@grida/canvas-wasm 0.0.59 → 0.0.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/dist/index.d.mts CHANGED
@@ -23,7 +23,7 @@ declare namespace fonts {
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  tag: string;
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  name: string;
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  min: number;
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- default: number;
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+ def: number;
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  max: number;
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  }
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@@ -79,7 +79,7 @@ declare namespace fonts {
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  width_class: number;
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  is_variable: boolean;
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  is_strict_italic: boolean;
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- axes: Array<FontAxis>;
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+ axes?: Record<string, FontAxis>;
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  instances?: Array<FontInstance>;
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  features: Array<FontFeature>;
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  }
@@ -190,14 +190,6 @@ declare namespace fonts {
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  * @param ptr - Pointer to memory allocated by a WASM function
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  */
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  _grida_fonts_free(ptr: number): void;
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-
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- /**
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- * Returns the version of the font parsing library.
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- * This is a ping function to verify the WASM module is working.
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- *
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- * @returns Version string
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- */
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- _grida_fonts_version(): number;
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  }
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  }
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@@ -272,13 +264,6 @@ declare class FontsAPI {
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  * @returns Promise resolving to FaceRecord
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  */
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  parseFont(fontData: ArrayBuffer | Uint8Array, faceId: string, userFontStyleItalic?: boolean): Promise<fonts.types.FaceRecord>;
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- /**
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- * Gets the version of the font parsing library.
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- * This is a ping function to verify the WASM module is working.
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- *
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- * @returns Version string
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- */
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- getVersion(): string;
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  }
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  declare class Scene {
package/dist/index.d.ts CHANGED
@@ -23,7 +23,7 @@ declare namespace fonts {
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  tag: string;
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  name: string;
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  min: number;
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- default: number;
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+ def: number;
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  max: number;
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  }
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@@ -79,7 +79,7 @@ declare namespace fonts {
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  width_class: number;
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  is_variable: boolean;
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  is_strict_italic: boolean;
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- axes: Array<FontAxis>;
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+ axes?: Record<string, FontAxis>;
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  instances?: Array<FontInstance>;
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  features: Array<FontFeature>;
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  }
@@ -190,14 +190,6 @@ declare namespace fonts {
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  * @param ptr - Pointer to memory allocated by a WASM function
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  */
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  _grida_fonts_free(ptr: number): void;
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-
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- /**
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- * Returns the version of the font parsing library.
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- * This is a ping function to verify the WASM module is working.
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- *
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- * @returns Version string
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- */
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- _grida_fonts_version(): number;
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  }
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  }
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@@ -272,13 +264,6 @@ declare class FontsAPI {
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  * @returns Promise resolving to FaceRecord
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  */
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  parseFont(fontData: ArrayBuffer | Uint8Array, faceId: string, userFontStyleItalic?: boolean): Promise<fonts.types.FaceRecord>;
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- /**
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- * Gets the version of the font parsing library.
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- * This is a ping function to verify the WASM module is working.
