@grida/canvas-wasm 0.0.7 → 0.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.d.mts CHANGED
@@ -13,6 +13,7 @@ declare function createGridaCanvas(moduleArg?: {
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  declare namespace createGridaCanvas {
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  interface GridaCanvasWasmBindings {
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+ // #region
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  // ====================================================================================================
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  // EMSCRIPTEN EXPOSED METHODS
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  // ====================================================================================================
@@ -23,19 +24,26 @@ declare namespace createGridaCanvas {
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  ): number;
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  makeContextCurrent(handle: number): void;
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  };
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+
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  HEAP8: Int8Array;
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  HEAP16: Int16Array;
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  HEAP32: Int32Array;
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  HEAPF32: Float32Array;
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  HEAPF64: Float64Array;
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  HEAPU8: Uint8Array;
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+ HEAPU16: Uint16Array;
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+ HEAPU32: Uint32Array;
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+
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+ UTF8ToString(ptr: number, maxBytesToRead?: number): string;
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  stringToUTF8(str: string, outPtr: number, maxBytesToWrite: number): void;
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  lengthBytesUTF8(str: string): number;
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- UTF8ToString(ptr: number, maxBytesToRead?: number): string;
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+
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  ___wbindgen_malloc(a0: number, a1: number): number;
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  ___wbindgen_free(a0: number, a1: number, a2: number): void;
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  ___wbindgen_realloc(a0: number, a1: number, a2: number, a3: number): number;
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+ // #endregion
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+
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  // core memory wrapper
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  _allocate(len: number): number;
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  _deallocate(ptr: number, len: number): void;
@@ -172,7 +180,11 @@ type ExportConstraints = {
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  type: "SCALE" | "WIDTH" | "HEIGHT";
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  value: number;
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  };
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- type ExportAs = {
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+ type ExportAs = ExportAsImage | ExportAsPDF;
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+ type ExportAsPDF = {
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+ format: "PDF";
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+ };
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+ type ExportAsImage = {
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  format: "PNG" | "JPEG" | "WEBP" | "BMP";
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  constraints: ExportConstraints;
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  };
package/dist/index.d.ts CHANGED
@@ -13,6 +13,7 @@ declare function createGridaCanvas(moduleArg?: {
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  declare namespace createGridaCanvas {
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  interface GridaCanvasWasmBindings {
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+ // #region
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  // ====================================================================================================
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  // EMSCRIPTEN EXPOSED METHODS
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  // ====================================================================================================
@@ -23,19 +24,26 @@ declare namespace createGridaCanvas {
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  ): number;
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  makeContextCurrent(handle: number): void;
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  };
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+
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  HEAP8: Int8Array;
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  HEAP16: Int16Array;
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  HEAP32: Int32Array;
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  HEAPF32: Float32Array;
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  HEAPF64: Float64Array;
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  HEAPU8: Uint8Array;
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+ HEAPU16: Uint16Array;
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+ HEAPU32: Uint32Array;
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+
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+ UTF8ToString(ptr: number, maxBytesToRead?: number): string;
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  stringToUTF8(str: string, outPtr: number, maxBytesToWrite: number): void;
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  lengthBytesUTF8(str: string): number;
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- UTF8ToString(ptr: number, maxBytesToRead?: number): string;
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+
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  ___wbindgen_malloc(a0: number, a1: number): number;
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  ___wbindgen_free(a0: number, a1: number, a2: number): void;
