@grida/canvas-wasm 0.0.76 → 0.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["pg"]();
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+ wasmExports["sg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["og"];
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+ wasmMemory = wasmExports["rg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["qg"];
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+ wasmTable = wasmExports["tg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,62 +4995,62 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ea: ___cxa_rethrow, y: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ha: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ga: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, og: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, pg: _emscripten_glGetBufferParameteriv, qg: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, hd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ta: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, T: _fd_close, jb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, ca: invoke_diii, Ud: invoke_fff, B: invoke_fi, ne: invoke_fif, da: invoke_fiii, Ab: invoke_fiiiif, p: invoke_i, Sa: invoke_if, Vb: invoke_iffiiiiiiii, h: invoke_ii, x: invoke_iif, Y: invoke_iiffi, g: invoke_iii, ab: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, P: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, Xa: invoke_iiji, gb: invoke_j, cb: invoke_ji, m: invoke_jii, L: invoke_jiiii, kb: invoke_jiijj, n: invoke_v, b: invoke_vi, ka: invoke_vid, G: invoke_vif, F: invoke_viff, D: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, ja: invoke_viiff, Wa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, z: invoke_viiif, ba: invoke_viiiffi, u: invoke_viiififi, j: invoke_viiii, R: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, i: invoke_viiiii, bb: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, _: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, ia: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, C: invoke_viiiiiiiiii, Ua: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiiijjiii, fa: invoke_viiij, db: invoke_viiijj, U: invoke_viij, E: invoke_viiji, kd: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, V: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["pg"];
5001
- var _init = Module["_init"] = wasmExports["rg"];
5002
- var _tick = Module["_tick"] = wasmExports["sg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
- var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["wg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["xg"];
5008
- var _command = Module["_command"] = wasmExports["yg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["zg"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Ag"];
5011
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Bg"];
5012
- var _get_image_size = Module["_get_image_size"] = wasmExports["Cg"];
5013
- var _add_font = Module["_add_font"] = wasmExports["Dg"];
5014
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Eg"];
5015
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Fg"];
5016
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Gg"];
5017
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Hg"];
5018
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Ig"];
5019
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Jg"];
5020
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Kg"];
5021
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Lg"];
5022
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Mg"];
5023
- var _export_node_as = Module["_export_node_as"] = wasmExports["Ng"];
5024
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Og"];
5025
- var _set_debug = Module["_set_debug"] = wasmExports["Pg"];
5026
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Qg"];
5027
- var _set_verbose = Module["_set_verbose"] = wasmExports["Rg"];
5028
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Sg"];
5029
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Tg"];
5030
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ug"];
5031
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Vg"];
