@grida/canvas-wasm 0.0.78 → 0.0.80-canary.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["sg"]();
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+ wasmExports["Gg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["rg"];
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+ wasmMemory = wasmExports["Fg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["tg"];
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+ wasmTable = wasmExports["Hg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { B: ___cxa_begin_catch, H: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, P: ___cxa_find_matching_catch_4, sa: ___cxa_rethrow, F: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ua: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ta: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, mb: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, rg: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, sg: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, tg: _emscripten_glGetProgramInfoLog, ug: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, vg: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, wg: _emscripten_glGetShaderiv, xg: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, yg: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, zg: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, Ag: _emscripten_glLineWidth, Bg: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Cg: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Dg: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Eg: _emscripten_glScissor, id: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ra: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, da: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, X: _fd_write, Na: _glGetIntegerv, ga: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, pa: invoke_diii, Vd: invoke_fff, x: invoke_ffif, q: invoke_ffifif, R: invoke_ffifiii, I: invoke_fi, ba: invoke_fif, qa: invoke_fiii, Wa: invoke_fiiiif, ra: invoke_fiiiii, p: invoke_i, Xb: invoke_if, Xa: invoke_iffiiiiiiii, g: invoke_ii, E: invoke_iif, ia: invoke_iiffi, h: invoke_iii, Mc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, $: invoke_iiiiii, y: invoke_iiiiiii, s: invoke_iiiiiiii, ha: invoke_iiiiiiiiii, va: invoke_iiiiiiiiiiifiii, V: invoke_iiiiiiiiiiii, Za: invoke_iiji, eb: invoke_j, Va: invoke_ji, m: invoke_jii, W: invoke_jiiii, Ua: invoke_jiijj, n: invoke_v, oa: invoke_vfffffiii, b: invoke_vi, xa: invoke_vid, N: invoke_vif, K: invoke_viff, D: invoke_vifff, M: invoke_viffff, z: invoke_vifffff, L: invoke_viffffffffffffffffffff, Mb: invoke_viffi, c: invoke_vii, C: invoke_viif, A: invoke_viiff, Ya: invoke_viiffiii, ca: invoke_viifif, u: invoke_viififif, w: invoke_viifii, e: invoke_viii, G: invoke_viiif, ka: invoke_viiiffi, Q: invoke_viiiffiffii, S: invoke_viiifi, Y: invoke_viiififiiiiiiiiiiii, j: invoke_viiii, fa: invoke_viiiif, T: invoke_viiiiff, O: invoke_viiiifi, i: invoke_viiiii, Td: invoke_viiiiif, wa: invoke_viiiiiff, rc: invoke_viiiiiffiiifffi, gc: invoke_viiiiiffiiifii, la: invoke_viiiiifi, l: invoke_viiiiii, t: invoke_viiiiiii, ea: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, J: invoke_viiiiiiiiii, Sa: invoke_viiiiiiiiiii, U: invoke_viiiiiiiiiiiiiii, bb: invoke_viiiijjiiiiff, ja: invoke_viiij, Ta: invoke_viiijj, Z: invoke_viij, r: invoke_viiji, v: invoke_viijiii, na: invoke_viijiiiif, ab: invoke_vijff, ma: invoke_viji, _a: invoke_vijii, $a: invoke_vijiiii, _: invoke_vijjjj, aa: _llvm_eh_typeid_for, nb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["sg"];
5001
- var _init = Module["_init"] = wasmExports["ug"];
5002
- var _tick = Module["_tick"] = wasmExports["vg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["xg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5008
- var _command = Module["_command"] = wasmExports["Bg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Dg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Gg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5037
- var _main = Module["_main"] = wasmExports["ch"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["gh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5043
- var _malloc = wasmExports["ih"];
5044
- var _emscripten_builtin_memalign = wasmExports["jh"];
5045
- var _setThrew = wasmExports["kh"];
5046
- var __emscripten_tempret_set = wasmExports["lh"];
5047
- var __emscripten_stack_restore = wasmExports["mh"];
5048
- var __emscripten_stack_alloc = wasmExports["nh"];
5049
- var _emscripten_stack_get_current = wasmExports["oh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["qh"];
5052
- var ___cxa_can_catch = wasmExports["rh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["sh"];
5000
+ var ___wasm_call_ctors = wasmExports["Gg"];
5001
+ var _init = Module["_init"] = wasmExports["Ig"];
5002
