@grida/canvas-wasm 0.0.55 → 0.0.56
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/grida-canvas-wasm.js +1 -1
- package/dist/grida_canvas_wasm.wasm +0 -0
- package/dist/index.js +73 -73
- package/dist/index.mjs +73 -73
- package/package.json +1 -1
package/dist/index.mjs
CHANGED
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@@ -4990,7 +4990,7 @@ var require_grida_canvas_wasm = __commonJS({
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Module["stringToUTF8"] = stringToUTF8;
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Module["lengthBytesUTF8"] = lengthBytesUTF8;
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Module["GL"] = GL;
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-
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, N: ___cxa_find_matching_catch_4, Z: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, $: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, xb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, _: ___syscall_openat, tb: ___syscall_stat64, Ab: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Bb: __tzset_js, zb: _clock_time_get, yb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Ic: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Fc: _emscripten_glBindBufferBase, Gc: _emscripten_glBindBufferRange, He: _emscripten_glBindFramebuffer, Ie: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Ub: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Be: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Je: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, ic: _emscripten_glClearBufferfi, jc: _emscripten_glClearBufferfv, lc: _emscripten_glClearBufferiv, kc: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, bd: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Uc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Tc: _emscripten_glCompressedTexSubImage3D, Ae: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Vc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Ke: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Le: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ze: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Tb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Gb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, _c: _emscripten_glDrawArraysInstancedEXT, Hb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Yc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Eb: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Fb: _emscripten_glDrawElementsInstancedEXT, Zc: _emscripten_glDrawElementsInstancedNV, Qe: _emscripten_glDrawRangeElements, ea: _emscripten_glEnable, fa: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Hc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ga: _emscripten_glFinish, ha: _emscripten_glFlush, Me: _emscripten_glFramebufferRenderbuffer, Ne: _emscripten_glFramebufferTexture2D, Lc: _emscripten_glFramebufferTextureLayer, ia: _emscripten_glFrontFace, ja: _emscripten_glGenBuffers, Oe: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Pe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, ka: _emscripten_glGenTextures, Sb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, De: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, cc: _emscripten_glGetActiveUniformBlockName, dc: _emscripten_glGetActiveUniformBlockiv, gc: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Zb: _emscripten_glGetBufferParameteri64v, la: _emscripten_glGetBufferParameteriv, ma: _emscripten_glGetError, na: _emscripten_glGetFloatv, vc: _emscripten_glGetFragDataLocation, Ee: _emscripten_glGetFramebufferAttachmentParameteriv, _b: _emscripten_glGetInteger64i_v, ac: _emscripten_glGetInteger64v, Jc: _emscripten_glGetIntegeri_v, oa: _emscripten_glGetIntegerv, Kb: _emscripten_glGetInternalformativ, Ob: _emscripten_glGetProgramBinary, pa: _emscripten_glGetProgramInfoLog, qa: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Fe: _emscripten_glGetRenderbufferParameteriv, Vb: _emscripten_glGetSamplerParameterfv, Wb: _emscripten_glGetSamplerParameteriv, ra: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, sa: _emscripten_glGetShaderiv, ta: _emscripten_glGetString, df: _emscripten_glGetStringi, $b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Dc: _emscripten_glGetTransformFeedbackVarying, fc: _emscripten_glGetUniformBlockIndex, hc: _emscripten_glGetUniformIndices, ua: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, wc: _emscripten_glGetUniformuiv, Cc: _emscripten_glGetVertexAttribIiv, Bc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Sc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Yb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, va: _emscripten_glIsTexture, Rb: _emscripten_glIsTransformFeedback, Kc: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, wa: _emscripten_glLineWidth, xa: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Qb: _emscripten_glPauseTransformFeedback, ya: _emscripten_glPixelStorei, ad: _emscripten_glPolygonModeWEBGL, ld: _emscripten_glPolygonOffset, cd: _emscripten_glPolygonOffsetClampEXT, Nb: _emscripten_glProgramBinary, Mb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, za: _emscripten_glReadPixels, kd: _emscripten_glReleaseShaderCompiler, Ge: _emscripten_glRenderbufferStorage, Ce: _emscripten_glRenderbufferStorageMultisample, Pb: _emscripten_glResumeTransformFeedback, jd: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Xb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Aa: _emscripten_glScissor, id: _emscripten_glShaderBinary, Ba: _emscripten_glShaderSource, Ca: _emscripten_glStencilFunc, Da: _emscripten_glStencilFuncSeparate, Ea: _emscripten_glStencilMask, Fa: _emscripten_glStencilMaskSeparate, Ga: _emscripten_glStencilOp, Ha: _emscripten_glStencilOpSeparate, Ia: _emscripten_glTexImage2D, Xc: _emscripten_glTexImage3D, Ja: _emscripten_glTexParameterf, Ka: _emscripten_glTexParameterfv, La: _emscripten_glTexParameteri, Ma: _emscripten_glTexParameteriv, Re: _emscripten_glTexStorage2D, Lb: _emscripten_glTexStorage3D, Na: _emscripten_glTexSubImage2D, Wc: _emscripten_glTexSubImage3D, Ec: _emscripten_glTransformFeedbackVaryings, Oa: _emscripten_glUniform1f, Pa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, uc: _emscripten_glUniform1ui, qc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, tc: _emscripten_glUniform2ui, oc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, sc: _emscripten_glUniform3ui, nc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, rc: _emscripten_glUniform4ui, mc: _emscripten_glUniform4uiv, bc: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Rc: _emscripten_glUniformMatrix2x3fv, Pc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Qc: _emscripten_glUniformMatrix3x2fv, Nc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Oc: _emscripten_glUniformMatrix4x2fv, Mc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, hd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, gd: _emscripten_glVertexAttrib1fv, fd: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, ed: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, dd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Se: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Ib: _emscripten_glVertexAttribDivisorARB, $c: _emscripten_glVertexAttribDivisorEXT, Jb: _emscripten_glVertexAttribDivisorNV, Ac: _emscripten_glVertexAttribI4i, yc: _emscripten_glVertexAttribI4iv, zc: _emscripten_glVertexAttribI4ui, xc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, _a: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Cb: _environ_get, Db: _environ_sizes_get, Sa: _exit, Q: _fd_close, kb: _fd_pread, wb: _fd_read, ob: _fd_seek, L: _fd_write, Qa: _glGetIntegerv, U: _glGetString, Ra: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, ab: invoke_fi, cb: invoke_fif, Y: invoke_fiii, db: invoke_fiiiif, p: invoke_i, Ya: invoke_if, vb: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, R: invoke_iifffi, g: invoke_iii, eb: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, K: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, ec: invoke_iiiiiiiiiiifiii, I: invoke_iiiiiiiiiiii, hb: invoke_j, Ua: invoke_ji, o: invoke_jii, J: invoke_jiiii, n: invoke_v, b: invoke_vi, da: invoke_vid, E: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, bb: invoke_viffi, aa: invoke_vifi, c: invoke_vii, F: invoke_viif, W: invoke_viiff, M: invoke_viifff, ye: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, Va: invoke_viiiiiffiifff, Wa: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, D: invoke_viiiiiiii, Ta: invoke_viiiiiiiii, Xa: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, $a: invoke_viiiiiiiiiii, H: invoke_viiiiiiiiiiiiiii, pc: invoke_viij, S: invoke_viiji, O: invoke_vijjjj, T: _llvm_eh_typeid_for, pb: _random_get };
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+
var wasmImports = { v: ___cxa_begin_catch, y: ___cxa_end_catch, a: ___cxa_find_matching_catch_2, m: ___cxa_find_matching_catch_3, M: ___cxa_find_matching_catch_4, _: ___cxa_rethrow, w: ___cxa_throw, gb: ___cxa_uncaught_exceptions, d: ___resumeException, aa: ___syscall_fcntl64, ub: ___syscall_fstat64, qb: ___syscall_getcwd, wb: ___syscall_ioctl, rb: ___syscall_lstat64, sb: ___syscall_newfstatat, $: ___syscall_openat, tb: ___syscall_stat64, zb: __abort_js, ib: __emscripten_throw_longjmp, nb: __gmtime_js, lb: __mmap_js, mb: __munmap_js, Ab: __tzset_js, yb: _clock_time_get, xb: _emscripten_date_now, P: _emscripten_get_now, Gf: _emscripten_glActiveTexture, Hf: _emscripten_glAttachShader, ie: _emscripten_glBeginQuery, ce: _emscripten_glBeginQueryEXT, Gc: _emscripten_glBeginTransformFeedback, If: _emscripten_glBindAttribLocation, Jf: _emscripten_glBindBuffer, Dc: _emscripten_glBindBufferBase, Ec: _emscripten_glBindBufferRange, Ge: _emscripten_glBindFramebuffer, He: _emscripten_glBindRenderbuffer, oe: _emscripten_glBindSampler, Kf: _emscripten_glBindTexture, Tb: _emscripten_glBindTransformFeedback, bf: _emscripten_glBindVertexArray, ef: _emscripten_glBindVertexArrayOES, Lf: _emscripten_glBlendColor, Mf: _emscripten_glBlendEquation, Md: _emscripten_glBlendEquationSeparate, Nf: _emscripten_glBlendFunc, Ld: _emscripten_glBlendFuncSeparate, Ae: _emscripten_glBlitFramebuffer, Of: _emscripten_glBufferData, Pf: _emscripten_glBufferSubData, Ie: _emscripten_glCheckFramebufferStatus, Qf: _emscripten_glClear, gc: _emscripten_glClearBufferfi, hc: _emscripten_glClearBufferfv, jc: _emscripten_glClearBufferiv, ic: _emscripten_glClearBufferuiv, Rf: _emscripten_glClearColor, Kd: _emscripten_glClearDepthf, Sf: _emscripten_glClearStencil, xe: _emscripten_glClientWaitSync, $c: _emscripten_glClipControlEXT, Tf: _emscripten_glColorMask, Uf: _emscripten_glCompileShader, Vf: _emscripten_glCompressedTexImage2D, Sc: _emscripten_glCompressedTexImage3D, Wf: _emscripten_glCompressedTexSubImage2D, Rc: _emscripten_glCompressedTexSubImage3D, ze: _emscripten_glCopyBufferSubData, Jd: _emscripten_glCopyTexImage2D, Xf: _emscripten_glCopyTexSubImage2D, Tc: _emscripten_glCopyTexSubImage3D, Yf: _emscripten_glCreateProgram, Zf: _emscripten_glCreateShader, _f: _emscripten_glCullFace, $f: _emscripten_glDeleteBuffers, Je: _emscripten_glDeleteFramebuffers, ag: _emscripten_glDeleteProgram, je: _emscripten_glDeleteQueries, de: _emscripten_glDeleteQueriesEXT, Ke: _emscripten_glDeleteRenderbuffers, pe: _emscripten_glDeleteSamplers, bg: _emscripten_glDeleteShader, ye: _emscripten_glDeleteSync, cg: _emscripten_glDeleteTextures, Sb: _emscripten_glDeleteTransformFeedbacks, cf: _emscripten_glDeleteVertexArrays, ff: _emscripten_glDeleteVertexArraysOES, Id: _emscripten_glDepthFunc, dg: _emscripten_glDepthMask, Hd: _emscripten_glDepthRangef, Gd: _emscripten_glDetachShader, eg: _emscripten_glDisable, fg: _emscripten_glDisableVertexAttribArray, gg: _emscripten_glDrawArrays, $e: _emscripten_glDrawArraysInstanced, Pd: _emscripten_glDrawArraysInstancedANGLE, Fb: _emscripten_glDrawArraysInstancedARB, Ye: _emscripten_glDrawArraysInstancedBaseInstanceWEBGL, Yc: _emscripten_glDrawArraysInstancedEXT, Gb: _emscripten_glDrawArraysInstancedNV, We: _emscripten_glDrawBuffers, Wc: _emscripten_glDrawBuffersEXT, Qd: _emscripten_glDrawBuffersWEBGL, hg: _emscripten_glDrawElements, af: _emscripten_glDrawElementsInstanced, Od: _emscripten_glDrawElementsInstancedANGLE, Db: _emscripten_glDrawElementsInstancedARB, Ze: _emscripten_glDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Eb: _emscripten_glDrawElementsInstancedEXT, Xc: _emscripten_glDrawElementsInstancedNV, Pe: _emscripten_glDrawRangeElements, fa: _emscripten_glEnable, ga: _emscripten_glEnableVertexAttribArray, ke: _emscripten_glEndQuery, ee: _emscripten_glEndQueryEXT, Fc: _emscripten_glEndTransformFeedback, ue: _emscripten_glFenceSync, ha: _emscripten_glFinish, ia: _emscripten_glFlush, Le: _emscripten_glFramebufferRenderbuffer, Me: _emscripten_glFramebufferTexture2D, Jc: _emscripten_glFramebufferTextureLayer, ja: _emscripten_glFrontFace, ka: _emscripten_glGenBuffers, Ne: _emscripten_glGenFramebuffers, le: _emscripten_glGenQueries, fe: _emscripten_glGenQueriesEXT, Oe: _emscripten_glGenRenderbuffers, qe: _emscripten_glGenSamplers, la: _emscripten_glGenTextures, Rb: _emscripten_glGenTransformFeedbacks, _e: _emscripten_glGenVertexArrays, gf: _emscripten_glGenVertexArraysOES, Ce: _emscripten_glGenerateMipmap, Fd: _emscripten_glGetActiveAttrib, Ed: _emscripten_glGetActiveUniform, bc: _emscripten_glGetActiveUniformBlockName, cc: _emscripten_glGetActiveUniformBlockiv, ec: _emscripten_glGetActiveUniformsiv, Dd: _emscripten_glGetAttachedShaders, Cd: _emscripten_glGetAttribLocation, Bd: _emscripten_glGetBooleanv, Yb: _emscripten_glGetBufferParameteri64v, ma: _emscripten_glGetBufferParameteriv, na: _emscripten_glGetError, oa: _emscripten_glGetFloatv, sc: _emscripten_glGetFragDataLocation, De: _emscripten_glGetFramebufferAttachmentParameteriv, Zb: _emscripten_glGetInteger64i_v, $b: _emscripten_glGetInteger64v, Hc: _emscripten_glGetIntegeri_v, pa: _emscripten_glGetIntegerv, Jb: _emscripten_glGetInternalformativ, Nb: _emscripten_glGetProgramBinary, qa: _emscripten_glGetProgramInfoLog, ra: _emscripten_glGetProgramiv, $d: _emscripten_glGetQueryObjecti64vEXT, Sd: _emscripten_glGetQueryObjectivEXT, ae: _emscripten_glGetQueryObjectui64vEXT, me: _emscripten_glGetQueryObjectuiv, ge: _emscripten_glGetQueryObjectuivEXT, ne: _emscripten_glGetQueryiv, he: _emscripten_glGetQueryivEXT, Ee: _emscripten_glGetRenderbufferParameteriv, Ub: _emscripten_glGetSamplerParameterfv, Vb: _emscripten_glGetSamplerParameteriv, sa: _emscripten_glGetShaderInfoLog, Yd: _emscripten_glGetShaderPrecisionFormat, Ad: _emscripten_glGetShaderSource, ta: _emscripten_glGetShaderiv, ua: _emscripten_glGetString, df: _emscripten_glGetStringi, _b: _emscripten_glGetSynciv, zd: _emscripten_glGetTexParameterfv, yd: _emscripten_glGetTexParameteriv, Bc: _emscripten_glGetTransformFeedbackVarying, dc: _emscripten_glGetUniformBlockIndex, fc: _emscripten_glGetUniformIndices, va: _emscripten_glGetUniformLocation, xd: _emscripten_glGetUniformfv, wd: _emscripten_glGetUniformiv, tc: _emscripten_glGetUniformuiv, Ac: _emscripten_glGetVertexAttribIiv, zc: _emscripten_glGetVertexAttribIuiv, td: _emscripten_glGetVertexAttribPointerv, vd: _emscripten_glGetVertexAttribfv, ud: _emscripten_glGetVertexAttribiv, sd: _emscripten_glHint, Zd: _emscripten_glInvalidateFramebuffer, _d: _emscripten_glInvalidateSubFramebuffer, rd: _emscripten_glIsBuffer, qd: _emscripten_glIsEnabled, pd: _emscripten_glIsFramebuffer, od: _emscripten_glIsProgram, Qc: _emscripten_glIsQuery, Td: _emscripten_glIsQueryEXT, nd: _emscripten_glIsRenderbuffer, Xb: _emscripten_glIsSampler, md: _emscripten_glIsShader, ve: _emscripten_glIsSync, wa: _emscripten_glIsTexture, Qb: _emscripten_glIsTransformFeedback, Ic: _emscripten_glIsVertexArray, Rd: _emscripten_glIsVertexArrayOES, xa: _emscripten_glLineWidth, ya: _emscripten_glLinkProgram, Ue: _emscripten_glMultiDrawArraysInstancedBaseInstanceWEBGL, Ve: _emscripten_glMultiDrawElementsInstancedBaseVertexBaseInstanceWEBGL, Pb: _emscripten_glPauseTransformFeedback, za: _emscripten_glPixelStorei, _c: _emscripten_glPolygonModeWEBGL, kd: _emscripten_glPolygonOffset, bd: _emscripten_glPolygonOffsetClampEXT, Mb: _emscripten_glProgramBinary, Lb: _emscripten_glProgramParameteri, be: _emscripten_glQueryCounterEXT, Xe: _emscripten_glReadBuffer, Aa: _emscripten_glReadPixels, jd: _emscripten_glReleaseShaderCompiler, Fe: _emscripten_glRenderbufferStorage, Be: _emscripten_glRenderbufferStorageMultisample, Ob: _emscripten_glResumeTransformFeedback, id: _emscripten_glSampleCoverage, re: _emscripten_glSamplerParameterf, Wb: _emscripten_glSamplerParameterfv, se: _emscripten_glSamplerParameteri, te: _emscripten_glSamplerParameteriv, Ba: _emscripten_glScissor, hd: _emscripten_glShaderBinary, Ca: _emscripten_glShaderSource, Da: _emscripten_glStencilFunc, Ea: _emscripten_glStencilFuncSeparate, Fa: _emscripten_glStencilMask, Ga: _emscripten_glStencilMaskSeparate, Ha: _emscripten_glStencilOp, Ia: _emscripten_glStencilOpSeparate, Ja: _emscripten_glTexImage2D, Vc: _emscripten_glTexImage3D, Ka: _emscripten_glTexParameterf, La: _emscripten_glTexParameterfv, Ma: _emscripten_glTexParameteri, Na: _emscripten_glTexParameteriv, Qe: _emscripten_glTexStorage2D, Kb: _emscripten_glTexStorage3D, Oa: _emscripten_glTexSubImage2D, Uc: _emscripten_glTexSubImage3D, Cc: _emscripten_glTransformFeedbackVaryings, Pa: _emscripten_glUniform1f, Qa: _emscripten_glUniform1fv, Cf: _emscripten_glUniform1i, Df: _emscripten_glUniform1iv, rc: _emscripten_glUniform1ui, nc: _emscripten_glUniform1uiv, Ef: _emscripten_glUniform2f, Ff: _emscripten_glUniform2fv, Bf: _emscripten_glUniform2i, Af: _emscripten_glUniform2iv, qc: _emscripten_glUniform2ui, mc: _emscripten_glUniform2uiv, zf: _emscripten_glUniform3f, yf: _emscripten_glUniform3fv, xf: _emscripten_glUniform3i, wf: _emscripten_glUniform3iv, pc: _emscripten_glUniform3ui, lc: _emscripten_glUniform3uiv, vf: _emscripten_glUniform4f, uf: _emscripten_glUniform4fv, hf: _emscripten_glUniform4i, jf: _emscripten_glUniform4iv, oc: _emscripten_glUniform4ui, kc: _emscripten_glUniform4uiv, ac: _emscripten_glUniformBlockBinding, kf: _emscripten_glUniformMatrix2fv, Pc: _emscripten_glUniformMatrix2x3fv, Nc: _emscripten_glUniformMatrix2x4fv, lf: _emscripten_glUniformMatrix3fv, Oc: _emscripten_glUniformMatrix3x2fv, Lc: _emscripten_glUniformMatrix3x4fv, mf: _emscripten_glUniformMatrix4fv, Mc: _emscripten_glUniformMatrix4x2fv, Kc: _emscripten_glUniformMatrix4x3fv, nf: _emscripten_glUseProgram, gd: _emscripten_glValidateProgram, of: _emscripten_glVertexAttrib1f, fd: _emscripten_glVertexAttrib1fv, ed: _emscripten_glVertexAttrib2f, pf: _emscripten_glVertexAttrib2fv, dd: _emscripten_glVertexAttrib3f, qf: _emscripten_glVertexAttrib3fv, cd: _emscripten_glVertexAttrib4f, rf: _emscripten_glVertexAttrib4fv, Re: _emscripten_glVertexAttribDivisor, Nd: _emscripten_glVertexAttribDivisorANGLE, Hb: _emscripten_glVertexAttribDivisorARB, Zc: _emscripten_glVertexAttribDivisorEXT, Ib: _emscripten_glVertexAttribDivisorNV, yc: _emscripten_glVertexAttribI4i, vc: _emscripten_glVertexAttribI4iv, wc: _emscripten_glVertexAttribI4ui, uc: _emscripten_glVertexAttribI4uiv, Te: _emscripten_glVertexAttribIPointer, sf: _emscripten_glVertexAttribPointer, tf: _emscripten_glViewport, we: _emscripten_glWaitSync, Va: _emscripten_request_animation_frame_loop, jb: _emscripten_resize_heap, Bb: _environ_get, Cb: _environ_sizes_get, Ta: _exit, Q: _fd_close, kb: _fd_pread, vb: _fd_read, ob: _fd_seek, L: _fd_write, Ra: _glGetIntegerv, U: _glGetString, Sa: _glGetStringi, Wd: invoke_dd, Vd: invoke_ddd, Xd: invoke_dddd, X: invoke_diii, Ud: invoke_fff, Z: invoke_fi, _a: invoke_fif, Y: invoke_fiii, $a: invoke_fiiiif, p: invoke_i, eb: invoke_if, ab: invoke_iffiiiiiiii, f: invoke_ii, x: invoke_iif, T: invoke_iifffi, g: invoke_iii, db: invoke_iiif, h: invoke_iiii, k: invoke_iiiii, fb: invoke_iiiiid, H: invoke_iiiiii, s: invoke_iiiiiii, G: invoke_iiiiiiii, V: invoke_iiiiiiiiii, Se: invoke_iiiiiiiiiiifiii, J: invoke_iiiiiiiiiiii, hb: invoke_j, Ya: invoke_ji, o: invoke_jii, K: invoke_jiiii, n: invoke_v, b: invoke_vi, ea: invoke_vid, D: invoke_vif, C: invoke_viff, A: invoke_vifff, t: invoke_vifffff, Xa: invoke_viffi, da: invoke_vifi, c: invoke_vii, E: invoke_viif, W: invoke_viiff, O: invoke_viifff, ad: invoke_viiffiii, r: invoke_viifii, e: invoke_viii, B: invoke_viiif, ca: invoke_viiifi, u: invoke_viiifif, i: invoke_viiii, Za: invoke_viiiif, j: invoke_viiiii, bb: invoke_viiiiiffiifff, cb: invoke_viiiiiffiifi, l: invoke_viiiiii, ba: invoke_viiiiiiff, q: invoke_viiiiiii, F: invoke_viiiiiiii, Ua: invoke_viiiiiiiii, xc: invoke_viiiiiiiiifii, z: invoke_viiiiiiiiii, Wa: invoke_viiiiiiiiiii, I: invoke_viiiiiiiiiiiiiii, ld: invoke_viij, S: invoke_viiji, N: invoke_vijjjj, R: _llvm_eh_typeid_for, pb: _random_get };
|
|
4994
4994
|
var wasmExports = await createWasm();
|
|
4995
4995
|
var ___wasm_call_ctors = wasmExports["jg"];
|
|
4996
4996
|
var _allocate = Module["_allocate"] = wasmExports["lg"];
|
|
@@ -5160,71 +5160,70 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5160
5160
|
_setThrew(1, 0);
|
|
5161
5161
|
}
|
|
5162
5162
|
}
|
|
5163
|
-
function
|
|
5163
|
+
function invoke_viiif(index, a1, a2, a3, a4) {
|
|
5164
5164
|
var sp = stackSave();
|
|
5165
5165
|
try {
|
|
5166
|
-
|
|
5166
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5167
5167
|
} catch (e) {
|
|
5168
5168
|
stackRestore(sp);
|
|
5169
5169
|
if (e !== e + 0) throw e;
|
|
5170
5170
|
_setThrew(1, 0);
|
|
5171
|
-
return 0n;
|
|
5172
5171
|
}
|
|
5173
5172
|
}
|
|
5174
|
-
function
|
|
5173
|
+
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5175
5174
|
var sp = stackSave();
|
|
5176
5175
|
try {
|
|
5177
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5176
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5178
5177
|
} catch (e) {
|
|
5179
5178
|
stackRestore(sp);
|
|
5180
5179
|
if (e !== e + 0) throw e;
|
|
5181
5180
|
_setThrew(1, 0);
|
|
5182
5181
|
}
|
|
5183
5182
|
}
|
|
5184
|
-
function
|
|
5183
|
+
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
5185
5184
|
var sp = stackSave();
|
|
5186
5185
|
try {
|
|
5187
|
-
|
|
5186
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5188
5187
|
} catch (e) {
|
|
5189
5188
|
stackRestore(sp);
|
|
5190
5189
|
if (e !== e + 0) throw e;
|
|
5191
5190
|
_setThrew(1, 0);
|
|
5192
5191
|
}
|
|
5193
5192
|
}
|
|
5194
|
-
function
|
|
5193
|
+
function invoke_iiiiiiiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
5195
5194
|
var sp = stackSave();
|
|
5196
5195
|
try {
|
|
5197
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5196
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
5198
5197
|
} catch (e) {
|
|
5199
5198
|
stackRestore(sp);
|
|
5200
5199
|
if (e !== e + 0) throw e;
|
|
5201
5200
|
_setThrew(1, 0);
|
|
5202
5201
|
}
|
|
5203
5202
|
}
|
|
5204
|
-
function
|
|
5203
|
+
function invoke_vifi(index, a1, a2, a3) {
|
|
5205
5204
|
var sp = stackSave();
|
|
5206
5205
|
try {
|
|
5207
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5206
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5208
5207
|
} catch (e) {
|
|
5209
5208
|
stackRestore(sp);
|
|
5210
5209
|
if (e !== e + 0) throw e;
|
|
5211
5210
|
_setThrew(1, 0);
|
|
5212
5211
|
}
|
|
5213
5212
|
}
|
|
5214
|
-
function
|
|
5213
|
+
function invoke_iifffi(index, a1, a2, a3, a4, a5) {
|
|
5215
5214
|
var sp = stackSave();
|
|
5216
5215
|
try {
|
|
5217
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5216
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5218