5032
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Wg"];
5033
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Xg"];
5034
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Yg"];
5035
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zg"];
5036
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_g"];
5037
- var _main = Module["_main"] = wasmExports["$g"];
5038
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ah"];
5039
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["bh"];
5040
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ch"];
5041
- var _allocate = Module["_allocate"] = wasmExports["dh"];
5042
- var _deallocate = Module["_deallocate"] = wasmExports["eh"];
5043
- var _malloc = wasmExports["fh"];
5044
- var _emscripten_builtin_memalign = wasmExports["gh"];
5045
- var _setThrew = wasmExports["hh"];
5046
- var __emscripten_tempret_set = wasmExports["ih"];
5047
- var __emscripten_stack_restore = wasmExports["jh"];
5048
- var __emscripten_stack_alloc = wasmExports["kh"];
5049
- var _emscripten_stack_get_current = wasmExports["lh"];
5050
- var ___cxa_decrement_exception_refcount = wasmExports["mh"];
5051
- var ___cxa_increment_exception_refcount = wasmExports["nh"];
5052
- var ___cxa_can_catch = wasmExports["oh"];
5053
- var ___cxa_get_exception_ptr = wasmExports["ph"];
5000
+ var ___wasm_call_ctors = wasmExports["sg"];
5001
+ var _init = Module["_init"] = wasmExports["ug"];
5002
+ var _tick = Module["_tick"] = wasmExports["vg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["wg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["xg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["yg"];
5006
+ var _apply_scene_transactions = Module["_apply_scene_transactions"] = wasmExports["zg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["Ag"];
5008
+ var _command = Module["_command"] = wasmExports["Bg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Cg"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Dg"];
5011
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Eg"];
5012
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Fg"];
5013
+ var _add_font = Module["_add_font"] = wasmExports["Gg"];
5014
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Hg"];
5015
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Ig"];
5016
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Jg"];
5017
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Kg"];
5018
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Lg"];
5019
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Mg"];
5020
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ng"];
5021
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Og"];
5022
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Pg"];
5023
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Qg"];
5024
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Rg"];
5025
+ var _set_debug = Module["_set_debug"] = wasmExports["Sg"];
5026
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Tg"];
5027
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ug"];
5028
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Vg"];
5029
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Wg"];
5030
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Xg"];
5031
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Yg"];
5032
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Zg"];
5033
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["_g"];
5034
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["$g"];
5035
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["ah"];
5036
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["bh"];
5037
+ var _main = Module["_main"] = wasmExports["ch"];
5038
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["dh"];
5039
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["eh"];
5040
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["fh"];
5041
+ var _allocate = Module["_allocate"] = wasmExports["gh"];
5042
+ var _deallocate = Module["_deallocate"] = wasmExports["hh"];
5043
+ var _malloc = wasmExports["ih"];
5044
+ var _emscripten_builtin_memalign = wasmExports["jh"];
