@grida/canvas-wasm 0.0.78 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["sg"]();
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+ wasmExports["qg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["rg"];
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+ wasmMemory = wasmExports["pg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["tg"];
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+ wasmTable = wasmExports["rg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["sg"];
4996
- var _init = Module["_init"] = wasmExports["ug"];
4997
- var _tick = Module["_tick"] = wasmExports["vg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["xg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5003
- var _command = Module["_command"] = wasmExports["Bg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Dg"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Gg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5032
- var _main = Module["_main"] = wasmExports["ch"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5036
- var _allocate = Module["_allocate"] = wasmExports["gh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5038
- var _malloc = wasmExports["ih"];
5039
- var _emscripten_builtin_memalign = wasmExports["jh"];
5040
- var _setThrew = wasmExports["kh"];
5041
- var __emscripten_tempret_set = wasmExports["lh"];
5042
- var __emscripten_stack_restore = wasmExports["mh"];
5043
- var __emscripten_stack_alloc = wasmExports["nh"];
5044
- var _emscripten_stack_get_current = wasmExports["oh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["qh"];
5047
- var ___cxa_can_catch = wasmExports["rh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["sh"];
4995
+ var ___wasm_call_ctors = wasmExports["qg"];
4996
+ var _init = Module["_init"] = wasmExports["sg"];
4997
+ var _tick = Module["_tick"] = wasmExports["tg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["vg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5003
+ var _command = Module["_command"] = wasmExports["zg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Eg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5032
+ var _main = Module["_main"] = wasmExports["ah"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["eh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5038
+ var _malloc = wasmExports["gh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["hh"];
5040
+ var _setThrew = wasmExports["ih"];
5041
+ var __emscripten_tempret_set = wasmExports["jh"];
5042
+ var __emscripten_stack_restore = wasmExports["kh"];
5043
+ var __emscripten_stack_alloc = wasmExports["lh"];
5044
+ var _emscripten_stack_get_current = wasmExports["mh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["oh"];
5047
+ var ___cxa_can_catch = wasmExports["ph"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["qh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,37 +5217,37 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5220
+ function invoke_iif(index, a1, a2) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5223
+ return getWasmTableEntry(index)(a1, a2);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_viiji(index, a1, a2, a3, a4) {
5230
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- getWasmTableEntry(index)(a1, a2, a3, a4);
5233
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_fif(index, a1, a2) {
5240
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- return getWasmTableEntry(index)(a1, a2);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiff(index, a1, a2, a3, a4) {
5250
+ function invoke_viiji(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
5253
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5257,87 +5257,79 @@ var require_grida_canvas_wasm = __commonJS({
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5261
- var sp = stackSave();
5262
- try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5264
- } catch (e) {
5265
- stackRestore(sp);
5266
- if (e !== e + 0) throw e;
5267
- _setThrew(1, 0);
5268
- }
5269
- }
5270
- function invoke_vifff(index, a1, a2, a3, a4) {
5260
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5271
5261
  var sp = stackSave();
5272
5262
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4);
5263
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5264
  } catch (e) {
5275
5265
  stackRestore(sp);
5276
5266
  if (e !== e + 0) throw e;
5277
5267
  _setThrew(1, 0);
5268
+ return 0n;
5278
5269
  }
5279
5270
  }
5280
- function invoke_viji(index, a1, a2, a3) {
5271
+ function invoke_i(index) {
5281
5272
  var sp = stackSave();
5282
5273
