@grida/canvas-wasm 0.0.70 → 0.0.72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +140 -130
- package/dist/index.mjs +140 -130
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["pg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["og"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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+
wasmTable = wasmExports["qg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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4993
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-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, ab: invoke_if, _a: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, gc: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, rd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ya: invoke_viffi, W: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Bc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Za: invoke_viiiiif, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, $a: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, nb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Mc: invoke_viiij, Ta: invoke_viij, T: invoke_viiji, gd: invoke_viji, Xc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
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4993
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+
var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, Z: invoke_fi, Hb: invoke_fif, aa: invoke_fiii, Sb: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, W: invoke_iiffi, g: invoke_iii, pb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, ab: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ta: invoke_viffi, ea: invoke_vifi, c: invoke_vii, w: invoke_viif, X: invoke_viiff, Ya: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, T: invoke_viiiif, _: invoke_viiiiff, Y: invoke_viiiifi, i: invoke_viiiii, Fc: invoke_viiiiif, cb: invoke_viiiiiffiiifffi, bb: invoke_viiiiiffiiifii, Ua: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiij, Wd: invoke_viij, S: invoke_viiji, $a: invoke_viji, _a: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
|
-
var ___wasm_call_ctors = wasmExports["
|
|
4996
|
-
var _init = Module["_init"] = wasmExports["
|
|
4997
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
4998
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
4999
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5000
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5001
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5002
|
-
var _command = Module["_command"] = wasmExports["
|
|
5003
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5004
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5005
|
-
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["
|
|
5006
|
-
var _get_image_size = Module["_get_image_size"] = wasmExports["
|
|
5007
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5008
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5009
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5010
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5011
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5012
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5013
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5014
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5015
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5016
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5017
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5018
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5019
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5020
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5021
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5022
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5023
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5024
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5025
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5026
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5027
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5028