+ var _tick = Module["_tick"] = wasmExports["Jg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["Kg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["Lg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["Mg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["Ng"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Og"];
5008
+ var _command = Module["_command"] = wasmExports["Pg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Qg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Rg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Sg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Tg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Ug"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Vg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Wg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Xg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Yg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Zg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["_g"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["$g"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["ah"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["bh"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["ch"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["dh"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["eh"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["fh"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["gh"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["hh"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["ih"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["jh"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["kh"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["lh"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["mh"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["nh"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["oh"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["ph"];
5037
+ var _main = Module["_main"] = wasmExports["qh"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["rh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["sh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["th"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["uh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["vh"];
5043
+ var _malloc = wasmExports["wh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["xh"];
5045
+ var _setThrew = wasmExports["yh"];
5046
+ var __emscripten_tempret_set = wasmExports["zh"];
5047
+ var __emscripten_stack_restore = wasmExports["Ah"];
5048
+ var __emscripten_stack_alloc = wasmExports["Bh"];
5049
+ var _emscripten_stack_get_current = wasmExports["Ch"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["Dh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["Eh"];
5052
+ var ___cxa_can_catch = wasmExports["Fh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["Gh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,80 +5222,80 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5225
+ function invoke_viiiiiff(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5228
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_viiji(index, a1, a2, a3, a4) {
5235
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- getWasmTableEntry(index)(a1, a2, a3, a4);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_fif(index, a1, a2) {
5245
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- return getWasmTableEntry(index)(a1, a2);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viiff(index, a1, a2, a3, a4) {
5255
+ function invoke_viif(index, a1, a2, a3) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3, a4);
5258
+ getWasmTableEntry(index)(a1, a2, a3);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5265
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_vifff(index, a1, a2, a3, a4) {
5275
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4);
5278
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viji(index, a1, a2, a3) {
5285
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3);
5288
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_viij(index, a1, a2, a3) {
5295
+ function invoke_i(index) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3);
5298
+ return getWasmTableEntry(index)();
5299
5299
  } catch (e) {
5300
5300
  stackRestore(sp);
5301
5301
  if (e !== e + 0) throw e;
@@ -5312,77 +5312,87 @@ var require_grida_canvas_wasm = __commonJS({
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5325
+ function invoke_viij(index, a1, a2, a3) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5328
+ getWasmTableEntry(index)(a1, a2, a3);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
5333
  }
5334
5334
  }
5335
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5335
+ function invoke_viiji(index, a1, a2, a3, a4) {
5336
5336
  var sp = stackSave();
5337
5337
