@grida/canvas-wasm 0.0.64 → 0.0.66

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
112
112
  runtimeInitialized = true;
113
113
  if (!Module["noFSInit"] && !FS.initialized) FS.init();
114
114
  TTY.init();
115
- wasmExports["ng"]();
115
+ wasmExports["og"]();
116
116
  FS.ignorePermissions = false;
117
117
  }
118
118
  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
211
211
  async function createWasm() {
212
212
  function receiveInstance(instance, module2) {
213
213
  wasmExports = instance.exports;
214
- wasmMemory = wasmExports["mg"];
214
+ wasmMemory = wasmExports["ng"];
215
215
  updateMemoryViews();
216
- wasmTable = wasmExports["og"];
216
+ wasmTable = wasmExports["pg"];
217
217
  removeRunDependency("wasm-instantiate");
218
218
  return wasmExports;
219
219
  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
4990
4990
  Module["stringToUTF8"] = stringToUTF8;
4991
4991
  Module["lengthBytesUTF8"] = lengthBytesUTF8;
4992
4992
  Module["GL"] = GL;
4993
- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Y: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, _a: invoke_fi, Ta: invoke_fif, W: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, db: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, sc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, $: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, eb: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, U: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _d: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, Dc: invoke_viij, R: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, pb: _random_get };
4993
+ var wasmImports = { v: ___cxa_begin_catch, B: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, I: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, rb: ___syscall_fstat64, nb: ___syscall_getcwd, tb: ___syscall_ioctl, ob: ___syscall_lstat64, pb: ___syscall_newfstatat, ca: ___syscall_openat, qb: ___syscall_stat64, wb: __abort_js, fb: __emscripten_throw_longjmp, kb: __gmtime_js, ib: __mmap_js, jb: __munmap_js, xb: __tzset_js, vb: _clock_time_get, ub: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Fc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Cc: _emscripten_glBindBufferBase, Dc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Qb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Nd: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Md: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ec: _emscripten_glClearBufferfi, fc: _emscripten_glClearBufferfv, hc: _emscripten_glClearBufferiv, gc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Pb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Qd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Rd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Pd: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Ec: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Ic: _emscripten_glFramebufferTextureLayer, mg: _emscripten_glFrontFace, ia: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ja: _emscripten_glGenTextures, Ob: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, $b: _emscripten_glGetActiveUniformBlockName, ac: _emscripten_glGetActiveUniformBlockiv, cc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Vb: _emscripten_glGetBufferParameteri64v, ka: _emscripten_glGetBufferParameteriv, la: _emscripten_glGetError, ma: _emscripten_glGetFloatv, rc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Wb: _emscripten_glGetInteger64i_v, Zb: _emscripten_glGetInteger64v, Gc: _emscripten_glGetIntegeri_v, na: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Kb: _emscripten_glGetProgramBinary, oa: _emscripten_glGetProgramInfoLog, pa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Td: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Rb: _emscripten_glGetSamplerParameterfv, Sb: _emscripten_glGetSamplerParameteriv, qa: _emscripten_glGetShaderInfoLog, Zd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ra: _emscripten_glGetShaderiv, sa: _emscripten_glGetString, df: _emscripten_glGetStringi, Yb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, zc: _emscripten_glGetTransformFeedbackVarying, bc: _emscripten_glGetUniformBlockIndex, dc: _emscripten_glGetUniformIndices, ta: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, sc: _emscripten_glGetUniformuiv, yc: _emscripten_glGetVertexAttribIiv, xc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Ud: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Ub: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ua: _emscripten_glIsTexture, Nb: _emscripten_glIsTransformFeedback, Hc: _emscripten_glIsVertexArray, Sd: _emscripten_glIsVertexArrayOES, va: _emscripten_glLineWidth, wa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Mb: _emscripten_glPauseTransformFeedback, xa: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, ya: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Lb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Tb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, za: _emscripten_glScissor, id: _emscripten_glShaderBinary, Aa: _emscripten_glShaderSource, Ba: _emscripten_glStencilFunc, Ca: _emscripten_glStencilFuncSeparate, Da: _emscripten_glStencilMask, Ea: _emscripten_glStencilMaskSeparate, Fa: _emscripten_glStencilOp, Ga: _emscripten_glStencilOpSeparate, Ha: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ia: _emscripten_glTexParameterf, Ja: _emscripten_glTexParameterfv, Ka: _emscripten_glTexParameteri, La: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Ma: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Ac: _emscripten_glTransformFeedbackVaryings, Na: _emscripten_glUniform1f, Oa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, pc: _emscripten_glUniform1ui, lc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, oc: _emscripten_glUniform2ui, kc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, nc: _emscripten_glUniform3ui, jc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, mc: _emscripten_glUniform4ui, ic: _emscripten_glUniform4uiv, _b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Kc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Lc: _emscripten_glUniformMatrix4x2fv, Jc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Od: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, wc: _emscripten_glVertexAttribI4i, uc: _emscripten_glVertexAttribI4iv, vc: _emscripten_glVertexAttribI4ui, tc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, ab: _emscripten_request_animation_frame_loop, gb: _emscripten_resize_heap, yb: _environ_get, zb: _environ_sizes_get, Ra: _exit, R: _fd_close, hb: _fd_pread, sb: _fd_read, lb: _fd_seek, M: _fd_write, Pa: _glGetIntegerv, U: _glGetString, Qa: _glGetStringi, Xd: invoke_dd, Wd: invoke_ddd, Yd: invoke_dddd, _: invoke_diii, Vd: invoke_fff, ba: invoke_fi, Ta: invoke_fif, $: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, Ya: invoke_if, Ld: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, X: invoke_iiffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, bb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, H: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ea: invoke_iiiiiiiiiiifiii, K: invoke_iiiiiiiiiiii, db: invoke_j, gd: invoke_ji, l: invoke_jii, L: invoke_jiiii, o: invoke_v, b: invoke_vi, ha: invoke_vid, G: invoke_vif, E: invoke_viff, C: invoke_vifff, t: invoke_vifffff, F: invoke_viffffffffffffffffffff, Xb: invoke_viffi, W: invoke_vifi, c: invoke_vii, w: invoke_viif, Y: invoke_viiff, qc: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, A: invoke_viiif, ga: invoke_viiiffi, Z: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, S: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiif, $a: invoke_viiiiiffiiifffi, _a: invoke_viiiiiffiiifii, m: invoke_viiiiii, fa: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Sa: invoke_viiiiiiiii, Za: invoke_viiiiiiiiifii, D: invoke_viiiiiiiiii, eb: invoke_viiiiiiiiiii, J: invoke_viiiiiiiiiiiiiii, Bc: invoke_viiij, Wa: invoke_viij, T: invoke_viiji, Xc: invoke_viji, Mc: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, mb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["ng"];
4996
- var _init = Module["_init"] = wasmExports["pg"];
4997
- var _tick = Module["_tick"] = wasmExports["qg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["rg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["sg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["tg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["ug"];
5002
- var _command = Module["_command"] = wasmExports["vg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["wg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["xg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["yg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["zg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Ag"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Bg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Cg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Dg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Eg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Fg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Gg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Hg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Ig"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Jg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Kg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Lg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Mg"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