@grida/canvas-wasm 0.0.70 → 0.0.72

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["og"]();
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+ wasmExports["pg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["ng"];
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+ wasmMemory = wasmExports["og"];
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  updateMemoryViews();
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- wasmTable = wasmExports["pg"];
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+ wasmTable = wasmExports["qg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, ab: invoke_if, _a: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, gc: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, rd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ya: invoke_viffi, W: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Bc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Za: invoke_viiiiif, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, $a: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, nb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Mc: invoke_viiij, Ta: invoke_viij, T: invoke_viiji, gd: invoke_viji, Xc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, Z: invoke_fi, Hb: invoke_fif, aa: invoke_fiii, Sb: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, W: invoke_iiffi, g: invoke_iii, pb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, ab: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ta: invoke_viffi, ea: invoke_vifi, c: invoke_vii, w: invoke_viif, X: invoke_viiff, Ya: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, T: invoke_viiiif, _: invoke_viiiiff, Y: invoke_viiiifi, i: invoke_viiiii, Fc: invoke_viiiiif, cb: invoke_viiiiiffiiifffi, bb: invoke_viiiiiffiiifii, Ua: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiij, Wd: invoke_viij, S: invoke_viiji, $a: invoke_viji, _a: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["og"];
4996
- var _init = Module["_init"] = wasmExports["qg"];
4997
- var _tick = Module["_tick"] = wasmExports["rg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
- var _command = Module["_command"] = wasmExports["wg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5034
- var _allocate = Module["_allocate"] = wasmExports["ah"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5036
- var _main = Module["_main"] = wasmExports["ch"];
5037
- var _malloc = wasmExports["dh"];
5038
- var _emscripten_builtin_memalign = wasmExports["eh"];
5039
- var _setThrew = wasmExports["fh"];
5040
- var __emscripten_tempret_set = wasmExports["gh"];
5041
- var __emscripten_stack_restore = wasmExports["hh"];
5042
- var __emscripten_stack_alloc = wasmExports["ih"];
5043
- var _emscripten_stack_get_current = wasmExports["jh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
- var ___cxa_can_catch = wasmExports["mh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["nh"];
4995
+ var ___wasm_call_ctors = wasmExports["pg"];
4996
+ var _init = Module["_init"] = wasmExports["rg"];
4997
+ var _tick = Module["_tick"] = wasmExports["sg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5002
+ var _command = Module["_command"] = wasmExports["xg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["zg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["bh"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5036
+ var _main = Module["_main"] = wasmExports["dh"];
5037
+ var _malloc = wasmExports["eh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["fh"];
5039
+ var _setThrew = wasmExports["gh"];
5040
+ var __emscripten_tempret_set = wasmExports["hh"];
5041
+ var __emscripten_stack_restore = wasmExports["ih"];
5042
+ var __emscripten_stack_alloc = wasmExports["jh"];
5043
+ var _emscripten_stack_get_current = wasmExports["kh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["mh"];
5046
+ var ___cxa_can_catch = wasmExports["nh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["oh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5226,168 +5226,167 @@ var require_grida_canvas_wasm = __commonJS({
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_iif(index, a1, a2) {
5229
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
- return getWasmTableEntry(index)(a1, a2);
5232
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5233
5233
  } catch (e) {
5234
5234
  stackRestore(sp);
5235
5235
  if (e !== e + 0) throw e;
5236
5236
  _setThrew(1, 0);
5237
5237
  }
5238
5238
  }
5239
- function invoke_vifff(index, a1, a2, a3, a4) {
5239
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5240
5240
  var sp = stackSave();
5241
5241
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5243
5243
  } catch (e) {
