@grida/canvas-wasm 0.0.77 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["qg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["pg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["rg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["pg"];
4996
- var _init = Module["_init"] = wasmExports["rg"];
4997
- var _tick = Module["_tick"] = wasmExports["sg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5003
- var _command = Module["_command"] = wasmExports["yg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5032
- var _main = Module["_main"] = wasmExports["$g"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5036
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5038
- var _malloc = wasmExports["fh"];
5039
- var _emscripten_builtin_memalign = wasmExports["gh"];
5040
- var _setThrew = wasmExports["hh"];
5041
- var __emscripten_tempret_set = wasmExports["ih"];
5042
- var __emscripten_stack_restore = wasmExports["jh"];
5043
- var __emscripten_stack_alloc = wasmExports["kh"];
5044
- var _emscripten_stack_get_current = wasmExports["lh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5047
- var ___cxa_can_catch = wasmExports["oh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["ph"];
4995
+ var ___wasm_call_ctors = wasmExports["qg"];
4996
+ var _init = Module["_init"] = wasmExports["sg"];
4997
+ var _tick = Module["_tick"] = wasmExports["tg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["vg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5003
+ var _command = Module["_command"] = wasmExports["zg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Eg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5032
+ var _main = Module["_main"] = wasmExports["ah"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["eh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5038
+ var _malloc = wasmExports["gh"];
5039
+ var _emscripten_builtin_memalign = wasmExports["hh"];
5040
+ var _setThrew = wasmExports["ih"];
5041
+ var __emscripten_tempret_set = wasmExports["jh"];
5042
+ var __emscripten_stack_restore = wasmExports["kh"];
5043
+ var __emscripten_stack_alloc = wasmExports["lh"];
5044
+ var _emscripten_stack_get_current = wasmExports["mh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["oh"];
5047
+ var ___cxa_can_catch = wasmExports["ph"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["qh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5227,108 +5227,109 @@ var require_grida_canvas_wasm = __commonJS({
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_vifff(index, a1, a2, a3, a4) {
5230
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- getWasmTableEntry(index)(a1, a2, a3, a4);
5233
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5250
+ function invoke_viiji(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5260
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5263
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
+ return 0n;
5268
5269
  }
5269
5270
  }
5270
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5271
+ function invoke_i(index) {
5271
5272
  var sp = stackSave();
5272
5273
  try {
5273
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5274
+ return getWasmTableEntry(index)();
5274
5275
  } catch (e) {
5275
5276
  stackRestore(sp);
5276
5277
  if (e !== e + 0) throw e;
5277
5278
  _setThrew(1, 0);
5278
5279
  }
5279
5280
  }
5280
- function invoke_fif(index, a1, a2) {
5281
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5281
5282
  var sp = stackSave();
5282
5283
  try {
5283
- return getWasmTableEntry(index)(a1, a2);
5284
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5284
5285
  } catch (e) {
5285
5286
  stackRestore(sp);
5286
5287
  if (e !== e + 0) throw e;
5287
5288
  _setThrew(1, 0);
5288
5289
  }
5289
5290
  }
5290
- function invoke_viij(index, a1, a2, a3) {
5291
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5291
5292
  var sp = stackSave();
5292
5293
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3);
5294
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5294
5295
  } catch (e) {
5295
5296
  stackRestore(sp);
5296
5297
  if (e !== e + 0) throw e;
5297
5298
  _setThrew(1, 0);
5298
5299
  }
5299
5300
  }
5300
