@grida/canvas-wasm 0.0.59 → 0.0.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.mjs CHANGED
@@ -4990,64 +4990,63 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Sa: _exit, S: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, N: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, W: invoke_fi, pc: invoke_fif, $: invoke_fiii, Ac: invoke_fiiiif, p: invoke_i, Kb: invoke_if, bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, Q: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, J: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, zb: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, db: invoke_j, _a: invoke_ji, l: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, $a: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, I: invoke_viifff, Xa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, nd: invoke_viiiif, j: invoke_viiiii, Vb: invoke_viiiiiffiifff, ec: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Ae: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, T: invoke_viiji, Za: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, lb: _random_get };
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+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, va: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Sa: _exit, R: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, T: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, X: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, Mb: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, V: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Za: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, W: invoke_vifi, c: invoke_vii, F: invoke_viif, ba: invoke_viiff, H: invoke_viifff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Vc: invoke_viiiif, j: invoke_viiiii, Xb: invoke_viiiiiffiifff, gc: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, ob: _random_get };
4994
4994
  var wasmExports = await createWasm();
4995
4995
  var ___wasm_call_ctors = wasmExports["lg"];
4996
- var _init = Module["_init"] = wasmExports["ng"];
4997
- var _tick = Module["_tick"] = wasmExports["og"];
4998
- var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
4999
- var _redraw = Module["_redraw"] = wasmExports["qg"];
5000
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5001
- var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5002
- var _command = Module["_command"] = wasmExports["tg"];
5003
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5004
- var _add_image = Module["_add_image"] = wasmExports["vg"];
5005
- var _add_font = Module["_add_font"] = wasmExports["wg"];
5006
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5007
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5008
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5009
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5010
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5011
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5012
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5013
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5014
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5015
- var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5016
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5017
- var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5018
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5019
- var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5020
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5021
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5022
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5023
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5024
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5025
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5026
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5027
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5028
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5029
- var _allocate = Module["_allocate"] = wasmExports["Ug"];
5030
- var _deallocate = Module["_deallocate"] = wasmExports["Vg"];
5031
- var _main = Module["_main"] = wasmExports["Wg"];
5032
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5033
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5034
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5035
- var _grida_fonts_version = Module["_grida_fonts_version"] = wasmExports["_g"];
5036
- var _malloc = wasmExports["$g"];
5037
- var _emscripten_builtin_memalign = wasmExports["ah"];
5038
- var _setThrew = wasmExports["bh"];
5039
- var __emscripten_tempret_set = wasmExports["ch"];
5040
- var __emscripten_stack_restore = wasmExports["dh"];
5041
- var __emscripten_stack_alloc = wasmExports["eh"];
5042
- var _emscripten_stack_get_current = wasmExports["fh"];
5043
- var ___cxa_decrement_exception_refcount = wasmExports["gh"];
5044
- var ___cxa_increment_exception_refcount = wasmExports["hh"];
5045
- var ___cxa_can_catch = wasmExports["ih"];
5046
- var ___cxa_get_exception_ptr = wasmExports["jh"];
5047
- function invoke_vii(index, a1, a2) {
4996
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
4997
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
4998
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
4999
+ var _allocate = Module["_allocate"] = wasmExports["qg"];