ng"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Og"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Pg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Qg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Rg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Sg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Tg"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ug"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Vg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Wg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Xg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Yg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Zg"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["_g"];
5034
- var _allocate = Module["_allocate"] = wasmExports["$g"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["ah"];
5036
- var _main = Module["_main"] = wasmExports["bh"];
5037
- var _malloc = wasmExports["ch"];
5038
- var _emscripten_builtin_memalign = wasmExports["dh"];
5039
- var _setThrew = wasmExports["eh"];
5040
- var __emscripten_tempret_set = wasmExports["fh"];
5041
- var __emscripten_stack_restore = wasmExports["gh"];
5042
- var __emscripten_stack_alloc = wasmExports["hh"];
5043
- var _emscripten_stack_get_current = wasmExports["ih"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["jh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["kh"];
5046
- var ___cxa_can_catch = wasmExports["lh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["mh"];
4995
+ var ___wasm_call_ctors = wasmExports["og"];
4996
+ var _init = Module["_init"] = wasmExports["qg"];
4997
+ var _tick = Module["_tick"] = wasmExports["rg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["sg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["tg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["ug"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["vg"];
5002
+ var _command = Module["_command"] = wasmExports["wg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["xg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["yg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["zg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["Ag"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Bg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Cg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Dg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Eg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Fg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Gg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Hg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Ig"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Jg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Kg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Lg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Mg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Ng"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Og"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Pg"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Qg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Rg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Sg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Tg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Ug"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Vg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Wg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Xg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Yg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Zg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["_g"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["$g"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["ah"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["bh"];
5036
+ var _main = Module["_main"] = wasmExports["ch"];
5037
+ var _malloc = wasmExports["dh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["eh"];
5039
+ var _setThrew = wasmExports["fh"];
5040
+ var __emscripten_tempret_set = wasmExports["gh"];
5041
+ var __emscripten_stack_restore = wasmExports["hh"];
5042
+ var __emscripten_stack_alloc = wasmExports["ih"];
5043
+ var _emscripten_stack_get_current = wasmExports["jh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["kh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["lh"];
5046
+ var ___cxa_can_catch = wasmExports["mh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["nh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5216,60 +5216,60 @@ var require_grida_canvas_wasm = __commonJS({
5216
5216
  _setThrew(1, 0);
5217
5217
  }
5218
5218
  }
5219
- function invoke_i(index) {
5219
+ function invoke_iif(index, a1, a2) {
5220
5220
  var sp = stackSave();
5221
5221
  try {
