@grida/canvas-wasm 0.0.77 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
117
117
  runtimeInitialized = true;
118
118
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
119
119
  TTY.init();
120
- wasmExports["pg"]();
120
+ wasmExports["qg"]();
121
121
  FS.ignorePermissions = false;
122
122
  }
123
123
  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
216
216
  async function createWasm() {
217
217
  function receiveInstance(instance, module3) {
218
218
  wasmExports = instance.exports;
219
- wasmMemory = wasmExports["og"];
219
+ wasmMemory = wasmExports["pg"];
220
220
  updateMemoryViews();
221
- wasmTable = wasmExports["qg"];
221
+ wasmTable = wasmExports["rg"];
222
222
  removeRunDependency("wasm-instantiate");
223
223
  return wasmExports;
224
224
  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
4995
4995
  Module["stringToUTF8"] = stringToUTF8;
4996
4996
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4997
4997
  Module["GL"] = GL;
4998
- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
4998
+ var wasmImports = { v: ___cxa_begin_catch, z: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, w: ___cxa_throw, db: ___cxa_uncaught_exceptions, d: ___resumeException, ga: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, rb: ___syscall_newfstatat, fa: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Ac: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Bc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, G: invoke_fi, Va: invoke_fif, da: invoke_fiii, Sa: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ua: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, cb: invoke_iiiiid, P: invoke_iiiiii, s: invoke_iiiiiii, O: invoke_iiiiiiii, W: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, bb: invoke_iiji, eb: invoke_j, Ec: invoke_ji, m: invoke_jii, K: invoke_jiiii, Xd: invoke_jiijj, o: invoke_v, b: invoke_vi, ia: invoke_vid, F: invoke_vif, D: invoke_viff, B: invoke_vifff, t: invoke_vifffff, E: invoke_viffffffffffffffffffff, Wa: invoke_viffi, c: invoke_vii, u: invoke_viif, X: invoke_viiff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, y: invoke_viiif, Z: invoke_viiiffi, j: invoke_viiii, U: invoke_viiiif, ba: invoke_viiiiff, H: invoke_viiiifi, i: invoke_viiiii, Za: invoke_viiiiif, id: invoke_viiiiiffiiifffi, Zc: invoke_viiiiiffiiifii, $: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, Y: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, A: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Ya: invoke_viiiijjiii, ha: invoke_viiij, qb: invoke_viiijj, S: invoke_viij, C: invoke_viiji, tc: invoke_viji, gb: invoke_vijii, N: invoke_vijjjj, T: _llvm_eh_typeid_for, nb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["pg"];
5001
- var _init = Module["_init"] = wasmExports["rg"];
5002
- var _tick = Module["_tick"] = wasmExports["sg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5008
- var _command = Module["_command"] = wasmExports["yg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5037
- var _main = Module["_main"] = wasmExports["$g"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5041
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5043
- var _malloc = wasmExports["fh"];
5044
- var _emscripten_builtin_memalign = wasmExports["gh"];
5045
- var _setThrew = wasmExports["hh"];
5046
- var __emscripten_tempret_set = wasmExports["ih"];
5047
- var __emscripten_stack_restore = wasmExports["jh"];
5048
- var __emscripten_stack_alloc = wasmExports["kh"];
5049
- var _emscripten_stack_get_current = wasmExports["lh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5052
- var ___cxa_can_catch = wasmExports["oh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["ph"];
5000
+ var ___wasm_call_ctors = wasmExports["qg"];
5001
+ var _init = Module["_init"] = wasmExports["sg"];
5002
+ var _tick = Module["_tick"] = wasmExports["tg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["ug"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["vg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["wg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["xg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
