@grida/canvas-wasm 0.0.78 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["sg"]();
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+ wasmExports["qg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["rg"];
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+ wasmMemory = wasmExports["pg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["tg"];
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+ wasmTable = wasmExports["rg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["sg"];
5001
- var _init = Module["_init"] = wasmExports["ug"];
5002
- var _tick = Module["_tick"] = wasmExports["vg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["xg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5008
- var _command = Module["_command"] = wasmExports["Bg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Dg"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Gg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5037
- var _main = Module["_main"] = wasmExports["ch"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5041
- var _allocate = Module["_allocate"] = wasmExports["gh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5043
- var _malloc = wasmExports["ih"];
5044
- var _emscripten_builtin_memalign = wasmExports["jh"];
5045
- var _setThrew = wasmExports["kh"];
5046
- var __emscripten_tempret_set = wasmExports["lh"];
5047
- var __emscripten_stack_restore = wasmExports["mh"];
5048
- var __emscripten_stack_alloc = wasmExports["nh"];
5049
- var _emscripten_stack_get_current = wasmExports["oh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["qh"];
5052
- var ___cxa_can_catch = wasmExports["rh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["sh"];
5000
+ var ___wasm_call_ctors = wasmExports["qg"];
5001
+ var _init = Module["_init"] = wasmExports["sg"];
5002
+ var _tick = Module["_tick"] = wasmExports["tg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["vg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
+ var _command = Module["_command"] = wasmExports["zg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Eg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5037
+ var _main = Module["_main"] = wasmExports["ah"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["eh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5043
+ var _malloc = wasmExports["gh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["hh"];
5045
+ var _setThrew = wasmExports["ih"];
5046
+ var __emscripten_tempret_set = wasmExports["jh"];
5047
+ var __emscripten_stack_restore = wasmExports["kh"];
5048
+ var __emscripten_stack_alloc = wasmExports["lh"];
5049
+ var _emscripten_stack_get_current = wasmExports["mh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["oh"];
5052
+ var ___cxa_can_catch = wasmExports["ph"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["qh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,37 +5222,37 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5225
+ function invoke_iif(index, a1, a2) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5228
+ return getWasmTableEntry(index)(a1, a2);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_viiji(index, a1, a2, a3, a4) {
5235
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- getWasmTableEntry(index)(a1, a2, a3, a4);
5238
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_fif(index, a1, a2) {
5245
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- return getWasmTableEntry(index)(a1, a2);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viiff(index, a1, a2, a3, a4) {
5255
+ function invoke_viiji(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
5258
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5262,87 +5262,79 @@ var require_grida_canvas_wasm = __commonJS({
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5266
- var sp = stackSave();
5267
- try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5269
- } catch (e) {
5270
- stackRestore(sp);
5271
- if (e !== e + 0) throw e;
5272
- _setThrew(1, 0);
5273
- }
5274
- }
5275
- function invoke_vifff(index, a1, a2, a3, a4) {
5265
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5276
5266
  var sp = stackSave();
5277
5267
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4);
5268
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5269
  } catch (e) {
5280
5270
  stackRestore(sp);
5281
5271
  if (e !== e + 0) throw e;
5282
5272
  _setThrew(1, 0);
5273
+ return 0n;
5283
5274
  }
5284
5275
  }
5285
- function invoke_viji(index, a1, a2, a3) {
5276
+ function invoke_i(index) {
5286
5277
  var sp = stackSave();
5287
5278
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3);