5222
- return getWasmTableEntry(index)();
5222
+ return getWasmTableEntry(index)(a1, a2);
5223
5223
  } catch (e) {
5224
5224
  stackRestore(sp);
5225
5225
  if (e !== e + 0) throw e;
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_iif(index, a1, a2) {
5229
+ function invoke_viif(index, a1, a2, a3) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
- return getWasmTableEntry(index)(a1, a2);
5232
+ getWasmTableEntry(index)(a1, a2, a3);
5233
5233
  } catch (e) {
5234
5234
  stackRestore(sp);
5235
5235
  if (e !== e + 0) throw e;
5236
5236
  _setThrew(1, 0);
5237
5237
  }
5238
5238
  }
5239
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5239
+ function invoke_viiji(index, a1, a2, a3, a4) {
5240
5240
  var sp = stackSave();
5241
5241
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5243
5243
  } catch (e) {
5244
5244
  stackRestore(sp);
5245
5245
  if (e !== e + 0) throw e;
5246
5246
  _setThrew(1, 0);
5247
5247
  }
5248
5248
  }
5249
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5249
+ function invoke_vif(index, a1, a2) {
5250
5250
  var sp = stackSave();
5251
5251
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5252
+ getWasmTableEntry(index)(a1, a2);
5253
5253
  } catch (e) {
5254
5254
  stackRestore(sp);
5255
5255
  if (e !== e + 0) throw e;
5256
5256
  _setThrew(1, 0);
5257
5257
  }
5258
5258
  }
5259
- function invoke_viif(index, a1, a2, a3) {
5259
+ function invoke_i(index) {
5260
5260
  var sp = stackSave();
5261
5261
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3);
5262
+ return getWasmTableEntry(index)();
5263
5263
  } catch (e) {
5264
5264
  stackRestore(sp);
5265
5265
  if (e !== e + 0) throw e;
5266
5266
  _setThrew(1, 0);
5267
5267
  }
5268
5268
  }
5269
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5269
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5270
5270
  var sp = stackSave();
5271
5271
  try {
5272
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5272
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5273
5273
  } catch (e) {
5274
5274
  stackRestore(sp);
5275
5275
  if (e !== e + 0) throw e;
@@ -5286,27 +5286,28 @@ var require_grida_canvas_wasm = __commonJS({
5286
5286
  _setThrew(1, 0);
5287
5287
  }
5288
5288
  }
5289
- function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5289
+ function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) {
5290
5290
  var sp = stackSave();
5291
5291
  try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5293
5293
  } catch (e) {
5294
5294
  stackRestore(sp);
5295
5295
  if (e !== e + 0) throw e;
5296
5296
  _setThrew(1, 0);
5297
5297
  }
5298
5298
  }
5299
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5299
+ function invoke_ji(index, a1) {
5300
5300
  var sp = stackSave();
5301
5301
  try {
5302
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5302
+ return getWasmTableEntry(index)(a1);
5303
5303
  } catch (e) {
5304
5304
  stackRestore(sp);
5305
5305
  if (e !== e + 0) throw e;
5306
5306
  _setThrew(1, 0);
5307
+ return 0n;
5307
5308
  }
5308
5309
  }
5309
- function invoke_vifi(index, a1, a2, a3) {
5310
+ function invoke_viji(index, a1, a2, a3) {
5310
5311
  var sp = stackSave();
5311
5312
  try {
5312
5313
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5316,47 +5317,47 @@ var require_grida_canvas_wasm = __commonJS({
5316
5317
  _setThrew(1, 0);
5317
5318
  }
5318
5319
  }
5319
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5320
+ function invoke_vijii(index, a1, a2, a3, a4) {
5320
5321
  var sp = stackSave();
5321
5322
  try {
5322
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5323
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5323
5324
  } catch (e) {
5324
5325
  stackRestore(sp);
5325
5326
  if (e !== e + 0) throw e;
5326
5327
  _setThrew(1, 0);
5327
5328
  }
5328
5329
  }
5329
- function invoke_viij(index, a1, a2, a3) {
5330
+ function invoke_viiij(index, a1, a2, a3, a4) {
5330
5331
  var sp = stackSave();
5331
5332
  try {
5332
- getWasmTableEntry(index)(a1, a2, a3);
5333
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5333
5334
  } catch (e) {
5334
5335
  stackRestore(sp);
5335
5336
  if (e !== e + 0) throw e;
5336
5337
  _setThrew(1, 0);
5337
5338
  }
5338
5339
  }
5339
- function invoke_viffi(index, a1, a2, a3, a4) {
5340
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5340
5341
  var sp = stackSave();
5341
5342
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5343
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5343
5344
  } catch (e) {
5344
5345
  stackRestore(sp);
5345
5346
  if (e !== e + 0) throw e;
5346
5347
  _setThrew(1, 0);
5347
5348
  }
5348
5349
  }
5349
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5350
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5350
