@grida/canvas-wasm 0.0.67 → 0.0.68
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +69 -69
- package/dist/index.mjs +69 -69
- package/package.json +1 -1
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package/dist/index.js
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@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ob: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, Z: invoke_diii, Vd: invoke_fff, ca: invoke_fi, $a: invoke_fif, _: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, cb: invoke_if, Za: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, bb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, da: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, Ya: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, sc: invoke_viffi, X: invoke_vifi, c: invoke_vii, w: invoke_viif, fa: invoke_viiff, Nc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, ga: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, ea: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, wb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Yc: invoke_viiij, _a: invoke_viij, T: invoke_viiji, Xa: invoke_viji, hd: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
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var wasmImports = { w: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, L: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, y: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, ca: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Xa: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, $: invoke_diii, Vd: invoke_fff, W: invoke_fi, Va: invoke_fif, aa: invoke_fiii, Wa: invoke_fiiiif, p: invoke_i, bb: invoke_if, hd: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, _: invoke_iiffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ec: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, ic: invoke_viffi, Y: invoke_vifi, c: invoke_vii, v: invoke_viif, ea: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, fa: invoke_viiifi, u: invoke_viiifif, j: invoke_viiii, S: invoke_viiiif, i: invoke_viiiii, cb: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, eb: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, Ya: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, ab: invoke_viij, T: invoke_viiji, tc: invoke_viji, $a: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["og"];
|
|
5001
5001
|
var _init = Module["_init"] = wasmExports["qg"];
|
|
@@ -5221,140 +5221,141 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5221
5221
|
_setThrew(1, 0);
|
|
5222
5222
|
}
|
|
5223
5223
|
}
|
|
5224
|
-
function
|
|
5224
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5225
5225
|
var sp = stackSave();
|
|
5226
5226
|
try {
|
|
5227
|
-
|
|
5227
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5228
5228
|
} catch (e) {
|
|
5229
5229
|
stackRestore(sp);
|
|
5230
5230
|
if (e !== e + 0) throw e;
|
|
5231
5231
|
_setThrew(1, 0);
|
|
5232
5232
|
}
|
|
5233
5233
|
}
|
|
5234
|
-
function
|
|
5234
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5235
5235
|
var sp = stackSave();
|
|
5236
5236
|
try {
|
|
5237
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5237
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5238
5238
|
} catch (e) {
|
|
5239
5239
|
stackRestore(sp);
|
|
5240
5240
|
if (e !== e + 0) throw e;
|
|
5241
5241
|
_setThrew(1, 0);
|
|
5242
5242
|
}
|
|
5243
5243
|
}
|
|
5244
|
-
function
|
|
5244
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5245
5245
|
var sp = stackSave();
|
|
5246
5246
|
try {
|
|
5247
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5247
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5248
5248
|
} catch (e) {
|
|
5249
5249
|
stackRestore(sp);
|
|
5250
5250
|
if (e !== e + 0) throw e;
|
|
5251
5251
|
_setThrew(1, 0);
|
|
5252
5252
|
}
|
|
5253
5253
|
}
|
|
5254
|
-
function
|
|
5254
|
+
function invoke_i(index) {
|
|
5255
5255
|
var sp = stackSave();
|
|
5256
5256
|
try {
|
|
5257
|
-
getWasmTableEntry(index)(
|
|
5257
|
+
return getWasmTableEntry(index)();
|
|
5258
5258
|
} catch (e) {
|
|
5259
5259
|
stackRestore(sp);
|
|
5260
5260
|
if (e !== e + 0) throw e;