5045
+ var _setThrew = wasmExports["kh"];
5046
+ var __emscripten_tempret_set = wasmExports["lh"];
5047
+ var __emscripten_stack_restore = wasmExports["mh"];
5048
+ var __emscripten_stack_alloc = wasmExports["nh"];
5049
+ var _emscripten_stack_get_current = wasmExports["oh"];
5050
+ var ___cxa_decrement_exception_refcount = wasmExports["ph"];
5051
+ var ___cxa_increment_exception_refcount = wasmExports["qh"];
5052
+ var ___cxa_can_catch = wasmExports["rh"];
5053
+ var ___cxa_get_exception_ptr = wasmExports["sh"];
5054
5054
  function invoke_vii(index, a1, a2) {
5055
5055
  var sp = stackSave();
5056
5056
  try {
@@ -5111,20 +5111,20 @@ var require_grida_canvas_wasm = __commonJS({
5111
5111
  _setThrew(1, 0);
5112
5112
  }
5113
5113
  }
5114
- function invoke_viii(index, a1, a2, a3) {
5114
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5115
5115
  var sp = stackSave();
5116
5116
  try {
5117
- getWasmTableEntry(index)(a1, a2, a3);
5117
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5118
5118
  } catch (e) {
5119
5119
  stackRestore(sp);
5120
5120
  if (e !== e + 0) throw e;
5121
5121
  _setThrew(1, 0);
5122
5122
  }
5123
5123
  }
5124
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5124
+ function invoke_viii(index, a1, a2, a3) {
5125
5125
  var sp = stackSave();
5126
5126
  try {
5127
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5127
+ getWasmTableEntry(index)(a1, a2, a3);
5128
5128
  } catch (e) {
5129
5129
  stackRestore(sp);
5130
5130
  if (e !== e + 0) throw e;
@@ -5222,97 +5222,97 @@ var require_grida_canvas_wasm = __commonJS({
5222
5222
  _setThrew(1, 0);
5223
5223
  }
5224
5224
  }
5225
- function invoke_i(index) {
5225
+ function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5226
5226
  var sp = stackSave();
5227
5227
  try {
5228
- return getWasmTableEntry(index)();
5228
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5229
5229
  } catch (e) {
5230
5230
  stackRestore(sp);
5231
5231
  if (e !== e + 0) throw e;
5232
5232
  _setThrew(1, 0);
5233
5233
  }
5234
5234
  }
5235
- function invoke_iif(index, a1, a2) {
5235
+ function invoke_viiji(index, a1, a2, a3, a4) {
5236
5236
  var sp = stackSave();
5237
5237
  try {
5238
- return getWasmTableEntry(index)(a1, a2);
5238
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5239
5239
  } catch (e) {
5240
5240
  stackRestore(sp);
5241
5241
  if (e !== e + 0) throw e;
5242
5242
  _setThrew(1, 0);
5243
5243
  }
5244
5244
  }
5245
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5245
+ function invoke_fif(index, a1, a2) {
5246
5246
  var sp = stackSave();
5247
5247
  try {
5248
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5248
+ return getWasmTableEntry(index)(a1, a2);
5249
5249
  } catch (e) {
5250
5250
  stackRestore(sp);
5251
5251
  if (e !== e + 0) throw e;
5252
5252
  _setThrew(1, 0);
5253
5253
  }
5254
5254
  }
5255
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5255
+ function invoke_viiff(index, a1, a2, a3, a4) {
5256
5256
  var sp = stackSave();
5257
5257
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5258
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5259
5259
  } catch (e) {
5260
5260
  stackRestore(sp);
5261
5261
  if (e !== e + 0) throw e;
5262
5262
  _setThrew(1, 0);
5263
5263
  }
5264
5264
  }
5265
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5265
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5266
5266
  var sp = stackSave();
5267
5267
  try {
5268
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5268
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5269
5269
  } catch (e) {
5270
5270
  stackRestore(sp);
5271
5271
  if (e !== e + 0) throw e;
5272
5272
  _setThrew(1, 0);
5273
5273
  }
5274
5274
  }
5275
- function invoke_viif(index, a1, a2, a3) {
5275
+ function invoke_vifff(index, a1, a2, a3, a4) {
5276
5276
  var sp = stackSave();
5277
5277
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3);
5278
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5279
5279
  } catch (e) {
5280
5280
  stackRestore(sp);
5281
5281
  if (e !== e + 0) throw e;
5282
5282
  _setThrew(1, 0);
5283
5283
  }
5284
5284
  }
