@grida/canvas-wasm 0.0.76 → 0.0.77
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +76 -76
- package/dist/index.mjs +76 -76
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, bb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, qb: ___syscall_fstat64, lb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ea: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, db: __emscripten_throw_longjmp, ib: __gmtime_js, gb: __mmap_js, hb: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Kd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Jd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, dc: _emscripten_glClearBufferfi, ec: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, fc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Id: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Hd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Gd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Fd: _emscripten_glDepthRangef, Ed: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Cb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Md: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Dd: _emscripten_glGetActiveAttrib, Cd: _emscripten_glGetActiveUniform, _b: _emscripten_glGetActiveUniformBlockName, $b: _emscripten_glGetActiveUniformBlockiv, bc: _emscripten_glGetActiveUniformsiv, Bd: _emscripten_glGetAttachedShaders, Ad: _emscripten_glGetAttribLocation, zd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Yb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Fb: _emscripten_glGetInternalformativ, Jb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, yd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Xb: _emscripten_glGetSynciv, xd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, ac: _emscripten_glGetUniformBlockIndex, cc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Mb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Lb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Ib: _emscripten_glProgramBinary, Hb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Kb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Gb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, Zb: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Ld: _emscripten_glVertexAttribDivisorANGLE, Db: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Eb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, eb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Qa: _exit, U: _fd_close, fb: _fd_pread, rb: _fd_read, jb: _fd_seek, O: _fd_write, Oa: _glGetIntegerv, W: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Td: invoke_ddd, Wd: invoke_dddd, ba: invoke_diii, Sd: invoke_fff, E: invoke_fi, Xa: invoke_fif, ca: invoke_fiii, Ya: invoke_fiiiif, p: invoke_i, Nb: invoke_if, Ud: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, ga: invoke_iiffi, g: invoke_iii, rc: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, aa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, cb: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, F: invoke_viff, C: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, _a: invoke_viffi, $: invoke_vifi, c: invoke_vii, v: invoke_viif, _: invoke_viiff, Ua: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, Z: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Za: invoke_viiiiif, ke: invoke_viiiiiffiiifffi, $d: invoke_viiiiiffiiifii, $a: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, mb: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Va: invoke_viiij, gc: invoke_viij, V: invoke_viiji, Cc: invoke_viji, Wa: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, kb: _random_get };
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var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ea: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, da: ___syscall_openat, qb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, ub: _emscripten_date_now, T: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ha: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ia: _emscripten_glGetBufferParameteriv, ja: _emscripten_glGetError, ka: _emscripten_glGetFloatv, qc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, la: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, ma: _emscripten_glGetProgramInfoLog, na: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, oa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, pa: _emscripten_glGetShaderiv, qa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ra: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, sa: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ta: _emscripten_glLineWidth, ua: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, va: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, wa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, xa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, ya: _emscripten_glShaderSource, za: _emscripten_glStencilFunc, Aa: _emscripten_glStencilFuncSeparate, Ba: _emscripten_glStencilMask, Ca: _emscripten_glStencilMaskSeparate, Da: _emscripten_glStencilOp, Ea: _emscripten_glStencilOpSeparate, Fa: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ga: _emscripten_glTexParameterf, Ha: _emscripten_glTexParameterfv, Ia: _emscripten_glTexParameteri, Ja: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ka: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, La: _emscripten_glUniform1f, Ma: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Pa: _exit, U: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, O: _fd_write, Na: _glGetIntegerv, V: _glGetString, Oa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, D: invoke_fi, Bd: invoke_fif, aa: invoke_fiii, Md: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Va: invoke_iffiiiiiiii, h: invoke_ii, y: invoke_iif, Z: invoke_iiffi, g: invoke_iii, Ya: invoke_iiif, f: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, Nc: invoke_ji, m: invoke_jii, N: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Ra: invoke_viffi, X: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, _: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Sa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, Wa: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Qa: invoke_viiiiiiiii, vb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, qd: invoke_viij, rc: invoke_viiji, Cc: invoke_viji, eb: invoke_vijii, P: invoke_vijjjj, S: _llvm_eh_typeid_for, mb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["pg"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["rg"];
|
|
@@ -5111,20 +5111,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5111
5111
|
_setThrew(1, 0);
|
|
5112
5112
|
}
|
|
5113
5113
|
}
|
|
5114
|
-
function
|
|
5114
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5115
5115
|
var sp = stackSave();
|
|
5116
5116
|
try {
|
|
5117
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5117
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5118
5118
|
} catch (e) {
|
|
5119
5119
|
stackRestore(sp);
|
|
5120
5120
|
if (e !== e + 0) throw e;
|
|
5121
5121
|
_setThrew(1, 0);
|
|
5122
5122
|
}
|
|
5123
5123
|
}
|
|
5124
|
-
function
|
|
5124
|
+
function invoke_viii(index, a1, a2, a3) {
|
|
5125
5125
|
var sp = stackSave();
|
|
5126
5126
|
try {
|
|
5127
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5127
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5128
5128
|
} catch (e) {
|
|
5129
5129
|
stackRestore(sp);
|
|
5130
5130
|
if (e !== e + 0) throw e;
|
|
@@ -5222,100 +5222,100 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5222
5222
|
_setThrew(1, 0);
|
|
5223
5223
|
}
|
|
5224
5224
|
}
|
|
5225
|
-
function
|
|
5225
|
+
function invoke_iif(index, a1, a2) {
|
|
5226
5226
|
var sp = stackSave();
|
|
5227
5227
|
try {
|
|
5228
|
-
return getWasmTableEntry(index)();
|
|
5228
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5229
5229
|
} catch (e) {
|
|
5230
5230
|
stackRestore(sp);
|
|
5231
5231
|
if (e !== e + 0) throw e;
|
|
5232
5232
|
_setThrew(1, 0);
|
|
5233
5233
|
}
|
|
5234
5234
|
}
|
|
5235
|
-
function
|
|
5235
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5236
5236
|
var sp = stackSave();
|
|
5237
5237
|
try {
|
|
5238
|
-
|
|
5238
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5239
5239
|
} catch (e) {
|
|
5240
5240
|
stackRestore(sp);
|
|
5241
5241
|
if (e !== e + 0) throw e;
|
|
5242
5242
|
_setThrew(1, 0);
|
|
5243
5243
|
}
|
|
5244
5244
|
}
|
|
5245
|
-
function
|
|
5245
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5246
5246
|
var sp = stackSave();
|
|
5247
5247
|
try {
|
|
5248
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5248
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5249
5249
|
} catch (e) {
|
|
5250
5250
|
stackRestore(sp);
|
|
5251
5251
|
if (e !== e + 0) throw e;
|
|
5252
5252
|
_setThrew(1, 0);
|
|
5253
5253
|
}
|
|
5254
5254
|
}
|
|
5255
|
-
function
|
|
5255
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5256
5256
|
var sp = stackSave();
|
|
5257
5257
|
try {
|
|
5258
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5258
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5259
5259
|
} catch (e) {
|
|
5260
5260
|
stackRestore(sp);
|
|
5261
5261
|
