@grida/canvas-wasm 0.0.61 → 0.0.63

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -117,7 +117,7 @@ var require_grida_canvas_wasm = __commonJS({
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  runtimeInitialized = true;
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  if (!Module["noFSInit"] && !FS.initialized) FS.init();
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  TTY.init();
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- wasmExports["lg"]();
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+ wasmExports["mg"]();
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  FS.ignorePermissions = false;
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  }
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  function preMain() {
@@ -216,9 +216,9 @@ var require_grida_canvas_wasm = __commonJS({
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  async function createWasm() {
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  function receiveInstance(instance, module3) {
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  wasmExports = instance.exports;
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- wasmMemory = wasmExports["kg"];
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+ wasmMemory = wasmExports["lg"];
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  updateMemoryViews();
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- wasmTable = wasmExports["mg"];
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+ wasmTable = wasmExports["ng"];
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  removeRunDependency("wasm-instantiate");
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  return wasmExports;
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  }
@@ -4995,59 +4995,61 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, Y: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, _: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, Z: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, de: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, hc: _emscripten_glClearBufferfi, ic: _emscripten_glClearBufferfv, kc: _emscripten_glClearBufferiv, jc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, ee: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, fe: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, kg: _emscripten_glFinish, fa: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ga: _emscripten_glFrontFace, ha: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, ge: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ia: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, ja: _emscripten_glGetBufferParameteriv, ka: _emscripten_glGetError, la: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, ma: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, na: _emscripten_glGetProgramInfoLog, oa: _emscripten_glGetProgramiv, ae: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, be: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, pa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, qa: _emscripten_glGetShaderiv, ra: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, gc: _emscripten_glGetUniformIndices, sa: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, _d: _emscripten_glInvalidateFramebuffer, $d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, ta: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, ua: _emscripten_glLineWidth, va: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, wa: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, ce: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, xa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, ya: _emscripten_glScissor, id: _emscripten_glShaderBinary, za: _emscripten_glShaderSource, Aa: _emscripten_glStencilFunc, Ba: _emscripten_glStencilFuncSeparate, Ca: _emscripten_glStencilMask, Da: _emscripten_glStencilMaskSeparate, Ea: _emscripten_glStencilOp, Fa: _emscripten_glStencilOpSeparate, Ga: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ha: _emscripten_glTexParameterf, Ia: _emscripten_glTexParameterfv, Ja: _emscripten_glTexParameteri, Ka: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, La: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Ma: _emscripten_glUniform1f, Na: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, oc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, nc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, mc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, pc: _emscripten_glUniform4ui, lc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Sa: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Qa: _exit, R: _fd_close, jb: _fd_pread, vb: _fd_read, nb: _fd_seek, L: _fd_write, Oa: _glGetIntegerv, T: _glGetString, Pa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, W: invoke_diii, Ud: invoke_fff, Ua: invoke_fi, $a: invoke_fif, X: invoke_fiii, ab: invoke_fiiiif, p: invoke_i, Eb: invoke_if, ob: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, aa: invoke_iifffi, g: invoke_iii, fb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, ca: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, Za: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ea: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Bc: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, $: invoke_viiff, M: invoke_viifff, Va: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, da: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, _a: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, m: invoke_viiiiii, V: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ra: invoke_viiiiiiiii, Zd: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Ta: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Wa: invoke_viiij, Mc: invoke_viij, S: invoke_viiji, Ya: invoke_viji, Xa: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, pb: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
- var ___wasm_call_ctors = wasmExports["lg"];
5001
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
5002
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
5003
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
5004
- var _allocate = Module["_allocate"] = wasmExports["qg"];
5005
- var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5006
- var _main = Module["_main"] = wasmExports["sg"];
5007
- var _init = Module["_init"] = wasmExports["tg"];
5008
- var _tick = Module["_tick"] = wasmExports["ug"];
5009
- var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5010
- var _redraw = Module["_redraw"] = wasmExports["wg"];
5011
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5012
- var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5013
- var _command = Module["_command"] = wasmExports["zg"];
5014
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5015
- var _add_image = Module["_add_image"] = wasmExports["Bg"];
5016
- var _add_font = Module["_add_font"] = wasmExports["Cg"];
5017
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5018
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5019
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5020
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5021
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5022
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5023
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5024
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5025
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5026
- var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5027
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5028
- var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5029
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5030
- var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5031
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5032
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5033
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5034
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5035
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5036
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5037
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5038
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5039
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5040
- var _malloc = wasmExports["_g"];
5041
- var _emscripten_builtin_memalign = wasmExports["$g"];
5042
- var _setThrew = wasmExports["ah"];
5043
- var __emscripten_tempret_set = wasmExports["bh"];
5044
- var __emscripten_stack_restore = wasmExports["ch"];
5045
- var __emscripten_stack_alloc = wasmExports["dh"];
5046
- var _emscripten_stack_get_current = wasmExports["eh"];
5047
- var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5048
- var ___cxa_increment_exception_refcount = wasmExports["gh"];
5049
- var ___cxa_can_catch = wasmExports["hh"];
5050
- var ___cxa_get_exception_ptr = wasmExports["ih"];
5000
+ var ___wasm_call_ctors = wasmExports["mg"];
5001
+ var _init = Module["_init"] = wasmExports["og"];
5002
+ var _tick = Module["_tick"] = wasmExports["pg"];
5003
+ var _resize_surface = Module["_resize_surface"] = wasmExports["qg"];
5004
+ var _redraw = Module["_redraw"] = wasmExports["rg"];
5005
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["sg"];
5006
+ var _pointer_move = Module["_pointer_move"] = wasmExports["tg"];
5007
+ var _command = Module["_command"] = wasmExports["ug"];
5008
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["vg"];
5009
+ var _add_image = Module["_add_image"] = wasmExports["wg"];
5010
