@grida/canvas-wasm 0.0.61 → 0.0.63

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -112,7 +112,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["lg"]();
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+ wasmExports["mg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -211,9 +211,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module2) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["kg"];
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+ wasmMemory = wasmExports["lg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["mg"];
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+ wasmTable = wasmExports["ng"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4990,59 +4990,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, jb: _fd_pread, vb: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, T: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, W: invoke_diii, Ud: invoke_fff, Ua: invoke_fi, $a: invoke_fif, X: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Eb: invoke_if, ob: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, fb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, Za: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Bc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, $: invoke_viiff, M: invoke_viifff, Va: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, _a: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Zd: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiij, Mc: invoke_viij, S: invoke_viiji, Ya: invoke_viji, Xa: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
- var ___wasm_call_ctors = wasmExports["lg"];
4996
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
4997
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
4998
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
4999
- var _allocate = Module["_allocate"] = wasmExports["qg"];
5000
- var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5001
- var _main = Module["_main"] = wasmExports["sg"];
5002
- var _init = Module["_init"] = wasmExports["tg"];
5003
- var _tick = Module["_tick"] = wasmExports["ug"];
5004
- var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5005
- var _redraw = Module["_redraw"] = wasmExports["wg"];
5006
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5007
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
- var _command = Module["_command"] = wasmExports["zg"];
5009
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
- var _add_font = Module["_add_font"] = wasmExports["Cg"];
5012
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5013
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5014
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5015
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5016
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5017
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5018
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5019
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5020
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5021
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5022
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5023
- var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5024
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5025
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5026
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5027
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5028
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5029
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5030
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5031
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5032
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5033
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5034
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5035
- var _malloc = wasmExports["_g"];
5036
- var _emscripten_builtin_memalign = wasmExports["$g"];
5037
- var _setThrew = wasmExports["ah"];
5038
- var __emscripten_tempret_set = wasmExports["bh"];
5039
- var __emscripten_stack_restore = wasmExports["ch"];
5040
- var __emscripten_stack_alloc = wasmExports["dh"];
5041
- var _emscripten_stack_get_current = wasmExports["eh"];
5042
- var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5043
- var ___cxa_increment_exception_refcount = wasmExports["gh"];
5044
- var ___cxa_can_catch = wasmExports["hh"];
5045
- var ___cxa_get_exception_ptr = wasmExports["ih"];
4995
+ var ___wasm_call_ctors = wasmExports["mg"];
4996
+ var _init = Module["_init"] = wasmExports["og"];
4997
+ var _tick = Module["_tick"] = wasmExports["pg"];
4998
+ var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
4999
+ var _redraw = Module["_redraw"] = wasmExports["rg"];
5000