5279
+ return getWasmTableEntry(index)();
5289
5280
  } catch (e) {
5290
5281
  stackRestore(sp);
5291
5282
  if (e !== e + 0) throw e;
5292
5283
  _setThrew(1, 0);
5293
5284
  }
5294
5285
  }
5295
- function invoke_viij(index, a1, a2, a3) {
5286
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5296
5287
  var sp = stackSave();
5297
5288
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3);
5289
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5299
5290
  } catch (e) {
5300
5291
  stackRestore(sp);
5301
5292
  if (e !== e + 0) throw e;
5302
5293
  _setThrew(1, 0);
5303
5294
  }
5304
5295
  }
5305
- function invoke_iif(index, a1, a2) {
5296
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5306
5297
  var sp = stackSave();
5307
5298
  try {
5308
- return getWasmTableEntry(index)(a1, a2);
5299
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5309
5300
  } catch (e) {
5310
5301
  stackRestore(sp);
5311
5302
  if (e !== e + 0) throw e;
5312
5303
  _setThrew(1, 0);
5313
5304
  }
5314
5305
  }
5315
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5306
+ function invoke_viiij(index, a1, a2, a3, a4) {
5316
5307
  var sp = stackSave();
5317
5308
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5309
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5319
5310
  } catch (e) {
5320
5311
  stackRestore(sp);
5321
5312
  if (e !== e + 0) throw e;
5322
5313
  _setThrew(1, 0);
5323
5314
  }
5324
5315
  }
5325
- function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5316
+ function invoke_ji(index, a1) {
5326
5317
  var sp = stackSave();
5327
5318
  try {
5328
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5319
+ return getWasmTableEntry(index)(a1);
5329
5320
  } catch (e) {
5330
5321
  stackRestore(sp);
5331
5322
  if (e !== e + 0) throw e;
5332
5323
  _setThrew(1, 0);
5324
+ return 0n;
5333
5325
  }
5334
5326
  }
5335
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5327
+ function invoke_viji(index, a1, a2, a3) {
5336
5328
  var sp = stackSave();
5337
5329
  try {
5338
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5330
+ getWasmTableEntry(index)(a1, a2, a3);
5339
5331
  } catch (e) {
5340
5332
  stackRestore(sp);
5341
5333
  if (e !== e + 0) throw e;
5342
5334
  _setThrew(1, 0);
5343
5335
  }
5344
5336
  }
5345
- function invoke_viif(index, a1, a2, a3) {
5337
+ function invoke_viij(index, a1, a2, a3) {
5346
5338
  var sp = stackSave();
5347
5339
  try {
5348
5340
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5352,37 +5344,37 @@ var require_grida_canvas_wasm = __commonJS({
5352
5344
  _setThrew(1, 0);
5353
5345
  }
5354
5346
  }
5355
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5347
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5356
5348
  var sp = stackSave();
5357
5349
  try {
5358
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5350
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5359
5351
  } catch (e) {
5360
5352
  stackRestore(sp);
5361
5353
  if (e !== e + 0) throw e;
5362
5354
  _setThrew(1, 0);
5363
5355
  }
5364
5356
  }
5365
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5357
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5366
5358
  var sp = stackSave();
5367
5359
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5369
5361
  } catch (e) {
5370
5362
  stackRestore(sp);
5371
5363
  if (e !== e + 0) throw e;
5372
5364
  _setThrew(1, 0);
5373
5365
  }
5374
5366
  }
5375
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5367
+ function invoke_viif(index, a1, a2, a3) {
5376
5368
  var sp = stackSave();
5377
5369
  try {
5378
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
+ getWasmTableEntry(index)(a1, a2, a3);
5379
5371
  } catch (e) {
5380
5372
  stackRestore(sp);
5381
5373
  if (e !== e + 0) throw e;
5382
5374
  _setThrew(1, 0);
5383
5375
  }
5384
5376
  }
5385
- function invoke_viiij(index, a1, a2, a3, a4) {
5377
+ function invoke_vifff(index, a1, a2, a3, a4) {
5386
5378
  var sp = stackSave();
5387
5379
  try {
5388
5380
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5392,51 +5384,50 @@ var require_grida_canvas_wasm = __commonJS({
5392
5384
  _setThrew(1, 0);
5393
5385
  }
5394
5386
  }
5395
- function invoke_jiijj(index, a1, a2, a3, a4) {
5387
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5396
5388
  var sp = stackSave();
5397
5389
  try {
5398
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5390
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5399
5391
  } catch (e) {
5400
5392
  stackRestore(sp);
5401
5393
  if (e !== e + 0) throw e;
5402
5394
  _setThrew(1, 0);
5403
- return 0n;
5404
5395
  }
5405
5396