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  ___wbindgen_realloc(a0: number, a1: number, a2: number, a3: number): number;
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+ // #endregion
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+
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  // core memory wrapper
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  _allocate(len: number): number;
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  _deallocate(ptr: number, len: number): void;
@@ -172,7 +180,11 @@ type ExportConstraints = {
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  type: "SCALE" | "WIDTH" | "HEIGHT";
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  value: number;
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  };
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- type ExportAs = {
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+ type ExportAs = ExportAsImage | ExportAsPDF;
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+ type ExportAsPDF = {
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+ format: "PDF";
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+ };
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+ type ExportAsImage = {
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  format: "PNG" | "JPEG" | "WEBP" | "BMP";
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  constraints: ExportConstraints;
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  };
package/dist/index.js CHANGED
@@ -269,10 +269,10 @@ var require_grida_canvas_wasm = __commonJS({
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  var info = getWasmImports();
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["Kf"];
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+ wasmMemory = wasmExports["Pf"];
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  updateMemoryViews();
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- wasmTable = wasmExports["Mf"];
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- addOnInit(wasmExports["Lf"]);
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+ wasmTable = wasmExports["Rf"];
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+ addOnInit(wasmExports["Qf"]);
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -2528,6 +2528,20 @@ var require_grida_canvas_wasm = __commonJS({
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  throw Infinity;
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  };
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  var convertI32PairToI53Checked = (lo, hi) => hi + 2097152 >>> 0 < 4194305 - !!lo ? (lo >>> 0) + hi * 4294967296 : NaN;
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+ function __gmtime_js(time_low, time_high, tmPtr) {
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+ var time = convertI32PairToI53Checked(time_low, time_high);
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+ var date = new Date(time * 1e3);
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+ HEAP32[tmPtr >> 2] = date.getUTCSeconds();
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+ HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
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+ HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
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+ HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
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+ HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
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+ HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
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+ HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
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+ var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
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+ var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
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+ HEAP32[tmPtr + 28 >> 2] = yday;
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+ }
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  function __mmap_js(len, prot, flags, fd, offset_low, offset_high, allocated, addr) {
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  var offset = convertI32PairToI53Checked(offset_low, offset_high);
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  try {
@@ -2555,6 +2569,27 @@ var require_grida_canvas_wasm = __commonJS({
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  return -e.errno;
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  }
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  }
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+ var __tzset_js = (timezone, daylight, std_name, dst_name) => {
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+ var currentYear = (/* @__PURE__ */ new Date()).getFullYear();
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+ var winter = new Date(currentYear, 0, 1);
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+ var summer = new Date(currentYear, 6, 1);
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+ var winterOffset = winter.getTimezoneOffset();
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+ var summerOffset = summer.getTimezoneOffset();
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+ var stdTimezoneOffset = Math.max(winterOffset, summerOffset);
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+ HEAPU32[timezone >> 2] = stdTimezoneOffset * 60;
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+ HEAP32[daylight >> 2] = Number(winterOffset != summerOffset);
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+ var extractZone = (date) => date.toLocaleTimeString(void 0, { hour12: false, timeZoneName: "short" }).split(" ")[1];
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+ var winterName = extractZone(winter);
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+ var summerName = extractZone(summer);
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+ if (summerOffset < winterOffset) {
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+ stringToUTF8(winterName, std_name, 17);
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+ stringToUTF8(summerName, dst_name, 17);
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+ } else {
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+ stringToUTF8(winterName, dst_name, 17);
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+ stringToUTF8(summerName, std_name, 17);
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+ }
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+ };
