@grida/canvas-wasm 0.0.7 → 0.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Kf"];
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+ wasmMemory = wasmExports["Pf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Mf"];
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- addOnInit(wasmExports["Lf"]);
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+ wasmTable = wasmExports["Rf"];
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+ addOnInit(wasmExports["Qf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -2523,6 +2523,20 @@ var require_grida_canvas_wasm = __commonJS({
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  throw Infinity;
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  };
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  var convertI32PairToI53Checked = (lo, hi) => hi + 2097152 >>> 0 < 4194305 - !!lo ? (lo >>> 0) + hi * 4294967296 : NaN;
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+ function __gmtime_js(time_low, time_high, tmPtr) {
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+ var time = convertI32PairToI53Checked(time_low, time_high);
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+ var date = new Date(time * 1e3);
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+ HEAP32[tmPtr >> 2] = date.getUTCSeconds();
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+ HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
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+ HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
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+ HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
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+ HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
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+ HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
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+ HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
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+ var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
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+ var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
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+ HEAP32[tmPtr + 28 >> 2] = yday;
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+ }
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  function __mmap_js(len, prot, flags, fd, offset_low, offset_high, allocated, addr) {
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  var offset = convertI32PairToI53Checked(offset_low, offset_high);
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  try {
@@ -2550,6 +2564,27 @@ var require_grida_canvas_wasm = __commonJS({
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  return -e.errno;
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  }
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  }
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+ var __tzset_js = (timezone, daylight, std_name, dst_name) => {
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+ var currentYear = (/* @__PURE__ */ new Date()).getFullYear();
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+ var winter = new Date(currentYear, 0, 1);
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+ var summer = new Date(currentYear, 6, 1);
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+ var winterOffset = winter.getTimezoneOffset();
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+ var summerOffset = summer.getTimezoneOffset();
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+ var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
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+ HEAPU32[timezone >> 2] = stdTimezoneOffset * 60;
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+ HEAP32[daylight >> 2] = Number(winterOffset != summerOffset);
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+ var extractZone = (date) => date.toLocaleTimeString(void 0, { hour12: false, timeZoneName: "short" }).split(" ")[1];
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+ var winterName = extractZone(winter);
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+ var summerName = extractZone(summer);
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+ if (summerOffset < winterOffset) {
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+ stringToUTF8(winterName, std_name, 17);
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+ stringToUTF8(summerName, dst_name, 17);
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+ } else {
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+ stringToUTF8(winterName, dst_name, 17);
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+ stringToUTF8(summerName, std_name, 17);
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+ }
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+ };
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+ var _emscripten_date_now = () => Date.now();
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  var _emscripten_get_now;
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  _emscripten_get_now = () => performance.now();
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  var webgl_enable_ANGLE_instanced_arrays = (ctx) => {
