@grida/canvas-wasm 0.0.64 → 0.0.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["ng"]();
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+ wasmExports["mg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["mg"];
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+ wasmMemory = wasmExports["lg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["og"];
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+ wasmTable = wasmExports["ng"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,61 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Y: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, _a: invoke_fi, Ta: invoke_fif, W: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, db: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, sc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, $: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, eb: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, U: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _d: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, Dc: invoke_viij, R: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, y: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, _: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, wd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, zc: _emscripten_glGetVertexAttribIiv, yc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, gd: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, xc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Wa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Qa: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, X: invoke_diii, Td: invoke_fff, Ya: invoke_fi, Sa: invoke_fif, Y: invoke_fiii, Ta: invoke_fiiiif, p: invoke_i, Ac: invoke_if, Va: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, U: invoke_iifffi, g: invoke_iii, ab: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, fb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, F: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, ba: invoke_vifi, c: invoke_vii, E: invoke_viif, aa: invoke_viiff, Za: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, W: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, xd: invoke_viiiif, j: invoke_viiiii, he: invoke_viiiiiffiiifffi, Yd: invoke_viiiiiffiiifii, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Ua: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Xa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, _a: invoke_viiij, Nb: invoke_viij, R: invoke_viiji, cb: invoke_viji, $a: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, ob: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["ng"];
5001
- var _init = Module["_init"] = wasmExports["pg"];
5002
- var _tick = Module["_tick"] = wasmExports["qg"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["rg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["sg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["tg"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["ug"];
5007
- var _command = Module["_command"] = wasmExports["vg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["wg"];
5009
- var _add_image = Module["_add_image"] = wasmExports["xg"];
5010
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["yg"];
5011
- var _get_image_size = Module["_get_image_size"] = wasmExports["zg"];
5012
- var _add_font = Module["_add_font"] = wasmExports["Ag"];
5013
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Bg"];
5014
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Cg"];
5015
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Dg"];
5016
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Eg"];
5017
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Fg"];
5018
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Gg"];
5019
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Hg"];
5020
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Ig"];
5021
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Jg"];
5022
- var _export_node_as = Module["_export_node_as"] = wasmExports["Kg"];
5023
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Lg"];
5024
- var _set_debug = Module["_set_debug"] = wasmExports["Mg"];
5025
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ng"];
5026
- var _set_verbose = Module["_set_verbose"] = wasmExports["Og"];
5027
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Pg"];
5028
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Qg"];
5029
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Rg"];
5030
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Sg"];
5031
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Tg"];
5032
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ug"];
5033
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Vg"];
5034
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Wg"];
5035
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Xg"];
5036
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Yg"];
5037
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Zg"];
5038
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["_g"];
5039
- var _allocate = Module["_allocate"] = wasmExports["$g"];
5040
- var _deallocate = Module["_deallocate"] = wasmExports["ah"];
5041
