@grida/canvas-wasm 0.0.77 → 0.0.78
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +161 -130
- package/dist/index.mjs +161 -130
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["sg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["rg"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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+
wasmTable = wasmExports["tg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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4998
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-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
|
-
var ___wasm_call_ctors = wasmExports["
|
|
5001
|
-
var _init = Module["_init"] = wasmExports["
|
|
5002
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5003
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5004
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5005
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5006
|
-
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["
|
|
5007
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5008
|
-
var _command = Module["_command"] = wasmExports["
|
|
5009
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5010
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5011
|
-
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["
|
|
5012
|
-
var _get_image_size = Module["_get_image_size"] = wasmExports["
|
|
5013
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5014
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5015
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5016
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5017
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5018
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5019
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5020
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5021
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5022
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5023
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5024
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5025
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5026
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5027
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5028
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5029
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5030
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5031
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5032
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5033
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5034
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5035
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5036
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5037
|
-
var _main = Module["_main"] = wasmExports["
|
|
5038
|
-
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["
|
|
5039
|
-
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["
|
|
5040
|
-
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["
|
|
5041
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
5042
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
5043
|
-
var _malloc = wasmExports["
|
|
5044
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5045
|
-
var _setThrew = wasmExports["
|
|
5046
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5047
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5048
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5049
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5050
|
-
var ___cxa_decrement_exception_refcount = wasmExports["
|
|
5051
|
-
var ___cxa_increment_exception_refcount = wasmExports["
|
|
5052
|
-
var ___cxa_can_catch = wasmExports["
|
|
5053
|
-
var ___cxa_get_exception_ptr = wasmExports["
|
|
5000
|
+
var ___wasm_call_ctors = wasmExports["sg"];
|
|
5001
|
+
var _init = Module["_init"] = wasmExports["ug"];
|
|
5002
|
+
var _tick = Module["_tick"] = wasmExports["vg"];
|
|
5003
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
|
|
5004
|
+
var _redraw = Module["_redraw"] = wasmExports["xg"];
|
|
5005
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
|
|
5006
|
+
var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
|
|
5007
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
|
|
5008
|
+
var _command = Module["_command"] = wasmExports["Bg"];
|
|
5009
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
|
|
5010
|
+
var _add_image = Module["_add_image"] = wasmExports["Dg"];
|
|
5011
|
+
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
|
|
5012
|
+
var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
|
|
5013
|