|
|
5261
5261
|
_setThrew(1, 0);
|
|
5262
5262
|
}
|
|
5263
5263
|
}
|
|
5264
|
-
function
|
|
5264
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5265
5265
|
var sp = stackSave();
|
|
5266
5266
|
try {
|
|
5267
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5267
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5268
5268
|
} catch (e) {
|
|
5269
5269
|
stackRestore(sp);
|
|
5270
5270
|
if (e !== e + 0) throw e;
|
|
5271
5271
|
_setThrew(1, 0);
|
|
5272
5272
|
}
|
|
5273
5273
|
}
|
|
5274
|
-
function
|
|
5274
|
+
function invoke_vif(index, a1, a2) {
|
|
5275
5275
|
var sp = stackSave();
|
|
5276
5276
|
try {
|
|
5277
|
-
getWasmTableEntry(index)(a1, a2
|
|
5277
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5278
5278
|
} catch (e) {
|
|
5279
5279
|
stackRestore(sp);
|
|
5280
5280
|
if (e !== e + 0) throw e;
|
|
5281
5281
|
_setThrew(1, 0);
|
|
5282
5282
|
}
|
|
5283
5283
|
}
|
|
5284
|
-
function
|
|
5284
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5285
5285
|
var sp = stackSave();
|
|
5286
5286
|
try {
|
|
5287
|
-
|
|
5287
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5288
5288
|
} catch (e) {
|
|
5289
5289
|
stackRestore(sp);
|
|
5290
5290
|
if (e !== e + 0) throw e;
|
|
5291
5291
|
_setThrew(1, 0);
|
|
5292
5292
|
}
|
|
5293
5293
|
}
|
|
5294
|
-
function
|
|
5294
|
+
function invoke_iif(index, a1, a2) {
|
|
5295
5295
|
var sp = stackSave();
|
|
5296
5296
|
try {
|
|
5297
|
-
getWasmTableEntry(index)(a1, a2
|
|
5297
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5298
5298
|
} catch (e) {
|
|
5299
5299
|
stackRestore(sp);
|
|
5300
5300
|
if (e !== e + 0) throw e;
|
|
5301
5301
|
_setThrew(1, 0);
|
|
5302
5302
|
}
|
|
5303
5303
|
}
|
|
5304
|
-
function
|
|
5304
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5305
5305
|
var sp = stackSave();
|
|
5306
5306
|
try {
|
|
5307
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5307
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5308
5308
|
} catch (e) {
|
|
5309
5309
|
stackRestore(sp);
|
|
5310
5310
|
if (e !== e + 0) throw e;
|
|
5311
5311
|
_setThrew(1, 0);
|
|
5312
5312
|
}
|
|
5313
5313
|
}
|
|
5314
|
-
function
|
|
5314
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5315
5315
|
var sp = stackSave();
|
|
5316
5316
|
try {
|
|
5317
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5317
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5318
5318
|
} catch (e) {
|
|
5319
5319
|
stackRestore(sp);
|
|
5320
5320
|
if (e !== e + 0) throw e;
|
|
5321
5321
|
_setThrew(1, 0);
|
|
5322
5322
|
}
|
|
5323
5323
|
}
|
|
5324
|
-
function
|
|
5324
|
+
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
|
|
5325
5325
|
var sp = stackSave();
|
|
5326
5326
|
try {
|
|
5327
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6
|
|
5327
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5328
5328
|
} catch (e) {
|
|
5329
5329
|
stackRestore(sp);
|
|
5330
5330
|
if (e !== e + 0) throw e;
|
|
5331
5331
|
_setThrew(1, 0);
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_ji(index, a1) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
|
-
getWasmTableEntry(index)(a1
|
|
5337
|
+
return getWasmTableEntry(index)(a1);
|
|
5338
5338
|
} catch (e) {
|
|
5339
5339
|
stackRestore(sp);
|
|
5340
5340
|
if (e !== e + 0) throw e;
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
|
+
return 0n;
|
|
5342
5343
|
}
|
|
5343
5344
|
}
|
|
5344
|
-
function
|
|
5345
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5345
5346
|
var sp = stackSave();
|
|
5346
5347
|
try {
|
|
5347
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5348
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5348
5349
|
} catch (e) {
|
|
5349
5350
|
stackRestore(sp);
|
|
5350
5351
|
if (e !== e + 0) throw e;
|
|
5351
5352
|
_setThrew(1, 0);
|
|
5352
5353
|
}
|
|
5353
5354
|
}
|
|
5354
|
-
function
|
|
5355
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5355
5356
|
var sp = stackSave();
|
|
5356
5357
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5358
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5358
5359
|
} catch (e) {
|
|
5359
5360
|
stackRestore(sp);
|
|