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3);
5274
+ return getWasmTableEntry(index)();
5284
5275
  } catch (e) {
5285
5276
  stackRestore(sp);
5286
5277
  if (e !== e + 0) throw e;
5287
5278
  _setThrew(1, 0);
5288
5279
  }
5289
5280
  }
5290
- function invoke_viij(index, a1, a2, a3) {
5281
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5291
5282
  var sp = stackSave();
5292
5283
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3);
5284
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5294
5285
  } catch (e) {
5295
5286
  stackRestore(sp);
5296
5287
  if (e !== e + 0) throw e;
5297
5288
  _setThrew(1, 0);
5298
5289
  }
5299
5290
  }
5300
- function invoke_iif(index, a1, a2) {
5291
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5301
5292
  var sp = stackSave();
5302
5293
  try {
5303
- return getWasmTableEntry(index)(a1, a2);
5294
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5304
5295
  } catch (e) {
5305
5296
  stackRestore(sp);
5306
5297
  if (e !== e + 0) throw e;
5307
5298
  _setThrew(1, 0);
5308
5299
  }
5309
5300
  }
5310
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5301
+ function invoke_viiij(index, a1, a2, a3, a4) {
5311
5302
  var sp = stackSave();
5312
5303
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5304
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5314
5305
  } catch (e) {
5315
5306
  stackRestore(sp);
5316
5307
  if (e !== e + 0) throw e;
5317
5308
  _setThrew(1, 0);
5318
5309
  }
5319
5310
  }
5320
- function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5311
+ function invoke_ji(index, a1) {
5321
5312
  var sp = stackSave();
5322
5313
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5314
+ return getWasmTableEntry(index)(a1);
5324
5315
  } catch (e) {
5325
5316
  stackRestore(sp);
5326
5317
  if (e !== e + 0) throw e;
5327
5318
  _setThrew(1, 0);
5319
+ return 0n;
5328
5320
  }
5329
5321
  }
5330
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5322
+ function invoke_viji(index, a1, a2, a3) {
5331
5323
  var sp = stackSave();
5332
5324
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5325
+ getWasmTableEntry(index)(a1, a2, a3);
5334
5326
  } catch (e) {
5335
5327
  stackRestore(sp);
5336
5328
  if (e !== e + 0) throw e;
5337
5329
  _setThrew(1, 0);
5338
5330
  }
5339
5331
  }
5340
- function invoke_viif(index, a1, a2, a3) {
5332
+ function invoke_viij(index, a1, a2, a3) {
5341
5333
  var sp = stackSave();
5342
5334
  try {
5343
5335
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5347,37 +5339,37 @@ var require_grida_canvas_wasm = __commonJS({
5347
5339
  _setThrew(1, 0);
5348
5340
  }
5349
5341
  }
5350
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5342
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5351
5343
  var sp = stackSave();
5352
5344
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5345
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5354
5346
  } catch (e) {
5355
5347
  stackRestore(sp);
5356
5348
  if (e !== e + 0) throw e;
5357
5349
  _setThrew(1, 0);
5358
5350
  }
5359
5351
  }
5360
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5352
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5361
5353
  var sp = stackSave();
5362
5354
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5364
5356
  } catch (e) {
5365
5357
  stackRestore(sp);
5366
5358
  if (e !== e + 0) throw e;
5367
5359
  _setThrew(1, 0);
5368
5360
  }
5369
5361
  }
5370
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5362
+ function invoke_viif(index, a1, a2, a3) {
5371
5363
  var sp = stackSave();
5372
5364
  try {
5373
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5365
+ getWasmTableEntry(index)(a1, a2, a3);
5374
5366
  } catch (e) {
5375
5367
  stackRestore(sp);
5376
5368
  if (e !== e + 0) throw e;
5377
5369
  _setThrew(1, 0);
5378
5370
  }
5379
5371
  }
5380
- function invoke_viiij(index, a1, a2, a3, a4) {
5372
+ function invoke_vifff(index, a1, a2, a3, a4) {
5381
5373
  var sp = stackSave();
5382
5374
  try {
5383
5375
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5387,51 +5379,50 @@ var require_grida_canvas_wasm = __commonJS({
5387
5379
  _setThrew(1, 0);
5388
5380
  }
5389
5381
  }
5390
- function invoke_jiijj(index, a1, a2, a3, a4) {
5382
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5391
5383
  var sp = stackSave();
5392
5384
  try {
5393
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5394
5386
  } catch (e) {
5395
5387
  stackRestore(sp);
5396
5388
  if (e !== e + 0) throw e;
5397
5389
  _setThrew(1, 0);
5398
- return 0n;
5399
5390
  }
5400
5391
  }
5401
- function invoke_i(index) {
