@grida/canvas-wasm 0.0.7 → 0.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +14 -2
- package/dist/index.d.ts +14 -2
- package/dist/index.js +153 -97
- package/dist/index.mjs +153 -97
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -264,10 +264,10 @@ var require_grida_canvas_wasm = __commonJS({
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var info = getWasmImports();
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function receiveInstance(instance, module2) {
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wasmExports = instance.exports;
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-
wasmMemory = wasmExports["
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wasmMemory = wasmExports["Pf"];
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updateMemoryViews();
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-
wasmTable = wasmExports["
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-
addOnInit(wasmExports["
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wasmTable = wasmExports["Rf"];
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addOnInit(wasmExports["Qf"]);
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removeRunDependency("wasm-instantiate");
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return wasmExports;
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}
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@@ -2523,6 +2523,20 @@ var require_grida_canvas_wasm = __commonJS({
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throw Infinity;
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};
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var convertI32PairToI53Checked = (lo, hi) => hi + 2097152 >>> 0 < 4194305 - !!lo ? (lo >>> 0) + hi * 4294967296 : NaN;
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function __gmtime_js(time_low, time_high, tmPtr) {
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var time = convertI32PairToI53Checked(time_low, time_high);
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var date = new Date(time * 1e3);
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HEAP32[tmPtr >> 2] = date.getUTCSeconds();
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HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
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HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
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HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
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HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
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HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
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HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
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var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
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var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
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HEAP32[tmPtr + 28 >> 2] = yday;
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}
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function __mmap_js(len, prot, flags, fd, offset_low, offset_high, allocated, addr) {
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var offset = convertI32PairToI53Checked(offset_low, offset_high);
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try {
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@@ -2550,6 +2564,27 @@ var require_grida_canvas_wasm = __commonJS({
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return -e.errno;
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}
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}
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var __tzset_js = (timezone, daylight, std_name, dst_name) => {
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var currentYear = (/* @__PURE__ */ new Date()).getFullYear();
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var winter = new Date(currentYear, 0, 1);
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var summer = new Date(currentYear, 6, 1);
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var winterOffset = winter.getTimezoneOffset();
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var summerOffset = summer.getTimezoneOffset();
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var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
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HEAPU32[timezone >> 2] = stdTimezoneOffset * 60;
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HEAP32[daylight >> 2] = Number(winterOffset != summerOffset);
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var extractZone = (date) => date.toLocaleTimeString(void 0, { hour12: false, timeZoneName: "short" }).split(" ")[1];
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var winterName = extractZone(winter);
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var summerName = extractZone(summer);
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if (summerOffset < winterOffset) {
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stringToUTF8(winterName, std_name, 17);
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stringToUTF8(summerName, dst_name, 17);
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} else {
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stringToUTF8(winterName, dst_name, 17);
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stringToUTF8(summerName, std_name, 17);
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}
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};
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var _emscripten_date_now = () => Date.now();
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var _emscripten_get_now;
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_emscripten_get_now = () => performance.now();
