sp);
5548
5586
  if (e !== e + 0) throw e;
@@ -5559,6 +5597,16 @@ var require_grida_canvas_wasm = __commonJS({
5559
5597
  _setThrew(1, 0);
5560
5598
  }
5561
5599
  }
5600
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5601
+ var sp = stackSave();
5602
+ try {
5603
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5604
+ } catch (e) {
5605
+ stackRestore(sp);
5606
+ if (e !== e + 0) throw e;
5607
+ _setThrew(1, 0);
5608
+ }
5609
+ }
5562
5610
  function invoke_vijii(index, a1, a2, a3, a4) {
5563
5611
  var sp = stackSave();
5564
5612
  try {
@@ -5569,6 +5617,16 @@ var require_grida_canvas_wasm = __commonJS({
5569
5617
  _setThrew(1, 0);
5570
5618
  }
5571
5619
  }
5620
+ function invoke_viiij(index, a1, a2, a3, a4) {
5621
+ var sp = stackSave();
5622
+ try {
5623
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5624
+ } catch (e) {
5625
+ stackRestore(sp);
5626
+ if (e !== e + 0) throw e;
5627
+ _setThrew(1, 0);
5628
+ }
5629
+ }
5572
5630
  function invoke_iiji(index, a1, a2, a3) {
5573
5631
  var sp = stackSave();
5574
5632
  try {
@@ -5589,30 +5647,80 @@ var require_grida_canvas_wasm = __commonJS({
5589
5647
  _setThrew(1, 0);
5590
5648
  }
5591
5649
  }
5592
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5650
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5593
5651
  var sp = stackSave();
5594
5652
  try {
5595
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5653
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5596
5654
  } catch (e) {
5597
5655
  stackRestore(sp);
5598
5656
  if (e !== e + 0) throw e;
5599
5657
  _setThrew(1, 0);
5600
5658
  }
5601
5659
  }
5602
- function invoke_viffi(index, a1, a2, a3, a4) {
5660
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5603
5661
  var sp = stackSave();
5604
5662
  try {
5605
- getWasmTableEntry(index)(a1, a2, a3, a4);
5663
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5606
5664
  } catch (e) {
5607
5665
  stackRestore(sp);
5608
5666
  if (e !== e + 0) throw e;
5609
5667
  _setThrew(1, 0);
5610
5668
  }
5611
5669
  }
5612
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5670
+ function invoke_fif(index, a1, a2) {
5613
5671
  var sp = stackSave();
5614
5672
  try {
5615
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5673
+ return getWasmTableEntry(index)(a1, a2);
5674
+ } catch (e) {
5675
+ stackRestore(sp);
5676
+ if (e !== e + 0) throw e;
5677
+ _setThrew(1, 0);
5678
+ }
5679
+ }
5680
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5681
+ var sp = stackSave();
5682
+ try {
5683
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5684
+ } catch (e) {
5685
+ stackRestore(sp);
5686
+ if (e !== e + 0) throw e;
5687
+ _setThrew(1, 0);
5688
+ }
5689
+ }
5690
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5691
+ var sp = stackSave();
5692
+ try {
5693
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5694
+ } catch (e) {
5695
+ stackRestore(sp);
5696
+ if (e !== e + 0) throw e;
5697
+ _setThrew(1, 0);
5698
+ }
5699
+ }
5700
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5701
+ var sp = stackSave();
5702
+ try {
5703
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5704
+ } catch (e) {
5705
+ stackRestore(sp);
5706
+ if (e !== e + 0) throw e;
5707
+ _setThrew(1, 0);
5708
+ }
5709
+ }
5710
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5711
+ var sp = stackSave();
5712
+ try {
5713
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5714
+ } catch (e) {
5715
+ stackRestore(sp);
5716
+ if (e !== e + 0) throw e;
5717
+ _setThrew(1, 0);
5718
+ }
5719
+ }
5720
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5721
+ var sp = stackSave();
5722
+ try {
5723
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5616
5724
  } catch (e) {
5617
5725
  stackRestore(sp);
5618
5726
  if (e !== e + 0) throw e;
@@ -5629,10 +5737,42 @@ var require_grida_canvas_wasm = __commonJS({
5629
5737
  _setThrew(1, 0);
5630
5738
  }
5631
5739
  }
5632
- function invoke_if(index, a1) {
5740
+ function invoke_ji(index, a1) {
5633
5741
  var sp = stackSave();
5634
5742
  try {
5635
5743
  return getWasmTableEntry(index)(a1);
5744
+ } catch (e) {
5745
+ stackRestore(sp);
5746
+ if (e !== e + 0) throw e;
5747
+ _setThrew(1, 0);
5748
+ return 0n;
5749
+ }
5750
+ }
5751
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5752
+ var sp = stackSave();
5753
+ try {
5754
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5755
+ } catch (e) {
5756
+ stackRestore(sp);
5757
+ if (e !== e + 0) throw e;
5758
+ _setThrew(1, 0);
5759
+ return 0n;
5760
+ }
5761
+ }
5762
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5763
+ var sp = stackSave();
5764
+ try {
5765
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5766
+ } catch (e) {
5767
+ stackRestore(sp);
5768
+ if (e !== e + 0) throw e;
5769
+ _setThrew(1, 0);
5770
+ }
5771
+ }
5772
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5773
+ var sp = stackSave();
5774
+ try {
5775
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5636
5776
  } catch (e) {
5637
5777
  stackRestore(sp);
5638
5778
  if (e !== e + 0) throw e;
@@ -5878,7 +6018,7 @@ var require_grida_canvas_wasm = __commonJS({
5878
6018
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5879
6019
 
5880
6020
  // package.json
5881
- var version = "0.0.78";
6021
+ var version = "0.0.80-canary.0";
5882
6022
 
5883
6023
  // lib/modules/fonts.ts
5884
6024
  var FontsAPI = class {