@grida/canvas-wasm 0.0.65 → 0.0.67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["mg"]();
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+ wasmExports["og"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["lg"];
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+ wasmMemory = wasmExports["ng"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ng"];
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+ wasmTable = wasmExports["pg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, _: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, X: invoke_diii, Td: invoke_fff, Ya: invoke_fi, Sa: invoke_fif, Y: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Ac: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, U: invoke_iifffi, g: invoke_iii, ab: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, fb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, ba: invoke_vifi, c: invoke_vii, E: invoke_viif, aa: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, W: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, xd: invoke_viiiif, j: invoke_viiiii, he: invoke_viiiiiffiiifffi, Yd: invoke_viiiiiffiiifii, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, Nb: invoke_viij, R: invoke_viiji, cb: invoke_viji, $a: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ob: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, Z: invoke_diii, Vd: invoke_fff, ca: invoke_fi, $a: invoke_fif, _: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, cb: invoke_if, Za: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, bb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, da: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, Ya: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, sc: invoke_viffi, X: invoke_vifi, c: invoke_vii, w: invoke_viif, fa: invoke_viiff, Nc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, ga: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, ea: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, wb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Yc: invoke_viiij, _a: invoke_viij, T: invoke_viiji, Xa: invoke_viji, hd: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["mg"];
4996
- var _init = Module["_init"] = wasmExports["og"];
4997
- var _tick = Module["_tick"] = wasmExports["pg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["rg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5002
- var _command = Module["_command"] = wasmExports["ug"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["wg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["zg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5034
- var _allocate = Module["_allocate"] = wasmExports["_g"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5036
- var _main = Module["_main"] = wasmExports["ah"];
5037
- var _malloc = wasmExports["bh"];
5038
- var _emscripten_builtin_memalign = wasmExports["ch"];
5039
- var _setThrew = wasmExports["dh"];
5040
- var __emscripten_tempret_set = wasmExports["eh"];
5041
- var __emscripten_stack_restore = wasmExports["fh"];
5042
- var __emscripten_stack_alloc = wasmExports["gh"];
5043
- var _emscripten_stack_get_current = wasmExports["hh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["jh"];
5046
- var ___cxa_can_catch = wasmExports["kh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["lh"];
4995
+ var ___wasm_call_ctors = wasmExports["og"];
4996
+ var _init = Module["_init"] = wasmExports["qg"];
4997
+ var _tick = Module["_tick"] = wasmExports["rg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
+ var _command = Module["_command"] = wasmExports["wg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["ah"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5036
+ var _main = Module["_main"] = wasmExports["ch"];
5037
+ var _malloc = wasmExports["dh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["eh"];
5039
+ var _setThrew = wasmExports["fh"];
5040
+ var __emscripten_tempret_set = wasmExports["gh"];
5041
+ var __emscripten_stack_restore = wasmExports["hh"];
5042
+ var __emscripten_stack_alloc = wasmExports["ih"];
5043
+ var _emscripten_stack_get_current = wasmExports["jh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
+ var ___cxa_can_catch = wasmExports["mh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["nh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5216,17 +5216,37 @@ var require_grida_canvas_wasm = __commonJS({
5216
5216
  _setThrew(1, 0);
5217
5217
  }
5218
5218
  }
5219
- function invoke_i(index) {
5219
+ function invoke_iif(index, a1, a2) {
5220
5220
  var sp = stackSave();
5221
