@grida/canvas-wasm 0.0.59 → 0.0.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,64 +4990,63 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Sa: _exit, S: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, N: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, W: invoke_fi, pc: invoke_fif, $: invoke_fiii, Ac: invoke_fiiiif, p: invoke_i, Kb: invoke_if, bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, Q: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, J: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, zb: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, db: invoke_j, _a: invoke_ji, l: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, $a: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, I: invoke_viifff, Xa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, nd: invoke_viiiif, j: invoke_viiiii, Vb: invoke_viiiiiffiifff, ec: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Ae: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, T: invoke_viiji, Za: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, lb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["lg"];
4996
- var _init = Module["_init"] = wasmExports["ng"];
4997
- var _tick = Module["_tick"] = wasmExports["og"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["qg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5002
- var _command = Module["_command"] = wasmExports["tg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5004
- var _add_image = Module["_add_image"] = wasmExports["vg"];
5005
- var _add_font = Module["_add_font"] = wasmExports["wg"];
5006
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5007
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5008
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5009
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5010
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5011
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5012
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5013
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5014
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5015
- var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5016
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5017
- var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5018
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5019
- var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5020
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5021
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5022
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5023
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5024
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5025
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5026
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5027
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5028
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5029
- var _allocate = Module["_allocate"] = wasmExports["Ug"];
5030
- var _deallocate = Module["_deallocate"] = wasmExports["Vg"];
5031
- var _main = Module["_main"] = wasmExports["Wg"];
5032
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5033
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5034
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5035
- var _grida_fonts_version = Module["_grida_fonts_version"] = wasmExports["_g"];
5036
- var _malloc = wasmExports["$g"];
5037
- var _emscripten_builtin_memalign = wasmExports["ah"];
5038
- var _setThrew = wasmExports["bh"];
5039
- var __emscripten_tempret_set = wasmExports["ch"];
5040
- var __emscripten_stack_restore = wasmExports["dh"];
5041
- var __emscripten_stack_alloc = wasmExports["eh"];
5042
- var _emscripten_stack_get_current = wasmExports["fh"];
5043
- var ___cxa_decrement_exception_refcount = wasmExports["gh"];
5044
- var ___cxa_increment_exception_refcount = wasmExports["hh"];
5045
- var ___cxa_can_catch = wasmExports["ih"];
5046
- var ___cxa_get_exception_ptr = wasmExports["jh"];
5047
- function invoke_vii(index, a1, a2) {
4996
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
4997
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
4998
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
4999
+ var _allocate = Module["_allocate"] = wasmExports["qg"];
5000
+ var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5001