+ var _command = Module["_command"] = wasmExports["zg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Cg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Dg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Eg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Fg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Gg"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Hg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ig"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Jg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Kg"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Lg"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Mg"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ng"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Og"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Pg"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["Qg"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Rg"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Sg"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Tg"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Ug"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Vg"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Wg"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Xg"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Yg"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Zg"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["_g"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["$g"];
5037
+ var _main = Module["_main"] = wasmExports["ah"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["bh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["ch"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["dh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["eh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["fh"];
5043
+ var _malloc = wasmExports["gh"];
5044
+ var _emscripten_builtin_memalign = wasmExports["hh"];
5045
+ var _setThrew = wasmExports["ih"];
5046
+ var __emscripten_tempret_set = wasmExports["jh"];
5047
+ var __emscripten_stack_restore = wasmExports["kh"];
5048
+ var __emscripten_stack_alloc = wasmExports["lh"];
5049
+ var _emscripten_stack_get_current = wasmExports["mh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["nh"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["oh"];
5052
+ var ___cxa_can_catch = wasmExports["ph"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["qh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5232,108 +5232,109 @@ var require_grida_canvas_wasm = __commonJS({
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_vifff(index, a1, a2, a3, a4) {
5235
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- getWasmTableEntry(index)(a1, a2, a3, a4);
5238
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5255
+ function invoke_viiji(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5265
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5268
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
+ return 0n;
5273
5274
  }
5274
5275
  }
5275
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5276
+ function invoke_i(index) {
5276
5277
  var sp = stackSave();
5277
5278
  try {
5278
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5279
+ return getWasmTableEntry(index)();
5279
5280
  } catch (e) {
5280
5281
  stackRestore(sp);
5281
5282
  if (e !== e + 0) throw e;
5282
5283
  _setThrew(1, 0);
5283
5284
  }
5284
5285
  }
5285
- function invoke_fif(index, a1, a2) {
5286
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5286
5287
  var sp = stackSave();
5287
5288
  try {
5288
- return getWasmTableEntry(index)(a1, a2);
5289
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5289
5290
  } catch (e) {
5290
5291
  stackRestore(sp);
5291
5292
  if (e !== e + 0) throw e;
5292
5293
  _setThrew(1, 0);
5293
5294
  }
5294
5295
  }
5295
- function invoke_viij(index, a1, a2, a3) {
5296
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5296
5297
  var sp = stackSave();
5297
5298
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3);
5299
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5299
5300
  } catch (e) {
5300
5301
  stackRestore(sp);
5301
5302
  if (e !== e + 0) throw e;
5302
5303
  _setThrew(1, 0);
5303
5304
  }
5304
5305
  }
5305
- function invoke_viif(index, a1, a2, a3) {
5306
+ function invoke_viiij(index, a1, a2, a3, a4) {