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5001
+ var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5002
+ var _command = Module["_command"] = wasmExports["ug"];
5003
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5004
+ var _add_image = Module["_add_image"] = wasmExports["wg"];
5005
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5006
+ var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5007
+ var _add_font = Module["_add_font"] = wasmExports["zg"];
5008
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5009
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5010
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5011
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5012
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5013
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5014
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5015
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5016
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5017
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5018
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5019
+ var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5020
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5021
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5022
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5023
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5024
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5025
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5026
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5027
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5028
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5029
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5030
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5031
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5032
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5033
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5034
+ var _allocate = Module["_allocate"] = wasmExports["_g"];
5035
+ var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5036
+ var _main = Module["_main"] = wasmExports["ah"];
5037
+ var _malloc = wasmExports["bh"];
5038
+ var _emscripten_builtin_memalign = wasmExports["ch"];
5039
+ var _setThrew = wasmExports["dh"];
5040
+ var __emscripten_tempret_set = wasmExports["eh"];
5041
+ var __emscripten_stack_restore = wasmExports["fh"];
5042
+ var __emscripten_stack_alloc = wasmExports["gh"];
5043
+ var _emscripten_stack_get_current = wasmExports["hh"];
5044
+ var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5045
+ var ___cxa_increment_exception_refcount = wasmExports["jh"];
5046
+ var ___cxa_can_catch = wasmExports["kh"];
5047
+ var ___cxa_get_exception_ptr = wasmExports["lh"];
5046
5048
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5047
5049
  var sp = stackSave();
5048
5050
  try {
@@ -5123,40 +5125,40 @@ var require_grida_canvas_wasm = __commonJS({
5123
5125
  _setThrew(1, 0);
5124
5126
  }
5125
5127
  }
5126
- function invoke_iiiii(index, a1, a2, a3, a4) {
5128
+ function invoke_vid(index, a1, a2) {
5127
5129
  var sp = stackSave();
5128
5130
  try {
5129
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5131
+ getWasmTableEntry(index)(a1, a2);
5130
5132
  } catch (e) {
5131
5133
  stackRestore(sp);
5132
5134
  if (e !== e + 0) throw e;
5133
5135
  _setThrew(1, 0);
5134
5136
  }
5135
5137
  }
5136
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5138
+ function invoke_viff(index, a1, a2, a3) {
5137
5139
  var sp = stackSave();
5138
5140
  try {
5139
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5141
+ getWasmTableEntry(index)(a1, a2, a3);
5140
5142
  } catch (e) {
5141
5143
  stackRestore(sp);
5142
5144
  if (e !== e + 0) throw e;
5143
5145
  _setThrew(1, 0);
5144
5146
  }
5145
5147
  }
5146
- function invoke_vid(index, a1, a2) {
5148
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5147
5149
  var sp = stackSave();
5148
5150
  try {
5149
- getWasmTableEntry(index)(a1, a2);
5151
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5150
5152
  } catch (e) {
5151
5153
  stackRestore(sp);
5152
5154
  if (e !== e + 0) throw e;
5153
5155
  _setThrew(1, 0);
5154
5156
  }
5155
5157
  }
5156
- function invoke_viff(index, a1, a2, a3) {
5158
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5157
5159
  var sp = stackSave();
5158
5160
  try {
5159
- getWasmTableEntry(index)(a1, a2, a3);
5161
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5160
5162
  } catch (e) {
5161
5163
  stackRestore(sp);
5162
5164
  if (e !== e + 0) throw e;
@@ -5214,40 +5216,40 @@ var require_grida_canvas_wasm = __commonJS({
5214
5216
  _setThrew(1, 0);
5215
5217
  }
5216
5218
  }
5217
- function invoke_iif(index, a1, a2) {
5219
