@grida/canvas-wasm 0.0.76 → 0.0.77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +76 -76
- package/dist/index.mjs +76 -76
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
|
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
4990
4990
|
Module["stringToUTF8"] = stringToUTF8;
|
|
4991
4991
|
Module["lengthBytesUTF8"] = lengthBytesUTF8;
|
|
4992
4992
|
Module["GL"] = GL;
|
|
4993
|
-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
|
|
4993
|
+
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["pg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["rg"];
|
|
@@ -5106,20 +5106,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5106
5106
|
_setThrew(1, 0);
|
|
5107
5107
|
}
|
|
5108
5108
|
}
|
|
5109
|
-
function
|
|
5109
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5110
5110
|
var sp = stackSave();
|
|
5111
5111
|
try {
|
|
5112
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5112
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5113
5113
|
} catch (e) {
|
|
5114
5114
|
stackRestore(sp);
|
|
5115
5115
|
if (e !== e + 0) throw e;
|
|
5116
5116
|
_setThrew(1, 0);
|
|
5117
5117
|
}
|
|
5118
5118
|
}
|
|
5119
|
-
function
|
|
5119
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5120
5120
|
var sp = stackSave();
|
|
5121
5121
|
try {
|
|
5122
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5122
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5123
5123
|
} catch (e) {
|
|
5124
5124
|
stackRestore(sp);
|
|
5125
5125
|
if (e !== e + 0) throw e;
|
|
@@ -5217,100 +5217,100 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5217
5217
|
_setThrew(1, 0);
|
|
5218
5218
|
}
|
|
5219
5219
|
}
|
|
5220
|
-
function
|
|
5220
|
+
function invoke_iif(index, a1, a2) {
|
|
5221
5221
|
var sp = stackSave();
|
|
5222
5222
|
try {
|
|
5223
|
-
return getWasmTableEntry(index)();
|
|
5223
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5224
5224
|
} catch (e) {
|
|
5225
5225
|
stackRestore(sp);
|
|
5226
5226
|
if (e !== e + 0) throw e;
|
|
5227
5227
|
_setThrew(1, 0);
|
|
5228
5228
|
}
|
|
5229
5229
|
}
|
|
5230
|
-
function
|
|
5230
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5231
5231
|
var sp = stackSave();
|
|
5232
5232
|
try {
|
|
5233
|
-
|
|
5233
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5234
5234
|
} catch (e) {
|
|
5235
5235
|
stackRestore(sp);
|
|
5236
5236
|
if (e !== e + 0) throw e;
|
|
5237
5237
|
_setThrew(1, 0);
|
|
5238
5238
|
}
|
|
5239
5239
|
}
|
|
5240
|
-
function
|
|
5240
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5241
5241
|
var sp = stackSave();
|
|
5242
5242
|
try {
|
|
5243
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5243
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5244
5244
|
} catch (e) {
|
|
5245
5245
|
stackRestore(sp);
|
|
5246
5246
|
if (e !== e + 0) throw e;
|
|
5247
5247
|
_setThrew(1, 0);
|
|
5248
5248
|
}
|
|
5249
5249
|
}
|
|
5250
|
-
function
|
|
5250
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5251
5251
|
var sp = stackSave();
|
|
5252
5252
|
try {
|
|
5253
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5253
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5254
5254
|
} catch (e) {
|
|
5255
5255
|
stackRestore(sp);
|
|
5256
5256
|
if (e !== e + 0) throw e;
|
|
5257
5257
|
_setThrew(1, 0);
|
|
5258
5258
|
}
|
|
5259
5259
|
}
|
|
5260
|
-
function
|
|
5260
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5261
5261
|
var sp = stackSave();
|
|
5262
5262
|
try {
|
|
5263
|
-
|
|
5263
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5264
5264
|
} catch (e) {
|
|
5265
5265
|
stackRestore(sp);
|
|
5266
5266
|
if (e !== e + 0) throw e;
|
|
5267
5267
|
_setThrew(1, 0);
|
|
5268
5268
|
}
|
|
5269
5269
|
}
|
|
5270
|
-
function
|
|
5270
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5271
5271
|
var sp = stackSave();
|
|
5272
5272
|
try {
|
|
5273
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5273
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5274
5274
|
} catch (e) {
|
|
5275
5275
|
stackRestore(sp);
|
|
5276
5276
|
if (e !== e + 0) throw e;
|
|
5277
5277
|
_setThrew(1, 0);
|
|
5278
5278
|
}
|
|
5279
5279
|
}
|
|
5280
|
-
function
|
|
5280
|
+
function invoke_fif(index, a1, a2) {
|
|
5281
5281
|