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5029
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5030
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5031
|
-
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["
|
|
5032
|
-
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["
|
|
5033
|
-
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["
|
|
5034
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
5035
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
5036
|
-
var _main = Module["_main"] = wasmExports["
|
|
5037
|
-
var _malloc = wasmExports["
|
|
5038
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5039
|
-
var _setThrew = wasmExports["
|
|
5040
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5041
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5042
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5043
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5044
|
-
var ___cxa_decrement_exception_refcount = wasmExports["
|
|
5045
|
-
var ___cxa_increment_exception_refcount = wasmExports["
|
|
5046
|
-
var ___cxa_can_catch = wasmExports["
|
|
5047
|
-
var ___cxa_get_exception_ptr = wasmExports["
|
|
4995
|
+
var ___wasm_call_ctors = wasmExports["pg"];
|
|
4996
|
+
var _init = Module["_init"] = wasmExports["rg"];
|
|
4997
|
+
var _tick = Module["_tick"] = wasmExports["sg"];
|
|
4998
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
|
|
4999
|
+
var _redraw = Module["_redraw"] = wasmExports["ug"];
|
|
5000
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
|
|
5001
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
|
|
5002
|
+
var _command = Module["_command"] = wasmExports["xg"];
|
|
5003
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
|
|
5004
|
+
var _add_image = Module["_add_image"] = wasmExports["zg"];
|
|
5005
|
+
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
|
|
5006
|
+
var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
|
|
5007
|
+
var _add_font = Module["_add_font"] = wasmExports["Cg"];
|
|
5008
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
|
|
5009
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
|
|
5010
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
|
|
5011
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
|
|
5012
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
|
|
5013
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
|
|
5014
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
|
|
5015
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
|
|
5016
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
|
|
5017
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
|
|
5018
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
|
|
5019
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Og"];
|
|
5020
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
|
|
5021
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
|
|
5022
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
|
|
5023
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
|
|
5024
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
|
|
5025
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
|
|
5026
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
|
|
5027
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
|
|
5028
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
|
|
5029
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
|
|
5030
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
|
|
5031
|
+
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
|
|
5032
|
+
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
|
|
5033
|
+
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
|
|
5034
|
+
var _allocate = Module["_allocate"] = wasmExports["bh"];
|
|
5035
|
+
var _deallocate = Module["_deallocate"] = wasmExports["ch"];
|
|
5036
|
+
var _main = Module["_main"] = wasmExports["dh"];
|
|
5037
|
+
var _malloc = wasmExports["eh"];
|
|
5038
|
+
var _emscripten_builtin_memalign = wasmExports["fh"];
|
|
5039
|
+
var _setThrew = wasmExports["gh"];
|
|
5040
|
+
var __emscripten_tempret_set = wasmExports["hh"];
|
|
5041