+
var _add_font = Module["_add_font"] = wasmExports["Gg"];
|
|
5014
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
|
|
5015
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
|
|
5016
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
|
|
5017
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
|
|
5018
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
|
|
5019
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
|
|
5020
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
|
|
5021
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
|
|
5022
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
|
|
5023
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
|
|
5024
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
|
|
5025
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
|
|
5026
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
|
|
5027
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
|
|
5028
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
|
|
5029
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
|
|
5030
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
|
|
5031
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
|
|
5032
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
|
|
5033
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
|
|
5034
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
|
|
5035
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
|
|
5036
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
|
|
5037
|
+
var _main = Module["_main"] = wasmExports["ch"];
|
|
5038
|
+
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
|
|
5039
|
+
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
|
|
5040
|
+
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
|
|
5041
|
+
var _allocate = Module["_allocate"] = wasmExports["gh"];
|
|
5042
|
+
var _deallocate = Module["_deallocate"] = wasmExports["hh"];
|
|
5043
|
+
var _malloc = wasmExports["ih"];
|
|
5044
|
+
var _emscripten_builtin_memalign = wasmExports["jh"];
|
|
5045
|
+
var _setThrew = wasmExports["kh"];
|
|
5046
|
+
var __emscripten_tempret_set = wasmExports["lh"];
|
|
5047
|
+
var __emscripten_stack_restore = wasmExports["mh"];
|
|
5048
|
+
var __emscripten_stack_alloc = wasmExports["nh"];
|
|
5049
|
+
var _emscripten_stack_get_current = wasmExports["oh"];
|
|
5050
|
+
var ___cxa_decrement_exception_refcount = wasmExports["ph"];
|
|
5051
|
+
var ___cxa_increment_exception_refcount = wasmExports["qh"];
|
|
5052
|
+
var ___cxa_can_catch = wasmExports["rh"];
|
|
5053
|
+
var ___cxa_get_exception_ptr = wasmExports["sh"];
|
|
5054
5054
|
function invoke_vii(index, a1, a2) {
|
|
5055
5055
|
var sp = stackSave();
|
|
5056
5056
|
try {
|
|
@@ -5222,17 +5222,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5228
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
5232
5232
|
_setThrew(1, 0);
|
|
5233
5233
|
}
|
|
5234
5234
|
}
|
|
5235
|
-
function
|
|
5235
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5236
5236
|
var sp = stackSave();
|
|
5237
5237
|
try {
|
|
5238
5238
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5242,50 +5242,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5242
5242
|
_setThrew(1, 0);
|
|
5243
5243
|
}
|
|
5244
5244
|
}
|
|
5245
|
-
function
|
|
5245
|
+
function invoke_fif(index, a1, a2) {
|
|
5246
5246
|
var sp = stackSave();
|
|
5247
5247
|
try {
|
|
5248
|
-
getWasmTableEntry(index)(a1, a2
|
|
5248
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5249
5249
|
} catch (e) {
|
|
5250
5250
|
stackRestore(sp);
|
|
5251
5251
|
if (e !== e + 0) throw e;
|
|
5252
5252
|
_setThrew(1, 0);
|
|
5253
5253
|
}
|
|
5254
5254
|
}
|
|
5255
|
-
function
|
|
5255
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5256
5256
|
var sp = stackSave();
|
|
5257
5257
|
try {
|
|
5258
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5258
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5259
5259
|
} catch (e) {
|
|
5260
5260
|
stackRestore(sp);
|
|
5261
5261
|
if (e !== e + 0) throw e;
|
|
5262
5262
|
_setThrew(1, 0);
|
|
5263
5263
|
}
|
|
5264
5264
|
}
|
|
5265
|
-
function
|
|
5265
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5266
5266
|
var sp = stackSave();
|
|
5267
5267
|
try {
|
|
5268
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5268
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5269
5269
|
} catch (e) {
|
|
5270
5270
|
stackRestore(sp);
|
|
5271
5271
|
if (e !== e + 0) throw e;
|
|
5272
5272
|
_setThrew(1, 0);
|
|
5273
5273
|
}
|
|
5274
5274
|
}
|
|
5275
|
-
function
|
|
5275
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5276
5276
|
var sp = stackSave();
