@grida/canvas-wasm 0.0.76 → 0.0.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["pg"];
4996
4996
  var _init = Module["_init"] = wasmExports["rg"];
@@ -5106,20 +5106,20 @@ var require_grida_canvas_wasm = __commonJS({
5106
5106
  _setThrew(1, 0);
5107
5107
  }
5108
5108
  }
5109
- function invoke_viii(index, a1, a2, a3) {
5109
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5110
5110
  var sp = stackSave();
5111
5111
  try {
5112
- getWasmTableEntry(index)(a1, a2, a3);
5112
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5113
5113
  } catch (e) {
5114
5114
  stackRestore(sp);
5115
5115
  if (e !== e + 0) throw e;
5116
5116
  _setThrew(1, 0);
5117
5117
  }
5118
5118
  }
5119
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5119
+ function invoke_viii(index, a1, a2, a3) {
5120
5120
  var sp = stackSave();
5121
5121
  try {
5122
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5122
+ getWasmTableEntry(index)(a1, a2, a3);
5123
5123
  } catch (e) {
5124
5124
  stackRestore(sp);
5125
5125
  if (e !== e + 0) throw e;
@@ -5217,100 +5217,100 @@ var require_grida_canvas_wasm = __commonJS({
5217
5217
  _setThrew(1, 0);
5218
5218
  }
5219
5219
  }
5220
- function invoke_i(index) {
5220
+ function invoke_iif(index, a1, a2) {
5221
5221
  var sp = stackSave();
5222
5222
  try {
5223
- return getWasmTableEntry(index)();
5223
+ return getWasmTableEntry(index)(a1, a2);
5224
5224
  } catch (e) {
5225
5225
  stackRestore(sp);
5226
5226
  if (e !== e + 0) throw e;
5227
5227
  _setThrew(1, 0);
5228
5228
  }
5229
5229
  }
5230
- function invoke_iif(index, a1, a2) {
5230
+ function invoke_vifff(index, a1, a2, a3, a4) {
5231
5231
  var sp = stackSave();
5232
5232
  try {
5233
- return getWasmTableEntry(index)(a1, a2);
5233
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5234
5234
  } catch (e) {
5235
5235
  stackRestore(sp);
5236
5236
  if (e !== e + 0) throw e;
5237
5237
  _setThrew(1, 0);
5238
5238
  }
5239
5239
  }
5240
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5240
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5241
5241
  var sp = stackSave();
5242
5242
  try {
5243
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5243
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5244
5244
  } catch (e) {
5245
5245
  stackRestore(sp);
5246
5246
  if (e !== e + 0) throw e;
5247
5247
  _setThrew(1, 0);
5248
5248
  }
5249
5249
  }
5250
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5250
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5251
5251
  var sp = stackSave();
5252
5252
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5253
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5254
5254
  } catch (e) {
5255
5255
  stackRestore(sp);
5256
5256
  if (e !== e + 0) throw e;
5257
5257
  _setThrew(1, 0);
5258
5258
  }
5259
5259
  }
5260
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5260
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5261
5261
  var sp = stackSave();
5262
5262
  try {
5263
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5263
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5264
5264
  } catch (e) {
5265
5265
  stackRestore(sp);
5266
5266
  if (e !== e + 0) throw e;
5267
5267
  _setThrew(1, 0);
5268
5268
  }
5269
5269
  }
5270
- function invoke_viif(index, a1, a2, a3) {
5270
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5271
5271
  var sp = stackSave();
5272
5272
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3);
5273
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5274
5274
  } catch (e) {
5275
5275
  stackRestore(sp);
5276
5276
  if (e !== e + 0) throw e;
5277
5277
  _setThrew(1, 0);
5278
5278
  }
5279
5279
  }
5280
- function invoke_viiji(index, a1, a2, a3, a4) {
5280
+ function invoke_fif(index, a1, a2) {
5281
5281
  var sp = stackSave();
5282
5282
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3, a4);
5283
+ return getWasmTableEntry(index)(a1, a2);
5284
5284
  } catch (e) {
5285
5285
  stackRestore(sp);
5286
5286
  if (e !== e + 0) throw e;
5287
5287
  _setThrew(1, 0);
5288
5288
  }
5289
5289
  }
5290
