@grida/canvas-wasm 0.0.74 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/index.js +71 -71
- package/dist/index.mjs +71 -71
- package/package.json +1 -1
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package/dist/index.d.mts
CHANGED
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@@ -473,4 +473,4 @@ declare class ApplicationFactory {
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createWebGLCanvasSurfaceById(htmlcanvasid: string): Scene;
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}
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export { type GridaCanvasModuleInitOptions, Scene, init as default, types, version };
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export { ApplicationFactory, type GridaCanvasModuleInitOptions, Scene, init as default, types, version };
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package/dist/index.d.ts
CHANGED
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@@ -473,4 +473,4 @@ declare class ApplicationFactory {
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createWebGLCanvasSurfaceById(htmlcanvasid: string): Scene;
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}
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export { type GridaCanvasModuleInitOptions, Scene, init as default, types, version };
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export { ApplicationFactory, type GridaCanvasModuleInitOptions, Scene, init as default, types, version };
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package/dist/index.js
CHANGED
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, o: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, da: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, fa: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ea: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, S: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ra: _exit, T: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, O: _fd_write, Pa: _glGetIntegerv, W: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, ba: invoke_diii, Vd: invoke_fff, C: invoke_fi, Zb: invoke_fif, ca: invoke_fiii, ic: invoke_fiiiif, n: invoke_i, Wa: invoke_if, rd: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, ga: invoke_iiffi, h: invoke_iii, Za: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, X: invoke_iiiiiiiiii, _: invoke_iiiiiiiiiiifiii, M: invoke_iiiiiiiiiiii, db: invoke_j, $a: invoke_ji, m: invoke_jii, N: invoke_jiiii, p: invoke_v, b: invoke_vi, ha: invoke_vid, H: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, G: invoke_viffffffffffffffffffff, Yc: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, aa: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, V: invoke_viiiif, $: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Ta: invoke_viiiiif, eb: invoke_viiiiiffiiifffi, nb: invoke_viiiiiffiiifii, vb: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, ab: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, L: invoke_viiiiiiiiiiiiiii, Xa: invoke_viiij, tc: invoke_viij, U: invoke_viiji, _a: invoke_viji, Ya: invoke_vijii, P: invoke_vijjjj, R: _llvm_eh_typeid_for, mb: _random_get };
