@grida/canvas-wasm 0.0.60 → 0.0.61
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.d.mts +2 -1
- package/dist/index.d.ts +2 -1
- package/dist/index.js +63 -62
- package/dist/index.mjs +63 -62
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, va: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Sa: _exit, R: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, T: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, X: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, Mb: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, V: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Za: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, W: invoke_vifi, c: invoke_vii, F: invoke_viif, ba: invoke_viiff, H: invoke_viifff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Vc: invoke_viiiif, j: invoke_viiiii, Xb: invoke_viiiiiffiifff, gc: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, ob: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["lg"];
|
|
4996
4996
|
var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
|
|
@@ -5244,6 +5244,16 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5244
5244
|
_setThrew(1, 0);
|
|
5245
5245
|
}
|
|
5246
5246
|
}
|
|
5247
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5248
|
+
var sp = stackSave();
|
|
5249
|
+
try {
|
|
5250
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5251
|
+
} catch (e) {
|
|
5252
|
+
stackRestore(sp);
|
|
5253
|
+
if (e !== e + 0) throw e;
|
|
5254
|
+
_setThrew(1, 0);
|
|
5255
|
+
}
|
|
5256
|
+
}
|
|
5247
5257
|
function invoke_viif(index, a1, a2, a3) {
|
|
5248
5258
|
var sp = stackSave();
|
|
5249
5259
|
try {
|
|
@@ -5294,97 +5304,98 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5294
5304
|
_setThrew(1, 0);
|
|
5295
5305
|
}
|
|
5296
5306
|
}
|
|
5297
|
-
function
|
|
5307
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5298
5308
|
var sp = stackSave();
|
|
5299
5309
|
try {
|
|
5300
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5310
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5301
5311
|
} catch (e) {
|
|
5302
5312
|
stackRestore(sp);
|
|
5303
5313
|
if (e !== e + 0) throw e;
|
|
5304
5314
|
_setThrew(1, 0);
|
|
5305
5315
|
}
|
|
5306
5316
|
}
|
|
5307
|
-
function
|
|
5317
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5308
5318
|
var sp = stackSave();
|
|
5309
5319
|
try {
|
|
5310
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5320
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5311
5321
|
} catch (e) {
|
|
5312
5322
|
stackRestore(sp);
|
|
5313
5323
|
if (e !== e + 0) throw e;
|
|
5314
5324
|
_setThrew(1, 0);
|
|
5315
5325
|
}
|
|
5316
5326
|
}
|
|
5317
|
-
function
|
|
5327
|
+
function invoke_ji(index, a1) {
|
|
5318
5328
|
var sp = stackSave();
|
|
5319
5329
|
try {
|
|
5320
|
-
getWasmTableEntry(index)(a1
|
|
5330
|
+
return getWasmTableEntry(index)(a1);
|
|
5321
5331
|
} catch (e) {
|
|
5322
5332
|
stackRestore(sp);
|
|
5323
5333
|
if (e !== e + 0) throw e;
|
|
5324
5334
|
_setThrew(1, 0);
|
|
5335
|
+
return 0n;
|
|
5325
5336
|
}
|
|
5326
5337
|
}
|
|
5327
|
-
function
|
|
5338
|
+
function invoke_viji(index, a1, a2, a3) {
|
|
5328
5339
|
var sp = stackSave();
|
|
5329
5340
|
try {
|
|
5330
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5341
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5331
5342
|
} catch (e) {
|
|
5332
5343
|
stackRestore(sp);
|
|
5333
5344
|
if (e !== e + 0) throw e;
|
|
5334
5345
|
_setThrew(1, 0);
|
|
5335
5346
|
}
|
|
5336
5347
|
}
|
|
5337
|
-
function
|
|
5348
|
+
function invoke_vijii(index, a1, a2, a3, a4) {
|
|
5338
5349
|
var sp = stackSave();
|
|
5339
5350
|
try {
|
|
5340
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5351
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5341
5352
|
} catch (e) {
|
|
5342
5353
|
stackRestore(sp);
|
|
5343
5354
|
if (e !== e + 0) throw e;
|
|
5344
5355
|
_setThrew(1, 0);
|
|
5345
5356
|
}
|
|
5346
5357
|
}
|
|
5347
|
-
function
|
|
5358
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5348
5359
|
var sp = stackSave();
|
|
5349
5360
|
try {
|
|
5350
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5361
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5351
5362
|
} catch (e) {
|
|
5352
5363
|
stackRestore(sp);
|
|
5353
5364
|
if (e !== e + 0) throw e;
|
|
5354
5365
|
_setThrew(1, 0);
|
|
5355
5366
|
}
|
|
5356
5367
|
}
|
|
5357
|
-
function
|
|
5368
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5358