5306
5307
  var sp = stackSave();
5307
5308
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3);
5309
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5309
5310
  } catch (e) {
5310
5311
  stackRestore(sp);
5311
5312
  if (e !== e + 0) throw e;
5312
5313
  _setThrew(1, 0);
5313
5314
  }
5314
5315
  }
5315
- function invoke_i(index) {
5316
+ function invoke_ji(index, a1) {
5316
5317
  var sp = stackSave();
5317
5318
  try {
5318
- return getWasmTableEntry(index)();
5319
+ return getWasmTableEntry(index)(a1);
5319
5320
  } catch (e) {
5320
5321
  stackRestore(sp);
5321
5322
  if (e !== e + 0) throw e;
5322
5323
  _setThrew(1, 0);
5324
+ return 0n;
5323
5325
  }
5324
5326
  }
5325
- function invoke_ji(index, a1) {
5327
+ function invoke_viji(index, a1, a2, a3) {
5326
5328
  var sp = stackSave();
5327
5329
  try {
5328
- return getWasmTableEntry(index)(a1);
5330
+ getWasmTableEntry(index)(a1, a2, a3);
5329
5331
  } catch (e) {
5330
5332
  stackRestore(sp);
5331
5333
  if (e !== e + 0) throw e;
5332
5334
  _setThrew(1, 0);
5333
- return 0n;
5334
5335
  }
5335
5336
  }
5336
- function invoke_viji(index, a1, a2, a3) {
5337
+ function invoke_viij(index, a1, a2, a3) {
5337
5338
  var sp = stackSave();
5338
5339
  try {
5339
5340
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5343,200 +5344,200 @@ var require_grida_canvas_wasm = __commonJS({
5343
5344
  _setThrew(1, 0);
5344
5345
  }
5345
5346
  }
5346
- function invoke_viiji(index, a1, a2, a3, a4) {
5347
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5347
5348
  var sp = stackSave();
5348
5349
  try {
5349
- getWasmTableEntry(index)(a1, a2, a3, a4);
5350
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5350
5351
  } catch (e) {
5351
5352
  stackRestore(sp);
5352
5353
  if (e !== e + 0) throw e;
5353
5354
  _setThrew(1, 0);
5354
5355
  }
5355
5356
  }
5356
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5357
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5357
5358
  var sp = stackSave();
5358
5359
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5360
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5360
5361
  } catch (e) {
5361
5362
  stackRestore(sp);
5362
5363
  if (e !== e + 0) throw e;
5363
5364
  _setThrew(1, 0);
5364
5365
  }
5365
5366
  }
5366
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5367
+ function invoke_viif(index, a1, a2, a3) {
5367
5368
  var sp = stackSave();
5368
5369
  try {
5369
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5370
+ getWasmTableEntry(index)(a1, a2, a3);
5370
5371
  } catch (e) {
5371
5372
  stackRestore(sp);
5372
5373
  if (e !== e + 0) throw e;
5373
5374
  _setThrew(1, 0);
5374
5375
  }
5375
5376
  }
5376
- function invoke_fi(index, a1) {
5377
+ function invoke_vifff(index, a1, a2, a3, a4) {
5377
5378
  var sp = stackSave();
5378
5379
  try {
5379
- return getWasmTableEntry(index)(a1);
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5380
5381
  } catch (e) {
5381
5382
  stackRestore(sp);
5382
5383
  if (e !== e + 0) throw e;
5383
5384
  _setThrew(1, 0);
5384
5385
  }
5385
5386
  }
5386
- function invoke_vif(index, a1, a2) {
5387
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5387
5388
  var sp = stackSave();
5388
5389
  try {
5389
- getWasmTableEntry(index)(a1, a2);
5390
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5390
5391
  } catch (e) {
5391
5392
  stackRestore(sp);
5392
5393
  if (e !== e + 0) throw e;
5393
5394
  _setThrew(1, 0);
5394
5395
  }
5395
5396
  }
5396
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5397
+ function invoke_vijii(index, a1, a2, a3, a4) {
5397
5398
  var sp = stackSave();
5398
5399
  try {
5399
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5400
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5400
5401
  } catch (e) {
5401
5402
  stackRestore(sp);
5402
5403
  if (e !== e + 0) throw e;
5403
5404
  _setThrew(1, 0);
5404
5405
  }
5405
5406
  }
5406
- function invoke_viiff(index, a1, a2, a3, a4) {
5407
+ function invoke_iiji(index, a1, a2, a3) {
5407
5408
  var sp = stackSave();
5408
5409
  try {
5409
- getWasmTableEntry(index)(a1, a2, a3, a4);
5410
+ return getWasmTableEntry(index)(a1, a2, a3);
5410
5411
  } catch (e) {
5411
5412
  stackRestore(sp);
5412
5413
  if (e !== e + 0) throw e;
