@grida/canvas-wasm 0.0.77 → 0.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["sg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["rg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["tg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["pg"];
5001
- var _init = Module["_init"] = wasmExports["rg"];
5002
- var _tick = Module["_tick"] = wasmExports["sg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5008
- var _command = Module["_command"] = wasmExports["yg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5037
- var _main = Module["_main"] = wasmExports["$g"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5041
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5043
- var _malloc = wasmExports["fh"];
5044
- var _emscripten_builtin_memalign = wasmExports["gh"];
5045
- var _setThrew = wasmExports["hh"];
5046
- var __emscripten_tempret_set = wasmExports["ih"];
5047
- var __emscripten_stack_restore = wasmExports["jh"];
5048
- var __emscripten_stack_alloc = wasmExports["kh"];
5049
- var _emscripten_stack_get_current = wasmExports["lh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5052
- var ___cxa_can_catch = wasmExports["oh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["ph"];
5000
+ var ___wasm_call_ctors = wasmExports["sg"];
5001
+ var _init = Module["_init"] = wasmExports["ug"];
5002
+ var _tick = Module["_tick"] = wasmExports["vg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["xg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5008
+ var _command = Module["_command"] = wasmExports["Bg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Dg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Gg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5037
+ var _main = Module["_main"] = wasmExports["ch"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["gh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5043
+ var _malloc = wasmExports["ih"];
5044
+ var _emscripten_builtin_memalign = wasmExports["jh"];
5045
+ var _setThrew = wasmExports["kh"];
5046
+ var __emscripten_tempret_set = wasmExports["lh"];
5047
+ var __emscripten_stack_restore = wasmExports["mh"];
5048
+ var __emscripten_stack_alloc = wasmExports["nh"];
5049
+ var _emscripten_stack_get_current = wasmExports["oh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["qh"];
5052
+ var ___cxa_can_catch = wasmExports["rh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["sh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5222,17 +5222,17 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_iif(index, a1, a2) {
5225
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)(a1, a2);
5228
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_vifff(index, a1, a2, a3, a4) {
5235
+ function invoke_viiji(index, a1, a2, a3, a4) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
5238
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5242,50 +5242,50 @@ var require_grida_canvas_wasm = __commonJS({
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5245
+ function invoke_fif(index, a1, a2) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5248
+ return getWasmTableEntry(index)(a1, a2);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5255
+ function invoke_viiff(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5265
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5275
+ function invoke_vifff(index, a1, a2, a3, a4) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_fif(index, a1, a2) {
5285
+ function invoke_viji(index, a1, a2, a3) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- return getWasmTableEntry(index)(a1, a2);
5288
+ getWasmTableEntry(index)(a1, a2, a3);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
@@ -5302,38 +5302,47 @@ var require_grida_canvas_wasm = __commonJS({
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viif(index, a1, a2, a3) {
5305
+ function invoke_iif(index, a1, a2) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3);
5308
+ return getWasmTableEntry(index)(a1, a2);
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_i(index) {
5315
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
- return getWasmTableEntry(index)();
5318
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5319
5319
  } catch (e) {
5320
5320
  stackRestore(sp);
5321
5321
  if (e !== e + 0) throw e;
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_ji(index, a1) {
5325
+ function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- return getWasmTableEntry(index)(a1);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
- return 0n;
5334
5333
  }
5335
5334
  }
5336
- function invoke_viji(index, a1, a2, a3) {
5335
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5336
+ var sp = stackSave();
5337
+ try {
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5339
+ } catch (e) {
5340
+ stackRestore(sp);
5341
+ if (e !== e + 0) throw e;
5342
+ _setThrew(1, 0);
5343
+ }
5344
+ }
5345
+ function invoke_viif(index, a1, a2, a3) {
5337
5346
  var sp = stackSave();
5338
5347
  try {
5339
5348
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5343,107 +5352,108 @@ var require_grida_canvas_wasm = __commonJS({
5343
5352
  _setThrew(1, 0);
5344
5353
  }
5345
5354
  }
5346
- function invoke_viiji(index, a1, a2, a3, a4) {
5355
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5347
5356
  var sp = stackSave();
5348
5357
  try {
5349
- getWasmTableEntry(index)(a1, a2, a3, a4);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5350