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var webgl_enable_ANGLE_instanced_arrays = (ctx) => {
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@@ -5064,76 +5099,76 @@ var require_grida_canvas_wasm = __commonJS({
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for (var i = 0; i < 288; ++i) {
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miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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}
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-
var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, M: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, N: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, ub: __emscripten_get_now_is_monotonic, vb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __mmap_js, eb: __munmap_js, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, ze: _emscripten_glBindFramebuffer, Ae: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, te: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Be: _emscripten_glCheckFramebufferStatus, V: _emscripten_glClear, ec: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, W: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, X: _emscripten_glClearStencil, qe: _emscripten_glClientWaitSync, Y: _emscripten_glColorMask, Z: _emscripten_glCompileShader, _: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, $: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, se: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, aa: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, ba: _emscripten_glCreateProgram, ca: _emscripten_glCreateShader, da: _emscripten_glCullFace, ea: _emscripten_glDeleteBuffers, Ce: _emscripten_glDeleteFramebuffers, fa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, De: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ga: _emscripten_glDeleteShader, re: _emscripten_glDeleteSync, ha: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, ia: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ja: _emscripten_glDisable, ka: _emscripten_glDisableVertexAttribArray, la: _emscripten_glDrawArrays, Te: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Qe: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, Oe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ma: _emscripten_glDrawElements, Ue: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Re: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ie: _emscripten_glDrawRangeElements, na: _emscripten_glEnable, oa: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ne: _emscripten_glFenceSync, pa: _emscripten_glFinish, qa: _emscripten_glFlush, Ee: _emscripten_glFramebufferRenderbuffer, Fe: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, ra: _emscripten_glFrontFace, sa: _emscripten_glGenBuffers, Ge: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, He: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, ta: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, Se: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, ve: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ua: _emscripten_glGetBufferParameteriv, va: _emscripten_glGetError, wa: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, we: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, xa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, ya: _emscripten_glGetProgramInfoLog, za: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, xe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, Aa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, Ba: _emscripten_glGetShaderiv, Ca: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, Da: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, id: _emscripten_glIsShader, oe: _emscripten_glIsSync, Ea: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Fa: _emscripten_glLineWidth, Ga: _emscripten_glLinkProgram, Me: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ne: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, Ha: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Pe: _emscripten_glReadBuffer, Ia: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ye: _emscripten_glRenderbufferStorage, ue: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, le: _emscripten_glSamplerParameteri, me: _emscripten_glSamplerParameteriv, Ja: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ka: _emscripten_glShaderSource, La: _emscripten_glStencilFunc, Ma: _emscripten_glStencilFuncSeparate, Na: _emscripten_glStencilMask, Oa: _emscripten_glStencilMaskSeparate, Pa: _emscripten_glStencilOp, Qa: _emscripten_glStencilOpSeparate, Ra: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Sa: _emscripten_glTexParameterf, Ta: _emscripten_glTexParameterfv, Ua: _emscripten_glTexParameteri, Va: _emscripten_glTexParameteriv, Je: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Wa: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Xa: _emscripten_glUniform1f, Ya: _emscripten_glUniform1fv, vf: _emscripten_glUniform1i, wf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, xf: _emscripten_glUniform2f, yf: _emscripten_glUniform2fv, uf: _emscripten_glUniform2i, tf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, sf: _emscripten_glUniform3f, rf: _emscripten_glUniform3fv, qf: _emscripten_glUniform3i, pf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, of: _emscripten_glUniform4f, nf: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, bf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, cf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, df: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, ef: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, ff: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, gf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, hf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, jf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, kf: _emscripten_glVertexAttrib4fv, Ke: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Le: _emscripten_glVertexAttribIPointer, lf: _emscripten_glVertexAttribPointer, mf: _emscripten_glViewport, pe: _emscripten_glWaitSync, ed: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, $a: _exit, F: _fd_close, cb: _fd_pread, sb: _fd_read, fb: _fd_seek, D: _fd_write, O: _getentropy, Za: _glGetIntegerv, I: _glGetString, _a: _glGetStringi, K: invoke_diii, Bb: invoke_fi, L: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Vc: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, jb: invoke_iiiiid, E: invoke_iiiiii, q: invoke_iiiiiii, B: invoke_iiiiiiii, J: invoke_iiiiiiiiii, fc: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, bb: invoke_j, hb: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, U: invoke_vid, H: invoke_vif, Ve: invoke_viff, s: invoke_vifff, c: invoke_vii, Kc: invoke_viifff, Q: invoke_viiffff, zd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, r: invoke_viiiiiii, zf: invoke_viiiiiiii, Wb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, G: _llvm_eh_typeid_for, ib: _strftime_l };
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var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, N: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, P: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, ab: __mmap_js, cb: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, W: _emscripten_glCompileShader, X: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Oc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, G: _fd_close, $a: _fd_pread, tb: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Wa: _glGetIntegerv, I: _glGetString, Xa: _glGetStringi, L: invoke_diii, Qb: invoke_fi, M: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Md: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, ib: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, _a: invoke_j, gb: invoke_jii, Za: invoke_jiiii, k: invoke_v, b: invoke_vi, V: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, $b: invoke_viiff, Fb: invoke_viifff, O: invoke_viiffff, rd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, U: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, S: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, bb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
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5068
5103
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var wasmExports = createWasm();
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5069
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-
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["
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5070
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-
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["
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5071
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-
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["
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5072
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-
var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["
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5073
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-
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["
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5074
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-
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["
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5075
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-
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["
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5076
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-
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["
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5077
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-
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["
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5078
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-
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["
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5079
|
-
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["
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5080
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-
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["
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5081
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-
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["
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5082
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-
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["
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5083
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-
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["
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5084
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-
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["
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5085
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-
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["
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5086
|
-
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["
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5087
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-
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["
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5088
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-
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["
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5089
|
-
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["
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5090
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-
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["
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5091
|
-
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["
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5092
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-