5360
5361
|
if (e !== e + 0) throw e;
|
|
@@ -5371,60 +5372,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5371
5372
|
_setThrew(1, 0);
|
|
5372
5373
|
}
|
|
5373
5374
|
}
|
|
5374
|
-
function
|
|
5375
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5375
5376
|
var sp = stackSave();
|
|
5376
5377
|
try {
|
|
5377
|
-
|
|
5378
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5378
5379
|
} catch (e) {
|
|
5379
5380
|
stackRestore(sp);
|
|
5380
5381
|
if (e !== e + 0) throw e;
|
|
5381
5382
|
_setThrew(1, 0);
|
|
5382
5383
|
}
|
|
5383
5384
|
}
|
|
5384
|
-
function
|
|
5385
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5385
5386
|
var sp = stackSave();
|
|
5386
5387
|
try {
|
|
5387
|
-
|
|
5388
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5388
5389
|
} catch (e) {
|
|
5389
5390
|
stackRestore(sp);
|
|
5390
5391
|
if (e !== e + 0) throw e;
|
|
5391
5392
|
_setThrew(1, 0);
|
|
5392
5393
|
}
|
|
5393
5394
|
}
|
|
5394
|
-
function
|
|
5395
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5395
5396
|
var sp = stackSave();
|
|
5396
5397
|
try {
|
|
5397
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5398
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5398
5399
|
} catch (e) {
|
|
5399
5400
|
stackRestore(sp);
|
|
5400
5401
|
if (e !== e + 0) throw e;
|
|
5401
5402
|
_setThrew(1, 0);
|
|
5402
5403
|
}
|
|
5403
5404
|
}
|
|
5404
|
-
function
|
|
5405
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5405
5406
|
var sp = stackSave();
|
|
5406
5407
|
try {
|
|
5407
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5408
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5408
5409
|
} catch (e) {
|
|
5409
5410
|
stackRestore(sp);
|
|
5410
5411
|
if (e !== e + 0) throw e;
|
|
5411
5412
|
_setThrew(1, 0);
|
|
5412
5413
|
}
|
|
5413
5414
|
}
|
|
5414
|
-
function
|
|
5415
|
+
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
5415
5416
|
var sp = stackSave();
|
|
5416
5417
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5418
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5418
5419
|
} catch (e) {
|
|
5419
5420
|
stackRestore(sp);
|
|
5420
5421
|
if (e !== e + 0) throw e;
|
|
5421
5422
|
_setThrew(1, 0);
|
|
5422
5423
|
}
|
|
5423
5424
|
}
|
|
5424
|
-
function
|
|
5425
|
+
function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
|
|
5425
5426
|
var sp = stackSave();
|
|
5426
5427
|
try {
|
|
5427
|
-
|
|
5428
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
|
|
5428
5429
|
} catch (e) {
|
|
5429
5430
|
stackRestore(sp);
|
|
5430
5431
|
if (e !== e + 0) throw e;
|
|
@@ -5441,131 +5442,130 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5441
5442
|
_setThrew(1, 0);
|
|
5442
5443
|
}
|
|
5443
5444
|
}
|
|
5444
|
-
function
|
|
5445
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5445
5446
|
var sp = stackSave();
|
|
5446
5447
|
try {
|
|
5447
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5448
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5448
5449
|
} catch (e) {
|
|
5449
5450
|
stackRestore(sp);
|
|
5450
5451
|
if (e !== e + 0) throw e;
|
|
5451
5452
|
_setThrew(1, 0);
|
|
5452
5453
|
}
|
|
5453
5454
|
}
|
|
5454
|
-
function
|
|
5455
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5455
5456
|
var sp = stackSave();
|
|
5456
5457
|
try {
|
|
5457
|
-
|
|
5458
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5458
5459
|
} catch (e) {
|
|
5459
5460
|
stackRestore(sp);
|
|
5460
5461
|
if (e !== e + 0) throw e;
|
|
5461
5462
|
_setThrew(1, 0);
|
|
5462
5463
|
}
|
|
5463
5464
|
}
|
|
5464
|
-
function
|
|
5465
|
+
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
5465
5466
|
var sp = stackSave();
|
|
5466
5467
|
try {
|
|
5467
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5468
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5468
5469
|
} catch (e) {
|
|
5469
5470
|
stackRestore(sp);
|
|
5470
5471
|
if (e !== e + 0) throw e;
|
|
5471
5472
|
_setThrew(1, 0);
|
|
5472
5473
|
}
|
|
5473
5474
|
}
|
|
5474
|
-
function
|
|
5475
|
+
function invoke_if(index, a1) {
|
|
5475
5476
|
var sp = stackSave();
|
|
5476
5477
|
try {
|
|
5477
|
-
getWasmTableEntry(index)(a1
|
|