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+ var _emscripten_date_now = () => Date.now();
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  var _emscripten_get_now;
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  _emscripten_get_now = () => performance.now();
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  var webgl_enable_ANGLE_instanced_arrays = (ctx) => {
@@ -5069,76 +5104,76 @@ var require_grida_canvas_wasm = __commonJS({
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  for (var i = 0; i < 288; ++i) {
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  miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i);
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  }
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- var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, k: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, M: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, P: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, N: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, ub: __emscripten_get_now_is_monotonic, vb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __mmap_js, eb: __munmap_js, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, be: _emscripten_glBeginQuery, Xd: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, ze: _emscripten_glBindFramebuffer, Ae: _emscripten_glBindRenderbuffer, he: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, te: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Be: _emscripten_glCheckFramebufferStatus, V: _emscripten_glClear, ec: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, W: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, X: _emscripten_glClearStencil, qe: _emscripten_glClientWaitSync, Y: _emscripten_glColorMask, Z: _emscripten_glCompileShader, _: _emscripten_glCompressedTexImage2D, Rc: _emscripten_glCompressedTexImage3D, $: _emscripten_glCompressedTexSubImage2D, Qc: _emscripten_glCompressedTexSubImage3D, se: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, aa: _emscripten_glCopyTexSubImage2D, Sc: _emscripten_glCopyTexSubImage3D, ba: _emscripten_glCreateProgram, ca: _emscripten_glCreateShader, da: _emscripten_glCullFace, ea: _emscripten_glDeleteBuffers, Ce: _emscripten_glDeleteFramebuffers, fa: _emscripten_glDeleteProgram, ce: _emscripten_glDeleteQueries, Yd: _emscripten_glDeleteQueriesEXT, De: _emscripten_glDeleteRenderbuffers, ie: _emscripten_glDeleteSamplers, ga: _emscripten_glDeleteShader, re: _emscripten_glDeleteSync, ha: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, _e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, ia: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ja: _emscripten_glDisable, ka: _emscripten_glDisableVertexAttribArray, la: _emscripten_glDrawArrays, Te: _emscripten_glDrawArraysInstanced, Md: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Qe: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, Oe: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Nd: _emscripten_glDrawBuffersWEBGL, ma: _emscripten_glDrawElements, Ue: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Re: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Ie: _emscripten_glDrawRangeElements, na: _emscripten_glEnable, oa: _emscripten_glEnableVertexAttribArray, de: _emscripten_glEndQuery, Zd: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ne: _emscripten_glFenceSync, pa: _emscripten_glFinish, qa: _emscripten_glFlush, Ee: _emscripten_glFramebufferRenderbuffer, Fe: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, ra: _emscripten_glFrontFace, sa: _emscripten_glGenBuffers, Ge: _emscripten_glGenFramebuffers, ee: _emscripten_glGenQueries, _d: _emscripten_glGenQueriesEXT, He: _emscripten_glGenRenderbuffers, je: _emscripten_glGenSamplers, ta: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, Se: _emscripten_glGenVertexArrays, $e: _emscripten_glGenVertexArraysOES, ve: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, yd: _emscripten_glGetAttribLocation, xd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ua: _emscripten_glGetBufferParameteriv, va: _emscripten_glGetError, wa: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, we: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, xa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, ya: _emscripten_glGetProgramInfoLog, za: _emscripten_glGetProgramiv, Ud: _emscripten_glGetQueryObjecti64vEXT, Pd: _emscripten_glGetQueryObjectivEXT, Vd: _emscripten_glGetQueryObjectui64vEXT, fe: _emscripten_glGetQueryObjectuiv, $d: _emscripten_glGetQueryObjectuivEXT, ge: _emscripten_glGetQueryiv, ae: _emscripten_glGetQueryivEXT, xe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, Aa: _emscripten_glGetShaderInfoLog, Rd: _emscripten_glGetShaderPrecisionFormat, wd: _emscripten_glGetShaderSource, Ba: _emscripten_glGetShaderiv, Ca: _emscripten_glGetString, Ye: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, vd: _emscripten_glGetTexParameterfv, ud: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, Da: _emscripten_glGetUniformLocation, td: _emscripten_glGetUniformfv, sd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, rd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Sd: _emscripten_glInvalidateFramebuffer, Td: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Pc: _emscripten_glIsQuery, Qd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, id: _emscripten_glIsShader, oe: _emscripten_glIsSync, Ea: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Od: _emscripten_glIsVertexArrayOES, Fa: _emscripten_glLineWidth, Ga: _emscripten_glLinkProgram, Me: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ne: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, Ha: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, Wd: _emscripten_glQueryCounterEXT, Pe: _emscripten_glReadBuffer, Ia: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ye: _emscripten_glRenderbufferStorage, ue: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, ke: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, le: _emscripten_glSamplerParameteri, me: _emscripten_glSamplerParameteriv, Ja: _emscripten_glScissor, dd: _emscripten_glShaderBinary, Ka: _emscripten_glShaderSource, La: _emscripten_glStencilFunc, Ma: _emscripten_glStencilFuncSeparate, Na: _emscripten_glStencilMask, Oa: _emscripten_glStencilMaskSeparate, Pa: _emscripten_glStencilOp, Qa: _emscripten_glStencilOpSeparate, Ra: _emscripten_glTexImage2D, Uc: _emscripten_glTexImage3D, Sa: _emscripten_glTexParameterf, Ta: _emscripten_glTexParameterfv, Ua: _emscripten_glTexParameteri, Va: _emscripten_glTexParameteriv, Je: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Wa: _emscripten_glTexSubImage2D, Tc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Xa: _emscripten_glUniform1f, Ya: _emscripten_glUniform1fv, vf: _emscripten_glUniform1i, wf: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, xf: _emscripten_glUniform2f, yf: _emscripten_glUniform2fv, uf: _emscripten_glUniform2i, tf: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, sf: _emscripten_glUniform3f, rf: _emscripten_glUniform3fv, qf: _emscripten_glUniform3i, pf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, of: _emscripten_glUniform4f, nf: _emscripten_glUniform4fv, af: _emscripten_glUniform4i, bf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, cf: _emscripten_glUniformMatrix2fv, Oc: _emscripten_glUniformMatrix2x3fv, Mc: _emscripten_glUniformMatrix2x4fv, df: _emscripten_glUniformMatrix3fv, Nc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, ef: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, ff: _emscripten_glUseProgram, cd: _emscripten_glValidateProgram, gf: _emscripten_glVertexAttrib1f, bd: _emscripten_glVertexAttrib1fv, ad: _emscripten_glVertexAttrib2f, hf: _emscripten_glVertexAttrib2fv, $c: _emscripten_glVertexAttrib3f, jf: _emscripten_glVertexAttrib3fv, _c: _emscripten_glVertexAttrib4f, kf: _emscripten_glVertexAttrib4fv, Ke: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Le: _emscripten_glVertexAttribIPointer, lf: _emscripten_glVertexAttribPointer, mf: _emscripten_glViewport, pe: _emscripten_glWaitSync, ed: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, $a: _exit, F: _fd_close, cb: _fd_pread, sb: _fd_read, fb: _fd_seek, D: _fd_write, O: _getentropy, Za: _glGetIntegerv, I: _glGetString, _a: _glGetStringi, K: invoke_diii, Bb: invoke_fi, L: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Vc: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, j: invoke_iiiii, jb: invoke_iiiiid, E: invoke_iiiiii, q: invoke_iiiiiii, B: invoke_iiiiiiii, J: invoke_iiiiiiiiii, fc: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, bb: invoke_j, hb: invoke_jii, ab: invoke_jiiii, l: invoke_v, b: invoke_vi, U: invoke_vid, H: invoke_vif, Ve: invoke_viff, s: invoke_vifff, c: invoke_vii, Kc: invoke_viifff, Q: invoke_viiffff, zd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, T: invoke_viiif, S: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, r: invoke_viiiiiii, zf: invoke_viiiiiiii, Wb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, A: invoke_viiiiiiiiiiiiiii, gb: invoke_viiji, G: _llvm_eh_typeid_for, ib: _strftime_l };
5107
+ var wasmImports = { u: ___cxa_begin_catch, x: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, j: ___cxa_find_matching_catch_3, z: ___cxa_find_matching_catch_4, N: ___cxa_rethrow, t: ___cxa_throw, kb: ___cxa_uncaught_exceptions, d: ___resumeException, Q: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, P: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, vb: __emscripten_get_now_is_monotonic, xb: __emscripten_memcpy_js, lb: __emscripten_throw_longjmp, db: __gmtime_js, ab: __mmap_js, cb: __munmap_js, nb: __tzset_js, wb: _emscripten_date_now, y: _emscripten_get_now, Af: _emscripten_glActiveTexture, Bf: _emscripten_glAttachShader, ce: _emscripten_glBeginQuery, Yd: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, Cf: _emscripten_glBindAttribLocation, Df: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ae: _emscripten_glBindFramebuffer, Be: _emscripten_glBindRenderbuffer, ie: _emscripten_glBindSampler, Ef: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, We: _emscripten_glBindVertexArray, Ze: _emscripten_glBindVertexArrayOES, Ff: _emscripten_glBlendColor, Gf: _emscripten_glBlendEquation, Jd: _emscripten_glBlendEquationSeparate, Hf: _emscripten_glBlendFunc, Id: _emscripten_glBlendFuncSeparate, ue: _emscripten_glBlitFramebuffer, If: _emscripten_glBufferData, Jf: _emscripten_glBufferSubData, Ce: _emscripten_glCheckFramebufferStatus, Kf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Lf: _emscripten_glClearColor, Hd: _emscripten_glClearDepthf, Mf: _emscripten_glClearStencil, re: _emscripten_glClientWaitSync, Nf: _emscripten_glColorMask, W: _emscripten_glCompileShader, X: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Y: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, te: _emscripten_glCopyBufferSubData, Gd: _emscripten_glCopyTexImage2D, Z: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, _: _emscripten_glCreateProgram, $: _emscripten_glCreateShader, aa: _emscripten_glCullFace, ba: _emscripten_glDeleteBuffers, De: _emscripten_glDeleteFramebuffers, ca: _emscripten_glDeleteProgram, de: _emscripten_glDeleteQueries, Zd: _emscripten_glDeleteQueriesEXT, Ee: _emscripten_glDeleteRenderbuffers, je: _emscripten_glDeleteSamplers, da: _emscripten_glDeleteShader, se: _emscripten_glDeleteSync, ea: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, Xe: _emscripten_glDeleteVertexArrays, $e: _emscripten_glDeleteVertexArraysOES, Fd: _emscripten_glDepthFunc, fa: _emscripten_glDepthMask, Ed: _emscripten_glDepthRangef, Dd: _emscripten_glDetachShader, ga: _emscripten_glDisable, ha: _emscripten_glDisableVertexAttribArray, ia: _emscripten_glDrawArrays, Ue: _emscripten_glDrawArraysInstanced, Nd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Re: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, Pe: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Od: _emscripten_glDrawBuffersWEBGL, ja: _emscripten_glDrawElements, Ve: _emscripten_glDrawElementsInstanced, Ld: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Se: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Je: _emscripten_glDrawRangeElements, ka: _emscripten_glEnable, la: _emscripten_glEnableVertexAttribArray, ee: _emscripten_glEndQuery, _d: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, oe: _emscripten_glFenceSync, ma: _emscripten_glFinish, na: _emscripten_glFlush, Fe: _emscripten_glFramebufferRenderbuffer, Ge: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, oa: _emscripten_glFrontFace, pa: _emscripten_glGenBuffers, He: _emscripten_glGenFramebuffers, fe: _emscripten_glGenQueries, $d: _emscripten_glGenQueriesEXT, Ie: _emscripten_glGenRenderbuffers, ke: _emscripten_glGenSamplers, qa: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, Te: _emscripten_glGenVertexArrays, af: _emscripten_glGenVertexArraysOES, we: _emscripten_glGenerateMipmap, Cd: _emscripten_glGetActiveAttrib, Bd: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Ad: _emscripten_glGetAttachedShaders, zd: _emscripten_glGetAttribLocation, yd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ra: _emscripten_glGetBufferParameteriv, sa: _emscripten_glGetError, ta: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, xe: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ua: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, va: _emscripten_glGetProgramInfoLog, wa: _emscripten_glGetProgramiv, Vd: _emscripten_glGetQueryObjecti64vEXT, Qd: _emscripten_glGetQueryObjectivEXT, Wd: _emscripten_glGetQueryObjectui64vEXT, ge: _emscripten_glGetQueryObjectuiv, ae: _emscripten_glGetQueryObjectuivEXT, he: _emscripten_glGetQueryiv, be: _emscripten_glGetQueryivEXT, ye: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, xa: _emscripten_glGetShaderInfoLog, Sd: _emscripten_glGetShaderPrecisionFormat, xd: _emscripten_glGetShaderSource, ya: _emscripten_glGetShaderiv, za: _emscripten_glGetString, Ye: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, wd: _emscripten_glGetTexParameterfv, vd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, Aa: _emscripten_glGetUniformLocation, ud: _emscripten_glGetUniformfv, td: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, pd: _emscripten_glGetVertexAttribPointerv, sd: _emscripten_glGetVertexAttribfv, qd: _emscripten_glGetVertexAttribiv, od: _emscripten_glHint, Td: _emscripten_glInvalidateFramebuffer, Ud: _emscripten_glInvalidateSubFramebuffer, nd: _emscripten_glIsBuffer, md: _emscripten_glIsEnabled, ld: _emscripten_glIsFramebuffer, kd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Rd: _emscripten_glIsQueryEXT, jd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, id: _emscripten_glIsShader, pe: _emscripten_glIsSync, Ba: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Pd: _emscripten_glIsVertexArrayOES, Ca: _emscripten_glLineWidth, Da: _emscripten_glLinkProgram, Ne: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Oe: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, Ea: _emscripten_glPixelStorei, hd: _emscripten_glPolygonOffset, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, Xd: _emscripten_glQueryCounterEXT, Qe: _emscripten_glReadBuffer, Fa: _emscripten_glReadPixels, gd: _emscripten_glReleaseShaderCompiler, ze: _emscripten_glRenderbufferStorage, ve: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, fd: _emscripten_glSampleCoverage, le: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, me: _emscripten_glSamplerParameteri, ne: _emscripten_glSamplerParameteriv, Ga: _emscripten_glScissor, ed: _emscripten_glShaderBinary, Ha: _emscripten_glShaderSource, Ia: _emscripten_glStencilFunc, Ja: _emscripten_glStencilFuncSeparate, Ka: _emscripten_glStencilMask, La: _emscripten_glStencilMaskSeparate, Ma: _emscripten_glStencilOp, Na: _emscripten_glStencilOpSeparate, Oa: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Pa: _emscripten_glTexParameterf, Qa: _emscripten_glTexParameterfv, Ra: _emscripten_glTexParameteri, Sa: _emscripten_glTexParameteriv, Ke: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Ta: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ua: _emscripten_glUniform1f, Va: _emscripten_glUniform1fv, wf: _emscripten_glUniform1i, xf: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, yf: _emscripten_glUniform2f, zf: _emscripten_glUniform2fv, vf: _emscripten_glUniform2i, uf: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, tf: _emscripten_glUniform3f, sf: _emscripten_glUniform3fv, rf: _emscripten_glUniform3i, qf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, pf: _emscripten_glUniform4f, of: _emscripten_glUniform4fv, bf: _emscripten_glUniform4i, cf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, df: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, ef: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, ff: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, gf: _emscripten_glUseProgram, dd: _emscripten_glValidateProgram, hf: _emscripten_glVertexAttrib1f, cd: _emscripten_glVertexAttrib1fv, bd: _emscripten_glVertexAttrib2f, jf: _emscripten_glVertexAttrib2fv, ad: _emscripten_glVertexAttrib3f, kf: _emscripten_glVertexAttrib3fv, $c: _emscripten_glVertexAttrib4f, lf: _emscripten_glVertexAttrib4fv, Le: _emscripten_glVertexAttribDivisor, Kd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Me: _emscripten_glVertexAttribIPointer, mf: _emscripten_glVertexAttribPointer, nf: _emscripten_glViewport, qe: _emscripten_glWaitSync, Oc: _emscripten_request_animation_frame_loop, mb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Ya: _exit, G: _fd_close, $a: _fd_pread, tb: _fd_read, eb: _fd_seek, D: _fd_write, K: _getentropy, Wa: _glGetIntegerv, I: _glGetString, Xa: _glGetStringi, L: invoke_diii, Qb: invoke_fi, M: invoke_fiii, o: invoke_i, e: invoke_ii, v: invoke_iif, g: invoke_iii, Md: invoke_iiif, f: invoke_iiii, R: invoke_iiiiff, l: invoke_iiiii, jb: invoke_iiiiid, F: invoke_iiiiii, q: invoke_iiiiiii, A: invoke_iiiiiiii, J: invoke_iiiiiiiiii, ib: invoke_iiiiiiiiiii, C: invoke_iiiiiiiiiiii, _a: invoke_j, gb: invoke_jii, Za: invoke_jiiii, k: invoke_v, b: invoke_vi, V: invoke_vid, H: invoke_vif, _e: invoke_viff, s: invoke_vifff, c: invoke_vii, $b: invoke_viiff, Fb: invoke_viifff, O: invoke_viiffff, rd: invoke_viiffiii, p: invoke_viifii, h: invoke_viii, U: invoke_viiif, T: invoke_viiifi, i: invoke_viiii, n: invoke_viiiii, m: invoke_viiiiii, S: invoke_viiiiiiff, r: invoke_viiiiiii, Of: invoke_viiiiiiii, bb: invoke_viiiiiiiii, w: invoke_viiiiiiiiii, B: invoke_viiiiiiiiiiiiiii, fb: invoke_viiji, E: _llvm_eh_typeid_for, hb: _strftime_l };
5073
5108
  var wasmExports = createWasm();
5074
- var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Lf"])();
5075
- var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Nf"])(a0);
5076
- var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Of"])(a0, a1);
5077
- var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Pf"])(a0, a1);
5078
- var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Qf"])(a0, a1);
5079
- var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Rf"])(a0, a1, a2);
5080
- var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Sf"])(a0);
5081
- var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Tf"])(a0, a1, a2);
5082
- var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Uf"])(a0);
5083
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Vf"])(a0, a1, a2);
5084
- var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["Wf"])(a0, a1, a2);
5085
- var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["Xf"])(a0, a1, a2, a3);
5086
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Yf"])(a0, a1, a2, a3, a4, a5, a6);