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["
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5093
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-
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["
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5094
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-
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["
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5095
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-
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["
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5096
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-
var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["
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5097
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var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["
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5098
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var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["
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5099
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-
var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["
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5100
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var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["
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5101
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var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["
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5102
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var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["
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5103
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-
var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["
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5104
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-
var _malloc = (a0) => (_malloc = wasmExports["
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5104
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+
var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
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5105
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+
var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
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5106
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+
var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
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5107
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+
var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
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5108
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+
var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
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5109
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+
var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
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5110
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+
var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
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5111
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+
var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
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5112
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+
var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
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5113
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+
var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
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5114
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+
var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
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5115
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+
var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
|
|
5116
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+
var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
|
|
5117
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+
var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
|
|
5118
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+
var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
|
|
5119
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+
var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
|
|
5120
|
+
var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
|
|
5121
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+
var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
|
|
5122
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+
var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
|
|
5123
|
+
var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
|
|
5124
|
+
var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
|
|
5125
|
+
var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
|
|
5126
|
+
var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
|
|
5127
|
+
var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
|
|
5128
|
+
var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
|
|
5129
|
+
var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
|
|
5130
|
+
var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
|
|
5131
|
+
var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
|
|
5132
|
+
var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
|
|
5133
|
+
var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
|
|
5134
|
+
var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
|
|
5135
|
+
var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
|
|
5136
|
+
var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
|
|
5137
|
+
var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
|
|
5138
|
+