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var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, O: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, vb: ___syscall_fstat64, rb: ___syscall_getcwd, xb: ___syscall_ioctl, sb: ___syscall_lstat64, tb: ___syscall_newfstatat, aa: ___syscall_openat, ub: ___syscall_stat64, Ab: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, ob: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, bb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, S: _fd_close, jb: _fd_pread, wb: _fd_read, nb: _fd_seek, N: _fd_write, Oa: _glGetIntegerv, V: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, Z: invoke_diii, Ud: invoke_fff, C: invoke_fi, Sa: invoke_fif, _: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Dc: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, da: invoke_iiffi, h: invoke_iii, Xa: invoke_iiif, g: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, Q: invoke_iiiiii, s: invoke_iiiiiii, J: invoke_iiiiiiii, W: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, fb: invoke_j, Za: invoke_ji, m: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, G: invoke_vif, F: invoke_viff, E: invoke_vifff, t: invoke_vifffff, H: invoke_viffffffffffffffffffff, Va: invoke_viffi, ea: invoke_vifi, c: invoke_vii, v: invoke_viif, ca: invoke_viiff, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, X: invoke_viiiffi, u: invoke_viiifif, i: invoke_viiii, R: invoke_viiiif, Y: invoke_viiiiff, I: invoke_viiiifi, j: invoke_viiiii, Yc: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, ab: invoke_viiiiiffiiifii, $d: invoke_viiiiifi, l: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _a: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, cb: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, gb: invoke_viiij, Ua: invoke_viij, U: invoke_viiji, Ya: invoke_viji, qb: invoke_vijii, P: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["og"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["qg"];
|
|
@@ -5221,60 +5221,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5221
5221
|
_setThrew(1, 0);
|
|
5222
5222
|
}
|
|
5223
5223
|
}
|
|
5224
|
-
function
|
|
5224
|
+
function invoke_iif(index, a1, a2) {
|
|
5225
5225
|
var sp = stackSave();
|
|
5226
5226
|
try {
|
|
5227
|
-
return getWasmTableEntry(index)();
|
|
5227
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5228
5228
|
} catch (e) {
|
|
5229
5229
|
stackRestore(sp);
|
|
5230
5230
|
if (e !== e + 0) throw e;
|
|
5231
5231
|
_setThrew(1, 0);
|
|
5232
5232
|
}
|
|
5233
5233
|
}
|
|
5234
|
-
function
|
|
5234
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5235
5235
|
var sp = stackSave();
|
|
5236
5236
|
try {
|
|
5237
|
-
|
|
5237
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5238
5238
|
} catch (e) {
|
|
5239
5239
|
stackRestore(sp);
|
|
5240
5240
|
if (e !== e + 0) throw e;
|
|
5241
5241
|
_setThrew(1, 0);
|
|
5242
5242
|
}
|
|
5243
5243
|
}
|
|
5244
|
-
function
|
|
5244
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5245
5245
|
var sp = stackSave();
|
|
5246
5246
|
try {
|
|
5247
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5247
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5248
5248
|
} catch (e) {
|
|
5249
5249
|
stackRestore(sp);
|
|
5250
5250
|
if (e !== e + 0) throw e;
|
|
5251
5251
|
_setThrew(1, 0);
|
|
5252
5252
|
}
|
|
5253
5253
|
}
|
|
5254
|
-
function
|
|
5254
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5255
5255
|
var sp = stackSave();
|
|
5256
5256
|
try {
|
|
5257
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5257
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5258
5258
|
} catch (e) {
|
|
5259
5259
|
stackRestore(sp);
|
|
5260
5260
|
if (e !== e + 0) throw e;
|
|
5261
5261
|
_setThrew(1, 0);
|
|
5262
5262
|
}
|
|
5263
5263
|
}
|
|
5264
|
-
function
|
|
5264
|
+
function invoke_i(index) {
|
|
5265
5265
|
var sp = stackSave();
|
|
5266
5266
|
try {
|
|
5267
|
-
getWasmTableEntry(index)(
|
|
5267
|
+
return getWasmTableEntry(index)();
|
|
5268
5268
|
} catch (e) {
|
|
5269
5269
|
stackRestore(sp);
|
|
5270
5270
|
if (e !== e + 0) throw e;
|
|
5271
5271
|
_setThrew(1, 0);
|
|
5272
5272
|
}
|
|
5273
5273
|
}
|
|
5274
|
-
function
|
|
5274
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5275