+ var _main = Module["_main"] = wasmExports["sg"];
5002
+ var _init = Module["_init"] = wasmExports["tg"];
5003
+ var _tick = Module["_tick"] = wasmExports["ug"];
5004
+ var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5005
+ var _redraw = Module["_redraw"] = wasmExports["wg"];
5006
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
+ var _command = Module["_command"] = wasmExports["zg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5012
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5013
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5014
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5015
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5016
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5017
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5018
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5019
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5020
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5021
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5022
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5023
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5024
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5025
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5026
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5027
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5028
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5029
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5030
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5031
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5032
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5033
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5034
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5035
+ var _malloc = wasmExports["_g"];
5036
+ var _emscripten_builtin_memalign = wasmExports["$g"];
5037
+ var _setThrew = wasmExports["ah"];
5038
+ var __emscripten_tempret_set = wasmExports["bh"];
5039
+ var __emscripten_stack_restore = wasmExports["ch"];
5040
+ var __emscripten_stack_alloc = wasmExports["dh"];
5041
+ var _emscripten_stack_get_current = wasmExports["eh"];
5042
+ var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5043
+ var ___cxa_increment_exception_refcount = wasmExports["gh"];
5044
+ var ___cxa_can_catch = wasmExports["hh"];
5045
+ var ___cxa_get_exception_ptr = wasmExports["ih"];
5046
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5048
5047
  var sp = stackSave();
5049
5048
  try {
5050
- getWasmTableEntry(index)(a1, a2);
5049
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5051
5050
  } catch (e) {
5052
5051
  stackRestore(sp);
5053
5052
  if (e !== e + 0) throw e;
@@ -5064,10 +5063,10 @@ var require_grida_canvas_wasm = __commonJS({
5064
5063
  _setThrew(1, 0);
5065
5064
  }
5066
5065
  }
5067
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5066
+ function invoke_vii(index, a1, a2) {
5068
5067
  var sp = stackSave();
5069
5068
  try {
5070
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5069
+ getWasmTableEntry(index)(a1, a2);
5071
5070
  } catch (e) {
5072
5071
  stackRestore(sp);
5073
5072
  if (e !== e + 0) throw e;
@@ -5124,40 +5123,40 @@ var require_grida_canvas_wasm = __commonJS({
5124
5123
  _setThrew(1, 0);
5125
5124
  }
5126
5125
  }
5127
- function invoke_vid(index, a1, a2) {
5126
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5128
5127
  var sp = stackSave();
5129
5128
  try {
5130
- getWasmTableEntry(index)(a1, a2);
5129
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5131
5130
  } catch (e) {
5132
5131
  stackRestore(sp);
5133
5132
  if (e !== e + 0) throw e;
5134
5133
  _setThrew(1, 0);
5135
5134
  }
5136
5135
  }
5137
- function invoke_viff(index, a1, a2, a3) {
5136
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5138
5137
  var sp = stackSave();
5139
5138
  try {
5140
- getWasmTableEntry(index)(a1, a2, a3);
5139
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5141
5140
  } catch (e) {
5142
5141
  stackRestore(sp);
5143
5142
  if (e !== e + 0) throw e;
5144
5143
  _setThrew(1, 0);
5145
5144
  }
5146
5145
  }
5147
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5146
+ function invoke_vid(index, a1, a2) {
5148
5147
  var sp = stackSave();
5149
5148
  try {
5150
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5149
+ getWasmTableEntry(index)(a1, a2);
5151