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- *
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- * @returns Version string
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- */
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- getVersion(): string;
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  }
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  declare class Scene {
package/dist/index.js CHANGED
@@ -4995,64 +4995,63 @@ var require_grida_canvas_wasm = __commonJS({
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  Module["stringToUTF8"] = stringToUTF8;
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  Module["lengthBytesUTF8"] = lengthBytesUTF8;
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  Module["GL"] = GL;
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- var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Sa: _exit, S: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, N: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, W: invoke_fi, pc: invoke_fif, $: invoke_fiii, Ac: invoke_fiiiif, p: invoke_i, Kb: invoke_if, bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, Q: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, J: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, zb: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, db: invoke_j, _a: invoke_ji, l: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, $a: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, I: invoke_viifff, Xa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, nd: invoke_viiiif, j: invoke_viiiii, Vb: invoke_viiiiiffiifff, ec: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Ae: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, T: invoke_viiji, Za: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, lb: _random_get };
4998
+ var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, fb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, tb: ___syscall_fstat64, pb: ___syscall_getcwd, vb: ___syscall_ioctl, qb: ___syscall_lstat64, rb: ___syscall_newfstatat, ca: ___syscall_openat, sb: ___syscall_stat64, yb: __abort_js, hb: __emscripten_throw_longjmp, mb: __gmtime_js, kb: __mmap_js, lb: __munmap_js, zb: __tzset_js, xb: _clock_time_get, wb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, je: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, pe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, ye: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ke: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, qe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, le: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ve: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, me: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, re: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, fc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, uc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, ne: _emscripten_glGetQueryObjectuiv, he: _emscripten_glGetQueryObjectuivEXT, oe: _emscripten_glGetQueryiv, ie: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, ec: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, vc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, Ac: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, we: _emscripten_glIsSync, va: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, se: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, te: _emscripten_glSamplerParameteri, ue: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, tc: _emscripten_glUniform1ui, pc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, sc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, rc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, qc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, zc: _emscripten_glVertexAttribI4i, xc: _emscripten_glVertexAttribI4iv, yc: _emscripten_glVertexAttribI4ui, wc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, xe: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, ib: _emscripten_resize_heap, Ab: _environ_get, Bb: _environ_sizes_get, Sa: _exit, R: _fd_close, jb: _fd_pread, ub: _fd_read, nb: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, T: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, X: invoke_fi, Ua: invoke_fif, $: invoke_fiii, Va: invoke_fiiiif, p: invoke_i, Mb: invoke_if, Ya: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, V: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, O: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, U: invoke_iiiiiiiiii, Za: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, gb: invoke_j, eb: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, W: invoke_vifi, c: invoke_vii, F: invoke_viif, ba: invoke_viiff, H: invoke_viifff, ab: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Vc: invoke_viiiif, j: invoke_viiiii, Xb: invoke_viiiiiffiifff, gc: invoke_viiiiiffiifi, m: invoke_viiiiii, Y: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, ge: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, S: invoke_viiji, cb: invoke_viji, bb: invoke_vijii, N: invoke_vijjjj, Q: _llvm_eh_typeid_for, ob: _random_get };
4999
4999
  var wasmExports = await createWasm();
5000
5000
  var ___wasm_call_ctors = wasmExports["lg"];
5001
- var _init = Module["_init"] = wasmExports["ng"];
5002
- var _tick = Module["_tick"] = wasmExports["og"];
5003
- var _resize_surface = Module["_resize_surface"] = wasmExports["pg"];
5004
- var _redraw = Module["_redraw"] = wasmExports["qg"];
5005
- var _load_scene_json = Module["_load_scene_json"] = wasmExports["rg"];
5006
- var _pointer_move = Module["_pointer_move"] = wasmExports["sg"];
5007
- var _command = Module["_command"] = wasmExports["tg"];
5008
- var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["ug"];
5009
- var _add_image = Module["_add_image"] = wasmExports["vg"];
5010
- var _add_font = Module["_add_font"] = wasmExports["wg"];
5011
- var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["xg"];
5012
- var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["yg"];
5013
- var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["zg"];
5014
- var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Ag"];
5015
- var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Bg"];
5016
- var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Cg"];
5017
- var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Dg"];
5018
- var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Eg"];
5019
- var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Fg"];
5020
- var _export_node_as = Module["_export_node_as"] = wasmExports["Gg"];
5021
- var _to_vector_network = Module["_to_vector_network"] = wasmExports["Hg"];
5022
- var _set_debug = Module["_set_debug"] = wasmExports["Ig"];
5023
- var _toggle_debug = Module["_toggle_debug"] = wasmExports["Jg"];
5024
- var _set_verbose = Module["_set_verbose"] = wasmExports["Kg"];
5025
- var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Lg"];
5026
- var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Mg"];
5027
- var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Ng"];
5028
- var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Og"];
5029
- var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Pg"];
5030
- var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Qg"];
5031
- var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Rg"];
5032
- var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Sg"];
5033
- var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Tg"];
5034
- var _allocate = Module["_allocate"] = wasmExports["Ug"];
5035
- var _deallocate = Module["_deallocate"] = wasmExports["Vg"];
5036
- var _main = Module["_main"] = wasmExports["Wg"];
5037
- var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["Xg"];
5038
- var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["Yg"];
5039
- var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["Zg"];
5040
- var _grida_fonts_version = Module["_grida_fonts_version"] = wasmExports["_g"];
5041
- var _malloc = wasmExports["$g"];
5042
- var _emscripten_builtin_memalign = wasmExports["ah"];
5043
- var _setThrew = wasmExports["bh"];
5044
- var __emscripten_tempret_set = wasmExports["ch"];
5045
- var __emscripten_stack_restore = wasmExports["dh"];
5046
- var __emscripten_stack_alloc = wasmExports["eh"];
5047
- var _emscripten_stack_get_current = wasmExports["fh"];
5048
- var ___cxa_decrement_exception_refcount = wasmExports["gh"];
5049
- var ___cxa_increment_exception_refcount = wasmExports["hh"];
5050
- var ___cxa_can_catch = wasmExports["ih"];
5051
- var ___cxa_get_exception_ptr = wasmExports["jh"];
5052
