@grida/canvas-wasm 0.0.59 → 0.0.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -4995,64 +4995,63 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Sa: _exit, S: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, N: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, W: invoke_fi, pc: invoke_fif, $: invoke_fiii, Ac: invoke_fiiiif, p: invoke_i, Kb: invoke_if, bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, Q: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, J: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, zb: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, db: invoke_j, _a: invoke_ji, l: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, $a: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, I: invoke_viifff, Xa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, nd: invoke_viiiif, j: invoke_viiiii, Vb: invoke_viiiiiffiifff, ec: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Ae: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, T: invoke_viiji, Za: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, lb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, wb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, aa: ___syscall_openat, sb: ___syscall_stat64, zb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, jc: _emscripten_glClearBufferfi, kc: _emscripten_glClearBufferfv, mc: _emscripten_glClearBufferiv, lc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, dc: _emscripten_glGetActiveUniformBlockName, ec: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, _b: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, $b: _emscripten_glGetInteger64i_v, bc: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, ac: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, ic: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Zb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, pc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, oc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, nc: _emscripten_glUniform4uiv, cc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, cb: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, T: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, W: invoke_fi, Za: invoke_fif, Y: invoke_fiii, _a: invoke_fiiiif, p: invoke_i, Va: invoke_if, Wa: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, fa: invoke_iifffi, g: invoke_iii, $a: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, eb: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Z: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, hc: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, ga: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, ab: invoke_viffi, V: invoke_vifi, c: invoke_vii, F: invoke_viif, da: invoke_viiff, H: invoke_viifff, vb: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, bb: invoke_viiiif, j: invoke_viiiii, Xa: invoke_viiiiiffiifff, Ya: invoke_viiiiiffiifi, m: invoke_viiiiii, $: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, db: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, Yb: invoke_viji, Nb: invoke_vijii, N: invoke_vijjjj, R: _llvm_eh_typeid_for, ob: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["lg"];
5001
- var _init = Module["_init"] = wasmExports["ng"];
5002
- var _tick = Module["_tick"] = wasmExports["og"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["qg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5007
- var _command = Module["_command"] = wasmExports["tg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5009
- var _add_image = Module["_add_image"] = wasmExports["vg"];
5010
- var _add_font = Module["_add_font"] = wasmExports["wg"];
5011
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5012
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5013
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5014
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5015
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5016
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5017
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5018
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5019
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5020
- var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5021
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5022
- var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5023
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5024
- var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5025
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5026
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5027
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5028
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5029
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5030
