@grida/canvas-wasm 0.0.64 → 0.0.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["ng"]();
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+ wasmExports["mg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["mg"];
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+ wasmMemory = wasmExports["lg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["og"];
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+ wasmTable = wasmExports["ng"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Y: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, _a: invoke_fi, Ta: invoke_fif, W: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, db: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, sc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, $: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, eb: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, U: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _d: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, Dc: invoke_viij, R: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, _: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, X: invoke_diii, Td: invoke_fff, Ya: invoke_fi, Sa: invoke_fif, Y: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Ac: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, U: invoke_iifffi, g: invoke_iii, ab: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, fb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, ba: invoke_vifi, c: invoke_vii, E: invoke_viif, aa: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, W: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, xd: invoke_viiiif, j: invoke_viiiii, he: invoke_viiiiiffiiifffi, Yd: invoke_viiiiiffiiifii, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, Nb: invoke_viij, R: invoke_viiji, cb: invoke_viji, $a: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, ob: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["ng"];
4996
- var _init = Module["_init"] = wasmExports["pg"];
4997
- var _tick = Module["_tick"] = wasmExports["qg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["rg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["sg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["tg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["ug"];
5002
- var _command = Module["_command"] = wasmExports["vg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["wg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["xg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["yg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["zg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["Ag"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Bg"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Cg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Dg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Eg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Fg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Gg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Hg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Ig"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Jg"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Kg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Lg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Mg"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ng"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Og"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Pg"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Qg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Rg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Sg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Tg"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ug"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Vg"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Wg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Xg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Yg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Zg"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["_g"];
5034
- var _allocate = Module["_allocate"] = wasmExports["$g"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["ah"];
5036
- var _main = Module["_main"] = wasmExports["bh"];
5037
- var _malloc = wasmExports["ch"];
5038
- var _emscripten_builtin_memalign = wasmExports["dh"];
5039
- var _setThrew = wasmExports["eh"];
5040
- var __emscripten_tempret_set = wasmExports["fh"];
5041
- var __emscripten_stack_restore = wasmExports["gh"];
5042
- var __emscripten_stack_alloc = wasmExports["hh"];
5043
- var _emscripten_stack_get_current = wasmExports["ih"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["jh"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["kh"];
5046
- var ___cxa_can_catch = wasmExports["lh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["mh"];