5150
  } catch (e) {
5152
5151
  stackRestore(sp);
5153
5152
  if (e !== e + 0) throw e;
5154
5153
  _setThrew(1, 0);
5155
5154
  }
5156
5155
  }
5157
- function invoke_iiiii(index, a1, a2, a3, a4) {
5156
+ function invoke_viff(index, a1, a2, a3) {
5158
5157
  var sp = stackSave();
5159
5158
  try {
5160
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5159
+ getWasmTableEntry(index)(a1, a2, a3);
5161
5160
  } catch (e) {
5162
5161
  stackRestore(sp);
5163
5162
  if (e !== e + 0) throw e;
@@ -5175,127 +5174,127 @@ var require_grida_canvas_wasm = __commonJS({
5175
5174
  return 0n;
5176
5175
  }
5177
5176
  }
5178
- function invoke_iif(index, a1, a2) {
5177
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5179
5178
  var sp = stackSave();
5180
5179
  try {
5181
- return getWasmTableEntry(index)(a1, a2);
5180
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5182
5181
  } catch (e) {
5183
5182
  stackRestore(sp);
5184
5183
  if (e !== e + 0) throw e;
5185
5184
  _setThrew(1, 0);
5186
5185
  }
5187
5186
  }
5188
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5187
+ function invoke_viiif(index, a1, a2, a3, a4) {
5189
5188
  var sp = stackSave();
5190
5189
  try {
5191
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5190
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5192
5191
  } catch (e) {
5193
5192
  stackRestore(sp);
5194
5193
  if (e !== e + 0) throw e;
5195
5194
  _setThrew(1, 0);
5196
5195
  }
5197
5196
  }
5198
- function invoke_viiif(index, a1, a2, a3, a4) {
5197
+ function invoke_v(index) {
5199
5198
  var sp = stackSave();
5200
5199
  try {
5201
- getWasmTableEntry(index)(a1, a2, a3, a4);
5200
+ getWasmTableEntry(index)();
5202
5201
  } catch (e) {
5203
5202
  stackRestore(sp);
5204
5203
  if (e !== e + 0) throw e;
5205
5204
  _setThrew(1, 0);
5206
5205
  }
5207
5206
  }
5208
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5207
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5209
5208
  var sp = stackSave();
5210
5209
  try {
5211
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5210
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5212
5211
  } catch (e) {
5213
5212
  stackRestore(sp);
5214
5213
  if (e !== e + 0) throw e;
5215
5214
  _setThrew(1, 0);
5216
5215
  }
5217
5216
  }
5218
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5217
+ function invoke_iif(index, a1, a2) {
5219
5218
  var sp = stackSave();
5220
5219
  try {
5221
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5220
+ return getWasmTableEntry(index)(a1, a2);
5222
5221
  } catch (e) {
5223
5222
  stackRestore(sp);
5224
5223
  if (e !== e + 0) throw e;
5225
5224
  _setThrew(1, 0);
5226
5225
  }
5227
5226
  }
5228
- function invoke_viif(index, a1, a2, a3) {
5227
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5229
5228
  var sp = stackSave();
5230
5229
  try {
5231
- getWasmTableEntry(index)(a1, a2, a3);
5230
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5232
5231
  } catch (e) {
5233
5232
  stackRestore(sp);
5234
5233
  if (e !== e + 0) throw e;
5235
5234
  _setThrew(1, 0);
5236
5235
  }
5237
5236
  }
5238
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5237
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5239
5238
  var sp = stackSave();
5240
5239
  try {
5241
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5240
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5242
5241
  } catch (e) {
5243
5242
  stackRestore(sp);
5244
5243
  if (e !== e + 0) throw e;
5245
5244
  _setThrew(1, 0);
5246
5245
  }
5247
5246
  }
5248
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5247
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5249
5248
  var sp = stackSave();
5250
5249
  try {
5251
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5250
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5252
5251
  } catch (e) {
5253
5252
  stackRestore(sp);
5254
5253
  if (e !== e + 0) throw e;
5255
5254
  _setThrew(1, 0);
5256
5255
  }
5257
5256
  }
5258
- function invoke_i(index) {
5257
+ function invoke_viif(index, a1, a2, a3) {
5259
5258
  var sp = stackSave();
5260
5259
  try {
5261
- return getWasmTableEntry(index)();
5260
+ getWasmTableEntry(index)(a1, a2, a3);
5262
5261
  } catch (e) {
5263
5262
  stackRestore(sp);
5264
5263
  if (e !== e + 0) throw e;
5265
5264
  _setThrew(1, 0);
5266
5265
  }
5267
5266
  }
5268