@@ -5064,76 +5099,76 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, M: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, N: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, ub: __emscripten_get_now_is_monotonic, vb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __mmap_js, eb: __munmap_js, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, ze: _emscripten_glBindFramebuffer, Ae: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, te: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Be: _emscripten_glCheckFramebufferStatus, V: _emscripten_glClear, ec: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, W: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, X: _emscripten_glClearStencil, qe: _emscripten_glClientWaitSync, Y: _emscripten_glColorMask, Z: _emscripten_glCompileShader, _: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, $: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, se: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, aa: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, ba: _emscripten_glCreateProgram, ca: _emscripten_glCreateShader, da: _emscripten_glCullFace, ea: _emscripten_glDeleteBuffers, Ce: _emscripten_glDeleteFramebuffers, fa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, De: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ga: _emscripten_glDeleteShader, re: _emscripten_glDeleteSync, ha: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, ia: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ja: _emscripten_glDisable, ka: _emscripten_glDisableVertexAttribArray, la: _emscripten_glDrawArrays, Te: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Qe: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, Oe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ma: _emscripten_glDrawElements, Ue: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Re: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ie: _emscripten_glDrawRangeElements, na: _emscripten_glEnable, oa: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ne: _emscripten_glFenceSync, pa: _emscripten_glFinish, qa: _emscripten_glFlush, Ee: _emscripten_glFramebufferRenderbuffer, Fe: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, ra: _emscripten_glFrontFace, sa: _emscripten_glGenBuffers, Ge: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, He: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, ta: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, Se: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, ve: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ua: _emscripten_glGetBufferParameteriv, va: _emscripten_glGetError, wa: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, we: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, xa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, ya: _emscripten_glGetProgramInfoLog, za: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, xe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, Aa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, Ba: _emscripten_glGetShaderiv, Ca: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, Da: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, id: _emscripten_glIsShader, oe: _emscripten_glIsSync, Ea: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Fa: _emscripten_glLineWidth, Ga: _emscripten_glLinkProgram, Me: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ne: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, Ha: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Pe: _emscripten_glReadBuffer, Ia: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ye: _emscripten_glRenderbufferStorage, ue: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, le: _emscripten_glSamplerParameteri, me: _emscripten_glSamplerParameteriv, Ja: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ka: _emscripten_glShaderSource, La: _emscripten_glStencilFunc, Ma: _emscripten_glStencilFuncSeparate, Na: _emscripten_glStencilMask, Oa: _emscripten_glStencilMaskSeparate, Pa: _emscripten_glStencilOp, Qa: _emscripten_glStencilOpSeparate, Ra: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Sa: _emscripten_glTexParameterf, Ta: _emscripten_glTexParameterfv, Ua: _emscripten_glTexParameteri, Va: _emscripten_glTexParameteriv, Je: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Wa: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Xa: _emscripten_glUniform1f, Ya: _emscripten_glUniform1fv, vf: _emscripten_glUniform1i, wf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, xf: _emscripten_glUniform2f, yf: _emscripten_glUniform2fv, uf: _emscripten_glUniform2i, tf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, sf: _emscripten_glUniform3f, rf: _emscripten_glUniform3fv, qf: _emscripten_glUniform3i, pf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, of: _emscripten_glUniform4f, nf: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, bf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, cf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, df: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, ef: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, ff: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, gf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, hf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, jf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, kf: _emscripten_glVertexAttrib4fv, Ke: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Le: _emscripten_glVertexAttribIPointer, lf: _emscripten_glVertexAttribPointer, mf: _emscripten_glViewport, pe: _emscripten_glWaitSync, ed: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, $a: _exit, F: _fd_close, cb: _fd_pread, sb: _fd_read, fb: _fd_seek, D: _fd_write, O: _getentropy, Za: _glGetIntegerv, I: _glGetString, _a: _glGetStringi, K: invoke_diii, Bb: invoke_fi, L: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Vc: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, jb: invoke_iiiiid, E: invoke_iiiiii, q: invoke_iiiiiii, B: invoke_iiiiiiii, J: invoke_iiiiiiiiii, fc: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, bb: invoke_j, hb: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, U: invoke_vid, H: invoke_vif, Ve: invoke_viff, s: invoke_vifff, c: invoke_vii, Kc: invoke_viifff, Q: invoke_viiffff, zd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, r: invoke_viiiiiii, zf: invoke_viiiiiiii, Wb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, G: _llvm_eh_typeid_for, ib: _strftime_l };
5102