|
+
var __emscripten_stack_restore = wasmExports["ih"];
|
|
5042
|
+
var __emscripten_stack_alloc = wasmExports["jh"];
|
|
5043
|
+
var _emscripten_stack_get_current = wasmExports["kh"];
|
|
5044
|
+
var ___cxa_decrement_exception_refcount = wasmExports["lh"];
|
|
5045
|
+
var ___cxa_increment_exception_refcount = wasmExports["mh"];
|
|
5046
|
+
var ___cxa_can_catch = wasmExports["nh"];
|
|
5047
|
+
var ___cxa_get_exception_ptr = wasmExports["oh"];
|
|
5048
5048
|
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5049
5049
|
var sp = stackSave();
|
|
5050
5050
|
try {
|
|
@@ -5226,168 +5226,167 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5226
5226
|
_setThrew(1, 0);
|
|
5227
5227
|
}
|
|
5228
5228
|
}
|
|
5229
|
-
function
|
|
5229
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5230
5230
|
var sp = stackSave();
|
|
5231
5231
|
try {
|
|
5232
|
-
|
|
5232
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5233
5233
|
} catch (e) {
|
|
5234
5234
|
stackRestore(sp);
|
|
5235
5235
|
if (e !== e + 0) throw e;
|
|
5236
5236
|
_setThrew(1, 0);
|
|
5237
5237
|
}
|
|
5238
5238
|
}
|
|
5239
|
-
function
|
|
5239
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5240
5240
|
var sp = stackSave();
|
|
5241
5241
|
try {
|
|
5242
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5242
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5243
5243
|
} catch (e) {
|
|
5244
5244
|
stackRestore(sp);
|
|
5245
5245
|
if (e !== e + 0) throw e;
|
|
5246
5246
|
_setThrew(1, 0);
|
|
5247
5247
|
}
|
|
5248
5248
|
}
|
|
5249
|
-
function
|
|
5249
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5250
5250
|
var sp = stackSave();
|
|
5251
5251
|
try {
|
|
5252
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5252
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5253
5253
|
} catch (e) {
|
|
5254
5254
|
stackRestore(sp);
|
|
5255
5255
|
if (e !== e + 0) throw e;
|
|
5256
5256
|
_setThrew(1, 0);
|
|
5257
5257
|
}
|
|
5258
5258
|
}
|
|
5259
|
-
function
|
|
5259
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5260
5260
|
var sp = stackSave();
|
|
5261
5261
|
try {
|
|
5262
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5262
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5263
5263
|
} catch (e) {
|
|
5264
5264
|
stackRestore(sp);
|
|
5265
5265
|
if (e !== e + 0) throw e;
|
|
5266
5266
|
_setThrew(1, 0);
|
|
5267
5267
|
}
|
|
5268
5268
|
}
|
|
5269
|
-
function
|
|
5269
|
+
function invoke_iif(index, a1, a2) {
|
|
5270
5270
|
var sp = stackSave();
|
|
5271
5271
|
try {
|
|
5272
|
-
getWasmTableEntry(index)(a1, a2
|
|
5272
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5273
5273
|
} catch (e) {
|
|
5274
5274
|
stackRestore(sp);
|
|
5275
5275
|
if (e !== e + 0) throw e;
|
|
5276
5276
|
_setThrew(1, 0);
|
|
5277
5277
|
}
|
|
5278
5278
|
}
|
|
5279
|
-
function
|
|
5279
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5280
5280
|
var sp = stackSave();
|
|
5281
5281
|
try {
|
|
5282
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5282
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5283
5283
|
} catch (e) {
|
|
5284
5284
|
stackRestore(sp);
|
|
5285
5285
|
if (e !== e + 0) throw e;
|
|
5286
5286
|
_setThrew(1, 0);
|
|
5287
5287
|
}
|
|
5288
5288
|
}
|
|
5289
|
-
function
|
|
5289
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5290
5290
|
var sp = stackSave();
|
|
5291
5291
|
try {
|
|
5292
|
-
|
|
5292
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5293
5293
|
} catch (e) {
|
|
5294
5294
|
stackRestore(sp);
|
|
5295
5295
|
if (e !== e + 0) throw e;
|
|
5296
5296
|
_setThrew(1, 0);
|
|
5297
|
-
return 0n;
|
|
5298
5297
|
}
|
|
5299
5298
|
}
|
|
5300
|
-
function
|
|
5299
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5301
5300
|
var sp = stackSave();
|
|
5302
5301
|
try {
|
|
5303
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5302
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5304
5303
|
} catch (e) {
|
|
5305
5304
|
stackRestore(sp);
|
|
5306
5305
|
if (e !== e + 0) throw e;
|
|
5307
5306
|
_setThrew(1, 0);
|
|
5308
5307
|
}
|
|
5309
5308
