@grida/canvas-wasm 0.0.61 → 0.0.62
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +49 -49
- package/dist/index.mjs +49 -49
- package/package.json +1 -1
|
Binary file
|
package/dist/index.js
CHANGED
|
@@ -4995,7 +4995,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
4995
4995
|
Module["stringToUTF8"] = stringToUTF8;
|
|
4996
4996
|
Module["lengthBytesUTF8"] = lengthBytesUTF8;
|
|
4997
4997
|
Module["GL"] = GL;
|
|
4998
|
-
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
|
|
4998
|
+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, K: ___cxa_find_matching_catch_4, ba: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, vb: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, ca: ___syscall_openat, rb: ___syscall_stat64, yb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, Za: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Ta: _exit, R: _fd_close, ib: _fd_pread, tb: _fd_read, mb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, $: invoke_diii, Ud: invoke_fff, W: invoke_fi, ub: invoke_fif, aa: invoke_fiii, Cb: invoke_fiiiif, p: invoke_i, Va: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, Xa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, X: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, fb: invoke_j, cb: invoke_ji, l: invoke_jii, J: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, rc: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, _: invoke_viiff, M: invoke_viifff, $a: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Wa: invoke_viiiif, j: invoke_viiiii, Nb: invoke_viiiiiffiifff, Yb: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, _a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, bb: invoke_viji, ab: invoke_vijii, N: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
|
|
4999
4999
|
var wasmExports = await createWasm();
|
|
5000
5000
|
var ___wasm_call_ctors = wasmExports["lg"];
|
|
5001
5001
|
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
|
|
@@ -5319,231 +5319,231 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5319
5319
|
_setThrew(1, 0);
|
|
5320
5320
|
}
|
|
5321
5321
|
}
|
|
5322
|
-
function
|
|
5322
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5323
5323
|
var sp = stackSave();
|
|
5324
5324
|
try {
|
|
5325
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5325
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5326
5326
|
} catch (e) {
|
|
5327
5327
|
stackRestore(sp);
|
|
5328
5328
|
if (e !== e + 0) throw e;
|
|
5329
5329
|
_setThrew(1, 0);
|
|
5330
5330
|
}
|
|
5331
5331
|
}
|
|
5332
|
-
function
|
|
5332
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5333
5333
|
var sp = stackSave();
|
|
5334
5334
|
try {
|
|
5335
|
-
|
|
5335
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5336
5336
|
} catch (e) {
|
|
5337
5337
|
stackRestore(sp);
|
|
5338
5338
|
if (e !== e + 0) throw e;
|
|
5339
5339
|
_setThrew(1, 0);
|
|
5340
|
-
return 0n;
|
|
5341
5340
|
}
|
|
5342
5341
|
}
|
|
5343
|
-
function
|
|
5342
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5344
5343
|
var sp = stackSave();
|
|
5345
5344
|
try {
|
|
5346
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5345
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5347
5346
|
} catch (e) {
|
|
5348
5347
|
stackRestore(sp);
|
|
5349
5348
|
if (e !== e + 0) throw e;
|
|
5350
5349
|
_setThrew(1, 0);
|
|
5351
5350
|
}
|
|
5352
5351
|
}
|
|
5353
|
-
function
|
|
5352
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5354
5353
|
var sp = stackSave();
|
|
5355
5354
|
try {
|
|
5356
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5355
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5357
5356
|
} catch (e) {
|
|
5358
5357
|
stackRestore(sp);
|
|
5359
5358
|
if (e !== e + 0) throw e;
|
|
5360
5359
|
_setThrew(1, 0);
|
|
5361
5360
|
}
|
|
5362
5361
|
}
|
|
5363
|
-
function
|
|
5362
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5364
5363
|
var sp = stackSave();
|
|
5365
5364
|
try {
|
|
5366
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5365