+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, N: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, P: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, ab: __mmap_js, cb: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, W: _emscripten_glCompileShader, X: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Oc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, G: _fd_close, $a: _fd_pread, tb: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Wa: _glGetIntegerv, I: _glGetString, Xa: _glGetStringi, L: invoke_diii, Qb: invoke_fi, M: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Md: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, ib: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, _a: invoke_j, gb: invoke_jii, Za: invoke_jiiii, k: invoke_v, b: invoke_vi, V: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, $b: invoke_viiff, Fb: invoke_viifff, O: invoke_viiffff, rd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, U: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, S: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, bb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
5068
5103
  var wasmExports = createWasm();
5069
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Lf"])();
5070
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Nf"])(a0);
5071
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Of"])(a0, a1);
5072
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Pf"])(a0, a1);
5073
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Qf"])(a0, a1);
5074
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Rf"])(a0, a1, a2);
5075
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Sf"])(a0);
5076
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Tf"])(a0, a1, a2);
5077
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Uf"])(a0);
5078
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Vf"])(a0, a1, a2);
5079
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Wf"])(a0, a1, a2);
5080
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Xf"])(a0, a1, a2, a3);
5081
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Yf"])(a0, a1, a2, a3, a4, a5, a6);
5082
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5083
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["_f"])(a0, a1, a2);
5084
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["$f"])(a0, a1, a2, a3, a4);
5085
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ag"])(a0, a1, a2);
5086
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["bg"])(a0, a1, a2, a3, a4);
5087
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["cg"])(a0, a1);
5088
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["dg"])(a0);
5089
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["eg"])(a0, a1);
5090
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["fg"])(a0, a1);
5091
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["gg"])(a0, a1);
5092
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["hg"])(a0, a1);
5093
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ig"])(a0, a1);
5094
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["jg"])(a0, a1);
5095
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["kg"])(a0, a1);
5096
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["lg"])(a0, a1);
5097
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["mg"])(a0, a1, a2, a3);
5098
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["ng"])(a0, a1, a2);
5099
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["og"])(a0);
5100
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["pg"])();
5101
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["qg"])(a0);
5102
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["rg"])(a0, a1);
5103
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["sg"])();
5104
- var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5104
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
5105
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
5106
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
5107
+ var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
5108
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
5109
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
5110
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
5111
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
5112
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
5113
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
5114
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
5115
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
5116
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
5117
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
5118
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
5119
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
5120
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
5121
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5122
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
5123
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
5124
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
5125
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
5126
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
5127
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
5128
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
5129
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
5130
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
5131
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
5132
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
5133
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
5134
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
5135
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
5136
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
5137
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
5138