|
|
5277
5277
|
try {
|
|
5278
|
-
|
|
5278
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5279
5279
|
} catch (e) {
|
|
5280
5280
|
stackRestore(sp);
|
|
5281
5281
|
if (e !== e + 0) throw e;
|
|
5282
5282
|
_setThrew(1, 0);
|
|
5283
5283
|
}
|
|
5284
5284
|
}
|
|
5285
|
-
function
|
|
5285
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5286
5286
|
var sp = stackSave();
|
|
5287
5287
|
try {
|
|
5288
|
-
|
|
5288
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5289
5289
|
} catch (e) {
|
|
5290
5290
|
stackRestore(sp);
|
|
5291
5291
|
if (e !== e + 0) throw e;
|
|
@@ -5302,38 +5302,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5302
5302
|
_setThrew(1, 0);
|
|
5303
5303
|
}
|
|
5304
5304
|
}
|
|
5305
|
-
function
|
|
5305
|
+
function invoke_iif(index, a1, a2) {
|
|
5306
5306
|
var sp = stackSave();
|
|
5307
5307
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1, a2
|
|
5308
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5309
5309
|
} catch (e) {
|
|
5310
5310
|
stackRestore(sp);
|
|
5311
5311
|
if (e !== e + 0) throw e;
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
|
|
5318
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
5322
5322
|
_setThrew(1, 0);
|
|
5323
5323
|
}
|
|
5324
5324
|
}
|
|
5325
|
-
function
|
|
5325
|
+
function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5326
5326
|
var sp = stackSave();
|
|
5327
5327
|
try {
|
|
5328
|
-
|
|
5328
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5329
5329
|
} catch (e) {
|
|
5330
5330
|
stackRestore(sp);
|
|
5331
5331
|
if (e !== e + 0) throw e;
|
|
5332
5332
|
_setThrew(1, 0);
|
|
5333
|
-
return 0n;
|
|
5334
5333
|
}
|
|
5335
5334
|
}
|
|
5336
|
-
function
|
|
5335
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5336
|
+
var sp = stackSave();
|
|
5337
|
+
try {
|
|
5338
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5339
|
+
} catch (e) {
|
|
5340
|
+
stackRestore(sp);
|
|
5341
|
+
if (e !== e + 0) throw e;
|
|
5342
|
+
_setThrew(1, 0);
|
|
5343
|
+
}
|
|
5344
|
+
}
|
|
5345
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5337
5346
|
var sp = stackSave();
|
|
5338
5347
|
try {
|
|
5339
5348
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5343,107 +5352,108 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5343
5352
|
_setThrew(1, 0);
|
|
5344
5353
|
}
|
|
5345
5354
|
}
|
|
5346
|
-
function
|
|
5355
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5347
5356
|
var sp = stackSave();
|
|
5348
5357
|
try {
|
|
5349
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5358
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5350
5359
|
} catch (e) {
|
|
5351
5360
|
stackRestore(sp);
|
|
5352
5361
|
if (e !== e + 0) throw e;
|
|
5353
5362
|
_setThrew(1, 0);
|
|
5354
5363
|
}
|
|
5355
5364
|
}
|
|
5356
|
-
function
|
|
5365
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5357
5366
|
var sp = stackSave();
|
|
5358
5367
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5368
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5360
5369
|
} catch (e) {
|
|
5361
5370
|
stackRestore(sp);
|
|
5362
5371
|
if (e !== e + 0) throw e;
|
|
5363
5372
|
_setThrew(1, 0);
|
|
5364
5373
|
}
|
|
5365
5374
|
}
|
|
5366
|
-
function
|
|
5375
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5367
5376
|
var sp = stackSave();
|
|
5368
5377
|
try {
|
|
5369
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5378
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5370
5379
|
} catch (e) {
|
|
5371
5380
|
stackRestore(sp);
|
|
5372
5381
|
if (e !== e + 0) throw e;
|
|
5373
5382
|
_setThrew(1, 0);
|
|
5374
5383
|
}
|
|
5375
5384
|
}
|
|
5376
|
-
function
|
|
5385
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5377
5386
|
var sp = stackSave();
|
|
5378
5387
|
try {
|
|
5379
|
-
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5380
5389
|
} catch (e) {
|
|
5381
5390
|
stackRestore(sp);
|
|
5382
5391
|
if (e !== e + 0) throw e;
|
|
5383
5392
|
_setThrew(1, 0);
|
|
5384
5393
|
}
|
|
5385
5394
|
}
|
|
5386
|
-
function
|
|
5395
|
+
function invoke_jiijj(index, a1, a2, a3, a4) {
|
|
5387
5396
|
var sp = stackSave();
|
|
5388
5397
|
try {
|
|
5389
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5398
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5390
5399
|
} catch (e) {
|
|
5391
5400
|
stackRestore(sp);
|
|
5392
5401
|
if (e !== e + 0) throw e;
|
|
5393
5402
|
_setThrew(1, 0);
|
|
5403
|
+
return 0n;
|
|
5394
5404
|
}
|
|
5395
5405
|
}
|
|
5396
|
-
function
|
|
5406
|
+
function invoke_i(index) {
|
|
5397
5407
|
var sp = stackSave();
|
|
5398
5408
|
try {
|
|
5399
|
-
getWasmTableEntry(index)(
|
|
5409
|