5000
+ var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5001
+ var _main = Module["_main"] = wasmExports["sg"];
5002
+ var _init = Module["_init"] = wasmExports["tg"];
5003
+ var _tick = Module["_tick"] = wasmExports["ug"];
5004
+ var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5005
+ var _redraw = Module["_redraw"] = wasmExports["wg"];
5006
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5007
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5008
+ var _command = Module["_command"] = wasmExports["zg"];
5009
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5010
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5011
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5012
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5013
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5014
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5015
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5016
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5017
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5018
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5019
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5020
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5021
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5022
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5023
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5024
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5025
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5026
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5027
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5028
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5029
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5030
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5031
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5032
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5033
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5034
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5035
+ var _malloc = wasmExports["_g"];
5036
+ var _emscripten_builtin_memalign = wasmExports["$g"];
5037
+ var _setThrew = wasmExports["ah"];
5038
+ var __emscripten_tempret_set = wasmExports["bh"];
5039
+ var __emscripten_stack_restore = wasmExports["ch"];
5040
+ var __emscripten_stack_alloc = wasmExports["dh"];
5041
+ var _emscripten_stack_get_current = wasmExports["eh"];
5042
+ var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5043
+ var ___cxa_increment_exception_refcount = wasmExports["gh"];
5044
+ var ___cxa_can_catch = wasmExports["hh"];
5045
+ var ___cxa_get_exception_ptr = wasmExports["ih"];
5046
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5048
5047
  var sp = stackSave();
5049
5048
  try {
5050
- getWasmTableEntry(index)(a1, a2);
5049
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5051
5050
  } catch (e) {
5052
5051
  stackRestore(sp);
5053
5052
  if (e !== e + 0) throw e;
@@ -5064,10 +5063,10 @@ var require_grida_canvas_wasm = __commonJS({
5064
5063
  _setThrew(1, 0);
5065
5064
  }
5066
5065
  }
5067
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5066
+ function invoke_vii(index, a1, a2) {
5068
5067
  var sp = stackSave();
5069
5068
  try {
5070
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5069
+ getWasmTableEntry(index)(a1, a2);
5071
5070
  } catch (e) {
5072
5071
  stackRestore(sp);
5073
5072
  if (e !== e + 0) throw e;
@@ -5124,6 +5123,26 @@ var require_grida_canvas_wasm = __commonJS({
5124
5123
  _setThrew(1, 0);
5125
5124
  }
5126
5125
  }
5126
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5127
+ var sp = stackSave();
5128
+ try {
5129
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5130
+ } catch (e) {
5131
+ stackRestore(sp);
5132
+ if (e !== e + 0) throw e;
5133
+ _setThrew(1, 0);
5134
+ }
5135
+ }
5136
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5137
+ var sp = stackSave();
5138
+ try {
5139
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5140
+ } catch (e) {
5141
+ stackRestore(sp);
5142
+ if (e !== e + 0) throw e;
5143
+ _setThrew(1, 0);
5144
+ }
5145
+ }
5127
5146
  function invoke_vid(index, a1, a2) {
5128
5147
  var sp = stackSave();
5129
5148
  try {
@@ -5144,61 +5163,61 @@ var require_grida_canvas_wasm = __commonJS({
5144
5163
  _setThrew(1, 0);
5145
5164
  }
5146
5165
  }
5147
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5166
+ function invoke_jii(index, a1, a2) {
5148
5167
  var sp = stackSave();
5149
5168
  try {
5150
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5169
+ return getWasmTableEntry(index)(a1, a2);
5151
5170
  } catch (e) {
5152
5171
  stackRestore(sp);
5153
5172
  if (e !== e + 0) throw e;
5154
5173
  _setThrew(1, 0);
5174
+ return 0n;
5155
5175
  }
5156
5176
  }
5157
- function invoke_iiiii(index, a1, a2, a3, a4) {
5177
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5158
5178
  var sp = stackSave();
5159
5179
  try {
5160
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5180
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5161
5181
  } catch (e) {
5162
5182
  stackRestore(sp);
5163
5183
  if (e !== e + 0) throw e;
5164
5184
  _setThrew(1, 0);
5165
5185
  }
5166
5186
  }
5167
- function invoke_jii(index, a1, a2) {
5187
+ function invoke_viiif(index, a1, a2, a3, a4) {