  }
5406
- function invoke_i(index) {
5397
+ function invoke_vijii(index, a1, a2, a3, a4) {
5407
5398
  var sp = stackSave();
5408
5399
  try {
5409
- return getWasmTableEntry(index)();
5400
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5410
5401
  } catch (e) {
5411
5402
  stackRestore(sp);
5412
5403
  if (e !== e + 0) throw e;
5413
5404
  _setThrew(1, 0);
5414
5405
  }
5415
5406
  }
5416
- function invoke_vif(index, a1, a2) {
5407
+ function invoke_iiji(index, a1, a2, a3) {
5417
5408
  var sp = stackSave();
5418
5409
  try {
5419
- getWasmTableEntry(index)(a1, a2);
5410
+ return getWasmTableEntry(index)(a1, a2, a3);
5420
5411
  } catch (e) {
5421
5412
  stackRestore(sp);
5422
5413
  if (e !== e + 0) throw e;
5423
5414
  _setThrew(1, 0);
5424
5415
  }
5425
5416
  }
5426
- function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5417
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5427
5418
  var sp = stackSave();
5428
5419
  try {
5429
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5420
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5430
5421
  } catch (e) {
5431
5422
  stackRestore(sp);
5432
5423
  if (e !== e + 0) throw e;
5433
5424
  _setThrew(1, 0);
5434
5425
  }
5435
5426
  }
5436
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5427
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5437
5428
  var sp = stackSave();
5438
5429
  try {
5439
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5440
5431
  } catch (e) {
5441
5432
  stackRestore(sp);
5442
5433
  if (e !== e + 0) throw e;
@@ -5453,41 +5444,40 @@ var require_grida_canvas_wasm = __commonJS({
5453
5444
  _setThrew(1, 0);
5454
5445
  }
5455
5446
  }
5456
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5447
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5457
5448
  var sp = stackSave();
5458
5449
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5450
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5460
5451
  } catch (e) {
5461
5452
  stackRestore(sp);
5462
5453
  if (e !== e + 0) throw e;
5463
5454
  _setThrew(1, 0);
5464
5455
  }
5465
5456
  }
5466
- function invoke_ji(index, a1) {
5457
+ function invoke_vif(index, a1, a2) {
5467
5458
  var sp = stackSave();
5468
5459
  try {
5469
- return getWasmTableEntry(index)(a1);
5460
+ getWasmTableEntry(index)(a1, a2);
5470
5461
  } catch (e) {
5471
5462
  stackRestore(sp);
5472
5463
  if (e !== e + 0) throw e;
5473
5464
  _setThrew(1, 0);
5474
- return 0n;
5475
5465
  }
5476
5466
  }
5477
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5467
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5478
5468
  var sp = stackSave();
5479
5469
  try {
5480
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5470
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5481
5471
  } catch (e) {
5482
5472
  stackRestore(sp);
5483
5473
  if (e !== e + 0) throw e;
5484
5474
  _setThrew(1, 0);
5485
5475
  }
5486
5476
  }
5487
- function invoke_vifi(index, a1, a2, a3) {
5477
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5488
5478
  var sp = stackSave();
5489
5479
  try {
5490
- getWasmTableEntry(index)(a1, a2, a3);
5480
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5491
5481
  } catch (e) {
5492
5482
  stackRestore(sp);
5493
5483
  if (e !== e + 0) throw e;
@@ -5504,140 +5494,130 @@ var require_grida_canvas_wasm = __commonJS({
5504
5494
  _setThrew(1, 0);
5505
5495
  }
5506
5496
  }
5507
- function invoke_iiif(index, a1, a2, a3) {
5508
- var sp = stackSave();
5509
- try {
5510
- return getWasmTableEntry(index)(a1, a2, a3);
5511
- } catch (e) {
5512
- stackRestore(sp);
5513
- if (e !== e + 0) throw e;
5514
- _setThrew(1, 0);
5515
- }
5516
- }
5517
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5497
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5518
5498
  var sp = stackSave();
5519
5499
  try {
5520
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5500
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5521
5501
  } catch (e) {
5522
5502
  stackRestore(sp);
5523
5503
  if (e !== e + 0) throw e;
5524
5504
  _setThrew(1, 0);
5525
5505
  }
5526
5506
  }
5527
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5507
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5528
5508
  var sp = stackSave();
5529
5509
  try {
5530
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5531
5511
  } catch (e) {
5532
5512
  stackRestore(sp);
5533
5513
  if (e !== e + 0) throw e;
5534
5514
  _setThrew(1, 0);
5535
5515
  }
5536
5516
  }
5537
- function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5517
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5538
5518