|
}
|
|
5310
|
-
function
|
|
5309
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5311
5310
|
var sp = stackSave();
|
|
5312
5311
|
try {
|
|
5313
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5312
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5314
5313
|
} catch (e) {
|
|
5315
5314
|
stackRestore(sp);
|
|
5316
5315
|
if (e !== e + 0) throw e;
|
|
5317
5316
|
_setThrew(1, 0);
|
|
5318
5317
|
}
|
|
5319
5318
|
}
|
|
5320
|
-
function
|
|
5319
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5321
5320
|
var sp = stackSave();
|
|
5322
5321
|
try {
|
|
5323
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5322
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5324
5323
|
} catch (e) {
|
|
5325
5324
|
stackRestore(sp);
|
|
5326
5325
|
if (e !== e + 0) throw e;
|
|
5327
5326
|
_setThrew(1, 0);
|
|
5328
5327
|
}
|
|
5329
5328
|
}
|
|
5330
|
-
function
|
|
5329
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5331
5330
|
var sp = stackSave();
|
|
5332
5331
|
try {
|
|
5333
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5332
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5334
5333
|
} catch (e) {
|
|
5335
5334
|
stackRestore(sp);
|
|
5336
5335
|
if (e !== e + 0) throw e;
|
|
5337
5336
|
_setThrew(1, 0);
|
|
5338
5337
|
}
|
|
5339
5338
|
}
|
|
5340
|
-
function
|
|
5339
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5341
5340
|
var sp = stackSave();
|
|
5342
5341
|
try {
|
|
5343
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5342
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5344
5343
|
} catch (e) {
|
|
5345
5344
|
stackRestore(sp);
|
|
5346
5345
|
if (e !== e + 0) throw e;
|
|
5347
5346
|
_setThrew(1, 0);
|
|
5348
5347
|
}
|
|
5349
5348
|
}
|
|
5350
|
-
function
|
|
5349
|
+
function invoke_vif(index, a1, a2) {
|
|
5351
5350
|
var sp = stackSave();
|
|
5352
5351
|
try {
|
|
5353
|
-
|
|
5352
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5354
5353
|
} catch (e) {
|
|
5355
5354
|
stackRestore(sp);
|
|
5356
5355
|
if (e !== e + 0) throw e;
|
|
5357
5356
|
_setThrew(1, 0);
|
|
5358
5357
|
}
|
|
5359
5358
|
}
|
|
5360
|
-
function
|
|
5359
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5361
5360
|
var sp = stackSave();
|
|
5362
5361
|
try {
|
|
5363
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5362
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5364
5363
|
} catch (e) {
|
|
5365
5364
|
stackRestore(sp);
|
|
5366
5365
|
if (e !== e + 0) throw e;
|
|
5367
5366
|
_setThrew(1, 0);
|
|
5368
5367
|
}
|
|
5369
5368
|
}
|
|
5370
|
-
function
|
|
5369
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5371
5370
|
var sp = stackSave();
|
|
5372
5371
|
try {
|
|
5373
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5372
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5374
5373
|
} catch (e) {
|
|
5375
5374
|
stackRestore(sp);
|
|
5376
5375
|
if (e !== e + 0) throw e;
|
|
5377
5376
|
_setThrew(1, 0);
|
|
5378
5377
|
}
|
|
5379
5378
|
}
|
|
5380
|
-
function
|
|
5379
|
+
function invoke_fif(index, a1, a2) {
|
|
5381
5380
|
var sp = stackSave();
|
|
5382
5381
|
try {
|
|
5383
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5382
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5384
5383
|
} catch (e) {
|
|
5385
5384
|
stackRestore(sp);
|
|
5386
5385
|
if (e !== e + 0) throw e;
|
|
5387
5386
|
_setThrew(1, 0);
|
|
5388
5387
|
}
|
|
5389
5388
|
}
|
|
5390
|
-
function
|
|
5389
|
+
function invoke_if(index, a1) {
|
|
5391
5390
|
var sp = stackSave();
|
|
5392
5391
|
try {
|
|
5393
5392
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5397,190 +5396,201 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5397
5396
|
_setThrew(1, 0);
|
|
5398
5397
|
}
|
|
5399
5398
|
}
|
|
5400
|
-
function
|
|
5399
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5401
5400
|
var sp = stackSave();
|
|
5402
5401
|
try {
|
|
5403
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5402
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5404
5403
|
} catch (e) {
|
|
5405
5404
|
stackRestore(sp);
|
|
5406
5405
|
if (e !== e + 0) throw e;