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
5139
+ var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5105
5140
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5106
5141
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5107
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5142
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5108
5143
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5109
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5110
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5111
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5112
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5113
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5144
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5145
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5146
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5147
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5148
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5114
5149
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5115
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5116
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5117
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5118
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5119
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5120
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5121
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5122
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5123
- function invoke_vi(index, a1) {
5150
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5151
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5152
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5153
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5154
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5155
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5156
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5157
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5158
+ function invoke_iiii(index, a1, a2, a3) {
5124
5159
  var sp = stackSave();
5125
5160
  try {
5126
- getWasmTableEntry(index)(a1);
5161
+ return getWasmTableEntry(index)(a1, a2, a3);
5127
5162
  } catch (e) {
5128
5163
  stackRestore(sp);
5129
5164
  if (e !== e + 0) throw e;
5130
5165
  _setThrew(1, 0);
5131
5166
  }
5132
5167
  }
5133
- function invoke_vii(index, a1, a2) {
5168
+ function invoke_vi(index, a1) {
5134
5169
  var sp = stackSave();
5135
5170
  try {
5136
- getWasmTableEntry(index)(a1, a2);
5171
+ getWasmTableEntry(index)(a1);
5137
5172
  } catch (e) {
5138
5173
  stackRestore(sp);
5139
5174
  if (e !== e + 0) throw e;
@@ -5150,20 +5185,20 @@ var require_grida_canvas_wasm = __commonJS({
5150
5185
  _setThrew(1, 0);
5151
5186
  }
5152
5187
  }
5153
- function invoke_iiii(index, a1, a2, a3) {
5188
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5154
5189
  var sp = stackSave();
5155
5190
  try {
5156
- return getWasmTableEntry(index)(a1, a2, a3);
5191
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5157
5192
  } catch (e) {
5158
5193
  stackRestore(sp);
5159
5194
  if (e !== e + 0) throw e;
5160
5195
  _setThrew(1, 0);
5161
5196
  }
5162
5197
  }
5163
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5198
+ function invoke_vii(index, a1, a2) {
5164
5199
  var sp = stackSave();
5165
5200
  try {
5166
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5201
+ getWasmTableEntry(index)(a1, a2);
5167
5202
  } catch (e) {
5168
5203
  stackRestore(sp);
5169
5204
  if (e !== e + 0) throw e;
@@ -5200,20 +5235,20 @@ var require_grida_canvas_wasm = __commonJS({
5200
5235
  _setThrew(1, 0);
5201
5236
  }
5202
5237
  }
5203
- function invoke_iiiii(index, a1, a2, a3, a4) {
5238
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5204
5239
  var sp = stackSave();
5205
5240
  try {
5206
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5241
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5207
5242
  } catch (e) {
5208
5243
  stackRestore(sp);
5209
5244
  if (e !== e + 0) throw e;
5210
5245
  _setThrew(1, 0);
5211
5246
  }
5212
5247
  }
5213
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5248
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5214
5249
  var sp = stackSave();
5215
5250
  try {
5216
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5251
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5217
5252
  } catch (e) {
5218
5253
  stackRestore(sp);
5219
5254
  if (e !== e + 0) throw e;
@@ -5260,20 +5295,30 @@ var require_grida_canvas_wasm = __commonJS({
5260
5295
  _setThrew(1, 0);
5261
5296
  }
5262
5297
  }
5263
- function invoke_viiif(index, a1, a2, a3, a4) {
5298
+ function invoke_i(index) {
5264
5299
  var sp = stackSave();
5265
5300
  try {
5266
- getWasmTableEntry(index)(a1, a2, a3, a4);
5301
+ return getWasmTableEntry(index)();
5267
5302
  } catch (e) {
5268
5303
  stackRestore(sp);
5269
5304
  if (e !== e + 0) throw e;
5270
5305
  _setThrew(1, 0);
5271
5306
  }
5272
5307
  }
5273
- function invoke_i(index) {
5308
+ function invoke_iif(index, a1, a2) {
5274
5309
  var sp = stackSave();
5275
5310
  try {
5276
- return getWasmTableEntry(index)();
5311
+ return getWasmTableEntry(index)(a1, a2);
5312
+ } catch (e) {
5313
+ stackRestore(sp);
5314
+ if (e !== e + 0) throw e;
5315
+ _setThrew(1, 0);
5316
+ }
5317
+ }
5318
+ function invoke_viiif(index, a1, a2, a3, a4) {
5319
+ var sp = stackSave();
5320
+ try {
5321
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5277
5322
  } catch (e) {
5278
5323
  stackRestore(sp);
5279
5324
  if (e !== e + 0) throw e;
@@ -5290,27 +5335,27 @@ var require_grida_canvas_wasm = __commonJS({
5290
5335
  _setThrew(1, 0);
5291
5336
  }
5292
5337
  }
5293
- function invoke_iif(index, a1, a2) {
5338
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5294
5339
  var sp = stackSave();
5295
5340
  try {
5296
