@grida/canvas-wasm 0.0.65 → 0.0.67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["mg"]();
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+ wasmExports["og"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["lg"];
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+ wasmMemory = wasmExports["ng"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ng"];
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+ wasmTable = wasmExports["pg"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,61 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, _: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, X: invoke_diii, Td: invoke_fff, Ya: invoke_fi, Sa: invoke_fif, Y: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Ac: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, U: invoke_iifffi, g: invoke_iii, ab: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, fb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, ba: invoke_vifi, c: invoke_vii, E: invoke_viif, aa: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, W: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, xd: invoke_viiiif, j: invoke_viiiii, he: invoke_viiiiiffiiifffi, Yd: invoke_viiiiiffiiifii, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, Nb: invoke_viij, R: invoke_viiji, cb: invoke_viji, $a: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Ld: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Kd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Jd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Id: _emscripten_glDepthRangef, Hd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Gd: _emscripten_glGetActiveAttrib, Fd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Ed: _emscripten_glGetAttachedShaders, Dd: _emscripten_glGetAttribLocation, Cd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Bd: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, Ad: _emscripten_glGetTexParameterfv, zd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, yd: _emscripten_glGetUniformfv, xd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, ud: _emscripten_glGetVertexAttribPointerv, wd: _emscripten_glGetVertexAttribfv, vd: _emscripten_glGetVertexAttribiv, td: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, sd: _emscripten_glIsBuffer, rd: _emscripten_glIsEnabled, qd: _emscripten_glIsFramebuffer, pd: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, od: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, nd: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, md: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, ld: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, kd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, jd: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, id: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ob: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ra: _exit, R: _fd_close, ib: _fd_pread, ub: _fd_read, mb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, Z: invoke_diii, Vd: invoke_fff, ca: invoke_fi, $a: invoke_fif, _: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, cb: invoke_if, Za: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, W: invoke_iiffi, g: invoke_iii, bb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, da: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, fb: invoke_j, Ya: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, D: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, sc: invoke_viffi, X: invoke_vifi, c: invoke_vii, w: invoke_viif, fa: invoke_viiff, Nc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, Y: invoke_viiiffi, ga: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiif, Ua: invoke_viiiiiffiiifffi, Ta: invoke_viiiiiffiiifii, m: invoke_viiiiii, ea: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Va: invoke_viiiiiiiiifii, C: invoke_viiiiiiiiii, wb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Yc: invoke_viiij, _a: invoke_viij, T: invoke_viiji, Xa: invoke_viji, hd: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["mg"];
5001
- var _init = Module["_init"] = wasmExports["og"];
5002
- var _tick = Module["_tick"] = wasmExports["pg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["rg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5007