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5339
5339
  } catch (e) {
5340
5340
  stackRestore(sp);
5341
5341
  if (e !== e + 0) throw e;
5342
5342
  _setThrew(1, 0);
5343
5343
  }
5344
5344
  }
5345
- function invoke_viif(index, a1, a2, a3) {
5345
+ function invoke_iiif(index, a1, a2, a3) {
5346
5346
  var sp = stackSave();
5347
5347
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3);
5348
+ return getWasmTableEntry(index)(a1, a2, a3);
5349
5349
  } catch (e) {
5350
5350
  stackRestore(sp);
5351
5351
  if (e !== e + 0) throw e;
5352
5352
  _setThrew(1, 0);
5353
5353
  }
5354
5354
  }
5355
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5355
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5356
5356
  var sp = stackSave();
5357
5357
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5359
5359
  } catch (e) {
5360
5360
  stackRestore(sp);
5361
5361
  if (e !== e + 0) throw e;
5362
5362
  _setThrew(1, 0);
5363
5363
  }
5364
5364
  }
5365
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5365
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5366
5366
  var sp = stackSave();
5367
5367
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5369
5369
  } catch (e) {
5370
5370
  stackRestore(sp);
5371
5371
  if (e !== e + 0) throw e;
5372
5372
  _setThrew(1, 0);
5373
5373
  }
5374
5374
  }
5375
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5375
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5376
5376
  var sp = stackSave();
5377
5377
  try {
5378
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5379
5379
  } catch (e) {
5380
5380
  stackRestore(sp);
5381
5381
  if (e !== e + 0) throw e;
5382
5382
  _setThrew(1, 0);
5383
5383
  }
5384
5384
  }
5385
- function invoke_viiij(index, a1, a2, a3, a4) {
5385
+ function invoke_if(index, a1) {
5386
+ var sp = stackSave();
5387
+ try {
5388
+ return getWasmTableEntry(index)(a1);
5389
+ } catch (e) {
5390
+ stackRestore(sp);
5391
+ if (e !== e + 0) throw e;
5392
+ _setThrew(1, 0);
5393
+ }
5394
+ }
5395
+ function invoke_viffi(index, a1, a2, a3, a4) {
5386
5396
  var sp = stackSave();
5387
5397
  try {
5388
5398
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5392,68 +5402,67 @@ var require_grida_canvas_wasm = __commonJS({
5392
5402
  _setThrew(1, 0);
5393
5403
  }
5394
5404
  }
5395
- function invoke_jiijj(index, a1, a2, a3, a4) {
5405
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5396
5406
  var sp = stackSave();
5397
5407
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5399
5409
  } catch (e) {
5400
5410
  stackRestore(sp);
5401
5411
  if (e !== e + 0) throw e;
5402
5412
  _setThrew(1, 0);
5403
- return 0n;
5404
5413
  }
5405
5414
  }
5406
- function invoke_i(index) {
5415
+ function invoke_viiififiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
5407
5416
  var sp = stackSave();
5408
5417
  try {
5409
- return getWasmTableEntry(index)();
5418
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
5410
5419
  } catch (e) {
5411
5420
  stackRestore(sp);
5412
5421
  if (e !== e + 0) throw e;
5413
5422
  _setThrew(1, 0);
5414
5423
  }
5415
5424
  }
5416
- function invoke_vif(index, a1, a2) {
5425
+ function invoke_ffifif(index, a1, a2, a3, a4, a5) {
5417
5426
  var sp = stackSave();
5418
5427
  try {
5419
- getWasmTableEntry(index)(a1, a2);
5428
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5420
5429
  } catch (e) {
5421
5430
  stackRestore(sp);
5422
5431
  if (e !== e + 0) throw e;
5423
5432
  _setThrew(1, 0);
5424
5433
  }
5425
5434
  }
5426
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5435
+ function invoke_fiiiii(index, a1, a2, a3, a4, a5) {
5427
5436
  var sp = stackSave();
5428
5437
  try {
5429
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5438
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5430
5439
  } catch (e) {
5431
5440
  stackRestore(sp);
5432
5441
  if (e !== e + 0) throw e;
5433
5442
  _setThrew(1, 0);
5434
5443
  }
5435
5444
  }
5436
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5445
+ function invoke_vfffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5437
5446
  var sp = stackSave();
5438
5447
  try {
5439
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5440
5449
  } catch (e) {
5441
5450
  stackRestore(sp);
5442
5451
  if (e !== e + 0) throw e;
5443
5452
  _setThrew(1, 0);
5444
5453
  }
5445
5454
  }
5446
- function invoke_fi(index, a1) {
5455
+ function invoke_viijiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5447
5456
  var sp = stackSave();
5448
5457
  try {
5449
- return getWasmTableEntry(index)(a1);
5458
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5450
5459
  } catch (e) {
5451
5460
  stackRestore(sp);
5452
5461
  if (e !== e + 0) throw e;
5453
5462
  _setThrew(1, 0);
5454
5463
  }
5455
5464
  }
5456
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5465
+ function invoke_viijiii(index, a1, a2, a3, a4, a5, a6) {