- function invoke_viiji(index, a1, a2, a3, a4) {
5267
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5269
5268
  var sp = stackSave();
5270
5269
  try {
5271
- getWasmTableEntry(index)(a1, a2, a3, a4);
5270
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5272
5271
  } catch (e) {
5273
5272
  stackRestore(sp);
5274
5273
  if (e !== e + 0) throw e;
5275
5274
  _setThrew(1, 0);
5276
5275
  }
5277
5276
  }
5278
- function invoke_vif(index, a1, a2) {
5277
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5279
5278
  var sp = stackSave();
5280
5279
  try {
5281
- getWasmTableEntry(index)(a1, a2);
5280
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5282
5281
  } catch (e) {
5283
5282
  stackRestore(sp);
5284
5283
  if (e !== e + 0) throw e;
5285
5284
  _setThrew(1, 0);
5286
5285
  }
5287
5286
  }
5288
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5287
+ function invoke_i(index) {
5289
5288
  var sp = stackSave();
5290
5289
  try {
5291
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5290
+ return getWasmTableEntry(index)();
5292
5291
  } catch (e) {
5293
5292
  stackRestore(sp);
5294
5293
  if (e !== e + 0) throw e;
5295
5294
  _setThrew(1, 0);
5296
5295
  }
5297
5296
  }
5298
- function invoke_vifff(index, a1, a2, a3, a4) {
5297
+ function invoke_viiji(index, a1, a2, a3, a4) {
5299
5298
  var sp = stackSave();
5300
5299
  try {
5301
5300
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5305,167 +5304,168 @@ var require_grida_canvas_wasm = __commonJS({
5305
5304
  _setThrew(1, 0);
5306
5305
  }
5307
5306
  }
5308
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5307
+ function invoke_vifff(index, a1, a2, a3, a4) {
5309
5308
  var sp = stackSave();
5310
5309
  try {
5311
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5310
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5312
5311
  } catch (e) {
5313
5312
  stackRestore(sp);
5314
5313
  if (e !== e + 0) throw e;
5315
5314
  _setThrew(1, 0);
5316
5315
  }
5317
5316
  }
5318
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5317
+ function invoke_viiff(index, a1, a2, a3, a4) {
5319
5318
  var sp = stackSave();
5320
5319
  try {
5321
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5320
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5322
5321
  } catch (e) {
5323
5322
  stackRestore(sp);
5324
5323
  if (e !== e + 0) throw e;
5325
5324
  _setThrew(1, 0);
5326
5325
  }
5327
5326
  }
5328
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5327
+ function invoke_ji(index, a1) {
5329
5328
  var sp = stackSave();
5330
5329
  try {
5331
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5330
+ return getWasmTableEntry(index)(a1);
5332
5331
  } catch (e) {
5333
5332
  stackRestore(sp);
5334
5333
  if (e !== e + 0) throw e;
5335
5334
  _setThrew(1, 0);
5335
+ return 0n;
5336
5336
  }
5337
5337
  }
5338
- function invoke_fif(index, a1, a2) {
5338
+ function invoke_viji(index, a1, a2, a3) {
5339
5339
  var sp = stackSave();
5340
5340
  try {
5341
- return getWasmTableEntry(index)(a1, a2);
5341
+ getWasmTableEntry(index)(a1, a2, a3);
5342
5342
  } catch (e) {
5343
5343
  stackRestore(sp);
5344
5344
  if (e !== e + 0) throw e;
5345
5345
  _setThrew(1, 0);
5346
5346
  }
5347
5347
  }
5348
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5348
+ function invoke_vijii(index, a1, a2, a3, a4) {
5349
5349
  var sp = stackSave();
5350
5350
  try {
5351
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5351
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5352
5352
  } catch (e) {
5353
5353
  stackRestore(sp);
5354
5354
  if (e !== e + 0) throw e;
5355
5355
  _setThrew(1, 0);
5356
5356
  }
5357
5357
  }
5358
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5358
+ function invoke_viij(index, a1, a2, a3) {
5359
5359
  var sp = stackSave();
5360
5360
  try {
5361
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5361
+ getWasmTableEntry(index)(a1, a2, a3);
5362
5362
  } catch (e) {
5363
5363
  stackRestore(sp);
5364
5364
  if (e !== e + 0) throw e;
5365
5365
  _setThrew(1, 0);
5366
5366
  }
5367
5367
  }
5368
- function invoke_if(index, a1) {
5368
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5369
5369
  var sp = stackSave();
5370
5370
  try {
5371
- return getWasmTableEntry(index)(a1);
5371
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5372
5372
  } catch (e) {
5373
5373
  stackRestore(sp);
5374