+
return getWasmTableEntry(index)();
|
|
5400
5410
|
} catch (e) {
|
|
5401
5411
|
stackRestore(sp);
|
|
5402
5412
|
if (e !== e + 0) throw e;
|
|
5403
5413
|
_setThrew(1, 0);
|
|
5404
5414
|
}
|
|
5405
5415
|
}
|
|
5406
|
-
function
|
|
5416
|
+
function invoke_vif(index, a1, a2) {
|
|
5407
5417
|
var sp = stackSave();
|
|
5408
5418
|
try {
|
|
5409
|
-
getWasmTableEntry(index)(a1, a2
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5410
5420
|
} catch (e) {
|
|
5411
5421
|
stackRestore(sp);
|
|
5412
5422
|
if (e !== e + 0) throw e;
|
|
5413
5423
|
_setThrew(1, 0);
|
|
5414
5424
|
}
|
|
5415
5425
|
}
|
|
5416
|
-
function
|
|
5426
|
+
function invoke_viiijj(index, a1, a2, a3, a4, a5) {
|
|
5417
5427
|
var sp = stackSave();
|
|
5418
5428
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5429
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5420
5430
|
} catch (e) {
|
|
5421
5431
|
stackRestore(sp);
|
|
5422
5432
|
if (e !== e + 0) throw e;
|
|
5423
5433
|
_setThrew(1, 0);
|
|
5424
5434
|
}
|
|
5425
5435
|
}
|
|
5426
|
-
function
|
|
5436
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5427
5437
|
var sp = stackSave();
|
|
5428
5438
|
try {
|
|
5429
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5439
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5430
5440
|
} catch (e) {
|
|
5431
5441
|
stackRestore(sp);
|
|
5432
5442
|
if (e !== e + 0) throw e;
|
|
5433
5443
|
_setThrew(1, 0);
|
|
5434
5444
|
}
|
|
5435
5445
|
}
|
|
5436
|
-
function
|
|
5446
|
+
function invoke_fi(index, a1) {
|
|
5437
5447
|
var sp = stackSave();
|
|
5438
5448
|
try {
|
|
5439
|
-
getWasmTableEntry(index)(a1
|
|
5449
|
+
return getWasmTableEntry(index)(a1);
|
|
5440
5450
|
} catch (e) {
|
|
5441
5451
|
stackRestore(sp);
|
|
5442
5452
|
if (e !== e + 0) throw e;
|
|
5443
5453
|
_setThrew(1, 0);
|
|
5444
5454
|
}
|
|
5445
5455
|
}
|
|
5446
|
-
function
|
|
5456
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5447
5457
|
var sp = stackSave();
|
|
5448
5458
|
try {
|
|
5449
5459
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5453,137 +5463,138 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5453
5463
|
_setThrew(1, 0);
|
|
5454
5464
|
}
|
|
5455
5465
|
}
|
|
5456
|
-
function
|
|
5466
|
+
function invoke_ji(index, a1) {
|
|
5457
5467
|
var sp = stackSave();
|
|
5458
5468
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1
|
|
5469
|
+
return getWasmTableEntry(index)(a1);
|
|
5460
5470
|
} catch (e) {
|
|
5461
5471
|
stackRestore(sp);
|
|
5462
5472
|
if (e !== e + 0) throw e;
|
|
5463
5473
|
_setThrew(1, 0);
|
|
5474
|
+
return 0n;
|
|
5464
5475
|
}
|
|
5465
5476
|
}
|
|
5466
|
-
function
|
|
5477
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5467
5478
|
var sp = stackSave();
|
|
5468
5479
|
try {
|
|
5469
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5480
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5470
5481
|
} catch (e) {
|
|
5471
5482
|
stackRestore(sp);
|
|
5472
5483
|
if (e !== e + 0) throw e;
|
|
5473
5484
|
_setThrew(1, 0);
|
|
5474
5485
|
}
|
|
5475
5486
|
}
|
|
5476
|
-
function
|
|
5487
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5477
5488
|
var sp = stackSave();
|
|
5478
5489
|
try {
|
|
5479
|
-
|
|
5490
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5480
5491
|
} catch (e) {
|
|
5481
5492
|
stackRestore(sp);
|
|
5482
5493
|
if (e !== e + 0) throw e;
|
|
5483
5494
|
_setThrew(1, 0);
|
|
5484
5495
|
}
|
|
5485
5496
|
}
|
|
5486
|
-
function
|
|
5497
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5487
5498
|
var sp = stackSave();
|
|
5488
5499
|
try {
|
|
5489
|
-
|
|
5500
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5490
5501
|
} catch (e) {
|
|
5491
5502
|
stackRestore(sp);
|
|
5492
5503
|
if (e !== e + 0) throw e;
|
|
5493
5504
|
_setThrew(1, 0);
|
|
5494
5505
|
}
|
|
5495
5506
|
}
|
|
5496
|
-
function
|
|
5507
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5497
5508
|
var sp = stackSave();
|
|
5498
5509
|
try {
|
|
5499
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5510
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5500
5511
|
} catch (e) {
|
|
5501
5512
|
stackRestore(sp);
|
|
5502
5513
|
if (e !== e + 0) throw e;
|
|
5503
5514
|
_setThrew(1, 0);
|
|
5504
5515
|
}
|
|
5505
5516
|
}
|
|
5506
|
-
function
|
|
5517
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5507
5518
|
var sp = stackSave();
|
|
5508
5519
|
try {
|
|
5509
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5520
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5510
5521
|
} catch (e) {
|
|
5511
5522
|
stackRestore(sp);
|
|
5512
5523
|
if (e !== e + 0) throw e;
|
|
5513
5524
|