+ function invoke_i(index) {
5218
5220
  var sp = stackSave();
5219
5221
  try {
5220
- return getWasmTableEntry(index)(a1, a2);
5222
+ return getWasmTableEntry(index)();
5221
5223
  } catch (e) {
5222
5224
  stackRestore(sp);
5223
5225
  if (e !== e + 0) throw e;
5224
5226
  _setThrew(1, 0);
5225
5227
  }
5226
5228
  }
5227
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5229
+ function invoke_iif(index, a1, a2) {
5228
5230
  var sp = stackSave();
5229
5231
  try {
5230
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5232
+ return getWasmTableEntry(index)(a1, a2);
5231
5233
  } catch (e) {
5232
5234
  stackRestore(sp);
5233
5235
  if (e !== e + 0) throw e;
5234
5236
  _setThrew(1, 0);
5235
5237
  }
5236
5238
  }
5237
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5239
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5238
5240
  var sp = stackSave();
5239
5241
  try {
5240
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5242
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5241
5243
  } catch (e) {
5242
5244
  stackRestore(sp);
5243
5245
  if (e !== e + 0) throw e;
5244
5246
  _setThrew(1, 0);
5245
5247
  }
5246
5248
  }
5247
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5249
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5248
5250
  var sp = stackSave();
5249
5251
  try {
5250
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5252
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5251
5253
  } catch (e) {
5252
5254
  stackRestore(sp);
5253
5255
  if (e !== e + 0) throw e;
@@ -5284,68 +5286,67 @@ var require_grida_canvas_wasm = __commonJS({
5284
5286
  _setThrew(1, 0);
5285
5287
  }
5286
5288
  }
5287
- function invoke_i(index) {
5289
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5288
5290
  var sp = stackSave();
5289
5291
  try {
5290
- return getWasmTableEntry(index)();
5292
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5291
5293
  } catch (e) {
5292
5294
  stackRestore(sp);
5293
5295
  if (e !== e + 0) throw e;
5294
5296
  _setThrew(1, 0);
5295
5297
  }
5296
5298
  }
5297
- function invoke_viiji(index, a1, a2, a3, a4) {
5299
+ function invoke_vifi(index, a1, a2, a3) {
5298
5300
  var sp = stackSave();
5299
5301
  try {
5300
- getWasmTableEntry(index)(a1, a2, a3, a4);
5302
+ getWasmTableEntry(index)(a1, a2, a3);
5301
5303
  } catch (e) {
5302
5304
  stackRestore(sp);
5303
5305
  if (e !== e + 0) throw e;
5304
5306
  _setThrew(1, 0);
5305
5307
  }
5306
5308
  }
5307
- function invoke_vifff(index, a1, a2, a3, a4) {
5309
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5308
5310
  var sp = stackSave();
5309
5311
  try {
5310
- getWasmTableEntry(index)(a1, a2, a3, a4);
5312
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5311
5313
  } catch (e) {
5312
5314
  stackRestore(sp);
5313
5315
  if (e !== e + 0) throw e;
5314
5316
  _setThrew(1, 0);
5315
5317
  }
5316
5318
  }
5317
- function invoke_viiff(index, a1, a2, a3, a4) {
5319
+ function invoke_viij(index, a1, a2, a3) {
5318
5320
  var sp = stackSave();
5319
5321
  try {
5320
- getWasmTableEntry(index)(a1, a2, a3, a4);
5322
+ getWasmTableEntry(index)(a1, a2, a3);
5321
5323
  } catch (e) {
5322
5324
  stackRestore(sp);
5323
5325
  if (e !== e + 0) throw e;
5324
5326
  _setThrew(1, 0);
5325
5327
  }
5326
5328
  }
5327
- function invoke_ji(index, a1) {
5329
+ function invoke_viffi(index, a1, a2, a3, a4) {
5328
5330
  var sp = stackSave();
5329
5331
  try {
5330
- return getWasmTableEntry(index)(a1);
5332
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5331
5333
  } catch (e) {
5332
5334
  stackRestore(sp);
5333
5335
  if (e !== e + 0) throw e;
5334
5336
  _setThrew(1, 0);
5335
- return 0n;
5336
5337
  }
5337
5338
  }
5338
- function invoke_viji(index, a1, a2, a3) {
5339
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5339
5340
  var sp = stackSave();
5340
5341
  try {
5341
- getWasmTableEntry(index)(a1, a2, a3);
5342
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5342
5343
  } catch (e) {
5343
5344
  stackRestore(sp);
5344
5345
  if (e !== e + 0) throw e;
5345
5346
  _setThrew(1, 0);
5346
5347
  }
5347
5348
  }
5348
- function invoke_vijii(index, a1, a2, a3, a4) {
5349
+ function invoke_vifff(index, a1, a2, a3, a4) {
5349
5350
  var sp = stackSave();
5350
5351
  try {
5351
5352
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5355,60 +5356,60 @@ var require_grida_canvas_wasm = __commonJS({
5355
5356
  _setThrew(1, 0);
5356
5357
  }
5357
5358
  }
5358
- function invoke_viij(index, a1, a2, a3) {
5359
+ function invoke_viiff(index, a1, a2, a3, a4) {
5359
5360
  var sp = stackSave();
5360
5361
  try {
5361
- getWasmTableEntry(index)(a1, a2, a3);
5362
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5362
5363
  } catch (e) {
5363
5364
  stackRestore(sp);
5364
5365
