@grida/canvas-wasm 0.0.76 → 0.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["sg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["rg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["tg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,62 +4990,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["pg"];
4996
- var _init = Module["_init"] = wasmExports["rg"];
4997
- var _tick = Module["_tick"] = wasmExports["sg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5002
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5003
- var _command = Module["_command"] = wasmExports["yg"];
5004
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5005
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5006
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5007
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5008
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5009
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5010
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5011
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5012
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5013
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5014
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5015
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5016
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5017
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5018
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5019
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5020
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5021
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5022
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5023
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5024
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5025
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5026
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5027
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5028
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5029
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5030
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5031
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5032
- var _main = Module["_main"] = wasmExports["$g"];
5033
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5034
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5035
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5036
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5037
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5038
- var _malloc = wasmExports["fh"];
5039
- var _emscripten_builtin_memalign = wasmExports["gh"];
5040
- var _setThrew = wasmExports["hh"];
5041
- var __emscripten_tempret_set = wasmExports["ih"];
5042
- var __emscripten_stack_restore = wasmExports["jh"];
5043
- var __emscripten_stack_alloc = wasmExports["kh"];
5044
- var _emscripten_stack_get_current = wasmExports["lh"];
5045
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5046
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5047
- var ___cxa_can_catch = wasmExports["oh"];
5048
- var ___cxa_get_exception_ptr = wasmExports["ph"];
4995
+ var ___wasm_call_ctors = wasmExports["sg"];
4996
+ var _init = Module["_init"] = wasmExports["ug"];
4997
+ var _tick = Module["_tick"] = wasmExports["vg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["xg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5001
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5002
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5003
+ var _command = Module["_command"] = wasmExports["Bg"];
5004
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5005
+ var _add_image = Module["_add_image"] = wasmExports["Dg"];
5006
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5007
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5008
+ var _add_font = Module["_add_font"] = wasmExports["Gg"];
5009
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5010
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5011
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5012
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5013
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5014
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5015
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5016
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5017
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5018
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5019
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5020
+ var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5021
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5022
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5023
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5024
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5025
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5026
