@grida/canvas-wasm 0.0.70 → 0.0.72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +140 -130
- package/dist/index.mjs +140 -130
- package/package.json +1 -1
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package/dist/index.js
CHANGED
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@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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runtimeInitialized = true;
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if (!Module["noFSInit"] && !FS.initialized) FS.init();
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TTY.init();
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-
wasmExports["
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+
wasmExports["pg"]();
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FS.ignorePermissions = false;
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}
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function preMain() {
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@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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async function createWasm() {
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function receiveInstance(instance, module3) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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+
wasmMemory = wasmExports["og"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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wasmTable = wasmExports["qg"];
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -4995,61 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, ab: invoke_if, _a: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, gc: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, rd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ya: invoke_viffi, W: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Bc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Za: invoke_viiiiif, Xa: invoke_viiiiiffiiifffi, Wa: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, $a: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, nb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Mc: invoke_viiij, Ta: invoke_viij, T: invoke_viiji, gd: invoke_viji, Xc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
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+
var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Vb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Ub: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Tb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Wb: _emscripten_glGetSamplerParameterfv, Xb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Yb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Vd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, Z: invoke_fi, Hb: invoke_fif, aa: invoke_fiii, Sb: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, W: invoke_iiffi, g: invoke_iii, pb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, ab: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Ta: invoke_viffi, ea: invoke_vifi, c: invoke_vii, w: invoke_viif, X: invoke_viiff, Ya: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, T: invoke_viiiif, _: invoke_viiiiff, Y: invoke_viiiifi, i: invoke_viiiii, Fc: invoke_viiiiif, cb: invoke_viiiiiffiiifffi, bb: invoke_viiiiiffiiifii, Ua: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Za: invoke_viiij, Wd: invoke_viij, S: invoke_viiji, $a: invoke_viji, _a: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
|
-
var ___wasm_call_ctors = wasmExports["
|
|
5001
|
-
var _init = Module["_init"] = wasmExports["
|
|
5002
|
-
var _tick = Module["_tick"] = wasmExports["
|
|
5003
|
-
var _resize_surface = Module["_resize_surface"] = wasmExports["
|
|
5004
|
-
var _redraw = Module["_redraw"] = wasmExports["
|
|
5005
|
-
var _load_scene_json = Module["_load_scene_json"] = wasmExports["
|
|
5006
|
-
var _pointer_move = Module["_pointer_move"] = wasmExports["
|
|
5007
|
-
var _command = Module["_command"] = wasmExports["
|
|
5008
|
-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
|
|
5009
|
-
var _add_image = Module["_add_image"] = wasmExports["
|
|
5010
|
-
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["
|
|
5011
|
-
var _get_image_size = Module["_get_image_size"] = wasmExports["
|
|
5012
|
-
var _add_font = Module["_add_font"] = wasmExports["