- function invoke_vii(index, a1, a2) {
5001
+ var _grida_fonts_analyze_family = Module["_grida_fonts_analyze_family"] = wasmExports["ng"];
5002
+ var _grida_fonts_parse_font = Module["_grida_fonts_parse_font"] = wasmExports["og"];
5003
+ var _grida_fonts_free = Module["_grida_fonts_free"] = wasmExports["pg"];
5004
+ var _allocate = Module["_allocate"] = wasmExports["qg"];
5005
+ var _deallocate = Module["_deallocate"] = wasmExports["rg"];
5006
+ var _main = Module["_main"] = wasmExports["sg"];
5007
+ var _init = Module["_init"] = wasmExports["tg"];
5008
+ var _tick = Module["_tick"] = wasmExports["ug"];
5009
+ var _resize_surface = Module["_resize_surface"] = wasmExports["vg"];
5010
+ var _redraw = Module["_redraw"] = wasmExports["wg"];
5011
+ var _load_scene_json = Module["_load_scene_json"] = wasmExports["xg"];
5012
+ var _pointer_move = Module["_pointer_move"] = wasmExports["yg"];
5013
+ var _command = Module["_command"] = wasmExports["zg"];
5014
+ var _set_main_camera_transform = Module["_set_main_camera_transform"] = wasmExports["Ag"];
5015
+ var _add_image = Module["_add_image"] = wasmExports["Bg"];
5016
+ var _add_font = Module["_add_font"] = wasmExports["Cg"];
5017
+ var _has_missing_fonts = Module["_has_missing_fonts"] = wasmExports["Dg"];
5018
+ var _list_missing_fonts = Module["_list_missing_fonts"] = wasmExports["Eg"];
5019
+ var _list_available_fonts = Module["_list_available_fonts"] = wasmExports["Fg"];
5020
+ var _set_default_fallback_fonts = Module["_set_default_fallback_fonts"] = wasmExports["Gg"];
5021
+ var _get_default_fallback_fonts = Module["_get_default_fallback_fonts"] = wasmExports["Hg"];
5022
+ var _get_node_id_from_point = Module["_get_node_id_from_point"] = wasmExports["Ig"];
5023
+ var _get_node_ids_from_point = Module["_get_node_ids_from_point"] = wasmExports["Jg"];
5024
+ var _get_node_ids_from_envelope = Module["_get_node_ids_from_envelope"] = wasmExports["Kg"];
5025
+ var _get_node_absolute_bounding_box = Module["_get_node_absolute_bounding_box"] = wasmExports["Lg"];
5026
+ var _export_node_as = Module["_export_node_as"] = wasmExports["Mg"];
5027
+ var _to_vector_network = Module["_to_vector_network"] = wasmExports["Ng"];
5028
+ var _set_debug = Module["_set_debug"] = wasmExports["Og"];
5029
+ var _toggle_debug = Module["_toggle_debug"] = wasmExports["Pg"];
5030
+ var _set_verbose = Module["_set_verbose"] = wasmExports["Qg"];
5031
+ var _devtools_rendering_set_show_ruler = Module["_devtools_rendering_set_show_ruler"] = wasmExports["Rg"];
5032
+ var _devtools_rendering_set_show_tiles = Module["_devtools_rendering_set_show_tiles"] = wasmExports["Sg"];
5033
+ var _runtime_renderer_set_cache_tile = Module["_runtime_renderer_set_cache_tile"] = wasmExports["Tg"];
5034
+ var _devtools_rendering_set_show_fps_meter = Module["_devtools_rendering_set_show_fps_meter"] = wasmExports["Ug"];
5035
+ var _devtools_rendering_set_show_stats = Module["_devtools_rendering_set_show_stats"] = wasmExports["Vg"];
5036
+ var _devtools_rendering_set_show_hit_testing = Module["_devtools_rendering_set_show_hit_testing"] = wasmExports["Wg"];
5037
+ var _highlight_strokes = Module["_highlight_strokes"] = wasmExports["Xg"];
5038
+ var _load_dummy_scene = Module["_load_dummy_scene"] = wasmExports["Yg"];
5039
+ var _load_benchmark_scene = Module["_load_benchmark_scene"] = wasmExports["Zg"];
5040
+ var _malloc = wasmExports["_g"];
5041
+ var _emscripten_builtin_memalign = wasmExports["$g"];
5042
+ var _setThrew = wasmExports["ah"];
5043
+ var __emscripten_tempret_set = wasmExports["bh"];
5044
+ var __emscripten_stack_restore = wasmExports["ch"];
5045
+ var __emscripten_stack_alloc = wasmExports["dh"];
5046
+ var _emscripten_stack_get_current = wasmExports["eh"];
5047
+ var ___cxa_decrement_exception_refcount = wasmExports["fh"];
5048
+ var ___cxa_increment_exception_refcount = wasmExports["gh"];
5049
+ var ___cxa_can_catch = wasmExports["hh"];
5050
+ var ___cxa_get_exception_ptr = wasmExports["ih"];
5051
+ function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5053
5052
  var sp = stackSave();
5054
5053
  try {
5055
- getWasmTableEntry(index)(a1, a2);
5054
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5056
5055
  } catch (e) {
5057
5056
  stackRestore(sp);
5058
5057
  if (e !== e + 0) throw e;