- var _command = Module["_command"] = wasmExports["ug"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["wg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5012
- var _add_font = Module["_add_font"] = wasmExports["zg"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5036
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5037
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5038
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5039
- var _allocate = Module["_allocate"] = wasmExports["_g"];
5040
- var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5041
- var _main = Module["_main"] = wasmExports["ah"];
5042
- var _malloc = wasmExports["bh"];
5043
- var _emscripten_builtin_memalign = wasmExports["ch"];
5044
- var _setThrew = wasmExports["dh"];
5045
- var __emscripten_tempret_set = wasmExports["eh"];
5046
- var __emscripten_stack_restore = wasmExports["fh"];
5047
- var __emscripten_stack_alloc = wasmExports["gh"];
5048
- var _emscripten_stack_get_current = wasmExports["hh"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["jh"];
5051
- var ___cxa_can_catch = wasmExports["kh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["lh"];
5000
+ var ___wasm_call_ctors = wasmExports["og"];
5001
+ var _init = Module["_init"] = wasmExports["qg"];
5002
+ var _tick = Module["_tick"] = wasmExports["rg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["tg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5007
+ var _command = Module["_command"] = wasmExports["wg"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["yg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["Bg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5036
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5037
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5038
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5039
+ var _allocate = Module["_allocate"] = wasmExports["ah"];
5040
+ var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5041
+ var _main = Module["_main"] = wasmExports["ch"];
5042
+ var _malloc = wasmExports["dh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["eh"];
5044
+ var _setThrew = wasmExports["fh"];
5045
+ var __emscripten_tempret_set = wasmExports["gh"];
5046
+ var __emscripten_stack_restore = wasmExports["hh"];
5047
+ var __emscripten_stack_alloc = wasmExports["ih"];
5048
+ var _emscripten_stack_get_current = wasmExports["jh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["lh"];
5051
+ var ___cxa_can_catch = wasmExports["mh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["nh"];
5053
5053
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5054
5054
  var sp = stackSave();
5055
5055
  try {
@@ -5221,17 +5221,37 @@ var require_grida_canvas_wasm = __commonJS({
5221
5221
  _setThrew(1, 0);
5222
5222
  }
5223
5223
  }
5224
- function invoke_i(index) {
5224
+ function invoke_iif(index, a1, a2) {
5225
5225
  var sp = stackSave();
5226
5226
  try {
5227
- return getWasmTableEntry(index)();
5227
+ return getWasmTableEntry(index)(a1, a2);
5228
5228
  } catch (e) {
5229
5229
  stackRestore(sp);
5230
5230
  if (e !== e + 0) throw e;
5231
5231
  _setThrew(1, 0);
5232
5232
  }
5233
5233
  }
5234
- function invoke_viiji(index, a1, a2, a3, a4) {
5234
+ function invoke_viif(index, a1, a2, a3) {
5235
+ var sp = stackSave();
5236
+ try {
5237
+ getWasmTableEntry(index)(a1, a2, a3);
5238
+ } catch (e) {
5239
+ stackRestore(sp);
5240
+ if (e !== e + 0) throw e;
5241
+ _setThrew(1, 0);
5242
+ }
5243
+ }
5244
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5245
+ var sp = stackSave();
5246
+ try {
5247
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5248
+ } catch (e) {
5249
+ stackRestore(sp);
5250
+ if (e !== e + 0) throw e;
5251
+ _setThrew(1, 0);
5252
+ }
5253
+ }
5254
+ function invoke_vifff(index, a1, a2, a3, a4) {
5235
5255
  var sp = stackSave();
5236
5256
  try {
5237
5257
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5241,67 +5261,67 @@ var require_grida_canvas_wasm = __commonJS({
5241
5261
  _setThrew(1, 0);
5242
5262
  }
5243
5263
  }
5244
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5264