|
|
5013
|
-
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["
|
|
5014
|
-
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["
|
|
5015
|
-
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["
|
|
5016
|
-
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["
|
|
5017
|
-
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["
|
|
5018
|
-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
|
|
5019
|
-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
|
|
5020
|
-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
|
|
5021
|
-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
|
|
5022
|
-
var _export_node_as = Module["_export_node_as"] = wasmExports["
|
|
5023
|
-
var _to_vector_network = Module["_to_vector_network"] = wasmExports["
|
|
5024
|
-
var _set_debug = Module["_set_debug"] = wasmExports["
|
|
5025
|
-
var _toggle_debug = Module["_toggle_debug"] = wasmExports["
|
|
5026
|
-
var _set_verbose = Module["_set_verbose"] = wasmExports["
|
|
5027
|
-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
|
|
5028
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
|
|
5029
|
-
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["
|
|
5030
|
-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
|
|
5031
|
-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
|
|
5032
|
-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
|
|
5033
|
-
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["
|
|
5034
|
-
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
|
|
5035
|
-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
|
|
5036
|
-
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["
|
|
5037
|
-
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["
|
|
5038
|
-
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["
|
|
5039
|
-
var _allocate = Module["_allocate"] = wasmExports["
|
|
5040
|
-
var _deallocate = Module["_deallocate"] = wasmExports["
|
|
5041
|
-
var _main = Module["_main"] = wasmExports["
|
|
5042
|
-
var _malloc = wasmExports["
|
|
5043
|
-
var _emscripten_builtin_memalign = wasmExports["
|
|
5044
|
-
var _setThrew = wasmExports["
|
|
5045
|
-
var __emscripten_tempret_set = wasmExports["
|
|
5046
|
-
var __emscripten_stack_restore = wasmExports["
|
|
5047
|
-
var __emscripten_stack_alloc = wasmExports["
|
|
5048
|
-
var _emscripten_stack_get_current = wasmExports["
|
|
5049
|
-
var ___cxa_decrement_exception_refcount = wasmExports["
|
|
5050
|
-
var ___cxa_increment_exception_refcount = wasmExports["
|
|
5051
|
-
var ___cxa_can_catch = wasmExports["
|
|
5052
|
-
var ___cxa_get_exception_ptr = wasmExports["
|
|
5000
|
+
var ___wasm_call_ctors = wasmExports["pg"];
|
|
5001
|
+
var _init = Module["_init"] = wasmExports["rg"];
|
|
5002
|
+
var _tick = Module["_tick"] = wasmExports["sg"];
|
|
5003
|
+
var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
|
|
5004
|
+
var _redraw = Module["_redraw"] = wasmExports["ug"];
|
|
5005
|
+
var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
|
|
5006
|
+
var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
|
|
5007
|
+
var _command = Module["_command"] = wasmExports["xg"];
|
|
5008
|
+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
|
|
5009
|
+
var _add_image = Module["_add_image"] = wasmExports["zg"];
|
|
5010
|
+
var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
|
|
5011
|
+
var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
|
|
5012
|
+
var _add_font = Module["_add_font"] = wasmExports["Cg"];
|
|
5013
|
+
var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
|
|
5014
|
+
var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
|
|
5015
|
+
var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
|
|
5016
|
+
var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
|
|
5017
|
+
var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
|
|
5018
|
+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
|
|
5019
|
+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
|
|
5020
|
+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
|
|
5021
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
|
|
5022
|
+
var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
|
|
5023
|
+
var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
|
|
5024
|
+
var _set_debug = Module["_set_debug"] = wasmExports["Og"];
|
|
5025
|
+
var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