- var _main = Module["_main"] = wasmExports["bh"];
5042
- var _malloc = wasmExports["ch"];
5043
- var _emscripten_builtin_memalign = wasmExports["dh"];
5044
- var _setThrew = wasmExports["eh"];
5045
- var __emscripten_tempret_set = wasmExports["fh"];
5046
- var __emscripten_stack_restore = wasmExports["gh"];
5047
- var __emscripten_stack_alloc = wasmExports["hh"];
5048
- var _emscripten_stack_get_current = wasmExports["ih"];
5049
- var ___cxa_decrement_exception_refcount = wasmExports["jh"];
5050
- var ___cxa_increment_exception_refcount = wasmExports["kh"];
5051
- var ___cxa_can_catch = wasmExports["lh"];
5052
- var ___cxa_get_exception_ptr = wasmExports["mh"];
5000
+ var ___wasm_call_ctors = wasmExports["mg"];
5001
+ var _init = Module["_init"] = wasmExports["og"];
5002
+ var _tick = Module["_tick"] = wasmExports["pg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["rg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5007
+ var _command = Module["_command"] = wasmExports["ug"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["wg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["zg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5036
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5037
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5038
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5039
+ var _allocate = Module["_allocate"] = wasmExports["_g"];
5040
+ var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5041
+ var _main = Module["_main"] = wasmExports["ah"];
5042
+ var _malloc = wasmExports["bh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["ch"];
5044
+ var _setThrew = wasmExports["dh"];
5045
+ var __emscripten_tempret_set = wasmExports["eh"];
5046
+ var __emscripten_stack_restore = wasmExports["fh"];
5047
+ var __emscripten_stack_alloc = wasmExports["gh"];
5048
+ var _emscripten_stack_get_current = wasmExports["hh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["jh"];
5051
+ var ___cxa_can_catch = wasmExports["kh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["lh"];
5053
5053
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5054
5054
  var sp = stackSave();
5055
5055
  try {
@@ -5231,57 +5231,57 @@ var require_grida_canvas_wasm = __commonJS({
5231
5231
  _setThrew(1, 0);
5232
5232
  }
5233
5233
  }
5234
- function invoke_iif(index, a1, a2) {
5234
+ function invoke_viiji(index, a1, a2, a3, a4) {
5235
5235
  var sp = stackSave();
5236
5236
  try {
5237
- return getWasmTableEntry(index)(a1, a2);
5237
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5238
5238
  } catch (e) {
5239
5239
  stackRestore(sp);
5240
5240
  if (e !== e + 0) throw e;
5241
5241
  _setThrew(1, 0);
5242
5242
  }
5243
5243
  }
5244
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5244
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5245
5245
  var sp = stackSave();
5246
5246
  try {
5247
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5247
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5248
5248
  } catch (e) {
5249
5249
  stackRestore(sp);
5250
5250
  if (e !== e + 0) throw e;
5251
5251
  _setThrew(1, 0);
5252
5252
  }
5253
5253
  }
5254
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5254
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5255
5255
  var sp = stackSave();
5256
5256
  try {
5257
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5257
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5258
5258
  } catch (e) {
5259
5259
  stackRestore(sp);
5260
5260
  if (e !== e + 0) throw e;
5261
5261
  _setThrew(1, 0);
5262
5262
  }
5263
5263
  }
5264
- function invoke_viif(index, a1, a2, a3) {
5264
+ function invoke_vif(index, a1, a2) {
5265
5265
  var sp = stackSave();
5266
5266
  try {
5267
- getWasmTableEntry(index)(a1, a2, a3);
5267
+ getWasmTableEntry(index)(a1, a2);
5268
5268
  } catch (e) {
5269
5269
  stackRestore(sp);
5270
5270
  if (e !== e + 0) throw e;
5271
5271
  _setThrew(1, 0);
5272
5272
  }
5273
5273
  }
5274
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5274
+ function invoke_iif(index, a1, a2) {
5275
5275
  var sp = stackSave();
5276
5276
  try {
5277
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5277
+ return getWasmTableEntry(index)(a1, a2);
5278
5278
  } catch (e) {
5279
5279
  stackRestore(sp);
5280
5280
  if (e !== e + 0) throw e;
5281
5281
  _setThrew(1, 0);
5282
5282
  }
5283
5283
  }
5284
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5284
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5285
5285
  var sp = stackSave();
5286
5286
  try {
5287
5287
  getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5291,47 +5291,37 @@ var require_grida_canvas_wasm = __commonJS({
5291
5291
  _setThrew(1, 0);
5292
5292
  }
5293
5293
  }
5294
- function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5295
- var sp = stackSave();
5296
- try {
5297
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5298
- } catch (e) {
5299
- stackRestore(sp);
5300
- if (e !== e + 0) throw e;
5301
- _setThrew(1, 0);
5302
- }
5303
- }
5304
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5294
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5305
5295
  var sp = stackSave();
5306
5296
  try {
