@grida/canvas-wasm 0.0.63 → 0.0.64

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["mg"]();
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+ wasmExports["ng"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["lg"];
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+ wasmMemory = wasmExports["mg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["ng"];
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+ wasmTable = wasmExports["og"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,61 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, jb: _fd_pread, vb: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, T: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, W: invoke_diii, Ud: invoke_fff, Ua: invoke_fi, $a: invoke_fif, X: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Eb: invoke_if, ob: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, fb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, Za: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Bc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, $: invoke_viiff, M: invoke_viifff, Va: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, _a: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Zd: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiij, Mc: invoke_viij, S: invoke_viiji, Ya: invoke_viji, Xa: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, X: ___cxa_rethrow, x: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, Z: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Y: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, lg: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Ya: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Qa: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, S: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, V: invoke_diii, Ud: invoke_fff, _a: invoke_fi, Ta: invoke_fif, W: invoke_fiii, Ua: invoke_fiiiif, p: invoke_i, xb: invoke_if, Sa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, N: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, T: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, db: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, sc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, $: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifffi, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, eb: invoke_viiiif, j: invoke_viiiii, Wa: invoke_viiiiiffiiifffi, Va: invoke_viiiiiffiiifii, m: invoke_viiiiii, U: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, _d: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Za: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, ab: invoke_viiij, Dc: invoke_viij, R: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, M: invoke_vijjjj, O: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["mg"];
4996
- var _init = Module["_init"] = wasmExports["og"];
4997
- var _tick = Module["_tick"] = wasmExports["pg"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["rg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5002
- var _command = Module["_command"] = wasmExports["ug"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5004
- var _add_image = Module["_add_image"] = wasmExports["wg"];
5005
- var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5006
- var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5007
- var _add_font = Module["_add_font"] = wasmExports["zg"];
5008
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5009
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5010
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5011
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5012
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5013
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5014
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5015
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5016
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5017
- var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5018
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5019
- var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5020
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5021
- var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5022
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5023
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5024
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5025
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5026
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5027
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5028
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5029
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5030
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5031
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5032
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5033
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5034
- var _allocate = Module["_allocate"] = wasmExports["_g"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5036
- var _main = Module["_main"] = wasmExports["ah"];
5037
- var _malloc = wasmExports["bh"];
5038
- var _emscripten_builtin_memalign = wasmExports["ch"];
5039
- var _setThrew = wasmExports["dh"];
5040
- var __emscripten_tempret_set = wasmExports["eh"];
5041
- var __emscripten_stack_restore = wasmExports["fh"];
5042
- var __emscripten_stack_alloc = wasmExports["gh"];
5043
- var _emscripten_stack_get_current = wasmExports["hh"];
5044
- var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5045
- var ___cxa_increment_exception_refcount = wasmExports["jh"];
5046
- var ___cxa_can_catch = wasmExports["kh"];
5047
