@grida/canvas-wasm 0.0.69 → 0.0.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
112
112
  runtimeInitialized = true;
113
113
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
114
114
  TTY.init();
115
- wasmExports["og"]();
115
+ wasmExports["pg"]();
116
116
  FS.ignorePermissions = false;
117
117
  }
118
118
  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
211
211
  async function createWasm() {
212
212
  function receiveInstance(instance, module2) {
213
213
  wasmExports = instance.exports;
214
- wasmMemory = wasmExports["ng"];
214
+ wasmMemory = wasmExports["og"];
215
215
  updateMemoryViews();
216
- wasmTable = wasmExports["pg"];
216
+ wasmTable = wasmExports["qg"];
217
217
  removeRunDependency("wasm-instantiate");
218
218
  return wasmExports;
219
219
  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
4990
4990
  Module["stringToUTF8"] = stringToUTF8;
4991
4991
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4992
4992
  Module["GL"] = GL;
4993
- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Qc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Pc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Rc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Uc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Oc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Tc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Sc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Nc: _emscripten_glUniformMatrix2x3fv, Lc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Mc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Kc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Nb: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Ra: _exit, R: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, L: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, ea: invoke_fi, Za: invoke_fif, aa: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, db: invoke_j, $d: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, $a: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, X: invoke_viiff, Vc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, _: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Q: invoke_viiiif, j: invoke_viiiii, ab: invoke_viiiiif, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, ga: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Yb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ed: invoke_viiij, Cb: invoke_viij, S: invoke_viiji, Kd: invoke_viji, pd: invoke_vijii, M: invoke_vijjjj, T: _llvm_eh_typeid_for, lb: _random_get };
4993
+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, jd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Qa: _exit, S: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, $a: invoke_fif, $: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Ya: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, Pc: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Sa: invoke_viffi, Y: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Zb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, P: invoke_viiiif, fa: invoke_viiiiff, X: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, _a: invoke_viiiiiffiiifffi, Za: invoke_viiiiiffiiifii, Ta: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, ob: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ic: invoke_viiij, _c: invoke_viij, T: invoke_viiji, Ec: invoke_viji, tc: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, mb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["og"];
4996
- var _init = Module["_init"] = wasmExports["qg"];
4997
- var _tick = Module["_tick"] = wasmExports["rg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
- var _command = Module["_command"] = wasmExports["wg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5034
- var _allocate = Module["_allocate"] = wasmExports["ah"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5036
- var _main = Module["_main"] = wasmExports["ch"];
5037
- var _malloc = wasmExports["dh"];
5038
- var _emscripten_builtin_memalign = wasmExports["eh"];
5039
- var _setThrew = wasmExports["fh"];
5040
- var __emscripten_tempret_set = wasmExports["gh"];
5041
- var __emscripten_stack_restore = wasmExports["hh"];
5042
- var __emscripten_stack_alloc = wasmExports["ih"];
5043
- var _emscripten_stack_get_current = wasmExports["jh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
- var ___cxa_can_catch = wasmExports["mh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["nh"];
4995
+ var ___wasm_call_ctors = wasmExports["pg"];
4996
+ var _init = Module["_init"] = wasmExports["rg"];
4997
+ var _tick = Module["_tick"] = wasmExports["sg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5002
+ var _command = Module["_command"] = wasmExports["xg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["zg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["bh"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5036
+ var _main = Module["_main"] = wasmExports["dh"];
5037