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5367
5366
|
} catch (e) {
|
|
5368
5367
|
stackRestore(sp);
|
|
5369
5368
|
if (e !== e + 0) throw e;
|
|
5370
5369
|
_setThrew(1, 0);
|
|
5371
5370
|
}
|
|
5372
5371
|
}
|
|
5373
|
-
function
|
|
5372
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5374
5373
|
var sp = stackSave();
|
|
5375
5374
|
try {
|
|
5376
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5375
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5377
5376
|
} catch (e) {
|
|
5378
5377
|
stackRestore(sp);
|
|
5379
5378
|
if (e !== e + 0) throw e;
|
|
5380
5379
|
_setThrew(1, 0);
|
|
5381
5380
|
}
|
|
5382
5381
|
}
|
|
5383
|
-
function
|
|
5382
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5384
5383
|
var sp = stackSave();
|
|
5385
5384
|
try {
|
|
5386
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5385
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5387
5386
|
} catch (e) {
|
|
5388
5387
|
stackRestore(sp);
|
|
5389
5388
|
if (e !== e + 0) throw e;
|
|
5390
5389
|
_setThrew(1, 0);
|
|
5391
5390
|
}
|
|
5392
5391
|
}
|
|
5393
|
-
function
|
|
5392
|
+
function invoke_fif(index, a1, a2) {
|
|
5394
5393
|
var sp = stackSave();
|
|
5395
5394
|
try {
|
|
5396
|
-
return getWasmTableEntry(index)(a1, a2
|
|
5395
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5397
5396
|
} catch (e) {
|
|
5398
5397
|
stackRestore(sp);
|
|
5399
5398
|
if (e !== e + 0) throw e;
|
|
5400
5399
|
_setThrew(1, 0);
|
|
5401
5400
|
}
|
|
5402
5401
|
}
|
|
5403
|
-
function
|
|
5402
|
+
function invoke_vif(index, a1, a2) {
|
|
5404
5403
|
var sp = stackSave();
|
|
5405
5404
|
try {
|
|
5406
|
-
|
|
5405
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5407
5406
|
} catch (e) {
|
|
5408
5407
|
stackRestore(sp);
|
|
5409
5408
|
if (e !== e + 0) throw e;
|
|
5410
5409
|
_setThrew(1, 0);
|
|
5411
5410
|
}
|
|
5412
5411
|
}
|
|
5413
|
-
function
|
|
5412
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5414
5413
|
var sp = stackSave();
|
|
5415
5414
|
try {
|
|
5416
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5415
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5417
5416
|
} catch (e) {
|
|
5418
5417
|
stackRestore(sp);
|
|
5419
5418
|
if (e !== e + 0) throw e;
|
|
5420
5419
|
_setThrew(1, 0);
|
|
5421
5420
|
}
|
|
5422
5421
|
}
|
|
5423
|
-
function
|
|
5422
|
+
function invoke_ji(index, a1) {
|
|
5424
5423
|
var sp = stackSave();
|
|
5425
5424
|
try {
|
|
5426
|
-
getWasmTableEntry(index)(a1
|
|
5425
|
+
return getWasmTableEntry(index)(a1);
|
|
5427
5426
|
} catch (e) {
|
|
5428
5427
|
stackRestore(sp);
|
|
5429
5428
|
if (e !== e + 0) throw e;
|
|
5430
5429
|
_setThrew(1, 0);
|
|
5430
|
+
return 0n;
|
|
5431
5431
|
}
|
|
5432
5432
|
}
|
|
5433
|
-
function
|
|
5433
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5434
5434
|
var sp = stackSave();
|
|
5435
5435
|
try {
|
|
5436
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5436
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5437
5437
|
} catch (e) {
|
|
5438
5438
|
stackRestore(sp);
|
|
5439
5439
|
if (e !== e + 0) throw e;
|
|
5440
5440
|
_setThrew(1, 0);
|
|
5441
5441
|
}
|
|
5442
5442
|
}
|
|
5443
|
-
function
|
|
5443
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5444
5444
|
var sp = stackSave();
|
|
5445
5445
|
try {
|
|
5446
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5446
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5447
5447
|
} catch (e) {
|
|
5448
5448
|
stackRestore(sp);
|
|
5449
5449
|
if (e !== e + 0) throw e;
|
|
5450
5450
|
_setThrew(1, 0);
|
|
5451
5451
|
}
|
|
5452
5452
|
}
|
|
5453
|
-
function
|
|
5453
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5454
5454
|
var sp = stackSave();
|
|
5455
5455
|
try {
|
|
5456
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5456
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5457
5457
|
} catch (e) {
|
|
5458
5458
|
stackRestore(sp);
|
|
5459
5459
|
if (e !== e + 0) throw e;
|
|
5460
5460
|
_setThrew(1, 0);
|
|
5461
5461
|
}
|
|
5462
5462
|
}
|
|
5463
|