5359
  } catch (e) {
5351
5360
  stackRestore(sp);
5352
5361
  if (e !== e + 0) throw e;
5353
5362
  _setThrew(1, 0);
5354
5363
  }
5355
5364
  }
5356
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5365
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5357
5366
  var sp = stackSave();
5358
5367
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5360
5369
  } catch (e) {
5361
5370
  stackRestore(sp);
5362
5371
  if (e !== e + 0) throw e;
5363
5372
  _setThrew(1, 0);
5364
5373
  }
5365
5374
  }
5366
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5375
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5367
5376
  var sp = stackSave();
5368
5377
  try {
5369
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5370
5379
  } catch (e) {
5371
5380
  stackRestore(sp);
5372
5381
  if (e !== e + 0) throw e;
5373
5382
  _setThrew(1, 0);
5374
5383
  }
5375
5384
  }
5376
- function invoke_fi(index, a1) {
5385
+ function invoke_viiij(index, a1, a2, a3, a4) {
5377
5386
  var sp = stackSave();
5378
5387
  try {
5379
- return getWasmTableEntry(index)(a1);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5380
5389
  } catch (e) {
5381
5390
  stackRestore(sp);
5382
5391
  if (e !== e + 0) throw e;
5383
5392
  _setThrew(1, 0);
5384
5393
  }
5385
5394
  }
5386
- function invoke_vif(index, a1, a2) {
5395
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5387
5396
  var sp = stackSave();
5388
5397
  try {
5389
- getWasmTableEntry(index)(a1, a2);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5390
5399
  } catch (e) {
5391
5400
  stackRestore(sp);
5392
5401
  if (e !== e + 0) throw e;
5393
5402
  _setThrew(1, 0);
5403
+ return 0n;
5394
5404
  }
5395
5405
  }
5396
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5406
+ function invoke_i(index) {
5397
5407
  var sp = stackSave();
5398
5408
  try {
5399
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5409
+ return getWasmTableEntry(index)();
5400
5410
  } catch (e) {
5401
5411
  stackRestore(sp);
5402
5412
  if (e !== e + 0) throw e;
5403
5413
  _setThrew(1, 0);
5404
5414
  }
5405
5415
  }
5406
- function invoke_viiff(index, a1, a2, a3, a4) {
5416
+ function invoke_vif(index, a1, a2) {
5407
5417
  var sp = stackSave();
5408
5418
  try {
5409
- getWasmTableEntry(index)(a1, a2, a3, a4);
5419
+ getWasmTableEntry(index)(a1, a2);
5410
5420
  } catch (e) {
5411
5421
  stackRestore(sp);
5412
5422
  if (e !== e + 0) throw e;
5413
5423
  _setThrew(1, 0);
5414
5424
  }
5415
5425
  }
5416
- function invoke_vijii(index, a1, a2, a3, a4) {
5426
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5417
5427
  var sp = stackSave();
5418
5428
  try {
5419
- getWasmTableEntry(index)(a1, a2, a3, a4);
5429
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5420
5430
  } catch (e) {
5421
5431
  stackRestore(sp);
5422
5432
  if (e !== e + 0) throw e;
5423
5433
  _setThrew(1, 0);
5424
5434
  }
5425
5435
  }
5426
- function invoke_viiij(index, a1, a2, a3, a4) {
5436
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5427
5437
  var sp = stackSave();
5428
5438
  try {
5429
- getWasmTableEntry(index)(a1, a2, a3, a4);
5439
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5430
5440
  } catch (e) {
5431
5441
  stackRestore(sp);
5432
5442
  if (e !== e + 0) throw e;
5433
5443
  _setThrew(1, 0);
5434
5444
  }
5435
5445
  }
5436
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5446
+ function invoke_fi(index, a1) {
5437
5447
  var sp = stackSave();
5438
5448
  try {
5439
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5449
+ return getWasmTableEntry(index)(a1);
5440
5450
  } catch (e) {
5441
5451
  stackRestore(sp);
5442
5452
  if (e !== e + 0) throw e;
5443
5453
  _setThrew(1, 0);
5444
5454
  }
5445
5455
  }
5446
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5456
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5447
5457
  var sp = stackSave();
5448
5458
  try {
5449
5459
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5453,137 +5463,138 @@ var require_grida_canvas_wasm = __commonJS({
5453
5463
  _setThrew(1, 0);
5454
5464
  }
5455
5465
  }
5456
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5466
+ function invoke_ji(index, a1) {
5457
5467
  var sp = stackSave();
5458
5468
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5469
+ return getWasmTableEntry(index)(a1);
5460
5470
  } catch (e) {
5461
5471
  stackRestore(sp);
5462
5472
  if (e !== e + 0) throw e;
5463
5473
  _setThrew(1, 0);
5474
+ return 0n;
5464
5475
  }
5465
5476
  }
5466
- function invoke_iiif(index, a1, a2, a3) {
5477
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5467
5478
  var sp = stackSave();
5468
5479
  try {
5469
- return getWasmTableEntry(index)(a1, a2, a3);
5480
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5470
5481
  } catch (e) {
5471
5482
  stackRestore(sp);
5472
5483
  if (e !== e + 0) throw e;
5473
5484
  _setThrew(1, 0);
5474
5485
  }
5475
5486
  }
5476
- function invoke_iiffi(index, a1, a2, a3, a4) {
5487
+ function invoke_vifi(index, a1, a2, a3) {
5477
5488
  var sp = stackSave();
5478
5489
  try {
5479
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5490
+ getWasmTableEntry(index)(a1, a2, a3);
5480
5491
  } catch (e) {
5481
5492
  stackRestore(sp);
5482
5493
  if (e !== e + 0) throw e;
5483
5494
  _setThrew(1, 0);
5484
5495
  }
5485
5496
  }
5486
- function invoke_if(index, a1) {
5497
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5487
5498
  var sp = stackSave();