4995
+ var ___wasm_call_ctors = wasmExports["mg"];
4996
+ var _init = Module["_init"] = wasmExports["og"];
4997
+ var _tick = Module["_tick"] = wasmExports["pg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["rg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5002
+ var _command = Module["_command"] = wasmExports["ug"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["wg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["zg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["_g"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5036
+ var _main = Module["_main"] = wasmExports["ah"];
5037
+ var _malloc = wasmExports["bh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["ch"];
5039
+ var _setThrew = wasmExports["dh"];
5040
+ var __emscripten_tempret_set = wasmExports["eh"];
5041
+ var __emscripten_stack_restore = wasmExports["fh"];
5042
+ var __emscripten_stack_alloc = wasmExports["gh"];
5043
+ var _emscripten_stack_get_current = wasmExports["hh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["jh"];
5046
+ var ___cxa_can_catch = wasmExports["kh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["lh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5226,57 +5226,57 @@ var require_grida_canvas_wasm = __commonJS({
5226
5226
  _setThrew(1, 0);
5227
5227
  }
5228
5228
  }
5229
- function invoke_iif(index, a1, a2) {
5229
+ function invoke_viiji(index, a1, a2, a3, a4) {
5230
5230
  var sp = stackSave();
5231
5231
  try {
5232
- return getWasmTableEntry(index)(a1, a2);
5232
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5233
5233
  } catch (e) {
5234
5234
  stackRestore(sp);
5235
5235
  if (e !== e + 0) throw e;
5236
5236
  _setThrew(1, 0);
5237
5237
  }
5238
5238
  }
5239
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5239
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5240
5240
  var sp = stackSave();
5241
5241
  try {
5242
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5243
5243
  } catch (e) {
5244
5244
  stackRestore(sp);
5245
5245
  if (e !== e + 0) throw e;
5246
5246
  _setThrew(1, 0);
5247
5247
  }
5248
5248
  }
5249
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5249
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5250
5250
  var sp = stackSave();
5251
5251
  try {
5252
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5252
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5253
5253
  } catch (e) {
5254
5254
  stackRestore(sp);
5255
5255
  if (e !== e + 0) throw e;
5256
5256
  _setThrew(1, 0);
5257
5257
  }
5258
5258
  }
5259
- function invoke_viif(index, a1, a2, a3) {
5259
+ function invoke_vif(index, a1, a2) {
5260
5260
  var sp = stackSave();
5261
5261
  try {
5262
- getWasmTableEntry(index)(a1, a2, a3);
5262
+ getWasmTableEntry(index)(a1, a2);
5263
5263
  } catch (e) {
5264
5264
  stackRestore(sp);
5265
5265
  if (e !== e + 0) throw e;
5266
5266
  _setThrew(1, 0);
5267
5267
  }
5268
5268
  }
5269
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5269
+ function invoke_iif(index, a1, a2) {
5270
5270
  var sp = stackSave();
5271
5271
  try {
5272
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5272
+ return getWasmTableEntry(index)(a1, a2);
5273
5273
  } catch (e) {
5274
5274
  stackRestore(sp);
5275
5275
  if (e !== e + 0) throw e;
5276
5276
  _setThrew(1, 0);
5277
5277
  }
5278
5278
  }
5279
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5279
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5280
5280
  var sp = stackSave();
5281
5281
  try {
5282
5282
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5286,47 +5286,37 @@ var require_grida_canvas_wasm = __commonJS({
5286
5286
  _setThrew(1, 0);
5287
5287
  }
5288
5288
  }
5289
- function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5290
- var sp = stackSave();
5291
- try {
5292
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5293
- } catch (e) {
5294
- stackRestore(sp);
5295
- if (e !== e + 0) throw e;
5296
- _setThrew(1, 0);
5297
- }
5298
- }
5299
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5289
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5300
5290
  var sp = stackSave();
5301
5291
  try {
5302
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5303
5293
  } catch (e) {
5304
5294
  stackRestore(sp);
5305
5295
  if (e !== e + 0) throw e;
5306
5296
  _setThrew(1, 0);
5307
5297
  }
5308
5298
  }
5309
- function invoke_vifi(index, a1, a2, a3) {
5299
+ function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5310
5300
  var sp = stackSave();
5311
5301
  try {
5312
- getWasmTableEntry(index)(a1, a2, a3);
5302
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5313
5303
  } catch (e) {
5314
5304
  stackRestore(sp);
5315
5305
  if (e !== e + 0) throw e;
5316
5306
  _setThrew(1, 0);
5317
5307
  }
5318
5308
  }
5319