5221
  try {
5222
- return getWasmTableEntry(index)();
5222
+ return getWasmTableEntry(index)(a1, a2);
5223
5223
  } catch (e) {
5224
5224
  stackRestore(sp);
5225
5225
  if (e !== e + 0) throw e;
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_viiji(index, a1, a2, a3, a4) {
5229
+ function invoke_viif(index, a1, a2, a3) {
5230
+ var sp = stackSave();
5231
+ try {
5232
+ getWasmTableEntry(index)(a1, a2, a3);
5233
+ } catch (e) {
5234
+ stackRestore(sp);
5235
+ if (e !== e + 0) throw e;
5236
+ _setThrew(1, 0);
5237
+ }
5238
+ }
5239
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5240
+ var sp = stackSave();
5241
+ try {
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5243
+ } catch (e) {
5244
+ stackRestore(sp);
5245
+ if (e !== e + 0) throw e;
5246
+ _setThrew(1, 0);
5247
+ }
5248
+ }
5249
+ function invoke_vifff(index, a1, a2, a3, a4) {
5230
5250
  var sp = stackSave();
5231
5251
  try {
5232
5252
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5236,67 +5256,67 @@ var require_grida_canvas_wasm = __commonJS({
5236
5256
  _setThrew(1, 0);
5237
5257
  }
5238
5258
  }
5239
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5259
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5240
5260
  var sp = stackSave();
5241
5261
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5262
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5243
5263
  } catch (e) {
5244
5264
  stackRestore(sp);
5245
5265
  if (e !== e + 0) throw e;
5246
5266
  _setThrew(1, 0);
5247
5267
  }
5248
5268
  }
5249
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5269
+ function invoke_viiff(index, a1, a2, a3, a4) {
5250
5270
  var sp = stackSave();
5251
5271
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5272
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5253
5273
  } catch (e) {
5254
5274
  stackRestore(sp);
5255
5275
  if (e !== e + 0) throw e;
5256
5276
  _setThrew(1, 0);
5257
5277
  }
5258
5278
  }
5259
- function invoke_vif(index, a1, a2) {
5279
+ function invoke_i(index) {
5260
5280
  var sp = stackSave();
5261
5281
  try {
5262
- getWasmTableEntry(index)(a1, a2);
5282
+ return getWasmTableEntry(index)();
5263
5283
  } catch (e) {
5264
5284
  stackRestore(sp);
5265
5285
  if (e !== e + 0) throw e;
5266
5286
  _setThrew(1, 0);
5267
5287
  }
5268
5288
  }
5269
- function invoke_iif(index, a1, a2) {
5289
+ function invoke_viiji(index, a1, a2, a3, a4) {
5270
5290
  var sp = stackSave();
5271
5291
  try {
5272
- return getWasmTableEntry(index)(a1, a2);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5273
5293
  } catch (e) {
5274
5294
  stackRestore(sp);
5275
5295
  if (e !== e + 0) throw e;
5276
5296
  _setThrew(1, 0);
5277
5297
  }
5278
5298
  }
5279
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5299
+ function invoke_vijii(index, a1, a2, a3, a4) {
5280
5300
  var sp = stackSave();
5281
5301
  try {
5282
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5283
5303
  } catch (e) {
5284
5304
  stackRestore(sp);
5285
5305
  if (e !== e + 0) throw e;
5286
5306
  _setThrew(1, 0);
5287
5307
  }
5288
5308
  }
5289
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5309
+ function invoke_viiij(index, a1, a2, a3, a4) {
5290
5310
  var sp = stackSave();
5291
5311
  try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5312
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5293
5313
  } catch (e) {
5294
5314
  stackRestore(sp);
5295
5315
  if (e !== e + 0) throw e;
5296
5316
  _setThrew(1, 0);
5297
5317
  }
5298
5318
  }
5299
- function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5319
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5300
5320
  var sp = stackSave();
5301
5321
  try {
5302
5322
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5306,70 +5326,70 @@ var require_grida_canvas_wasm = __commonJS({
5306
5326
  _setThrew(1, 0);
5307
5327
  }
5308
5328
  }
5309
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5329
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5310
5330
  var sp = stackSave();
5311
5331
  try {
5312
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5332
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5313
5333
  } catch (e) {
5314
5334
  stackRestore(sp);
5315
5335
  if (e !== e + 0) throw e;
5316
5336
  _setThrew(1, 0);
5317
5337
  }
5318
5338
  }
5319
- function invoke_vifi(index, a1, a2, a3) {
5339
+ function invoke_viffi(index, a1, a2, a3, a4) {
5320
5340
  var sp = stackSave();
5321
5341
  try {
5322
- getWasmTableEntry(index)(a1, a2, a3);
5342
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5323
5343
  } catch (e) {