5275
|
var sp = stackSave();
|
|
5276
5276
|
try {
|
|
5277
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5277
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5278
5278
|
} catch (e) {
|
|
5279
5279
|
stackRestore(sp);
|
|
5280
5280
|
if (e !== e + 0) throw e;
|
|
@@ -5291,87 +5291,97 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5291
5291
|
_setThrew(1, 0);
|
|
5292
5292
|
}
|
|
5293
5293
|
}
|
|
5294
|
-
function
|
|
5294
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5295
5295
|
var sp = stackSave();
|
|
5296
5296
|
try {
|
|
5297
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5297
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5298
5298
|
} catch (e) {
|
|
5299
5299
|
stackRestore(sp);
|
|
5300
5300
|
if (e !== e + 0) throw e;
|
|
5301
5301
|
_setThrew(1, 0);
|
|
5302
5302
|
}
|
|
5303
5303
|
}
|
|
5304
|
-
function
|
|
5304
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5305
5305
|
var sp = stackSave();
|
|
5306
5306
|
try {
|
|
5307
|
-
|
|
5307
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5308
5308
|
} catch (e) {
|
|
5309
5309
|
stackRestore(sp);
|
|
5310
5310
|
if (e !== e + 0) throw e;
|
|
5311
5311
|
_setThrew(1, 0);
|
|
5312
5312
|
}
|
|
5313
5313
|
}
|
|
5314
|
-
function
|
|
5314
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5315
5315
|
var sp = stackSave();
|
|
5316
5316
|
try {
|
|
5317
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5317
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5318
5318
|
} catch (e) {
|
|
5319
5319
|
stackRestore(sp);
|
|
5320
5320
|
if (e !== e + 0) throw e;
|
|
5321
5321
|
_setThrew(1, 0);
|
|
5322
5322
|
}
|
|
5323
5323
|
}
|
|
5324
|
-
function
|
|
5324
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5325
5325
|
var sp = stackSave();
|
|
5326
5326
|
try {
|
|
5327
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5327
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5328
5328
|
} catch (e) {
|
|
5329
5329
|
stackRestore(sp);
|
|
5330
5330
|
if (e !== e + 0) throw e;
|
|
5331
5331
|
_setThrew(1, 0);
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_if(index, a1) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
|
-
getWasmTableEntry(index)(a1
|
|
5337
|
+
return getWasmTableEntry(index)(a1);
|
|
5338
5338
|
} catch (e) {
|
|
5339
5339
|
stackRestore(sp);
|
|
5340
5340
|
if (e !== e + 0) throw e;
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
5342
|
}
|
|
5343
5343
|
}
|
|
5344
|
-
function
|
|
5344
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5345
5345
|
var sp = stackSave();
|
|
5346
5346
|
try {
|
|
5347
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5347
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5348
5348
|
} catch (e) {
|
|
5349
5349
|
stackRestore(sp);
|
|
5350
5350
|
if (e !== e + 0) throw e;
|
|
5351
5351
|
_setThrew(1, 0);
|
|
5352
5352
|
}
|
|
5353
5353
|
}
|
|
5354
|
-
function
|
|
5354
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5355
5355
|
var sp = stackSave();
|
|
5356
5356
|
try {
|
|
5357
|
-
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5358
5358
|
} catch (e) {
|
|
5359
5359
|
stackRestore(sp);
|
|
5360
5360
|
if (e !== e + 0) throw e;
|
|
5361
5361
|
_setThrew(1, 0);
|
|
5362
5362
|
}
|
|
5363
5363
|
}
|
|
5364
|
-
function
|
|
5364
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5365
5365
|
var sp = stackSave();
|
|
5366
5366
|
try {
|
|
5367
|
-
|
|
5367
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5368
5368
|
} catch (e) {
|
|
5369
5369
|
stackRestore(sp);
|
|
5370
5370
|
if (e !== e + 0) throw e;
|
|
5371
5371
|
_setThrew(1, 0);
|
|
5372
5372
|
}
|
|
5373
5373
|
}
|
|
5374
|
-
function
|
|
5374