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5245
5265
  var sp = stackSave();
5246
5266
  try {
5247
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5267
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5248
5268
  } catch (e) {
5249
5269
  stackRestore(sp);
5250
5270
  if (e !== e + 0) throw e;
5251
5271
  _setThrew(1, 0);
5252
5272
  }
5253
5273
  }
5254
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5274
+ function invoke_viiff(index, a1, a2, a3, a4) {
5255
5275
  var sp = stackSave();
5256
5276
  try {
5257
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5277
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5258
5278
  } catch (e) {
5259
5279
  stackRestore(sp);
5260
5280
  if (e !== e + 0) throw e;
5261
5281
  _setThrew(1, 0);
5262
5282
  }
5263
5283
  }
5264
- function invoke_vif(index, a1, a2) {
5284
+ function invoke_i(index) {
5265
5285
  var sp = stackSave();
5266
5286
  try {
5267
- getWasmTableEntry(index)(a1, a2);
5287
+ return getWasmTableEntry(index)();
5268
5288
  } catch (e) {
5269
5289
  stackRestore(sp);
5270
5290
  if (e !== e + 0) throw e;
5271
5291
  _setThrew(1, 0);
5272
5292
  }
5273
5293
  }
5274
- function invoke_iif(index, a1, a2) {
5294
+ function invoke_viiji(index, a1, a2, a3, a4) {
5275
5295
  var sp = stackSave();
5276
5296
  try {
5277
- return getWasmTableEntry(index)(a1, a2);
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5278
5298
  } catch (e) {
5279
5299
  stackRestore(sp);
5280
5300
  if (e !== e + 0) throw e;
5281
5301
  _setThrew(1, 0);
5282
5302
  }
5283
5303
  }
5284
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5304
+ function invoke_vijii(index, a1, a2, a3, a4) {
5285
5305
  var sp = stackSave();
5286
5306
  try {
5287
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5307
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5288
5308
  } catch (e) {
5289
5309
  stackRestore(sp);
5290
5310
  if (e !== e + 0) throw e;
5291
5311
  _setThrew(1, 0);
5292
5312
  }
5293
5313
  }
5294
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5314
+ function invoke_viiij(index, a1, a2, a3, a4) {
5295
5315
  var sp = stackSave();
5296
5316
  try {
5297
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5317
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5298
5318
  } catch (e) {
5299
5319
  stackRestore(sp);
5300
5320
  if (e !== e + 0) throw e;
5301
5321
  _setThrew(1, 0);
5302
5322
  }
5303
5323
  }
5304
- function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5324
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5305
5325
  var sp = stackSave();
5306
5326
  try {
5307
5327
  getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
@@ -5311,70 +5331,70 @@ var require_grida_canvas_wasm = __commonJS({
5311
5331
  _setThrew(1, 0);
5312
5332
  }
5313
5333
  }
5314
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5334
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5315
5335
  var sp = stackSave();
5316
5336
  try {
5317
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5337
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5318
5338
  } catch (e) {
5319
5339
  stackRestore(sp);
5320
5340
  if (e !== e + 0) throw e;
5321
5341
  _setThrew(1, 0);
5322
5342
  }
5323
5343
  }
5324
- function invoke_vifi(index, a1, a2, a3) {
5344
+ function invoke_viffi(index, a1, a2, a3, a4) {
5325
5345
  var sp = stackSave();
5326
5346
  try {
5327
- getWasmTableEntry(index)(a1, a2, a3);
5347
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5328
5348
  } catch (e) {
5329
5349
  stackRestore(sp);
5330
5350
  if (e !== e + 0) throw e;
5331
5351
  _setThrew(1, 0);
5332
5352
  }
5333
5353
  }
5334
- function invoke_if(index, a1) {
5354
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5335
5355
  var sp = stackSave();
5336
5356
  try {
5337
- return getWasmTableEntry(index)(a1);
5357
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5338
5358
  } catch (e) {
5339
5359
  stackRestore(sp);
5340
5360
  if (e !== e + 0) throw e;
5341
5361
  _setThrew(1, 0);
5342
5362
  }
5343
5363
  }
5344
- function invoke_vifff(index, a1, a2, a3, a4) {
5364
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5345
5365
  var sp = stackSave();
5346
5366
  try {
5347