5168
5188
  var sp = stackSave();
5169
5189
  try {
5170
- return getWasmTableEntry(index)(a1, a2);
5190
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5171
5191
  } catch (e) {
5172
5192
  stackRestore(sp);
5173
5193
  if (e !== e + 0) throw e;
5174
5194
  _setThrew(1, 0);
5175
- return 0n;
5176
5195
  }
5177
5196
  }
5178
- function invoke_iif(index, a1, a2) {
5197
+ function invoke_v(index) {
5179
5198
  var sp = stackSave();
5180
5199
  try {
5181
- return getWasmTableEntry(index)(a1, a2);
5200
+ getWasmTableEntry(index)();
5182
5201
  } catch (e) {
5183
5202
  stackRestore(sp);
5184
5203
  if (e !== e + 0) throw e;
5185
5204
  _setThrew(1, 0);
5186
5205
  }
5187
5206
  }
5188
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5207
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5189
5208
  var sp = stackSave();
5190
5209
  try {
5191
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5210
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5192
5211
  } catch (e) {
5193
5212
  stackRestore(sp);
5194
5213
  if (e !== e + 0) throw e;
5195
5214
  _setThrew(1, 0);
5196
5215
  }
5197
5216
  }
5198
- function invoke_viiif(index, a1, a2, a3, a4) {
5217
+ function invoke_iif(index, a1, a2) {
5199
5218
  var sp = stackSave();
5200
5219
  try {
5201
- getWasmTableEntry(index)(a1, a2, a3, a4);
5220
+ return getWasmTableEntry(index)(a1, a2);
5202
5221
  } catch (e) {
5203
5222
  stackRestore(sp);
5204
5223
  if (e !== e + 0) throw e;
@@ -5325,26 +5344,6 @@ var require_grida_canvas_wasm = __commonJS({
5325
5344
  _setThrew(1, 0);
5326
5345
  }
5327
5346
  }
5328
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5329
- var sp = stackSave();
5330
- try {
5331
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5332
- } catch (e) {
5333
- stackRestore(sp);
5334
- if (e !== e + 0) throw e;
5335
- _setThrew(1, 0);
5336
- }
5337
- }
5338
- function invoke_fif(index, a1, a2) {
5339
- var sp = stackSave();
5340
- try {
5341
- return getWasmTableEntry(index)(a1, a2);
5342
- } catch (e) {
5343
- stackRestore(sp);
5344
- if (e !== e + 0) throw e;
5345
- _setThrew(1, 0);
5346
- }
5347
- }
5348
5347
  function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5349
5348
  var sp = stackSave();
5350
5349
  try {
@@ -5375,151 +5374,151 @@ var require_grida_canvas_wasm = __commonJS({
5375
5374
  _setThrew(1, 0);
5376
5375
  }
5377
5376
  }
5378
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5377
+ function invoke_viiff(index, a1, a2, a3, a4) {
5379
5378
  var sp = stackSave();
5380
5379
  try {
5381
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5380
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5382
5381
  } catch (e) {
5383
5382
  stackRestore(sp);
5384
5383
  if (e !== e + 0) throw e;
5385
5384
  _setThrew(1, 0);
5386
5385
  }
5387
5386
  }
5388
- function invoke_vifi(index, a1, a2, a3) {
5387
+ function invoke_ji(index, a1) {
5389
5388
  var sp = stackSave();
5390
5389
  try {
5391
- getWasmTableEntry(index)(a1, a2, a3);
5390
+ return getWasmTableEntry(index)(a1);
5392
5391
  } catch (e) {
5393
5392
  stackRestore(sp);
5394
5393
  if (e !== e + 0) throw e;
5395
5394
  _setThrew(1, 0);
5395
+ return 0n;
5396
5396
  }
5397
5397
  }
5398
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5398
+ function invoke_viji(index, a1, a2, a3) {
5399
5399
  var sp = stackSave();
5400
5400
  try {
5401
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5401
+ getWasmTableEntry(index)(a1, a2, a3);
5402
5402
  } catch (e) {
5403
5403
  stackRestore(sp);
5404
5404
  if (e !== e + 0) throw e;
5405
5405
  _setThrew(1, 0);
5406
5406
  }
5407
5407
  }
5408
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5408
+ function invoke_vijii(index, a1, a2, a3, a4) {
5409
5409
  var sp = stackSave();
5410
5410
  try {
5411
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5411
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5412
5412
  } catch (e) {
5413
5413
  stackRestore(sp);
5414
5414
  if (e !== e + 0) throw e;
5415
5415
  _setThrew(1, 0);
5416
5416
  }
5417
5417
  }
5418
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5418
+ function invoke_viij(index, a1, a2, a3) {
5419
5419
  var sp = stackSave();
5420
5420
  try {
5421
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5421
+ getWasmTableEntry(index)(a1, a2, a3);
5422
5422
  } catch (e) {
5423
5423
  stackRestore(sp);
5424
5424
  if (e !== e + 0) throw e;
5425
5425
  _setThrew(1, 0);
5426
5426
  }
5427
5427
  }
5428
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5428
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5429
5429
  var sp = stackSave();
5430
5430
  try {
5431
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5431
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5432
5432
  } catch (e) {
5433
5433
  stackRestore(sp);
5434
5434
  if (e !== e + 0) throw e;
5435
5435
  _setThrew(1, 0);
5436
5436
  }
5437
5437
  }
5438
- function invoke_viij(index, a1, a2, a3) {
5438
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5439
5439
  var sp = stackSave();
5440
5440
  try {
5441
- getWasmTableEntry(index)(a1, a2, a3);
5441
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5442
5442
  } catch (e) {
5443
5443
  stackRestore(sp);
5444
5444
  if (e !== e + 0) throw e;
5445
5445
  _setThrew(1, 0);
5446
5446
  }
5447