var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
|
|
5139
|
+
var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
|
|
5105
5140
|
var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
|
|
5106
5141
|
var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
|
|
5107
|
-
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["
|
|
5142
|
+
var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
|
|
5108
5143
|
var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
|
|
5109
|
-
var _setThrew = (a0, a1) => (_setThrew = wasmExports["
|
|
5110
|
-
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["
|
|
5111
|
-
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["
|
|
5112
|
-
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["
|
|
5113
|
-
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["
|
|
5144
|
+
var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
|
|
5145
|
+
var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
|
|
5146
|
+
var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
|
|
5147
|
+
var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
|
|
5148
|
+
var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
|
|
5114
5149
|
var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
|
|
5115
|
-
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["
|
|
5116
|
-
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["
|
|
5117
|
-
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["
|
|
5118
|
-
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["
|
|
5119
|
-
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["
|
|
5120
|
-
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["
|
|
5121
|
-
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["
|
|
5122
|
-
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["
|
|
5123
|
-
function
|
|
5150
|
+
var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
|
|
5151
|
+
var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
|
|
5152
|
+
var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
|
|
5153
|
+
var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
|
|
5154
|
+
var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
|
|
5155
|
+
var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
|
|
5156
|
+
var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
|
|
5157
|
+
var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
|
|
5158
|
+
function invoke_iiii(index, a1, a2, a3) {
|
|
5124
5159
|
var sp = stackSave();
|
|
5125
5160
|
try {
|
|
5126
|
-
getWasmTableEntry(index)(a1);
|
|
5161
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5127
5162
|
} catch (e) {
|
|
5128
5163
|
stackRestore(sp);
|
|
5129
5164
|
if (e !== e + 0) throw e;
|
|
5130
5165
|
_setThrew(1, 0);
|
|
5131
5166
|
}
|
|
5132
5167
|
}
|
|
5133
|
-
function
|
|
5168
|
+
function invoke_vi(index, a1) {
|
|
5134
5169
|
var sp = stackSave();
|
|
5135
5170
|
try {
|
|
5136
|
-
getWasmTableEntry(index)(a1
|
|
5171
|
+
getWasmTableEntry(index)(a1);
|
|
5137
5172
|
} catch (e) {
|
|
5138
5173
|
stackRestore(sp);
|
|
5139
5174
|
if (e !== e + 0) throw e;
|
|
@@ -5150,20 +5185,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5150
5185
|
_setThrew(1, 0);
|
|
5151
5186
|
}
|
|
5152
5187
|
}
|
|
5153
|
-
function
|
|
5188
|
+
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
5154
5189
|
var sp = stackSave();
|
|
5155
5190
|
try {
|
|
5156
|
-
|
|
5191
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5157
5192
|
} catch (e) {
|
|
5158
5193
|
stackRestore(sp);
|
|
5159
5194
|
if (e !== e + 0) throw e;
|
|
5160
5195
|
_setThrew(1, 0);
|
|
5161
5196
|
}
|
|
5162
5197
|
}
|
|
5163
|
-
function
|
|
5198
|
+
function invoke_vii(index, a1, a2) {
|
|
5164
5199
|
var sp = stackSave();
|
|
5165
5200
|
try {
|
|
5166
|
-
getWasmTableEntry(index)(a1, a2
|
|
5201
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5167
5202
|
} catch (e) {
|
|
5168
5203
|
stackRestore(sp);
|
|
5169
5204
|
if (e !== e + 0) throw e;
|
|
@@ -5200,20 +5235,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5200
5235
|
_setThrew(1, 0);
|
|
5201
5236
|
}
|
|
5202
5237
|
}
|
|
5203
|
-
function
|
|
5238
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5204
5239
|
var sp = stackSave();
|
|
5205
5240
|
try {
|
|
5206
|
-
|
|
5241
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5207
5242
|
} catch (e) {
|
|
5208
5243
|
stackRestore(sp);
|
|
5209
5244
|
if (e !== e + 0) throw e;
|
|
5210
5245
|
_setThrew(1, 0);
|
|
5211
5246
|
}
|
|
5212
5247
|
}
|
|
5213
|
-
function
|
|
5248
|
+
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
5214
5249
|
var sp = stackSave();
|
|
5215
5250
|
try {
|
|
5216
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5251
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5217
5252
|
} catch (e) {
|
|
5218
5253
|
stackRestore(sp);
|
|
5219
5254
|
if (e !== e + 0) throw e;
|
|
@@ -5260,20 +5295,30 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5260
5295
|
_setThrew(1, 0);
|
|
5261
5296
|
}
|
|
5262
5297
|
}
|
|
5263
|
-
function
|
|
5298
|
+
function invoke_i(index) {
|
|
5264
5299
|
var sp = stackSave();
|
|
5265
5300
|
try {
|
|
5266
|
-
getWasmTableEntry(index)(
|
|
5301
|
+
return getWasmTableEntry(index)();
|
|
5267
5302
|
} catch (e) {
|
|
5268
5303
|
stackRestore(sp);
|
|
5269
5304
|
if (e !== e + 0) throw e;
|
|
5270
5305
|
_setThrew(1, 0);
|
|
5271
5306
|
}
|
|
5272
5307
|
}
|
|
5273
|
-
function
|
|
5308
|
+
function invoke_iif(index, a1, a2) {
|
|
5274
5309
|
var sp = stackSave();
|
|
5275
5310
|
try {
|
|
5276
|
-
return getWasmTableEntry(index)();
|
|
5311
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5312
|
+
} catch (e) {
|
|
5313
|
+
stackRestore(sp);
|
|
5314
|
+
if (e !== e + 0) throw e;
|
|
5315
|
+
_setThrew(1, 0);
|
|
5316
|
+
}
|
|
5317
|
+
}
|
|
5318
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5319
|
+
var sp = stackSave();
|
|
5320
|
+
try {
|
|
5321
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5277
5322
|
} catch (e) {
|
|
5278
5323
|
stackRestore(sp);
|
|
5279
5324
|
if (e !== e + 0) throw e;
|
|
