@grida/canvas-wasm 0.0.77 → 0.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["sg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["rg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["tg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["pg"];
4996
- var _init = Module["_init"] = wasmExports["rg"];
4997
- var _tick = Module["_tick"] = wasmExports["sg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5003
- var _command = Module["_command"] = wasmExports["yg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5032
- var _main = Module["_main"] = wasmExports["$g"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5036
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5038
- var _malloc = wasmExports["fh"];
5039
- var _emscripten_builtin_memalign = wasmExports["gh"];
5040
- var _setThrew = wasmExports["hh"];
5041
- var __emscripten_tempret_set = wasmExports["ih"];
5042
- var __emscripten_stack_restore = wasmExports["jh"];
5043
- var __emscripten_stack_alloc = wasmExports["kh"];
5044
- var _emscripten_stack_get_current = wasmExports["lh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5047
- var ___cxa_can_catch = wasmExports["oh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["ph"];
4995
+ var ___wasm_call_ctors = wasmExports["sg"];
4996
+ var _init = Module["_init"] = wasmExports["ug"];
4997
+ var _tick = Module["_tick"] = wasmExports["vg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["xg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5003
+ var _command = Module["_command"] = wasmExports["Bg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Dg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Gg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5032
+ var _main = Module["_main"] = wasmExports["ch"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["gh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5038
+ var _malloc = wasmExports["ih"];
5039
+ var _emscripten_builtin_memalign = wasmExports["jh"];
5040
+ var _setThrew = wasmExports["kh"];
5041
+ var __emscripten_tempret_set = wasmExports["lh"];
5042
+ var __emscripten_stack_restore = wasmExports["mh"];
5043
+ var __emscripten_stack_alloc = wasmExports["nh"];
5044
+ var _emscripten_stack_get_current = wasmExports["oh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["qh"];
5047
+ var ___cxa_can_catch = wasmExports["rh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["sh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5217,17 +5217,17 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_iif(index, a1, a2) {
5220
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)(a1, a2);
5223
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_vifff(index, a1, a2, a3, a4) {
5230
+ function invoke_viiji(index, a1, a2, a3, a4) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
5233
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5237,50 +5237,50 @@ var require_grida_canvas_wasm = __commonJS({
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5240
+ function invoke_fif(index, a1, a2) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
+ return getWasmTableEntry(index)(a1, a2);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5250
+ function invoke_viiff(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5260
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5270
+ function invoke_vifff(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_fif(index, a1, a2) {
5280
+ function invoke_viji(index, a1, a2, a3) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- return getWasmTableEntry(index)(a1, a2);
5283
+ getWasmTableEntry(index)(a1, a2, a3);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
@@ -5297,38 +5297,47 @@ var require_grida_canvas_wasm = __commonJS({
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viif(index, a1, a2, a3) {
5300
+ function invoke_iif(index, a1, a2) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3);
5303
+ return getWasmTableEntry(index)(a1, a2);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_i(index) {
5310
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- return getWasmTableEntry(index)();
5313
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_ji(index, a1) {
5320
+ function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- return getWasmTableEntry(index)(a1);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
- return 0n;
5329
5328
  }
5330
5329
  }
5331
- function invoke_viji(index, a1, a2, a3) {
5330
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5331
+ var sp = stackSave();
5332
+ try {
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5334
+ } catch (e) {
5335
+ stackRestore(sp);
5336
+ if (e !== e + 0) throw e;
5337
+ _setThrew(1, 0);
5338
+ }
5339
+ }
5340
+ function invoke_viif(index, a1, a2, a3) {
5332
5341
  var sp = stackSave();
5333
5342
  try {
5334
5343
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5338,107 +5347,108 @@ var require_grida_canvas_wasm = __commonJS({
5338
5347
  _setThrew(1, 0);
5339
5348
  }
5340
5349
  }
5341
- function invoke_viiji(index, a1, a2, a3, a4) {
5350
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5342
5351
  var sp = stackSave();
5343
5352
  try {
5344
- getWasmTableEntry(index)(a1, a2, a3, a4);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5345
5354
  } catch (e) {
5346
5355
  stackRestore(sp);
5347
5356
  if (e !== e + 0) throw e;
5348