5369
|
var sp = stackSave();
|
|
5359
5370
|
try {
|
|
5360
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7
|
|
5371
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5361
5372
|
} catch (e) {
|
|
5362
5373
|
stackRestore(sp);
|
|
5363
5374
|
if (e !== e + 0) throw e;
|
|
5364
5375
|
_setThrew(1, 0);
|
|
5365
5376
|
}
|
|
5366
5377
|
}
|
|
5367
|
-
function
|
|
5378
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5368
5379
|
var sp = stackSave();
|
|
5369
5380
|
try {
|
|
5370
|
-
|
|
5381
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5371
5382
|
} catch (e) {
|
|
5372
5383
|
stackRestore(sp);
|
|
5373
5384
|
if (e !== e + 0) throw e;
|
|
5374
5385
|
_setThrew(1, 0);
|
|
5375
5386
|
}
|
|
5376
5387
|
}
|
|
5377
|
-
function
|
|
5388
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5378
5389
|
var sp = stackSave();
|
|
5379
5390
|
try {
|
|
5380
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5391
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5381
5392
|
} catch (e) {
|
|
5382
5393
|
stackRestore(sp);
|
|
5383
5394
|
if (e !== e + 0) throw e;
|
|
5384
5395
|
_setThrew(1, 0);
|
|
5385
5396
|
}
|
|
5386
5397
|
}
|
|
5387
|
-
function
|
|
5398
|
+
function invoke_fi(index, a1) {
|
|
5388
5399
|
var sp = stackSave();
|
|
5389
5400
|
try {
|
|
5390
5401
|
return getWasmTableEntry(index)(a1);
|
|
@@ -5392,100 +5403,99 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5392
5403
|
stackRestore(sp);
|
|
5393
5404
|
if (e !== e + 0) throw e;
|
|
5394
5405
|
_setThrew(1, 0);
|
|
5395
|
-
return 0n;
|
|
5396
5406
|
}
|
|
5397
5407
|
}
|
|
5398
|
-
function
|
|
5408
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5399
5409
|
var sp = stackSave();
|
|
5400
5410
|
try {
|
|
5401
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5411
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5402
5412
|
} catch (e) {
|
|
5403
5413
|
stackRestore(sp);
|
|
5404
5414
|
if (e !== e + 0) throw e;
|
|
5405
5415
|
_setThrew(1, 0);
|
|
5406
5416
|
}
|
|
5407
5417
|
}
|
|
5408
|
-
function
|
|
5418
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5409
5419
|
var sp = stackSave();
|
|
5410
5420
|
try {
|
|
5411
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5421
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5412
5422
|
} catch (e) {
|
|
5413
5423
|
stackRestore(sp);
|
|
5414
5424
|
if (e !== e + 0) throw e;
|
|
5415
5425
|
_setThrew(1, 0);
|
|
5416
5426
|
}
|
|
5417
5427
|
}
|
|
5418
|
-
function
|
|
5428
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5419
5429
|
var sp = stackSave();
|
|
5420
5430
|
try {
|
|
5421
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5431
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5422
5432
|
} catch (e) {
|
|
5423
5433
|
stackRestore(sp);
|
|
5424
5434
|
if (e !== e + 0) throw e;
|
|
5425
5435
|
_setThrew(1, 0);
|
|
5426
5436
|
}
|
|
5427
5437
|
}
|
|
5428
|
-
function
|
|
5438
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5429
5439
|
var sp = stackSave();
|
|
5430
5440
|
try {
|
|
5431
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5441
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5432
5442
|
} catch (e) {
|
|
5433
5443
|
stackRestore(sp);
|
|
5434
5444
|
if (e !== e + 0) throw e;
|
|
5435
5445
|
_setThrew(1, 0);
|
|
5436
5446
|
}
|
|
5437
5447
|
}
|
|
5438
|
-
function
|
|
5448
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5439
5449
|
var sp = stackSave();
|
|
5440
5450
|
try {
|
|
5441
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5451
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5442
5452
|
} catch (e) {
|
|
5443
5453
|
stackRestore(sp);
|
|
5444
5454
|
if (e !== e + 0) throw e;
|
|
5445
5455
|
_setThrew(1, 0);
|
|
5446
5456
|
}
|
|
5447
5457
|
}
|
|
5448
|
-
function
|
|
5458
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5449
5459
|
var sp = stackSave();
|
|
5450
5460
|
try {
|
|
5451
|
-
|
|
5461
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5452
5462
|
} catch (e) {
|
|
5453
5463
|
stackRestore(sp);
|
|
5454
5464
|
if (e !== e + 0) throw e;
|
|
5455
5465
|
_setThrew(1, 0);
|
|
5456
5466
|
}
|
|
5457
5467
|
}
|
|
5458
|
-
function
|
|
5468
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5459
5469
|
var sp = stackSave();
|
|
5460
5470
|
try {
|
|
5461
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5471
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5462