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5031
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5032
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5033
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5034
- var _allocate = Module["_allocate"] = wasmExports["Ug"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["Vg"];
5036
- var _main = Module["_main"] = wasmExports["Wg"];
5037
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5038
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5039
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5040
- var _grida_fonts_version = Module["_grida_fonts_version"] = wasmExports["_g"];
5041
- var _malloc = wasmExports["$g"];
5042
- var _emscripten_builtin_memalign = wasmExports["ah"];
5043
- var _setThrew = wasmExports["bh"];
5044
- var __emscripten_tempret_set = wasmExports["ch"];
5045
- var __emscripten_stack_restore = wasmExports["dh"];
5046
- var __emscripten_stack_alloc = wasmExports["eh"];
5047
- var _emscripten_stack_get_current = wasmExports["fh"];
5048
- var ___cxa_decrement_exception_refcount = wasmExports["gh"];
5049
- var ___cxa_increment_exception_refcount = wasmExports["hh"];
5050
- var ___cxa_can_catch = wasmExports["ih"];
5051
- var ___cxa_get_exception_ptr = wasmExports["jh"];
5052
- function invoke_vii(index, a1, a2) {
5001
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
5002
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
5003
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
5004
+ var _allocate = Module["_allocate"] = wasmExports["qg"];
5005
+ var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5006
+ var _main = Module["_main"] = wasmExports["sg"];
5007
+ var _init = Module["_init"] = wasmExports["tg"];
5008
+ var _tick = Module["_tick"] = wasmExports["ug"];
5009
+ var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5010
+ var _redraw = Module["_redraw"] = wasmExports["wg"];
5011
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5012
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5013
+ var _command = Module["_command"] = wasmExports["zg"];
5014
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5015
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5016
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5017
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5018
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5019
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5020
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5021
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5022
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5023
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5024
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5025
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5026
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5027
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5028
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5029
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5030
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5031
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5032
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5033
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5034
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5035
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5036
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5037
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5038
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5039
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5040
+ var _malloc = wasmExports["_g"];
5041
+ var _emscripten_builtin_memalign = wasmExports["$g"];
5042
+ var _setThrew = wasmExports["ah"];
5043
+ var __emscripten_tempret_set = wasmExports["bh"];
5044
+ var __emscripten_stack_restore = wasmExports["ch"];
5045
+ var __emscripten_stack_alloc = wasmExports["dh"];
5046
+ var _emscripten_stack_get_current = wasmExports["eh"];
5047
+ var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5048
+ var ___cxa_increment_exception_refcount = wasmExports["gh"];
5049
+ var ___cxa_can_catch = wasmExports["hh"];
5050
+ var ___cxa_get_exception_ptr = wasmExports["ih"];
5051
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5053
5052
  var sp = stackSave();
5054
5053
  try {
5055
- getWasmTableEntry(index)(a1, a2);
5054
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5056
5055
  } catch (e) {
5057
5056
  stackRestore(sp);
5058
5057
  if (e !== e + 0) throw e;
@@ -5069,10 +5068,10 @@ var require_grida_canvas_wasm = __commonJS({
5069
5068
  _setThrew(1, 0);
5070
5069
  }
5071
5070
  }
5072
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5071
+ function invoke_vii(index, a1, a2) {
5073