5087
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Zf"])(a0, a1, a2);
5088
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["_f"])(a0, a1, a2);
5089
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["$f"])(a0, a1, a2, a3, a4);
5090
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["ag"])(a0, a1, a2);
5091
- var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["bg"])(a0, a1, a2, a3, a4);
5092
- var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["cg"])(a0, a1);
5093
- var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["dg"])(a0);
5094
- var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["eg"])(a0, a1);
5095
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["fg"])(a0, a1);
5096
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["gg"])(a0, a1);
5097
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["hg"])(a0, a1);
5098
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ig"])(a0, a1);
5099
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["jg"])(a0, a1);
5100
- var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["kg"])(a0, a1);
5101
- var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["lg"])(a0, a1);
5102
- var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["mg"])(a0, a1, a2, a3);
5103
- var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["ng"])(a0, a1, a2);
5104
- var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["og"])(a0);
5105
- var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["pg"])();
5106
- var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["qg"])(a0);
5107
- var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["rg"])(a0, a1);
5108
- var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["sg"])();
5109
- var _malloc = (a0) => (_malloc = wasmExports["tg"])(a0);
5109
+ var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports["Qf"])();
5110
+ var _allocate = Module["_allocate"] = (a0) => (_allocate = Module["_allocate"] = wasmExports["Sf"])(a0);
5111
+ var _deallocate = Module["_deallocate"] = (a0, a1) => (_deallocate = Module["_deallocate"] = wasmExports["Tf"])(a0, a1);
5112
+ var _init = Module["_init"] = (a0, a1) => (_init = Module["_init"] = wasmExports["Uf"])(a0, a1);
5113
+ var _tick = Module["_tick"] = (a0, a1) => (_tick = Module["_tick"] = wasmExports["Vf"])(a0, a1);
5114
+ var _resize_surface = Module["_resize_surface"] = (a0, a1, a2) => (_resize_surface = Module["_resize_surface"] = wasmExports["Wf"])(a0, a1, a2);
5115
+ var _redraw = Module["_redraw"] = (a0) => (_redraw = Module["_redraw"] = wasmExports["Xf"])(a0);
5116
+ var _load_scene_json = Module["_load_scene_json"] = (a0, a1, a2) => (_load_scene_json = Module["_load_scene_json"] = wasmExports["Yf"])(a0, a1, a2);
5117
+ var _load_dummy_scene = Module["_load_dummy_scene"] = (a0) => (_load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Zf"])(a0);
5118
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = (a0, a1, a2) => (_load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["_f"])(a0, a1, a2);
5119
+ var _pointer_move = Module["_pointer_move"] = (a0, a1, a2) => (_pointer_move = Module["_pointer_move"] = wasmExports["$f"])(a0, a1, a2);
5120
+ var _command = Module["_command"] = (a0, a1, a2, a3) => (_command = Module["_command"] = wasmExports["ag"])(a0, a1, a2, a3);
5121
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = (a0, a1, a2, a3, a4, a5, a6) => (_set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["bg"])(a0, a1, a2, a3, a4, a5, a6);
5122
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = (a0, a1, a2) => (_get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["cg"])(a0, a1, a2);
5123
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = (a0, a1, a2) => (_get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["dg"])(a0, a1, a2);
5124
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = (a0, a1, a2, a3, a4) => (_get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["eg"])(a0, a1, a2, a3, a4);
5125
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = (a0, a1, a2) => (_get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["fg"])(a0, a1, a2);
5126
+ var _export_node_as = Module["_export_node_as"] = (a0, a1, a2, a3, a4) => (_export_node_as = Module["_export_node_as"] = wasmExports["gg"])(a0, a1, a2, a3, a4);
5127
+ var _set_debug = Module["_set_debug"] = (a0, a1) => (_set_debug = Module["_set_debug"] = wasmExports["hg"])(a0, a1);
5128
+ var _toggle_debug = Module["_toggle_debug"] = (a0) => (_toggle_debug = Module["_toggle_debug"] = wasmExports["ig"])(a0);
5129
+ var _set_verbose = Module["_set_verbose"] = (a0, a1) => (_set_verbose = Module["_set_verbose"] = wasmExports["jg"])(a0, a1);
5130
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = (a0, a1) => (_devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["kg"])(a0, a1);
5131
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = (a0, a1) => (_devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["lg"])(a0, a1);
5132
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = (a0, a1) => (_devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["mg"])(a0, a1);
5133
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = (a0, a1) => (_devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["ng"])(a0, a1);
5134
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = (a0, a1) => (_devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["og"])(a0, a1);
5135
+ var _main = Module["_main"] = (a0, a1) => (_main = Module["_main"] = wasmExports["pg"])(a0, a1);
5136
+ var ___wbindgen_malloc = Module["___wbindgen_malloc"] = (a0, a1) => (___wbindgen_malloc = Module["___wbindgen_malloc"] = wasmExports["qg"])(a0, a1);
5137
+ var ___wbindgen_realloc = Module["___wbindgen_realloc"] = (a0, a1, a2, a3) => (___wbindgen_realloc = Module["___wbindgen_realloc"] = wasmExports["rg"])(a0, a1, a2, a3);
5138
+ var ___wbindgen_free = Module["___wbindgen_free"] = (a0, a1, a2) => (___wbindgen_free = Module["___wbindgen_free"] = wasmExports["sg"])(a0, a1, a2);
5139
+ var ___wbindgen_exn_store = Module["___wbindgen_exn_store"] = (a0) => (___wbindgen_exn_store = Module["___wbindgen_exn_store"] = wasmExports["tg"])(a0);
5140
+ var ___externref_table_alloc = Module["___externref_table_alloc"] = () => (___externref_table_alloc = Module["___externref_table_alloc"] = wasmExports["ug"])();
5141
+ var ___externref_table_dealloc = Module["___externref_table_dealloc"] = (a0) => (___externref_table_dealloc = Module["___externref_table_dealloc"] = wasmExports["vg"])(a0);
5142