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5027
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5028
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5029
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5030
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5031
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5032
+ var _main = Module["_main"] = wasmExports["ch"];
5033
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5034
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5035
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5036
+ var _allocate = Module["_allocate"] = wasmExports["gh"];
5037
+ var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5038
+ var _malloc = wasmExports["ih"];
5039
+ var _emscripten_builtin_memalign = wasmExports["jh"];
5040
+ var _setThrew = wasmExports["kh"];
5041
+ var __emscripten_tempret_set = wasmExports["lh"];
5042
+ var __emscripten_stack_restore = wasmExports["mh"];
5043
+ var __emscripten_stack_alloc = wasmExports["nh"];
5044
+ var _emscripten_stack_get_current = wasmExports["oh"];
5045
+ var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5046
+ var ___cxa_increment_exception_refcount = wasmExports["qh"];
5047
+ var ___cxa_can_catch = wasmExports["rh"];
5048
+ var ___cxa_get_exception_ptr = wasmExports["sh"];
5049
5049
  function invoke_vii(index, a1, a2) {
5050
5050
  var sp = stackSave();
5051
5051
  try {
@@ -5106,20 +5106,20 @@ var require_grida_canvas_wasm = __commonJS({
5106
5106
  _setThrew(1, 0);
5107
5107
  }
5108
5108
  }
5109
- function invoke_viii(index, a1, a2, a3) {
5109
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5110
5110
  var sp = stackSave();
5111
5111
  try {
5112
- getWasmTableEntry(index)(a1, a2, a3);
5112
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5113
5113
  } catch (e) {
5114
5114
  stackRestore(sp);
5115
5115
  if (e !== e + 0) throw e;
5116
5116
  _setThrew(1, 0);
5117
5117
  }
5118
5118
  }
5119
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5119
+ function invoke_viii(index, a1, a2, a3) {
5120
5120
  var sp = stackSave();
5121
5121
  try {
5122
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5122
+ getWasmTableEntry(index)(a1, a2, a3);
5123
5123
  } catch (e) {
5124
5124
  stackRestore(sp);
5125
5125
  if (e !== e + 0) throw e;
@@ -5217,97 +5217,97 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_i(index) {
5220
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)();
5223
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iif(index, a1, a2) {
5230
+ function invoke_viiji(index, a1, a2, a3, a4) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5240
+ function invoke_fif(index, a1, a2) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5243
+ return getWasmTableEntry(index)(a1, a2);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5250
+ function invoke_viiff(index, a1, a2, a3, a4) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5260
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viif(index, a1, a2, a3) {
5270
+ function invoke_vifff(index, a1, a2, a3, a4) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3);
5273
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viiji(index, a1, a2, a3, a4) {
5280
+ function invoke_viji(index, a1, a2, a3) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3, a4);
5283
+ getWasmTableEntry(index)(a1, a2, a3);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viij(index, a1, a2, a3) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5293
+ getWasmTableEntry(index)(a1, a2, a3);
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5300
+ function invoke_iif(index, a1, a2) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5303
+ return getWasmTableEntry(index)(a1, a2);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5310
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
5313
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5317,108 +5317,108 @@ var require_grida_canvas_wasm = __commonJS({
5317
5317
  _setThrew(1, 0);
5318
5318
  }
5319
5319
  }
5320
- function invoke_ji(index, a1) {
5320
+ function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5321
5321
  var sp = stackSave();
5322
5322
  try {
5323
- return getWasmTableEntry(index)(a1);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5324
5324
  } catch (e) {
5325
5325
  stackRestore(sp);
5326
5326
  if (e !== e + 0) throw e;
5327
5327
  _setThrew(1, 0);
5328
- return 0n;
5329
5328
  }
5330
5329
  }
5331
- function invoke_viji(index, a1, a2, a3) {
5330
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5332
5331
  var sp = stackSave();
5333
5332
  try {
5334
- getWasmTableEntry(index)(a1, a2, a3);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5335
5334
  } catch (e) {
5336
5335
  stackRestore(sp);
5337
5336
  if (e !== e + 0) throw e;
5338
5337
  _setThrew(1, 0);
5339
5338
  }
5340
5339
  }
5341
- function invoke_iiif(index, a1, a2, a3) {
