@grida/canvas-wasm 0.0.57 → 0.0.58
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +54 -54
- package/dist/index.mjs +54 -54
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, $: ___cxa_rethrow, x: ___cxa_throw, eb: ___cxa_uncaught_exceptions, d: ___resumeException, ba: ___syscall_fcntl64, sb: ___syscall_fstat64, ob: ___syscall_getcwd, ub: ___syscall_ioctl, pb: ___syscall_lstat64, qb: ___syscall_newfstatat, aa: ___syscall_openat, rb: ___syscall_stat64, xb: __abort_js, gb: __emscripten_throw_longjmp, lb: __gmtime_js, jb: __mmap_js, kb: __munmap_js, yb: __tzset_js, wb: _clock_time_get, vb: _emscripten_date_now, Q: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, he: _emscripten_glBeginQuery, be: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, ne: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Sb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Ld: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Kd: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Jd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, we: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ye: _emscripten_glCopyBufferSubData, Id: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, ie: _emscripten_glDeleteQueries, ce: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, oe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, xe: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Rb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Hd: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Gd: _emscripten_glDepthRangef, Fd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Od: _emscripten_glDrawArraysInstancedANGLE, Eb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Fb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Pd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Nd: _emscripten_glDrawElementsInstancedANGLE, Cb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Db: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, je: _emscripten_glEndQuery, de: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, te: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, ke: _emscripten_glGenQueries, ee: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, pe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Qb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Ed: _emscripten_glGetActiveAttrib, Dd: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Cd: _emscripten_glGetAttachedShaders, Bd: _emscripten_glGetAttribLocation, Ad: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Ib: _emscripten_glGetInternalformativ, Mb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, _d: _emscripten_glGetQueryObjecti64vEXT, Rd: _emscripten_glGetQueryObjectivEXT, $d: _emscripten_glGetQueryObjectui64vEXT, le: _emscripten_glGetQueryObjectuiv, fe: _emscripten_glGetQueryObjectuivEXT, me: _emscripten_glGetQueryiv, ge: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Tb: _emscripten_glGetSamplerParameterfv, Ub: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Xd: _emscripten_glGetShaderPrecisionFormat, zd: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, yd: _emscripten_glGetTexParameterfv, xd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, vd: _emscripten_glGetUniformfv, ud: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, rd: _emscripten_glGetVertexAttribPointerv, td: _emscripten_glGetVertexAttribfv, sd: _emscripten_glGetVertexAttribiv, qd: _emscripten_glHint, Yd: _emscripten_glInvalidateFramebuffer, Zd: _emscripten_glInvalidateSubFramebuffer, pd: _emscripten_glIsBuffer, od: _emscripten_glIsEnabled, nd: _emscripten_glIsFramebuffer, md: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Sd: _emscripten_glIsQueryEXT, ld: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, kd: _emscripten_glIsShader, ue: _emscripten_glIsSync, va: _emscripten_glIsTexture, Pb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Qd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Te: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Ob: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, jd: _emscripten_glPolygonOffset, ad: _emscripten_glPolygonOffsetClampEXT, Lb: _emscripten_glProgramBinary, Kb: _emscripten_glProgramParameteri, ae: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, id: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Nb: _emscripten_glResumeTransformFeedback, hd: _emscripten_glSampleCoverage, qe: _emscripten_glSamplerParameterf, Vb: _emscripten_glSamplerParameterfv, re: _emscripten_glSamplerParameteri, se: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, gd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Jb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, fd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, ed: _emscripten_glVertexAttrib1fv, dd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, cd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, bd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Md: _emscripten_glVertexAttribDivisorANGLE, Gb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Hb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Se: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, ve: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, hb: _emscripten_resize_heap, zb: _environ_get, Ab: _environ_sizes_get, Sa: _exit, R: _fd_close, ib: _fd_pread, tb: _fd_read, mb: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Vd: invoke_dd, Ud: invoke_ddd, Wd: invoke_dddd, Z: invoke_diii, Td: invoke_fff, W: invoke_fi, ab: invoke_fif, _: invoke_fiii, bb: invoke_fiiiif, p: invoke_i, Xa: invoke_if, Bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, T: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, db: invoke_iiiiid, M: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ze: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, fb: invoke_j, $a: invoke_ji, l: invoke_jii, K: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, u: invoke_vifffff, wd: invoke_viffi, da: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, N: invoke_viifff, Ya: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, t: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, Ue: invoke_viiiif, j: invoke_viiiii, ec: invoke_viiiiiffiifff, pc: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, cb: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ca: invoke_viij, S: invoke_viiji, _a: invoke_viji, Za: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, nb: _random_get };
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+
var wasmImports = { w: ___cxa_begin_catch, A: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, n: ___cxa_find_matching_catch_3, H: ___cxa_find_matching_catch_4, aa: ___cxa_rethrow, x: ___cxa_throw, cb: ___cxa_uncaught_exceptions, d: ___resumeException, da: ___syscall_fcntl64, qb: ___syscall_fstat64, mb: ___syscall_getcwd, sb: ___syscall_ioctl, nb: ___syscall_lstat64, ob: ___syscall_newfstatat, ca: ___syscall_openat, pb: ___syscall_stat64, vb: __abort_js, eb: __emscripten_throw_longjmp, jb: __gmtime_js, hb: __mmap_js, ib: __munmap_js, wb: __tzset_js, ub: _clock_time_get, tb: _emscripten_date_now, R: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Hc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Ec: _emscripten_glBindBufferBase, Fc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Rb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, ad: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Tc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Sc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Uc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Qb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Cb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Zc: _emscripten_glDrawArraysInstancedEXT, Db: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Xc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Ab: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Bb: _emscripten_glDrawElementsInstancedEXT, Yc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ig: _emscripten_glEnable, jg: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Gc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Kc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Pb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, ac: _emscripten_glGetActiveUniformBlockName, bc: _emscripten_glGetActiveUniformBlockiv, dc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Xb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, tc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, Yb: _emscripten_glGetInteger64i_v, _b: _emscripten_glGetInteger64v, Ic: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Gb: _emscripten_glGetInternalformativ, Lb: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Sb: _emscripten_glGetSamplerParameterfv, Tb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, Zb: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Cc: _emscripten_glGetTransformFeedbackVarying, cc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, uc: _emscripten_glGetUniformuiv, Bc: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Rc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, md: _emscripten_glIsRenderbuffer, Wb: _emscripten_glIsSampler, ld: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Ob: _emscripten_glIsTransformFeedback, Jc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Nb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, $c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Jb: _emscripten_glProgramBinary, Ib: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Mb: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Ub: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Wc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Hb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Vc: _emscripten_glTexSubImage3D, Dc: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, sc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, rc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, qc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, $b: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Qc: _emscripten_glUniformMatrix2x3fv, Oc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Pc: _emscripten_glUniformMatrix3x2fv, Mc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Nc: _emscripten_glUniformMatrix4x2fv, Lc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Eb: _emscripten_glVertexAttribDivisorARB, _c: _emscripten_glVertexAttribDivisorEXT, Fb: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, wc: _emscripten_glVertexAttribI4iv, xc: _emscripten_glVertexAttribI4ui, vc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Ua: _emscripten_request_animation_frame_loop, fb: _emscripten_resize_heap, xb: _environ_get, yb: _environ_sizes_get, Sa: _exit, S: _fd_close, gb: _fd_pread, rb: _fd_read, kb: _fd_seek, N: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, _: invoke_diii, Ud: invoke_fff, W: invoke_fi, pc: invoke_fif, $: invoke_fiii, Ac: invoke_fiiiif, p: invoke_i, Kb: invoke_if, bb: invoke_iffiiiiiiii, f: invoke_ii, y: invoke_iif, Q: invoke_iifffi, g: invoke_iii, Wa: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, ab: invoke_iiiiid, J: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, zb: invoke_iiiiiiiiiiifiii, L: invoke_iiiiiiiiiiii, db: invoke_j, _a: invoke_ji, l: invoke_jii, M: invoke_jiiii, o: invoke_v, b: invoke_vi, fa: invoke_vid, E: invoke_vif, D: invoke_viff, C: invoke_vifff, t: invoke_vifffff, $a: invoke_viffi, ba: invoke_vifi, c: invoke_vii, F: invoke_viif, Y: invoke_viiff, I: invoke_viifff, Xa: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, u: invoke_viiif, ea: invoke_viiifi, v: invoke_viiifif, i: invoke_viiii, nd: invoke_viiiif, j: invoke_viiiii, Vb: invoke_viiiiiffiifff, ec: invoke_viiiiiffiifi, m: invoke_viiiiii, X: invoke_viiiiiiff, q: invoke_viiiiiii, z: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Ae: invoke_viiiiiiiiifii, B: invoke_viiiiiiiiii, Va: invoke_viiiiiiiiiii, K: invoke_viiiiiiiiiiiiiii, Z: invoke_viij, T: invoke_viiji, Za: invoke_viji, Ya: invoke_vijii, O: invoke_vijjjj, P: _llvm_eh_typeid_for, lb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["lg"];
|
|
4996
4996
|
var _init = Module["_init"] = wasmExports["ng"];
|
|
@@ -5164,67 +5164,68 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5164
5164
|
_setThrew(1, 0);
|
|
5165
5165
|
}
|
|
5166
5166
|
}
|
|
5167
|
-
function
|
|
5167
|
+
function invoke_jii(index, a1, a2) {
|
|
5168
5168
|
var sp = stackSave();
|
|
5169
5169
|
try {
|
|
5170
|
-
getWasmTableEntry(index)(a1, a2
|
|
5170
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5171
5171
|
} catch (e) {
|
|
5172
5172
|
stackRestore(sp);
|
|
5173
5173
|
if (e !== e + 0) throw e;
|
|
5174
5174
|
_setThrew(1, 0);
|
|
5175
|
+
return 0n;
|
|
5175
5176
|
}
|
|
5176
5177
|
}
|
|
5177
|
-
function
|
|
5178
|
+
function invoke_iif(index, a1, a2) {
|
|
5178
5179
|
var sp = stackSave();
|
|
5179
5180
|
try {
|
|
5180
|
-
getWasmTableEntry(index)(a1, a2
|
|
5181
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5181
5182
|
} catch (e) {
|
|
5182
5183
|
stackRestore(sp);
|
|
5183
5184
|
if (e !== e + 0) throw e;
|
|
5184
5185
|
_setThrew(1, 0);
|
|
5185
5186
|
}
|
|
5186
5187
|
}
|
|
5187
|
-
function
|
|
5188
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5188
5189
|
var sp = stackSave();
|
|
5189
5190
|
try {
|
|
5190
|
-
|
|
5191
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5191
5192
|
} catch (e) {
|
|
5192
5193
|
stackRestore(sp);
|
|
5193
5194
|