5285
- function invoke_viiji(index, a1, a2, a3, a4) {
5285
+ function invoke_viji(index, a1, a2, a3) {
5286
5286
  var sp = stackSave();
5287
5287
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3, a4);
5288
+ getWasmTableEntry(index)(a1, a2, a3);
5289
5289
  } catch (e) {
5290
5290
  stackRestore(sp);
5291
5291
  if (e !== e + 0) throw e;
5292
5292
  _setThrew(1, 0);
5293
5293
  }
5294
5294
  }
5295
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5295
+ function invoke_viij(index, a1, a2, a3) {
5296
5296
  var sp = stackSave();
5297
5297
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5298
+ getWasmTableEntry(index)(a1, a2, a3);
5299
5299
  } catch (e) {
5300
5300
  stackRestore(sp);
5301
5301
  if (e !== e + 0) throw e;
5302
5302
  _setThrew(1, 0);
5303
5303
  }
5304
5304
  }
5305
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5305
+ function invoke_iif(index, a1, a2) {
5306
5306
  var sp = stackSave();
5307
5307
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5308
+ return getWasmTableEntry(index)(a1, a2);
5309
5309
  } catch (e) {
5310
5310
  stackRestore(sp);
5311
5311
  if (e !== e + 0) throw e;
5312
5312
  _setThrew(1, 0);
5313
5313
  }
5314
5314
  }
5315
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5315
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5316
5316
  var sp = stackSave();
5317
5317
  try {
5318
5318
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
@@ -5322,108 +5322,108 @@ var require_grida_canvas_wasm = __commonJS({
5322
5322
  _setThrew(1, 0);
5323
5323
  }
5324
5324
  }
5325
- function invoke_ji(index, a1) {
5325
+ function invoke_viiififi(index, a1, a2, a3, a4, a5, a6, a7) {
5326
5326
  var sp = stackSave();
5327
5327
  try {
5328
- return getWasmTableEntry(index)(a1);
5328
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5329
5329
  } catch (e) {
5330
5330
  stackRestore(sp);
5331
5331
  if (e !== e + 0) throw e;
5332
5332
  _setThrew(1, 0);
5333
- return 0n;
5334
5333
  }
5335
5334
  }
5336
- function invoke_viji(index, a1, a2, a3) {
5335
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5337
5336
  var sp = stackSave();
5338
5337
  try {
5339
- getWasmTableEntry(index)(a1, a2, a3);
5338
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5340
5339
  } catch (e) {
5341
5340
  stackRestore(sp);
5342
5341
  if (e !== e + 0) throw e;
5343
5342
  _setThrew(1, 0);
5344
5343
  }
5345
5344
  }
5346
- function invoke_iiif(index, a1, a2, a3) {
5345
+ function invoke_viif(index, a1, a2, a3) {
5347
5346
  var sp = stackSave();
5348
5347
  try {
5349
- return getWasmTableEntry(index)(a1, a2, a3);
5348
+ getWasmTableEntry(index)(a1, a2, a3);
5350
5349
  } catch (e) {
5351
5350
  stackRestore(sp);
5352
5351
  if (e !== e + 0) throw e;
5353
5352
  _setThrew(1, 0);
5354
5353
  }
5355
5354
  }
5356
- function invoke_viij(index, a1, a2, a3) {
5355
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5357
5356
  var sp = stackSave();
5358
5357
  try {
5359
- getWasmTableEntry(index)(a1, a2, a3);
5358
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5360
5359
  } catch (e) {
5361
5360
  stackRestore(sp);
5362
5361
  if (e !== e + 0) throw e;
5363
5362
  _setThrew(1, 0);
5364
5363
  }
5365
5364
  }
5366
- function invoke_iiffi(index, a1, a2, a3, a4) {
5365
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5367
5366
  var sp = stackSave();
5368
5367
  try {
5369
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5370
5369
  } catch (e) {
5371
5370
  stackRestore(sp);
5372
5371
  if (e !== e + 0) throw e;
5373
5372
  _setThrew(1, 0);
5374
5373
  }
5375
5374
  }
5376
- function invoke_if(index, a1) {
5375
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5377
5376
  var sp = stackSave();
5378
5377
  try {
5379
- return getWasmTableEntry(index)(a1);
5378
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5380
5379
  } catch (e) {
5381
5380
  stackRestore(sp);
5382
5381
  if (e !== e + 0) throw e;
5383
5382
  _setThrew(1, 0);
5384
5383
  }
5385
5384
  }
5386
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5385
+ function invoke_viiij(index, a1, a2, a3, a4) {
5387
5386
  var sp = stackSave();
5388
5387