if (e !== e + 0) throw e;
|
|
5262
5262
|
_setThrew(1, 0);
|
|
5263
5263
|
}
|
|
5264
5264
|
}
|
|
5265
|
-
function
|
|
5265
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5266
5266
|
var sp = stackSave();
|
|
5267
5267
|
try {
|
|
5268
|
-
|
|
5268
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5269
5269
|
} catch (e) {
|
|
5270
5270
|
stackRestore(sp);
|
|
5271
5271
|
if (e !== e + 0) throw e;
|
|
5272
5272
|
_setThrew(1, 0);
|
|
5273
5273
|
}
|
|
5274
5274
|
}
|
|
5275
|
-
function
|
|
5275
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5276
5276
|
var sp = stackSave();
|
|
5277
5277
|
try {
|
|
5278
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5278
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5279
5279
|
} catch (e) {
|
|
5280
5280
|
stackRestore(sp);
|
|
5281
5281
|
if (e !== e + 0) throw e;
|
|
5282
5282
|
_setThrew(1, 0);
|
|
5283
5283
|
}
|
|
5284
5284
|
}
|
|
5285
|
-
function
|
|
5285
|
+
function invoke_fif(index, a1, a2) {
|
|
5286
5286
|
var sp = stackSave();
|
|
5287
5287
|
try {
|
|
5288
|
-
getWasmTableEntry(index)(a1, a2
|
|
5288
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5289
5289
|
} catch (e) {
|
|
5290
5290
|
stackRestore(sp);
|
|
5291
5291
|
if (e !== e + 0) throw e;
|
|
5292
5292
|
_setThrew(1, 0);
|
|
5293
5293
|
}
|
|
5294
5294
|
}
|
|
5295
|
-
function
|
|
5295
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5296
5296
|
var sp = stackSave();
|
|
5297
5297
|
try {
|
|
5298
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5298
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5299
5299
|
} catch (e) {
|
|
5300
5300
|
stackRestore(sp);
|
|
5301
5301
|
if (e !== e + 0) throw e;
|
|
5302
5302
|
_setThrew(1, 0);
|
|
5303
5303
|
}
|
|
5304
5304
|
}
|
|
5305
|
-
function
|
|
5305
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5306
5306
|
var sp = stackSave();
|
|
5307
5307
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5308
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5309
5309
|
} catch (e) {
|
|
5310
5310
|
stackRestore(sp);
|
|
5311
5311
|
if (e !== e + 0) throw e;
|
|
5312
5312
|
_setThrew(1, 0);
|
|
5313
5313
|
}
|
|
5314
5314
|
}
|
|
5315
|
-
function
|
|
5315
|
+
function invoke_i(index) {
|
|
5316
5316
|
var sp = stackSave();
|
|
5317
5317
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(
|
|
5318
|
+
return getWasmTableEntry(index)();
|
|
5319
5319
|
} catch (e) {
|
|
5320
5320
|
stackRestore(sp);
|
|
5321
5321
|
if (e !== e + 0) throw e;
|
|
@@ -5343,37 +5343,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5343
5343
|
_setThrew(1, 0);
|
|
5344
5344
|
}
|
|
5345
5345
|
}
|
|
5346
|
-
function
|
|
5346
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5347
5347
|
var sp = stackSave();
|
|
5348
5348
|
try {
|
|
5349
|
-
|
|
5349
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5350
5350
|
} catch (e) {
|
|
5351
5351
|
stackRestore(sp);
|
|
5352
5352
|
if (e !== e + 0) throw e;
|
|
5353
5353
|
_setThrew(1, 0);
|
|
5354
5354
|
}
|
|
5355
5355
|
}
|
|
5356
|
-
function
|
|
5356
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5357
5357
|
var sp = stackSave();
|
|
5358
5358
|
try {
|
|
5359
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5359
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5360
5360
|
} catch (e) {
|
|
5361
5361
|
stackRestore(sp);
|
|
5362
5362
|
if (e !== e + 0) throw e;
|
|
5363
5363
|
_setThrew(1, 0);
|
|
5364
5364
|
}
|
|
5365
5365
|
}
|
|
5366
|
-
function
|
|
5366
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5367
5367
|
var sp = stackSave();
|
|
5368
5368
|
try {
|
|
5369
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5369
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5370
5370
|
} catch (e) {
|
|
5371
5371
|
stackRestore(sp);
|
|
5372
5372
|
if (e !== e + 0) throw e;
|
|
5373
5373
|
_setThrew(1, 0);
|
|
5374
5374
|
}
|
|
5375
5375
|
}
|
|
5376
|
-
function
|
|
5376
|
+
function invoke_fi(index, a1) {
|
|
5377
5377
|
var sp = stackSave();
|
|
5378
5378
|
try {
|
|
5379
5379
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5383,57 +5383,57 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5383
5383
|
_setThrew(1, 0);
|
|
5384
5384
|
}
|
|
5385
5385
|
}
|
|
5386
|
-
function
|
|
5386
|
+
function invoke_vif(index, a1, a2) {
|
|
5387
5387
|
var sp = stackSave();
|
|
5388
5388
|
try {
|
|
5389
|
-
getWasmTableEntry(index)(a1, a2
|
|
5389
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5390
5390
|
} catch (e) {
|
|
5391
5391
|
stackRestore(sp);
|
|
5392
5392
|
if (e !== e + 0) throw e;
|
|
5393
5393
|