|
|
5026
|
+
var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
|
|
5027
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
|
|
5028
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
|
|
5029
|
+
var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
|
|
5030
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
|
|
5031
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
|
|
5032
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
|
|
5033
|
+
var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
|
|
5034
|
+
var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
|
|
5035
|
+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
|
|
5036
|
+
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
|
|
5037
|
+
var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
|
|
5038
|
+
var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
|
|
5039
|
+
var _allocate = Module["_allocate"] = wasmExports["bh"];
|
|
5040
|
+
var _deallocate = Module["_deallocate"] = wasmExports["ch"];
|
|
5041
|
+
var _main = Module["_main"] = wasmExports["dh"];
|
|
5042
|
+
var _malloc = wasmExports["eh"];
|
|
5043
|
+
var _emscripten_builtin_memalign = wasmExports["fh"];
|
|
5044
|
+
var _setThrew = wasmExports["gh"];
|
|
5045
|
+
var __emscripten_tempret_set = wasmExports["hh"];
|
|
5046
|
+
var __emscripten_stack_restore = wasmExports["ih"];
|
|
5047
|
+
var __emscripten_stack_alloc = wasmExports["jh"];
|
|
5048
|
+
var _emscripten_stack_get_current = wasmExports["kh"];
|
|
5049
|
+
var ___cxa_decrement_exception_refcount = wasmExports["lh"];
|
|
5050
|
+
var ___cxa_increment_exception_refcount = wasmExports["mh"];
|
|
5051
|
+
var ___cxa_can_catch = wasmExports["nh"];
|
|
5052
|
+
var ___cxa_get_exception_ptr = wasmExports["oh"];
|
|
5053
5053
|
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5054
5054
|
var sp = stackSave();
|
|
5055
5055
|
try {
|
|
@@ -5231,168 +5231,167 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5231
5231
|
_setThrew(1, 0);
|
|
5232
5232
|
}
|
|
5233
5233
|
}
|
|
5234
|
-
function
|
|
5234
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5235
5235
|
var sp = stackSave();
|
|
5236
5236
|
try {
|
|
5237
|
-
|
|
5237
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5238
5238
|
} catch (e) {
|
|
5239
5239
|
stackRestore(sp);
|
|
5240
5240
|
if (e !== e + 0) throw e;
|
|
5241
5241
|
_setThrew(1, 0);
|
|
5242
5242
|
}
|
|
5243
5243
|
}
|
|
5244
|
-
function
|
|
5244
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5245
5245
|
var sp = stackSave();
|
|
5246
5246
|
try {
|
|
5247
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5247
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5248
5248
|
} catch (e) {
|
|
5249
5249
|
stackRestore(sp);
|
|
5250
5250
|
if (e !== e + 0) throw e;
|
|
5251
5251
|
_setThrew(1, 0);
|
|
5252
5252
|
}
|
|
5253
5253
|
}
|
|
5254
|
-
function
|
|
5254
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5255
5255
|
var sp = stackSave();
|
|
5256
5256
|
try {
|
|
5257
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5257
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5258
5258
|
} catch (e) {
|
|
5259
5259
|
stackRestore(sp);
|
|
5260
5260
|
if (e !== e + 0) throw e;
|
|
5261
5261
|
_setThrew(1, 0);
|
|
5262
5262
|
}
|
|
5263
5263
|
}
|
|
5264
|
-
function
|
|
5264
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5265
5265
|
var sp = stackSave();
|
|
5266
5266
|
try {
|
|
5267
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5267
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5268
5268
|
} catch (e) {
|
|
5269
5269
|
stackRestore(sp);
|
|
5270
5270
|
if (e !== e + 0) throw e;
|
|
5271
5271
|
_setThrew(1, 0);
|
|
5272
5272
|
}
|
|
5273
5273
|
}
|
|
5274
|
-
function
|
|
5274
|
+
function invoke_iif(index, a1, a2) {
|
|
5275
5275
|
var sp = stackSave();
|
|
5276
5276
|
try {
|
|
5277
|
-
getWasmTableEntry(index)(a1, a2
|
|
5277
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5278
5278
|
} catch (e) {
|
|
5279
5279
|
stackRestore(sp);
|
|
5280
5280
|
if (e !== e + 0) throw e;
|
|
5281
5281
|
_setThrew(1, 0);
|
|
5282
5282
|
}
|
|
5283
5283
|
}
|
|
5284
|
-
function
|
|
5284
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5285
5285
|
var sp = stackSave();
|
|
5286
5286
|
try {
|
|
5287
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5287