var sp = stackSave();
|
|
5282
5282
|
try {
|
|
5283
|
-
getWasmTableEntry(index)(a1, a2
|
|
5283
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5284
5284
|
} catch (e) {
|
|
5285
5285
|
stackRestore(sp);
|
|
5286
5286
|
if (e !== e + 0) throw e;
|
|
5287
5287
|
_setThrew(1, 0);
|
|
5288
5288
|
}
|
|
5289
5289
|
}
|
|
5290
|
-
function
|
|
5290
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5291
5291
|
var sp = stackSave();
|
|
5292
5292
|
try {
|
|
5293
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5293
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5294
5294
|
} catch (e) {
|
|
5295
5295
|
stackRestore(sp);
|
|
5296
5296
|
if (e !== e + 0) throw e;
|
|
5297
5297
|
_setThrew(1, 0);
|
|
5298
5298
|
}
|
|
5299
5299
|
}
|
|
5300
|
-
function
|
|
5300
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5301
5301
|
var sp = stackSave();
|
|
5302
5302
|
try {
|
|
5303
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5303
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5304
5304
|
} catch (e) {
|
|
5305
5305
|
stackRestore(sp);
|
|
5306
5306
|
if (e !== e + 0) throw e;
|
|
5307
5307
|
_setThrew(1, 0);
|
|
5308
5308
|
}
|
|
5309
5309
|
}
|
|
5310
|
-
function
|
|
5310
|
+
function invoke_i(index) {
|
|
5311
5311
|
var sp = stackSave();
|
|
5312
5312
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(
|
|
5313
|
+
return getWasmTableEntry(index)();
|
|
5314
5314
|
} catch (e) {
|
|
5315
5315
|
stackRestore(sp);
|
|
5316
5316
|
if (e !== e + 0) throw e;
|
|
@@ -5338,37 +5338,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5338
5338
|
_setThrew(1, 0);
|
|
5339
5339
|
}
|
|
5340
5340
|
}
|
|
5341
|
-
function
|
|
5341
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5342
5342
|
var sp = stackSave();
|
|
5343
5343
|
try {
|
|
5344
|
-
|
|
5344
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5345
5345
|
} catch (e) {
|
|
5346
5346
|
stackRestore(sp);
|
|
5347
5347
|
if (e !== e + 0) throw e;
|
|
5348
5348
|
_setThrew(1, 0);
|
|
5349
5349
|
}
|
|
5350
5350
|
}
|
|
5351
|
-
function
|
|
5351
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5352
5352
|
var sp = stackSave();
|
|
5353
5353
|
try {
|
|
5354
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5354
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5355
5355
|
} catch (e) {
|
|
5356
5356
|
stackRestore(sp);
|
|
5357
5357
|
if (e !== e + 0) throw e;
|
|
5358
5358
|
_setThrew(1, 0);
|
|
5359
5359
|
}
|
|
5360
5360
|
}
|
|
5361
|
-
function
|
|
5361
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5362
5362
|
var sp = stackSave();
|
|
5363
5363
|
try {
|
|
5364
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5364
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5365
5365
|
} catch (e) {
|
|
5366
5366
|
stackRestore(sp);
|
|
5367
5367
|
if (e !== e + 0) throw e;
|
|
5368
5368
|
_setThrew(1, 0);
|
|
5369
5369
|
}
|
|
5370
5370
|
}
|
|
5371
|
-
function
|
|
5371
|
+
function invoke_fi(index, a1) {
|
|
5372
5372
|
var sp = stackSave();
|
|
5373
5373
|
try {
|
|
5374
5374
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5378,57 +5378,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5378
5378
|
_setThrew(1, 0);
|
|
5379
5379
|
}
|
|
5380
5380
|
}
|
|
5381
|
-
function
|
|
5381
|
+
function invoke_vif(index, a1, a2) {
|
|
5382
5382
|
var sp = stackSave();
|
|
5383
5383
|
try {
|
|
5384
|
-
getWasmTableEntry(index)(a1, a2
|
|
5384
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5385
5385
|
} catch (e) {
|
|
5386
5386
|
stackRestore(sp);
|
|
5387
5387
|
if (e !== e + 0) throw e;
|
|
5388
5388
|
_setThrew(1, 0);
|
|
5389
5389
|
}
|
|
5390
5390
|
}
|
|
5391
|
-
function
|
|
5391
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5392
5392
|
var sp = stackSave();
|
|
5393
5393
|
try {
|
|
5394
|
-
|
|
5394
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5395
5395
|
} catch (e) {
|
|
5396
5396
|
stackRestore(sp);
|
|
5397
5397
|
if (e !== e + 0) throw e;
|
|
5398
5398
|
_setThrew(1, 0);
|
|
5399
5399
|
}
|
|
5400
5400
|
}
|
|
5401
|
-
function
|
|
5401
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5402
5402
|
var sp = stackSave();
|
|
5403
5403
|
try {
|
|
5404
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5404