5244
5244
  stackRestore(sp);
5245
5245
  if (e !== e + 0) throw e;
5246
5246
  _setThrew(1, 0);
5247
5247
  }
5248
5248
  }
5249
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5249
+ function invoke_viif(index, a1, a2, a3) {
5250
5250
  var sp = stackSave();
5251
5251
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5252
+ getWasmTableEntry(index)(a1, a2, a3);
5253
5253
  } catch (e) {
5254
5254
  stackRestore(sp);
5255
5255
  if (e !== e + 0) throw e;
5256
5256
  _setThrew(1, 0);
5257
5257
  }
5258
5258
  }
5259
- function invoke_viiff(index, a1, a2, a3, a4) {
5259
+ function invoke_viij(index, a1, a2, a3) {
5260
5260
  var sp = stackSave();
5261
5261
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3, a4);
5262
+ getWasmTableEntry(index)(a1, a2, a3);
5263
5263
  } catch (e) {
5264
5264
  stackRestore(sp);
5265
5265
  if (e !== e + 0) throw e;
5266
5266
  _setThrew(1, 0);
5267
5267
  }
5268
5268
  }
5269
- function invoke_viiji(index, a1, a2, a3, a4) {
5269
+ function invoke_iif(index, a1, a2) {
5270
5270
  var sp = stackSave();
5271
5271
  try {
5272
- getWasmTableEntry(index)(a1, a2, a3, a4);
5272
+ return getWasmTableEntry(index)(a1, a2);
5273
5273
  } catch (e) {
5274
5274
  stackRestore(sp);
5275
5275
  if (e !== e + 0) throw e;
5276
5276
  _setThrew(1, 0);
5277
5277
  }
5278
5278
  }
5279
- function invoke_viif(index, a1, a2, a3) {
5279
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5280
5280
  var sp = stackSave();
5281
5281
  try {
5282
- getWasmTableEntry(index)(a1, a2, a3);
5282
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5283
5283
  } catch (e) {
5284
5284
  stackRestore(sp);
5285
5285
  if (e !== e + 0) throw e;
5286
5286
  _setThrew(1, 0);
5287
5287
  }
5288
5288
  }
5289
- function invoke_ji(index, a1) {
5289
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5290
5290
  var sp = stackSave();
5291
5291
  try {
5292
- return getWasmTableEntry(index)(a1);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5293
5293
  } catch (e) {
5294
5294
  stackRestore(sp);
5295
5295
  if (e !== e + 0) throw e;
5296
5296
  _setThrew(1, 0);
5297
- return 0n;
5298
5297
  }
5299
5298
  }
5300
- function invoke_viji(index, a1, a2, a3) {
5299
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5301
5300
  var sp = stackSave();
5302
5301
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5304
5303
  } catch (e) {
5305
5304
  stackRestore(sp);
5306
5305
  if (e !== e + 0) throw e;
5307
5306
  _setThrew(1, 0);
5308
5307
  }
5309
5308
  }
5310
- function invoke_vijii(index, a1, a2, a3, a4) {
5309
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5311
5310
  var sp = stackSave();
5312
5311
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4);
5312
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5314
5313
  } catch (e) {
5315
5314
  stackRestore(sp);
5316
5315
  if (e !== e + 0) throw e;
5317
5316
  _setThrew(1, 0);
5318
5317
  }
5319
5318
  }
5320
- function invoke_viiij(index, a1, a2, a3, a4) {
5319
+ function invoke_vifi(index, a1, a2, a3) {
5321
5320
  var sp = stackSave();
5322
5321
  try {
5323
- getWasmTableEntry(index)(a1, a2, a3, a4);
5322
+ getWasmTableEntry(index)(a1, a2, a3);
5324
5323
  } catch (e) {
5325
5324
  stackRestore(sp);
5326
5325
  if (e !== e + 0) throw e;
5327
5326
  _setThrew(1, 0);
5328
5327
  }
5329
5328
  }
5330
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5329
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5331
5330
  var sp = stackSave();
5332
5331
  try {
5333
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5332
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5334
5333
  } catch (e) {
5335
5334
  stackRestore(sp);
5336
5335
  if (e !== e + 0) throw e;
5337
5336
  _setThrew(1, 0);
5338
5337
  }
5339
5338
  }
5340
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5339
+ function invoke_viiji(index, a1, a2, a3, a4) {
5341
5340
  var sp = stackSave();
5342
5341
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5342
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5344
5343
  } catch (e) {
5345
5344
  stackRestore(sp);
5346
5345
  if (e !== e + 0) throw e;
5347
5346
  _setThrew(1, 0);
5348
5347
  }
5349
5348
  }
5350
- function invoke_iiif(index, a1, a2, a3) {
5349
+ function invoke_vif(index, a1, a2) {
5351
5350
  var sp = stackSave();
5352
5351
  try {
5353
- return getWasmTableEntry(index)(a1, a2, a3);
5352
+ getWasmTableEntry(index)(a1, a2);
5354
5353
  } catch (e) {
5355
5354
  stackRestore(sp);
5356
5355
  if (e !== e + 0) throw e;
5357
5356
  _setThrew(1, 0);
5358
5357
  }
5359
5358
  }
5360
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5359
+ function invoke_vifff(index, a1, a2, a3, a4) {