  try {
5389
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5388
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5390
5389
  } catch (e) {
5391
5390
  stackRestore(sp);
5392
5391
  if (e !== e + 0) throw e;
5393
5392
  _setThrew(1, 0);
5394
5393
  }
5395
5394
  }
5396
- function invoke_fi(index, a1) {
5395
+ function invoke_jiijj(index, a1, a2, a3, a4) {
5397
5396
  var sp = stackSave();
5398
5397
  try {
5399
- return getWasmTableEntry(index)(a1);
5398
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5400
5399
  } catch (e) {
5401
5400
  stackRestore(sp);
5402
5401
  if (e !== e + 0) throw e;
5403
5402
  _setThrew(1, 0);
5403
+ return 0n;
5404
5404
  }
5405
5405
  }
5406
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5406
+ function invoke_i(index) {
5407
5407
  var sp = stackSave();
5408
5408
  try {
5409
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5409
+ return getWasmTableEntry(index)();
5410
5410
  } catch (e) {
5411
5411
  stackRestore(sp);
5412
5412
  if (e !== e + 0) throw e;
5413
5413
  _setThrew(1, 0);
5414
5414
  }
5415
5415
  }
5416
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5416
+ function invoke_vif(index, a1, a2) {
5417
5417
  var sp = stackSave();
5418
5418
  try {
5419
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5419
+ getWasmTableEntry(index)(a1, a2);
5420
5420
  } catch (e) {
5421
5421
  stackRestore(sp);
5422
5422
  if (e !== e + 0) throw e;
5423
5423
  _setThrew(1, 0);
5424
5424
  }
5425
5425
  }
5426
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5426
+ function invoke_viiijj(index, a1, a2, a3, a4, a5) {
5427
5427
  var sp = stackSave();
5428
5428
  try {
5429
5429
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5433,44 +5433,45 @@ var require_grida_canvas_wasm = __commonJS({
5433
5433
  _setThrew(1, 0);
5434
5434
  }
5435
5435
  }
5436
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5436
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5437
5437
  var sp = stackSave();
5438
5438
  try {
5439
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5439
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5440
5440
  } catch (e) {
5441
5441
  stackRestore(sp);
5442
5442
  if (e !== e + 0) throw e;
5443
5443
  _setThrew(1, 0);
5444
5444
  }
5445
5445
  }
5446
- function invoke_viffi(index, a1, a2, a3, a4) {
5446
+ function invoke_fi(index, a1) {
5447
5447
  var sp = stackSave();
5448
5448
  try {
5449
- getWasmTableEntry(index)(a1, a2, a3, a4);
5449
+ return getWasmTableEntry(index)(a1);
5450
5450
  } catch (e) {
5451
5451
  stackRestore(sp);
5452
5452
  if (e !== e + 0) throw e;
5453
5453
  _setThrew(1, 0);
5454
5454
  }
5455
5455
  }
5456
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5456
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5457
5457
  var sp = stackSave();
5458
5458
  try {
5459
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5460
5460
  } catch (e) {
5461
5461
  stackRestore(sp);
5462
5462
  if (e !== e + 0) throw e;
5463
5463
  _setThrew(1, 0);
5464
5464
  }
5465
5465
  }
5466
- function invoke_vifff(index, a1, a2, a3, a4) {
5466
+ function invoke_ji(index, a1) {
5467
5467
  var sp = stackSave();
5468
5468
  try {
5469
- getWasmTableEntry(index)(a1, a2, a3, a4);
5469
+ return getWasmTableEntry(index)(a1);
5470
5470
  } catch (e) {
5471
5471
  stackRestore(sp);
5472
5472
  if (e !== e + 0) throw e;
5473
5473
  _setThrew(1, 0);
5474
+ return 0n;
5474
5475
  }
5475
5476
  }
5476
5477
  function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
@@ -5503,30 +5504,60 @@ var require_grida_canvas_wasm = __commonJS({
5503
5504
  _setThrew(1, 0);
5504
5505
  }
5505
5506
  }
5506
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5507
+ function invoke_iiif(index, a1, a2, a3) {
5507
5508
  var sp = stackSave();
5508
5509
  try {
5509
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5510
+ return getWasmTableEntry(index)(a1, a2, a3);
5510
5511
  } catch (e) {
5511
5512
  stackRestore(sp);
5512
5513
  if (e !== e + 0) throw e;
5513
5514
  _setThrew(1, 0);
5514
5515
  }
5515
5516
  }
5516
- function invoke_fif(index, a1, a2) {
5517