5307
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5297
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5308
5298
  } catch (e) {
5309
5299
  stackRestore(sp);
5310
5300
  if (e !== e + 0) throw e;
5311
5301
  _setThrew(1, 0);
5312
5302
  }
5313
5303
  }
5314
- function invoke_vifi(index, a1, a2, a3) {
5304
+ function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5315
5305
  var sp = stackSave();
5316
5306
  try {
5317
- getWasmTableEntry(index)(a1, a2, a3);
5307
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5318
5308
  } catch (e) {
5319
5309
  stackRestore(sp);
5320
5310
  if (e !== e + 0) throw e;
5321
5311
  _setThrew(1, 0);
5322
5312
  }
5323
5313
  }
5324
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5314
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5325
5315
  var sp = stackSave();
5326
5316
  try {
5327
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5317
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5328
5318
  } catch (e) {
5329
5319
  stackRestore(sp);
5330
5320
  if (e !== e + 0) throw e;
5331
5321
  _setThrew(1, 0);
5332
5322
  }
5333
5323
  }
5334
- function invoke_viij(index, a1, a2, a3) {
5324
+ function invoke_vifi(index, a1, a2, a3) {
5335
5325
  var sp = stackSave();
5336
5326
  try {
5337
5327
  getWasmTableEntry(index)(a1, a2, a3);
@@ -5341,30 +5331,30 @@ var require_grida_canvas_wasm = __commonJS({
5341
5331
  _setThrew(1, 0);
5342
5332
  }
5343
5333
  }
5344
- function invoke_viffi(index, a1, a2, a3, a4) {
5334
+ function invoke_if(index, a1) {
5345
5335
  var sp = stackSave();
5346
5336
  try {
5347
- getWasmTableEntry(index)(a1, a2, a3, a4);
5337
+ return getWasmTableEntry(index)(a1);
5348
5338
  } catch (e) {
5349
5339
  stackRestore(sp);
5350
5340
  if (e !== e + 0) throw e;
5351
5341
  _setThrew(1, 0);
5352
5342
  }
5353
5343
  }
5354
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5344
+ function invoke_vifff(index, a1, a2, a3, a4) {
5355
5345
  var sp = stackSave();
5356
5346
  try {
5357
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5347
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5358
5348
  } catch (e) {
5359
5349
  stackRestore(sp);
5360
5350
  if (e !== e + 0) throw e;
5361
5351
  _setThrew(1, 0);
5362
5352
  }
5363
5353
  }
5364
- function invoke_vifff(index, a1, a2, a3, a4) {
5354
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5365
5355
  var sp = stackSave();
5366
5356
  try {
5367
- getWasmTableEntry(index)(a1, a2, a3, a4);
5357
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5368
5358
  } catch (e) {
5369
5359
  stackRestore(sp);
5370
5360
  if (e !== e + 0) throw e;
@@ -5381,40 +5371,40 @@ var require_grida_canvas_wasm = __commonJS({
5381
5371
  _setThrew(1, 0);
5382
5372
  }
5383
5373
  }
5384
- function invoke_viiji(index, a1, a2, a3, a4) {
5374
+ function invoke_viij(index, a1, a2, a3) {
5385
5375
  var sp = stackSave();
5386
5376
  try {
5387
- getWasmTableEntry(index)(a1, a2, a3, a4);
5377
+ getWasmTableEntry(index)(a1, a2, a3);
5388
5378
  } catch (e) {
5389
5379
  stackRestore(sp);
5390
5380
  if (e !== e + 0) throw e;
5391
5381
  _setThrew(1, 0);
5392
5382
  }
5393
5383
  }
5394
- function invoke_if(index, a1) {
5384
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5395
5385
  var sp = stackSave();
5396
5386
  try {
5397
- return getWasmTableEntry(index)(a1);
5387
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5398
5388
  } catch (e) {
5399
5389
  stackRestore(sp);
5400
5390
  if (e !== e + 0) throw e;
5401
5391
  _setThrew(1, 0);
5402
5392
  }
5403
5393
  }
5404
- function invoke_vif(index, a1, a2) {
5394
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5405
5395
  var sp = stackSave();
5406
5396
  try {
5407
- getWasmTableEntry(index)(a1, a2);
5397
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5408
5398
  } catch (e) {
5409
5399
  stackRestore(sp);
5410
5400
  if (e !== e + 0) throw e;
5411
5401
  _setThrew(1, 0);
5412
5402
  }
5413
5403
  }
5414
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5404
+ function invoke_viif(index, a1, a2, a3) {
5415
5405
  var sp = stackSave();
5416
5406
  try {
5417
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5407
+ getWasmTableEntry(index)(a1, a2, a3);
5418
5408
  } catch (e) {
5419
5409
  stackRestore(sp);
5420
5410
  if (e !== e + 0) throw e;
@@ -5442,7 +5432,7 @@ var require_grida_canvas_wasm = __commonJS({
5442
5432
  _setThrew(1, 0);
5443
5433
  }
5444
5434
  }
5445
- function invoke_vijii(index, a1, a2, a3, a4) {
5435
+ function invoke_viffi(index, a1, a2, a3, a4) {
5446
5436
  var sp = stackSave();
5447
5437
  try {
5448
5438
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5452,107 +5442,107 @@ var require_grida_canvas_wasm = __commonJS({
5452
5442
  _setThrew(1, 0);
5453
5443
  }
5454
5444
  }
5455
- function invoke_viiij(index, a1, a2, a3, a4) {
5445
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5456
5446
  var sp = stackSave();
5457
5447
  try {
5458
- getWasmTableEntry(index)(a1, a2, a3, a4);
5448
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5459
5449
  } catch (e) {
5460
5450
  stackRestore(sp);
5461
5451
  if (e !== e + 0) throw e;
5462
5452
  _setThrew(1, 0);