5361
5360
  var sp = stackSave();
5362
5361
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5364
5363
  } catch (e) {
5365
5364
  stackRestore(sp);
5366
5365
  if (e !== e + 0) throw e;
5367
5366
  _setThrew(1, 0);
5368
5367
  }
5369
5368
  }
5370
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5369
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5371
5370
  var sp = stackSave();
5372
5371
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5372
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5374
5373
  } catch (e) {
5375
5374
  stackRestore(sp);
5376
5375
  if (e !== e + 0) throw e;
5377
5376
  _setThrew(1, 0);
5378
5377
  }
5379
5378
  }
5380
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5379
+ function invoke_fif(index, a1, a2) {
5381
5380
  var sp = stackSave();
5382
5381
  try {
5383
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5382
+ return getWasmTableEntry(index)(a1, a2);
5384
5383
  } catch (e) {
5385
5384
  stackRestore(sp);
5386
5385
  if (e !== e + 0) throw e;
5387
5386
  _setThrew(1, 0);
5388
5387
  }
5389
5388
  }
5390
- function invoke_fi(index, a1) {
5389
+ function invoke_if(index, a1) {
5391
5390
  var sp = stackSave();
5392
5391
  try {
5393
5392
  return getWasmTableEntry(index)(a1);
@@ -5397,190 +5396,201 @@ var require_grida_canvas_wasm = __commonJS({
5397
5396
  _setThrew(1, 0);
5398
5397
  }
5399
5398
  }
5400
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5399
+ function invoke_iiif(index, a1, a2, a3) {
5401
5400
  var sp = stackSave();
5402
5401
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5402
+ return getWasmTableEntry(index)(a1, a2, a3);
5404
5403
  } catch (e) {
5405
5404
  stackRestore(sp);
5406
5405
  if (e !== e + 0) throw e;
5407
5406
  _setThrew(1, 0);
5408
5407
  }
5409
5408
  }
5410
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5409
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5411
5410
  var sp = stackSave();
5412
5411
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5412
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5414
5413
  } catch (e) {
5415
5414
  stackRestore(sp);
5416
5415
  if (e !== e + 0) throw e;
5417
5416
  _setThrew(1, 0);
5418
5417
  }
5419
5418
  }
5420
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5419
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5421
5420
  var sp = stackSave();
5422
5421
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5422
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5424
5423
  } catch (e) {
5425
5424
  stackRestore(sp);
5426
5425
  if (e !== e + 0) throw e;
5427
5426
  _setThrew(1, 0);
5428
5427
  }
5429
5428
  }
5430
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5429
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5431
5430
  var sp = stackSave();
5432
5431
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5432
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5434
5433
  } catch (e) {
5435
5434
  stackRestore(sp);
5436
5435
  if (e !== e + 0) throw e;
5437
5436
  _setThrew(1, 0);
5438
5437
  }
5439
5438
  }
5440
- function invoke_vif(index, a1, a2) {
5439
+ function invoke_ji(index, a1) {
5441
5440
  var sp = stackSave();
5442
5441
  try {
5443
- getWasmTableEntry(index)(a1, a2);
5442
+ return getWasmTableEntry(index)(a1);
5444
5443
  } catch (e) {
5445
5444
  stackRestore(sp);
5446
5445
  if (e !== e + 0) throw e;
5447
5446
  _setThrew(1, 0);
5447
+ return 0n;
5448
5448
  }
5449
5449
  }
5450
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5450
+ function invoke_viji(index, a1, a2, a3) {
5451
5451
  var sp = stackSave();
5452
5452
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5453
+ getWasmTableEntry(index)(a1, a2, a3);
5454
5454
  } catch (e) {
5455
5455
  stackRestore(sp);
5456
5456
  if (e !== e + 0) throw e;
5457
5457
  _setThrew(1, 0);
5458
5458
  }
5459
5459
  }
5460
- function invoke_if(index, a1) {
5460
+ function invoke_vijii(index, a1, a2, a3, a4) {
5461
5461
  var sp = stackSave();
5462
5462
  try {
5463
- return getWasmTableEntry(index)(a1);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5464
5464
  } catch (e) {
5465
5465
  stackRestore(sp);
5466
5466
  if (e !== e + 0) throw e;
5467
5467
  _setThrew(1, 0);
5468
5468
  }
5469
5469
  }
5470
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5470
+ function invoke_viiij(index, a1, a2, a3, a4) {
5471
5471
  var sp = stackSave();
5472
5472
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
5474
  } catch (e) {
5475
5475
  stackRestore(sp);
5476
5476
  if (e !== e + 0) throw e;
5477
5477
  _setThrew(1, 0);
5478
5478
  }
5479
5479
  }
5480
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5480
