@grida/canvas-wasm 0.0.69 → 0.0.71

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["og"]();
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+ wasmExports["pg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["ng"];
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+ wasmMemory = wasmExports["og"];
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  updateMemoryViews();
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- wasmTable = wasmExports["pg"];
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+ wasmTable = wasmExports["qg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,61 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ec: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Bc: _emscripten_glBindBufferBase, Cc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, ic: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, _c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Qc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Pc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Rc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Bb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Xc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Uc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, zb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ab: _emscripten_glDrawElementsInstancedEXT, Wc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Dc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Hc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Fc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, wd: _emscripten_glGetUniformfv, vd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, sd: _emscripten_glGetVertexAttribPointerv, ud: _emscripten_glGetVertexAttribfv, td: _emscripten_glGetVertexAttribiv, rd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, qd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Oc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Gc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, Zc: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, $c: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Tc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Sc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, qc: _emscripten_glUniform1ui, mc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, pc: _emscripten_glUniform2ui, lc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, oc: _emscripten_glUniform3ui, kc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, nc: _emscripten_glUniform4ui, jc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Nc: _emscripten_glUniformMatrix2x3fv, Lc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Mc: _emscripten_glUniformMatrix3x2fv, Jc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Kc: _emscripten_glUniformMatrix4x2fv, Ic: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, dd: _emscripten_glVertexAttrib1fv, cd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, bd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ad: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, Yc: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Nb: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Ra: _exit, R: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, L: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, ea: invoke_fi, Za: invoke_fif, aa: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Ta: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, fa: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, db: invoke_j, $d: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, $a: invoke_viffi, Z: invoke_vifi, c: invoke_vii, v: invoke_viif, X: invoke_viiff, Vc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, _: invoke_viiiffi, Y: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Q: invoke_viiiif, j: invoke_viiiii, ab: invoke_viiiiif, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, ga: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Yb: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ed: invoke_viiij, Cb: invoke_viij, S: invoke_viiji, Kd: invoke_viji, pd: invoke_vijii, M: invoke_vijjjj, T: _llvm_eh_typeid_for, lb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, ca: ___syscall_fcntl64, sb: ___syscall_fstat64, nb: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ba: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, fc: _emscripten_glClearBufferfi, gc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, hc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, cd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Db: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, $c: _emscripten_glDrawArraysInstancedEXT, Eb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Bb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Cb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ng: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Wb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Xb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Hb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, ec: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Vb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, bd: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, dd: _emscripten_glPolygonOffsetClampEXT, Kb: _emscripten_glProgramBinary, Jb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, jd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Ib: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, hd: _emscripten_glVertexAttrib1fv, gd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, fd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, ed: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Fb: _emscripten_glVertexAttribDivisorARB, ad: _emscripten_glVertexAttribDivisorEXT, Gb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, eb: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Qa: _exit, S: _fd_close, hb: _fd_pread, tb: _fd_read, lb: _fd_seek, M: _fd_write, Oa: _glGetIntegerv, U: _glGetString, Pa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, da: invoke_fi, $a: invoke_fif, $: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Ya: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, Pc: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Sa: invoke_viffi, Y: invoke_vifi, c: invoke_vii, v: invoke_viif, ga: invoke_viiff, Zb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Z: invoke_viiiffi, u: invoke_viiifif, j: invoke_viiii, P: invoke_viiiif, fa: invoke_viiiiff, X: invoke_viiiifi, i: invoke_viiiii, Wa: invoke_viiiiif, _a: invoke_viiiiiffiiifffi, Za: invoke_viiiiiffiiifii, Ta: invoke_viiiiifi, m: invoke_viiiiii, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, ob: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, ic: invoke_viiij, _c: invoke_viij, T: invoke_viiji, Ec: invoke_viji, tc: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, mb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["og"];
5001
- var _init = Module["_init"] = wasmExports["qg"];
5002
- var _tick = Module["_tick"] = wasmExports["rg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["tg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5007
- var _command = Module["_command"] = wasmExports["wg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["yg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5012
- var _add_font = Module["_add_font"] = wasmExports["Bg"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5036
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5037
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5038
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5039
- var _allocate = Module["_allocate"] = wasmExports["ah"];
5040
- var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5041
- var _main = Module["_main"] = wasmExports["ch"];
5042
- var _malloc = wasmExports["dh"];
5043
- var _emscripten_builtin_memalign = wasmExports["eh"];
5044
- var _setThrew = wasmExports["fh"];
5045
- var __emscripten_tempret_set = wasmExports["gh"];
5046
- var __emscripten_stack_restore = wasmExports["hh"];
5047
- var __emscripten_stack_alloc = wasmExports["ih"];
5048
- var _emscripten_stack_get_current = wasmExports["jh"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["lh"];
5051
- var ___cxa_can_catch = wasmExports["mh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["nh"];
5000
+ var ___wasm_call_ctors = wasmExports["pg"];
5001
+ var _init = Module["_init"] = wasmExports["rg"];
5002
+ var _tick = Module["_tick"] = wasmExports["sg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["tg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["ug"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["vg"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["wg"];
5007
+ var _command = Module["_command"] = wasmExports["xg"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["yg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["zg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["Ag"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Bg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5036
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["_g"];
5037
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["$g"];
5038
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["ah"];
5039
+ var _allocate = Module["_allocate"] = wasmExports["bh"];
5040
+ var _deallocate = Module["_deallocate"] = wasmExports["ch"];
5041
+ var _main = Module["_main"] = wasmExports["dh"];
5042
+ var _malloc = wasmExports["eh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["fh"];
5044
+ var _setThrew = wasmExports["gh"];
5045
+ var __emscripten_tempret_set = wasmExports["hh"];
5046
+ var __emscripten_stack_restore = wasmExports["ih"];
5047
+ var __emscripten_stack_alloc = wasmExports["jh"];
5048
+ var _emscripten_stack_get_current = wasmExports["kh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["lh"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["mh"];