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5375
|
+
var sp = stackSave();
|
|
5376
|
+
try {
|
|
5377
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5378
|
+
} catch (e) {
|
|
5379
|
+
stackRestore(sp);
|
|
5380
|
+
if (e !== e + 0) throw e;
|
|
5381
|
+
_setThrew(1, 0);
|
|
5382
|
+
}
|
|
5383
|
+
}
|
|
5384
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5375
5385
|
var sp = stackSave();
|
|
5376
5386
|
try {
|
|
5377
5387
|
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
@@ -5381,60 +5391,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5381
5391
|
_setThrew(1, 0);
|
|
5382
5392
|
}
|
|
5383
5393
|
}
|
|
5384
|
-
function
|
|
5394
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5385
5395
|
var sp = stackSave();
|
|
5386
5396
|
try {
|
|
5387
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5397
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5388
5398
|
} catch (e) {
|
|
5389
5399
|
stackRestore(sp);
|
|
5390
5400
|
if (e !== e + 0) throw e;
|
|
5391
5401
|
_setThrew(1, 0);
|
|
5392
5402
|
}
|
|
5393
5403
|
}
|
|
5394
|
-
function
|
|
5404
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5395
5405
|
var sp = stackSave();
|
|
5396
5406
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5407
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5398
5408
|
} catch (e) {
|
|
5399
5409
|
stackRestore(sp);
|
|
5400
5410
|
if (e !== e + 0) throw e;
|
|
5401
5411
|
_setThrew(1, 0);
|
|
5402
5412
|
}
|
|
5403
5413
|
}
|
|
5404
|
-
function
|
|
5414
|
+
function invoke_fi(index, a1) {
|
|
5405
5415
|
var sp = stackSave();
|
|
5406
5416
|
try {
|
|
5407
|
-
getWasmTableEntry(index)(a1
|
|
5417
|
+
return getWasmTableEntry(index)(a1);
|
|
5408
5418
|
} catch (e) {
|
|
5409
5419
|
stackRestore(sp);
|
|
5410
5420
|
if (e !== e + 0) throw e;
|
|
5411
5421
|
_setThrew(1, 0);
|
|
5412
5422
|
}
|
|
5413
5423
|
}
|
|
5414
|
-
function
|
|
5424
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5415
5425
|
var sp = stackSave();
|
|
5416
5426
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5418
5428
|
} catch (e) {
|
|
5419
5429
|
stackRestore(sp);
|
|
5420
5430
|
if (e !== e + 0) throw e;
|
|
5421
5431
|
_setThrew(1, 0);
|
|
5422
5432
|
}
|
|
5423
5433
|
}
|
|
5424
|
-
function
|
|
5434
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5425
5435
|
var sp = stackSave();
|
|
5426
5436
|
try {
|
|
5427
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5428
5438
|
} catch (e) {
|
|
5429
5439
|
stackRestore(sp);
|
|
5430
5440
|
if (e !== e + 0) throw e;
|
|
5431
5441
|
_setThrew(1, 0);
|
|
5432
5442
|
}
|
|
5433
5443
|
}
|
|
5434
|
-
function
|
|
5444
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5435
5445
|
var sp = stackSave();
|
|
5436
5446
|
try {
|
|
5437
|
-
|
|
5447
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5438
5448
|
} catch (e) {
|
|
5439
5449
|
stackRestore(sp);
|
|
5440
5450
|
if (e !== e + 0) throw e;
|
|
@@ -5482,37 +5492,27 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5482
5492
|
_setThrew(1, 0);
|
|
5483
5493
|
}
|
|
5484
5494
|
}
|
|
5485
|
-
function
|
|
5486
|
-
var sp = stackSave();
|
|
5487
|
-
try {
|
|
5488
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5489
|
-
} catch (e) {
|
|
5490
|
-
stackRestore(sp);
|
|
5491
|
-
if (e !== e + 0) throw e;
|
|
5492
|
-
_setThrew(1, 0);
|
|
5493
|
-
}
|
|
5494
|
-
}
|
|
5495
|
-
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5495
|
+
function invoke_vif(index, a1, a2) {
|
|
5496
5496
|
var sp = stackSave();
|
|
5497
5497
|
try {
|
|
5498
|
-
getWasmTableEntry(index)(a1, a2
|
|
5498
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5499
5499
|
} catch (e) {
|
|
5500
5500
|
stackRestore(sp);
|
|
5501
5501
|