5463
5453
  }
5464
5454
  }
5465
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5455
+ function invoke_iiif(index, a1, a2, a3) {
5466
5456
  var sp = stackSave();
5467
5457
  try {
5468
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5458
+ return getWasmTableEntry(index)(a1, a2, a3);
5469
5459
  } catch (e) {
5470
5460
  stackRestore(sp);
5471
5461
  if (e !== e + 0) throw e;
5472
5462
  _setThrew(1, 0);
5473
5463
  }
5474
5464
  }
5475
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5465
+ function invoke_vijii(index, a1, a2, a3, a4) {
5476
5466
  var sp = stackSave();
5477
5467
  try {
5478
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5468
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5479
5469
  } catch (e) {
5480
5470
  stackRestore(sp);
5481
5471
  if (e !== e + 0) throw e;
5482
5472
  _setThrew(1, 0);
5483
5473
  }
5484
5474
  }
5485
- function invoke_fi(index, a1) {
5475
+ function invoke_viiij(index, a1, a2, a3, a4) {
5486
5476
  var sp = stackSave();
5487
5477
  try {
5488
- return getWasmTableEntry(index)(a1);
5478
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5489
5479
  } catch (e) {
5490
5480
  stackRestore(sp);
5491
5481
  if (e !== e + 0) throw e;
5492
5482
  _setThrew(1, 0);
5493
5483
  }
5494
5484
  }
5495
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5485
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5496
5486
  var sp = stackSave();
5497
5487
  try {
5498
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5488
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5499
5489
  } catch (e) {
5500
5490
  stackRestore(sp);
5501
5491
  if (e !== e + 0) throw e;
5502
5492
  _setThrew(1, 0);
5503
5493
  }
5504
5494
  }
5505
- function invoke_iiif(index, a1, a2, a3) {
5495
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5506
5496
  var sp = stackSave();
5507
5497
  try {
5508
- return getWasmTableEntry(index)(a1, a2, a3);
5498
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5509
5499
  } catch (e) {
5510
5500
  stackRestore(sp);
5511
5501
  if (e !== e + 0) throw e;
5512
5502
  _setThrew(1, 0);
5513
5503
  }
5514
5504
  }
5515
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5505
+ function invoke_fi(index, a1) {
5516
5506
  var sp = stackSave();
5517
5507
  try {
5518
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5508
+ return getWasmTableEntry(index)(a1);
5519
5509
  } catch (e) {
5520
5510
  stackRestore(sp);
5521
5511
  if (e !== e + 0) throw e;
5522
5512
  _setThrew(1, 0);
5523
5513
  }
5524
5514
  }
5525
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5515
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5526
5516
  var sp = stackSave();
5527
5517
  try {
5528
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5529
5519
  } catch (e) {
5530
5520
  stackRestore(sp);
5531
5521
  if (e !== e + 0) throw e;
5532
5522
  _setThrew(1, 0);
5533
5523
  }
5534
5524
  }
5535
- function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5525
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5536
5526
  var sp = stackSave();
5537
5527
  try {
5538
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5528
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5539
5529
  } catch (e) {
5540
5530
  stackRestore(sp);
5541
5531
  if (e !== e + 0) throw e;
5542
5532
  _setThrew(1, 0);
5543
5533
  }
5544
5534
  }
5545
- function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5535
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5546
5536
  var sp = stackSave();
5547
5537
  try {
5548
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5549
5539
  } catch (e) {
5550
5540
  stackRestore(sp);
5551
5541
  if (e !== e + 0) throw e;
5552
5542
  _setThrew(1, 0);
5553
5543
  }
5554
5544
  }
5555
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5545
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5556
5546
  var sp = stackSave();
5557
5547
  try {
5558
5548
  return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
@@ -5562,20 +5552,20 @@ var require_grida_canvas_wasm = __commonJS({
5562
5552
  _setThrew(1, 0);
5563
5553
  }
5564
5554
  }
5565
- function invoke_fif(index, a1, a2) {
5555
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5566
5556
  var sp = stackSave();
5567
5557
  try {
5568
- return getWasmTableEntry(index)(a1, a2);
5558
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5569
5559
  } catch (e) {
5570
5560
  stackRestore(sp);
5571
5561
  if (e !== e + 0) throw e;
5572
5562
  _setThrew(1, 0);
5573
5563
  }
5574
5564
  }
5575
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5565
+ function invoke_fif(index, a1, a2) {
5576
5566
  var sp = stackSave();
5577
5567
  try {
5578
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5568
+ return getWasmTableEntry(index)(a1, a2);
5579
5569
  } catch (e) {
5580
5570
  stackRestore(sp);
5581
5571
  if (e !== e + 0) throw e;
@@ -5837,7 +5827,7 @@ module.exports = __toCommonJS(index_exports);
5837
5827
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5838
5828
 
5839
5829
  // package.json
5840
- var version = "0.0.64";
5830
+ var version = "0.0.65";
5841
5831
 
5842
5832
  // lib/modules/fonts.ts
5843
5833
  var FontsAPI = class {