@@ -5069,10 +5068,10 @@ var require_grida_canvas_wasm = __commonJS({
5069
5068
  _setThrew(1, 0);
5070
5069
  }
5071
5070
  }
5072
- function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
5071
+ function invoke_vii(index, a1, a2) {
5073
5072
  var sp = stackSave();
5074
5073
  try {
5075
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
5074
+ getWasmTableEntry(index)(a1, a2);
5076
5075
  } catch (e) {
5077
5076
  stackRestore(sp);
5078
5077
  if (e !== e + 0) throw e;
@@ -5129,6 +5128,26 @@ var require_grida_canvas_wasm = __commonJS({
5129
5128
  _setThrew(1, 0);
5130
5129
  }
5131
5130
  }
5131
+ function invoke_iiiii(index, a1, a2, a3, a4) {
5132
+ var sp = stackSave();
5133
+ try {
5134
+ return getWasmTableEntry(index)(a1, a2, a3, a4);
5135
+ } catch (e) {
5136
+ stackRestore(sp);
5137
+ if (e !== e + 0) throw e;
5138
+ _setThrew(1, 0);
5139
+ }
5140
+ }
5141
+ function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5142
+ var sp = stackSave();
5143
+ try {
5144
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5145
+ } catch (e) {
5146
+ stackRestore(sp);
5147
+ if (e !== e + 0) throw e;
5148
+ _setThrew(1, 0);
5149
+ }
5150
+ }
5132
5151
  function invoke_vid(index, a1, a2) {
5133
5152
  var sp = stackSave();
5134
5153
  try {
@@ -5149,61 +5168,61 @@ var require_grida_canvas_wasm = __commonJS({
5149
5168
  _setThrew(1, 0);
5150
5169
  }
5151
5170
  }
5152
- function invoke_viiiii(index, a1, a2, a3, a4, a5) {
5171
+ function invoke_jii(index, a1, a2) {
5153
5172
  var sp = stackSave();
5154
5173
  try {
5155
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5174
+ return getWasmTableEntry(index)(a1, a2);
5156
5175
  } catch (e) {
5157
5176
  stackRestore(sp);
5158
5177
  if (e !== e + 0) throw e;
5159
5178
  _setThrew(1, 0);
5179
+ return 0n;
5160
5180
  }
5161
5181
  }
5162
- function invoke_iiiii(index, a1, a2, a3, a4) {
5182
+ function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5163
5183
  var sp = stackSave();
5164
5184
  try {
5165
- return getWasmTableEntry(index)(a1, a2, a3, a4);
5185
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5166
5186
  } catch (e) {
5167
5187
  stackRestore(sp);
5168
5188
  if (e !== e + 0) throw e;
5169
5189
  _setThrew(1, 0);
5170
5190
  }
5171
5191
  }
5172
- function invoke_jii(index, a1, a2) {
5192
+ function invoke_viiif(index, a1, a2, a3, a4) {
5173
5193
  var sp = stackSave();
5174
5194
  try {
5175
- return getWasmTableEntry(index)(a1, a2);
5195
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5176
5196
  } catch (e) {
5177
5197
  stackRestore(sp);
5178
5198
  if (e !== e + 0) throw e;
5179
5199
  _setThrew(1, 0);
5180
- return 0n;
5181
5200
  }
5182
5201
  }
5183
- function invoke_iif(index, a1, a2) {
5202
+ function invoke_v(index) {
5184
5203
  var sp = stackSave();
5185
5204
  try {
5186
- return getWasmTableEntry(index)(a1, a2);
5205
+ getWasmTableEntry(index)();
5187
5206
  } catch (e) {
5188
5207
  stackRestore(sp);
5189
5208
  if (e !== e + 0) throw e;
5190
5209
  _setThrew(1, 0);
5191
5210
  }
5192
5211
  }
5193
- function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
5212
+ function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5194
5213
  var sp = stackSave();
5195
5214
  try {
5196
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5215
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5197
5216
  } catch (e) {
5198
5217
  stackRestore(sp);
5199
5218
  if (e !== e + 0) throw e;
5200
5219
  _setThrew(1, 0);
5201
5220
  }
5202
5221
  }
5203
- function invoke_viiif(index, a1, a2, a3, a4) {
5222
+ function invoke_iif(index, a1, a2) {
5204
5223
  var sp = stackSave();
5205
5224
  try {
5206
- getWasmTableEntry(index)(a1, a2, a3, a4);
5225
+ return getWasmTableEntry(index)(a1, a2);
5207
5226
  } catch (e) {
5208
5227
  stackRestore(sp);
5209
5228
  if (e !== e + 0) throw e;
@@ -5330,26 +5349,6 @@ var require_grida_canvas_wasm = __commonJS({
5330
5349
  _setThrew(1, 0);
5331
5350
  }
5332
5351
  }
5333
- function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5334
- var sp = stackSave();
5335
- try {
5336
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5337
- } catch (e) {
5338
- stackRestore(sp);
5339
- if (e !== e + 0) throw e;
5340
- _setThrew(1, 0);
5341
- }
5342
- }
5343
- function invoke_fif(index, a1, a2) {
5344
- var sp = stackSave();