5324
5344
  stackRestore(sp);
5325
5345
  if (e !== e + 0) throw e;
5326
5346
  _setThrew(1, 0);
5327
5347
  }
5328
5348
  }
5329
- function invoke_if(index, a1) {
5349
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5330
5350
  var sp = stackSave();
5331
5351
  try {
5332
- return getWasmTableEntry(index)(a1);
5352
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5333
5353
  } catch (e) {
5334
5354
  stackRestore(sp);
5335
5355
  if (e !== e + 0) throw e;
5336
5356
  _setThrew(1, 0);
5337
5357
  }
5338
5358
  }
5339
- function invoke_vifff(index, a1, a2, a3, a4) {
5359
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5340
5360
  var sp = stackSave();
5341
5361
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5343
5363
  } catch (e) {
5344
5364
  stackRestore(sp);
5345
5365
  if (e !== e + 0) throw e;
5346
5366
  _setThrew(1, 0);
5347
5367
  }
5348
5368
  }
5349
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5369
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5350
5370
  var sp = stackSave();
5351
5371
  try {
5352
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5372
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5353
5373
  } catch (e) {
5354
5374
  stackRestore(sp);
5355
5375
  if (e !== e + 0) throw e;
5356
5376
  _setThrew(1, 0);
5357
5377
  }
5358
5378
  }
5359
- function invoke_viiff(index, a1, a2, a3, a4) {
5379
+ function invoke_fi(index, a1) {
5360
5380
  var sp = stackSave();
5361
5381
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4);
5382
+ return getWasmTableEntry(index)(a1);
5363
5383
  } catch (e) {
5364
5384
  stackRestore(sp);
5365
5385
  if (e !== e + 0) throw e;
5366
5386
  _setThrew(1, 0);
5367
5387
  }
5368
5388
  }
5369
- function invoke_viij(index, a1, a2, a3) {
5389
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5370
5390
  var sp = stackSave();
5371
5391
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3);
5392
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5373
5393
  } catch (e) {
5374
5394
  stackRestore(sp);
5375
5395
  if (e !== e + 0) throw e;
@@ -5396,131 +5416,131 @@ var require_grida_canvas_wasm = __commonJS({
5396
5416
  _setThrew(1, 0);
5397
5417
  }
5398
5418
  }
5399
- function invoke_viif(index, a1, a2, a3) {
5419
+ function invoke_if(index, a1) {
5400
5420
  var sp = stackSave();
5401
5421
  try {
5402
- getWasmTableEntry(index)(a1, a2, a3);
5422
+ return getWasmTableEntry(index)(a1);
5403
5423
  } catch (e) {
5404
5424
  stackRestore(sp);
5405
5425
  if (e !== e + 0) throw e;
5406
5426
  _setThrew(1, 0);
5407
5427
  }
5408
5428
  }
5409
- function invoke_ji(index, a1) {
5429
+ function invoke_iiif(index, a1, a2, a3) {
5410
5430
  var sp = stackSave();
5411
5431
  try {
5412
- return getWasmTableEntry(index)(a1);
5432
+ return getWasmTableEntry(index)(a1, a2, a3);
5413
5433
  } catch (e) {
5414
5434
  stackRestore(sp);
5415
5435
  if (e !== e + 0) throw e;
5416
5436
  _setThrew(1, 0);
5417
- return 0n;
5418
5437
  }
5419
5438
  }
5420
- function invoke_viji(index, a1, a2, a3) {
5439
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5421
5440
  var sp = stackSave();
5422
5441
  try {
5423
- getWasmTableEntry(index)(a1, a2, a3);
5442
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5424
5443
  } catch (e) {
5425
5444
  stackRestore(sp);
5426
5445
  if (e !== e + 0) throw e;
5427
5446
  _setThrew(1, 0);
5428
5447
  }
5429
5448
  }
5430
- function invoke_viffi(index, a1, a2, a3, a4) {
5449
+ function invoke_fif(index, a1, a2) {
5431
5450
  var sp = stackSave();
5432
5451
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3, a4);
5452
+ return getWasmTableEntry(index)(a1, a2);
5434
5453
  } catch (e) {
5435
5454
  stackRestore(sp);
5436
5455
  if (e !== e + 0) throw e;
5437
5456
  _setThrew(1, 0);
5438
5457
  }
5439
5458
  }
5440
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5459
+ function invoke_viij(index, a1, a2, a3) {
5441
5460
  var sp = stackSave();
5442
5461
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5462
+ getWasmTableEntry(index)(a1, a2, a3);
5444
5463
  } catch (e) {
5445
5464
  stackRestore(sp);
5446
5465
  if (e !== e + 0) throw e;
5447
5466
  _setThrew(1, 0);
5448
5467
  }
5449
5468
  }
5450
- function invoke_iiif(index, a1, a2, a3) {
5469
+ function invoke_vif(index, a1, a2) {
5451
5470
  var sp = stackSave();
5452
5471
  try {
5453
- return getWasmTableEntry(index)(a1, a2, a3);
5472
+ getWasmTableEntry(index)(a1, a2);
5454
5473
  } catch (e) {
5455
5474
  stackRestore(sp);
5456
5475
  if (e !== e + 0) throw e;
5457
5476
  _setThrew(1, 0);
5458
5477