- return getWasmTableEntry(index)(a1, a2);
5341
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5297
5342
  } catch (e) {
5298
5343
  stackRestore(sp);
5299
5344
  if (e !== e + 0) throw e;
5300
5345
  _setThrew(1, 0);
5301
5346
  }
5302
5347
  }
5303
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5348
+ function invoke_iiif(index, a1, a2, a3) {
5304
5349
  var sp = stackSave();
5305
5350
  try {
5306
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5351
+ return getWasmTableEntry(index)(a1, a2, a3);
5307
5352
  } catch (e) {
5308
5353
  stackRestore(sp);
5309
5354
  if (e !== e + 0) throw e;
5310
5355
  _setThrew(1, 0);
5311
5356
  }
5312
5357
  }
5313
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5358
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5314
5359
  var sp = stackSave();
5315
5360
  try {
5316
5361
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5330,6 +5375,16 @@ var require_grida_canvas_wasm = __commonJS({
5330
5375
  _setThrew(1, 0);
5331
5376
  }
5332
5377
  }
5378
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5379
+ var sp = stackSave();
5380
+ try {
5381
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5382
+ } catch (e) {
5383
+ stackRestore(sp);
5384
+ if (e !== e + 0) throw e;
5385
+ _setThrew(1, 0);
5386
+ }
5387
+ }
5333
5388
  function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5334
5389
  var sp = stackSave();
5335
5390
  try {
@@ -5340,80 +5395,80 @@ var require_grida_canvas_wasm = __commonJS({
5340
5395
  _setThrew(1, 0);
5341
5396
  }
5342
5397
  }
5343
- function invoke_iiif(index, a1, a2, a3) {
5398
+ function invoke_vifff(index, a1, a2, a3, a4) {
5344
5399
  var sp = stackSave();
5345
5400
  try {
5346
- return getWasmTableEntry(index)(a1, a2, a3);
5401
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5347
5402
  } catch (e) {
5348
5403
  stackRestore(sp);
5349
5404
  if (e !== e + 0) throw e;
5350
5405
  _setThrew(1, 0);
5351
5406
  }
5352
5407
  }
5353
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5408
+ function invoke_viiff(index, a1, a2, a3, a4) {
5354
5409
  var sp = stackSave();
5355
5410
  try {
5356
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5411
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5357
5412
  } catch (e) {
5358
5413
  stackRestore(sp);
5359
5414
  if (e !== e + 0) throw e;
5360
5415
  _setThrew(1, 0);
5361
5416
  }
5362
5417
  }
5363
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5418
+ function invoke_fi(index, a1) {
5364
5419
  var sp = stackSave();
5365
5420
  try {
5366
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5421
+ return getWasmTableEntry(index)(a1);
5367
5422
  } catch (e) {
5368
5423
  stackRestore(sp);
5369
5424
  if (e !== e + 0) throw e;
5370
5425
  _setThrew(1, 0);
5371
5426
  }
5372
5427
  }
5373
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5428
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5374
5429
  var sp = stackSave();
5375
5430
  try {
5376
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5431
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5377
5432
  } catch (e) {
5378
5433
  stackRestore(sp);
5379
5434
  if (e !== e + 0) throw e;
5380
5435
  _setThrew(1, 0);
5381
5436
  }
5382
5437
  }
5383
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5438
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5384
5439
  var sp = stackSave();
5385
5440
  try {
5386
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5441
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5387
5442
  } catch (e) {
5388
5443
  stackRestore(sp);
5389
5444
  if (e !== e + 0) throw e;
5390
5445
  _setThrew(1, 0);
5391
5446
  }
5392
5447
  }
5393
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5448
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5394
5449
  var sp = stackSave();
5395
5450
  try {
5396
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5451
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5397
5452
  } catch (e) {
5398
5453
  stackRestore(sp);
5399
5454
  if (e !== e + 0) throw e;
5400
5455
  _setThrew(1, 0);
5401
5456
  }
5402
5457
  }
5403
- function invoke_vifff(index, a1, a2, a3, a4) {
5458
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5404
5459
  var sp = stackSave();
5405
5460
  try {
5406
- getWasmTableEntry(index)(a1, a2, a3, a4);
5461
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5407
5462
  } catch (e) {
5408
5463
  stackRestore(sp);
5409
5464
  if (e !== e + 0) throw e;
5410
5465
  _setThrew(1, 0);
5411
5466
  }
5412
5467
  }
5413
- function invoke_fi(index, a1) {
5468
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5414
5469
  var sp = stackSave();
5415
5470
  try {
5416
- return getWasmTableEntry(index)(a1);
5471
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5417
5472
  } catch (e) {
5418
5473
  stackRestore(sp);
5419
5474
  if (e !== e + 0) throw e;
@@ -5830,14 +5885,15 @@ var Grida2D = class {
5830
5885
  this._free_string(id_ptr, id_len);
5831
5886
  this._free_string(fmt_ptr, fmt_len);
5832
5887
  if (outptr === 0) {
5833
- throw new Error("Failed to export node as PNG");
5888
+ throw new Error(`Failed to export node as ${format.format}`);
5834
5889
  }
5835
5890
  const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
5836
- const dataLength = new Uint32Array(lengthBytes.buffer, lengthBytes.byteOffset, 1)[0];
5837
- const data = this.module.HEAPU8.slice(
5838
- outptr + 4,
5839
- outptr + 4 + dataLength
5840
- );
5891
+ const dataLength = new Uint32Array(
5892
+ lengthBytes.buffer,
5893
+ lengthBytes.byteOffset,
5894
+ 1
5895
+ )[0];
5896
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
5841
5897
  this.module._deallocate(outptr, 4 + dataLength);
5842
5898
  return {
5843
5899
  data: new Uint8Array(data)
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.7",
4
+ "version": "0.0.9",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",