- function invoke_viif(index, a1, a2, a3) {
5301
+ function invoke_viiij(index, a1, a2, a3, a4) {
5301
5302
  var sp = stackSave();
5302
5303
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3);
5304
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5304
5305
  } catch (e) {
5305
5306
  stackRestore(sp);
5306
5307
  if (e !== e + 0) throw e;
5307
5308
  _setThrew(1, 0);
5308
5309
  }
5309
5310
  }
5310
- function invoke_i(index) {
5311
+ function invoke_ji(index, a1) {
5311
5312
  var sp = stackSave();
5312
5313
  try {
5313
- return getWasmTableEntry(index)();
5314
+ return getWasmTableEntry(index)(a1);
5314
5315
  } catch (e) {
5315
5316
  stackRestore(sp);
5316
5317
  if (e !== e + 0) throw e;
5317
5318
  _setThrew(1, 0);
5319
+ return 0n;
5318
5320
  }
5319
5321
  }
5320
- function invoke_ji(index, a1) {
5322
+ function invoke_viji(index, a1, a2, a3) {
5321
5323
  var sp = stackSave();
5322
5324
  try {
5323
- return getWasmTableEntry(index)(a1);
5325
+ getWasmTableEntry(index)(a1, a2, a3);
5324
5326
  } catch (e) {
5325
5327
  stackRestore(sp);
5326
5328
  if (e !== e + 0) throw e;
5327
5329
  _setThrew(1, 0);
5328
- return 0n;
5329
5330
  }
5330
5331
  }
5331
- function invoke_viji(index, a1, a2, a3) {
5332
+ function invoke_viij(index, a1, a2, a3) {
5332
5333
  var sp = stackSave();
5333
5334
  try {
5334
5335
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5338,200 +5339,200 @@ var require_grida_canvas_wasm = __commonJS({
5338
5339
  _setThrew(1, 0);
5339
5340
  }
5340
5341
  }
5341
- function invoke_viiji(index, a1, a2, a3, a4) {
5342
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5342
5343
  var sp = stackSave();
5343
5344
  try {
5344
- getWasmTableEntry(index)(a1, a2, a3, a4);
5345
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5345
5346
  } catch (e) {
5346
5347
  stackRestore(sp);
5347
5348
  if (e !== e + 0) throw e;
5348
5349
  _setThrew(1, 0);
5349
5350
  }
5350
5351
  }
5351
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5352
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5352
5353
  var sp = stackSave();
5353
5354
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5355
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5355
5356
  } catch (e) {
5356
5357
  stackRestore(sp);
5357
5358
  if (e !== e + 0) throw e;
5358
5359
  _setThrew(1, 0);
5359
5360
  }
5360
5361
  }
5361
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5362
+ function invoke_viif(index, a1, a2, a3) {
5362
5363
  var sp = stackSave();
5363
5364
  try {
5364
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5365
+ getWasmTableEntry(index)(a1, a2, a3);
5365
5366
  } catch (e) {
5366
5367
  stackRestore(sp);
5367
5368
  if (e !== e + 0) throw e;
5368
5369
  _setThrew(1, 0);
5369
5370
  }
5370
5371
  }
5371
- function invoke_fi(index, a1) {
5372
+ function invoke_vifff(index, a1, a2, a3, a4) {
5372
5373
  var sp = stackSave();
5373
5374
  try {
5374
- return getWasmTableEntry(index)(a1);
5375
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5375
5376
  } catch (e) {
5376
5377
  stackRestore(sp);
5377
5378
  if (e !== e + 0) throw e;
5378
5379
  _setThrew(1, 0);
5379
5380
  }
5380
5381
  }
5381
- function invoke_vif(index, a1, a2) {
5382
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5382
5383
  var sp = stackSave();
5383
5384
  try {
5384
- getWasmTableEntry(index)(a1, a2);
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5385
5386
  } catch (e) {
5386
5387
  stackRestore(sp);
5387
5388
  if (e !== e + 0) throw e;
5388
5389
  _setThrew(1, 0);
5389
5390
  }
5390
5391
  }
5391
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5392
+ function invoke_vijii(index, a1, a2, a3, a4) {
5392
5393
  var sp = stackSave();
5393
5394
  try {
5394
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5395
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5395
5396
  } catch (e) {
5396
5397
  stackRestore(sp);
5397
5398
  if (e !== e + 0) throw e;
5398
5399
  _setThrew(1, 0);
5399
5400
  }
5400
5401
  }
5401
- function invoke_viiff(index, a1, a2, a3, a4) {
5402
+ function invoke_iiji(index, a1, a2, a3) {
5402
5403
  var sp = stackSave();
5403
5404
  try {
5404
- getWasmTableEntry(index)(a1, a2, a3, a4);
5405