5413
5414
  _setThrew(1, 0);
5414
5415
  }
5415
5416
  }
5416
- function invoke_vijii(index, a1, a2, a3, a4) {
5417
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5417
5418
  var sp = stackSave();
5418
5419
  try {
5419
- getWasmTableEntry(index)(a1, a2, a3, a4);
5420
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5420
5421
  } catch (e) {
5421
5422
  stackRestore(sp);
5422
5423
  if (e !== e + 0) throw e;
5423
5424
  _setThrew(1, 0);
5424
5425
  }
5425
5426
  }
5426
- function invoke_viiij(index, a1, a2, a3, a4) {
5427
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5427
5428
  var sp = stackSave();
5428
5429
  try {
5429
- getWasmTableEntry(index)(a1, a2, a3, a4);
5430
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5430
5431
  } catch (e) {
5431
5432
  stackRestore(sp);
5432
5433
  if (e !== e + 0) throw e;
5433
5434
  _setThrew(1, 0);
5434
5435
  }
5435
5436
  }
5436
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5437
+ function invoke_fi(index, a1) {
5437
5438
  var sp = stackSave();
5438
5439
  try {
5439
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5440
+ return getWasmTableEntry(index)(a1);
5440
5441
  } catch (e) {
5441
5442
  stackRestore(sp);
5442
5443
  if (e !== e + 0) throw e;
5443
5444
  _setThrew(1, 0);
5444
5445
  }
5445
5446
  }
5446
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5447
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5447
5448
  var sp = stackSave();
5448
5449
  try {
5449
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5450
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5450
5451
  } catch (e) {
5451
5452
  stackRestore(sp);
5452
5453
  if (e !== e + 0) throw e;
5453
5454
  _setThrew(1, 0);
5454
5455
  }
5455
5456
  }
5456
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5457
+ function invoke_vif(index, a1, a2) {
5457
5458
  var sp = stackSave();
5458
5459
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5460
+ getWasmTableEntry(index)(a1, a2);
5460
5461
  } catch (e) {
5461
5462
  stackRestore(sp);
5462
5463
  if (e !== e + 0) throw e;
5463
5464
  _setThrew(1, 0);
5464
5465
  }
5465
5466
  }
5466
- function invoke_iiif(index, a1, a2, a3) {
5467
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5467
5468
  var sp = stackSave();
5468
5469
  try {
5469
- return getWasmTableEntry(index)(a1, a2, a3);
5470
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5470
5471
  } catch (e) {
5471
5472
  stackRestore(sp);
5472
5473
  if (e !== e + 0) throw e;
5473
5474
  _setThrew(1, 0);
5474
5475
  }
5475
5476
  }
5476
- function invoke_iiffi(index, a1, a2, a3, a4) {
5477
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5477
5478
  var sp = stackSave();
5478
5479
  try {
5479
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5480
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5480
5481
  } catch (e) {
5481
5482
  stackRestore(sp);
5482
5483
  if (e !== e + 0) throw e;
5483
5484
  _setThrew(1, 0);
5484
5485
  }
5485
5486
  }
5486
- function invoke_if(index, a1) {
5487
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5487
5488
  var sp = stackSave();
5488
5489
  try {
5489
- return getWasmTableEntry(index)(a1);
5490
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5490
5491
  } catch (e) {
5491
5492
  stackRestore(sp);
5492
5493
  if (e !== e + 0) throw e;
5493
5494
  _setThrew(1, 0);
5494
5495
  }
5495
5496
  }
5496
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5497
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5497
5498
  var sp = stackSave();
5498
5499
  try {
5499
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5500
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5500
5501
  } catch (e) {
5501
5502
  stackRestore(sp);
5502
5503
  if (e !== e + 0) throw e;
5503
5504
  _setThrew(1, 0);
5504
5505
  }
5505
5506
  }
5506
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5507
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5507
5508
  var sp = stackSave();
5508
5509
  try {
5509
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5510
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5510
5511
  } catch (e) {
5511
5512
  stackRestore(sp);
5512
5513
  if (e !== e + 0) throw e;
5513
5514
  _setThrew(1, 0);
5514
5515
  }
5515
5516