5392
+ function invoke_vijii(index, a1, a2, a3, a4) {
5402
5393
  var sp = stackSave();
5403
5394
  try {
5404
- return getWasmTableEntry(index)();
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5405
5396
  } catch (e) {
5406
5397
  stackRestore(sp);
5407
5398
  if (e !== e + 0) throw e;
5408
5399
  _setThrew(1, 0);
5409
5400
  }
5410
5401
  }
5411
- function invoke_vif(index, a1, a2) {
5402
+ function invoke_iiji(index, a1, a2, a3) {
5412
5403
  var sp = stackSave();
5413
5404
  try {
5414
- getWasmTableEntry(index)(a1, a2);
5405
+ return getWasmTableEntry(index)(a1, a2, a3);
5415
5406
  } catch (e) {
5416
5407
  stackRestore(sp);
5417
5408
  if (e !== e + 0) throw e;
5418
5409
  _setThrew(1, 0);
5419
5410
  }
5420
5411
  }
5421
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5412
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5422
5413
  var sp = stackSave();
5423
5414
  try {
5424
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5415
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5425
5416
  } catch (e) {
5426
5417
  stackRestore(sp);
5427
5418
  if (e !== e + 0) throw e;
5428
5419
  _setThrew(1, 0);
5429
5420
  }
5430
5421
  }
5431
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5422
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5432
5423
  var sp = stackSave();
5433
5424
  try {
5434
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5425
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5435
5426
  } catch (e) {
5436
5427
  stackRestore(sp);
5437
5428
  if (e !== e + 0) throw e;
@@ -5448,41 +5439,40 @@ var require_grida_canvas_wasm = __commonJS({
5448
5439
  _setThrew(1, 0);
5449
5440
  }
5450
5441
  }
5451
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5442
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5452
5443
  var sp = stackSave();
5453
5444
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5445
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5455
5446
  } catch (e) {
5456
5447
  stackRestore(sp);
5457
5448
  if (e !== e + 0) throw e;
5458
5449
  _setThrew(1, 0);
5459
5450
  }
5460
5451
  }
5461
- function invoke_ji(index, a1) {
5452
+ function invoke_vif(index, a1, a2) {
5462
5453
  var sp = stackSave();
5463
5454
  try {
5464
- return getWasmTableEntry(index)(a1);
5455
+ getWasmTableEntry(index)(a1, a2);
5465
5456
  } catch (e) {
5466
5457
  stackRestore(sp);
5467
5458
  if (e !== e + 0) throw e;
5468
5459
  _setThrew(1, 0);
5469
- return 0n;
5470
5460
  }
5471
5461
  }
5472
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5462
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5473
5463
  var sp = stackSave();
5474
5464
  try {
5475
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5465
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5476
5466
  } catch (e) {
5477
5467
  stackRestore(sp);
5478
5468
  if (e !== e + 0) throw e;
5479
5469
  _setThrew(1, 0);
5480
5470
  }
5481
5471
  }
5482
- function invoke_vifi(index, a1, a2, a3) {
5472
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5483
5473
  var sp = stackSave();
5484
5474
  try {
5485
- getWasmTableEntry(index)(a1, a2, a3);
5475
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5486
5476
  } catch (e) {
5487
5477
  stackRestore(sp);
5488
5478
  if (e !== e + 0) throw e;
@@ -5499,140 +5489,130 @@ var require_grida_canvas_wasm = __commonJS({
5499
5489
  _setThrew(1, 0);
5500
5490
  }
5501
5491
  }
5502
- function invoke_iiif(index, a1, a2, a3) {
5503
- var sp = stackSave();
5504
- try {
5505
- return getWasmTableEntry(index)(a1, a2, a3);
5506
- } catch (e) {
5507
- stackRestore(sp);
5508
- if (e !== e + 0) throw e;
5509
- _setThrew(1, 0);
5510
- }
5511
- }
5512
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5492
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5513
5493
  var sp = stackSave();
5514
5494
  try {
5515
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5516
5496
  } catch (e) {
5517
5497
  stackRestore(sp);
5518
5498
  if (e !== e + 0) throw e;
5519
5499
  _setThrew(1, 0);
5520
5500
  }
5521
5501
  }
5522
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5502
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5523
5503
  var sp = stackSave();
5524
5504
  try {
5525
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5526
5506
  } catch (e) {
5527
5507
  stackRestore(sp);
5528
5508
  if (e !== e + 0) throw e;
5529
5509
  _setThrew(1, 0);
5530
5510
  }
5531
5511
  }
5532
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5512
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5533
5513
  var sp = stackSave();
5534
5514
  try {