+ return getWasmTableEntry(index)(a1, a2, a3);
5405
5406
  } catch (e) {
5406
5407
  stackRestore(sp);
5407
5408
  if (e !== e + 0) throw e;
5408
5409
  _setThrew(1, 0);
5409
5410
  }
5410
5411
  }
5411
- function invoke_vijii(index, a1, a2, a3, a4) {
5412
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5412
5413
  var sp = stackSave();
5413
5414
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4);
5415
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5415
5416
  } catch (e) {
5416
5417
  stackRestore(sp);
5417
5418
  if (e !== e + 0) throw e;
5418
5419
  _setThrew(1, 0);
5419
5420
  }
5420
5421
  }
5421
- function invoke_viiij(index, a1, a2, a3, a4) {
5422
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5422
5423
  var sp = stackSave();
5423
5424
  try {
5424
- getWasmTableEntry(index)(a1, a2, a3, a4);
5425
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5425
5426
  } catch (e) {
5426
5427
  stackRestore(sp);
5427
5428
  if (e !== e + 0) throw e;
5428
5429
  _setThrew(1, 0);
5429
5430
  }
5430
5431
  }
5431
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5432
+ function invoke_fi(index, a1) {
5432
5433
  var sp = stackSave();
5433
5434
  try {
5434
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5435
+ return getWasmTableEntry(index)(a1);
5435
5436
  } catch (e) {
5436
5437
  stackRestore(sp);
5437
5438
  if (e !== e + 0) throw e;
5438
5439
  _setThrew(1, 0);
5439
5440
  }
5440
5441
  }
5441
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5442
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5442
5443
  var sp = stackSave();
5443
5444
  try {
5444
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5445
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5445
5446
  } catch (e) {
5446
5447
  stackRestore(sp);
5447
5448
  if (e !== e + 0) throw e;
5448
5449
  _setThrew(1, 0);
5449
5450
  }
5450
5451
  }
5451
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5452
+ function invoke_vif(index, a1, a2) {
5452
5453
  var sp = stackSave();
5453
5454
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5455
+ getWasmTableEntry(index)(a1, a2);
5455
5456
  } catch (e) {
5456
5457
  stackRestore(sp);
5457
5458
  if (e !== e + 0) throw e;
5458
5459
  _setThrew(1, 0);
5459
5460
  }
5460
5461
  }
5461
- function invoke_iiif(index, a1, a2, a3) {
5462
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5462
5463
  var sp = stackSave();
5463
5464
  try {
5464
- return getWasmTableEntry(index)(a1, a2, a3);
5465
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5465
5466
  } catch (e) {
5466
5467
  stackRestore(sp);
5467
5468
  if (e !== e + 0) throw e;
5468
5469
  _setThrew(1, 0);
5469
5470
  }
5470
5471
  }
5471
- function invoke_iiffi(index, a1, a2, a3, a4) {
5472
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5472
5473
  var sp = stackSave();
5473
5474
  try {
5474
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5475
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5475
5476
  } catch (e) {
5476
5477
  stackRestore(sp);
5477
5478
  if (e !== e + 0) throw e;
5478
5479
  _setThrew(1, 0);
5479
5480
  }
5480
5481
  }
5481
- function invoke_if(index, a1) {
5482
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5482
5483
  var sp = stackSave();
5483
5484
  try {
5484
- return getWasmTableEntry(index)(a1);
5485
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5485
5486
  } catch (e) {
5486
5487
  stackRestore(sp);
5487
5488
  if (e !== e + 0) throw e;
5488
5489
  _setThrew(1, 0);
5489
5490
  }
5490
5491
  }
5491
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5492
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5492
5493
  var sp = stackSave();
5493
5494
  try {
5494
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5495
5496
  } catch (e) {
5496
5497
  stackRestore(sp);
5497
5498
  if (e !== e + 0) throw e;
5498
5499
  _setThrew(1, 0);
5499
5500
  }
5500
5501
  }
5501
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5502
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5502
5503
  var sp = stackSave();
5503
5504
  try {
5504
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5505
5506
  } catch (e) {
5506
5507
  stackRestore(sp);
5507
5508
  if (e !== e + 0) throw e;
5508
5509