- getWasmTableEntry(index)(a1, a2, a3, a4);
5367
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5348
5368
  } catch (e) {
5349
5369
  stackRestore(sp);
5350
5370
  if (e !== e + 0) throw e;
5351
5371
  _setThrew(1, 0);
5352
5372
  }
5353
5373
  }
5354
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5374
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5355
5375
  var sp = stackSave();
5356
5376
  try {
5357
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5377
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5358
5378
  } catch (e) {
5359
5379
  stackRestore(sp);
5360
5380
  if (e !== e + 0) throw e;
5361
5381
  _setThrew(1, 0);
5362
5382
  }
5363
5383
  }
5364
- function invoke_viiff(index, a1, a2, a3, a4) {
5384
+ function invoke_fi(index, a1) {
5365
5385
  var sp = stackSave();
5366
5386
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5387
+ return getWasmTableEntry(index)(a1);
5368
5388
  } catch (e) {
5369
5389
  stackRestore(sp);
5370
5390
  if (e !== e + 0) throw e;
5371
5391
  _setThrew(1, 0);
5372
5392
  }
5373
5393
  }
5374
- function invoke_viij(index, a1, a2, a3) {
5394
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5375
5395
  var sp = stackSave();
5376
5396
  try {
5377
- getWasmTableEntry(index)(a1, a2, a3);
5397
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5378
5398
  } catch (e) {
5379
5399
  stackRestore(sp);
5380
5400
  if (e !== e + 0) throw e;
@@ -5401,131 +5421,131 @@ var require_grida_canvas_wasm = __commonJS({
5401
5421
  _setThrew(1, 0);
5402
5422
  }
5403
5423
  }
5404
- function invoke_viif(index, a1, a2, a3) {
5424
+ function invoke_if(index, a1) {
5405
5425
  var sp = stackSave();
5406
5426
  try {
5407
- getWasmTableEntry(index)(a1, a2, a3);
5427
+ return getWasmTableEntry(index)(a1);
5408
5428
  } catch (e) {
5409
5429
  stackRestore(sp);
5410
5430
  if (e !== e + 0) throw e;
5411
5431
  _setThrew(1, 0);
5412
5432
  }
5413
5433
  }
5414
- function invoke_ji(index, a1) {
5434
+ function invoke_iiif(index, a1, a2, a3) {
5415
5435
  var sp = stackSave();
5416
5436
  try {
5417
- return getWasmTableEntry(index)(a1);
5437
+ return getWasmTableEntry(index)(a1, a2, a3);
5418
5438
  } catch (e) {
5419
5439
  stackRestore(sp);
5420
5440
  if (e !== e + 0) throw e;
5421
5441
  _setThrew(1, 0);
5422
- return 0n;
5423
5442
  }
5424
5443
  }
5425
- function invoke_viji(index, a1, a2, a3) {
5444
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5426
5445
  var sp = stackSave();
5427
5446
  try {
5428
- getWasmTableEntry(index)(a1, a2, a3);
5447
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5429
5448
  } catch (e) {
5430
5449
  stackRestore(sp);
5431
5450
  if (e !== e + 0) throw e;
5432
5451
  _setThrew(1, 0);
5433
5452
  }
5434
5453
  }
5435
- function invoke_viffi(index, a1, a2, a3, a4) {
5454
+ function invoke_fif(index, a1, a2) {
5436
5455
  var sp = stackSave();
5437
5456
  try {
5438
- getWasmTableEntry(index)(a1, a2, a3, a4);
5457
+ return getWasmTableEntry(index)(a1, a2);
5439
5458
  } catch (e) {
5440
5459
  stackRestore(sp);
5441
5460
  if (e !== e + 0) throw e;
5442
5461
  _setThrew(1, 0);
5443
5462
  }
5444
5463
  }
5445
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5464
+ function invoke_viij(index, a1, a2, a3) {
5446
5465
  var sp = stackSave();
5447
5466
  try {
5448
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5467
+ getWasmTableEntry(index)(a1, a2, a3);
5449
5468
  } catch (e) {
5450
5469
  stackRestore(sp);
5451
5470
  if (e !== e + 0) throw e;
5452
5471
  _setThrew(1, 0);
5453
5472
  }
5454
5473
  }
5455
- function invoke_iiif(index, a1, a2, a3) {
5474
+ function invoke_vif(index, a1, a2) {
5456
5475
  var sp = stackSave();
5457
5476
  try {
5458
- return getWasmTableEntry(index)(a1, a2, a3);
5477
+ getWasmTableEntry(index)(a1, a2);
5459
5478
  } catch (e) {
5460
5479
  stackRestore(sp);
5461
5480
  if (e !== e + 0) throw e;
5462
5481
  _setThrew(1, 0);
5463
5482
  }
5464
5483
  }
5465
- function invoke_vijii(index, a1, a2, a3, a4) {
5484
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5466
5485
  var sp = stackSave();
5467
5486
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4);
5487
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5469