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5290
+ function invoke_viij(index, a1, a2, a3) {
5291
5291
  var sp = stackSave();
5292
5292
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5293
+ getWasmTableEntry(index)(a1, a2, a3);
5294
5294
  } catch (e) {
5295
5295
  stackRestore(sp);
5296
5296
  if (e !== e + 0) throw e;
5297
5297
  _setThrew(1, 0);
5298
5298
  }
5299
5299
  }
5300
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5300
+ function invoke_viif(index, a1, a2, a3) {
5301
5301
  var sp = stackSave();
5302
5302
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5303
+ getWasmTableEntry(index)(a1, a2, a3);
5304
5304
  } catch (e) {
5305
5305
  stackRestore(sp);
5306
5306
  if (e !== e + 0) throw e;
5307
5307
  _setThrew(1, 0);
5308
5308
  }
5309
5309
  }
5310
- function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5310
+ function invoke_i(index) {
5311
5311
  var sp = stackSave();
5312
5312
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5313
+ return getWasmTableEntry(index)();
5314
5314
  } catch (e) {
5315
5315
  stackRestore(sp);
5316
5316
  if (e !== e + 0) throw e;
@@ -5338,37 +5338,37 @@ var require_grida_canvas_wasm = __commonJS({
5338
5338
  _setThrew(1, 0);
5339
5339
  }
5340
5340
  }
5341
- function invoke_iiif(index, a1, a2, a3) {
5341
+ function invoke_viiji(index, a1, a2, a3, a4) {
5342
5342
  var sp = stackSave();
5343
5343
  try {
5344
- return getWasmTableEntry(index)(a1, a2, a3);
5344
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5345
5345
  } catch (e) {
5346
5346
  stackRestore(sp);
5347
5347
  if (e !== e + 0) throw e;
5348
5348
  _setThrew(1, 0);
5349
5349
  }
5350
5350
  }
5351
- function invoke_viij(index, a1, a2, a3) {
5351
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5352
5352
  var sp = stackSave();
5353
5353
  try {
5354
- getWasmTableEntry(index)(a1, a2, a3);
5354
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5355
5355
  } catch (e) {
5356
5356
  stackRestore(sp);
5357
5357
  if (e !== e + 0) throw e;
5358
5358
  _setThrew(1, 0);
5359
5359
  }
5360
5360
  }
5361
- function invoke_iiffi(index, a1, a2, a3, a4) {
5361
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5362
5362
  var sp = stackSave();
5363
5363
  try {
5364
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5364
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5365
5365
  } catch (e) {
5366
5366
  stackRestore(sp);
5367
5367
  if (e !== e + 0) throw e;
5368
5368
  _setThrew(1, 0);
5369
5369
  }
5370
5370
  }
5371
- function invoke_if(index, a1) {
5371
+ function invoke_fi(index, a1) {
5372
5372
  var sp = stackSave();
5373
5373
  try {
5374
5374
  return getWasmTableEntry(index)(a1);
@@ -5378,57 +5378,57 @@ var require_grida_canvas_wasm = __commonJS({
5378
5378
  _setThrew(1, 0);
5379
5379
  }
5380
5380
  }
5381
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5381
+ function invoke_vif(index, a1, a2) {
5382
5382
  var sp = stackSave();
5383
5383
  try {
5384
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5384
+ getWasmTableEntry(index)(a1, a2);
5385
5385
  } catch (e) {
5386
5386
  stackRestore(sp);
5387
5387
  if (e !== e + 0) throw e;
5388
5388
  _setThrew(1, 0);
5389
5389
  }
5390
5390
  }
5391
- function invoke_fi(index, a1) {
5391
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5392
5392
  var sp = stackSave();
5393
5393
  try {
5394
- return getWasmTableEntry(index)(a1);
5394
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5395
5395
  } catch (e) {
5396
5396
  stackRestore(sp);
5397
5397
  if (e !== e + 0) throw e;
5398
5398
  _setThrew(1, 0);
5399
5399
  }
5400
5400
  }
5401
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5401
+ function invoke_viiff(index, a1, a2, a3, a4) {
5402
5402
  var sp = stackSave();
5403
5403
  try {
5404
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5404
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5405
5405
  } catch (e) {
5406
5406
  stackRestore(sp);
5407
5407
  if (e !== e + 0) throw e;
5408
5408
  _setThrew(1, 0);
5409
5409
  }
5410
5410
  }
5411
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5411