+ var _get_image_bytes = Module["_get_image_bytes"] = wasmExports["xg"];
5011
+ var _get_image_size = Module["_get_image_size"] = wasmExports["yg"];
5012
+ var _add_font = Module["_add_font"] = wasmExports["zg"];
5013
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Ag"];
5014
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Bg"];
5015
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Cg"];
5016
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Dg"];
5017
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Eg"];
5018
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Fg"];
5019
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Gg"];
5020
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Hg"];
5021
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Ig"];
5022
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Jg"];
5023
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Kg"];
5024
+ var _set_debug = Module["_set_debug"] = wasmExports["Lg"];
5025
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Mg"];
5026
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Ng"];
5027
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Og"];
5028
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Pg"];
5029
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Qg"];
5030
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Rg"];
5031
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Sg"];
5032
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Tg"];
5033
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Ug"];
5034
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Vg"];
5035
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Wg"];
5036
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5037
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5038
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5039
+ var _allocate = Module["_allocate"] = wasmExports["_g"];
5040
+ var _deallocate = Module["_deallocate"] = wasmExports["$g"];
5041
+ var _main = Module["_main"] = wasmExports["ah"];
5042
+ var _malloc = wasmExports["bh"];
5043
+ var _emscripten_builtin_memalign = wasmExports["ch"];
5044
+ var _setThrew = wasmExports["dh"];
5045
+ var __emscripten_tempret_set = wasmExports["eh"];
5046
+ var __emscripten_stack_restore = wasmExports["fh"];
5047
+ var __emscripten_stack_alloc = wasmExports["gh"];
5048
+ var _emscripten_stack_get_current = wasmExports["hh"];
5049
+ var ___cxa_decrement_exception_refcount = wasmExports["ih"];
5050
+ var ___cxa_increment_exception_refcount = wasmExports["jh"];
5051
+ var ___cxa_can_catch = wasmExports["kh"];
5052
+ var ___cxa_get_exception_ptr = wasmExports["lh"];
5051
5053
  function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5052
5054
  var sp = stackSave();
5053
5055
  try {
@@ -5128,40 +5130,40 @@ var require_grida_canvas_wasm = __commonJS({
5128
5130
  _setThrew(1, 0);
5129
5131
  }
5130
5132
  }
5131
- function invoke_iiiii(index, a1, a2, a3, a4) {
5133
+ function invoke_vid(index, a1, a2) {
5132
5134
  var sp = stackSave();
5133
5135
  try {
5134
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5136
+ getWasmTableEntry(index)(a1, a2);
5135
5137
  } catch (e) {
5136
5138
  stackRestore(sp);
5137
5139
  if (e !== e + 0) throw e;
5138
5140
  _setThrew(1, 0);
5139
5141
  }
5140
5142
  }
5141
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5143
+ function invoke_viff(index, a1, a2, a3) {
5142
5144
  var sp = stackSave();
5143
5145
  try {
5144
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5146
+ getWasmTableEntry(index)(a1, a2, a3);
5145
5147
  } catch (e) {
5146
5148
  stackRestore(sp);
5147
5149
  if (e !== e + 0) throw e;
5148
5150
  _setThrew(1, 0);
5149
5151
  }
5150
5152
  }
5151
- function invoke_vid(index, a1, a2) {
5153
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5152
5154
  var sp = stackSave();
5153
5155
  try {
5154
- getWasmTableEntry(index)(a1, a2);
5156
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5155
5157
  } catch (e) {
5156
5158
  stackRestore(sp);
5157
5159
  if (e !== e + 0) throw e;
5158
5160
  _setThrew(1, 0);
5159
5161
  }
5160
5162
  }
5161
- function invoke_viff(index, a1, a2, a3) {
5163
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5162
5164
  var sp = stackSave();
5163
5165
  try {
5164
- getWasmTableEntry(index)(a1, a2, a3);
5166
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5165
5167
  } catch (e) {
5166
5168
  stackRestore(sp);
5167
5169
  if (e !== e + 0) throw e;
@@ -5219,40 +5221,40 @@ var require_grida_canvas_wasm = __commonJS({
5219
5221
  _setThrew(1, 0);
5220
5222
  }
5221
5223
  }
5222
- function invoke_iif(index, a1, a2) {
5224
+ function invoke_i(index) {
5223
5225
  var sp = stackSave();
5224
5226
  try {
5225