5374
  if (e !== e + 0) throw e;
5375
5375
  _setThrew(1, 0);
5376
5376
  }
5377
5377
  }
5378
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5378
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5379
5379
  var sp = stackSave();
5380
5380
  try {
5381
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5381
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5382
5382
  } catch (e) {
5383
5383
  stackRestore(sp);
5384
5384
  if (e !== e + 0) throw e;
5385
5385
  _setThrew(1, 0);
5386
5386
  }
5387
5387
  }
5388
- function invoke_vifi(index, a1, a2, a3) {
5388
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5389
5389
  var sp = stackSave();
5390
5390
  try {
5391
- getWasmTableEntry(index)(a1, a2, a3);
5391
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5392
5392
  } catch (e) {
5393
5393
  stackRestore(sp);
5394
5394
  if (e !== e + 0) throw e;
5395
5395
  _setThrew(1, 0);
5396
5396
  }
5397
5397
  }
5398
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5398
+ function invoke_fi(index, a1) {
5399
5399
  var sp = stackSave();
5400
5400
  try {
5401
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5401
+ return getWasmTableEntry(index)(a1);
5402
5402
  } catch (e) {
5403
5403
  stackRestore(sp);
5404
5404
  if (e !== e + 0) throw e;
5405
5405
  _setThrew(1, 0);
5406
5406
  }
5407
5407
  }
5408
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5408
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5409
5409
  var sp = stackSave();
5410
5410
  try {
5411
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5411
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5412
5412
  } catch (e) {
5413
5413
  stackRestore(sp);
5414
5414
  if (e !== e + 0) throw e;
5415
5415
  _setThrew(1, 0);
5416
5416
  }
5417
5417
  }
5418
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5418
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5419
5419
  var sp = stackSave();
5420
5420
  try {
5421
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5421
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5422
5422
  } catch (e) {
5423
5423
  stackRestore(sp);
5424
5424
  if (e !== e + 0) throw e;
5425
5425
  _setThrew(1, 0);
5426
5426
  }
5427
5427
  }
5428
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5428
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5429
5429
  var sp = stackSave();
5430
5430
  try {
5431
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5431
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5432
5432
  } catch (e) {
5433
5433
  stackRestore(sp);
5434
5434
  if (e !== e + 0) throw e;
5435
5435
  _setThrew(1, 0);
5436
5436
  }
5437
5437
  }
5438
- function invoke_viij(index, a1, a2, a3) {
5438
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5439
5439
  var sp = stackSave();
5440
5440
  try {
5441
- getWasmTableEntry(index)(a1, a2, a3);
5441
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5442
5442
  } catch (e) {
5443
5443
  stackRestore(sp);
5444
5444
  if (e !== e + 0) throw e;
5445
5445
  _setThrew(1, 0);
5446
5446
  }
5447
5447
  }
5448
- function invoke_viffi(index, a1, a2, a3, a4) {
5448
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5449
5449
  var sp = stackSave();
5450
5450
  try {
5451
- getWasmTableEntry(index)(a1, a2, a3, a4);
5451
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5452
5452
  } catch (e) {
5453
5453
  stackRestore(sp);
5454
5454
  if (e !== e + 0) throw e;
5455
5455
  _setThrew(1, 0);
5456
5456
  }
5457
5457
  }
5458
- function invoke_v(index) {
5458
+ function invoke_vifi(index, a1, a2, a3) {
5459
5459
  var sp = stackSave();
5460
5460
  try {
5461
- getWasmTableEntry(index)();
5461
+ getWasmTableEntry(index)(a1, a2, a3);
5462
5462
  } catch (e) {
5463
5463
  stackRestore(sp);
5464
5464
  if (e !== e + 0) throw e;
5465
5465
  _setThrew(1, 0);
5466
5466
  }
5467
5467
  }
5468
- function invoke_viiff(index, a1, a2, a3, a4) {
5468
+ function invoke_viffi(index, a1, a2, a3, a4) {
5469
5469
  var sp = stackSave();
5470
5470
  try {
5471
5471
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5475,81 +5475,80 @@ var require_grida_canvas_wasm = __commonJS({
5475
5475
  _setThrew(1, 0);
5476
5476
  }
5477
5477
  }
5478
- function invoke_ji(index, a1) {
5478
+ function invoke_iiif(index, a1, a2, a3) {
5479
5479
  var sp = stackSave();
5480
5480
  try {
5481
- return getWasmTableEntry(index)(a1);