5488
5499
  try {
5489
- return getWasmTableEntry(index)(a1);
5500
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5490
5501
  } catch (e) {
5491
5502
  stackRestore(sp);
5492
5503
  if (e !== e + 0) throw e;
5493
5504
  _setThrew(1, 0);
5494
5505
  }
5495
5506
  }
5496
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5507
+ function invoke_iiif(index, a1, a2, a3) {
5497
5508
  var sp = stackSave();
5498
5509
  try {
5499
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5510
+ return getWasmTableEntry(index)(a1, a2, a3);
5500
5511
  } catch (e) {
5501
5512
  stackRestore(sp);
5502
5513
  if (e !== e + 0) throw e;
5503
5514
  _setThrew(1, 0);
5504
5515
  }
5505
5516
  }
5506
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5517
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5507
5518
  var sp = stackSave();
5508
5519
  try {
5509
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5510
5521
  } catch (e) {
5511
5522
  stackRestore(sp);
5512
5523
  if (e !== e + 0) throw e;
5513
5524
  _setThrew(1, 0);
5514
5525
  }
5515
5526
  }
5516
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5527
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5517
5528
  var sp = stackSave();
5518
5529
  try {
5519
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5530
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5520
5531
  } catch (e) {
5521
5532
  stackRestore(sp);
5522
5533
  if (e !== e + 0) throw e;
5523
5534
  _setThrew(1, 0);
5524
5535
  }
5525
5536
  }
5526
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5537
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5527
5538
  var sp = stackSave();
5528
5539
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5530
5541
  } catch (e) {
5531
5542
  stackRestore(sp);
5532
5543
  if (e !== e + 0) throw e;
5533
5544
  _setThrew(1, 0);
5534
5545
  }
5535
5546
  }
5536
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5547
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5537
5548
  var sp = stackSave();
5538
5549
  try {
5539
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5550
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5540
5551
  } catch (e) {
5541
5552
  stackRestore(sp);
5542
5553
  if (e !== e + 0) throw e;
5543
5554
  _setThrew(1, 0);
5544
5555
  }
5545
5556
  }
5546
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5557
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5547
5558
  var sp = stackSave();
5548
5559
  try {
5549
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5550
5561
  } catch (e) {
5551
5562
  stackRestore(sp);
5552
5563
  if (e !== e + 0) throw e;
5553
5564
  _setThrew(1, 0);
5554
5565
  }
5555
5566
  }
5556
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5567
+ function invoke_vijii(index, a1, a2, a3, a4) {
5557
5568
  var sp = stackSave();
5558
5569
  try {
5559
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5570
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5560
5571
  } catch (e) {
5561
5572
  stackRestore(sp);
5562
5573
  if (e !== e + 0) throw e;
5563
5574
  _setThrew(1, 0);
5564
5575
  }
5565
5576
  }
5566
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5577
+ function invoke_iiji(index, a1, a2, a3) {
5567
5578
  var sp = stackSave();
5568
5579
  try {
5569
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5580
+ return getWasmTableEntry(index)(a1, a2, a3);
5570
5581
  } catch (e) {
5571
5582
  stackRestore(sp);
5572
5583
  if (e !== e + 0) throw e;
5573
5584
  _setThrew(1, 0);
5574
5585
  }
5575
5586
  }
5576
- function invoke_vifi(index, a1, a2, a3) {
5587
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5577
5588
  var sp = stackSave();
5578
5589
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3);
5590
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5580
5591
  } catch (e) {
5581
5592
  stackRestore(sp);
5582
5593
  if (e !== e + 0) throw e;
5583
5594
  _setThrew(1, 0);
5584
5595
  }
5585
5596
  }
5586
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5597
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5587
5598
  var sp = stackSave();
5588
5599
  try {
5589
5600
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5603,10 +5614,30 @@ var require_grida_canvas_wasm = __commonJS({
5603
5614
  _setThrew(1, 0);
5604
5615
  }
5605
5616
  }
5606
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5617
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5607
5618
  var sp = stackSave();
5608
5619
  try {
5609
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5621
+ } catch (e) {
5622
+ stackRestore(sp);
5623
+ if (e !== e + 0) throw e;
5624
+ _setThrew(1, 0);
5625
+ }
5626
+ }
5627
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5628
+ var sp = stackSave();
5629
+ try {
5630
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5631
+ } catch (e) {
5632
+ stackRestore(sp);
5633
+ if (e !== e + 0) throw e;
5634
+ _setThrew(1, 0);
5635
+ }
5636
+ }
5637
+ function invoke_if(index, a1) {
5638
+ var sp = stackSave();
5639
+ try {
5640
+ return getWasmTableEntry(index)(a1);
5610
5641
  } catch (e) {
5611
5642
  stackRestore(sp);
5612
5643
  if (e !== e + 0) throw e;
@@ -5858,7 +5889,7 @@ module.exports = __toCommonJS(index_exports);
5858
5889
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5859
5890
 
5860
5891
  // package.json
5861
- var version = "0.0.77";
5892
+ var version = "0.0.78";
5862
5893
 
5863
5894
  // lib/modules/fonts.ts
5864
5895
  var FontsAPI = class {