if (e !== e + 0) throw e;
|
|
5502
5502
|
_setThrew(1, 0);
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5509
5509
|
} catch (e) {
|
|
5510
5510
|
stackRestore(sp);
|
|
5511
5511
|
if (e !== e + 0) throw e;
|
|
5512
5512
|
_setThrew(1, 0);
|
|
5513
5513
|
}
|
|
5514
5514
|
}
|
|
5515
|
-
function
|
|
5515
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5516
5516
|
var sp = stackSave();
|
|
5517
5517
|
try {
|
|
5518
5518
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
@@ -5522,47 +5522,47 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5522
5522
|
_setThrew(1, 0);
|
|
5523
5523
|
}
|
|
5524
5524
|
}
|
|
5525
|
-
function
|
|
5525
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5526
5526
|
var sp = stackSave();
|
|
5527
5527
|
try {
|
|
5528
|
-
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5529
5529
|
} catch (e) {
|
|
5530
5530
|
stackRestore(sp);
|
|
5531
5531
|
if (e !== e + 0) throw e;
|
|
5532
5532
|
_setThrew(1, 0);
|
|
5533
5533
|
}
|
|
5534
5534
|
}
|
|
5535
|
-
function
|
|
5535
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5536
5536
|
var sp = stackSave();
|
|
5537
5537
|
try {
|
|
5538
|
-
|
|
5538
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5539
5539
|
} catch (e) {
|
|
5540
5540
|
stackRestore(sp);
|
|
5541
5541
|
if (e !== e + 0) throw e;
|
|
5542
5542
|
_setThrew(1, 0);
|
|
5543
5543
|
}
|
|
5544
5544
|
}
|
|
5545
|
-
function
|
|
5545
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5546
5546
|
var sp = stackSave();
|
|
5547
5547
|
try {
|
|
5548
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10
|
|
5548
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5549
5549
|
} catch (e) {
|
|
5550
5550
|
stackRestore(sp);
|
|
5551
5551
|
if (e !== e + 0) throw e;
|
|
5552
5552
|
_setThrew(1, 0);
|
|
5553
5553
|
}
|
|
5554
5554
|
}
|
|
5555
|
-
function
|
|
5555
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5556
5556
|
var sp = stackSave();
|
|
5557
5557
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5558
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5559
5559
|
} catch (e) {
|
|
5560
5560
|
stackRestore(sp);
|
|
5561
5561
|
if (e !== e + 0) throw e;
|
|
5562
5562
|
_setThrew(1, 0);
|
|
5563
5563
|
}
|
|
5564
5564
|
}
|
|
5565
|
-
function
|
|
5565
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5566
5566
|
var sp = stackSave();
|
|
5567
5567
|
try {
|
|
5568
5568
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5572,20 +5572,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5572
5572
|
_setThrew(1, 0);
|
|
5573
5573
|
}
|
|
5574
5574
|
}
|
|
5575
|
-
function
|
|
5575
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5576
5576
|
var sp = stackSave();
|
|
5577
5577
|
try {
|
|
5578
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5578
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5579
5579
|
} catch (e) {
|
|
5580
5580
|
stackRestore(sp);
|
|
5581
5581
|
if (e !== e + 0) throw e;
|
|
5582
5582
|
_setThrew(1, 0);
|
|
5583
5583
|
}
|
|
5584
5584
|
}
|
|
5585
|
-
function
|
|
5585
|
+
function invoke_fif(index, a1, a2) {
|
|
5586
5586
|
var sp = stackSave();
|
|
5587
5587
|
try {
|
|
5588
|
-
getWasmTableEntry(index)(a1, a2
|
|
5588
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5589
5589
|
} catch (e) {
|
|
5590
5590
|
stackRestore(sp);
|
|
5591
5591
|
if (e !== e + 0) throw e;
|
|
@@ -5847,7 +5847,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5847
5847
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5848
5848
|
|
|
5849
5849
|
// package.json
|
|
5850
|
-
var version = "0.0.
|
|
5850
|
+
var version = "0.0.75";
|
|
5851
5851
|
|
|
5852
5852
|
// lib/modules/fonts.ts
|
|
5853
5853
|
var FontsAPI = class {
|