  }
5459
5478
  }
5460
- function invoke_vijii(index, a1, a2, a3, a4) {
5479
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5461
5480
  var sp = stackSave();
5462
5481
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4);
5482
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5464
5483
  } catch (e) {
5465
5484
  stackRestore(sp);
5466
5485
  if (e !== e + 0) throw e;
5467
5486
  _setThrew(1, 0);
5468
5487
  }
5469
5488
  }
5470
- function invoke_viiij(index, a1, a2, a3, a4) {
5489
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5471
5490
  var sp = stackSave();
5472
5491
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4);
5492
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5474
5493
  } catch (e) {
5475
5494
  stackRestore(sp);
5476
5495
  if (e !== e + 0) throw e;
5477
5496
  _setThrew(1, 0);
5478
5497
  }
5479
5498
  }
5480
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5499
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5481
5500
  var sp = stackSave();
5482
5501
  try {
5483
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5502
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5484
5503
  } catch (e) {
5485
5504
  stackRestore(sp);
5486
5505
  if (e !== e + 0) throw e;
5487
5506
  _setThrew(1, 0);
5488
5507
  }
5489
5508
  }
5490
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5509
+ function invoke_ji(index, a1) {
5491
5510
  var sp = stackSave();
5492
5511
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5512
+ return getWasmTableEntry(index)(a1);
5494
5513
  } catch (e) {
5495
5514
  stackRestore(sp);
5496
5515
  if (e !== e + 0) throw e;
5497
5516
  _setThrew(1, 0);
5517
+ return 0n;
5498
5518
  }
5499
5519
  }
5500
- function invoke_fi(index, a1) {
5520
+ function invoke_viji(index, a1, a2, a3) {
5501
5521
  var sp = stackSave();
5502
5522
  try {
5503
- return getWasmTableEntry(index)(a1);
5523
+ getWasmTableEntry(index)(a1, a2, a3);
5504
5524
  } catch (e) {
5505
5525
  stackRestore(sp);
5506
5526
  if (e !== e + 0) throw e;
5507
5527
  _setThrew(1, 0);
5508
5528
  }
5509
5529
  }
5510
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5530
+ function invoke_vifi(index, a1, a2, a3) {
5511
5531
  var sp = stackSave();
5512
5532
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5533
+ getWasmTableEntry(index)(a1, a2, a3);
5514
5534
  } catch (e) {
5515
5535
  stackRestore(sp);
5516
5536
  if (e !== e + 0) throw e;
5517
5537
  _setThrew(1, 0);
5518
5538
  }
5519
5539
  }
5520
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5540
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5521
5541
  var sp = stackSave();
5522
5542
  try {
5523
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5524
5544
  } catch (e) {
5525
5545
  stackRestore(sp);
5526
5546
  if (e !== e + 0) throw e;
@@ -5537,30 +5557,30 @@ var require_grida_canvas_wasm = __commonJS({
5537
5557
  _setThrew(1, 0);
5538
5558
  }
5539
5559
  }
5540
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5560
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5541
5561
  var sp = stackSave();
5542
5562
  try {
5543
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5563
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5544
5564
  } catch (e) {
5545
5565
  stackRestore(sp);
5546
5566
  if (e !== e + 0) throw e;
5547
5567
  _setThrew(1, 0);
5548
5568
  }
5549
5569
  }
5550
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5570
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5551
5571
  var sp = stackSave();
5552
5572
  try {
5553
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5573
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5554
5574
  } catch (e) {
5555
5575
  stackRestore(sp);
5556
5576
  if (e !== e + 0) throw e;
5557
5577
  _setThrew(1, 0);
5558
5578
  }
5559
5579
  }
5560
- function invoke_fif(index, a1, a2) {
5580
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5561
5581
  var sp = stackSave();
5562
5582
  try {
5563
- return getWasmTableEntry(index)(a1, a2);
5583
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5564
5584
  } catch (e) {
5565
5585
  stackRestore(sp);
5566
5586
  if (e !== e + 0) throw e;
@@ -5816,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
5816
5836
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5817
5837
 
5818
5838
  // package.json
5819
- var version = "0.0.65";
5839
+ var version = "0.0.67";
5820
5840
 
5821
5841
  // lib/modules/fonts.ts
5822
5842
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.65",
4
+ "version": "0.0.67",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",