  }
5516
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5517
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5517
5518
  var sp = stackSave();
5518
5519
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5520
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5520
5521
  } catch (e) {
5521
5522
  stackRestore(sp);
5522
5523
  if (e !== e + 0) throw e;
5523
5524
  _setThrew(1, 0);
5524
5525
  }
5525
5526
  }
5526
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5527
+ function invoke_if(index, a1) {
5527
5528
  var sp = stackSave();
5528
5529
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5530
+ return getWasmTableEntry(index)(a1);
5530
5531
  } catch (e) {
5531
5532
  stackRestore(sp);
5532
5533
  if (e !== e + 0) throw e;
5533
5534
  _setThrew(1, 0);
5534
5535
  }
5535
5536
  }
5536
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5537
+ function invoke_viffi(index, a1, a2, a3, a4) {
5537
5538
  var sp = stackSave();
5538
5539
  try {
5539
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5540
5541
  } catch (e) {
5541
5542
  stackRestore(sp);
5542
5543
  if (e !== e + 0) throw e;
@@ -5553,60 +5554,70 @@ var require_grida_canvas_wasm = __commonJS({
5553
5554
  _setThrew(1, 0);
5554
5555
  }
5555
5556
  }
5556
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5557
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5557
5558
  var sp = stackSave();
5558
5559
  try {
5559
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5560
5561
  } catch (e) {
5561
5562
  stackRestore(sp);
5562
5563
  if (e !== e + 0) throw e;
5563
5564
  _setThrew(1, 0);
5564
5565
  }
5565
5566
  }
5566
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5567
+ function invoke_viiff(index, a1, a2, a3, a4) {
5567
5568
  var sp = stackSave();
5568
5569
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5570
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5570
5571
  } catch (e) {
5571
5572
  stackRestore(sp);
5572
5573
  if (e !== e + 0) throw e;
5573
5574
  _setThrew(1, 0);
5574
5575
  }
5575
5576
  }
5576
- function invoke_vifi(index, a1, a2, a3) {
5577
+ function invoke_fif(index, a1, a2) {
5577
5578
  var sp = stackSave();
5578
5579
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3);
5580
+ return getWasmTableEntry(index)(a1, a2);
5580
5581
  } catch (e) {
5581
5582
  stackRestore(sp);
5582
5583
  if (e !== e + 0) throw e;
5583
5584
  _setThrew(1, 0);
5584
5585
  }
5585
5586
  }
5586
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5587
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5587
5588
  var sp = stackSave();
5588
5589
  try {
5589
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5590
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5590
5591
  } catch (e) {
5591
5592
  stackRestore(sp);
5592
5593
  if (e !== e + 0) throw e;
5593
5594
  _setThrew(1, 0);
5594
5595
  }
5595
5596
  }
5596
- function invoke_viffi(index, a1, a2, a3, a4) {
5597
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5597
5598
  var sp = stackSave();
5598
5599
  try {
5599
- getWasmTableEntry(index)(a1, a2, a3, a4);
5600
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5600
5601
  } catch (e) {
5601
5602
  stackRestore(sp);
5602
5603
  if (e !== e + 0) throw e;
5603
5604
  _setThrew(1, 0);
5604
5605
  }
5605
5606
  }
5606
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5607
+ function invoke_iiif(index, a1, a2, a3) {
5607
5608
  var sp = stackSave();
5608
5609
  try {
5609
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5610
+ return getWasmTableEntry(index)(a1, a2, a3);
5611
+ } catch (e) {
5612
+ stackRestore(sp);
5613
+ if (e !== e + 0) throw e;
5614
+ _setThrew(1, 0);
5615
+ }
5616
+ }
5617
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5618
+ var sp = stackSave();
5619
+ try {
5620
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5610
5621
  } catch (e) {
5611
5622
  stackRestore(sp);
5612
5623
  if (e !== e + 0) throw e;
@@ -5858,7 +5869,7 @@ module.exports = __toCommonJS(index_exports);
5858
5869
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5859
5870
 
5860
5871
  // package.json
5861
- var version = "0.0.77";
5872
+ var version = "0.0.79";
5862
5873
 
5863
5874
  // lib/modules/fonts.ts
5864
5875
  var FontsAPI = class {