- return getWasmTableEntry(index)(a1, a2);
5227
+ return getWasmTableEntry(index)();
5226
5228
  } catch (e) {
5227
5229
  stackRestore(sp);
5228
5230
  if (e !== e + 0) throw e;
5229
5231
  _setThrew(1, 0);
5230
5232
  }
5231
5233
  }
5232
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5234
+ function invoke_iif(index, a1, a2) {
5233
5235
  var sp = stackSave();
5234
5236
  try {
5235
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5237
+ return getWasmTableEntry(index)(a1, a2);
5236
5238
  } catch (e) {
5237
5239
  stackRestore(sp);
5238
5240
  if (e !== e + 0) throw e;
5239
5241
  _setThrew(1, 0);
5240
5242
  }
5241
5243
  }
5242
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5244
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5243
5245
  var sp = stackSave();
5244
5246
  try {
5245
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5247
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5246
5248
  } catch (e) {
5247
5249
  stackRestore(sp);
5248
5250
  if (e !== e + 0) throw e;
5249
5251
  _setThrew(1, 0);
5250
5252
  }
5251
5253
  }
5252
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5254
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5253
5255
  var sp = stackSave();
5254
5256
  try {
5255
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5257
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5256
5258
  } catch (e) {
5257
5259
  stackRestore(sp);
5258
5260
  if (e !== e + 0) throw e;
@@ -5289,68 +5291,67 @@ var require_grida_canvas_wasm = __commonJS({
5289
5291
  _setThrew(1, 0);
5290
5292
  }
5291
5293
  }
5292
- function invoke_i(index) {
5294
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5293
5295
  var sp = stackSave();
5294
5296
  try {
5295
- return getWasmTableEntry(index)();
5297
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5296
5298
  } catch (e) {
5297
5299
  stackRestore(sp);
5298
5300
  if (e !== e + 0) throw e;
5299
5301
  _setThrew(1, 0);
5300
5302
  }
5301
5303
  }
5302
- function invoke_viiji(index, a1, a2, a3, a4) {
5304
+ function invoke_vifi(index, a1, a2, a3) {
5303
5305
  var sp = stackSave();
5304
5306
  try {
5305
- getWasmTableEntry(index)(a1, a2, a3, a4);
5307
+ getWasmTableEntry(index)(a1, a2, a3);
5306
5308
  } catch (e) {
5307
5309
  stackRestore(sp);
5308
5310
  if (e !== e + 0) throw e;
5309
5311
  _setThrew(1, 0);
5310
5312
  }
5311
5313
  }
5312
- function invoke_vifff(index, a1, a2, a3, a4) {
5314
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5313
5315
  var sp = stackSave();
5314
5316
  try {
5315
- getWasmTableEntry(index)(a1, a2, a3, a4);
5317
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5316
5318
  } catch (e) {
5317
5319
  stackRestore(sp);
5318
5320
  if (e !== e + 0) throw e;
5319
5321
  _setThrew(1, 0);
5320
5322
  }
5321
5323
  }
5322
- function invoke_viiff(index, a1, a2, a3, a4) {
5324
+ function invoke_viij(index, a1, a2, a3) {
5323
5325
  var sp = stackSave();
5324
5326
  try {
5325
- getWasmTableEntry(index)(a1, a2, a3, a4);
5327
+ getWasmTableEntry(index)(a1, a2, a3);
5326
5328
  } catch (e) {
5327
5329
  stackRestore(sp);
5328
5330
  if (e !== e + 0) throw e;
5329
5331
  _setThrew(1, 0);
5330
5332
  }
5331
5333
  }
5332
- function invoke_ji(index, a1) {
5334
+ function invoke_viffi(index, a1, a2, a3, a4) {
5333
5335
  var sp = stackSave();
5334
5336
  try {
5335
- return getWasmTableEntry(index)(a1);
5337
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5336
5338
  } catch (e) {
5337
5339
  stackRestore(sp);
5338
5340
  if (e !== e + 0) throw e;
5339
5341
  _setThrew(1, 0);
5340
- return 0n;
5341
5342
  }
5342
5343
  }
5343
- function invoke_viji(index, a1, a2, a3) {
5344
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5344
5345
  var sp = stackSave();
5345
5346
  try {
5346
- getWasmTableEntry(index)(a1, a2, a3);
5347
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5347
5348
  } catch (e) {
5348
5349
  stackRestore(sp);
5349
5350
  if (e !== e + 0) throw e;
5350
5351
  _setThrew(1, 0);
5351
5352
  }
5352
5353
  }
5353
- function invoke_vijii(index, a1, a2, a3, a4) {
5354
+ function invoke_vifff(index, a1, a2, a3, a4) {
5354
5355
  var sp = stackSave();
5355
5356
  try {
5356
5357
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5360,60 +5361,60 @@ var require_grida_canvas_wasm = __commonJS({
5360
5361
  _setThrew(1, 0);
5361
5362
  }
5362
5363
  }
5363
- function invoke_viij(index, a1, a2, a3) {
5364
+ function invoke_viiff(index, a1, a2, a3, a4) {
5364
5365
  var sp = stackSave();
5365
5366
  try {
5366
- getWasmTableEntry(index)(a1, a2, a3);
5367
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5367
5368
  } catch (e) {
5368
5369
  stackRestore(sp);
5369
5370
  if (e !== e + 0) throw e;
5370
5371
  _setThrew(1, 0);
5371
5372
  }
5372
5373