@@ -5290,27 +5335,27 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5290
5335
|
_setThrew(1, 0);
|
|
5291
5336
|
}
|
|
5292
5337
|
}
|
|
5293
|
-
function
|
|
5338
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5294
5339
|
var sp = stackSave();
|
|
5295
5340
|
try {
|
|
5296
|
-
|
|
5341
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5297
5342
|
} catch (e) {
|
|
5298
5343
|
stackRestore(sp);
|
|
5299
5344
|
if (e !== e + 0) throw e;
|
|
5300
5345
|
_setThrew(1, 0);
|
|
5301
5346
|
}
|
|
5302
5347
|
}
|
|
5303
|
-
function
|
|
5348
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5304
5349
|
var sp = stackSave();
|
|
5305
5350
|
try {
|
|
5306
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5351
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5307
5352
|
} catch (e) {
|
|
5308
5353
|
stackRestore(sp);
|
|
5309
5354
|
if (e !== e + 0) throw e;
|
|
5310
5355
|
_setThrew(1, 0);
|
|
5311
5356
|
}
|
|
5312
5357
|
}
|
|
5313
|
-
function
|
|
5358
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5314
5359
|
var sp = stackSave();
|
|
5315
5360
|
try {
|
|
5316
5361
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5330,6 +5375,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5330
5375
|
_setThrew(1, 0);
|
|
5331
5376
|
}
|
|
5332
5377
|
}
|
|
5378
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5379
|
+
var sp = stackSave();
|
|
5380
|
+
try {
|
|
5381
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5382
|
+
} catch (e) {
|
|
5383
|
+
stackRestore(sp);
|
|
5384
|
+
if (e !== e + 0) throw e;
|
|
5385
|
+
_setThrew(1, 0);
|
|
5386
|
+
}
|
|
5387
|
+
}
|
|
5333
5388
|
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5334
5389
|
var sp = stackSave();
|
|
5335
5390
|
try {
|
|
@@ -5340,80 +5395,80 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5340
5395
|
_setThrew(1, 0);
|
|
5341
5396
|
}
|
|
5342
5397
|
}
|
|
5343
|
-
function
|
|
5398
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5344
5399
|
var sp = stackSave();
|
|
5345
5400
|
try {
|
|
5346
|
-
|
|
5401
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5347
5402
|
} catch (e) {
|
|
5348
5403
|
stackRestore(sp);
|
|
5349
5404
|
if (e !== e + 0) throw e;
|
|
5350
5405
|
_setThrew(1, 0);
|
|
5351
5406
|
}
|
|
5352
5407
|
}
|
|
5353
|
-
function
|
|
5408
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5354
5409
|
var sp = stackSave();
|
|
5355
5410
|
try {
|
|
5356
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5411
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5357
5412
|
} catch (e) {
|
|
5358
5413
|
stackRestore(sp);
|
|
5359
5414
|
if (e !== e + 0) throw e;
|
|
5360
5415
|
_setThrew(1, 0);
|
|
5361
5416
|
}
|
|
5362
5417
|
}
|
|
5363
|
-
function
|
|
5418
|
+
function invoke_fi(index, a1) {
|
|
5364
5419
|
var sp = stackSave();
|
|
5365
5420
|
try {
|
|
5366
|
-
return getWasmTableEntry(index)(a1
|
|
5421
|
+
return getWasmTableEntry(index)(a1);
|
|
5367
5422
|
} catch (e) {
|
|
5368
5423
|
stackRestore(sp);
|
|
5369
5424
|
if (e !== e + 0) throw e;
|
|
5370
5425
|
_setThrew(1, 0);
|
|
5371
5426
|
}
|
|
5372
5427
|
}
|
|
5373
|
-
function
|
|
5428
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5374
5429
|
var sp = stackSave();
|
|
5375
5430
|
try {
|
|
5376
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5431
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5377
5432
|
} catch (e) {
|
|
5378
5433
|
stackRestore(sp);
|
|
5379
5434
|
if (e !== e + 0) throw e;
|
|
5380
5435
|
_setThrew(1, 0);
|
|
5381
5436
|
}
|
|
5382
5437
|
}
|
|
5383
|
-
function
|
|
5438
|
+
function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
|
|
5384
5439
|
var sp = stackSave();
|
|
5385
5440
|
try {
|
|
5386
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5441
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5387
5442
|
} catch (e) {
|
|
5388
5443
|
stackRestore(sp);
|
|
5389
5444
|
if (e !== e + 0) throw e;
|
|
5390
5445
|
_setThrew(1, 0);
|
|
5391
5446
|
}
|
|
5392
5447
|
}
|
|
5393
|
-
function
|
|
5448
|
+
function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5394
5449
|
var sp = stackSave();
|
|
5395
5450
|
try {
|
|
5396
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5451
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5397
5452
|
} catch (e) {
|
|
5398
5453
|
stackRestore(sp);
|
|
5399
5454
|
if (e !== e + 0) throw e;
|
|
5400
5455
|
_setThrew(1, 0);
|
|
5401
5456
|
}
|
|
5402
5457
|
}
|
|
5403
|
-
function
|
|
5458
|
+
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5404
5459
|
var sp = stackSave();
|
|
5405
5460
|
try {
|
|
5406
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5461
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5407
5462
|
} catch (e) {
|
|
5408
5463
|
stackRestore(sp);
|
|
5409
5464
|
if (e !== e + 0) throw e;
|
|
5410
5465
|
_setThrew(1, 0);
|
|
5411
5466
|
}
|
|
5412
5467
|
}
|
|
5413
|
-
function
|
|
5468
|
+
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
5414
5469
|
var sp = stackSave();
|
|
5415
5470
|
try {
|
|
5416
|
-
|
|
5471
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
5417
5472
|
} catch (e) {
|
|
5418
5473
|
stackRestore(sp);
|
|
5419
5474
|
if (e !== e + 0) throw e;
|
|
@@ -5830,14 +5885,15 @@ var Grida2D = class {
|
|
|
5830
5885
|
this._free_string(id_ptr, id_len);
|
|
5831
5886
|
this._free_string(fmt_ptr, fmt_len);
|
|
5832
5887
|
if (outptr === 0) {
|
|
5833
|
-
throw new Error(
|
|
5888
|
+
throw new Error(`Failed to export node as ${format.format}`);
|
|
5834
5889
|
}
|
|
5835
5890
|
const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
|
|
5836
|
-
const dataLength = new Uint32Array(
|
|
5837
|
-
|
|
5838
|
-
|
|
5839
|
-
|
|
5840
|
-
);
|
|
5891
|
+
const dataLength = new Uint32Array(
|
|
5892
|
+
lengthBytes.buffer,
|
|
5893
|
+
lengthBytes.byteOffset,
|
|
5894
|
+
1
|
|
5895
|
+
)[0];
|
|
5896
|
+
const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
|
|
5841
5897
|
this.module._deallocate(outptr, 4 + dataLength);
|
|
5842
5898
|
return {
|
|
5843
5899
|
data: new Uint8Array(data)
|