5357
  _setThrew(1, 0);
5349
5358
  }
5350
5359
  }
5351
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5360
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5352
5361
  var sp = stackSave();
5353
5362
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5355
5364
  } catch (e) {
5356
5365
  stackRestore(sp);
5357
5366
  if (e !== e + 0) throw e;
5358
5367
  _setThrew(1, 0);
5359
5368
  }
5360
5369
  }
5361
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5370
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5362
5371
  var sp = stackSave();
5363
5372
  try {
5364
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5365
5374
  } catch (e) {
5366
5375
  stackRestore(sp);
5367
5376
  if (e !== e + 0) throw e;
5368
5377
  _setThrew(1, 0);
5369
5378
  }
5370
5379
  }
5371
- function invoke_fi(index, a1) {
5380
+ function invoke_viiij(index, a1, a2, a3, a4) {
5372
5381
  var sp = stackSave();
5373
5382
  try {
5374
- return getWasmTableEntry(index)(a1);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5375
5384
  } catch (e) {
5376
5385
  stackRestore(sp);
5377
5386
  if (e !== e + 0) throw e;
5378
5387
  _setThrew(1, 0);
5379
5388
  }
5380
5389
  }
5381
- function invoke_vif(index, a1, a2) {
5390
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5382
5391
  var sp = stackSave();
5383
5392
  try {
5384
- getWasmTableEntry(index)(a1, a2);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5385
5394
  } catch (e) {
5386
5395
  stackRestore(sp);
5387
5396
  if (e !== e + 0) throw e;
5388
5397
  _setThrew(1, 0);
5398
+ return 0n;
5389
5399
  }
5390
5400
  }
5391
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5401
+ function invoke_i(index) {
5392
5402
  var sp = stackSave();
5393
5403
  try {
5394
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5404
+ return getWasmTableEntry(index)();
5395
5405
  } catch (e) {
5396
5406
  stackRestore(sp);
5397
5407
  if (e !== e + 0) throw e;
5398
5408
  _setThrew(1, 0);
5399
5409
  }
5400
5410
  }
5401
- function invoke_viiff(index, a1, a2, a3, a4) {
5411
+ function invoke_vif(index, a1, a2) {
5402
5412
  var sp = stackSave();
5403
5413
  try {
5404
- getWasmTableEntry(index)(a1, a2, a3, a4);
5414
+ getWasmTableEntry(index)(a1, a2);
5405
5415
  } catch (e) {
5406
5416
  stackRestore(sp);
5407
5417
  if (e !== e + 0) throw e;
5408
5418
  _setThrew(1, 0);
5409
5419
  }
5410
5420
  }
5411
- function invoke_vijii(index, a1, a2, a3, a4) {
5421
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5412
5422
  var sp = stackSave();
5413
5423
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4);
5424
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5415
5425
  } catch (e) {
5416
5426
  stackRestore(sp);
5417
5427
  if (e !== e + 0) throw e;
5418
5428
  _setThrew(1, 0);
5419
5429
  }
5420
5430
  }
5421
- function invoke_viiij(index, a1, a2, a3, a4) {
5431
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5422
5432
  var sp = stackSave();
5423
5433
  try {
5424
- getWasmTableEntry(index)(a1, a2, a3, a4);
5434
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5425
5435
  } catch (e) {
5426
5436
  stackRestore(sp);
5427
5437
  if (e !== e + 0) throw e;
5428
5438
  _setThrew(1, 0);
5429
5439
  }
5430
5440
  }
5431
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5441
+ function invoke_fi(index, a1) {
5432
5442
  var sp = stackSave();
5433
5443
  try {
5434
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5444
+ return getWasmTableEntry(index)(a1);
5435
5445
  } catch (e) {
5436
5446
  stackRestore(sp);
5437
5447
  if (e !== e + 0) throw e;
5438
5448
  _setThrew(1, 0);
5439
5449
  }
5440
5450
  }
5441
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5451
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5442
5452
  var sp = stackSave();
5443
5453
  try {
5444
5454
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5448,137 +5458,138 @@ var require_grida_canvas_wasm = __commonJS({
5448
5458
  _setThrew(1, 0);
5449
5459
  }
5450
5460
  }
5451
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5461
+ function invoke_ji(index, a1) {
5452
5462
  var sp = stackSave();
5453
5463
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5464
+ return getWasmTableEntry(index)(a1);
5455
5465
  } catch (e) {
5456
5466
  stackRestore(sp);
5457
5467
  if (e !== e + 0) throw e;
5458
5468
  _setThrew(1, 0);
5469
+ return 0n;
5459
5470
  }
5460
5471
  }
5461
- function invoke_iiif(index, a1, a2, a3) {
5472
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5462
5473
  var sp = stackSave();
5463
5474
  try {
5464
- return getWasmTableEntry(index)(a1, a2, a3);
5475
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5465
5476
  } catch (e) {
5466
5477
  stackRestore(sp);
5467
5478
  if (e !== e + 0) throw e;
5468
5479
  _setThrew(1, 0);
5469
5480
  }
5470
5481
  }
5471
- function invoke_iiffi(index, a1, a2, a3, a4) {
5482
+ function invoke_vifi(index, a1, a2, a3) {
5472
5483
  var sp = stackSave();
5473
5484
  try {
5474
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5485
+ getWasmTableEntry(index)(a1, a2, a3);
5475
5486
  } catch (e) {
5476
5487
  stackRestore(sp);
5477
5488
  if (e !== e + 0) throw e;
5478
5489
  _setThrew(1, 0);
5479
5490
  }
5480
5491
  }
5481
- function invoke_if(index, a1) {
5492
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5482
5493
  var sp = stackSave();
5483
5494
  try {
5484