_setThrew(1, 0);
|
|
5394
5394
|
}
|
|
5395
5395
|
}
|
|
5396
|
-
function
|
|
5396
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5397
5397
|
var sp = stackSave();
|
|
5398
5398
|
try {
|
|
5399
|
-
|
|
5399
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5400
5400
|
} catch (e) {
|
|
5401
5401
|
stackRestore(sp);
|
|
5402
5402
|
if (e !== e + 0) throw e;
|
|
5403
5403
|
_setThrew(1, 0);
|
|
5404
5404
|
}
|
|
5405
5405
|
}
|
|
5406
|
-
function
|
|
5406
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5407
5407
|
var sp = stackSave();
|
|
5408
5408
|
try {
|
|
5409
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5409
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5410
5410
|
} catch (e) {
|
|
5411
5411
|
stackRestore(sp);
|
|
5412
5412
|
if (e !== e + 0) throw e;
|
|
5413
5413
|
_setThrew(1, 0);
|
|
5414
5414
|
}
|
|
5415
5415
|
}
|
|
5416
|
-
function
|
|
5416
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5417
5417
|
var sp = stackSave();
|
|
5418
5418
|
try {
|
|
5419
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5419
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5420
5420
|
} catch (e) {
|
|
5421
5421
|
stackRestore(sp);
|
|
5422
5422
|
if (e !== e + 0) throw e;
|
|
5423
5423
|
_setThrew(1, 0);
|
|
5424
5424
|
}
|
|
5425
5425
|
}
|
|
5426
|
-
function
|
|
5426
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5427
5427
|
var sp = stackSave();
|
|
5428
5428
|
try {
|
|
5429
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5429
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5430
5430
|
} catch (e) {
|
|
5431
5431
|
stackRestore(sp);
|
|
5432
5432
|
if (e !== e + 0) throw e;
|
|
5433
5433
|
_setThrew(1, 0);
|
|
5434
5434
|
}
|
|
5435
5435
|
}
|
|
5436
|
-
function
|
|
5436
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5437
5437
|
var sp = stackSave();
|
|
5438
5438
|
try {
|
|
5439
5439
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
@@ -5443,160 +5443,160 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5443
5443
|
_setThrew(1, 0);
|
|
5444
5444
|
}
|
|
5445
5445
|
}
|
|
5446
|
-
function
|
|
5446
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5447
5447
|
var sp = stackSave();
|
|
5448
5448
|
try {
|
|
5449
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5449
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5450
5450
|
} catch (e) {
|
|
5451
5451
|
stackRestore(sp);
|
|
5452
5452
|
if (e !== e + 0) throw e;
|
|
5453
5453
|
_setThrew(1, 0);
|
|
5454
5454
|
}
|
|
5455
5455
|
}
|
|
5456
|
-
function
|
|
5456
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5457
5457
|
var sp = stackSave();
|
|
5458
5458
|
try {
|
|
5459
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5459
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5460
5460
|
} catch (e) {
|
|
5461
5461
|
stackRestore(sp);
|
|
5462
5462
|
if (e !== e + 0) throw e;
|
|
5463
5463
|
_setThrew(1, 0);
|
|
5464
5464
|
}
|
|
5465
5465
|
}
|
|
5466
|
-
function
|
|
5466
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5467
5467
|
var sp = stackSave();
|
|
5468
5468
|
try {
|
|
5469
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5469
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5470
5470
|
} catch (e) {
|
|
5471
5471
|
stackRestore(sp);
|
|
5472
5472
|
if (e !== e + 0) throw e;
|
|
5473
5473
|
_setThrew(1, 0);
|
|
5474
5474
|
}
|
|
5475
5475
|
}
|
|
5476
|
-
function
|
|
5476
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5477
5477
|
var sp = stackSave();
|
|
5478
5478
|
try {
|
|
5479
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5479
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5480
5480
|
} catch (e) {
|
|
5481
5481
|
stackRestore(sp);
|
|
5482
5482
|
if (e !== e + 0) throw e;
|
|
5483
5483
|
_setThrew(1, 0);
|
|
5484
5484
|
}
|
|
5485
5485
|
}
|
|
5486
|
-
function
|
|
5486
|
+
function invoke_if(index, a1) {
|
|
5487
5487
|
var sp = stackSave();
|
|
5488
5488
|
try {
|
|
5489
|
-
getWasmTableEntry(index)(a1
|
|
5489
|
+
return getWasmTableEntry(index)(a1);
|
|
5490
5490
|
} catch (e) {
|
|
5491
5491
|
stackRestore(sp);
|
|
5492
5492
|
if (e !== e + 0) throw e;
|
|
5493
5493
|
_setThrew(1, 0);
|
|
5494
5494
|
}
|
|
5495
5495
|
}
|
|
5496
|
-
function
|
|
5496
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5497
5497
|
var sp = stackSave();
|
|
5498
5498
|
try {
|
|
5499
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5499
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5500
5500
|
} catch (e) {
|
|
5501
5501
|
stackRestore(sp);
|
|
5502
5502
|
if (e !== e + 0) throw e;
|
|