5457
5466
  var sp = stackSave();
5458
5467
  try {
5459
5468
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5463,7 +5472,27 @@ var require_grida_canvas_wasm = __commonJS({
5463
5472
  _setThrew(1, 0);
5464
5473
  }
5465
5474
  }
5466
- function invoke_ji(index, a1) {
5475
+ function invoke_vif(index, a1, a2) {
5476
+ var sp = stackSave();
5477
+ try {
5478
+ getWasmTableEntry(index)(a1, a2);
5479
+ } catch (e) {
5480
+ stackRestore(sp);
5481
+ if (e !== e + 0) throw e;
5482
+ _setThrew(1, 0);
5483
+ }
5484
+ }
5485
+ function invoke_viiiijjiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5486
+ var sp = stackSave();
5487
+ try {
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5489
+ } catch (e) {
5490
+ stackRestore(sp);
5491
+ if (e !== e + 0) throw e;
5492
+ _setThrew(1, 0);
5493
+ }
5494
+ }
5495
+ function invoke_fi(index, a1) {
5467
5496
  var sp = stackSave();
5468
5497
  try {
5469
5498
  return getWasmTableEntry(index)(a1);
@@ -5471,20 +5500,19 @@ var require_grida_canvas_wasm = __commonJS({
5471
5500
  stackRestore(sp);
5472
5501
  if (e !== e + 0) throw e;
5473
5502
  _setThrew(1, 0);
5474
- return 0n;
5475
5503
  }
5476
5504
  }
5477
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5505
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5478
5506
  var sp = stackSave();
5479
5507
  try {
5480
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5481
5509
  } catch (e) {
5482
5510
  stackRestore(sp);
5483
5511
  if (e !== e + 0) throw e;
5484
5512
  _setThrew(1, 0);
5485
5513
  }
5486
5514
  }
5487
- function invoke_vifi(index, a1, a2, a3) {
5515
+ function invoke_viji(index, a1, a2, a3) {
5488
5516
  var sp = stackSave();
5489
5517
  try {
5490
5518
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5494,17 +5522,27 @@ var require_grida_canvas_wasm = __commonJS({
5494
5522
  _setThrew(1, 0);
5495
5523
  }
5496
5524
  }
5497
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5525
+ function invoke_vijff(index, a1, a2, a3, a4) {
5498
5526
  var sp = stackSave();
5499
5527
  try {
5500
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5501
5529
  } catch (e) {
5502
5530
  stackRestore(sp);
5503
5531
  if (e !== e + 0) throw e;
5504
5532
  _setThrew(1, 0);
5505
5533
  }
5506
5534
  }
5507
- function invoke_iiif(index, a1, a2, a3) {
5535
+ function invoke_viififif(index, a1, a2, a3, a4, a5, a6, a7) {
5536
+ var sp = stackSave();
5537
+ try {
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5539
+ } catch (e) {
5540
+ stackRestore(sp);
5541
+ if (e !== e + 0) throw e;
5542
+ _setThrew(1, 0);
5543
+ }
5544
+ }
5545
+ function invoke_ffif(index, a1, a2, a3) {
5508
5546
  var sp = stackSave();
5509
5547
  try {
5510
5548
  return getWasmTableEntry(index)(a1, a2, a3);
@@ -5514,40 +5552,40 @@ var require_grida_canvas_wasm = __commonJS({
5514
5552
  _setThrew(1, 0);
5515
5553
  }
5516
5554
  }
5517
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5555
+ function invoke_vifff(index, a1, a2, a3, a4) {
5518
5556
  var sp = stackSave();
5519
5557
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5521
5559
  } catch (e) {
5522
5560
  stackRestore(sp);
5523
5561
  if (e !== e + 0) throw e;
5524
5562
  _setThrew(1, 0);
5525
5563
  }
5526
5564
  }
5527
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5565
+ function invoke_viffff(index, a1, a2, a3, a4, a5) {
5528
5566
  var sp = stackSave();
5529
5567
  try {
5530
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5531
5569
  } catch (e) {
5532
5570
  stackRestore(sp);
5533
5571
  if (e !== e + 0) throw e;
5534
5572
  _setThrew(1, 0);
5535
5573
  }
5536
5574
  }
5537
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5575
+ function invoke_viiff(index, a1, a2, a3, a4) {
5538
5576
  var sp = stackSave();
5539
5577
  try {
5540
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5541
5579
  } catch (e) {
5542
5580
  stackRestore(sp);
5543
5581
  if (e !== e + 0) throw e;
5544
5582
  _setThrew(1, 0);
5545
5583
  }
5546
5584
  }
5547
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5585
+ function invoke_vijiiii(index, a1, a2, a3, a4, a5, a6) {
5548
5586
  var sp = stackSave();
5549
5587
  try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5551
5589
  } catch (e) {
5552
5590
  stackRestore(sp);
5553
5591
  if (e !== e + 0) throw e;
@@ -5564,6 +5602,16 @@ var require_grida_canvas_wasm = __commonJS({
5564
5602
  _setThrew(1, 0);
5565
5603
  }
5566
5604
  }
5605
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5606
+ var sp = stackSave();
5607
+ try {
5608
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5609
+ } catch (e) {
5610
+ stackRestore(sp);
5611
+ if (e !== e + 0) throw e;
5612
+ _setThrew(1, 0);
5613
+ }
5614
+ }
5567
5615
  function invoke_vijii(index, a1, a2, a3, a4) {
5568
5616
  var sp = stackSave();
5569
5617
  try {