5345
- try {
5346
- return getWasmTableEntry(index)(a1, a2);
5347
- } catch (e) {
5348
- stackRestore(sp);
5349
- if (e !== e + 0) throw e;
5350
- _setThrew(1, 0);
5351
- }
5352
- }
5353
5352
  function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5354
5353
  var sp = stackSave();
5355
5354
  try {
@@ -5380,151 +5379,151 @@ var require_grida_canvas_wasm = __commonJS({
5380
5379
  _setThrew(1, 0);
5381
5380
  }
5382
5381
  }
5383
- function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5382
+ function invoke_viiff(index, a1, a2, a3, a4) {
5384
5383
  var sp = stackSave();
5385
5384
  try {
5386
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5385
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5387
5386
  } catch (e) {
5388
5387
  stackRestore(sp);
5389
5388
  if (e !== e + 0) throw e;
5390
5389
  _setThrew(1, 0);
5391
5390
  }
5392
5391
  }
5393
- function invoke_vifi(index, a1, a2, a3) {
5392
+ function invoke_ji(index, a1) {
5394
5393
  var sp = stackSave();
5395
5394
  try {
5396
- getWasmTableEntry(index)(a1, a2, a3);
5395
+ return getWasmTableEntry(index)(a1);
5397
5396
  } catch (e) {
5398
5397
  stackRestore(sp);
5399
5398
  if (e !== e + 0) throw e;
5400
5399
  _setThrew(1, 0);
5400
+ return 0n;
5401
5401
  }
5402
5402
  }
5403
- function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5403
+ function invoke_viji(index, a1, a2, a3) {
5404
5404
  var sp = stackSave();
5405
5405
  try {
5406
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5406
+ getWasmTableEntry(index)(a1, a2, a3);
5407
5407
  } catch (e) {
5408
5408
  stackRestore(sp);
5409
5409
  if (e !== e + 0) throw e;
5410
5410
  _setThrew(1, 0);
5411
5411
  }
5412
5412
  }
5413
- function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5413
+ function invoke_vijii(index, a1, a2, a3, a4) {
5414
5414
  var sp = stackSave();
5415
5415
  try {
5416
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5416
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5417
5417
  } catch (e) {
5418
5418
  stackRestore(sp);
5419
5419
  if (e !== e + 0) throw e;
5420
5420
  _setThrew(1, 0);
5421
5421
  }
5422
5422
  }
5423
- function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
5423
+ function invoke_viij(index, a1, a2, a3) {
5424
5424
  var sp = stackSave();
5425
5425
  try {
5426
- return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5426
+ getWasmTableEntry(index)(a1, a2, a3);
5427
5427
  } catch (e) {
5428
5428
  stackRestore(sp);
5429
5429
  if (e !== e + 0) throw e;
5430
5430
  _setThrew(1, 0);
5431
5431
  }
5432
5432
  }
5433
- function invoke_viifff(index, a1, a2, a3, a4, a5) {
5433
+ function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5434
5434
  var sp = stackSave();
5435
5435
  try {
5436
- getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5436
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5437
5437
  } catch (e) {
5438
5438
  stackRestore(sp);
5439
5439
  if (e !== e + 0) throw e;
5440
5440
  _setThrew(1, 0);
5441
5441
  }
5442
5442
  }
5443
- function invoke_viij(index, a1, a2, a3) {
5443
+ function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5444
5444
  var sp = stackSave();
5445
5445
  try {
5446
- getWasmTableEntry(index)(a1, a2, a3);
5446
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5447
5447
  } catch (e) {
5448
5448
  stackRestore(sp);
5449
5449
  if (e !== e + 0) throw e;
5450
5450
  _setThrew(1, 0);
5451
5451
  }
5452
5452
  }
5453
- function invoke_viffi(index, a1, a2, a3, a4) {
5453
+ function invoke_fi(index, a1) {
5454
5454
  var sp = stackSave();
5455
5455
  try {
5456
- getWasmTableEntry(index)(a1, a2, a3, a4);
5456
+ return getWasmTableEntry(index)(a1);
5457
5457
  } catch (e) {
5458
5458
  stackRestore(sp);
5459
5459
  if (e !== e + 0) throw e;
5460
5460
  _setThrew(1, 0);
5461
5461
  }
5462
5462
  }
5463
- function invoke_v(index) {
5463
+ function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5464
5464
  var sp = stackSave();
5465
5465
  try {
5466
- getWasmTableEntry(index)();
5466
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5467
5467
  } catch (e) {
5468
5468
  stackRestore(sp);
5469
5469
  if (e !== e + 0) throw e;
5470
5470
  _setThrew(1, 0);
5471
5471
  }
5472
5472
  }
5473
- function invoke_viiff(index, a1, a2, a3, a4) {
5473