  }
5373
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5374
+ function invoke_viiji(index, a1, a2, a3, a4) {
5374
5375
  var sp = stackSave();
5375
5376
  try {
5376
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5377
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5377
5378
  } catch (e) {
5378
5379
  stackRestore(sp);
5379
5380
  if (e !== e + 0) throw e;
5380
5381
  _setThrew(1, 0);
5381
5382
  }
5382
5383
  }
5383
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5384
+ function invoke_if(index, a1) {
5384
5385
  var sp = stackSave();
5385
5386
  try {
5386
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5387
+ return getWasmTableEntry(index)(a1);
5387
5388
  } catch (e) {
5388
5389
  stackRestore(sp);
5389
5390
  if (e !== e + 0) throw e;
5390
5391
  _setThrew(1, 0);
5391
5392
  }
5392
5393
  }
5393
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5394
+ function invoke_vif(index, a1, a2) {
5394
5395
  var sp = stackSave();
5395
5396
  try {
5396
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5397
+ getWasmTableEntry(index)(a1, a2);
5397
5398
  } catch (e) {
5398
5399
  stackRestore(sp);
5399
5400
  if (e !== e + 0) throw e;
5400
5401
  _setThrew(1, 0);
5401
5402
  }
5402
5403
  }
5403
- function invoke_fi(index, a1) {
5404
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5404
5405
  var sp = stackSave();
5405
5406
  try {
5406
- return getWasmTableEntry(index)(a1);
5407
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5407
5408
  } catch (e) {
5408
5409
  stackRestore(sp);
5409
5410
  if (e !== e + 0) throw e;
5410
5411
  _setThrew(1, 0);
5411
5412
  }
5412
5413
  }
5413
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5414
+ function invoke_iiif(index, a1, a2, a3) {
5414
5415
  var sp = stackSave();
5415
5416
  try {
5416
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5417
+ return getWasmTableEntry(index)(a1, a2, a3);
5417
5418
  } catch (e) {
5418
5419
  stackRestore(sp);
5419
5420
  if (e !== e + 0) throw e;
@@ -5440,117 +5441,118 @@ var require_grida_canvas_wasm = __commonJS({
5440
5441
  _setThrew(1, 0);
5441
5442
  }
5442
5443
  }
5443
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5444
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5444
5445
  var sp = stackSave();
5445
5446
  try {
5446
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5447
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5447
5448
  } catch (e) {
5448
5449
  stackRestore(sp);
5449
5450
  if (e !== e + 0) throw e;
5450
5451
  _setThrew(1, 0);
5451
5452
  }
5452
5453
  }
5453
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5454
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5454
5455
  var sp = stackSave();
5455
5456
  try {
5456
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5457
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5457
5458
  } catch (e) {
5458
5459
  stackRestore(sp);
5459
5460
  if (e !== e + 0) throw e;
5460
5461
  _setThrew(1, 0);
5461
5462
  }
5462
5463
  }
5463
- function invoke_vifi(index, a1, a2, a3) {
5464
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5464
5465
  var sp = stackSave();
5465
5466
  try {
5466
- getWasmTableEntry(index)(a1, a2, a3);
5467
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5467
5468
  } catch (e) {
5468
5469
  stackRestore(sp);
5469
5470
  if (e !== e + 0) throw e;
5470
5471
  _setThrew(1, 0);
5471
5472
  }
5472
5473
  }
5473
- function invoke_viffi(index, a1, a2, a3, a4) {
5474
+ function invoke_fif(index, a1, a2) {
5474
5475
  var sp = stackSave();
5475
5476
  try {
5476
- getWasmTableEntry(index)(a1, a2, a3, a4);
5477
+ return getWasmTableEntry(index)(a1, a2);
5477
5478
  } catch (e) {
5478
5479
  stackRestore(sp);
5479
5480
  if (e !== e + 0) throw e;
5480
5481
  _setThrew(1, 0);
5481
5482
  }
5482
5483
  }
5483
- function invoke_iiif(index, a1, a2, a3) {
5484
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5484
5485
  var sp = stackSave();
5485
5486
  try {
5486
- return getWasmTableEntry(index)(a1, a2, a3);
5487
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5487
5488
  } catch (e) {
5488
5489
  stackRestore(sp);
5489
5490
  if (e !== e + 0) throw e;
5490
5491
  _setThrew(1, 0);
5491
5492
  }
5492
5493
  }
5493
- function invoke_vif(index, a1, a2) {
5494
+ function invoke_ji(index, a1) {
5494
5495
  var sp = stackSave();
5495
5496
  try {
5496
- getWasmTableEntry(index)(a1, a2);
5497
+ return getWasmTableEntry(index)(a1);
5497
5498
  } catch (e) {
5498
5499
  stackRestore(sp);
5499
5500
  if (e !== e + 0) throw e;
5500
5501
  _setThrew(1, 0);
5502
+ return 0n;
5501
5503
  }
5502
5504
  }
5503
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5505
+ function invoke_viji(index, a1, a2, a3) {
5504
5506
  var sp = stackSave();