+ var _malloc = wasmExports["eh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["fh"];
5039
+ var _setThrew = wasmExports["gh"];
5040
+ var __emscripten_tempret_set = wasmExports["hh"];
5041
+ var __emscripten_stack_restore = wasmExports["ih"];
5042
+ var __emscripten_stack_alloc = wasmExports["jh"];
5043
+ var _emscripten_stack_get_current = wasmExports["kh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["mh"];
5046
+ var ___cxa_can_catch = wasmExports["nh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["oh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5226,31 +5226,40 @@ var require_grida_canvas_wasm = __commonJS({
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_ji(index, a1) {
5229
+ function invoke_vifff(index, a1, a2, a3, a4) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
- return getWasmTableEntry(index)(a1);
5232
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5233
5233
  } catch (e) {
5234
5234
  stackRestore(sp);
5235
5235
  if (e !== e + 0) throw e;
5236
5236
  _setThrew(1, 0);
5237
- return 0n;
5238
5237
  }
5239
5238
  }
5240
- function invoke_i(index) {
5239
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5241
5240
  var sp = stackSave();
5242
5241
  try {
5243
- return getWasmTableEntry(index)();
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5244
5243
  } catch (e) {
5245
5244
  stackRestore(sp);
5246
5245
  if (e !== e + 0) throw e;
5247
5246
  _setThrew(1, 0);
5248
5247
  }
5249
5248
  }
5250
- function invoke_viji(index, a1, a2, a3) {
5249
+ function invoke_viiff(index, a1, a2, a3, a4) {
5251
5250
  var sp = stackSave();
5252
5251
  try {
5253
- getWasmTableEntry(index)(a1, a2, a3);
5252
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5253
+ } catch (e) {
5254
+ stackRestore(sp);
5255
+ if (e !== e + 0) throw e;
5256
+ _setThrew(1, 0);
5257
+ }
5258
+ }
5259
+ function invoke_i(index) {
5260
+ var sp = stackSave();
5261
+ try {
5262
+ return getWasmTableEntry(index)();
5254
5263
  } catch (e) {
5255
5264
  stackRestore(sp);
5256
5265
  if (e !== e + 0) throw e;
@@ -5267,300 +5276,301 @@ var require_grida_canvas_wasm = __commonJS({
5267
5276
  _setThrew(1, 0);
5268
5277
  }
5269
5278
  }
5270
- function invoke_vijii(index, a1, a2, a3, a4) {
5279
+ function invoke_viif(index, a1, a2, a3) {
5271
5280
  var sp = stackSave();
5272
5281
  try {
5273
- getWasmTableEntry(index)(a1, a2, a3, a4);
5282
+ getWasmTableEntry(index)(a1, a2, a3);
5274
5283
  } catch (e) {
5275
5284
  stackRestore(sp);
5276
5285
  if (e !== e + 0) throw e;
5277
5286
  _setThrew(1, 0);
5278
5287
  }
5279
5288
  }
5280
- function invoke_viiij(index, a1, a2, a3, a4) {
5289
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5281
5290
  var sp = stackSave();
5282
5291
  try {
5283
- getWasmTableEntry(index)(a1, a2, a3, a4);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5284
5293
  } catch (e) {
5285
5294
  stackRestore(sp);
5286
5295
  if (e !== e + 0) throw e;
5287
5296
  _setThrew(1, 0);
5288
5297
  }
5289
5298
  }
5290
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5299
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5291
5300
  var sp = stackSave();
5292
5301
  try {
5293
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5294
5303
  } catch (e) {
5295
5304
  stackRestore(sp);
5296
5305
  if (e !== e + 0) throw e;
5297
5306
  _setThrew(1, 0);
5298
5307
  }
5299
5308
  }
5300
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5309
+ function invoke_viij(index, a1, a2, a3) {
5301
5310
  var sp = stackSave();
5302
5311
  try {
5303
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5312
+ getWasmTableEntry(index)(a1, a2, a3);
5304
5313
  } catch (e) {
5305
5314
  stackRestore(sp);
5306
5315
  if (e !== e + 0) throw e;
5307
5316
  _setThrew(1, 0);
5308
5317
  }
5309
5318
  }
5310
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5319
+ function invoke_ji(index, a1) {
5311
5320
  var sp = stackSave();
5312
5321
  try {
5313
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5322
+ return getWasmTableEntry(index)(a1);
5314
5323
  } catch (e) {
5315
5324
  stackRestore(sp);
5316
5325
  if (e !== e + 0) throw e;
5317
5326
  _setThrew(1, 0);
5327
+ return 0n;
5318
5328
  }
5319
5329
  }
5320
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5330
+ function invoke_viji(index, a1, a2, a3) {
5321
5331
  var sp = stackSave();
5322
5332
  try {
5323
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5333
+ getWasmTableEntry(index)(a1, a2, a3);
5324
5334
  } catch (e) {
5325
5335
  stackRestore(sp);
5326
5336
  if (e !== e + 0) throw e;
5327
5337
  _setThrew(1, 0);
5328
5338
  }
5329
5339
  }
5330
- function invoke_fi(index, a1) {
5340
+ function invoke_vijii(index, a1, a2, a3, a4) {
5331
5341
  var sp = stackSave();
5332
5342
  try {
5333
- return getWasmTableEntry(index)(a1);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5334
5344
  } catch (e) {
5335
5345
  stackRestore(sp);
5336
5346
  if (e !== e + 0) throw e;
5337
5347
  _setThrew(1, 0);
5338
5348
  }
5339
5349
  }
5340