+ function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
5474
5474
  var sp = stackSave();
5475
5475
  try {
5476
- getWasmTableEntry(index)(a1, a2, a3, a4);
5476
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
5477
5477
  } catch (e) {
5478
5478
  stackRestore(sp);
5479
5479
  if (e !== e + 0) throw e;
5480
5480
  _setThrew(1, 0);
5481
5481
  }
5482
5482
  }
5483
- function invoke_ji(index, a1) {
5483
+ function invoke_vifi(index, a1, a2, a3) {
5484
5484
  var sp = stackSave();
5485
5485
  try {
5486
- return getWasmTableEntry(index)(a1);
5486
+ getWasmTableEntry(index)(a1, a2, a3);
5487
5487
  } catch (e) {
5488
5488
  stackRestore(sp);
5489
5489
  if (e !== e + 0) throw e;
5490
5490
  _setThrew(1, 0);
5491
- return 0n;
5492
5491
  }
5493
5492
  }
5494
- function invoke_viji(index, a1, a2, a3) {
5493
+ function invoke_iifffi(index, a1, a2, a3, a4, a5) {
5495
5494
  var sp = stackSave();
5496
5495
  try {
5497
- getWasmTableEntry(index)(a1, a2, a3);
5496
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5498
5497
  } catch (e) {
5499
5498
  stackRestore(sp);
5500
5499
  if (e !== e + 0) throw e;
5501
5500
  _setThrew(1, 0);
5502
5501
  }
5503
5502
  }
5504
- function invoke_vijii(index, a1, a2, a3, a4) {
5503
+ function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
5505
5504
  var sp = stackSave();
5506
5505
  try {
5507
- getWasmTableEntry(index)(a1, a2, a3, a4);
5506
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
5508
5507
  } catch (e) {
5509
5508
  stackRestore(sp);
5510
5509
  if (e !== e + 0) throw e;
5511
5510
  _setThrew(1, 0);
5512
5511
  }
5513
5512
  }
5514
- function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
5513
+ function invoke_viifff(index, a1, a2, a3, a4, a5) {
5515
5514
  var sp = stackSave();
5516
5515
  try {
5517
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
5516
+ getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5518
5517
  } catch (e) {
5519
5518
  stackRestore(sp);
5520
5519
  if (e !== e + 0) throw e;
5521
5520
  _setThrew(1, 0);
5522
5521
  }
5523
5522
  }
5524
- function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
5523
+ function invoke_viffi(index, a1, a2, a3, a4) {
5525
5524
  var sp = stackSave();
5526
5525
  try {
5527
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
5526
+ getWasmTableEntry(index)(a1, a2, a3, a4);
5528
5527
  } catch (e) {
5529
5528
  stackRestore(sp);
5530
5529
  if (e !== e + 0) throw e;
@@ -5541,20 +5540,20 @@ var require_grida_canvas_wasm = __commonJS({
5541
5540
  _setThrew(1, 0);
5542
5541
  }
5543
5542
  }
5544
- function invoke_fi(index, a1) {
5543
+ function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
5545
5544
  var sp = stackSave();
5546
5545
  try {
5547
- return getWasmTableEntry(index)(a1);
5546
+ return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
5548
5547
  } catch (e) {
5549
5548
  stackRestore(sp);
5550
5549
  if (e !== e + 0) throw e;
5551
5550
  _setThrew(1, 0);
5552
5551
  }
5553
5552
  }
5554
- function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
5553
+ function invoke_fif(index, a1, a2) {
5555
5554
  var sp = stackSave();
5556
5555
  try {
5557
- getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
5556
+ return getWasmTableEntry(index)(a1, a2);
5558
5557
  } catch (e) {
5559
5558
  stackRestore(sp);
5560
5559
  if (e !== e + 0) throw e;
@@ -5816,7 +5815,7 @@ module.exports = __toCommonJS(index_exports);
5816
5815
  var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
5817
5816
 
5818
5817
  // package.json
5819
- var version = "0.0.59";
5818
+ var version = "0.0.60";
5820
5819
 
5821
5820
  // lib/modules/fonts.ts
5822
5821
  var FontsAPI = class {
@@ -5971,20 +5970,6 @@ var FontsAPI = class {
5971
5970
  throw new Error(error instanceof Error ? error.message : String(error));
5972
5971
  }
5973
5972
  }
5974
- /**
5975
- * Gets the version of the font parsing library.
5976
- * This is a ping function to verify the WASM module is working.
5977
- *
5978
- * @returns Version string
5979
- */
5980
- getVersion() {
5981
- try {
5982
- const versionPtr = this.module._grida_fonts_version();
5983
- return this._string_from_wasm(versionPtr);
5984
- } catch (error) {
5985
- return "unknown";
5986
- }
5987
- }
5988
5973
  };
5989
5974
 
5990
5975
  // lib/modules/memory.ts