+ var ___externref_drop_slice = Module["___externref_drop_slice"] = (a0, a1) => (___externref_drop_slice = Module["___externref_drop_slice"] = wasmExports["wg"])(a0, a1);
5143
+ var ___externref_heap_live_count = Module["___externref_heap_live_count"] = () => (___externref_heap_live_count = Module["___externref_heap_live_count"] = wasmExports["xg"])();
5144
+ var _malloc = (a0) => (_malloc = wasmExports["yg"])(a0);
5110
5145
  var _htonl = (a0) => (_htonl = wasmExports["htonl"])(a0);
5111
5146
  var _htons = (a0) => (_htons = wasmExports["htons"])(a0);
5112
- var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["ug"])(a0, a1);
5147
+ var _emscripten_builtin_memalign = (a0, a1) => (_emscripten_builtin_memalign = wasmExports["zg"])(a0, a1);
5113
5148
  var _ntohs = (a0) => (_ntohs = wasmExports["ntohs"])(a0);
5114
- var _setThrew = (a0, a1) => (_setThrew = wasmExports["vg"])(a0, a1);
5115
- var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["wg"])(a0);
5116
- var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["xg"])(a0);
5117
- var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["yg"])(a0);
5118
- var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["zg"])();
5149
+ var _setThrew = (a0, a1) => (_setThrew = wasmExports["Ag"])(a0, a1);
5150
+ var __emscripten_tempret_set = (a0) => (__emscripten_tempret_set = wasmExports["Bg"])(a0);
5151
+ var __emscripten_stack_restore = (a0) => (__emscripten_stack_restore = wasmExports["Cg"])(a0);
5152
+ var __emscripten_stack_alloc = (a0) => (__emscripten_stack_alloc = wasmExports["Dg"])(a0);
5153
+ var _emscripten_stack_get_current = () => (_emscripten_stack_get_current = wasmExports["Eg"])();
5119
5154
  var ___cxa_free_exception = (a0) => (___cxa_free_exception = wasmExports["__cxa_free_exception"])(a0);
5120
- var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Ag"])(a0);
5121
- var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Bg"])(a0);
5122
- var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Cg"])(a0, a1, a2);
5123
- var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Dg"])(a0);
5124
- var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Eg"])(a0, a1, a2);
5125
- var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Fg"])(a0, a1, a2, a3, a4, a5);
5126
- var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Gg"])(a0);
5127
- var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Hg"])(a0, a1, a2, a3, a4);
5128
- function invoke_vi(index, a1) {
5155
+ var ___cxa_decrement_exception_refcount = (a0) => (___cxa_decrement_exception_refcount = wasmExports["Fg"])(a0);
5156
+ var ___cxa_increment_exception_refcount = (a0) => (___cxa_increment_exception_refcount = wasmExports["Gg"])(a0);
5157
+ var ___cxa_can_catch = (a0, a1, a2) => (___cxa_can_catch = wasmExports["Hg"])(a0, a1, a2);
5158
+ var ___cxa_is_pointer_type = (a0) => (___cxa_is_pointer_type = wasmExports["Ig"])(a0);
5159
+ var dynCall_jii = Module["dynCall_jii"] = (a0, a1, a2) => (dynCall_jii = Module["dynCall_jii"] = wasmExports["Jg"])(a0, a1, a2);
5160
+ var dynCall_viiji = Module["dynCall_viiji"] = (a0, a1, a2, a3, a4, a5) => (dynCall_viiji = Module["dynCall_viiji"] = wasmExports["Kg"])(a0, a1, a2, a3, a4, a5);
5161
+ var dynCall_j = Module["dynCall_j"] = (a0) => (dynCall_j = Module["dynCall_j"] = wasmExports["Lg"])(a0);
5162
+ var dynCall_jiiii = Module["dynCall_jiiii"] = (a0, a1, a2, a3, a4) => (dynCall_jiiii = Module["dynCall_jiiii"] = wasmExports["Mg"])(a0, a1, a2, a3, a4);
5163
+ function invoke_iiii(index, a1, a2, a3) {
5129
5164
  var sp = stackSave();
5130
5165
  try {
5131
- getWasmTableEntry(index)(a1);
5166
+ return getWasmTableEntry(index)(a1, a2, a3);
5132
5167
  } catch (e) {
5133
5168
  stackRestore(sp);
5134
5169
  if (e !== e + 0) throw e;
5135
5170
  _setThrew(1, 0);
5136
5171
  }
5137
5172
  }
5138
- function invoke_vii(index, a1, a2) {
5173
+ function invoke_vi(index, a1) {
5139
5174
  var sp = stackSave();
5140
5175
  try {
5141
- getWasmTableEntry(index)(a1, a2);
5176
+ getWasmTableEntry(index)(a1);
5142
5177
  } catch (e) {
5143
5178
  stackRestore(sp);
5144
5179
  if (e !== e + 0) throw e;
@@ -5155,20 +5190,20 @@ var require_grida_canvas_wasm = __commonJS({
5155
5190
  _setThrew(1, 0);
5156
5191
  }
5157
5192
  }
5158
- function invoke_iiii(index, a1, a2, a3) {
5193
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5159
5194
  var sp = stackSave();
5160
5195
  try {
5161
- return getWasmTableEntry(index)(a1, a2, a3);
5196
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5162
5197
  } catch (e) {
5163
5198
  stackRestore(sp);
5164
5199
  if (e !== e + 0) throw e;
5165
5200
  _setThrew(1, 0);
5166
5201
  }
5167
5202
  }
5168
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5203
+ function invoke_vii(index, a1, a2) {
5169
5204
  var sp = stackSave();
5170
5205
  try {
5171
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5206
+ getWasmTableEntry(index)(a1, a2);
5172
5207
  } catch (e) {
5173
5208
  stackRestore(sp);
5174
5209
  if (e !== e + 0) throw e;
@@ -5205,20 +5240,20 @@ var require_grida_canvas_wasm = __commonJS({
5205
5240
  _setThrew(1, 0);
5206
5241
  }
5207
5242
  }
5208
- function invoke_iiiii(index, a1, a2, a3, a4) {
5243
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5209
5244
  var sp = stackSave();
5210
5245
  try {
5211
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5246
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5212
5247
  } catch (e) {
5213
5248
  stackRestore(sp);
5214
5249
  if (e !== e + 0) throw e;
5215
5250
  _setThrew(1, 0);
5216
5251
  }
5217
5252
  }
5218
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5253
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5219
5254
  var sp = stackSave();
5220
5255
  try {
5221
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5256
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5222
5257
  } catch (e) {
5223
5258
  stackRestore(sp);
5224
5259
  if (e !== e + 0) throw e;
@@ -5265,20 +5300,30 @@ var require_grida_canvas_wasm = __commonJS({
5265
5300
  _setThrew(1, 0);
5266
5301
  }
5267
5302
  }
5268
- function invoke_viiif(index, a1, a2, a3, a4) {
5303
+ function invoke_i(index) {
5269
5304
  var sp = stackSave();
5270
5305
  try {
5271
- getWasmTableEntry(index)(a1, a2, a3, a4);
5306
+ return getWasmTableEntry(index)();
5272
5307
  } catch (e) {
5273
5308
  stackRestore(sp);
5274
5309
  if (e !== e + 0) throw e;
5275
5310
  _setThrew(1, 0);
5276
5311
  }
5277
5312
  }
5278
- function invoke_i(index) {
5313
+ function invoke_iif(index, a1, a2) {
5279
5314
  var sp = stackSave();
5280
5315
  try {
5281