+ function invoke_vijii(index, a1, a2, a3, a4) {
5412
5412
  var sp = stackSave();
5413
5413
  try {
5414
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5414
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5415
5415
  } catch (e) {
5416
5416
  stackRestore(sp);
5417
5417
  if (e !== e + 0) throw e;
5418
5418
  _setThrew(1, 0);
5419
5419
  }
5420
5420
  }
5421
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5421
+ function invoke_viiij(index, a1, a2, a3, a4) {
5422
5422
  var sp = stackSave();
5423
5423
  try {
5424
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5425
5425
  } catch (e) {
5426
5426
  stackRestore(sp);
5427
5427
  if (e !== e + 0) throw e;
5428
5428
  _setThrew(1, 0);
5429
5429
  }
5430
5430
  }
5431
- function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5431
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5432
5432
  var sp = stackSave();
5433
5433
  try {
5434
5434
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5438,160 +5438,160 @@ var require_grida_canvas_wasm = __commonJS({
5438
5438
  _setThrew(1, 0);
5439
5439
  }
5440
5440
  }
5441
- function invoke_viffi(index, a1, a2, a3, a4) {
5441
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5442
5442
  var sp = stackSave();
5443
5443
  try {
5444
- getWasmTableEntry(index)(a1, a2, a3, a4);
5444
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5445
5445
  } catch (e) {
5446
5446
  stackRestore(sp);
5447
5447
  if (e !== e + 0) throw e;
5448
5448
  _setThrew(1, 0);
5449
5449
  }
5450
5450
  }
5451
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5451
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5452
5452
  var sp = stackSave();
5453
5453
  try {
5454
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5455
5455
  } catch (e) {
5456
5456
  stackRestore(sp);
5457
5457
  if (e !== e + 0) throw e;
5458
5458
  _setThrew(1, 0);
5459
5459
  }
5460
5460
  }
5461
- function invoke_vifff(index, a1, a2, a3, a4) {
5461
+ function invoke_iiif(index, a1, a2, a3) {
5462
5462
  var sp = stackSave();
5463
5463
  try {
5464
- getWasmTableEntry(index)(a1, a2, a3, a4);
5464
+ return getWasmTableEntry(index)(a1, a2, a3);
5465
5465
  } catch (e) {
5466
5466
  stackRestore(sp);
5467
5467
  if (e !== e + 0) throw e;
5468
5468
  _setThrew(1, 0);
5469
5469
  }
5470
5470
  }
5471
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5471
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5472
5472
  var sp = stackSave();
5473
5473
  try {
5474
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5474
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5475
5475
  } catch (e) {
5476
5476
  stackRestore(sp);
5477
5477
  if (e !== e + 0) throw e;
5478
5478
  _setThrew(1, 0);
5479
5479
  }
5480
5480
  }
5481
- function invoke_vifi(index, a1, a2, a3) {
5481
+ function invoke_if(index, a1) {
5482
5482
  var sp = stackSave();
5483
5483
  try {
5484
- getWasmTableEntry(index)(a1, a2, a3);
5484
+ return getWasmTableEntry(index)(a1);
5485
5485
  } catch (e) {
5486
5486
  stackRestore(sp);
5487
5487
  if (e !== e + 0) throw e;
5488
5488
  _setThrew(1, 0);
5489
5489
  }
5490
5490
  }
5491
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5491
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5492
5492
  var sp = stackSave();
5493
5493
  try {
5494
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5494
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5495
5495
  } catch (e) {
5496
5496
  stackRestore(sp);
5497
5497
  if (e !== e + 0) throw e;
5498
5498
  _setThrew(1, 0);
5499
5499
  }
5500
5500
  }
5501
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5501
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5502
5502
  var sp = stackSave();
5503
5503
  try {
5504
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5504
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5505
5505
  } catch (e) {
5506
5506
  stackRestore(sp);
5507
5507
  if (e !== e + 0) throw e;
5508
5508
  _setThrew(1, 0);
5509
5509
  }
5510
5510
  }
5511
- function invoke_fif(index, a1, a2) {
5511
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5512