5217
|
} catch (e) {
|
|
5219
5218
|
stackRestore(sp);
|
|
5220
5219
|
if (e !== e + 0) throw e;
|
|
5221
5220
|
_setThrew(1, 0);
|
|
5222
5221
|
}
|
|
5223
5222
|
}
|
|
5224
|
-
function
|
|
5223
|
+
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
5225
5224
|
var sp = stackSave();
|
|
5226
5225
|
try {
|
|
5227
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5226
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5228
5227
|
} catch (e) {
|
|
5229
5228
|
stackRestore(sp);
|
|
5230
5229
|
if (e !== e + 0) throw e;
|
|
@@ -5251,87 +5250,88 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5251
5250
|
_setThrew(1, 0);
|
|
5252
5251
|
}
|
|
5253
5252
|
}
|
|
5254
|
-
function
|
|
5253
|
+
function invoke_jii(index, a1, a2) {
|
|
5255
5254
|
var sp = stackSave();
|
|
5256
5255
|
try {
|
|
5257
|
-
getWasmTableEntry(index)(a1, a2
|
|
5256
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5258
5257
|
} catch (e) {
|
|
5259
5258
|
stackRestore(sp);
|
|
5260
5259
|
if (e !== e + 0) throw e;
|
|
5261
5260
|
_setThrew(1, 0);
|
|
5261
|
+
return 0n;
|
|
5262
5262
|
}
|
|
5263
5263
|
}
|
|
5264
|
-
function
|
|
5264
|
+
function invoke_i(index) {
|
|
5265
5265
|
var sp = stackSave();
|
|
5266
5266
|
try {
|
|
5267
|
-
getWasmTableEntry(index)(
|
|
5267
|
+
return getWasmTableEntry(index)();
|
|
5268
5268
|
} catch (e) {
|
|
5269
5269
|
stackRestore(sp);
|
|
5270
5270
|
if (e !== e + 0) throw e;
|
|
5271
5271
|
_setThrew(1, 0);
|
|
5272
5272
|
}
|
|
5273
5273
|
}
|
|
5274
|
-
function
|
|
5274
|
+
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
5275
5275
|
var sp = stackSave();
|
|
5276
5276
|
try {
|
|
5277
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5277
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5278
5278
|
} catch (e) {
|
|
5279
5279
|
stackRestore(sp);
|
|
5280
5280
|
if (e !== e + 0) throw e;
|
|
5281
5281
|
_setThrew(1, 0);
|
|
5282
5282
|
}
|
|
5283
5283
|
}
|
|
5284
|
-
function
|
|
5284
|
+
function invoke_viij(index, a1, a2, a3) {
|
|
5285
5285
|
var sp = stackSave();
|
|
5286
5286
|
try {
|
|
5287
|
-
getWasmTableEntry(index)(a1, a2, a3
|
|
5287
|
+
getWasmTableEntry(index)(a1, a2, a3);
|
|
5288
5288
|
} catch (e) {
|
|
5289
5289
|
stackRestore(sp);
|
|
5290
5290
|
if (e !== e + 0) throw e;
|
|
5291
5291
|
_setThrew(1, 0);
|
|
5292
5292
|
}
|
|
5293
5293
|
}
|
|
5294
|
-
function
|
|
5294
|
+
function invoke_viiffiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
5295
5295
|
var sp = stackSave();
|
|
5296
5296
|
try {
|
|
5297
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5297
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7);
|
|
5298
5298
|
} catch (e) {
|
|
5299
5299
|
stackRestore(sp);
|
|
5300
5300
|
if (e !== e + 0) throw e;
|
|
5301
5301
|
_setThrew(1, 0);
|
|
5302
5302
|
}
|
|
5303
5303
|
}
|
|
5304
|
-
function
|
|
5304
|
+
function invoke_viiiiiiff(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5305
5305
|
var sp = stackSave();
|
|
5306
5306
|
try {
|
|
5307
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5307
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5308
5308
|
} catch (e) {
|
|
5309
5309
|
stackRestore(sp);
|
|
5310
5310
|
if (e !== e + 0) throw e;
|
|
5311
5311
|
_setThrew(1, 0);
|
|
5312
5312
|
}
|
|
5313
5313
|
}
|
|
5314
|
-
function
|
|
5314
|
+
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
5315
5315
|
var sp = stackSave();
|
|
5316
5316
|
try {
|
|
5317
|
-
getWasmTableEntry(index)(a1, a2, a3);
|
|
5317
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8);
|
|
5318
5318
|
} catch (e) {
|
|
5319
5319
|
stackRestore(sp);
|
|
5320
5320
|
if (e !== e + 0) throw e;
|
|
5321
5321
|
_setThrew(1, 0);
|
|
5322
5322
|
}
|
|
5323
5323
|
}
|
|
5324
|
-
function
|
|
5324
|
+
function invoke_viiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5325
5325
|
var sp = stackSave();
|
|
5326
5326
|
try {
|
|
5327
|
-
|
|
5327