  _setThrew(1, 0);
5509
5510
  }
5510
5511
  }
5511
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5512
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5512
5513
  var sp = stackSave();
5513
5514
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5515
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5515
5516
  } catch (e) {
5516
5517
  stackRestore(sp);
5517
5518
  if (e !== e + 0) throw e;
5518
5519
  _setThrew(1, 0);
5519
5520
  }
5520
5521
  }
5521
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5522
+ function invoke_if(index, a1) {
5522
5523
  var sp = stackSave();
5523
5524
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5525
+ return getWasmTableEntry(index)(a1);
5525
5526
  } catch (e) {
5526
5527
  stackRestore(sp);
5527
5528
  if (e !== e + 0) throw e;
5528
5529
  _setThrew(1, 0);
5529
5530
  }
5530
5531
  }
5531
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5532
+ function invoke_viffi(index, a1, a2, a3, a4) {
5532
5533
  var sp = stackSave();
5533
5534
  try {
5534
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5535
5536
  } catch (e) {
5536
5537
  stackRestore(sp);
5537
5538
  if (e !== e + 0) throw e;
@@ -5548,60 +5549,70 @@ var require_grida_canvas_wasm = __commonJS({
5548
5549
  _setThrew(1, 0);
5549
5550
  }
5550
5551
  }
5551
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5552
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5552
5553
  var sp = stackSave();
5553
5554
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5555
5556
  } catch (e) {
5556
5557
  stackRestore(sp);
5557
5558
  if (e !== e + 0) throw e;
5558
5559
  _setThrew(1, 0);
5559
5560
  }
5560
5561
  }
5561
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5562
+ function invoke_viiff(index, a1, a2, a3, a4) {
5562
5563
  var sp = stackSave();
5563
5564
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5565
5566
  } catch (e) {
5566
5567
  stackRestore(sp);
5567
5568
  if (e !== e + 0) throw e;
5568
5569
  _setThrew(1, 0);
5569
5570
  }
5570
5571
  }
5571
- function invoke_vifi(index, a1, a2, a3) {
5572
+ function invoke_fif(index, a1, a2) {
5572
5573
  var sp = stackSave();
5573
5574
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3);
5575
+ return getWasmTableEntry(index)(a1, a2);
5575
5576
  } catch (e) {
5576
5577
  stackRestore(sp);
5577
5578
  if (e !== e + 0) throw e;
5578
5579
  _setThrew(1, 0);
5579
5580
  }
5580
5581
  }
5581
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5582
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5582
5583
  var sp = stackSave();
5583
5584
  try {
5584
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5585
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5585
5586
  } catch (e) {
5586
5587
  stackRestore(sp);
5587
5588
  if (e !== e + 0) throw e;
5588
5589
  _setThrew(1, 0);
5589
5590
  }
5590
5591
  }
5591
- function invoke_viffi(index, a1, a2, a3, a4) {
5592
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5592
5593
  var sp = stackSave();
5593
5594
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4);
5595
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5595
5596
  } catch (e) {
5596
5597
  stackRestore(sp);
5597
5598
  if (e !== e + 0) throw e;
5598
5599
  _setThrew(1, 0);
5599
5600
  }
5600
5601
  }
5601
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5602
+ function invoke_iiif(index, a1, a2, a3) {
5602
5603
  var sp = stackSave();
5603
5604
  try {
5604
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5605
+ return getWasmTableEntry(index)(a1, a2, a3);
5606
+ } catch (e) {
5607
+ stackRestore(sp);
5608
+ if (e !== e + 0) throw e;
5609
+ _setThrew(1, 0);
5610
+ }
5611
+ }
5612
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5613
+ var sp = stackSave();
5614
+ try {
5615
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5605
5616
  } catch (e) {
5606
5617
  stackRestore(sp);
5607
5618
  if (e !== e + 0) throw e;
@@ -5847,7 +5858,7 @@ var require_grida_canvas_wasm = __commonJS({
5847
5858
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5859
 
5849
5860
  // package.json
5850
- var version = "0.0.77";
5861
+ var version = "0.0.79";
5851
5862
 
5852
5863
  // lib/modules/fonts.ts
5853
5864
  var FontsAPI = class {