5072
  var sp = stackSave();
5074
5073
  try {
5075
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5074
+ getWasmTableEntry(index)(a1, a2);
5076
5075
  } catch (e) {
5077
5076
  stackRestore(sp);
5078
5077
  if (e !== e + 0) throw e;
@@ -5129,40 +5128,40 @@ var require_grida_canvas_wasm = __commonJS({
5129
5128
  _setThrew(1, 0);
5130
5129
  }
5131
5130
  }
5132
- function invoke_vid(index, a1, a2) {
5131
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5133
5132
  var sp = stackSave();
5134
5133
  try {
5135
- getWasmTableEntry(index)(a1, a2);
5134
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5136
5135
  } catch (e) {
5137
5136
  stackRestore(sp);
5138
5137
  if (e !== e + 0) throw e;
5139
5138
  _setThrew(1, 0);
5140
5139
  }
5141
5140
  }
5142
- function invoke_viff(index, a1, a2, a3) {
5141
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5143
5142
  var sp = stackSave();
5144
5143
  try {
5145
- getWasmTableEntry(index)(a1, a2, a3);
5144
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5146
5145
  } catch (e) {
5147
5146
  stackRestore(sp);
5148
5147
  if (e !== e + 0) throw e;
5149
5148
  _setThrew(1, 0);
5150
5149
  }
5151
5150
  }
5152
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5151
+ function invoke_vid(index, a1, a2) {
5153
5152
  var sp = stackSave();
5154
5153
  try {
5155
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5154
+ getWasmTableEntry(index)(a1, a2);
5156
5155
  } catch (e) {
5157
5156
  stackRestore(sp);
5158
5157
  if (e !== e + 0) throw e;
5159
5158
  _setThrew(1, 0);
5160
5159
  }
5161
5160
  }
5162
- function invoke_iiiii(index, a1, a2, a3, a4) {
5161
+ function invoke_viff(index, a1, a2, a3) {
5163
5162
  var sp = stackSave();
5164
5163
  try {
5165
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5164
+ getWasmTableEntry(index)(a1, a2, a3);
5166
5165
  } catch (e) {
5167
5166
  stackRestore(sp);
5168
5167
  if (e !== e + 0) throw e;
@@ -5180,127 +5179,127 @@ var require_grida_canvas_wasm = __commonJS({
5180
5179
  return 0n;
5181
5180
  }
5182
5181
  }
5183
- function invoke_iif(index, a1, a2) {
5182
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5184
5183
  var sp = stackSave();
5185
5184
  try {
5186
- return getWasmTableEntry(index)(a1, a2);
5185
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5187
5186
  } catch (e) {
5188
5187
  stackRestore(sp);
5189
5188
  if (e !== e + 0) throw e;
5190
5189
  _setThrew(1, 0);
5191
5190
  }
5192
5191
  }
5193
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5192
+ function invoke_viiif(index, a1, a2, a3, a4) {
5194
5193
  var sp = stackSave();
5195
5194
  try {
5196
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5195
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5197
5196
  } catch (e) {
5198
5197
  stackRestore(sp);
5199
5198
  if (e !== e + 0) throw e;
5200
5199
  _setThrew(1, 0);
5201
5200
  }
5202
5201
  }
5203
- function invoke_viiif(index, a1, a2, a3, a4) {
5202
+ function invoke_v(index) {
5204
5203
  var sp = stackSave();
5205
5204
  try {
5206
- getWasmTableEntry(index)(a1, a2, a3, a4);
5205
+ getWasmTableEntry(index)();
5207
5206
  } catch (e) {
5208
5207
  stackRestore(sp);
5209
5208
  if (e !== e + 0) throw e;
5210
5209
  _setThrew(1, 0);
5211
5210
  }
5212
5211
  }
5213
- function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5212
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5214
5213
  var sp = stackSave();
5215
5214
  try {
5216
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5215
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5217
5216
  } catch (e) {
5218
5217
  stackRestore(sp);
5219
5218
  if (e !== e + 0) throw e;
5220
5219
  _setThrew(1, 0);
5221
5220
  }
5222
5221
  }
5223
- function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5222
+ function invoke_iif(index, a1, a2) {
5224
5223
  var sp = stackSave();
5225
5224
  try {
5226
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5225
+ return getWasmTableEntry(index)(a1, a2);
5227
5226
  } catch (e) {
5228
5227
  stackRestore(sp);
5229
5228
  if (e !== e + 0) throw e;
5230
5229
  _setThrew(1, 0);
5231
5230
  }
5232
5231
  }
5233
- function invoke_viif(index, a1, a2, a3) {
5232
+ function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5234
5233
  var sp = stackSave();
5235
5234
  try {
5236
- getWasmTableEntry(index)(a1, a2, a3);
5235
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5237
5236
  } catch (e) {
5238
5237
  stackRestore(sp);
5239
5238
  if (e !== e + 0) throw e;
5240
5239
  _setThrew(1, 0);
5241
5240
  }
5242
5241
  }
5243
- function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5242
+ function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5244
5243
  var sp = stackSave();
5245
5244
  try {
5246