|
|
5407
5406
|
_setThrew(1, 0);
|
|
5408
5407
|
}
|
|
5409
5408
|
}
|
|
5410
|
-
function
|
|
5409
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5411
5410
|
var sp = stackSave();
|
|
5412
5411
|
try {
|
|
5413
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5412
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5414
5413
|
} catch (e) {
|
|
5415
5414
|
stackRestore(sp);
|
|
5416
5415
|
if (e !== e + 0) throw e;
|
|
5417
5416
|
_setThrew(1, 0);
|
|
5418
5417
|
}
|
|
5419
5418
|
}
|
|
5420
|
-
function
|
|
5419
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5421
5420
|
var sp = stackSave();
|
|
5422
5421
|
try {
|
|
5423
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5422
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5424
5423
|
} catch (e) {
|
|
5425
5424
|
stackRestore(sp);
|
|
5426
5425
|
if (e !== e + 0) throw e;
|
|
5427
5426
|
_setThrew(1, 0);
|
|
5428
5427
|
}
|
|
5429
5428
|
}
|
|
5430
|
-
function
|
|
5429
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5431
5430
|
var sp = stackSave();
|
|
5432
5431
|
try {
|
|
5433
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5432
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5434
5433
|
} catch (e) {
|
|
5435
5434
|
stackRestore(sp);
|
|
5436
5435
|
if (e !== e + 0) throw e;
|
|
5437
5436
|
_setThrew(1, 0);
|
|
5438
5437
|
}
|
|
5439
5438
|
}
|
|
5440
|
-
function
|
|
5439
|
+
function invoke_ji(index, a1) {
|
|
5441
5440
|
var sp = stackSave();
|
|
5442
5441
|
try {
|
|
5443
|
-
getWasmTableEntry(index)(a1
|
|
5442
|
+
return getWasmTableEntry(index)(a1);
|
|
5444
5443
|
} catch (e) {
|
|
5445
5444
|
stackRestore(sp);
|
|
5446
5445
|
if (e !== e + 0) throw e;
|
|
5447
5446
|
_setThrew(1, 0);
|
|
5447
|
+
return 0n;
|
|
5448
5448
|
}
|
|
5449
5449
|
}
|
|
5450
|
-
function
|
|
5450
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5451
5451
|
var sp = stackSave();
|
|
5452
5452
|
try {
|
|
5453
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5453
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5454
5454
|
} catch (e) {
|
|
5455
5455
|
stackRestore(sp);
|
|
5456
5456
|
if (e !== e + 0) throw e;
|
|
5457
5457
|
_setThrew(1, 0);
|
|
5458
5458
|
}
|
|
5459
5459
|
}
|
|
5460
|
-
function
|
|
5460
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5461
5461
|
var sp = stackSave();
|
|
5462
5462
|
try {
|
|
5463
|
-
|
|
5463
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5464
5464
|
} catch (e) {
|
|
5465
5465
|
stackRestore(sp);
|
|
5466
5466
|
if (e !== e + 0) throw e;
|
|
5467
5467
|
_setThrew(1, 0);
|
|
5468
5468
|
}
|
|
5469
5469
|
}
|
|
5470
|
-
function
|
|
5470
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5471
5471
|
var sp = stackSave();
|
|
5472
5472
|
try {
|
|
5473
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5473
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5474
5474
|
} catch (e) {
|
|
5475
5475
|
stackRestore(sp);
|
|
5476
5476
|
if (e !== e + 0) throw e;
|
|
5477
5477
|
_setThrew(1, 0);
|
|
5478
5478
|
}
|
|
5479
5479
|
}
|
|
5480
|
-
function
|
|
5480
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5481
5481
|
var sp = stackSave();
|
|
5482
5482
|
try {
|
|
5483
|
-
|
|
5483
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5484
5484
|
} catch (e) {
|
|
5485
5485
|
stackRestore(sp);
|
|
5486
5486
|
if (e !== e + 0) throw e;
|
|
5487
5487
|
_setThrew(1, 0);
|
|
5488
5488
|
}
|
|
5489
5489
|
}
|
|
5490
|
-
function
|
|
5490
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5491
5491
|
var sp = stackSave();
|
|
5492
5492
|
try {
|
|
5493
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5493
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5494
5494
|
} catch (e) {
|
|
5495
5495
|
stackRestore(sp);
|
|
5496
5496
|
if (e !== e + 0) throw e;
|
|
5497
5497
|
_setThrew(1, 0);
|
|
5498
5498
|
}
|
|
5499
5499
|
}
|
|
5500
|
-
function
|
|
5500
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5501
5501
|
var sp = stackSave();
|
|
5502
5502
|
try {
|
|
5503
|
-
|
|
5503
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5504
5504
|