-
function
|
|
5463
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5464
5464
|
var sp = stackSave();
|
|
5465
5465
|
try {
|
|
5466
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5466
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5467
5467
|
} catch (e) {
|
|
5468
5468
|
stackRestore(sp);
|
|
5469
5469
|
if (e !== e + 0) throw e;
|
|
5470
5470
|
_setThrew(1, 0);
|
|
5471
5471
|
}
|
|
5472
5472
|
}
|
|
5473
|
-
function
|
|
5473
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5474
5474
|
var sp = stackSave();
|
|
5475
5475
|
try {
|
|
5476
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5476
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5477
5477
|
} catch (e) {
|
|
5478
5478
|
stackRestore(sp);
|
|
5479
5479
|
if (e !== e + 0) throw e;
|
|
5480
5480
|
_setThrew(1, 0);
|
|
5481
5481
|
}
|
|
5482
5482
|
}
|
|
5483
|
-
function
|
|
5483
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5484
5484
|
var sp = stackSave();
|
|
5485
5485
|
try {
|
|
5486
|
-
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5486
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5487
5487
|
} catch (e) {
|
|
5488
5488
|
stackRestore(sp);
|
|
5489
5489
|
if (e !== e + 0) throw e;
|
|
5490
5490
|
_setThrew(1, 0);
|
|
5491
5491
|
}
|
|
5492
5492
|
}
|
|
5493
|
-
function
|
|
5493
|
+
function invoke_fi(index, a1) {
|
|
5494
5494
|
var sp = stackSave();
|
|
5495
5495
|
try {
|
|
5496
|
-
getWasmTableEntry(index)(a1
|
|
5496
|
+
return getWasmTableEntry(index)(a1);
|
|
5497
5497
|
} catch (e) {
|
|
5498
5498
|
stackRestore(sp);
|
|
5499
5499
|
if (e !== e + 0) throw e;
|
|
5500
5500
|
_setThrew(1, 0);
|
|
5501
5501
|
}
|
|
5502
5502
|
}
|
|
5503
|
-
function
|
|
5503
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5504
5504
|
var sp = stackSave();
|
|
5505
5505
|
try {
|
|
5506
|
-
|
|
5506
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5507
5507
|
} catch (e) {
|
|
5508
5508
|
stackRestore(sp);
|
|
5509
5509
|
if (e !== e + 0) throw e;
|
|
5510
5510
|
_setThrew(1, 0);
|
|
5511
5511
|
}
|
|
5512
5512
|
}
|
|
5513
|
-
function
|
|
5513
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5514
5514
|
var sp = stackSave();
|
|
5515
5515
|
try {
|
|
5516
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5516
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5517
5517
|
} catch (e) {
|
|
5518
5518
|
stackRestore(sp);
|
|
5519
5519
|
if (e !== e + 0) throw e;
|
|
5520
5520
|
_setThrew(1, 0);
|
|
5521
5521
|
}
|
|
5522
5522
|
}
|
|
5523
|
-
function
|
|
5523
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5524
5524
|
var sp = stackSave();
|
|
5525
5525
|
try {
|
|
5526
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5526
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5527
5527
|
} catch (e) {
|
|
5528
5528
|
stackRestore(sp);
|
|
5529
5529
|
if (e !== e + 0) throw e;
|
|
5530
5530
|
_setThrew(1, 0);
|
|
5531
5531
|
}
|
|
5532
5532
|
}
|
|
5533
|
-
function
|
|
5533
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5534
5534
|
var sp = stackSave();
|
|
5535
5535
|
try {
|
|
5536
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5536
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5537
5537
|
} catch (e) {
|
|
5538
5538
|
stackRestore(sp);
|
|
5539
5539
|
if (e !== e + 0) throw e;
|
|
5540
5540
|
_setThrew(1, 0);
|
|
5541
5541
|
}
|
|
5542
5542
|
}
|
|
5543
|
-
function
|
|
5543
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5544
5544
|
var sp = stackSave();
|
|
5545
5545
|
try {
|
|
5546
|
-
|
|
5546
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5547
5547
|
} catch (e) {
|
|
5548
5548
|
stackRestore(sp);
|
|
5549
5549
|
if (e !== e + 0) throw e;
|
|
@@ -5815,7 +5815,7 @@ module.exports = __toCommonJS(index_exports);
|
|
|
5815
5815
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5816
5816
|
|
|
5817
5817
|
// package.json
|
|
5818
|
-
var version = "0.0.
|
|
5818
|
+
var version = "0.0.62";
|
|
5819
5819
|
|
|
5820
5820
|
// lib/modules/fonts.ts
|
|
5821
5821
|
var FontsAPI = class {
|