if (e !== e + 0) throw e;
|
|
5194
5195
|
_setThrew(1, 0);
|
|
5195
5196
|
}
|
|
5196
5197
|
}
|
|
5197
|
-
function
|
|
5198
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5198
5199
|
var sp = stackSave();
|
|
5199
5200
|
try {
|
|
5200
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5201
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5201
5202
|
} catch (e) {
|
|
5202
5203
|
stackRestore(sp);
|
|
5203
5204
|
if (e !== e + 0) throw e;
|
|
5204
5205
|
_setThrew(1, 0);
|
|
5205
5206
|
}
|
|
5206
5207
|
}
|
|
5207
|
-
function
|
|
5208
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5208
5209
|
var sp = stackSave();
|
|
5209
5210
|
try {
|
|
5210
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5211
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5211
5212
|
} catch (e) {
|
|
5212
5213
|
stackRestore(sp);
|
|
5213
5214
|
if (e !== e + 0) throw e;
|
|
5214
5215
|
_setThrew(1, 0);
|
|
5215
5216
|
}
|
|
5216
5217
|
}
|
|
5217
|
-
function
|
|
5218
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5218
5219
|
var sp = stackSave();
|
|
5219
5220
|
try {
|
|
5220
|
-
|
|
5221
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5221
5222
|
} catch (e) {
|
|
5222
5223
|
stackRestore(sp);
|
|
5223
5224
|
if (e !== e + 0) throw e;
|
|
5224
5225
|
_setThrew(1, 0);
|
|
5225
5226
|
}
|
|
5226
5227
|
}
|
|
5227
|
-
function
|
|
5228
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5228
5229
|
var sp = stackSave();
|
|
5229
5230
|
try {
|
|
5230
5231
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5234,20 +5235,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5234
5235
|
_setThrew(1, 0);
|
|
5235
5236
|
}
|
|
5236
5237
|
}
|
|
5237
|
-
function
|
|
5238
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5238
5239
|
var sp = stackSave();
|
|
5239
5240
|
try {
|
|
5240
|
-
|
|
5241
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5241
5242
|
} catch (e) {
|
|
5242
5243
|
stackRestore(sp);
|
|
5243
5244
|
if (e !== e + 0) throw e;
|
|
5244
5245
|
_setThrew(1, 0);
|
|
5245
5246
|
}
|
|
5246
5247
|
}
|
|
5247
|
-
function
|
|
5248
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5248
5249
|
var sp = stackSave();
|
|
5249
5250
|
try {
|
|
5250
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5251
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5251
5252
|
} catch (e) {
|
|
5252
5253
|
stackRestore(sp);
|
|
5253
5254
|
if (e !== e + 0) throw e;
|
|
@@ -5274,17 +5275,17 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5274
5275
|
_setThrew(1, 0);
|
|
5275
5276
|
}
|
|
5276
5277
|
}
|
|
5277
|
-
function
|
|
5278
|
+
function invoke_vif(index, a1, a2) {
|
|
5278
5279
|
var sp = stackSave();
|
|
5279
5280
|
try {
|
|
5280
|
-
getWasmTableEntry(index)(a1, a2
|
|
5281
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5281
5282
|
} catch (e) {
|
|
5282
5283
|
stackRestore(sp);
|
|
5283
5284
|
if (e !== e + 0) throw e;
|
|
5284
5285
|
_setThrew(1, 0);
|
|
5285
5286
|
}
|
|
5286
5287
|
}
|
|
5287
|
-
function
|
|
5288
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5288
5289
|
var sp = stackSave();
|
|
5289
5290
|
try {
|
|
5290
5291
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5324,10 +5325,20 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5324
5325
|
_setThrew(1, 0);
|
|
5325
5326
|
}
|
|
5326
5327
|
}
|
|
5327
|
-
function
|
|
5328
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5328
5329
|
var sp = stackSave();
|
|
5329
5330
|
try {
|
|
5330
|
-
getWasmTableEntry(index)();
|
|
5331
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5332
|
+
} catch (e) {
|
|
5333
|
+
stackRestore(sp);
|
|
5334
|
+
if (e !== e + 0) throw e;
|
|
5335
|
+
_setThrew(1, 0);
|
|
5336
|
+
}
|
|
5337
|
+
}
|
|
5338
|
+
function invoke_fif(index, a1, a2) {
|
|
5339
|
+
var sp = stackSave();
|
|
5340
|
+
try {
|
|
5341
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5331
5342
|
} catch (e) {
|
|
5332
5343
|
stackRestore(sp);
|
|
5333
5344
|
if (e !== e + 0) throw e;
|
|
@@ -5354,37 +5365,37 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5354
5365
|
_setThrew(1, 0);
|
|
5355
5366
|
}
|
|
5356
5367
|
}
|
|
5357
|
-
function
|
|
5368
|
+
function invoke_if(index, a1) {
|
|
5358
5369
|
var sp = stackSave();
|
|
5359
5370
|
try {
|
|
5360
|
-
getWasmTableEntry(index)(a1
|
|
5371
|
+
return getWasmTableEntry(index)(a1);
|
|
5361
5372
|
} catch (e) {
|
|
5362
5373
|
stackRestore(sp);
|
|
5363
5374
|
if (e !== e + 0) throw e;
|
|
5364
5375
|
_setThrew(1, 0);
|
|
5365
5376
|
}
|
|