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5517
5518
  var sp = stackSave();
5518
5519
  try {
5519
- return getWasmTableEntry(index)(a1, a2);
5520
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5520
5521
  } catch (e) {
5521
5522
  stackRestore(sp);
5522
5523
  if (e !== e + 0) throw e;
5523
5524
  _setThrew(1, 0);
5524
5525
  }
5525
5526
  }
5526
- function invoke_viiff(index, a1, a2, a3, a4) {
5527
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5527
5528
  var sp = stackSave();
5528
5529
  try {
5529
- getWasmTableEntry(index)(a1, a2, a3, a4);
5530
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5531
+ } catch (e) {
5532
+ stackRestore(sp);
5533
+ if (e !== e + 0) throw e;
5534
+ _setThrew(1, 0);
5535
+ }
5536
+ }
5537
+ function invoke_viiiijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5538
+ var sp = stackSave();
5539
+ try {
5540
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5541
+ } catch (e) {
5542
+ stackRestore(sp);
5543
+ if (e !== e + 0) throw e;
5544
+ _setThrew(1, 0);
5545
+ }
5546
+ }
5547
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5548
+ var sp = stackSave();
5549
+ try {
5550
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5551
+ } catch (e) {
5552
+ stackRestore(sp);
5553
+ if (e !== e + 0) throw e;
5554
+ _setThrew(1, 0);
5555
+ }
5556
+ }
5557
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5558
+ var sp = stackSave();
5559
+ try {
5560
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5530
5561
  } catch (e) {
5531
5562
  stackRestore(sp);
5532
5563
  if (e !== e + 0) throw e;
@@ -5543,10 +5574,10 @@ var require_grida_canvas_wasm = __commonJS({
5543
5574
  _setThrew(1, 0);
5544
5575
  }
5545
5576
  }
5546
- function invoke_viiij(index, a1, a2, a3, a4) {
5577
+ function invoke_iiji(index, a1, a2, a3) {
5547
5578
  var sp = stackSave();
5548
5579
  try {
5549
- getWasmTableEntry(index)(a1, a2, a3, a4);
5580
+ return getWasmTableEntry(index)(a1, a2, a3);
5550
5581
  } catch (e) {
5551
5582
  stackRestore(sp);
5552
5583
  if (e !== e + 0) throw e;
@@ -5573,40 +5604,40 @@ var require_grida_canvas_wasm = __commonJS({
5573
5604
  _setThrew(1, 0);
5574
5605
  }
5575
5606
  }
5576
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5607
+ function invoke_viffi(index, a1, a2, a3, a4) {
5577
5608
  var sp = stackSave();
5578
5609
  try {
5579
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5610
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5580
5611
  } catch (e) {
5581
5612
  stackRestore(sp);
5582
5613
  if (e !== e + 0) throw e;
5583
5614
  _setThrew(1, 0);
5584
5615
  }
5585
5616
  }
5586
- function invoke_vif(index, a1, a2) {
5617
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5587
5618
  var sp = stackSave();
5588
5619
  try {
5589
- getWasmTableEntry(index)(a1, a2);
5620
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5590
5621
  } catch (e) {
5591
5622
  stackRestore(sp);
5592
5623
  if (e !== e + 0) throw e;
5593
5624
  _setThrew(1, 0);
5594
5625
  }
5595
5626
  }
5596
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5627
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5597
5628
  var sp = stackSave();
5598
5629
  try {
5599
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5630
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5600
5631
  } catch (e) {
5601
5632
  stackRestore(sp);
5602
5633
  if (e !== e + 0) throw e;
5603
5634
  _setThrew(1, 0);
5604
5635
  }
5605
5636
  }
5606
- function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5637
+ function invoke_if(index, a1) {
5607
5638
  var sp = stackSave();
5608
5639
  try {
5609
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5640
+ return getWasmTableEntry(index)(a1);
5610
5641
  } catch (e) {
5611
5642
  stackRestore(sp);
5612
5643
  if (e !== e + 0) throw e;
@@ -5858,7 +5889,7 @@ module.exports = __toCommonJS(index_exports);
5858
5889
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5859
5890
 
5860
5891
  // package.json
5861
- var version = "0.0.76";
5892
+ var version = "0.0.78";
5862
5893
 
5863
5894
  // lib/modules/fonts.ts
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  var FontsAPI = class {