5503
5503
|
_setThrew(1, 0);
|
|
5504
5504
|
}
|
|
5505
5505
|
}
|
|
5506
|
-
function
|
|
5506
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5507
5507
|
var sp = stackSave();
|
|
5508
5508
|
try {
|
|
5509
|
-
|
|
5509
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5510
5510
|
} catch (e) {
|
|
5511
5511
|
stackRestore(sp);
|
|
5512
5512
|
if (e !== e + 0) throw e;
|
|
5513
5513
|
_setThrew(1, 0);
|
|
5514
5514
|
}
|
|
5515
5515
|
}
|
|
5516
|
-
function
|
|
5516
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5517
5517
|
var sp = stackSave();
|
|
5518
5518
|
try {
|
|
5519
|
-
|
|
5519
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5520
5520
|
} catch (e) {
|
|
5521
5521
|
stackRestore(sp);
|
|
5522
5522
|
if (e !== e + 0) throw e;
|
|
5523
5523
|
_setThrew(1, 0);
|
|
5524
5524
|
}
|
|
5525
5525
|
}
|
|
5526
|
-
function
|
|
5526
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5527
5527
|
var sp = stackSave();
|
|
5528
5528
|
try {
|
|
5529
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5529
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5530
5530
|
} catch (e) {
|
|
5531
5531
|
stackRestore(sp);
|
|
5532
5532
|
if (e !== e + 0) throw e;
|
|
5533
5533
|
_setThrew(1, 0);
|
|
5534
5534
|
}
|
|
5535
5535
|
}
|
|
5536
|
-
function
|
|
5536
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5537
5537
|
var sp = stackSave();
|
|
5538
5538
|
try {
|
|
5539
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5539
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5540
5540
|
} catch (e) {
|
|
5541
5541
|
stackRestore(sp);
|
|
5542
5542
|
if (e !== e + 0) throw e;
|
|
5543
5543
|
_setThrew(1, 0);
|
|
5544
5544
|
}
|
|
5545
5545
|
}
|
|
5546
|
-
function
|
|
5546
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5547
5547
|
var sp = stackSave();
|
|
5548
5548
|
try {
|
|
5549
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5549
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5550
5550
|
} catch (e) {
|
|
5551
5551
|
stackRestore(sp);
|
|
5552
5552
|
if (e !== e + 0) throw e;
|
|
5553
5553
|
_setThrew(1, 0);
|
|
5554
5554
|
}
|
|
5555
5555
|
}
|
|
5556
|
-
function
|
|
5556
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5557
5557
|
var sp = stackSave();
|
|
5558
5558
|
try {
|
|
5559
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5559
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5560
5560
|
} catch (e) {
|
|
5561
5561
|
stackRestore(sp);
|
|
5562
5562
|
if (e !== e + 0) throw e;
|
|
5563
5563
|
_setThrew(1, 0);
|
|
5564
5564
|
}
|
|
5565
5565
|
}
|
|
5566
|
-
function
|
|
5566
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5567
5567
|
var sp = stackSave();
|
|
5568
5568
|
try {
|
|
5569
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5569
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5570
5570
|
} catch (e) {
|
|
5571
5571
|
stackRestore(sp);
|
|
5572
5572
|
if (e !== e + 0) throw e;
|
|
5573
5573
|
_setThrew(1, 0);
|
|
5574
5574
|
}
|
|
5575
5575
|
}
|
|
5576
|
-
function
|
|
5576
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5577
5577
|
var sp = stackSave();
|
|
5578
5578
|
try {
|
|
5579
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5579
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5580
5580
|
} catch (e) {
|
|
5581
5581
|
stackRestore(sp);
|
|
5582
5582
|
if (e !== e + 0) throw e;
|
|
5583
5583
|
_setThrew(1, 0);
|
|
5584
5584
|
}
|
|
5585
5585
|
}
|
|
5586
|
-
function
|
|
5586
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5587
5587
|
var sp = stackSave();
|
|
5588
5588
|
try {
|
|
5589
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5589
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5590
5590
|
} catch (e) {
|
|
5591
5591
|
stackRestore(sp);
|
|
5592
5592
|
if (e !== e + 0) throw e;
|
|
5593
5593
|
_setThrew(1, 0);
|
|
5594
5594
|
}
|
|
5595
5595
|
}
|
|
5596
|
-
function
|
|
5596
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5597
5597
|
var sp = stackSave();
|
|
5598
5598
|
try {
|
|
5599
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5599
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5600
5600
|
} catch (e) {
|
|
5601
5601
|
stackRestore(sp);
|
|
5602
5602
|
if (e !== e + 0) throw e;
|
|
@@ -5858,7 +5858,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5858
5858
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5859
5859
|
|
|
5860
5860
|
// package.json
|
|
5861
|
-
var version = "0.0.
|
|
5861
|
+
var version = "0.0.77";
|
|
5862
5862
|
|
|
5863
5863
|
// lib/modules/fonts.ts
|
|
5864
5864
|
var FontsAPI = class {
|