- return getWasmTableEntry(index)(a1);
5495
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5485
5496
  } catch (e) {
5486
5497
  stackRestore(sp);
5487
5498
  if (e !== e + 0) throw e;
5488
5499
  _setThrew(1, 0);
5489
5500
  }
5490
5501
  }
5491
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5502
+ function invoke_iiif(index, a1, a2, a3) {
5492
5503
  var sp = stackSave();
5493
5504
  try {
5494
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5505
+ return getWasmTableEntry(index)(a1, a2, a3);
5495
5506
  } catch (e) {
5496
5507
  stackRestore(sp);
5497
5508
  if (e !== e + 0) throw e;
5498
5509
  _setThrew(1, 0);
5499
5510
  }
5500
5511
  }
5501
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5512
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5502
5513
  var sp = stackSave();
5503
5514
  try {
5504
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5505
5516
  } catch (e) {
5506
5517
  stackRestore(sp);
5507
5518
  if (e !== e + 0) throw e;
5508
5519
  _setThrew(1, 0);
5509
5520
  }
5510
5521
  }
5511
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5522
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5512
5523
  var sp = stackSave();
5513
5524
  try {
5514
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5515
5526
  } catch (e) {
5516
5527
  stackRestore(sp);
5517
5528
  if (e !== e + 0) throw e;
5518
5529
  _setThrew(1, 0);
5519
5530
  }
5520
5531
  }
5521
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5532
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5522
5533
  var sp = stackSave();
5523
5534
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5525
5536
  } catch (e) {
5526
5537
  stackRestore(sp);
5527
5538
  if (e !== e + 0) throw e;
5528
5539
  _setThrew(1, 0);
5529
5540
  }
5530
5541
  }
5531
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5542
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5532
5543
  var sp = stackSave();
5533
5544
  try {
5534
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5545
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5535
5546
  } catch (e) {
5536
5547
  stackRestore(sp);
5537
5548
  if (e !== e + 0) throw e;
5538
5549
  _setThrew(1, 0);
5539
5550
  }
5540
5551
  }
5541
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5552
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5542
5553
  var sp = stackSave();
5543
5554
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5545
5556
  } catch (e) {
5546
5557
  stackRestore(sp);
5547
5558
  if (e !== e + 0) throw e;
5548
5559
  _setThrew(1, 0);
5549
5560
  }
5550
5561
  }
5551
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5562
+ function invoke_vijii(index, a1, a2, a3, a4) {
5552
5563
  var sp = stackSave();
5553
5564
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5565
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5555
5566
  } catch (e) {
5556
5567
  stackRestore(sp);
5557
5568
  if (e !== e + 0) throw e;
5558
5569
  _setThrew(1, 0);
5559
5570
  }
5560
5571
  }
5561
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5572
+ function invoke_iiji(index, a1, a2, a3) {
5562
5573
  var sp = stackSave();
5563
5574
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5575
+ return getWasmTableEntry(index)(a1, a2, a3);
5565
5576
  } catch (e) {
5566
5577
  stackRestore(sp);
5567
5578
  if (e !== e + 0) throw e;
5568
5579
  _setThrew(1, 0);
5569
5580
  }
5570
5581
  }
5571
- function invoke_vifi(index, a1, a2, a3) {
5582
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5572
5583
  var sp = stackSave();
5573
5584
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3);
5585
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5575
5586
  } catch (e) {
5576
5587
  stackRestore(sp);
5577
5588
  if (e !== e + 0) throw e;
5578
5589
  _setThrew(1, 0);
5579
5590
  }
5580
5591
  }
5581
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5592
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5582
5593
  var sp = stackSave();
5583
5594
  try {
5584
5595
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5598,10 +5609,30 @@ var require_grida_canvas_wasm = __commonJS({
5598
5609
  _setThrew(1, 0);
5599
5610
  }
5600
5611
  }
5601
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5612
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5602
5613
  var sp = stackSave();
5603
5614
  try {
5604
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5615
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5616
+ } catch (e) {
5617
+ stackRestore(sp);
5618
+ if (e !== e + 0) throw e;
5619
+ _setThrew(1, 0);
5620
+ }
5621
+ }
5622
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5623
+ var sp = stackSave();
5624
+ try {
5625
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5626
+ } catch (e) {
5627
+ stackRestore(sp);
5628
+ if (e !== e + 0) throw e;
5629
+ _setThrew(1, 0);
5630
+ }
5631
+ }
5632
+ function invoke_if(index, a1) {
5633
+ var sp = stackSave();
5634
+ try {
5635
+ return getWasmTableEntry(index)(a1);
5605
5636
  } catch (e) {
5606
5637
  stackRestore(sp);
5607
5638
  if (e !== e + 0) throw e;
@@ -5847,7 +5878,7 @@ var require_grida_canvas_wasm = __commonJS({
5847
5878
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5879
 
5849
5880
  // package.json
5850
- var version = "0.0.77";
5881
+ var version = "0.0.78";
5851
5882
 
5852
5883
  // lib/modules/fonts.ts
5853
5884
  var FontsAPI = class {