5488
  } catch (e) {
5470
5489
  stackRestore(sp);
5471
5490
  if (e !== e + 0) throw e;
5472
5491
  _setThrew(1, 0);
5473
5492
  }
5474
5493
  }
5475
- function invoke_viiij(index, a1, a2, a3, a4) {
5494
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5476
5495
  var sp = stackSave();
5477
5496
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4);
5497
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5479
5498
  } catch (e) {
5480
5499
  stackRestore(sp);
5481
5500
  if (e !== e + 0) throw e;
5482
5501
  _setThrew(1, 0);
5483
5502
  }
5484
5503
  }
5485
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5504
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5486
5505
  var sp = stackSave();
5487
5506
  try {
5488
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5507
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5489
5508
  } catch (e) {
5490
5509
  stackRestore(sp);
5491
5510
  if (e !== e + 0) throw e;
5492
5511
  _setThrew(1, 0);
5493
5512
  }
5494
5513
  }
5495
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5514
+ function invoke_ji(index, a1) {
5496
5515
  var sp = stackSave();
5497
5516
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5517
+ return getWasmTableEntry(index)(a1);
5499
5518
  } catch (e) {
5500
5519
  stackRestore(sp);
5501
5520
  if (e !== e + 0) throw e;
5502
5521
  _setThrew(1, 0);
5522
+ return 0n;
5503
5523
  }
5504
5524
  }
5505
- function invoke_fi(index, a1) {
5525
+ function invoke_viji(index, a1, a2, a3) {
5506
5526
  var sp = stackSave();
5507
5527
  try {
5508
- return getWasmTableEntry(index)(a1);
5528
+ getWasmTableEntry(index)(a1, a2, a3);
5509
5529
  } catch (e) {
5510
5530
  stackRestore(sp);
5511
5531
  if (e !== e + 0) throw e;
5512
5532
  _setThrew(1, 0);
5513
5533
  }
5514
5534
  }
5515
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5535
+ function invoke_vifi(index, a1, a2, a3) {
5516
5536
  var sp = stackSave();
5517
5537
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5538
+ getWasmTableEntry(index)(a1, a2, a3);
5519
5539
  } catch (e) {
5520
5540
  stackRestore(sp);
5521
5541
  if (e !== e + 0) throw e;
5522
5542
  _setThrew(1, 0);
5523
5543
  }
5524
5544
  }
5525
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5545
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5526
5546
  var sp = stackSave();
5527
5547
  try {
5528
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5529
5549
  } catch (e) {
5530
5550
  stackRestore(sp);
5531
5551
  if (e !== e + 0) throw e;
@@ -5542,30 +5562,30 @@ var require_grida_canvas_wasm = __commonJS({
5542
5562
  _setThrew(1, 0);
5543
5563
  }
5544
5564
  }
5545
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5565
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5546
5566
  var sp = stackSave();
5547
5567
  try {
5548
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5568
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5549
5569
  } catch (e) {
5550
5570
  stackRestore(sp);
5551
5571
  if (e !== e + 0) throw e;
5552
5572
  _setThrew(1, 0);
5553
5573
  }
5554
5574
  }
5555
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5575
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5556
5576
  var sp = stackSave();
5557
5577
  try {
5558
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5578
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5559
5579
  } catch (e) {
5560
5580
  stackRestore(sp);
5561
5581
  if (e !== e + 0) throw e;
5562
5582
  _setThrew(1, 0);
5563
5583
  }
5564
5584
  }
5565
- function invoke_fif(index, a1, a2) {
5585
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5566
5586
  var sp = stackSave();
5567
5587
  try {
5568
- return getWasmTableEntry(index)(a1, a2);
5588
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5569
5589
  } catch (e) {
5570
5590
  stackRestore(sp);
5571
5591
  if (e !== e + 0) throw e;
@@ -5827,7 +5847,7 @@ module.exports = __toCommonJS(index_exports);
5827
5847
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5828
5848
 
5829
5849
  // package.json
5830
- var version = "0.0.65";
5850
+ var version = "0.0.67";
5831
5851
 
5832
5852
  // lib/modules/fonts.ts
5833
5853
  var FontsAPI = class {