5340
+ function invoke_viif(index, a1, a2, a3) {
5342
5341
  var sp = stackSave();
5343
5342
  try {
5344
- return getWasmTableEntry(index)(a1, a2, a3);
5343
+ getWasmTableEntry(index)(a1, a2, a3);
5345
5344
  } catch (e) {
5346
5345
  stackRestore(sp);
5347
5346
  if (e !== e + 0) throw e;
5348
5347
  _setThrew(1, 0);
5349
5348
  }
5350
5349
  }
5351
- function invoke_viij(index, a1, a2, a3) {
5350
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5352
5351
  var sp = stackSave();
5353
5352
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3);
5353
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5355
5354
  } catch (e) {
5356
5355
  stackRestore(sp);
5357
5356
  if (e !== e + 0) throw e;
5358
5357
  _setThrew(1, 0);
5359
5358
  }
5360
5359
  }
5361
- function invoke_iiffi(index, a1, a2, a3, a4) {
5360
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5362
5361
  var sp = stackSave();
5363
5362
  try {
5364
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5365
5364
  } catch (e) {
5366
5365
  stackRestore(sp);
5367
5366
  if (e !== e + 0) throw e;
5368
5367
  _setThrew(1, 0);
5369
5368
  }
5370
5369
  }
5371
- function invoke_if(index, a1) {
5370
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5372
5371
  var sp = stackSave();
5373
5372
  try {
5374
- return getWasmTableEntry(index)(a1);
5373
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5375
5374
  } catch (e) {
5376
5375
  stackRestore(sp);
5377
5376
  if (e !== e + 0) throw e;
5378
5377
  _setThrew(1, 0);
5379
5378
  }
5380
5379
  }
5381
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5380
+ function invoke_viiij(index, a1, a2, a3, a4) {
5382
5381
  var sp = stackSave();
5383
5382
  try {
5384
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5385
5384
  } catch (e) {
5386
5385
  stackRestore(sp);
5387
5386
  if (e !== e + 0) throw e;
5388
5387
  _setThrew(1, 0);
5389
5388
  }
5390
5389
  }
5391
- function invoke_fi(index, a1) {
5390
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5392
5391
  var sp = stackSave();
5393
5392
  try {
5394
- return getWasmTableEntry(index)(a1);
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5395
5394
  } catch (e) {
5396
5395
  stackRestore(sp);
5397
5396
  if (e !== e + 0) throw e;
5398
5397
  _setThrew(1, 0);
5398
+ return 0n;
5399
5399
  }
5400
5400
  }
5401
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5401
+ function invoke_i(index) {
5402
5402
  var sp = stackSave();
5403
5403
  try {
5404
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5404
+ return getWasmTableEntry(index)();
5405
5405
  } catch (e) {
5406
5406
  stackRestore(sp);
5407
5407
  if (e !== e + 0) throw e;
5408
5408
  _setThrew(1, 0);
5409
5409
  }
5410
5410
  }
5411
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5411
+ function invoke_vif(index, a1, a2) {
5412
5412
  var sp = stackSave();
5413
5413
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5414
+ getWasmTableEntry(index)(a1, a2);
5415
5415
  } catch (e) {
5416
5416
  stackRestore(sp);
5417
5417
  if (e !== e + 0) throw e;
5418
5418
  _setThrew(1, 0);
5419
5419
  }
5420
5420
  }
5421
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5421
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5422
5422
  var sp = stackSave();
5423
5423
  try {
5424
5424
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5428,44 +5428,45 @@ var require_grida_canvas_wasm = __commonJS({
5428
5428
  _setThrew(1, 0);
5429
5429
  }
5430
5430
  }
5431
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5431
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5432
5432
  var sp = stackSave();
5433
5433
  try {
5434
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5434
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5435
5435
  } catch (e) {
5436
5436
  stackRestore(sp);
5437
5437
  if (e !== e + 0) throw e;
5438
5438
  _setThrew(1, 0);
5439
5439
  }
5440
5440
  }
5441
- function invoke_viffi(index, a1, a2, a3, a4) {
5441
+ function invoke_fi(index, a1) {
5442
5442
  var sp = stackSave();
5443
5443
  try {
5444
- getWasmTableEntry(index)(a1, a2, a3, a4);
5444
+ return getWasmTableEntry(index)(a1);
5445
5445
  } catch (e) {
5446
5446
  stackRestore(sp);
5447
5447
  if (e !== e + 0) throw e;
5448
5448
  _setThrew(1, 0);
5449
5449
  }
5450
5450
  }
5451
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5451
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5452
5452
  var sp = stackSave();
5453
5453
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5455
5455
  } catch (e) {
5456
5456
  stackRestore(sp);
5457
5457
  if (e !== e + 0) throw e;
5458
5458
  _setThrew(1, 0);
5459
5459
  }
5460
5460
  }
5461
- function invoke_vifff(index, a1, a2, a3, a4) {
5461
+ function invoke_ji(index, a1) {
5462
5462
  var sp = stackSave();
5463
5463
  try {
5464
- getWasmTableEntry(index)(a1, a2, a3, a4);
5464
+ return getWasmTableEntry(index)(a1);
5465
5465
  } catch (e) {