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5350
+ function invoke_viiij(index, a1, a2, a3, a4) {
5341
5351
  var sp = stackSave();
5342
5352
  try {
5343
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5344
5354
  } catch (e) {
5345
5355
  stackRestore(sp);
5346
5356
  if (e !== e + 0) throw e;
5347
5357
  _setThrew(1, 0);
5348
5358
  }
5349
5359
  }
5350
- function invoke_viij(index, a1, a2, a3) {
5360
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5351
5361
  var sp = stackSave();
5352
5362
  try {
5353
- getWasmTableEntry(index)(a1, a2, a3);
5363
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5354
5364
  } catch (e) {
5355
5365
  stackRestore(sp);
5356
5366
  if (e !== e + 0) throw e;
5357
5367
  _setThrew(1, 0);
5358
5368
  }
5359
5369
  }
5360
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5370
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5361
5371
  var sp = stackSave();
5362
5372
  try {
5363
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5364
5374
  } catch (e) {
5365
5375
  stackRestore(sp);
5366
5376
  if (e !== e + 0) throw e;
5367
5377
  _setThrew(1, 0);
5368
5378
  }
5369
5379
  }
5370
- function invoke_vifff(index, a1, a2, a3, a4) {
5380
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5371
5381
  var sp = stackSave();
5372
5382
  try {
5373
- getWasmTableEntry(index)(a1, a2, a3, a4);
5383
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5374
5384
  } catch (e) {
5375
5385
  stackRestore(sp);
5376
5386
  if (e !== e + 0) throw e;
5377
5387
  _setThrew(1, 0);
5378
5388
  }
5379
5389
  }
5380
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5390
+ function invoke_fi(index, a1) {
5381
5391
  var sp = stackSave();
5382
5392
  try {
5383
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5393
+ return getWasmTableEntry(index)(a1);
5384
5394
  } catch (e) {
5385
5395
  stackRestore(sp);
5386
5396
  if (e !== e + 0) throw e;
5387
5397
  _setThrew(1, 0);
5388
5398
  }
5389
5399
  }
5390
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5400
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5391
5401
  var sp = stackSave();
5392
5402
  try {
5393
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5403
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5394
5404
  } catch (e) {
5395
5405
  stackRestore(sp);
5396
5406
  if (e !== e + 0) throw e;
5397
5407
  _setThrew(1, 0);
5398
5408
  }
5399
5409
  }
5400
- function invoke_vifi(index, a1, a2, a3) {
5410
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5401
5411
  var sp = stackSave();
5402
5412
  try {
5403
- getWasmTableEntry(index)(a1, a2, a3);
5413
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5404
5414
  } catch (e) {
5405
5415
  stackRestore(sp);
5406
5416
  if (e !== e + 0) throw e;
5407
5417
  _setThrew(1, 0);
5408
5418
  }
5409
5419
  }
5410
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5420
+ function invoke_fif(index, a1, a2) {
5411
5421
  var sp = stackSave();
5412
5422
  try {
5413
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5423
+ return getWasmTableEntry(index)(a1, a2);
5414
5424
  } catch (e) {
5415
5425
  stackRestore(sp);
5416
5426
  if (e !== e + 0) throw e;
5417
5427
  _setThrew(1, 0);
5418
5428
  }
5419
5429
  }
5420
- function invoke_viffi(index, a1, a2, a3, a4) {
5430
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5421
5431
  var sp = stackSave();
5422
5432
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3, a4);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5424
5434
  } catch (e) {
5425
5435
  stackRestore(sp);
5426
5436
  if (e !== e + 0) throw e;
5427
5437
  _setThrew(1, 0);
5428
5438
  }
5429
5439
  }
5430
- function invoke_viif(index, a1, a2, a3) {
5440
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5431
5441
  var sp = stackSave();
5432
5442
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5434
5444
  } catch (e) {
5435
5445
  stackRestore(sp);
5436
5446
  if (e !== e + 0) throw e;
5437
5447
  _setThrew(1, 0);
5438
5448
  }
5439
5449
  }
5440
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5450
+ function invoke_if(index, a1) {
5441
5451
  var sp = stackSave();
5442
5452
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5453
+ return getWasmTableEntry(index)(a1);
5444
5454
  } catch (e) {
5445
5455
  stackRestore(sp);
5446
5456
  if (e !== e + 0) throw e;
5447
5457
  _setThrew(1, 0);
5448
5458
  }
5449
5459
  }
5450
- function invoke_viiff(index, a1, a2, a3, a4) {
5460
+ function invoke_iiif(index, a1, a2, a3) {
5451
5461
  var sp = stackSave();
5452
5462
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5463
+ return getWasmTableEntry(index)(a1, a2, a3);
5454
5464
  } catch (e) {
5455
5465
  stackRestore(sp);
5456
5466
  if (e !== e + 0) throw e;
5457
5467
  _setThrew(1, 0);
5458
5468
  }
5459
5469
  }
5460
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5470
+ function invoke_vif(index, a1, a2) {
5461
5471
  var sp = stackSave();
5462
5472
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5473