5366
5377
|
}
|
|
5367
|
-
function
|
|
5378
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5368
5379
|
var sp = stackSave();
|
|
5369
5380
|
try {
|
|
5370
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5381
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5371
5382
|
} catch (e) {
|
|
5372
5383
|
stackRestore(sp);
|
|
5373
5384
|
if (e !== e + 0) throw e;
|
|
5374
5385
|
_setThrew(1, 0);
|
|
5375
5386
|
}
|
|
5376
5387
|
}
|
|
5377
|
-
function
|
|
5388
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5378
5389
|
var sp = stackSave();
|
|
5379
5390
|
try {
|
|
5380
|
-
|
|
5391
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5381
5392
|
} catch (e) {
|
|
5382
5393
|
stackRestore(sp);
|
|
5383
5394
|
if (e !== e + 0) throw e;
|
|
5384
5395
|
_setThrew(1, 0);
|
|
5385
5396
|
}
|
|
5386
5397
|
}
|
|
5387
|
-
function
|
|
5398
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5388
5399
|
var sp = stackSave();
|
|
5389
5400
|
try {
|
|
5390
5401
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
@@ -5394,61 +5405,60 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5394
5405
|
_setThrew(1, 0);
|
|
5395
5406
|
}
|
|
5396
5407
|
}
|
|
5397
|
-
function
|
|
5408
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5398
5409
|
var sp = stackSave();
|
|
5399
5410
|
try {
|
|
5400
|
-
return getWasmTableEntry(index)(a1, a2);
|
|
5411
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5401
5412
|
} catch (e) {
|
|
5402
5413
|
stackRestore(sp);
|
|
5403
5414
|
if (e !== e + 0) throw e;
|
|
5404
5415
|
_setThrew(1, 0);
|
|
5405
|
-
return 0n;
|
|
5406
5416
|
}
|
|
5407
5417
|
}
|
|
5408
|
-
function
|
|
5418
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5409
5419
|
var sp = stackSave();
|
|
5410
5420
|
try {
|
|
5411
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5421
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5412
5422
|
} catch (e) {
|
|
5413
5423
|
stackRestore(sp);
|
|
5414
5424
|
if (e !== e + 0) throw e;
|
|
5415
5425
|
_setThrew(1, 0);
|
|
5416
5426
|
}
|
|
5417
5427
|
}
|
|
5418
|
-
function
|
|
5428
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5419
5429
|
var sp = stackSave();
|
|
5420
5430
|
try {
|
|
5421
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5431
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5422
5432
|
} catch (e) {
|
|
5423
5433
|
stackRestore(sp);
|
|
5424
5434
|
if (e !== e + 0) throw e;
|
|
5425
5435
|
_setThrew(1, 0);
|
|
5426
5436
|
}
|
|
5427
5437
|
}
|
|
5428
|
-
function
|
|
5438
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5429
5439
|
var sp = stackSave();
|
|
5430
5440
|
try {
|
|
5431
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5441
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5432
5442
|
} catch (e) {
|
|
5433
5443
|
stackRestore(sp);
|
|
5434
5444
|
if (e !== e + 0) throw e;
|
|
5435
5445
|
_setThrew(1, 0);
|
|
5436
5446
|
}
|
|
5437
5447
|
}
|
|
5438
|
-
function
|
|
5448
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5439
5449
|
var sp = stackSave();
|
|
5440
5450
|
try {
|
|
5441
|
-
|
|
5451
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5442
5452
|
} catch (e) {
|
|
5443
5453
|
stackRestore(sp);
|
|
5444
5454
|
if (e !== e + 0) throw e;
|
|
5445
5455
|
_setThrew(1, 0);
|
|
5446
5456
|
}
|
|
5447
5457
|
}
|
|
5448
|
-
function
|
|
5458
|
+
function invoke_v(index) {
|
|
5449
5459
|
var sp = stackSave();
|
|
5450
5460
|
try {
|
|
5451
|
-
|
|
5461
|
+
getWasmTableEntry(index)();
|
|
5452
5462
|
} catch (e) {
|
|
5453
5463
|
stackRestore(sp);
|
|
5454
5464
|
if (e !== e + 0) throw e;
|
|
@@ -5516,16 +5526,6 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5516
5526
|
_setThrew(1, 0);
|
|
5517
5527
|
}
|
|
5518
5528
|
}
|
|
5519
|
-
function invoke_if(index, a1) {
|
|
5520
|
-
var sp = stackSave();
|
|
5521
|
-
try {
|
|
5522
|
-
return getWasmTableEntry(index)(a1);
|
|
5523
|
-
} catch (e) {
|
|
5524
|
-
stackRestore(sp);
|
|
5525
|
-
if (e !== e + 0) throw e;
|
|
5526
|
-
_setThrew(1, 0);
|
|
5527
|
-
}
|
|
5528
|
-
}
|
|
5529
5529
|
function invoke_iiif(index, a1, a2, a3) {
|
|
5530
5530
|
var sp = stackSave();
|
|
5531
5531
|
try {
|
|
@@ -5805,7 +5805,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5805
5805
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5806
5806
|
|
|
5807
5807
|
// package.json
|
|
5808
|
-
var version = "0.0.
|
|
5808
|
+
var version = "0.0.58";
|
|
5809
5809
|
|
|
5810
5810
|
// lib/modules/fonts.ts
|
|
5811
5811
|
var FontsAPI = class {
|