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5288
5288
|
} catch (e) {
|
|
5289
5289
|
stackRestore(sp);
|
|
5290
5290
|
if (e !== e + 0) throw e;
|
|
5291
5291
|
_setThrew(1, 0);
|
|
5292
5292
|
}
|
|
5293
5293
|
}
|
|
5294
|
-
function
|
|
5294
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5295
5295
|
var sp = stackSave();
|
|
5296
5296
|
try {
|
|
5297
|
-
|
|
5297
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5298
5298
|
} catch (e) {
|
|
5299
5299
|
stackRestore(sp);
|
|
5300
5300
|
if (e !== e + 0) throw e;
|
|
5301
5301
|
_setThrew(1, 0);
|
|
5302
|
-
return 0n;
|
|
5303
5302
|
}
|
|
5304
5303
|
}
|
|
5305
|
-
function
|
|
5304
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5306
5305
|
var sp = stackSave();
|
|
5307
5306
|
try {
|
|
5308
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5307
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5309
5308
|
} catch (e) {
|
|
5310
5309
|
stackRestore(sp);
|
|
5311
5310
|
if (e !== e + 0) throw e;
|
|
5312
5311
|
_setThrew(1, 0);
|
|
5313
5312
|
}
|
|
5314
5313
|
}
|
|
5315
|
-
function
|
|
5314
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5316
5315
|
var sp = stackSave();
|
|
5317
5316
|
try {
|
|
5318
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5317
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5319
5318
|
} catch (e) {
|
|
5320
5319
|
stackRestore(sp);
|
|
5321
5320
|
if (e !== e + 0) throw e;
|
|
5322
5321
|
_setThrew(1, 0);
|
|
5323
5322
|
}
|
|
5324
5323
|
}
|
|
5325
|
-
function
|
|
5324
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5326
5325
|
var sp = stackSave();
|
|
5327
5326
|
try {
|
|
5328
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5327
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5329
5328
|
} catch (e) {
|
|
5330
5329
|
stackRestore(sp);
|
|
5331
5330
|
if (e !== e + 0) throw e;
|
|
5332
5331
|
_setThrew(1, 0);
|
|
5333
5332
|
}
|
|
5334
5333
|
}
|
|
5335
|
-
function
|
|
5334
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5336
5335
|
var sp = stackSave();
|
|
5337
5336
|
try {
|
|
5338
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5337
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5339
5338
|
} catch (e) {
|
|
5340
5339
|
stackRestore(sp);
|
|
5341
5340
|
if (e !== e + 0) throw e;
|
|
5342
5341
|
_setThrew(1, 0);
|
|
5343
5342
|
}
|
|
5344
5343
|
}
|
|
5345
|
-
function
|
|
5344
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5346
5345
|
var sp = stackSave();
|
|
5347
5346
|
try {
|
|
5348
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5347
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5349
5348
|
} catch (e) {
|
|
5350
5349
|
stackRestore(sp);
|
|
5351
5350
|
if (e !== e + 0) throw e;
|
|
5352
5351
|
_setThrew(1, 0);
|
|
5353
5352
|
}
|
|
5354
5353
|
}
|
|
5355
|
-
function
|
|
5354
|
+
function invoke_vif(index, a1, a2) {
|
|
5356
5355
|
var sp = stackSave();
|
|
5357
5356
|
try {
|
|
5358
|
-
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5359
5358
|
} catch (e) {
|
|
5360
5359
|
stackRestore(sp);
|
|
5361
5360
|
if (e !== e + 0) throw e;
|
|
5362
5361
|
_setThrew(1, 0);
|
|
5363
5362
|
}
|
|
5364
5363
|
}
|
|
5365
|
-
function
|
|
5364
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5366
5365
|
var sp = stackSave();
|
|
5367
5366
|
try {
|
|
5368
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5367
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5369
5368
|
} catch (e) {
|
|
5370
5369
|
stackRestore(sp);
|
|
5371
5370
|
if (e !== e + 0) throw e;
|
|
5372
5371
|
_setThrew(1, 0);
|
|
5373
5372
|
}
|
|
5374
5373
|
}
|
|
5375
|
-
function
|
|
5374
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5376
5375
|
var sp = stackSave();
|
|
5377
5376
|
try {
|
|
5378
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5377
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5379
5378
|
} catch (e) {
|
|
5380
5379
|
stackRestore(sp);
|
|
5381
5380
|
if (e !== e + 0) throw e;
|
|
5382
5381
|
_setThrew(1, 0);
|
|
5383
5382
|
}
|
|
5384
5383
|
}
|
|
5385
|
-
function
|
|
5384
|
+
function invoke_fif(index, a1, a2) {
|
|
5386
5385
|
var sp = stackSave();
|
|
5387
5386
|
try {
|
|
5388
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5387
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5389
5388
|
} catch (e) {
|
|
5390
5389
|
stackRestore(sp);
|
|
5391
5390
|