  var sp = stackSave();
5539
5519
  try {
5540
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5520
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5541
5521
  } catch (e) {
5542
5522
  stackRestore(sp);
5543
5523
  if (e !== e + 0) throw e;
5544
5524
  _setThrew(1, 0);
5545
5525
  }
5546
5526
  }
5547
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5527
+ function invoke_if(index, a1) {
5548
5528
  var sp = stackSave();
5549
5529
  try {
5550
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5530
+ return getWasmTableEntry(index)(a1);
5551
5531
  } catch (e) {
5552
5532
  stackRestore(sp);
5553
5533
  if (e !== e + 0) throw e;
5554
5534
  _setThrew(1, 0);
5555
5535
  }
5556
5536
  }
5557
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5537
+ function invoke_viffi(index, a1, a2, a3, a4) {
5558
5538
  var sp = stackSave();
5559
5539
  try {
5560
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5561
5541
  } catch (e) {
5562
5542
  stackRestore(sp);
5563
5543
  if (e !== e + 0) throw e;
5564
5544
  _setThrew(1, 0);
5565
5545
  }
5566
5546
  }
5567
- function invoke_vijii(index, a1, a2, a3, a4) {
5547
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5568
5548
  var sp = stackSave();
5569
5549
  try {
5570
- getWasmTableEntry(index)(a1, a2, a3, a4);
5550
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5571
5551
  } catch (e) {
5572
5552
  stackRestore(sp);
5573
5553
  if (e !== e + 0) throw e;
5574
5554
  _setThrew(1, 0);
5575
5555
  }
5576
5556
  }
5577
- function invoke_iiji(index, a1, a2, a3) {
5557
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5578
5558
  var sp = stackSave();
5579
5559
  try {
5580
- return getWasmTableEntry(index)(a1, a2, a3);
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5581
5561
  } catch (e) {
5582
5562
  stackRestore(sp);
5583
5563
  if (e !== e + 0) throw e;
5584
5564
  _setThrew(1, 0);
5585
5565
  }
5586
5566
  }
5587
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5567
+ function invoke_viiff(index, a1, a2, a3, a4) {
5588
5568
  var sp = stackSave();
5589
5569
  try {
5590
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5570
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5591
5571
  } catch (e) {
5592
5572
  stackRestore(sp);
5593
5573
  if (e !== e + 0) throw e;
5594
5574
  _setThrew(1, 0);
5595
5575
  }
5596
5576
  }
5597
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5577
+ function invoke_fif(index, a1, a2) {
5598
5578
  var sp = stackSave();
5599
5579
  try {
5600
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5580
+ return getWasmTableEntry(index)(a1, a2);
5601
5581
  } catch (e) {
5602
5582
  stackRestore(sp);
5603
5583
  if (e !== e + 0) throw e;
5604
5584
  _setThrew(1, 0);
5605
5585
  }
5606
5586
  }
5607
- function invoke_viffi(index, a1, a2, a3, a4) {
5587
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5608
5588
  var sp = stackSave();
5609
5589
  try {
5610
- getWasmTableEntry(index)(a1, a2, a3, a4);
5590
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5611
5591
  } catch (e) {
5612
5592
  stackRestore(sp);
5613
5593
  if (e !== e + 0) throw e;
5614
5594
  _setThrew(1, 0);
5615
5595
  }
5616
5596
  }
5617
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5597
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5618
5598
  var sp = stackSave();
5619
5599
  try {
5620
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5621
5601
  } catch (e) {
5622
5602
  stackRestore(sp);
5623
5603
  if (e !== e + 0) throw e;
5624
5604
  _setThrew(1, 0);
5625
5605
  }
5626
5606
  }
5627
- function invoke_iiffi(index, a1, a2, a3, a4) {
5607
+ function invoke_iiif(index, a1, a2, a3) {
5628
5608
  var sp = stackSave();
5629
5609
  try {
5630
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5610
+ return getWasmTableEntry(index)(a1, a2, a3);
5631
5611
  } catch (e) {
5632
5612
  stackRestore(sp);
5633
5613
  if (e !== e + 0) throw e;
5634
5614
  _setThrew(1, 0);
5635
5615
  }
5636
5616
  }
5637
- function invoke_if(index, a1) {
5617
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5638
5618
  var sp = stackSave();
5639
5619
  try {
5640
- return getWasmTableEntry(index)(a1);
5620
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5641
5621
  } catch (e) {
5642
5622
  stackRestore(sp);
5643
5623
  if (e !== e + 0) throw e;
@@ -5889,7 +5869,7 @@ module.exports = __toCommonJS(index_exports);
5889
5869
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5890
5870
 
5891
5871
  // package.json
5892
- var version = "0.0.78";
5872
+ var version = "0.0.79";
5893
5873
 
5894
5874
  // lib/modules/fonts.ts
5895
5875
  var FontsAPI = class {