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5245
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5247
5246
  } catch (e) {
5248
5247
  stackRestore(sp);
5249
5248
  if (e !== e + 0) throw e;
5250
5249
  _setThrew(1, 0);
5251
5250
  }
5252
5251
  }
5253
- function invoke_viifii(index, a1, a2, a3, a4, a5) {
5252
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5254
5253
  var sp = stackSave();
5255
5254
  try {
5256
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5255
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5257
5256
  } catch (e) {
5258
5257
  stackRestore(sp);
5259
5258
  if (e !== e + 0) throw e;
5260
5259
  _setThrew(1, 0);
5261
5260
  }
5262
5261
  }
5263
- function invoke_i(index) {
5262
+ function invoke_viif(index, a1, a2, a3) {
5264
5263
  var sp = stackSave();
5265
5264
  try {
5266
- return getWasmTableEntry(index)();
5265
+ getWasmTableEntry(index)(a1, a2, a3);
5267
5266
  } catch (e) {
5268
5267
  stackRestore(sp);
5269
5268
  if (e !== e + 0) throw e;
5270
5269
  _setThrew(1, 0);
5271
5270
  }
5272
5271
  }
5273
- function invoke_viiji(index, a1, a2, a3, a4) {
5272
+ function invoke_viiifi(index, a1, a2, a3, a4, a5) {
5274
5273
  var sp = stackSave();
5275
5274
  try {
5276
- getWasmTableEntry(index)(a1, a2, a3, a4);
5275
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5277
5276
  } catch (e) {
5278
5277
  stackRestore(sp);
5279
5278
  if (e !== e + 0) throw e;
5280
5279
  _setThrew(1, 0);
5281
5280
  }
5282
5281
  }
5283
- function invoke_vif(index, a1, a2) {
5282
+ function invoke_viifii(index, a1, a2, a3, a4, a5) {
5284
5283
  var sp = stackSave();
5285
5284
  try {
5286
- getWasmTableEntry(index)(a1, a2);
5285
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5287
5286
  } catch (e) {
5288
5287
  stackRestore(sp);
5289
5288
  if (e !== e + 0) throw e;
5290
5289
  _setThrew(1, 0);
5291
5290
  }
5292
5291
  }
5293
- function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5292
+ function invoke_i(index) {
5294
5293
  var sp = stackSave();
5295
5294
  try {
5296
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5295
+ return getWasmTableEntry(index)();
5297
5296
  } catch (e) {
5298
5297
  stackRestore(sp);
5299
5298
  if (e !== e + 0) throw e;
5300
5299
  _setThrew(1, 0);
5301
5300
  }
5302
5301
  }
5303
- function invoke_vifff(index, a1, a2, a3, a4) {
5302
+ function invoke_viiji(index, a1, a2, a3, a4) {
5304
5303
  var sp = stackSave();
5305
5304
  try {
5306
5305
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5310,167 +5309,168 @@ var require_grida_canvas_wasm = __commonJS({
5310
5309
  _setThrew(1, 0);
5311
5310
  }
5312
5311
  }
5313
- function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5312
+ function invoke_vifff(index, a1, a2, a3, a4) {
5314
5313
  var sp = stackSave();
5315
5314
  try {
5316
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5315
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5317
5316
  } catch (e) {
5318
5317
  stackRestore(sp);
5319
5318
  if (e !== e + 0) throw e;
5320
5319
  _setThrew(1, 0);
5321
5320
  }
5322
5321
  }
5323
- function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5322
+ function invoke_viiff(index, a1, a2, a3, a4) {
5324
5323
  var sp = stackSave();
5325
5324
  try {
5326
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5325
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5327
5326
  } catch (e) {
5328
5327
  stackRestore(sp);
5329
5328
  if (e !== e + 0) throw e;
5330
5329
  _setThrew(1, 0);
5331
5330
  }
5332
5331
  }
5333
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5332
+ function invoke_ji(index, a1) {
5334
5333
  var sp = stackSave();
5335
5334
  try {
5336
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5335
+ return getWasmTableEntry(index)(a1);
5337
5336
  } catch (e) {
5338
5337
  stackRestore(sp);
5339
5338
  if (e !== e + 0) throw e;
5340
5339
  _setThrew(1, 0);
5340
+ return 0n;
5341
5341
  }
5342
5342
  }
5343
- function invoke_fif(index, a1, a2) {
5343
+ function invoke_viji(index, a1, a2, a3) {
5344
5344
  var sp = stackSave();
5345
5345
  try {
5346
- return getWasmTableEntry(index)(a1, a2);
5346
+ getWasmTableEntry(index)(a1, a2, a3);
5347
5347
  } catch (e) {
5348
5348
  stackRestore(sp);
5349
5349
  if (e !== e + 0) throw e;
5350
5350
  _setThrew(1, 0);
5351
5351
  }
5352
5352
  }
5353
- function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5353
+ function invoke_vijii(index, a1, a2, a3, a4) {
5354
5354
  var sp = stackSave();
5355
5355
  try {
5356
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5356
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5357
5357
  } catch (e) {
5358
5358
  stackRestore(sp);
5359
5359
  if (e !== e + 0) throw e;
5360
5360
  _setThrew(1, 0);
5361
5361
  }