- return getWasmTableEntry(index)();
5316
+ return getWasmTableEntry(index)(a1, a2);
5317
+ } catch (e) {
5318
+ stackRestore(sp);
5319
+ if (e !== e + 0) throw e;
5320
+ _setThrew(1, 0);
5321
+ }
5322
+ }
5323
+ function invoke_viiif(index, a1, a2, a3, a4) {
5324
+ var sp = stackSave();
5325
+ try {
5326
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5282
5327
  } catch (e) {
5283
5328
  stackRestore(sp);
5284
5329
  if (e !== e + 0) throw e;
@@ -5295,27 +5340,27 @@ var require_grida_canvas_wasm = __commonJS({
5295
5340
  _setThrew(1, 0);
5296
5341
  }
5297
5342
  }
5298
- function invoke_iif(index, a1, a2) {
5343
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5299
5344
  var sp = stackSave();
5300
5345
  try {
5301
- return getWasmTableEntry(index)(a1, a2);
5346
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5302
5347
  } catch (e) {
5303
5348
  stackRestore(sp);
5304
5349
  if (e !== e + 0) throw e;
5305
5350
  _setThrew(1, 0);
5306
5351
  }
5307
5352
  }
5308
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5353
+ function invoke_iiif(index, a1, a2, a3) {
5309
5354
  var sp = stackSave();
5310
5355
  try {
5311
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5356
+ return getWasmTableEntry(index)(a1, a2, a3);
5312
5357
  } catch (e) {
5313
5358
  stackRestore(sp);
5314
5359
  if (e !== e + 0) throw e;
5315
5360
  _setThrew(1, 0);
5316
5361
  }
5317
5362
  }
5318
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5363
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5319
5364
  var sp = stackSave();
5320
5365
  try {
5321
5366
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5335,6 +5380,16 @@ var require_grida_canvas_wasm = __commonJS({
5335
5380
  _setThrew(1, 0);
5336
5381
  }
5337
5382
  }
5383
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5384
+ var sp = stackSave();
5385
+ try {
5386
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5387
+ } catch (e) {
5388
+ stackRestore(sp);
5389
+ if (e !== e + 0) throw e;
5390
+ _setThrew(1, 0);
5391
+ }
5392
+ }
5338
5393
  function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5339
5394
  var sp = stackSave();
5340
5395
  try {
@@ -5345,80 +5400,80 @@ var require_grida_canvas_wasm = __commonJS({
5345
5400
  _setThrew(1, 0);
5346
5401
  }
5347
5402
  }
5348
- function invoke_iiif(index, a1, a2, a3) {
5403
+ function invoke_vifff(index, a1, a2, a3, a4) {
5349
5404
  var sp = stackSave();
5350
5405
  try {
5351
- return getWasmTableEntry(index)(a1, a2, a3);
5406
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5352
5407
  } catch (e) {
5353
5408
  stackRestore(sp);
5354
5409
  if (e !== e + 0) throw e;
5355
5410
  _setThrew(1, 0);
5356
5411
  }
5357
5412
  }
5358
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5413
+ function invoke_viiff(index, a1, a2, a3, a4) {
5359
5414
  var sp = stackSave();
5360
5415
  try {
5361
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5416
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5362
5417
  } catch (e) {
5363
5418
  stackRestore(sp);
5364
5419
  if (e !== e + 0) throw e;
5365
5420
  _setThrew(1, 0);
5366
5421
  }
5367
5422
  }
5368
- function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5423
+ function invoke_fi(index, a1) {
5369
5424
  var sp = stackSave();
5370
5425
  try {
5371
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5426
+ return getWasmTableEntry(index)(a1);
5372
5427
  } catch (e) {
5373
5428
  stackRestore(sp);
5374
5429
  if (e !== e + 0) throw e;
5375
5430
  _setThrew(1, 0);
5376
5431
  }
5377
5432
  }
5378
- function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5433
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5379
5434
  var sp = stackSave();
5380
5435
  try {
5381
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5436
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5382
5437
  } catch (e) {
5383
5438
  stackRestore(sp);
5384
5439
  if (e !== e + 0) throw e;
5385
5440
  _setThrew(1, 0);
5386
5441
  }
5387
5442
  }
5388
- function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5443
+ function invoke_iiiiff(index, a1, a2, a3, a4, a5) {
5389
5444
  var sp = stackSave();
5390
5445
  try {
5391
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5446
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5392
5447
  } catch (e) {
5393
5448
  stackRestore(sp);
5394
5449
  if (e !== e + 0) throw e;
5395
5450
  _setThrew(1, 0);
5396
5451
  }
5397
5452
  }
5398
- function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5453
+ function invoke_viiffff(index, a1, a2, a3, a4, a5, a6) {
5399
5454
  var sp = stackSave();
5400
5455
  try {
5401
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5456
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5402
5457
  } catch (e) {
5403
5458
  stackRestore(sp);
5404
5459
  if (e !== e + 0) throw e;
5405
5460
  _setThrew(1, 0);
5406
5461
  }
5407
5462
  }
5408
- function invoke_vifff(index, a1, a2, a3, a4) {
5463
+ function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5409
5464
  var sp = stackSave();
5410
5465
  try {
5411
- getWasmTableEntry(index)(a1, a2, a3, a4);
5466
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5412
5467
  } catch (e) {
5413
5468
  stackRestore(sp);
5414
5469
  if (e !== e + 0) throw e;
5415
5470
  _setThrew(1, 0);
5416
5471
  }
5417
5472
  }
5418
- function invoke_fi(index, a1) {
5473
+ function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
5419
5474
  var sp = stackSave();
5420
5475
  try {
5421
- return getWasmTableEntry(index)(a1);
5476
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9);
5422
5477
  } catch (e) {
5423
5478
  stackRestore(sp);
5424
5479
  if (e !== e + 0) throw e;
@@ -5841,14 +5896,15 @@ var Grida2D = class {
5841
5896
  this._free_string(id_ptr, id_len);
5842
5897
  this._free_string(fmt_ptr, fmt_len);
5843
5898
  if (outptr === 0) {
5844
- throw new Error("Failed to export node as PNG");
5899
+ throw new Error(`Failed to export node as ${format.format}`);
5845
5900
  }
5846
5901
  const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
5847
- const dataLength = new Uint32Array(lengthBytes.buffer, lengthBytes.byteOffset, 1)[0];
5848
- const data = this.module.HEAPU8.slice(
5849
- outptr + 4,
5850
- outptr + 4 + dataLength
5851
- );
5902
+ const dataLength = new Uint32Array(
5903
+ lengthBytes.buffer,
5904
+ lengthBytes.byteOffset,
5905
+ 1
5906
+ )[0];
5907
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
5852
5908
  this.module._deallocate(outptr, 4 + dataLength);
5853
5909
  return {
5854
5910
  data: new Uint8Array(data)