} catch (e) {
|
|
5505
5505
|
stackRestore(sp);
|
|
5506
5506
|
if (e !== e + 0) throw e;
|
|
5507
5507
|
_setThrew(1, 0);
|
|
5508
5508
|
}
|
|
5509
5509
|
}
|
|
5510
|
-
function
|
|
5510
|
+
function invoke_fi(index, a1) {
|
|
5511
5511
|
var sp = stackSave();
|
|
5512
5512
|
try {
|
|
5513
|
-
getWasmTableEntry(index)(a1
|
|
5513
|
+
return getWasmTableEntry(index)(a1);
|
|
5514
5514
|
} catch (e) {
|
|
5515
5515
|
stackRestore(sp);
|
|
5516
5516
|
if (e !== e + 0) throw e;
|
|
5517
5517
|
_setThrew(1, 0);
|
|
5518
5518
|
}
|
|
5519
5519
|
}
|
|
5520
|
-
function
|
|
5520
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5521
5521
|
var sp = stackSave();
|
|
5522
5522
|
try {
|
|
5523
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5523
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5524
5524
|
} catch (e) {
|
|
5525
5525
|
stackRestore(sp);
|
|
5526
5526
|
if (e !== e + 0) throw e;
|
|
5527
5527
|
_setThrew(1, 0);
|
|
5528
5528
|
}
|
|
5529
5529
|
}
|
|
5530
|
-
function
|
|
5530
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5531
5531
|
var sp = stackSave();
|
|
5532
5532
|
try {
|
|
5533
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5533
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5534
5534
|
} catch (e) {
|
|
5535
5535
|
stackRestore(sp);
|
|
5536
5536
|
if (e !== e + 0) throw e;
|
|
5537
5537
|
_setThrew(1, 0);
|
|
5538
5538
|
}
|
|
5539
5539
|
}
|
|
5540
|
-
function
|
|
5540
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5541
5541
|
var sp = stackSave();
|
|
5542
5542
|
try {
|
|
5543
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5543
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5544
5544
|
} catch (e) {
|
|
5545
5545
|
stackRestore(sp);
|
|
5546
5546
|
if (e !== e + 0) throw e;
|
|
5547
5547
|
_setThrew(1, 0);
|
|
5548
5548
|
}
|
|
5549
5549
|
}
|
|
5550
|
-
function
|
|
5550
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5551
5551
|
var sp = stackSave();
|
|
5552
5552
|
try {
|
|
5553
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5553
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5554
5554
|
} catch (e) {
|
|
5555
5555
|
stackRestore(sp);
|
|
5556
5556
|
if (e !== e + 0) throw e;
|
|
5557
5557
|
_setThrew(1, 0);
|
|
5558
5558
|
}
|
|
5559
5559
|
}
|
|
5560
|
-
function
|
|
5560
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5561
5561
|
var sp = stackSave();
|
|
5562
5562
|
try {
|
|
5563
|
-
|
|
5563
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5564
5564
|
} catch (e) {
|
|
5565
5565
|
stackRestore(sp);
|
|
5566
5566
|
if (e !== e + 0) throw e;
|
|
5567
5567
|
_setThrew(1, 0);
|
|
5568
5568
|
}
|
|
5569
5569
|
}
|
|
5570
|
-
function
|
|
5570
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5571
5571
|
var sp = stackSave();
|
|
5572
5572
|
try {
|
|
5573
|
-
|
|
5573
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5574
5574
|
} catch (e) {
|
|
5575
5575
|
stackRestore(sp);
|
|
5576
5576
|
if (e !== e + 0) throw e;
|
|
5577
5577
|
_setThrew(1, 0);
|
|
5578
5578
|
}
|
|
5579
5579
|
}
|
|
5580
|
-
function
|
|
5580
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5581
5581
|
var sp = stackSave();
|
|
5582
5582
|
try {
|
|
5583
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5583
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5584
|
+
} catch (e) {
|
|
5585
|
+
stackRestore(sp);
|
|
5586
|
+
if (e !== e + 0) throw e;
|
|
5587
|
+
_setThrew(1, 0);
|
|
5588
|
+
}
|
|
5589
|
+
}
|
|
5590
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5591
|
+
var sp = stackSave();
|
|
5592
|
+
try {
|
|
5593
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5584
5594
|
} catch (e) {
|
|
5585
5595
|
stackRestore(sp);
|
|
5586
5596
|
if (e !== e + 0) throw e;
|
|
@@ -5836,7 +5846,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5836
5846
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5837
5847
|
|
|
5838
5848
|
// package.json
|
|
5839
|
-
var version = "0.0.
|
|
5849
|
+
var version = "0.0.72";
|
|
5840
5850
|
|
|
5841
5851
|
// lib/modules/fonts.ts
|
|
5842
5852
|
var FontsAPI = class {
|