5362
5362
  }
5363
- function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5363
+ function invoke_viij(index, a1, a2, a3) {
5364
5364
  var sp = stackSave();
5365
5365
  try {
5366
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5366
+ getWasmTableEntry(index)(a1, a2, a3);
5367
5367
  } catch (e) {
5368
5368
  stackRestore(sp);
5369
5369
  if (e !== e + 0) throw e;
5370
5370
  _setThrew(1, 0);
5371
5371
  }
5372
5372
  }
5373
- function invoke_if(index, a1) {
5373
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5374
5374
  var sp = stackSave();
5375
5375
  try {
5376
- return getWasmTableEntry(index)(a1);
5376
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5377
5377
  } catch (e) {
5378
5378
  stackRestore(sp);
5379
5379
  if (e !== e + 0) throw e;
5380
5380
  _setThrew(1, 0);
5381
5381
  }
5382
5382
  }
5383
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5383
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5384
5384
  var sp = stackSave();
5385
5385
  try {
5386
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5386
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5387
5387
  } catch (e) {
5388
5388
  stackRestore(sp);
5389
5389
  if (e !== e + 0) throw e;
5390
5390
  _setThrew(1, 0);
5391
5391
  }
5392
5392
  }
5393
- function invoke_vifi(index, a1, a2, a3) {
5393
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5394
5394
  var sp = stackSave();
5395
5395
  try {
5396
- getWasmTableEntry(index)(a1, a2, a3);
5396
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5397
5397
  } catch (e) {
5398
5398
  stackRestore(sp);
5399
5399
  if (e !== e + 0) throw e;
5400
5400
  _setThrew(1, 0);
5401
5401
  }
5402
5402
  }
5403
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5403
+ function invoke_fi(index, a1) {
5404
5404
  var sp = stackSave();
5405
5405
  try {
5406
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5406
+ return getWasmTableEntry(index)(a1);
5407
5407
  } catch (e) {
5408
5408
  stackRestore(sp);
5409
5409
  if (e !== e + 0) throw e;
5410
5410
  _setThrew(1, 0);
5411
5411
  }
5412
5412
  }
5413
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5413
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5414
5414
  var sp = stackSave();
5415
5415
  try {
5416
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5416
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5417
5417
  } catch (e) {
5418
5418
  stackRestore(sp);
5419
5419
  if (e !== e + 0) throw e;
5420
5420
  _setThrew(1, 0);
5421
5421
  }
5422
5422
  }
5423
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5423
+ function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
5424
5424
  var sp = stackSave();
5425
5425
  try {
5426
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5426
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5427
5427
  } catch (e) {
5428
5428
  stackRestore(sp);
5429
5429
  if (e !== e + 0) throw e;
5430
5430
  _setThrew(1, 0);
5431
5431
  }
5432
5432
  }
5433
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5433
+ function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
5434
5434
  var sp = stackSave();
5435
5435
  try {
5436
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5436
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5437
5437
  } catch (e) {
5438
5438
  stackRestore(sp);
5439
5439
  if (e !== e + 0) throw e;
5440
5440
  _setThrew(1, 0);
5441
5441
  }
5442
5442
  }
5443
- function invoke_viij(index, a1, a2, a3) {
5443
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5444
5444
  var sp = stackSave();
5445
5445
  try {
5446
- getWasmTableEntry(index)(a1, a2, a3);
5446
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5447
5447
  } catch (e) {
5448
5448
  stackRestore(sp);
5449
5449
  if (e !== e + 0) throw e;
5450
5450
  _setThrew(1, 0);
5451
5451
  }
5452
5452
  }
5453
- function invoke_viffi(index, a1, a2, a3, a4) {
5453
+ function invoke_viiiif(index, a1, a2, a3, a4, a5) {
5454
5454
  var sp = stackSave();
5455
5455
  try {
5456
- getWasmTableEntry(index)(a1, a2, a3, a4);
5456
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5457
5457
  } catch (e) {
5458
5458
  stackRestore(sp);
5459
5459
  if (e !== e + 0) throw e;
5460
5460
  _setThrew(1, 0);
5461
5461
  }
5462
5462
  }
5463
- function invoke_v(index) {
5463
+ function invoke_vifi(index, a1, a2, a3) {
5464
5464
  var sp = stackSave();
5465
5465
  try {
5466
- getWasmTableEntry(index)();
5466
+ getWasmTableEntry(index)(a1, a2, a3);
5467
5467
  } catch (e) {
5468
5468
  stackRestore(sp);
5469
5469
  if (e !== e + 0) throw e;
5470
5470
  _setThrew(1, 0);
5471
5471
  }
5472
5472
  }
5473
- function invoke_viiff(index, a1, a2, a3, a4) {
5473
+ function invoke_viffi(index, a1, a2, a3, a4) {
5474
5474
  var sp = stackSave();
5475