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5481
5481
  var sp = stackSave();
5482
5482
  try {
5483
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5484
5484
  } catch (e) {
5485
5485
  stackRestore(sp);
5486
5486
  if (e !== e + 0) throw e;
5487
5487
  _setThrew(1, 0);
5488
5488
  }
5489
5489
  }
5490
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5490
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5491
5491
  var sp = stackSave();
5492
5492
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5494
5494
  } catch (e) {
5495
5495
  stackRestore(sp);
5496
5496
  if (e !== e + 0) throw e;
5497
5497
  _setThrew(1, 0);
5498
5498
  }
5499
5499
  }
5500
- function invoke_iiffi(index, a1, a2, a3, a4) {
5500
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5501
5501
  var sp = stackSave();
5502
5502
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5504
5504
  } catch (e) {
5505
5505
  stackRestore(sp);
5506
5506
  if (e !== e + 0) throw e;
5507
5507
  _setThrew(1, 0);
5508
5508
  }
5509
5509
  }
5510
- function invoke_vifi(index, a1, a2, a3) {
5510
+ function invoke_fi(index, a1) {
5511
5511
  var sp = stackSave();
5512
5512
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3);
5513
+ return getWasmTableEntry(index)(a1);
5514
5514
  } catch (e) {
5515
5515
  stackRestore(sp);
5516
5516
  if (e !== e + 0) throw e;
5517
5517
  _setThrew(1, 0);
5518
5518
  }
5519
5519
  }
5520
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5520
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5521
5521
  var sp = stackSave();
5522
5522
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5524
5524
  } catch (e) {
5525
5525
  stackRestore(sp);
5526
5526
  if (e !== e + 0) throw e;
5527
5527
  _setThrew(1, 0);
5528
5528
  }
5529
5529
  }
5530
- function invoke_viffi(index, a1, a2, a3, a4) {
5530
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5531
5531
  var sp = stackSave();
5532
5532
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5534
5534
  } catch (e) {
5535
5535
  stackRestore(sp);
5536
5536
  if (e !== e + 0) throw e;
5537
5537
  _setThrew(1, 0);
5538
5538
  }
5539
5539
  }
5540
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5540
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5541
5541
  var sp = stackSave();
5542
5542
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5544
5544
  } catch (e) {
5545
5545
  stackRestore(sp);
5546
5546
  if (e !== e + 0) throw e;
5547
5547
  _setThrew(1, 0);
5548
5548
  }
5549
5549
  }
5550
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5550
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5551
5551
  var sp = stackSave();
5552
5552
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5554
5554
  } catch (e) {
5555
5555
  stackRestore(sp);
5556
5556
  if (e !== e + 0) throw e;
5557
5557
  _setThrew(1, 0);
5558
5558
  }
5559
5559
  }
5560
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5560
+ function invoke_viffi(index, a1, a2, a3, a4) {
5561
5561
  var sp = stackSave();
5562
5562
  try {
5563
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5564
5564
  } catch (e) {
5565
5565
  stackRestore(sp);
5566
5566
  if (e !== e + 0) throw e;
5567
5567
  _setThrew(1, 0);
5568
5568
  }
5569
5569
  }
5570
- function invoke_fif(index, a1, a2) {
5570
+ function invoke_viiff(index, a1, a2, a3, a4) {
5571
5571
  var sp = stackSave();
5572
5572
  try {
5573
- return getWasmTableEntry(index)(a1, a2);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5574
5574
  } catch (e) {
5575
5575
  stackRestore(sp);
5576
5576
  if (e !== e + 0) throw e;
5577
5577
  _setThrew(1, 0);
5578
5578
  }
5579
5579
  }
5580
- function invoke_viij(index, a1, a2, a3) {
5580
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5581
5581
  var sp = stackSave();
5582
5582
  try {
5583
- getWasmTableEntry(index)(a1, a2, a3);
5583
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5584
+ } catch (e) {
5585
+ stackRestore(sp);
5586
+ if (e !== e + 0) throw e;
5587
+ _setThrew(1, 0);
5588
+ }
5589
+ }
5590
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5591
+ var sp = stackSave();
5592
+ try {
5593
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5584
5594
  } catch (e) {
5585
5595
  stackRestore(sp);
5586
5596
  if (e !== e + 0) throw e;
@@ -5836,7 +5846,7 @@ var require_grida_canvas_wasm = __commonJS({
5836
5846
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5837
5847
 
5838
5848
  // package.json
5839
- var version = "0.0.70";
5849
+ var version = "0.0.72";
5840
5850
 
5841
5851
  // lib/modules/fonts.ts
5842
5852
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.70",
4
+ "version": "0.0.72",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",