5478
|
+
return getWasmTableEntry(index)(a1);
|
|
5478
5479
|
} catch (e) {
|
|
5479
5480
|
stackRestore(sp);
|
|
5480
5481
|
if (e !== e + 0) throw e;
|
|
5481
5482
|
_setThrew(1, 0);
|
|
5482
5483
|
}
|
|
5483
5484
|
}
|
|
5484
|
-
function
|
|
5485
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5485
5486
|
var sp = stackSave();
|
|
5486
5487
|
try {
|
|
5487
|
-
|
|
5488
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5488
5489
|
} catch (e) {
|
|
5489
5490
|
stackRestore(sp);
|
|
5490
5491
|
if (e !== e + 0) throw e;
|
|
5491
5492
|
_setThrew(1, 0);
|
|
5492
5493
|
}
|
|
5493
5494
|
}
|
|
5494
|
-
function
|
|
5495
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5495
5496
|
var sp = stackSave();
|
|
5496
5497
|
try {
|
|
5497
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5498
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5498
5499
|
} catch (e) {
|
|
5499
5500
|
stackRestore(sp);
|
|
5500
5501
|
if (e !== e + 0) throw e;
|
|
5501
5502
|
_setThrew(1, 0);
|
|
5502
5503
|
}
|
|
5503
5504
|
}
|
|
5504
|
-
function
|
|
5505
|
+
function invoke_viiij(index, a1, a2, a3, a4) {
|
|
5505
5506
|
var sp = stackSave();
|
|
5506
5507
|
try {
|
|
5507
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
5509
|
} catch (e) {
|
|
5509
5510
|
stackRestore(sp);
|
|
5510
5511
|
if (e !== e + 0) throw e;
|
|
5511
5512
|
_setThrew(1, 0);
|
|
5512
5513
|
}
|
|
5513
5514
|
}
|
|
5514
|
-
function
|
|
5515
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5515
5516
|
var sp = stackSave();
|
|
5516
5517
|
try {
|
|
5517
|
-
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5518
5519
|
} catch (e) {
|
|
5519
5520
|
stackRestore(sp);
|
|
5520
5521
|
if (e !== e + 0) throw e;
|
|
5521
5522
|
_setThrew(1, 0);
|
|
5522
|
-
return 0n;
|
|
5523
5523
|
}
|
|
5524
5524
|
}
|
|
5525
|
-
function
|
|
5525
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5526
5526
|
var sp = stackSave();
|
|
5527
5527
|
try {
|
|
5528
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5529
5529
|
} catch (e) {
|
|
5530
5530
|
stackRestore(sp);
|
|
5531
5531
|
if (e !== e + 0) throw e;
|
|
5532
5532
|
_setThrew(1, 0);
|
|
5533
5533
|
}
|
|
5534
5534
|
}
|
|
5535
|
-
function
|
|
5535
|
+
function invoke_fi(index, a1) {
|
|
5536
5536
|
var sp = stackSave();
|
|
5537
5537
|
try {
|
|
5538
|
-
getWasmTableEntry(index)(a1
|
|
5538
|
+
return getWasmTableEntry(index)(a1);
|
|
5539
5539
|
} catch (e) {
|
|
5540
5540
|
stackRestore(sp);
|
|
5541
5541
|
if (e !== e + 0) throw e;
|
|
5542
5542
|
_setThrew(1, 0);
|
|
5543
5543
|
}
|
|
5544
5544
|
}
|
|
5545
|
-
function
|
|
5545
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5546
5546
|
var sp = stackSave();
|
|
5547
5547
|
try {
|
|
5548
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5548
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5549
5549
|
} catch (e) {
|
|
5550
5550
|
stackRestore(sp);
|
|
5551
5551
|
if (e !== e + 0) throw e;
|
|
5552
5552
|
_setThrew(1, 0);
|
|
5553
5553
|
}
|
|
5554
5554
|
}
|
|
5555
|
-
function
|
|
5555
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5556
5556
|
var sp = stackSave();
|
|
5557
5557
|
try {
|
|
5558
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5558
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5559
5559
|
} catch (e) {
|
|
5560
5560
|
stackRestore(sp);
|
|
5561
5561
|
if (e !== e + 0) throw e;
|
|
5562
5562
|
_setThrew(1, 0);
|
|
5563
5563
|
}
|
|
5564
5564
|
}
|
|
5565
|
-
function
|
|
5565
|
+
function invoke_fif(index, a1, a2) {
|
|
5566
5566
|
var sp = stackSave();
|
|
5567
5567
|
try {
|
|
5568
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5568
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5569
5569
|
} catch (e) {
|
|
5570
5570
|
stackRestore(sp);
|
|
5571
5571
|
if (e !== e + 0) throw e;
|
|
@@ -5847,7 +5847,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5847
5847
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5848
5848
|
|
|
5849
5849
|
// package.json
|
|
5850
|
-
var version = "0.0.
|
|
5850
|
+
var version = "0.0.68";
|
|
5851
5851
|
|
|
5852
5852
|
// lib/modules/fonts.ts
|
|
5853
5853
|
var FontsAPI = class {
|