@@ -5574,6 +5622,16 @@ var require_grida_canvas_wasm = __commonJS({
5574
5622
  _setThrew(1, 0);
5575
5623
  }
5576
5624
  }
5625
+ function invoke_viiij(index, a1, a2, a3, a4) {
5626
+ var sp = stackSave();
5627
+ try {
5628
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5629
+ } catch (e) {
5630
+ stackRestore(sp);
5631
+ if (e !== e + 0) throw e;
5632
+ _setThrew(1, 0);
5633
+ }
5634
+ }
5577
5635
  function invoke_iiji(index, a1, a2, a3) {
5578
5636
  var sp = stackSave();
5579
5637
  try {
@@ -5594,30 +5652,80 @@ var require_grida_canvas_wasm = __commonJS({
5594
5652
  _setThrew(1, 0);
5595
5653
  }
5596
5654
  }
5597
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5655
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5598
5656
  var sp = stackSave();
5599
5657
  try {
5600
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5658
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5601
5659
  } catch (e) {
5602
5660
  stackRestore(sp);
5603
5661
  if (e !== e + 0) throw e;
5604
5662
  _setThrew(1, 0);
5605
5663
  }
5606
5664
  }
5607
- function invoke_viffi(index, a1, a2, a3, a4) {
5665
+ function invoke_viifif(index, a1, a2, a3, a4, a5) {
5608
5666
  var sp = stackSave();
5609
5667
  try {
5610
- getWasmTableEntry(index)(a1, a2, a3, a4);
5668
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5611
5669
  } catch (e) {
5612
5670
  stackRestore(sp);
5613
5671
  if (e !== e + 0) throw e;
5614
5672
  _setThrew(1, 0);
5615
5673
  }
5616
5674
  }
5617
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5675
+ function invoke_fif(index, a1, a2) {
5618
5676
  var sp = stackSave();
5619
5677
  try {
5620
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5678
+ return getWasmTableEntry(index)(a1, a2);
5679
+ } catch (e) {
5680
+ stackRestore(sp);
5681
+ if (e !== e + 0) throw e;
5682
+ _setThrew(1, 0);
5683
+ }
5684
+ }
5685
+ function invoke_ffifiii(index, a1, a2, a3, a4, a5, a6) {
5686
+ var sp = stackSave();
5687
+ try {
5688
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5689
+ } catch (e) {
5690
+ stackRestore(sp);
5691
+ if (e !== e + 0) throw e;
5692
+ _setThrew(1, 0);
5693
+ }
5694
+ }
5695
+ function invoke_viiiffiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5696
+ var sp = stackSave();
5697
+ try {
5698
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5699
+ } catch (e) {
5700
+ stackRestore(sp);
5701
+ if (e !== e + 0) throw e;
5702
+ _setThrew(1, 0);
5703
+ }
5704
+ }
5705
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5706
+ var sp = stackSave();
5707
+ try {
5708
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5709
+ } catch (e) {
5710
+ stackRestore(sp);
5711
+ if (e !== e + 0) throw e;
5712
+ _setThrew(1, 0);
5713
+ }
5714
+ }
5715
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5716
+ var sp = stackSave();
5717
+ try {
5718
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5719
+ } catch (e) {
5720
+ stackRestore(sp);
5721
+ if (e !== e + 0) throw e;
5722
+ _setThrew(1, 0);
5723
+ }
5724
+ }
5725
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5726
+ var sp = stackSave();
5727
+ try {
5728
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5621
5729
  } catch (e) {
5622
5730
  stackRestore(sp);
5623
5731
  if (e !== e + 0) throw e;
@@ -5634,10 +5742,42 @@ var require_grida_canvas_wasm = __commonJS({
5634
5742
  _setThrew(1, 0);
5635
5743
  }
5636
5744
  }
5637
- function invoke_if(index, a1) {
5745
+ function invoke_ji(index, a1) {
5638
5746
  var sp = stackSave();
5639
5747
  try {
5640
5748
  return getWasmTableEntry(index)(a1);
5749
+ } catch (e) {
5750
+ stackRestore(sp);
5751
+ if (e !== e + 0) throw e;
5752
+ _setThrew(1, 0);
5753
+ return 0n;
5754
+ }
5755
+ }
5756
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5757
+ var sp = stackSave();
5758
+ try {
5759
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5760
+ } catch (e) {
5761
+ stackRestore(sp);
5762
+ if (e !== e + 0) throw e;
5763
+ _setThrew(1, 0);
5764
+ return 0n;
5765
+ }
5766
+ }
5767
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5768
+ var sp = stackSave();
5769
+ try {
5770
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5771
+ } catch (e) {
5772
+ stackRestore(sp);
5773
+ if (e !== e + 0) throw e;
5774
+ _setThrew(1, 0);
5775
+ }
5776
+ }
5777
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5778
+ var sp = stackSave();
5779
+ try {
5780
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5641
5781
  } catch (e) {
5642
5782
  stackRestore(sp);
5643
5783
  if (e !== e + 0) throw e;
@@ -5889,7 +6029,7 @@ module.exports = __toCommonJS(index_exports);
5889
6029
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5890
6030
 
5891
6031
  // package.json
5892
- var version = "0.0.78";
6032
+ var version = "0.0.80-canary.0";
5893
6033
 
5894
6034
  // lib/modules/fonts.ts
5895
6035
  var FontsAPI = class {