5535
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5515
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5536
5516
  } catch (e) {
5537
5517
  stackRestore(sp);
5538
5518
  if (e !== e + 0) throw e;
5539
5519
  _setThrew(1, 0);
5540
5520
  }
5541
5521
  }
5542
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5522
+ function invoke_if(index, a1) {
5543
5523
  var sp = stackSave();
5544
5524
  try {
5545
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5525
+ return getWasmTableEntry(index)(a1);
5546
5526
  } catch (e) {
5547
5527
  stackRestore(sp);
5548
5528
  if (e !== e + 0) throw e;
5549
5529
  _setThrew(1, 0);
5550
5530
  }
5551
5531
  }
5552
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5532
+ function invoke_viffi(index, a1, a2, a3, a4) {
5553
5533
  var sp = stackSave();
5554
5534
  try {
5555
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5556
5536
  } catch (e) {
5557
5537
  stackRestore(sp);
5558
5538
  if (e !== e + 0) throw e;
5559
5539
  _setThrew(1, 0);
5560
5540
  }
5561
5541
  }
5562
- function invoke_vijii(index, a1, a2, a3, a4) {
5542
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5563
5543
  var sp = stackSave();
5564
5544
  try {
5565
- getWasmTableEntry(index)(a1, a2, a3, a4);
5545
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5566
5546
  } catch (e) {
5567
5547
  stackRestore(sp);
5568
5548
  if (e !== e + 0) throw e;
5569
5549
  _setThrew(1, 0);
5570
5550
  }
5571
5551
  }
5572
- function invoke_iiji(index, a1, a2, a3) {
5552
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5573
5553
  var sp = stackSave();
5574
5554
  try {
5575
- return getWasmTableEntry(index)(a1, a2, a3);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5576
5556
  } catch (e) {
5577
5557
  stackRestore(sp);
5578
5558
  if (e !== e + 0) throw e;
5579
5559
  _setThrew(1, 0);
5580
5560
  }
5581
5561
  }
5582
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5562
+ function invoke_viiff(index, a1, a2, a3, a4) {
5583
5563
  var sp = stackSave();
5584
5564
  try {
5585
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5586
5566
  } catch (e) {
5587
5567
  stackRestore(sp);
5588
5568
  if (e !== e + 0) throw e;
5589
5569
  _setThrew(1, 0);
5590
5570
  }
5591
5571
  }
5592
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5572
+ function invoke_fif(index, a1, a2) {
5593
5573
  var sp = stackSave();
5594
5574
  try {
5595
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5575
+ return getWasmTableEntry(index)(a1, a2);
5596
5576
  } catch (e) {
5597
5577
  stackRestore(sp);
5598
5578
  if (e !== e + 0) throw e;
5599
5579
  _setThrew(1, 0);
5600
5580
  }
5601
5581
  }
5602
- function invoke_viffi(index, a1, a2, a3, a4) {
5582
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5603
5583
  var sp = stackSave();
5604
5584
  try {
5605
- getWasmTableEntry(index)(a1, a2, a3, a4);
5585
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5606
5586
  } catch (e) {
5607
5587
  stackRestore(sp);
5608
5588
  if (e !== e + 0) throw e;
5609
5589
  _setThrew(1, 0);
5610
5590
  }
5611
5591
  }
5612
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5592
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5613
5593
  var sp = stackSave();
5614
5594
  try {
5615
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5595
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5616
5596
  } catch (e) {
5617
5597
  stackRestore(sp);
5618
5598
  if (e !== e + 0) throw e;
5619
5599
  _setThrew(1, 0);
5620
5600
  }
5621
5601
  }
5622
- function invoke_iiffi(index, a1, a2, a3, a4) {
5602
+ function invoke_iiif(index, a1, a2, a3) {
5623
5603
  var sp = stackSave();
5624
5604
  try {
5625
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5605
+ return getWasmTableEntry(index)(a1, a2, a3);
5626
5606
  } catch (e) {
5627
5607
  stackRestore(sp);
5628
5608
  if (e !== e + 0) throw e;
5629
5609
  _setThrew(1, 0);
5630
5610
  }
5631
5611
  }
5632
- function invoke_if(index, a1) {
5612
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5633
5613
  var sp = stackSave();
5634
5614
  try {
5635
- return getWasmTableEntry(index)(a1);
5615
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5636
5616
  } catch (e) {
5637
5617
  stackRestore(sp);
5638
5618
  if (e !== e + 0) throw e;
@@ -5878,7 +5858,7 @@ var require_grida_canvas_wasm = __commonJS({
5878
5858
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5879
5859
 
5880
5860
  // package.json
5881
- var version = "0.0.78";
5861
+ var version = "0.0.79";
5882
5862
 
5883
5863
  // lib/modules/fonts.ts
5884
5864
  var FontsAPI = class {