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5309
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5320
5310
  var sp = stackSave();
5321
5311
  try {
5322
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5312
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5323
5313
  } catch (e) {
5324
5314
  stackRestore(sp);
5325
5315
  if (e !== e + 0) throw e;
5326
5316
  _setThrew(1, 0);
5327
5317
  }
5328
5318
  }
5329
- function invoke_viij(index, a1, a2, a3) {
5319
+ function invoke_vifi(index, a1, a2, a3) {
5330
5320
  var sp = stackSave();
5331
5321
  try {
5332
5322
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5336,30 +5326,30 @@ var require_grida_canvas_wasm = __commonJS({
5336
5326
  _setThrew(1, 0);
5337
5327
  }
5338
5328
  }
5339
- function invoke_viffi(index, a1, a2, a3, a4) {
5329
+ function invoke_if(index, a1) {
5340
5330
  var sp = stackSave();
5341
5331
  try {
5342
- getWasmTableEntry(index)(a1, a2, a3, a4);
5332
+ return getWasmTableEntry(index)(a1);
5343
5333
  } catch (e) {
5344
5334
  stackRestore(sp);
5345
5335
  if (e !== e + 0) throw e;
5346
5336
  _setThrew(1, 0);
5347
5337
  }
5348
5338
  }
5349
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5339
+ function invoke_vifff(index, a1, a2, a3, a4) {
5350
5340
  var sp = stackSave();
5351
5341
  try {
5352
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5342
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5353
5343
  } catch (e) {
5354
5344
  stackRestore(sp);
5355
5345
  if (e !== e + 0) throw e;
5356
5346
  _setThrew(1, 0);
5357
5347
  }
5358
5348
  }
5359
- function invoke_vifff(index, a1, a2, a3, a4) {
5349
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5360
5350
  var sp = stackSave();
5361
5351
  try {
5362
- getWasmTableEntry(index)(a1, a2, a3, a4);
5352
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5363
5353
  } catch (e) {
5364
5354
  stackRestore(sp);
5365
5355
  if (e !== e + 0) throw e;
@@ -5376,40 +5366,40 @@ var require_grida_canvas_wasm = __commonJS({
5376
5366
  _setThrew(1, 0);
5377
5367
  }
5378
5368
  }
5379
- function invoke_viiji(index, a1, a2, a3, a4) {
5369
+ function invoke_viij(index, a1, a2, a3) {
5380
5370
  var sp = stackSave();
5381
5371
  try {
5382
- getWasmTableEntry(index)(a1, a2, a3, a4);
5372
+ getWasmTableEntry(index)(a1, a2, a3);
5383
5373
  } catch (e) {
5384
5374
  stackRestore(sp);
5385
5375
  if (e !== e + 0) throw e;
5386
5376
  _setThrew(1, 0);
5387
5377
  }
5388
5378
  }
5389
- function invoke_if(index, a1) {
5379
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5390
5380
  var sp = stackSave();
5391
5381
  try {
5392
- return getWasmTableEntry(index)(a1);
5382
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5393
5383
  } catch (e) {
5394
5384
  stackRestore(sp);
5395
5385
  if (e !== e + 0) throw e;
5396
5386
  _setThrew(1, 0);
5397
5387
  }
5398
5388
  }
5399
- function invoke_vif(index, a1, a2) {
5389
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5400
5390
  var sp = stackSave();
5401
5391
  try {
5402
- getWasmTableEntry(index)(a1, a2);
5392
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5403
5393
  } catch (e) {
5404
5394
  stackRestore(sp);
5405
5395
  if (e !== e + 0) throw e;
5406
5396
  _setThrew(1, 0);
5407
5397
  }
5408
5398
  }
5409
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5399
+ function invoke_viif(index, a1, a2, a3) {
5410
5400
  var sp = stackSave();
5411
5401
  try {
5412
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5402
+ getWasmTableEntry(index)(a1, a2, a3);
5413
5403
  } catch (e) {
5414
5404
  stackRestore(sp);
5415
5405
  if (e !== e + 0) throw e;
@@ -5437,7 +5427,7 @@ var require_grida_canvas_wasm = __commonJS({
5437
5427
  _setThrew(1, 0);
5438
5428
  }
5439
5429
  }
5440
- function invoke_vijii(index, a1, a2, a3, a4) {
5430
+ function invoke_viffi(index, a1, a2, a3, a4) {
5441
5431
  var sp = stackSave();
5442
5432
  try {
5443
5433
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5447,107 +5437,107 @@ var require_grida_canvas_wasm = __commonJS({
5447
5437
  _setThrew(1, 0);
5448
5438
  }
5449
5439
  }
5450
- function invoke_viiij(index, a1, a2, a3, a4) {
5440
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5451
5441
  var sp = stackSave();
5452
5442
  try {
5453
- getWasmTableEntry(index)(a1, a2, a3, a4);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5454
5444
  } catch (e) {
5455
5445
  stackRestore(sp);
5456
5446
  if (e !== e + 0) throw e;
5457
5447
  _setThrew(1, 0);
5458
5448
  }
5459
5449
  }
5460
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5450
+ function invoke_iiif(index, a1, a2, a3) {
5461
5451
  var sp = stackSave();
5462
5452
  try {
5463
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5453
+ return getWasmTableEntry(index)(a1, a2, a3);
5464
5454
  } catch (e) {
5465
5455