5466
5466
  stackRestore(sp);
5467
5467
  if (e !== e + 0) throw e;
5468
5468
  _setThrew(1, 0);
5469
+ return 0n;
5469
5470
  }
5470
5471
  }
5471
5472
  function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
@@ -5498,30 +5499,60 @@ var require_grida_canvas_wasm = __commonJS({
5498
5499
  _setThrew(1, 0);
5499
5500
  }
5500
5501
  }
5501
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5502
+ function invoke_iiif(index, a1, a2, a3) {
5502
5503
  var sp = stackSave();
5503
5504
  try {
5504
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
+ return getWasmTableEntry(index)(a1, a2, a3);
5505
5506
  } catch (e) {
5506
5507
  stackRestore(sp);
5507
5508
  if (e !== e + 0) throw e;
5508
5509
  _setThrew(1, 0);
5509
5510
  }
5510
5511
  }
5511
- function invoke_fif(index, a1, a2) {
5512
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5512
5513
  var sp = stackSave();
5513
5514
  try {
5514
- return getWasmTableEntry(index)(a1, a2);
5515
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5515
5516
  } catch (e) {
5516
5517
  stackRestore(sp);
5517
5518
  if (e !== e + 0) throw e;
5518
5519
  _setThrew(1, 0);
5519
5520
  }
5520
5521
  }
5521
- function invoke_viiff(index, a1, a2, a3, a4) {
5522
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5522
5523
  var sp = stackSave();
5523
5524
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4);
5525
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5526
+ } catch (e) {
5527
+ stackRestore(sp);
5528
+ if (e !== e + 0) throw e;
5529
+ _setThrew(1, 0);
5530
+ }
5531
+ }
5532
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5533
+ var sp = stackSave();
5534
+ try {
5535
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5536
+ } catch (e) {
5537
+ stackRestore(sp);
5538
+ if (e !== e + 0) throw e;
5539
+ _setThrew(1, 0);
5540
+ }
5541
+ }
5542
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5543
+ var sp = stackSave();
5544
+ try {
5545
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5546
+ } catch (e) {
5547
+ stackRestore(sp);
5548
+ if (e !== e + 0) throw e;
5549
+ _setThrew(1, 0);
5550
+ }
5551
+ }
5552
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5553
+ var sp = stackSave();
5554
+ try {
5555
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5525
5556
  } catch (e) {
5526
5557
  stackRestore(sp);
5527
5558
  if (e !== e + 0) throw e;
@@ -5538,10 +5569,10 @@ var require_grida_canvas_wasm = __commonJS({
5538
5569
  _setThrew(1, 0);
5539
5570
  }
5540
5571
  }
5541
- function invoke_viiij(index, a1, a2, a3, a4) {
5572
+ function invoke_iiji(index, a1, a2, a3) {
5542
5573
  var sp = stackSave();
5543
5574
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4);
5575
+ return getWasmTableEntry(index)(a1, a2, a3);
5545
5576
  } catch (e) {
5546
5577
  stackRestore(sp);
5547
5578
  if (e !== e + 0) throw e;
@@ -5568,40 +5599,40 @@ var require_grida_canvas_wasm = __commonJS({
5568
5599
  _setThrew(1, 0);
5569
5600
  }
5570
5601
  }
5571
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5602
+ function invoke_viffi(index, a1, a2, a3, a4) {
5572
5603
  var sp = stackSave();
5573
5604
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5605
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5575
5606
  } catch (e) {
5576
5607
  stackRestore(sp);
5577
5608
  if (e !== e + 0) throw e;
5578
5609
  _setThrew(1, 0);
5579
5610
  }
5580
5611
  }
5581
- function invoke_vif(index, a1, a2) {
5612
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5582
5613
  var sp = stackSave();
5583
5614
  try {
5584
- getWasmTableEntry(index)(a1, a2);
5615
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5585
5616
  } catch (e) {
5586
5617
  stackRestore(sp);
5587
5618
  if (e !== e + 0) throw e;
5588
5619
  _setThrew(1, 0);
5589
5620
  }
5590
5621
  }
5591
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5622
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5592
5623
  var sp = stackSave();
5593
5624
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5625
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5595
5626
  } catch (e) {
5596
5627
  stackRestore(sp);
5597
5628
  if (e !== e + 0) throw e;
5598
5629
  _setThrew(1, 0);
5599
5630
  }
5600
5631
  }
5601
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5632
+ function invoke_if(index, a1) {
5602
5633
  var sp = stackSave();
5603
5634
  try {
5604
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5635
+ return getWasmTableEntry(index)(a1);
5605
5636
  } catch (e) {
5606
5637
  stackRestore(sp);
5607
5638
  if (e !== e + 0) throw e;
@@ -5847,7 +5878,7 @@ var require_grida_canvas_wasm = __commonJS({
5847
5878
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5879
 
5849
5880
  // package.json
5850
- var version = "0.0.76";
5881
+ var version = "0.0.78";
5851
5882
 
5852
5883
  // lib/modules/fonts.ts
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  var FontsAPI = class {