- var ___cxa_get_exception_ptr = wasmExports["lh"];
4995
+ var ___wasm_call_ctors = wasmExports["ng"];
4996
+ var _init = Module["_init"] = wasmExports["pg"];
4997
+ var _tick = Module["_tick"] = wasmExports["qg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["rg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["sg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["tg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["ug"];
5002
+ var _command = Module["_command"] = wasmExports["vg"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["wg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["xg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["yg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["zg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["Ag"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Bg"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Cg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Dg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Eg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Fg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Gg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Hg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Ig"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Jg"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Kg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Lg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Mg"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Ng"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Og"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Pg"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Qg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Rg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Sg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Tg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Ug"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Vg"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Wg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Xg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Yg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Zg"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["_g"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["$g"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["ah"];
5036
+ var _main = Module["_main"] = wasmExports["bh"];
5037
+ var _malloc = wasmExports["ch"];
5038
+ var _emscripten_builtin_memalign = wasmExports["dh"];
5039
+ var _setThrew = wasmExports["eh"];
5040
+ var __emscripten_tempret_set = wasmExports["fh"];
5041
+ var __emscripten_stack_restore = wasmExports["gh"];
5042
+ var __emscripten_stack_alloc = wasmExports["hh"];
5043
+ var _emscripten_stack_get_current = wasmExports["ih"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["jh"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["kh"];
5046
+ var ___cxa_can_catch = wasmExports["lh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["mh"];
5048
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5049
5049
  var sp = stackSave();
5050
5050
  try {
@@ -5286,6 +5286,16 @@ var require_grida_canvas_wasm = __commonJS({
5286
5286
  _setThrew(1, 0);
5287
5287
  }
5288
5288
  }
5289
+ function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) {
5290
+ var sp = stackSave();
5291
+ try {
5292
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5293
+ } catch (e) {
5294
+ stackRestore(sp);
5295
+ if (e !== e + 0) throw e;
5296
+ _setThrew(1, 0);
5297
+ }
5298
+ }
5289
5299
  function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5290
5300
  var sp = stackSave();
5291
5301
  try {
@@ -5396,171 +5406,171 @@ var require_grida_canvas_wasm = __commonJS({
5396
5406
  _setThrew(1, 0);
5397
5407
  }
5398
5408
  }
5399
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5409
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5400
5410
  var sp = stackSave();
5401
5411
  try {
5402
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5412
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5403
5413
  } catch (e) {
5404
5414
  stackRestore(sp);
5405
5415
  if (e !== e + 0) throw e;
5406
5416
  _setThrew(1, 0);
5407
5417
  }
5408
5418
  }
5409
- function invoke_iiif(index, a1, a2, a3) {
5419
+ function invoke_ji(index, a1) {
5410
5420
  var sp = stackSave();
5411
5421
  try {
5412
- return getWasmTableEntry(index)(a1, a2, a3);
5422
+ return getWasmTableEntry(index)(a1);
5413
5423
  } catch (e) {
5414
5424
  stackRestore(sp);
5415
5425
  if (e !== e + 0) throw e;
5416
5426
  _setThrew(1, 0);
5427
+ return 0n;
5417
5428
  }
5418
5429
  }
5419
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5430
+ function invoke_viji(index, a1, a2, a3) {
5420
5431
  var sp = stackSave();
5421
5432
  try {
5422
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5433
+ getWasmTableEntry(index)(a1, a2, a3);
5423
5434
  } catch (e) {
5424
5435
  stackRestore(sp);
5425
5436
  if (e !== e + 0) throw e;
5426
5437
  _setThrew(1, 0);
5427
5438
  }
5428
5439
  }
5429
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5440
+ function invoke_vijii(index, a1, a2, a3, a4) {
5430
5441
  var sp = stackSave();
5431
5442
  try {
5432
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5443
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5433
5444
  } catch (e) {
5434
5445
  stackRestore(sp);
5435
5446
  if (e !== e + 0) throw e;
5436
5447
  _setThrew(1, 0);
5437
5448
  }
5438
5449
  }
5439
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5450
+ function invoke_viiij(index, a1, a2, a3, a4) {
5440
5451
  var sp = stackSave();
5441
5452