5051
+ var ___cxa_can_catch = wasmExports["nh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["oh"];
5053
5053
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5054
5054
  var sp = stackSave();
5055
5055
  try {
@@ -5231,31 +5231,40 @@ var require_grida_canvas_wasm = __commonJS({
5231
5231
  _setThrew(1, 0);
5232
5232
  }
5233
5233
  }
5234
- function invoke_ji(index, a1) {
5234
+ function invoke_vifff(index, a1, a2, a3, a4) {
5235
5235
  var sp = stackSave();
5236
5236
  try {
5237
- return getWasmTableEntry(index)(a1);
5237
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5238
5238
  } catch (e) {
5239
5239
  stackRestore(sp);
5240
5240
  if (e !== e + 0) throw e;
5241
5241
  _setThrew(1, 0);
5242
- return 0n;
5243
5242
  }
5244
5243
  }
5245
- function invoke_i(index) {
5244
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5246
5245
  var sp = stackSave();
5247
5246
  try {
5248
- return getWasmTableEntry(index)();
5247
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5249
5248
  } catch (e) {
5250
5249
  stackRestore(sp);
5251
5250
  if (e !== e + 0) throw e;
5252
5251
  _setThrew(1, 0);
5253
5252
  }
5254
5253
  }
5255
- function invoke_viji(index, a1, a2, a3) {
5254
+ function invoke_viiff(index, a1, a2, a3, a4) {
5256
5255
  var sp = stackSave();
5257
5256
  try {
5258
- getWasmTableEntry(index)(a1, a2, a3);
5257
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5258
+ } catch (e) {
5259
+ stackRestore(sp);
5260
+ if (e !== e + 0) throw e;
5261
+ _setThrew(1, 0);
5262
+ }
5263
+ }
5264
+ function invoke_i(index) {
5265
+ var sp = stackSave();
5266
+ try {
5267
+ return getWasmTableEntry(index)();
5259
5268
  } catch (e) {
5260
5269
  stackRestore(sp);
5261
5270
  if (e !== e + 0) throw e;
@@ -5272,300 +5281,301 @@ var require_grida_canvas_wasm = __commonJS({
5272
5281
  _setThrew(1, 0);
5273
5282
  }
5274
5283
  }
5275
- function invoke_vijii(index, a1, a2, a3, a4) {
5284
+ function invoke_viif(index, a1, a2, a3) {
5276
5285
  var sp = stackSave();
5277
5286
  try {
5278
- getWasmTableEntry(index)(a1, a2, a3, a4);
5287
+ getWasmTableEntry(index)(a1, a2, a3);
5279
5288
  } catch (e) {
5280
5289
  stackRestore(sp);
5281
5290
  if (e !== e + 0) throw e;
5282
5291
  _setThrew(1, 0);
5283
5292
  }
5284
5293
  }
5285
- function invoke_viiij(index, a1, a2, a3, a4) {
5294
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5286
5295
  var sp = stackSave();
5287
5296
  try {
5288
- getWasmTableEntry(index)(a1, a2, a3, a4);
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5289
5298
  } catch (e) {
5290
5299
  stackRestore(sp);
5291
5300
  if (e !== e + 0) throw e;
5292
5301
  _setThrew(1, 0);
5293
5302
  }
5294
5303
  }
5295
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5304
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5296
5305
  var sp = stackSave();
5297
5306
  try {
5298
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5307
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5299
5308
  } catch (e) {
5300
5309
  stackRestore(sp);
5301
5310
  if (e !== e + 0) throw e;
5302
5311
  _setThrew(1, 0);
5303
5312
  }
5304
5313
  }
5305
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5314
+ function invoke_viij(index, a1, a2, a3) {
5306
5315
  var sp = stackSave();
5307
5316
  try {
5308
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5317
+ getWasmTableEntry(index)(a1, a2, a3);
5309
5318
  } catch (e) {
5310
5319
  stackRestore(sp);
5311
5320
  if (e !== e + 0) throw e;
5312
5321
  _setThrew(1, 0);
5313
5322
  }
5314
5323
  }
5315
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5324
+ function invoke_ji(index, a1) {
5316
5325
  var sp = stackSave();
5317
5326
  try {
5318
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5327
+ return getWasmTableEntry(index)(a1);
5319
5328
  } catch (e) {
5320
5329
  stackRestore(sp);
5321
5330
  if (e !== e + 0) throw e;
5322
5331
  _setThrew(1, 0);
5332
+ return 0n;
5323
5333
  }
5324
5334
  }
5325
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5335
+ function invoke_viji(index, a1, a2, a3) {
5326
5336
  var sp = stackSave();
5327
5337
  try {
5328
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5338
+ getWasmTableEntry(index)(a1, a2, a3);
5329
5339
  } catch (e) {
5330
5340
  stackRestore(sp);
5331
5341
  if (e !== e + 0) throw e;
5332
5342
  _setThrew(1, 0);
5333
5343
  }
5334
5344
  }
5335
- function invoke_fi(index, a1) {
5345
+ function invoke_vijii(index, a1, a2, a3, a4) {
5336
5346
  var sp = stackSave();
5337
5347
  try {
5338
- return getWasmTableEntry(index)(a1);
5348
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5339
5349
  } catch (e) {
5340
5350
  stackRestore(sp);
5341
5351
  if (e !== e + 0) throw e;
5342
5352
  _setThrew(1, 0);
5343
5353
  }
5344
5354
  }
5345
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5355
+ function invoke_viiij(index, a1, a2, a3, a4) {
5346
5356
  var sp = stackSave();
5347
5357
  try {
5348