5481
+ return getWasmTableEntry(index)(a1, a2, a3);
5482
5482
  } catch (e) {
5483
5483
  stackRestore(sp);
5484
5484
  if (e !== e + 0) throw e;
5485
5485
  _setThrew(1, 0);
5486
- return 0n;
5487
5486
  }
5488
5487
  }
5489
- function invoke_viji(index, a1, a2, a3) {
5488
+ function invoke_vif(index, a1, a2) {
5490
5489
  var sp = stackSave();
5491
5490
  try {
5492
- getWasmTableEntry(index)(a1, a2, a3);
5491
+ getWasmTableEntry(index)(a1, a2);
5493
5492
  } catch (e) {
5494
5493
  stackRestore(sp);
5495
5494
  if (e !== e + 0) throw e;
5496
5495
  _setThrew(1, 0);
5497
5496
  }
5498
5497
  }
5499
- function invoke_vijii(index, a1, a2, a3, a4) {
5498
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5500
5499
  var sp = stackSave();
5501
5500
  try {
5502
- getWasmTableEntry(index)(a1, a2, a3, a4);
5501
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5503
5502
  } catch (e) {
5504
5503
  stackRestore(sp);
5505
5504
  if (e !== e + 0) throw e;
5506
5505
  _setThrew(1, 0);
5507
5506
  }
5508
5507
  }
5509
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5508
+ function invoke_fif(index, a1, a2) {
5510
5509
  var sp = stackSave();
5511
5510
  try {
5512
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5511
+ return getWasmTableEntry(index)(a1, a2);
5513
5512
  } catch (e) {
5514
5513
  stackRestore(sp);
5515
5514
  if (e !== e + 0) throw e;
5516
5515
  _setThrew(1, 0);
5517
5516
  }
5518
5517
  }
5519
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5518
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5520
5519
  var sp = stackSave();
5521
5520
  try {
5522
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5521
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5523
5522
  } catch (e) {
5524
5523
  stackRestore(sp);
5525
5524
  if (e !== e + 0) throw e;
5526
5525
  _setThrew(1, 0);
5527
5526
  }
5528
5527
  }
5529
- function invoke_iiif(index, a1, a2, a3) {
5528
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5530
5529
  var sp = stackSave();
5531
5530
  try {
5532
- return getWasmTableEntry(index)(a1, a2, a3);
5531
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5533
5532
  } catch (e) {
5534
5533
  stackRestore(sp);
5535
5534
  if (e !== e + 0) throw e;
5536
5535
  _setThrew(1, 0);
5537
5536
  }
5538
5537
  }
5539
- function invoke_fi(index, a1) {
5538
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5540
5539
  var sp = stackSave();
5541
5540
  try {
5542
- return getWasmTableEntry(index)(a1);
5541
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5543
5542
  } catch (e) {
5544
5543
  stackRestore(sp);
5545
5544
  if (e !== e + 0) throw e;
5546
5545
  _setThrew(1, 0);
5547
5546
  }
5548
5547
  }
5549
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5548
+ function invoke_if(index, a1) {
5550
5549
  var sp = stackSave();
5551
5550
  try {
5552
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5551
+ return getWasmTableEntry(index)(a1);
5553
5552
  } catch (e) {
5554
5553
  stackRestore(sp);
5555
5554
  if (e !== e + 0) throw e;
@@ -5805,7 +5804,7 @@ var require_grida_canvas_wasm = __commonJS({
5805
5804
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5806
5805
 
5807
5806
  // package.json
5808
- var version = "0.0.59";
5807
+ var version = "0.0.61";
5809
5808
 
5810
5809
  // lib/modules/fonts.ts
5811
5810
  var FontsAPI = class {
@@ -5960,20 +5959,6 @@ var FontsAPI = class {
5960
5959
  throw new Error(error instanceof Error ? error.message : String(error));
5961
5960
  }
5962
5961
  }
5963
- /**
5964
- * Gets the version of the font parsing library.
5965
- * This is a ping function to verify the WASM module is working.
5966
- *
5967
- * @returns Version string
5968
- */
5969
- getVersion() {
5970
- try {
5971
- const versionPtr = this.module._grida_fonts_version();
5972
- return this._string_from_wasm(versionPtr);
5973
- } catch (error) {
5974
- return "unknown";
5975
- }
5976
- }
5977
5962
  };
5978
5963
 
5979
5964
  // lib/modules/memory.ts
@@ -6197,7 +6182,8 @@ var Scene = class {
6197
6182
  return memory.rect_from_vec4(rect);
6198
6183
  }
6199
6184
  /**
6200
- * @deprecated not fully implemented yet
6185
+ * Convert a node into a vector network representation.
6186
+ * Supports primitive shapes and text nodes.
6201
6187
  */
6202
6188
  toVectorNetwork(id) {
6203
6189
  const [ptr, len] = this._alloc_string(id);