if (e !== e + 0) throw e;
|
|
5392
5391
|
_setThrew(1, 0);
|
|
5393
5392
|
}
|
|
5394
5393
|
}
|
|
5395
|
-
function
|
|
5394
|
+
function invoke_if(index, a1) {
|
|
5396
5395
|
var sp = stackSave();
|
|
5397
5396
|
try {
|
|
5398
5397
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5402,190 +5401,201 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5402
5401
|
_setThrew(1, 0);
|
|
5403
5402
|
}
|
|
5404
5403
|
}
|
|
5405
|
-
function
|
|
5404
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5406
5405
|
var sp = stackSave();
|
|
5407
5406
|
try {
|
|
5408
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5407
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5409
5408
|
} catch (e) {
|
|
5410
5409
|
stackRestore(sp);
|
|
5411
5410
|
if (e !== e + 0) throw e;
|
|
5412
5411
|
_setThrew(1, 0);
|
|
5413
5412
|
}
|
|
5414
5413
|
}
|
|
5415
|
-
function
|
|
5414
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5416
5415
|
var sp = stackSave();
|
|
5417
5416
|
try {
|
|
5418
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5417
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5419
5418
|
} catch (e) {
|
|
5420
5419
|
stackRestore(sp);
|
|
5421
5420
|
if (e !== e + 0) throw e;
|
|
5422
5421
|
_setThrew(1, 0);
|
|
5423
5422
|
}
|
|
5424
5423
|
}
|
|
5425
|
-
function
|
|
5424
|
+
function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5426
5425
|
var sp = stackSave();
|
|
5427
5426
|
try {
|
|
5428
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5429
5428
|
} catch (e) {
|
|
5430
5429
|
stackRestore(sp);
|
|
5431
5430
|
if (e !== e + 0) throw e;
|
|
5432
5431
|
_setThrew(1, 0);
|
|
5433
5432
|
}
|
|
5434
5433
|
}
|
|
5435
|
-
function
|
|
5434
|
+
function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
5436
5435
|
var sp = stackSave();
|
|
5437
5436
|
try {
|
|
5438
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
5439
5438
|
} catch (e) {
|
|
5440
5439
|
stackRestore(sp);
|
|
5441
5440
|
if (e !== e + 0) throw e;
|
|
5442
5441
|
_setThrew(1, 0);
|
|
5443
5442
|
}
|
|
5444
5443
|
}
|
|
5445
|
-
function
|
|
5444
|
+
function invoke_ji(index, a1) {
|
|
5446
5445
|
var sp = stackSave();
|
|
5447
5446
|
try {
|
|
5448
|
-
getWasmTableEntry(index)(a1
|
|
5447
|
+
return getWasmTableEntry(index)(a1);
|
|
5449
5448
|
} catch (e) {
|
|
5450
5449
|
stackRestore(sp);
|
|
5451
5450
|
if (e !== e + 0) throw e;
|
|
5452
5451
|
_setThrew(1, 0);
|
|
5452
|
+
return 0n;
|
|
5453
5453
|
}
|
|
5454
5454
|
}
|
|
5455
|
-
function
|
|
5455
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5456
5456
|
var sp = stackSave();
|
|
5457
5457
|
try {
|
|
5458
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5459
5459
|
} catch (e) {
|
|
5460
5460
|
stackRestore(sp);
|
|
5461
5461
|
if (e !== e + 0) throw e;
|
|
5462
5462
|
_setThrew(1, 0);
|
|
5463
5463
|
}
|
|
5464
5464
|
}
|
|
5465
|
-
function
|
|
5465
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5466
5466
|
var sp = stackSave();
|
|
5467
5467
|
try {
|
|
5468
|
-
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5469
5469
|
} catch (e) {
|
|
5470
5470
|
stackRestore(sp);
|
|
5471
5471
|
if (e !== e + 0) throw e;
|
|
5472
5472
|
_setThrew(1, 0);
|
|
5473
5473
|
}
|
|
5474
5474
|
}
|
|
5475
|
-
function
|
|
5475
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5476
5476
|
var sp = stackSave();
|
|
5477
5477
|
try {
|
|
5478
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5478
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5479
5479
|
} catch (e) {
|
|
5480
5480
|
stackRestore(sp);
|
|
5481
5481
|
if (e !== e + 0) throw e;
|
|
5482
5482
|
_setThrew(1, 0);
|
|
5483
5483
|
}
|
|
5484
5484
|
}
|
|
5485
|
-
function
|
|
5485
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5486
5486
|
var sp = stackSave();
|
|
5487
5487
|
try {
|
|
5488
|
-
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5489
5489
|
} catch (e) {
|
|
5490
5490
|
stackRestore(sp);
|
|
5491
5491
|
if (e !== e + 0) throw e;
|
|
5492
5492
|
_setThrew(1, 0);
|
|
5493
5493
|
}
|
|
5494
5494
|
}
|
|
5495
|
-
function
|
|
5495
|
+
function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
|
|
5496
5496
|
var sp = stackSave();
|
|
5497
5497
|
try {
|
|
5498
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5498
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5499
5499
|
} catch (e) {
|
|
5500
5500
|