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5358
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5349
5359
  } catch (e) {
5350
5360
  stackRestore(sp);
5351
5361
  if (e !== e + 0) throw e;
5352
5362
  _setThrew(1, 0);
5353
5363
  }
5354
5364
  }
5355
- function invoke_viij(index, a1, a2, a3) {
5365
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5356
5366
  var sp = stackSave();
5357
5367
  try {
5358
- getWasmTableEntry(index)(a1, a2, a3);
5368
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5359
5369
  } catch (e) {
5360
5370
  stackRestore(sp);
5361
5371
  if (e !== e + 0) throw e;
5362
5372
  _setThrew(1, 0);
5363
5373
  }
5364
5374
  }
5365
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5375
+ function invoke_viiiiff(index, a1, a2, a3, a4, a5, a6) {
5366
5376
  var sp = stackSave();
5367
5377
  try {
5368
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5378
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5369
5379
  } catch (e) {
5370
5380
  stackRestore(sp);
5371
5381
  if (e !== e + 0) throw e;
5372
5382
  _setThrew(1, 0);
5373
5383
  }
5374
5384
  }
5375
- function invoke_vifff(index, a1, a2, a3, a4) {
5385
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5376
5386
  var sp = stackSave();
5377
5387
  try {
5378
- getWasmTableEntry(index)(a1, a2, a3, a4);
5388
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5379
5389
  } catch (e) {
5380
5390
  stackRestore(sp);
5381
5391
  if (e !== e + 0) throw e;
5382
5392
  _setThrew(1, 0);
5383
5393
  }
5384
5394
  }
5385
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5395
+ function invoke_fi(index, a1) {
5386
5396
  var sp = stackSave();
5387
5397
  try {
5388
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5398
+ return getWasmTableEntry(index)(a1);
5389
5399
  } catch (e) {
5390
5400
  stackRestore(sp);
5391
5401
  if (e !== e + 0) throw e;
5392
5402
  _setThrew(1, 0);
5393
5403
  }
5394
5404
  }
5395
- function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5405
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5396
5406
  var sp = stackSave();
5397
5407
  try {
5398
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5408
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5399
5409
  } catch (e) {
5400
5410
  stackRestore(sp);
5401
5411
  if (e !== e + 0) throw e;
5402
5412
  _setThrew(1, 0);
5403
5413
  }
5404
5414
  }
5405
- function invoke_vifi(index, a1, a2, a3) {
5415
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5406
5416
  var sp = stackSave();
5407
5417
  try {
5408
- getWasmTableEntry(index)(a1, a2, a3);
5418
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5409
5419
  } catch (e) {
5410
5420
  stackRestore(sp);
5411
5421
  if (e !== e + 0) throw e;
5412
5422
  _setThrew(1, 0);
5413
5423
  }
5414
5424
  }
5415
- function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5425
+ function invoke_fif(index, a1, a2) {
5416
5426
  var sp = stackSave();
5417
5427
  try {
5418
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5428
+ return getWasmTableEntry(index)(a1, a2);
5419
5429
  } catch (e) {
5420
5430
  stackRestore(sp);
5421
5431
  if (e !== e + 0) throw e;
5422
5432
  _setThrew(1, 0);
5423
5433
  }
5424
5434
  }
5425
- function invoke_viffi(index, a1, a2, a3, a4) {
5435
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5426
5436
  var sp = stackSave();
5427
5437
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3, a4);
5438
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5429
5439
  } catch (e) {
5430
5440
  stackRestore(sp);
5431
5441
  if (e !== e + 0) throw e;
5432
5442
  _setThrew(1, 0);
5433
5443
  }
5434
5444
  }
5435
- function invoke_viif(index, a1, a2, a3) {
5445
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5436
5446
  var sp = stackSave();
5437
5447
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5439
5449
  } catch (e) {
5440
5450
  stackRestore(sp);
5441
5451
  if (e !== e + 0) throw e;
5442
5452
  _setThrew(1, 0);
5443
5453
  }
5444
5454
  }
5445
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5455
+ function invoke_if(index, a1) {
5446
5456
  var sp = stackSave();
5447
5457
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5458
+ return getWasmTableEntry(index)(a1);
5449
5459
  } catch (e) {
5450
5460
  stackRestore(sp);
5451
5461
  if (e !== e + 0) throw e;
5452
5462
  _setThrew(1, 0);
5453
5463
  }
5454
5464
  }
5455
- function invoke_viiff(index, a1, a2, a3, a4) {
5465
+ function invoke_iiif(index, a1, a2, a3) {
5456
5466
  var sp = stackSave();
5457
5467
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5468
+ return getWasmTableEntry(index)(a1, a2, a3);
5459
5469
  } catch (e) {
5460
5470
  stackRestore(sp);
5461
5471
  if (e !== e + 0) throw e;
5462
5472
  _setThrew(1, 0);
5463
5473
  }
5464
5474
  }
5465
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5475
+ function invoke_vif(index, a1, a2) {
5466
5476
  var sp = stackSave();
5467
5477