  try {
5442
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5453
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5443
5454
  } catch (e) {
5444
5455
  stackRestore(sp);
5445
5456
  if (e !== e + 0) throw e;
5446
5457
  _setThrew(1, 0);
5447
5458
  }
5448
5459
  }
5449
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5460
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5450
5461
  var sp = stackSave();
5451
5462
  try {
5452
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5463
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5453
5464
  } catch (e) {
5454
5465
  stackRestore(sp);
5455
5466
  if (e !== e + 0) throw e;
5456
5467
  _setThrew(1, 0);
5457
5468
  }
5458
5469
  }
5459
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5470
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5460
5471
  var sp = stackSave();
5461
5472
  try {
5462
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5473
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5463
5474
  } catch (e) {
5464
5475
  stackRestore(sp);
5465
5476
  if (e !== e + 0) throw e;
5466
5477
  _setThrew(1, 0);
5467
5478
  }
5468
5479
  }
5469
- function invoke_fif(index, a1, a2) {
5480
+ function invoke_fi(index, a1) {
5470
5481
  var sp = stackSave();
5471
5482
  try {
5472
- return getWasmTableEntry(index)(a1, a2);
5483
+ return getWasmTableEntry(index)(a1);
5473
5484
  } catch (e) {
5474
5485
  stackRestore(sp);
5475
5486
  if (e !== e + 0) throw e;
5476
5487
  _setThrew(1, 0);
5477
5488
  }
5478
5489
  }
5479
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5490
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5480
5491
  var sp = stackSave();
5481
5492
  try {
5482
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5483
5494
  } catch (e) {
5484
5495
  stackRestore(sp);
5485
5496
  if (e !== e + 0) throw e;
5486
5497
  _setThrew(1, 0);
5487
5498
  }
5488
5499
  }
5489
- function invoke_ji(index, a1) {
5500
+ function invoke_iiif(index, a1, a2, a3) {
5490
5501
  var sp = stackSave();
5491
5502
  try {
5492
- return getWasmTableEntry(index)(a1);
5503
+ return getWasmTableEntry(index)(a1, a2, a3);
5493
5504
  } catch (e) {
5494
5505
  stackRestore(sp);
5495
5506
  if (e !== e + 0) throw e;
5496
5507
  _setThrew(1, 0);
5497
- return 0n;
5498
5508
  }
5499
5509
  }
5500
- function invoke_viji(index, a1, a2, a3) {
5510
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5501
5511
  var sp = stackSave();
5502
5512
  try {
5503
- getWasmTableEntry(index)(a1, a2, a3);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5504
5514
  } catch (e) {
5505
5515
  stackRestore(sp);
5506
5516
  if (e !== e + 0) throw e;
5507
5517
  _setThrew(1, 0);
5508
5518
  }
5509
5519
  }
5510
- function invoke_vijii(index, a1, a2, a3, a4) {
5520
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5511
5521
  var sp = stackSave();
5512
5522
  try {
5513
- getWasmTableEntry(index)(a1, a2, a3, a4);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5514
5524
  } catch (e) {
5515
5525
  stackRestore(sp);
5516
5526
  if (e !== e + 0) throw e;
5517
5527
  _setThrew(1, 0);
5518
5528
  }
5519
5529
  }
5520
- function invoke_viiij(index, a1, a2, a3, a4) {
5530
+ function invoke_viiiiiffiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5521
5531
  var sp = stackSave();
5522
5532
  try {
5523
- getWasmTableEntry(index)(a1, a2, a3, a4);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5524
5534
  } catch (e) {
5525
5535
  stackRestore(sp);
5526
5536
  if (e !== e + 0) throw e;
5527
5537
  _setThrew(1, 0);
5528
5538
  }
5529
5539
  }
5530
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5540
+ function invoke_viiiiiffiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
5531
5541
  var sp = stackSave();
5532
5542
  try {
5533
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
5534
5544
  } catch (e) {
5535
5545
  stackRestore(sp);
5536
5546
  if (e !== e + 0) throw e;
5537
5547
  _setThrew(1, 0);
5538
5548
  }
5539
5549
  }
5540
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5550
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5541
5551
  var sp = stackSave();
5542
5552
  try {
5543
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5553
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5544
5554
  } catch (e) {
5545
5555
  stackRestore(sp);
5546
5556
  if (e !== e + 0) throw e;
5547
5557
  _setThrew(1, 0);
5548
5558
  }
5549
5559
  }
5550
- function invoke_fi(index, a1) {
5560
+ function invoke_fif(index, a1, a2) {
5551
5561
  var sp = stackSave();
5552
5562
  try {
5553
- return getWasmTableEntry(index)(a1);
5563
+ return getWasmTableEntry(index)(a1, a2);
5554
5564
  } catch (e) {
5555
5565
  stackRestore(sp);
5556
5566
  if (e !== e + 0) throw e;
5557
5567
  _setThrew(1, 0);
5558
5568
  }
5559
5569
  }
5560
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5570
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5561
5571
  var sp = stackSave();
5562
5572
  try {
5563
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5573
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5564
5574
  } catch (e) {
5565
5575
  stackRestore(sp);
5566
5576
  if (e !== e + 0) throw e;
@@ -5816,7 +5826,7 @@ var require_grida_canvas_wasm = __commonJS({
5816
5826
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5817
5827
 
5818
5828
  // package.json
5819
- var version = "0.0.63";
5829
+ var version = "0.0.64";
5820
5830
 
5821
5831
  // lib/modules/fonts.ts
5822
5832
  var FontsAPI = class {
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.63",
4
+ "version": "0.0.64",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",