_setThrew(1, 0);
|
|
5514
5525
|
}
|
|
5515
5526
|
}
|
|
5516
|
-
function
|
|
5527
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5517
5528
|
var sp = stackSave();
|
|
5518
5529
|
try {
|
|
5519
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5530
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5520
5531
|
} catch (e) {
|
|
5521
5532
|
stackRestore(sp);
|
|
5522
5533
|
if (e !== e + 0) throw e;
|
|
5523
5534
|
_setThrew(1, 0);
|
|
5524
5535
|
}
|
|
5525
5536
|
}
|
|
5526
|
-
function
|
|
5537
|
+
function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5527
5538
|
var sp = stackSave();
|
|
5528
5539
|
try {
|
|
5529
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5540
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5530
5541
|
} catch (e) {
|
|
5531
5542
|
stackRestore(sp);
|
|
5532
5543
|
if (e !== e + 0) throw e;
|
|
5533
5544
|
_setThrew(1, 0);
|
|
5534
5545
|
}
|
|
5535
5546
|
}
|
|
5536
|
-
function
|
|
5547
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5537
5548
|
var sp = stackSave();
|
|
5538
5549
|
try {
|
|
5539
|
-
|
|
5550
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5540
5551
|
} catch (e) {
|
|
5541
5552
|
stackRestore(sp);
|
|
5542
5553
|
if (e !== e + 0) throw e;
|
|
5543
5554
|
_setThrew(1, 0);
|
|
5544
5555
|
}
|
|
5545
5556
|
}
|
|
5546
|
-
function
|
|
5557
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5547
5558
|
var sp = stackSave();
|
|
5548
5559
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5560
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5550
5561
|
} catch (e) {
|
|
5551
5562
|
stackRestore(sp);
|
|
5552
5563
|
if (e !== e + 0) throw e;
|
|
5553
5564
|
_setThrew(1, 0);
|
|
5554
5565
|
}
|
|
5555
5566
|
}
|
|
5556
|
-
function
|
|
5567
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5557
5568
|
var sp = stackSave();
|
|
5558
5569
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5570
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5560
5571
|
} catch (e) {
|
|
5561
5572
|
stackRestore(sp);
|
|
5562
5573
|
if (e !== e + 0) throw e;
|
|
5563
5574
|
_setThrew(1, 0);
|
|
5564
5575
|
}
|
|
5565
5576
|
}
|
|
5566
|
-
function
|
|
5577
|
+
function invoke_iiji(index, a1, a2, a3) {
|
|
5567
5578
|
var sp = stackSave();
|
|
5568
5579
|
try {
|
|
5569
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5580
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5570
5581
|
} catch (e) {
|
|
5571
5582
|
stackRestore(sp);
|
|
5572
5583
|
if (e !== e + 0) throw e;
|
|
5573
5584
|
_setThrew(1, 0);
|
|
5574
5585
|
}
|
|
5575
5586
|
}
|
|
5576
|
-
function
|
|
5587
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5577
5588
|
var sp = stackSave();
|
|
5578
5589
|
try {
|
|
5579
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5590
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5580
5591
|
} catch (e) {
|
|
5581
5592
|
stackRestore(sp);
|
|
5582
5593
|
if (e !== e + 0) throw e;
|
|
5583
5594
|
_setThrew(1, 0);
|
|
5584
5595
|
}
|
|
5585
5596
|
}
|
|
5586
|
-
function
|
|
5597
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5587
5598
|
var sp = stackSave();
|
|
5588
5599
|
try {
|
|
5589
5600
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5603,10 +5614,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5603
5614
|
_setThrew(1, 0);
|
|
5604
5615
|
}
|
|
5605
5616
|
}
|
|
5606
|
-
function
|
|
5617
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5607
5618
|
var sp = stackSave();
|
|
5608
5619
|
try {
|
|
5609
|
-
|
|
5620
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5621
|
+
} catch (e) {
|
|
5622
|
+
stackRestore(sp);
|
|
5623
|
+
if (e !== e + 0) throw e;
|
|
5624
|
+
_setThrew(1, 0);
|
|
5625
|
+
}
|
|
5626
|
+
}
|
|
5627
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5628
|
+
var sp = stackSave();
|
|
5629
|
+
try {
|
|
5630
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5631
|
+
} catch (e) {
|
|
5632
|
+
stackRestore(sp);
|
|
5633
|
+
if (e !== e + 0) throw e;
|
|
5634
|
+
_setThrew(1, 0);
|
|
5635
|
+
}
|
|
5636
|
+
}
|
|
5637
|
+
function invoke_if(index, a1) {
|
|
5638
|
+
var sp = stackSave();
|
|
5639
|
+
try {
|
|
5640
|
+
return getWasmTableEntry(index)(a1);
|
|
5610
5641
|
} catch (e) {
|
|
5611
5642
|
stackRestore(sp);
|
|
5612
5643
|
if (e !== e + 0) throw e;
|
|
@@ -5858,7 +5889,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5858
5889
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5859
5890
|
|
|
5860
5891
|
// package.json
|
|
5861
|
-
var version = "0.0.
|
|
5892
|
+
var version = "0.0.78";
|
|
5862
5893
|
|
|
5863
5894
|
// lib/modules/fonts.ts
|
|
5864
5895
|
var FontsAPI = class {
|