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5478
+ getWasmTableEntry(index)(a1, a2);
5469
5479
  } catch (e) {
5470
5480
  stackRestore(sp);
5471
5481
  if (e !== e + 0) throw e;
5472
5482
  _setThrew(1, 0);
5473
5483
  }
5474
5484
  }
5475
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5485
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5476
5486
  var sp = stackSave();
5477
5487
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5479
5489
  } catch (e) {
5480
5490
  stackRestore(sp);
5481
5491
  if (e !== e + 0) throw e;
5482
5492
  _setThrew(1, 0);
5483
5493
  }
5484
5494
  }
5485
- function invoke_vif(index, a1, a2) {
5495
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5486
5496
  var sp = stackSave();
5487
5497
  try {
5488
- getWasmTableEntry(index)(a1, a2);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5489
5499
  } catch (e) {
5490
5500
  stackRestore(sp);
5491
5501
  if (e !== e + 0) throw e;
5492
5502
  _setThrew(1, 0);
5493
5503
  }
5494
5504
  }
5495
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5505
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5496
5506
  var sp = stackSave();
5497
5507
  try {
5498
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5508
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5499
5509
  } catch (e) {
5500
5510
  stackRestore(sp);
5501
5511
  if (e !== e + 0) throw e;
5502
5512
  _setThrew(1, 0);
5503
5513
  }
5504
5514
  }
5505
- function invoke_fif(index, a1, a2) {
5515
+ function invoke_vifi(index, a1, a2, a3) {
5506
5516
  var sp = stackSave();
5507
5517
  try {
5508
- return getWasmTableEntry(index)(a1, a2);
5518
+ getWasmTableEntry(index)(a1, a2, a3);
5509
5519
  } catch (e) {
5510
5520
  stackRestore(sp);
5511
5521
  if (e !== e + 0) throw e;
5512
5522
  _setThrew(1, 0);
5513
5523
  }
5514
5524
  }
5515
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5525
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5516
5526
  var sp = stackSave();
5517
5527
  try {
5518
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5519
5529
  } catch (e) {
5520
5530
  stackRestore(sp);
5521
5531
  if (e !== e + 0) throw e;
5522
5532
  _setThrew(1, 0);
5523
5533
  }
5524
5534
  }
5525
- function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5535
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5526
5536
  var sp = stackSave();
5527
5537
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5538
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5529
5539
  } catch (e) {
5530
5540
  stackRestore(sp);
5531
5541
  if (e !== e + 0) throw e;
5532
5542
  _setThrew(1, 0);
5533
5543
  }
5534
5544
  }
5535
- function invoke_if(index, a1) {
5545
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5536
5546
  var sp = stackSave();
5537
5547
  try {
5538
- return getWasmTableEntry(index)(a1);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5539
5549
  } catch (e) {
5540
5550
  stackRestore(sp);
5541
5551
  if (e !== e + 0) throw e;
5542
5552
  _setThrew(1, 0);
5543
5553
  }
5544
5554
  }
5545
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5555
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5546
5556
  var sp = stackSave();
5547
5557
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5558
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5549
5559
  } catch (e) {
5550
5560
  stackRestore(sp);
5551
5561
  if (e !== e + 0) throw e;
5552
5562
  _setThrew(1, 0);
5553
5563
  }
5554
5564
  }
5555
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5565
+ function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) {
5556
5566
  var sp = stackSave();
5557
5567
  try {
5558
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5559
5569
  } catch (e) {
5560
5570
  stackRestore(sp);
5561
5571
  if (e !== e + 0) throw e;
5562
5572
  _setThrew(1, 0);
5563
5573
  }
5564
5574
  }
5565
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5575
+ function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) {
5566
5576
  var sp = stackSave();
5567
5577
  try {
5568
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5569
5579
  } catch (e) {
5570
5580
  stackRestore(sp);
5571
5581
  if (e !== e + 0) throw e;
@@ -5582,10 +5592,10 @@ var require_grida_canvas_wasm = __commonJS({
5582
5592
  _setThrew(1, 0);
5583
5593
  }
5584
5594
  }
5585
- function invoke_iiif(index, a1, a2, a3) {
5595
+ function invoke_viffi(index, a1, a2, a3, a4) {
5586
5596
  var sp = stackSave();
5587
5597
  try {
5588
- return getWasmTableEntry(index)(a1, a2, a3);
5598
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5589
5599
  } catch (e) {
5590
5600
  stackRestore(sp);
5591
5601
  if (e !== e + 0) throw e;
@@ -5847,7 +5857,7 @@ module.exports = __toCommonJS(index_exports);
5847
5857
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5848
5858
 
5849
5859
  // package.json
5850
- var version = "0.0.69";
5860
+ var version = "0.0.71";
5851
5861
 
5852
5862
  // lib/modules/fonts.ts
5853
5863
  var FontsAPI = class {