  stackRestore(sp);
5466
5456
  if (e !== e + 0) throw e;
5467
5457
  _setThrew(1, 0);
5468
5458
  }
5469
5459
  }
5470
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5460
+ function invoke_vijii(index, a1, a2, a3, a4) {
5471
5461
  var sp = stackSave();
5472
5462
  try {
5473
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5474
5464
  } catch (e) {
5475
5465
  stackRestore(sp);
5476
5466
  if (e !== e + 0) throw e;
5477
5467
  _setThrew(1, 0);
5478
5468
  }
5479
5469
  }
5480
- function invoke_fi(index, a1) {
5470
+ function invoke_viiij(index, a1, a2, a3, a4) {
5481
5471
  var sp = stackSave();
5482
5472
  try {
5483
- return getWasmTableEntry(index)(a1);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5484
5474
  } catch (e) {
5485
5475
  stackRestore(sp);
5486
5476
  if (e !== e + 0) throw e;
5487
5477
  _setThrew(1, 0);
5488
5478
  }
5489
5479
  }
5490
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5480
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5491
5481
  var sp = stackSave();
5492
5482
  try {
5493
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5483
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5494
5484
  } catch (e) {
5495
5485
  stackRestore(sp);
5496
5486
  if (e !== e + 0) throw e;
5497
5487
  _setThrew(1, 0);
5498
5488
  }
5499
5489
  }
5500
- function invoke_iiif(index, a1, a2, a3) {
5490
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5501
5491
  var sp = stackSave();
5502
5492
  try {
5503
- return getWasmTableEntry(index)(a1, a2, a3);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5504
5494
  } catch (e) {
5505
5495
  stackRestore(sp);
5506
5496
  if (e !== e + 0) throw e;
5507
5497
  _setThrew(1, 0);
5508
5498
  }
5509
5499
  }
5510
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5500
+ function invoke_fi(index, a1) {
5511
5501
  var sp = stackSave();
5512
5502
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5503
+ return getWasmTableEntry(index)(a1);
5514
5504
  } catch (e) {
5515
5505
  stackRestore(sp);
5516
5506
  if (e !== e + 0) throw e;
5517
5507
  _setThrew(1, 0);
5518
5508
  }
5519
5509
  }
5520
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5510
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5521
5511
  var sp = stackSave();
5522
5512
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5524
5514
  } catch (e) {
5525
5515
  stackRestore(sp);
5526
5516
  if (e !== e + 0) throw e;
5527
5517
  _setThrew(1, 0);
5528
5518
  }
5529
5519
  }
5530
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5520
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5531
5521
  var sp = stackSave();
5532
5522
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5523
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5534
5524
  } catch (e) {
5535
5525
  stackRestore(sp);
5536
5526
  if (e !== e + 0) throw e;
5537
5527
  _setThrew(1, 0);
5538
5528
  }
5539
5529
  }
5540
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5530
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5541
5531
  var sp = stackSave();
5542
5532
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5544
5534
  } catch (e) {
5545
5535
  stackRestore(sp);
5546
5536
  if (e !== e + 0) throw e;
5547
5537
  _setThrew(1, 0);
5548
5538
  }
5549
5539
  }
5550
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5540
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5551
5541
  var sp = stackSave();
5552
5542
  try {
5553
5543
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5557,20 +5547,20 @@ var require_grida_canvas_wasm = __commonJS({
5557
5547
  _setThrew(1, 0);
5558
5548
  }
5559
5549
  }
5560
- function invoke_fif(index, a1, a2) {
5550
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5561
5551
  var sp = stackSave();
5562
5552
  try {
5563
- return getWasmTableEntry(index)(a1, a2);
5553
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5564
5554
  } catch (e) {
5565
5555
  stackRestore(sp);
5566
5556
  if (e !== e + 0) throw e;
5567
5557
  _setThrew(1, 0);
5568
5558
  }
5569
5559
  }
5570
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5560
+ function invoke_fif(index, a1, a2) {
5571
5561
  var sp = stackSave();
5572
5562
  try {
5573
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5563
+ return getWasmTableEntry(index)(a1, a2);
5574
5564
  } catch (e) {
5575
5565
  stackRestore(sp);
5576
5566
  if (e !== e + 0) throw e;
@@ -5826,7 +5816,7 @@ var require_grida_canvas_wasm = __commonJS({
5826
5816
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5827
5817
 
5828
5818
  // package.json
5829
- var version = "0.0.64";
5819
+ var version = "0.0.65";
5830
5820
 
5831
5821
  // lib/modules/fonts.ts
5832
5822
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.64",
4
+ "version": "0.0.65",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",