5512
  var sp = stackSave();
5513
5513
  try {
5514
- return getWasmTableEntry(index)(a1, a2);
5514
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5515
5515
  } catch (e) {
5516
5516
  stackRestore(sp);
5517
5517
  if (e !== e + 0) throw e;
5518
5518
  _setThrew(1, 0);
5519
5519
  }
5520
5520
  }
5521
- function invoke_viiff(index, a1, a2, a3, a4) {
5521
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5522
5522
  var sp = stackSave();
5523
5523
  try {
5524
- getWasmTableEntry(index)(a1, a2, a3, a4);
5524
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5525
5525
  } catch (e) {
5526
5526
  stackRestore(sp);
5527
5527
  if (e !== e + 0) throw e;
5528
5528
  _setThrew(1, 0);
5529
5529
  }
5530
5530
  }
5531
- function invoke_vijii(index, a1, a2, a3, a4) {
5531
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5532
5532
  var sp = stackSave();
5533
5533
  try {
5534
- getWasmTableEntry(index)(a1, a2, a3, a4);
5534
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5535
5535
  } catch (e) {
5536
5536
  stackRestore(sp);
5537
5537
  if (e !== e + 0) throw e;
5538
5538
  _setThrew(1, 0);
5539
5539
  }
5540
5540
  }
5541
- function invoke_viiij(index, a1, a2, a3, a4) {
5541
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5542
5542
  var sp = stackSave();
5543
5543
  try {
5544
- getWasmTableEntry(index)(a1, a2, a3, a4);
5544
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5545
5545
  } catch (e) {
5546
5546
  stackRestore(sp);
5547
5547
  if (e !== e + 0) throw e;
5548
5548
  _setThrew(1, 0);
5549
5549
  }
5550
5550
  }
5551
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5551
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5552
5552
  var sp = stackSave();
5553
5553
  try {
5554
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5554
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5555
5555
  } catch (e) {
5556
5556
  stackRestore(sp);
5557
5557
  if (e !== e + 0) throw e;
5558
5558
  _setThrew(1, 0);
5559
5559
  }
5560
5560
  }
5561
- function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5561
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5562
5562
  var sp = stackSave();
5563
5563
  try {
5564
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5564
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5565
5565
  } catch (e) {
5566
5566
  stackRestore(sp);
5567
5567
  if (e !== e + 0) throw e;
5568
5568
  _setThrew(1, 0);
5569
5569
  }
5570
5570
  }
5571
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5571
+ function invoke_vifi(index, a1, a2, a3) {
5572
5572
  var sp = stackSave();
5573
5573
  try {
5574
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5574
+ getWasmTableEntry(index)(a1, a2, a3);
5575
5575
  } catch (e) {
5576
5576
  stackRestore(sp);
5577
5577
  if (e !== e + 0) throw e;
5578
5578
  _setThrew(1, 0);
5579
5579
  }
5580
5580
  }
5581
- function invoke_vif(index, a1, a2) {
5581
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5582
5582
  var sp = stackSave();
5583
5583
  try {
5584
- getWasmTableEntry(index)(a1, a2);
5584
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5585
5585
  } catch (e) {
5586
5586
  stackRestore(sp);
5587
5587
  if (e !== e + 0) throw e;
5588
5588
  _setThrew(1, 0);
5589
5589
  }
5590
5590
  }
5591
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5591
+ function invoke_viffi(index, a1, a2, a3, a4) {
5592
5592
  var sp = stackSave();
5593
5593
  try {
5594
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5594
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5595
5595
  } catch (e) {
5596
5596
  stackRestore(sp);
5597
5597
  if (e !== e + 0) throw e;
@@ -5847,7 +5847,7 @@ var require_grida_canvas_wasm = __commonJS({
5847
5847
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5848
 
5849
5849
  // package.json
5850
- var version = "0.0.76";
5850
+ var version = "0.0.77";
5851
5851
 
5852
5852
  // lib/modules/fonts.ts
5853
5853
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.76",
4
+ "version": "0.0.77",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",