5472
|
} catch (e) {
|
|
5463
5473
|
stackRestore(sp);
|
|
5464
5474
|
if (e !== e + 0) throw e;
|
|
5465
5475
|
_setThrew(1, 0);
|
|
5466
5476
|
}
|
|
5467
5477
|
}
|
|
5468
|
-
function
|
|
5478
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5469
5479
|
var sp = stackSave();
|
|
5470
5480
|
try {
|
|
5471
|
-
return getWasmTableEntry(index)(a1, a2, a3
|
|
5481
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5472
5482
|
} catch (e) {
|
|
5473
5483
|
stackRestore(sp);
|
|
5474
5484
|
if (e !== e + 0) throw e;
|
|
5475
5485
|
_setThrew(1, 0);
|
|
5476
5486
|
}
|
|
5477
5487
|
}
|
|
5478
|
-
function
|
|
5488
|
+
function invoke_vif(index, a1, a2) {
|
|
5479
5489
|
var sp = stackSave();
|
|
5480
5490
|
try {
|
|
5481
|
-
getWasmTableEntry(index)(a1, a2
|
|
5491
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5482
5492
|
} catch (e) {
|
|
5483
5493
|
stackRestore(sp);
|
|
5484
5494
|
if (e !== e + 0) throw e;
|
|
5485
5495
|
_setThrew(1, 0);
|
|
5486
5496
|
}
|
|
5487
5497
|
}
|
|
5488
|
-
function
|
|
5498
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5489
5499
|
var sp = stackSave();
|
|
5490
5500
|
try {
|
|
5491
5501
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5495,60 +5505,50 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5495
5505
|
_setThrew(1, 0);
|
|
5496
5506
|
}
|
|
5497
5507
|
}
|
|
5498
|
-
function
|
|
5499
|
-
var sp = stackSave();
|
|
5500
|
-
try {
|
|
5501
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5502
|
-
} catch (e) {
|
|
5503
|
-
stackRestore(sp);
|
|
5504
|
-
if (e !== e + 0) throw e;
|
|
5505
|
-
_setThrew(1, 0);
|
|
5506
|
-
}
|
|
5507
|
-
}
|
|
5508
|
-
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5508
|
+
function invoke_fif(index, a1, a2) {
|
|
5509
5509
|
var sp = stackSave();
|
|
5510
5510
|
try {
|
|
5511
|
-
getWasmTableEntry(index)(a1, a2
|
|
5511
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5512
5512
|
} catch (e) {
|
|
5513
5513
|
stackRestore(sp);
|
|
5514
5514
|
if (e !== e + 0) throw e;
|
|
5515
5515
|
_setThrew(1, 0);
|
|
5516
5516
|
}
|
|
5517
5517
|
}
|
|
5518
|
-
function
|
|
5518
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5519
5519
|
var sp = stackSave();
|
|
5520
5520
|
try {
|
|
5521
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5521
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5522
5522
|
} catch (e) {
|
|
5523
5523
|
stackRestore(sp);
|
|
5524
5524
|
if (e !== e + 0) throw e;
|
|
5525
5525
|
_setThrew(1, 0);
|
|
5526
5526
|
}
|
|
5527
5527
|
}
|
|
5528
|
-
function
|
|
5528
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5529
5529
|
var sp = stackSave();
|
|
5530
5530
|
try {
|
|
5531
|
-
|
|
5531
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5532
5532
|
} catch (e) {
|
|
5533
5533
|
stackRestore(sp);
|
|
5534
5534
|
if (e !== e + 0) throw e;
|
|
5535
5535
|
_setThrew(1, 0);
|
|
5536
5536
|
}
|
|
5537
5537
|
}
|
|
5538
|
-
function
|
|
5538
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5539
5539
|
var sp = stackSave();
|
|
5540
5540
|
try {
|
|
5541
|
-
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5541
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5542
5542
|
} catch (e) {
|
|
5543
5543
|
stackRestore(sp);
|
|
5544
5544
|
if (e !== e + 0) throw e;
|
|
5545
5545
|
_setThrew(1, 0);
|
|
5546
5546
|
}
|
|
5547
5547
|
}
|
|
5548
|
-
function
|
|
5548
|
+
function invoke_if(index, a1) {
|
|
5549
5549
|
var sp = stackSave();
|
|
5550
5550
|
try {
|
|
5551
|
-
return getWasmTableEntry(index)(a1
|
|
5551
|
+
return getWasmTableEntry(index)(a1);
|
|
5552
5552
|
} catch (e) {
|
|
5553
5553
|
stackRestore(sp);
|
|
5554
5554
|
if (e !== e + 0) throw e;
|
|
@@ -5804,7 +5804,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5804
5804
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5805
5805
|
|
|
5806
5806
|
// package.json
|
|
5807
|
-
var version = "0.0.
|
|
5807
|
+
var version = "0.0.61";
|
|
5808
5808
|
|
|
5809
5809
|
// lib/modules/fonts.ts
|
|
5810
5810
|
var FontsAPI = class {
|
|
@@ -6182,7 +6182,8 @@ var Scene = class {
|
|
|
6182
6182
|
return memory.rect_from_vec4(rect);
|
|
6183
6183
|
}
|
|
6184
6184
|
/**
|
|
6185
|
-
*
|
|
6185
|
+
* Convert a node into a vector network representation.
|
|
6186
|
+
* Supports primitive shapes and text nodes.
|
|
6186
6187
|
*/
|
|
6187
6188
|
toVectorNetwork(id) {
|
|
6188
6189
|
const [ptr, len] = this._alloc_string(id);
|