5447
  }
5448
- function invoke_viffi(index, a1, a2, a3, a4) {
5448
+ function invoke_fi(index, a1) {
5449
5449
  var sp = stackSave();
5450
5450
  try {
5451
- getWasmTableEntry(index)(a1, a2, a3, a4);
5451
+ return getWasmTableEntry(index)(a1);
5452
5452
  } catch (e) {
5453
5453
  stackRestore(sp);
5454
5454
  if (e !== e + 0) throw e;
5455
5455
  _setThrew(1, 0);
5456
5456
  }
5457
5457
  }
5458
- function invoke_v(index) {
5458
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5459
5459
  var sp = stackSave();
5460
5460
  try {
5461
- getWasmTableEntry(index)();
5461
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5462
5462
  } catch (e) {
5463
5463
  stackRestore(sp);
5464
5464
  if (e !== e + 0) throw e;
5465
5465
  _setThrew(1, 0);
5466
5466
  }
5467
5467
  }
5468
- function invoke_viiff(index, a1, a2, a3, a4) {
5468
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5469
5469
  var sp = stackSave();
5470
5470
  try {
5471
- getWasmTableEntry(index)(a1, a2, a3, a4);
5471
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5472
5472
  } catch (e) {
5473
5473
  stackRestore(sp);
5474
5474
  if (e !== e + 0) throw e;
5475
5475
  _setThrew(1, 0);
5476
5476
  }
5477
5477
  }
5478
- function invoke_ji(index, a1) {
5478
+ function invoke_vifi(index, a1, a2, a3) {
5479
5479
  var sp = stackSave();
5480
5480
  try {
5481
- return getWasmTableEntry(index)(a1);
5481
+ getWasmTableEntry(index)(a1, a2, a3);
5482
5482
  } catch (e) {
5483
5483
  stackRestore(sp);
5484
5484
  if (e !== e + 0) throw e;
5485
5485
  _setThrew(1, 0);
5486
- return 0n;
5487
5486
  }
5488
5487
  }
5489
- function invoke_viji(index, a1, a2, a3) {
5488
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5490
5489
  var sp = stackSave();
5491
5490
  try {
5492
- getWasmTableEntry(index)(a1, a2, a3);
5491
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5493
5492
  } catch (e) {
5494
5493
  stackRestore(sp);
5495
5494
  if (e !== e + 0) throw e;
5496
5495
  _setThrew(1, 0);
5497
5496
  }
5498
5497
  }
5499
- function invoke_vijii(index, a1, a2, a3, a4) {
5498
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5500
5499
  var sp = stackSave();
5501
5500
  try {
5502
- getWasmTableEntry(index)(a1, a2, a3, a4);
5501
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5503
5502
  } catch (e) {
5504
5503
  stackRestore(sp);
5505
5504
  if (e !== e + 0) throw e;
5506
5505
  _setThrew(1, 0);
5507
5506
  }
5508
5507
  }
5509
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5508
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5510
5509
  var sp = stackSave();
5511
5510
  try {
5512
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5511
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5513
5512
  } catch (e) {
5514
5513
  stackRestore(sp);
5515
5514
  if (e !== e + 0) throw e;
5516
5515
  _setThrew(1, 0);
5517
5516
  }
5518
5517
  }
5519
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5518
+ function invoke_viffi(index, a1, a2, a3, a4) {
5520
5519
  var sp = stackSave();
5521
5520
  try {
5522
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5521
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5523
5522
  } catch (e) {
5524
5523
  stackRestore(sp);
5525
5524
  if (e !== e + 0) throw e;
@@ -5536,20 +5535,20 @@ var require_grida_canvas_wasm = __commonJS({
5536
5535
  _setThrew(1, 0);
5537
5536
  }
5538
5537
  }
5539
- function invoke_fi(index, a1) {
5538
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5540
5539
  var sp = stackSave();
5541
5540
  try {
5542
- return getWasmTableEntry(index)(a1);
5541
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5543
5542
  } catch (e) {
5544
5543
  stackRestore(sp);
5545
5544
  if (e !== e + 0) throw e;
5546
5545
  _setThrew(1, 0);
5547
5546
  }
5548
5547
  }
5549
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5548
+ function invoke_fif(index, a1, a2) {
5550
5549
  var sp = stackSave();
5551
5550
  try {
5552
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5551
+ return getWasmTableEntry(index)(a1, a2);
5553
5552
  } catch (e) {
5554
5553
  stackRestore(sp);
5555
5554
  if (e !== e + 0) throw e;
@@ -5805,7 +5804,7 @@ var require_grida_canvas_wasm = __commonJS({
5805
5804
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5806
5805
 
5807
5806
  // package.json
5808
- var version = "0.0.59";
5807
+ var version = "0.0.60";
5809
5808
 
5810
5809
  // lib/modules/fonts.ts
5811
5810
  var FontsAPI = class {
@@ -5960,20 +5959,6 @@ var FontsAPI = class {
5960
5959
  throw new Error(error instanceof Error ? error.message : String(error));
5961
5960
  }
5962
5961
  }
5963
- /**
5964
- * Gets the version of the font parsing library.
5965
- * This is a ping function to verify the WASM module is working.
5966
- *
5967
- * @returns Version string
5968
- */
5969
- getVersion() {
5970
- try {
5971
- const versionPtr = this.module._grida_fonts_version();
5972
- return this._string_from_wasm(versionPtr);
5973
- } catch (error) {
5974
- return "unknown";
5975
- }
5976
- }
5977
5962
  };
5978
5963
 
5979
5964
  // lib/modules/memory.ts
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@grida/canvas-wasm",
3
3
  "description": "WASM bindings for Grida Canvas",
4
- "version": "0.0.59",
4
+ "version": "0.0.60",
5
5
  "keywords": [
6
6
  "grida",
7
7
  "canvas",