+ getWasmTableEntry(index)(a1, a2);
5464
5474
  } catch (e) {
5465
5475
  stackRestore(sp);
5466
5476
  if (e !== e + 0) throw e;
5467
5477
  _setThrew(1, 0);
5468
5478
  }
5469
5479
  }
5470
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5480
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5471
5481
  var sp = stackSave();
5472
5482
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5474
5484
  } catch (e) {
5475
5485
  stackRestore(sp);
5476
5486
  if (e !== e + 0) throw e;
5477
5487
  _setThrew(1, 0);
5478
5488
  }
5479
5489
  }
5480
- function invoke_vif(index, a1, a2) {
5490
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5481
5491
  var sp = stackSave();
5482
5492
  try {
5483
- getWasmTableEntry(index)(a1, a2);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5484
5494
  } catch (e) {
5485
5495
  stackRestore(sp);
5486
5496
  if (e !== e + 0) throw e;
5487
5497
  _setThrew(1, 0);
5488
5498
  }
5489
5499
  }
5490
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5500
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5491
5501
  var sp = stackSave();
5492
5502
  try {
5493
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5503
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5494
5504
  } catch (e) {
5495
5505
  stackRestore(sp);
5496
5506
  if (e !== e + 0) throw e;
5497
5507
  _setThrew(1, 0);
5498
5508
  }
5499
5509
  }
5500
- function invoke_fif(index, a1, a2) {
5510
+ function invoke_vifi(index, a1, a2, a3) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
5503
- return getWasmTableEntry(index)(a1, a2);
5513
+ getWasmTableEntry(index)(a1, a2, a3);
5504
5514
  } catch (e) {
5505
5515
  stackRestore(sp);
5506
5516
  if (e !== e + 0) throw e;
5507
5517
  _setThrew(1, 0);
5508
5518
  }
5509
5519
  }
5510
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5520
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5511
5521
  var sp = stackSave();
5512
5522
  try {
5513
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5514
5524
  } catch (e) {
5515
5525
  stackRestore(sp);
5516
5526
  if (e !== e + 0) throw e;
5517
5527
  _setThrew(1, 0);
5518
5528
  }
5519
5529
  }
5520
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5530
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5521
5531
  var sp = stackSave();
5522
5532
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5533
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5524
5534
  } catch (e) {
5525
5535
  stackRestore(sp);
5526
5536
  if (e !== e + 0) throw e;
5527
5537
  _setThrew(1, 0);
5528
5538
  }
5529
5539
  }
5530
- function invoke_if(index, a1) {
5540
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5531
5541
  var sp = stackSave();
5532
5542
  try {
5533
- return getWasmTableEntry(index)(a1);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5534
5544
  } catch (e) {
5535
5545
  stackRestore(sp);
5536
5546
  if (e !== e + 0) throw e;
5537
5547
  _setThrew(1, 0);
5538
5548
  }
5539
5549
  }
5540
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5550
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5541
5551
  var sp = stackSave();
5542
5552
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5553
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5544
5554
  } catch (e) {
5545
5555
  stackRestore(sp);
5546
5556
  if (e !== e + 0) throw e;
5547
5557
  _setThrew(1, 0);
5548
5558
  }
5549
5559
  }
5550
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5560
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5551
5561
  var sp = stackSave();
5552
5562
  try {
5553
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5554
5564
  } catch (e) {
5555
5565
  stackRestore(sp);
5556
5566
  if (e !== e + 0) throw e;
5557
5567
  _setThrew(1, 0);
5558
5568
  }
5559
5569
  }
5560
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5570
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5561
5571
  var sp = stackSave();
5562
5572
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5564
5574
  } catch (e) {
5565
5575
  stackRestore(sp);
5566
5576
  if (e !== e + 0) throw e;
@@ -5577,10 +5587,10 @@ var require_grida_canvas_wasm = __commonJS({
5577
5587
  _setThrew(1, 0);
5578
5588
  }
5579
5589
  }
5580
- function invoke_iiif(index, a1, a2, a3) {
5590
+ function invoke_viffi(index, a1, a2, a3, a4) {
5581
5591
  var sp = stackSave();
5582
5592
  try {
5583
- return getWasmTableEntry(index)(a1, a2, a3);
5593
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5584
5594
  } catch (e) {
5585
5595
  stackRestore(sp);
5586
5596
  if (e !== e + 0) throw e;
@@ -5836,7 +5846,7 @@ var require_grida_canvas_wasm = __commonJS({
5836
5846
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5837
5847
 
5838
5848
  // package.json
5839
- var version = "0.0.69";
5849
+ var version = "0.0.71";
5840
5850
 
5841
5851
  // lib/modules/fonts.ts
5842
5852
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.69",
4
+ "version": "0.0.71",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",