  if (e !== e + 0) throw e;
5365
5366
  _setThrew(1, 0);
5366
5367
  }
5367
5368
  }
5368
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5369
+ function invoke_viiji(index, a1, a2, a3, a4) {
5369
5370
  var sp = stackSave();
5370
5371
  try {
5371
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5372
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5372
5373
  } catch (e) {
5373
5374
  stackRestore(sp);
5374
5375
  if (e !== e + 0) throw e;
5375
5376
  _setThrew(1, 0);
5376
5377
  }
5377
5378
  }
5378
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5379
+ function invoke_if(index, a1) {
5379
5380
  var sp = stackSave();
5380
5381
  try {
5381
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5382
+ return getWasmTableEntry(index)(a1);
5382
5383
  } catch (e) {
5383
5384
  stackRestore(sp);
5384
5385
  if (e !== e + 0) throw e;
5385
5386
  _setThrew(1, 0);
5386
5387
  }
5387
5388
  }
5388
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5389
+ function invoke_vif(index, a1, a2) {
5389
5390
  var sp = stackSave();
5390
5391
  try {
5391
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5392
+ getWasmTableEntry(index)(a1, a2);
5392
5393
  } catch (e) {
5393
5394
  stackRestore(sp);
5394
5395
  if (e !== e + 0) throw e;
5395
5396
  _setThrew(1, 0);
5396
5397
  }
5397
5398
  }
5398
- function invoke_fi(index, a1) {
5399
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5399
5400
  var sp = stackSave();
5400
5401
  try {
5401
- return getWasmTableEntry(index)(a1);
5402
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5402
5403
  } catch (e) {
5403
5404
  stackRestore(sp);
5404
5405
  if (e !== e + 0) throw e;
5405
5406
  _setThrew(1, 0);
5406
5407
  }
5407
5408
  }
5408
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5409
+ function invoke_iiif(index, a1, a2, a3) {
5409
5410
  var sp = stackSave();
5410
5411
  try {
5411
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5412
+ return getWasmTableEntry(index)(a1, a2, a3);
5412
5413
  } catch (e) {
5413
5414
  stackRestore(sp);
5414
5415
  if (e !== e + 0) throw e;
@@ -5435,117 +5436,118 @@ var require_grida_canvas_wasm = __commonJS({
5435
5436
  _setThrew(1, 0);
5436
5437
  }
5437
5438
  }
5438
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5439
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5439
5440
  var sp = stackSave();
5440
5441
  try {
5441
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5442
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5442
5443
  } catch (e) {
5443
5444
  stackRestore(sp);
5444
5445
  if (e !== e + 0) throw e;
5445
5446
  _setThrew(1, 0);
5446
5447
  }
5447
5448
  }
5448
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5449
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5449
5450
  var sp = stackSave();
5450
5451
  try {
5451
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5452
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5452
5453
  } catch (e) {
5453
5454
  stackRestore(sp);
5454
5455
  if (e !== e + 0) throw e;
5455
5456
  _setThrew(1, 0);
5456
5457
  }
5457
5458
  }
5458
- function invoke_vifi(index, a1, a2, a3) {
5459
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5459
5460
  var sp = stackSave();
5460
5461
  try {
5461
- getWasmTableEntry(index)(a1, a2, a3);
5462
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5462
5463
  } catch (e) {
5463
5464
  stackRestore(sp);
5464
5465
  if (e !== e + 0) throw e;
5465
5466
  _setThrew(1, 0);
5466
5467
  }
5467
5468
  }
5468
- function invoke_viffi(index, a1, a2, a3, a4) {
5469
+ function invoke_fif(index, a1, a2) {
5469
5470
  var sp = stackSave();
5470
5471
  try {
5471
- getWasmTableEntry(index)(a1, a2, a3, a4);
5472
+ return getWasmTableEntry(index)(a1, a2);
5472
5473
  } catch (e) {
5473
5474
  stackRestore(sp);
5474
5475
  if (e !== e + 0) throw e;
5475
5476
  _setThrew(1, 0);
5476
5477
  }
5477
5478
  }
5478
- function invoke_iiif(index, a1, a2, a3) {
5479
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5479
5480
  var sp = stackSave();
5480
5481
  try {
5481
- return getWasmTableEntry(index)(a1, a2, a3);
5482
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5482
5483
  } catch (e) {
5483
5484
  stackRestore(sp);
5484
5485
  if (e !== e + 0) throw e;
5485
5486
  _setThrew(1, 0);
5486
5487
  }
5487
5488
  }
5488
- function invoke_vif(index, a1, a2) {
5489
+ function invoke_ji(index, a1) {
5489
5490
  var sp = stackSave();
5490
5491
  try {
5491
- getWasmTableEntry(index)(a1, a2);
5492
+ return getWasmTableEntry(index)(a1);
5492
5493
  } catch (e) {
5493
5494
  stackRestore(sp);
5494
5495
  if (e !== e + 0) throw e;
5495
5496
  _setThrew(1, 0);
5497
+ return 0n;
5496
5498
  }
5497
5499
  }
5498
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5500