5505
5507
  try {
5506
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5508
+ getWasmTableEntry(index)(a1, a2, a3);
5507
5509
  } catch (e) {
5508
5510
  stackRestore(sp);
5509
5511
  if (e !== e + 0) throw e;
5510
5512
  _setThrew(1, 0);
5511
5513
  }
5512
5514
  }
5513
- function invoke_fif(index, a1, a2) {
5515
+ function invoke_vijii(index, a1, a2, a3, a4) {
5514
5516
  var sp = stackSave();
5515
5517
  try {
5516
- return getWasmTableEntry(index)(a1, a2);
5518
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5517
5519
  } catch (e) {
5518
5520
  stackRestore(sp);
5519
5521
  if (e !== e + 0) throw e;
5520
5522
  _setThrew(1, 0);
5521
5523
  }
5522
5524
  }
5523
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5525
+ function invoke_viiij(index, a1, a2, a3, a4) {
5524
5526
  var sp = stackSave();
5525
5527
  try {
5526
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5528
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5527
5529
  } catch (e) {
5528
5530
  stackRestore(sp);
5529
5531
  if (e !== e + 0) throw e;
5530
5532
  _setThrew(1, 0);
5531
5533
  }
5532
5534
  }
5533
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5535
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5534
5536
  var sp = stackSave();
5535
5537
  try {
5536
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5538
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5537
5539
  } catch (e) {
5538
5540
  stackRestore(sp);
5539
5541
  if (e !== e + 0) throw e;
5540
5542
  _setThrew(1, 0);
5541
5543
  }
5542
5544
  }
5543
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5545
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5544
5546
  var sp = stackSave();
5545
5547
  try {
5546
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5548
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5547
5549
  } catch (e) {
5548
5550
  stackRestore(sp);
5549
5551
  if (e !== e + 0) throw e;
5550
5552
  _setThrew(1, 0);
5551
5553
  }
5552
5554
  }
5553
- function invoke_if(index, a1) {
5555
+ function invoke_fi(index, a1) {
5554
5556
  var sp = stackSave();
5555
5557
  try {
5556
5558
  return getWasmTableEntry(index)(a1);
@@ -5560,6 +5562,16 @@ var require_grida_canvas_wasm = __commonJS({
5560
5562
  _setThrew(1, 0);
5561
5563
  }
5562
5564
  }
5565
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5566
+ var sp = stackSave();
5567
+ try {
5568
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5569
+ } catch (e) {
5570
+ stackRestore(sp);
5571
+ if (e !== e + 0) throw e;
5572
+ _setThrew(1, 0);
5573
+ }
5574
+ }
5563
5575
  function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5564
5576
  var sp = stackSave();
5565
5577
  try {
@@ -5815,7 +5827,7 @@ module.exports = __toCommonJS(index_exports);
5815
5827
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5816
5828
 
5817
5829
  // package.json
5818
- var version = "0.0.61";
5830
+ var version = "0.0.63";
5819
5831
 
5820
5832
  // lib/modules/fonts.ts
5821
5833
  var FontsAPI = class {
@@ -6066,10 +6078,39 @@ var Scene = class {
6066
6078
  this.module.HEAPU8.set(data, ptr);
6067
6079
  const out = this.module._add_image(this.appptr, ptr, len);
6068
6080
  this.module._deallocate(ptr, len);
6069
- const hash = this.module.UTF8ToString(out);
6070
- const hlen = this.module.lengthBytesUTF8(hash) + 1;
6081
+ if (out === 0) return false;
6082
+ const txt = this.module.UTF8ToString(out);
6083
+ const hlen = this.module.lengthBytesUTF8(txt) + 1;
6071
6084
  this._free_string(out, hlen);
6072
- return hash;
6085
+ try {
6086
+ return JSON.parse(txt);
6087
+ } catch {
6088
+ return false;
6089
+ }
6090
+ }
6091
+ getImageBytes(ref) {
6092
+ const [ptr, len] = this._alloc_string(ref);
6093
+ const outptr = this.module._get_image_bytes(this.appptr, ptr, len - 1);
6094
+ this._free_string(ptr, len);
6095
+ if (outptr === 0) return null;
6096
+ const lengthBytes = this.module.HEAPU8.slice(outptr, outptr + 4);
6097
+ const dataLength = new Uint32Array(
6098
+ lengthBytes.buffer,
6099
+ lengthBytes.byteOffset,
6100
+ 1
6101
+ )[0];
6102
+ const data = this.module.HEAPU8.slice(outptr + 4, outptr + 4 + dataLength);
6103
+ this.module._deallocate(outptr, 4 + dataLength);
6104
+ return new Uint8Array(data);
6105
+ }
6106
+ getImageSize(ref) {
6107
+ const [ptr, len] = this._alloc_string(ref);
6108
+ const outptr = this.module._get_image_size(this.appptr, ptr, len - 1);
6109
+ this._free_string(ptr, len);
6110
+ if (outptr === 0) return null;
6111
+ const view = this.module.HEAPU32.slice(outptr >> 2, (outptr >> 2) + 2);
6112
+ this.module._deallocate(outptr, 4 * 2);
6113
+ return { width: view[0], height: view[1] };
6073
6114
  }
6074
6115
  hasMissingFonts() {
6075
6116
  return this.module._has_missing_fonts(this.appptr);