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5405
5405
|
} catch (e) {
|
|
5406
5406
|
stackRestore(sp);
|
|
5407
5407
|
if (e !== e + 0) throw e;
|
|
5408
5408
|
_setThrew(1, 0);
|
|
5409
5409
|
}
|
|
5410
5410
|
}
|
|
5411
|
-
function
|
|
5411
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5412
5412
|
var sp = stackSave();
|
|
5413
5413
|
try {
|
|
5414
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5414
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5415
5415
|
} catch (e) {
|
|
5416
5416
|
stackRestore(sp);
|
|
5417
5417
|
if (e !== e + 0) throw e;
|
|
5418
5418
|
_setThrew(1, 0);
|
|
5419
5419
|
}
|
|
5420
5420
|
}
|
|
5421
|
-
function
|
|
5421
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5422
5422
|
var sp = stackSave();
|
|
5423
5423
|
try {
|
|
5424
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5424
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5425
5425
|
} catch (e) {
|
|
5426
5426
|
stackRestore(sp);
|
|
5427
5427
|
if (e !== e + 0) throw e;
|
|
5428
5428
|
_setThrew(1, 0);
|
|
5429
5429
|
}
|
|
5430
5430
|
}
|
|
5431
|
-
function
|
|
5431
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5432
5432
|
var sp = stackSave();
|
|
5433
5433
|
try {
|
|
5434
5434
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
@@ -5438,160 +5438,160 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5438
5438
|
_setThrew(1, 0);
|
|
5439
5439
|
}
|
|
5440
5440
|
}
|
|
5441
|
-
function
|
|
5441
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5442
5442
|
var sp = stackSave();
|
|
5443
5443
|
try {
|
|
5444
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5444
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5445
5445
|
} catch (e) {
|
|
5446
5446
|
stackRestore(sp);
|
|
5447
5447
|
if (e !== e + 0) throw e;
|
|
5448
5448
|
_setThrew(1, 0);
|
|
5449
5449
|
}
|
|
5450
5450
|
}
|
|
5451
|
-
function
|
|
5451
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5452
5452
|
var sp = stackSave();
|
|
5453
5453
|
try {
|
|
5454
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5454
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5455
5455
|
} catch (e) {
|
|
5456
5456
|
stackRestore(sp);
|
|
5457
5457
|
if (e !== e + 0) throw e;
|
|
5458
5458
|
_setThrew(1, 0);
|
|
5459
5459
|
}
|
|
5460
5460
|
}
|
|
5461
|
-
function
|
|
5461
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5462
5462
|
var sp = stackSave();
|
|
5463
5463
|
try {
|
|
5464
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5464
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5465
5465
|
} catch (e) {
|
|
5466
5466
|
stackRestore(sp);
|
|
5467
5467
|
if (e !== e + 0) throw e;
|
|
5468
5468
|
_setThrew(1, 0);
|
|
5469
5469
|
}
|
|
5470
5470
|
}
|
|
5471
|
-
function
|
|
5471
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5472
5472
|
var sp = stackSave();
|
|
5473
5473
|
try {
|
|
5474
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5474
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5475
5475
|
} catch (e) {
|
|
5476
5476
|
stackRestore(sp);
|
|
5477
5477
|
if (e !== e + 0) throw e;
|
|
5478
5478
|
_setThrew(1, 0);
|
|
5479
5479
|
}
|
|
5480
5480
|
}
|
|
5481
|
-
function
|
|
5481
|
+
function invoke_if(index, a1) {
|
|
5482
5482
|
var sp = stackSave();
|
|
5483
5483
|
try {
|
|
5484
|
-
getWasmTableEntry(index)(a1
|
|
5484
|
+
return getWasmTableEntry(index)(a1);
|
|
5485
5485
|
} catch (e) {
|
|
5486
5486
|
stackRestore(sp);
|
|
5487
5487
|
if (e !== e + 0) throw e;
|
|
5488
5488
|
_setThrew(1, 0);
|
|
5489
5489
|
}
|
|
5490
5490
|
}
|
|
5491
|
-
function
|
|
5491
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5492
5492
|
var sp = stackSave();
|
|
5493
5493
|
try {
|
|
5494
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5494
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5495
5495
|
} catch (e) {
|
|
5496
5496
|
stackRestore(sp);
|
|
5497
5497
|
if (e !== e + 0) throw e;
|
|
5498
5498
|
_setThrew(1, 0);
|
|
5499
5499
|
}
|
|
5500
5500
|
}
|
|
5501
|
-
function
|
|
5501
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5502
5502
|
var sp = stackSave();
|
|
5503
5503
|
try {
|
|
5504
|
-
|
|
5504
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5505
5505
|
} catch (e) {
|
|
5506
5506
|