stackRestore(sp);
|
|
5501
5501
|
if (e !== e + 0) throw e;
|
|
5502
5502
|
_setThrew(1, 0);
|
|
5503
5503
|
}
|
|
5504
5504
|
}
|
|
5505
|
-
function
|
|
5505
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5506
5506
|
var sp = stackSave();
|
|
5507
5507
|
try {
|
|
5508
|
-
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5509
5509
|
} catch (e) {
|
|
5510
5510
|
stackRestore(sp);
|
|
5511
5511
|
if (e !== e + 0) throw e;
|
|
5512
5512
|
_setThrew(1, 0);
|
|
5513
5513
|
}
|
|
5514
5514
|
}
|
|
5515
|
-
function
|
|
5515
|
+
function invoke_fi(index, a1) {
|
|
5516
5516
|
var sp = stackSave();
|
|
5517
5517
|
try {
|
|
5518
|
-
getWasmTableEntry(index)(a1
|
|
5518
|
+
return getWasmTableEntry(index)(a1);
|
|
5519
5519
|
} catch (e) {
|
|
5520
5520
|
stackRestore(sp);
|
|
5521
5521
|
if (e !== e + 0) throw e;
|
|
5522
5522
|
_setThrew(1, 0);
|
|
5523
5523
|
}
|
|
5524
5524
|
}
|
|
5525
|
-
function
|
|
5525
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5526
5526
|
var sp = stackSave();
|
|
5527
5527
|
try {
|
|
5528
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5529
5529
|
} catch (e) {
|
|
5530
5530
|
stackRestore(sp);
|
|
5531
5531
|
if (e !== e + 0) throw e;
|
|
5532
5532
|
_setThrew(1, 0);
|
|
5533
5533
|
}
|
|
5534
5534
|
}
|
|
5535
|
-
function
|
|
5535
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5536
5536
|
var sp = stackSave();
|
|
5537
5537
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5538
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5539
5539
|
} catch (e) {
|
|
5540
5540
|
stackRestore(sp);
|
|
5541
5541
|
if (e !== e + 0) throw e;
|
|
5542
5542
|
_setThrew(1, 0);
|
|
5543
5543
|
}
|
|
5544
5544
|
}
|
|
5545
|
-
function
|
|
5545
|
+
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
|
|
5546
5546
|
var sp = stackSave();
|
|
5547
5547
|
try {
|
|
5548
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5548
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5549
5549
|
} catch (e) {
|
|
5550
5550
|
stackRestore(sp);
|
|
5551
5551
|
if (e !== e + 0) throw e;
|
|
5552
5552
|
_setThrew(1, 0);
|
|
5553
5553
|
}
|
|
5554
5554
|
}
|
|
5555
|
-
function
|
|
5555
|
+
function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5556
5556
|
var sp = stackSave();
|
|
5557
5557
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5558
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5559
5559
|
} catch (e) {
|
|
5560
5560
|
stackRestore(sp);
|
|
5561
5561
|
if (e !== e + 0) throw e;
|
|
5562
5562
|
_setThrew(1, 0);
|
|
5563
5563
|
}
|
|
5564
5564
|
}
|
|
5565
|
-
function
|
|
5565
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5566
5566
|
var sp = stackSave();
|
|
5567
5567
|
try {
|
|
5568
|
-
|
|
5568
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5569
5569
|
} catch (e) {
|
|
5570
5570
|
stackRestore(sp);
|
|
5571
5571
|
if (e !== e + 0) throw e;
|
|
5572
5572
|
_setThrew(1, 0);
|
|
5573
5573
|
}
|
|
5574
5574
|
}
|
|
5575
|
-
function
|
|
5575
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5576
5576
|
var sp = stackSave();
|
|
5577
5577
|
try {
|
|
5578
|
-
|
|
5578
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5579
5579
|
} catch (e) {
|
|
5580
5580
|
stackRestore(sp);
|
|
5581
5581
|
if (e !== e + 0) throw e;
|
|
5582
5582
|
_setThrew(1, 0);
|
|
5583
5583
|
}
|
|
5584
5584
|
}
|
|
5585
|
-
function
|
|
5585
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5586
5586
|
var sp = stackSave();
|
|
5587
5587
|
try {
|
|
5588
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5588
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5589
|
+
} catch (e) {
|
|
5590
|
+
stackRestore(sp);
|
|
5591
|
+
if (e !== e + 0) throw e;
|
|
5592
|
+
_setThrew(1, 0);
|
|
5593
|
+
}
|
|
5594
|
+
}
|
|
5595
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5596
|
+
var sp = stackSave();
|
|
5597
|
+
try {
|
|
5598
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5589
5599
|
} catch (e) {
|
|
5590
5600
|
stackRestore(sp);
|
|
5591
5601
|
if (e !== e + 0) throw e;
|
|
@@ -5847,7 +5857,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5847
5857
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5848
5858
|
|
|
5849
5859
|
// package.json
|
|
5850
|
-
var version = "0.0.
|
|
5860
|
+
var version = "0.0.72";
|
|
5851
5861
|
|
|
5852
5862
|
// lib/modules/fonts.ts
|
|
5853
5863
|
var FontsAPI = class {
|