5351
  var sp = stackSave();
5351
5352
  try {
5352
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5353
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5353
5354
  } catch (e) {
5354
5355
  stackRestore(sp);
5355
5356
  if (e !== e + 0) throw e;
5356
5357
  _setThrew(1, 0);
5357
5358
  }
5358
5359
  }
5359
- function invoke_vifff(index, a1, a2, a3, a4) {
5360
+ function invoke_viffi(index, a1, a2, a3, a4) {
5360
5361
  var sp = stackSave();
5361
5362
  try {
5362
5363
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5366,27 +5367,37 @@ var require_grida_canvas_wasm = __commonJS({
5366
5367
  _setThrew(1, 0);
5367
5368
  }
5368
5369
  }
5369
- function invoke_viiff(index, a1, a2, a3, a4) {
5370
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5370
5371
  var sp = stackSave();
5371
5372
  try {
5372
- getWasmTableEntry(index)(a1, a2, a3, a4);
5373
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5373
5374
  } catch (e) {
5374
5375
  stackRestore(sp);
5375
5376
  if (e !== e + 0) throw e;
5376
5377
  _setThrew(1, 0);
5377
5378
  }
5378
5379
  }
5379
- function invoke_viiji(index, a1, a2, a3, a4) {
5380
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5380
5381
  var sp = stackSave();
5381
5382
  try {
5382
- getWasmTableEntry(index)(a1, a2, a3, a4);
5383
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5383
5384
  } catch (e) {
5384
5385
  stackRestore(sp);
5385
5386
  if (e !== e + 0) throw e;
5386
5387
  _setThrew(1, 0);
5387
5388
  }
5388
5389
  }
5389
- function invoke_if(index, a1) {
5390
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5391
+ var sp = stackSave();
5392
+ try {
5393
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5394
+ } catch (e) {
5395
+ stackRestore(sp);
5396
+ if (e !== e + 0) throw e;
5397
+ _setThrew(1, 0);
5398
+ }
5399
+ }
5400
+ function invoke_fi(index, a1) {
5390
5401
  var sp = stackSave();
5391
5402
  try {
5392
5403
  return getWasmTableEntry(index)(a1);
@@ -5396,181 +5407,180 @@ var require_grida_canvas_wasm = __commonJS({
5396
5407
  _setThrew(1, 0);
5397
5408
  }
5398
5409
  }
5399
- function invoke_vif(index, a1, a2) {
5410
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5400
5411
  var sp = stackSave();
5401
5412
  try {
5402
- getWasmTableEntry(index)(a1, a2);
5413
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5403
5414
  } catch (e) {
5404
5415
  stackRestore(sp);
5405
5416
  if (e !== e + 0) throw e;
5406
5417
  _setThrew(1, 0);
5407
5418
  }
5408
5419
  }
5409
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5420
+ function invoke_vifff(index, a1, a2, a3, a4) {
5410
5421
  var sp = stackSave();
5411
5422
  try {
5412
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5423
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5413
5424
  } catch (e) {
5414
5425
  stackRestore(sp);
5415
5426
  if (e !== e + 0) throw e;
5416
5427
  _setThrew(1, 0);
5417
5428
  }
5418
5429
  }
5419
- function invoke_ji(index, a1) {
5430
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5420
5431
  var sp = stackSave();
5421
5432
  try {
5422
- return getWasmTableEntry(index)(a1);
5433
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5423
5434
  } catch (e) {
5424
5435
  stackRestore(sp);
5425
5436
  if (e !== e + 0) throw e;
5426
5437
  _setThrew(1, 0);
5427
- return 0n;
5428
5438
  }
5429
5439
  }
5430
- function invoke_viji(index, a1, a2, a3) {
5440
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5431
5441
  var sp = stackSave();
5432
5442
  try {
5433
- getWasmTableEntry(index)(a1, a2, a3);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5434
5444
  } catch (e) {
5435
5445
  stackRestore(sp);
5436
5446
  if (e !== e + 0) throw e;
5437
5447
  _setThrew(1, 0);
5438
5448
  }
5439
5449
  }
5440
- function invoke_vijii(index, a1, a2, a3, a4) {
5450
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5441
5451
  var sp = stackSave();
5442
5452
  try {
5443
- getWasmTableEntry(index)(a1, a2, a3, a4);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5444
5454
  } catch (e) {
5445
5455
  stackRestore(sp);
5446
5456
  if (e !== e + 0) throw e;
5447
5457
  _setThrew(1, 0);
5448
5458
  }
5449
5459
  }
5450
- function invoke_viiij(index, a1, a2, a3, a4) {
5460
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5451
5461
  var sp = stackSave();
5452
5462
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5454
5464
  } catch (e) {
5455
5465
  stackRestore(sp);
5456
5466
  if (e !== e + 0) throw e;
5457
5467
  _setThrew(1, 0);
5458
5468
  }
5459
5469
  }
5460
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5470
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5461
5471
  var sp = stackSave();
5462
5472
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5464
5474
  } catch (e) {