+ function invoke_viji(index, a1, a2, a3) {
5499
5501
  var sp = stackSave();
5500
5502
  try {
5501
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5503
+ getWasmTableEntry(index)(a1, a2, a3);
5502
5504
  } catch (e) {
5503
5505
  stackRestore(sp);
5504
5506
  if (e !== e + 0) throw e;
5505
5507
  _setThrew(1, 0);
5506
5508
  }
5507
5509
  }
5508
- function invoke_fif(index, a1, a2) {
5510
+ function invoke_vijii(index, a1, a2, a3, a4) {
5509
5511
  var sp = stackSave();
5510
5512
  try {
5511
- return getWasmTableEntry(index)(a1, a2);
5513
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5512
5514
  } catch (e) {
5513
5515
  stackRestore(sp);
5514
5516
  if (e !== e + 0) throw e;
5515
5517
  _setThrew(1, 0);
5516
5518
  }
5517
5519
  }
5518
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5520
+ function invoke_viiij(index, a1, a2, a3, a4) {
5519
5521
  var sp = stackSave();
5520
5522
  try {
5521
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5523
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5522
5524
  } catch (e) {
5523
5525
  stackRestore(sp);
5524
5526
  if (e !== e + 0) throw e;
5525
5527
  _setThrew(1, 0);
5526
5528
  }
5527
5529
  }
5528
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5530
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5529
5531
  var sp = stackSave();
5530
5532
  try {
5531
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5533
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5532
5534
  } catch (e) {
5533
5535
  stackRestore(sp);
5534
5536
  if (e !== e + 0) throw e;
5535
5537
  _setThrew(1, 0);
5536
5538
  }
5537
5539
  }
5538
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5540
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5539
5541
  var sp = stackSave();
5540
5542
  try {
5541
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5543
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5542
5544
  } catch (e) {
5543
5545
  stackRestore(sp);
5544
5546
  if (e !== e + 0) throw e;
5545
5547
  _setThrew(1, 0);
5546
5548
  }
5547
5549
  }
5548
- function invoke_if(index, a1) {
5550
+ function invoke_fi(index, a1) {
5549
5551
  var sp = stackSave();
5550
5552
  try {
5551
5553
  return getWasmTableEntry(index)(a1);
@@ -5555,6 +5557,16 @@ var require_grida_canvas_wasm = __commonJS({
5555
5557
  _setThrew(1, 0);
5556
5558
  }
5557
5559
  }
5560
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5561
+ var sp = stackSave();
5562
+ try {
5563
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5564
+ } catch (e) {
5565
+ stackRestore(sp);
5566
+ if (e !== e + 0) throw e;
5567
+ _setThrew(1, 0);
5568
+ }
5569
+ }
5558
5570
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5559
5571
  var sp = stackSave();
5560
5572
  try {
@@ -5804,7 +5816,7 @@ var require_grida_canvas_wasm = __commonJS({
5804
5816
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5805
5817
 
5806
5818
  // package.json
5807
- var version = "0.0.61";
5819
+ var version = "0.0.63";
5808
5820
 
5809
5821
  // lib/modules/fonts.ts
5810
5822
  var FontsAPI = class {
@@ -6055,10 +6067,39 @@ var Scene = class {
6055
6067
  this.module.HEAPU8.set(data, ptr);
6056
6068
  const out = this.module._add_image(this.appptr, ptr, len);
6057
6069
  this.module._deallocate(ptr, len);
6058
- const hash = this.module.UTF8ToString(out);
6059
- const hlen = this.module.lengthBytesUTF8(hash) + 1;
6070
+ if (out === 0) return false;
6071
+ const txt = this.module.UTF8ToString(out);
6072
+ const hlen = this.module.lengthBytesUTF8(txt) + 1;
6060
6073
  this._free_string(out, hlen);
6061
- return hash;
6074
+ try {
6075
+ return JSON.parse(txt);
6076
+ } catch {
6077
+ return false;
6078
+ }
6079
+ }
6080
+ getImageBytes(ref) {
6081
+ const [ptr, len] = this._alloc_string(ref);
6082
+ const outptr = this.module._get_image_bytes(this.appptr, ptr, len - 1);
6083
+ this._free_string(ptr, len);
6084
+ if (outptr === 0) return null;
6085
+ const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
6086
+ const dataLength = new Uint32Array(
6087
+ lengthBytes.buffer,
6088
+ lengthBytes.byteOffset,
6089
+ 1
6090
+ )[0];
6091
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
6092
+ this.module._deallocate(outptr, 4 + dataLength);
6093
+ return new Uint8Array(data);
6094
+ }
6095
+ getImageSize(ref) {
6096
+ const [ptr, len] = this._alloc_string(ref);
6097
+ const outptr = this.module._get_image_size(this.appptr, ptr, len - 1);
6098
+ this._free_string(ptr, len);
6099
+ if (outptr === 0) return null;
6100
+ const view = this.module.HEAPU32.slice(outptr >> 2, (outptr >> 2) + 2);
6101
+ this.module._deallocate(outptr, 4 * 2);
6102
+ return { width: view[0], height: view[1] };
6062
6103
  }
6063
6104
  hasMissingFonts() {
6064
6105
  return this.module._has_missing_fonts(this.appptr);