5475
  try {
5476
5476
  getWasmTableEntry(index)(a1, a2, a3, a4);
@@ -5480,81 +5480,80 @@ var require_grida_canvas_wasm = __commonJS({
5480
5480
  _setThrew(1, 0);
5481
5481
  }
5482
5482
  }
5483
- function invoke_ji(index, a1) {
5483
+ function invoke_iiif(index, a1, a2, a3) {
5484
5484
  var sp = stackSave();
5485
5485
  try {
5486
- return getWasmTableEntry(index)(a1);
5486
+ return getWasmTableEntry(index)(a1, a2, a3);
5487
5487
  } catch (e) {
5488
5488
  stackRestore(sp);
5489
5489
  if (e !== e + 0) throw e;
5490
5490
  _setThrew(1, 0);
5491
- return 0n;
5492
5491
  }
5493
5492
  }
5494
- function invoke_viji(index, a1, a2, a3) {
5493
+ function invoke_vif(index, a1, a2) {
5495
5494
  var sp = stackSave();
5496
5495
  try {
5497
- getWasmTableEntry(index)(a1, a2, a3);
5496
+ getWasmTableEntry(index)(a1, a2);
5498
5497
  } catch (e) {
5499
5498
  stackRestore(sp);
5500
5499
  if (e !== e + 0) throw e;
5501
5500
  _setThrew(1, 0);
5502
5501
  }
5503
5502
  }
5504
- function invoke_vijii(index, a1, a2, a3, a4) {
5503
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5505
5504
  var sp = stackSave();
5506
5505
  try {
5507
- getWasmTableEntry(index)(a1, a2, a3, a4);
5506
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5508
5507
  } catch (e) {
5509
5508
  stackRestore(sp);
5510
5509
  if (e !== e + 0) throw e;
5511
5510
  _setThrew(1, 0);
5512
5511
  }
5513
5512
  }
5514
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5513
+ function invoke_fif(index, a1, a2) {
5515
5514
  var sp = stackSave();
5516
5515
  try {
5517
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5516
+ return getWasmTableEntry(index)(a1, a2);
5518
5517
  } catch (e) {
5519
5518
  stackRestore(sp);
5520
5519
  if (e !== e + 0) throw e;
5521
5520
  _setThrew(1, 0);
5522
5521
  }
5523
5522
  }
5524
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5523
+ function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5525
5524
  var sp = stackSave();
5526
5525
  try {
5527
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5526
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5528
5527
  } catch (e) {
5529
5528
  stackRestore(sp);
5530
5529
  if (e !== e + 0) throw e;
5531
5530
  _setThrew(1, 0);
5532
5531
  }
5533
5532
  }
5534
- function invoke_iiif(index, a1, a2, a3) {
5533
+ function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
5535
5534
  var sp = stackSave();
5536
5535
  try {
5537
- return getWasmTableEntry(index)(a1, a2, a3);
5536
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
5538
5537
  } catch (e) {
5539
5538
  stackRestore(sp);
5540
5539
  if (e !== e + 0) throw e;
5541
5540
  _setThrew(1, 0);
5542
5541
  }
5543
5542
  }
5544
- function invoke_fi(index, a1) {
5543
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5545
5544
  var sp = stackSave();
5546
5545
  try {
5547
- return getWasmTableEntry(index)(a1);
5546
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5548
5547
  } catch (e) {
5549
5548
  stackRestore(sp);
5550
5549
  if (e !== e + 0) throw e;
5551
5550
  _setThrew(1, 0);
5552
5551
  }
5553
5552
  }
5554
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5553
+ function invoke_if(index, a1) {
5555
5554
  var sp = stackSave();
5556
5555
  try {
5557
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5556
+ return getWasmTableEntry(index)(a1);
5558
5557
  } catch (e) {
5559
5558
  stackRestore(sp);
5560
5559
  if (e !== e + 0) throw e;
@@ -5816,7 +5815,7 @@ module.exports = __toCommonJS(index_exports);
5816
5815
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5817
5816
 
5818
5817
  // package.json
5819
- var version = "0.0.59";
5818
+ var version = "0.0.61";
5820
5819
 
5821
5820
  // lib/modules/fonts.ts
5822
5821
  var FontsAPI = class {
@@ -5971,20 +5970,6 @@ var FontsAPI = class {
5971
5970
  throw new Error(error instanceof Error ? error.message : String(error));
5972
5971
  }
5973
5972
  }
5974
- /**
5975
- * Gets the version of the font parsing library.
5976
- * This is a ping function to verify the WASM module is working.
5977
- *
5978
- * @returns Version string
5979
- */
5980
- getVersion() {
5981
- try {
5982
- const versionPtr = this.module._grida_fonts_version();
5983
- return this._string_from_wasm(versionPtr);
5984
- } catch (error) {
5985
- return "unknown";
5986
- }
5987
- }
5988
5973
  };
5989
5974
 
5990
5975
  // lib/modules/memory.ts
@@ -6208,7 +6193,8 @@ var Scene = class {
6208
6193
  return memory.rect_from_vec4(rect);
6209
6194
  }
6210
6195
  /**
6211
- * @deprecated not fully implemented yet
6196
+ * Convert a node into a vector network representation.
6197
+ * Supports primitive shapes and text nodes.
6212
6198
  */
6213
6199
  toVectorNetwork(id) {
6214
6200
  const [ptr, len] = this._alloc_string(id);