5465
5475
  stackRestore(sp);
5466
5476
  if (e !== e + 0) throw e;
5467
5477
  _setThrew(1, 0);
5468
5478
  }
5469
5479
  }
5470
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5480
+ function invoke_viiff(index, a1, a2, a3, a4) {
5471
5481
  var sp = stackSave();
5472
5482
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
5484
  } catch (e) {
5475
5485
  stackRestore(sp);
5476
5486
  if (e !== e + 0) throw e;
5477
5487
  _setThrew(1, 0);
5478
5488
  }
5479
5489
  }
5480
- function invoke_fi(index, a1) {
5490
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5481
5491
  var sp = stackSave();
5482
5492
  try {
5483
- return getWasmTableEntry(index)(a1);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5484
5494
  } catch (e) {
5485
5495
  stackRestore(sp);
5486
5496
  if (e !== e + 0) throw e;
5487
5497
  _setThrew(1, 0);
5488
5498
  }
5489
5499
  }
5490
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5500
+ function invoke_iiffi(index, a1, a2, a3, a4) {
5491
5501
  var sp = stackSave();
5492
5502
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5503
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5494
5504
  } catch (e) {
5495
5505
  stackRestore(sp);
5496
5506
  if (e !== e + 0) throw e;
5497
5507
  _setThrew(1, 0);
5498
5508
  }
5499
5509
  }
5500
- function invoke_iiif(index, a1, a2, a3) {
5510
+ function invoke_viffffffffffffffffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21);
5504
5514
  } catch (e) {
5505
5515
  stackRestore(sp);
5506
5516
  if (e !== e + 0) throw e;
5507
5517
  _setThrew(1, 0);
5508
5518
  }
5509
5519
  }
5510
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5520
+ function invoke_if(index, a1) {
5511
5521
  var sp = stackSave();
5512
5522
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5523
+ return getWasmTableEntry(index)(a1);
5514
5524
  } catch (e) {
5515
5525
  stackRestore(sp);
5516
5526
  if (e !== e + 0) throw e;
5517
5527
  _setThrew(1, 0);
5518
5528
  }
5519
5529
  }
5520
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5530
+ function invoke_iiif(index, a1, a2, a3) {
5521
5531
  var sp = stackSave();
5522
5532
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5533
+ return getWasmTableEntry(index)(a1, a2, a3);
5524
5534
  } catch (e) {
5525
5535
  stackRestore(sp);
5526
5536
  if (e !== e + 0) throw e;
5527
5537
  _setThrew(1, 0);
5528
5538
  }
5529
5539
  }
5530
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5540
+ function invoke_viij(index, a1, a2, a3) {
5531
5541
  var sp = stackSave();
5532
5542
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5543
+ getWasmTableEntry(index)(a1, a2, a3);
5534
5544
  } catch (e) {
5535
5545
  stackRestore(sp);
5536
5546
  if (e !== e + 0) throw e;
5537
5547
  _setThrew(1, 0);
5538
5548
  }
5539
5549
  }
5540
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5550
+ function invoke_vifi(index, a1, a2, a3) {
5541
5551
  var sp = stackSave();
5542
5552
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5553
+ getWasmTableEntry(index)(a1, a2, a3);
5544
5554
  } catch (e) {
5545
5555
  stackRestore(sp);
5546
5556
  if (e !== e + 0) throw e;
5547
5557
  _setThrew(1, 0);
5548
5558
  }
5549
5559
  }
5550
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5560
+ function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
5551
5561
  var sp = stackSave();
5552
5562
  try {
5553
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5554
5564
  } catch (e) {
5555
5565
  stackRestore(sp);
5556
5566
  if (e !== e + 0) throw e;
5557
5567
  _setThrew(1, 0);
5558
5568
  }
5559
5569
  }
5560
- function invoke_fif(index, a1, a2) {
5570
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5561
5571
  var sp = stackSave();
5562
5572
  try {
5563
- return getWasmTableEntry(index)(a1, a2);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5564
5574
  } catch (e) {
5565
5575
  stackRestore(sp);
5566
5576
  if (e !== e + 0) throw e;
5567
5577
  _setThrew(1, 0);
5568
5578
  }
5569
5579
  }
5570
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5580
+ function invoke_fif(index, a1, a2) {
5571
5581
  var sp = stackSave();
5572
5582
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5583
+ return getWasmTableEntry(index)(a1, a2);
5574
5584
  } catch (e) {
5575
5585
  stackRestore(sp);
5576
5586
  if (e !== e + 0) throw e;
@@ -5826,7 +5836,7 @@ var require_grida_canvas_wasm = __commonJS({
5826
5836
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5827
5837
 
5828
5838
  // package.json
5829
- var version = "0.0.64";
5839
+ var version = "0.0.66";
5830
5840
 
5831
5841
  // lib/modules/fonts.ts
5832
5842
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.64",
4
+ "version": "0.0.66",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",