stackRestore(sp);
|
|
5507
5507
|
if (e !== e + 0) throw e;
|
|
5508
5508
|
_setThrew(1, 0);
|
|
5509
5509
|
}
|
|
5510
5510
|
}
|
|
5511
|
-
function
|
|
5511
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5512
5512
|
var sp = stackSave();
|
|
5513
5513
|
try {
|
|
5514
|
-
|
|
5514
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5515
5515
|
} catch (e) {
|
|
5516
5516
|
stackRestore(sp);
|
|
5517
5517
|
if (e !== e + 0) throw e;
|
|
5518
5518
|
_setThrew(1, 0);
|
|
5519
5519
|
}
|
|
5520
5520
|
}
|
|
5521
|
-
function
|
|
5521
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5522
5522
|
var sp = stackSave();
|
|
5523
5523
|
try {
|
|
5524
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5524
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5525
5525
|
} catch (e) {
|
|
5526
5526
|
stackRestore(sp);
|
|
5527
5527
|
if (e !== e + 0) throw e;
|
|
5528
5528
|
_setThrew(1, 0);
|
|
5529
5529
|
}
|
|
5530
5530
|
}
|
|
5531
|
-
function
|
|
5531
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5532
5532
|
var sp = stackSave();
|
|
5533
5533
|
try {
|
|
5534
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5534
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5535
5535
|
} catch (e) {
|
|
5536
5536
|
stackRestore(sp);
|
|
5537
5537
|
if (e !== e + 0) throw e;
|
|
5538
5538
|
_setThrew(1, 0);
|
|
5539
5539
|
}
|
|
5540
5540
|
}
|
|
5541
|
-
function
|
|
5541
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5542
5542
|
var sp = stackSave();
|
|
5543
5543
|
try {
|
|
5544
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5544
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5545
5545
|
} catch (e) {
|
|
5546
5546
|
stackRestore(sp);
|
|
5547
5547
|
if (e !== e + 0) throw e;
|
|
5548
5548
|
_setThrew(1, 0);
|
|
5549
5549
|
}
|
|
5550
5550
|
}
|
|
5551
|
-
function
|
|
5551
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5552
5552
|
var sp = stackSave();
|
|
5553
5553
|
try {
|
|
5554
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5554
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5555
5555
|
} catch (e) {
|
|
5556
5556
|
stackRestore(sp);
|
|
5557
5557
|
if (e !== e + 0) throw e;
|
|
5558
5558
|
_setThrew(1, 0);
|
|
5559
5559
|
}
|
|
5560
5560
|
}
|
|
5561
|
-
function
|
|
5561
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5562
5562
|
var sp = stackSave();
|
|
5563
5563
|
try {
|
|
5564
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5564
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5565
5565
|
} catch (e) {
|
|
5566
5566
|
stackRestore(sp);
|
|
5567
5567
|
if (e !== e + 0) throw e;
|
|
5568
5568
|
_setThrew(1, 0);
|
|
5569
5569
|
}
|
|
5570
5570
|
}
|
|
5571
|
-
function
|
|
5571
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5572
5572
|
var sp = stackSave();
|
|
5573
5573
|
try {
|
|
5574
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5574
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5575
5575
|
} catch (e) {
|
|
5576
5576
|
stackRestore(sp);
|
|
5577
5577
|
if (e !== e + 0) throw e;
|
|
5578
5578
|
_setThrew(1, 0);
|
|
5579
5579
|
}
|
|
5580
5580
|
}
|
|
5581
|
-
function
|
|
5581
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5582
5582
|
var sp = stackSave();
|
|
5583
5583
|
try {
|
|
5584
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5584
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5585
5585
|
} catch (e) {
|
|
5586
5586
|
stackRestore(sp);
|
|
5587
5587
|
if (e !== e + 0) throw e;
|
|
5588
5588
|
_setThrew(1, 0);
|
|
5589
5589
|
}
|
|
5590
5590
|
}
|
|
5591
|
-
function
|
|
5591
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5592
5592
|
var sp = stackSave();
|
|
5593
5593
|
try {
|
|
5594
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5594
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5595
5595
|
} catch (e) {
|
|
5596
5596
|
stackRestore(sp);
|
|
5597
5597
|
if (e !== e + 0) throw e;
|
|
@@ -5847,7 +5847,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5847
5847
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5848
5848
|
|
|
5849
5849
|
// package.json
|
|
5850
|
-
var version = "0.0.
|
|
5850
|
+
var version = "0.0.77";
|
|
5851
5851
|
|
|
5852
5852
|
// lib/modules/fonts.ts
|
|
5853
5853
|
var FontsAPI = class {
|