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5328
5328
|
} catch (e) {
|
|
5329
5329
|
stackRestore(sp);
|
|
5330
5330
|
if (e !== e + 0) throw e;
|
|
5331
5331
|
_setThrew(1, 0);
|
|
5332
5332
|
}
|
|
5333
5333
|
}
|
|
5334
|
-
function
|
|
5334
|
+
function invoke_viif(index, a1, a2, a3) {
|
|
5335
5335
|
var sp = stackSave();
|
|
5336
5336
|
try {
|
|
5337
5337
|
getWasmTableEntry(index)(a1, a2, a3);
|
|
@@ -5341,195 +5341,195 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5341
5341
|
_setThrew(1, 0);
|
|
5342
5342
|
}
|
|
5343
5343
|
}
|
|
5344
|
-
function
|
|
5344
|
+
function invoke_viiji(index, a1, a2, a3, a4) {
|
|
5345
5345
|
var sp = stackSave();
|
|
5346
5346
|
try {
|
|
5347
|
-
|
|
5347
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5348
5348
|
} catch (e) {
|
|
5349
5349
|
stackRestore(sp);
|
|
5350
5350
|
if (e !== e + 0) throw e;
|
|
5351
5351
|
_setThrew(1, 0);
|
|
5352
5352
|
}
|
|
5353
5353
|
}
|
|
5354
|
-
function
|
|
5354
|
+
function invoke_vifffff(index, a1, a2, a3, a4, a5, a6) {
|
|
5355
5355
|
var sp = stackSave();
|
|
5356
5356
|
try {
|
|
5357
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5357
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5358
5358
|
} catch (e) {
|
|
5359
5359
|
stackRestore(sp);
|
|
5360
5360
|
if (e !== e + 0) throw e;
|
|
5361
5361
|
_setThrew(1, 0);
|
|
5362
5362
|
}
|
|
5363
5363
|
}
|
|
5364
|
-
function
|
|
5364
|
+
function invoke_viiifif(index, a1, a2, a3, a4, a5, a6) {
|
|
5365
5365
|
var sp = stackSave();
|
|
5366
5366
|
try {
|
|
5367
|
-
|
|
5367
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6);
|
|
5368
5368
|
} catch (e) {
|
|
5369
5369
|
stackRestore(sp);
|
|
5370
5370
|
if (e !== e + 0) throw e;
|
|
5371
5371
|
_setThrew(1, 0);
|
|
5372
5372
|
}
|
|
5373
5373
|
}
|
|
5374
|
-
function
|
|
5374
|
+
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
5375
5375
|
var sp = stackSave();
|
|
5376
5376
|
try {
|
|
5377
|
-
|
|
5377
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5378
5378
|
} catch (e) {
|
|
5379
5379
|
stackRestore(sp);
|
|
5380
5380
|
if (e !== e + 0) throw e;
|
|
5381
5381
|
_setThrew(1, 0);
|
|
5382
5382
|
}
|
|
5383
5383
|
}
|
|
5384
|
-
function
|
|
5384
|
+
function invoke_fi(index, a1) {
|
|
5385
5385
|
var sp = stackSave();
|
|
5386
5386
|
try {
|
|
5387
|
-
return getWasmTableEntry(index)(a1
|
|
5387
|
+
return getWasmTableEntry(index)(a1);
|
|
5388
5388
|
} catch (e) {
|
|
5389
5389
|
stackRestore(sp);
|
|
5390
5390
|
if (e !== e + 0) throw e;
|
|
5391
5391
|
_setThrew(1, 0);
|
|
5392
5392
|
}
|
|
5393
5393
|
}
|
|
5394
|
-
function
|
|
5394
|
+
function invoke_vif(index, a1, a2) {
|
|
5395
5395
|
var sp = stackSave();
|
|
5396
5396
|
try {
|
|
5397
|
-
|
|
5397
|
+
getWasmTableEntry(index)(a1, a2);
|
|
5398
5398
|
} catch (e) {
|
|
5399
5399
|
stackRestore(sp);
|
|
5400
5400
|
if (e !== e + 0) throw e;
|
|
5401
5401
|
_setThrew(1, 0);
|
|
5402
5402
|
}
|
|
5403
5403
|
}
|
|
5404
|
-
function
|
|
5404
|
+
function invoke_if(index, a1) {
|
|
5405
5405
|
var sp = stackSave();
|
|
5406
5406
|
try {
|
|
5407
|
-
return getWasmTableEntry(index)(a1
|
|
5407
|
+
return getWasmTableEntry(index)(a1);
|
|
5408
5408
|
} catch (e) {
|
|
5409
5409
|
stackRestore(sp);
|
|
5410
5410
|
if (e !== e + 0) throw e;
|
|
5411
5411
|
_setThrew(1, 0);
|
|
5412
5412
|
}
|
|
5413
5413
|
}
|
|
5414
|
-
function
|
|
5414
|
+
function invoke_iiif(index, a1, a2, a3) {
|
|
5415
5415
|
var sp = stackSave();
|
|
5416
5416
|
try {
|
|
5417
|
-
getWasmTableEntry(index)(a1, a2);
|
|
5417
|
+
return getWasmTableEntry(index)(a1, a2, a3);
|
|
5418
5418
|
} catch (e) {
|
|
5419
5419
|
stackRestore(sp);
|
|
5420
5420
|
if (e !== e + 0) throw e;
|
|
5421
5421
|
_setThrew(1, 0);
|
|
5422
5422
|
}
|
|
5423
5423
|
}
|
|
5424
|
-
function
|
|
5424
|
+
function invoke_viiiiiffiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5425
5425
|
var sp = stackSave();
|
|
5426
5426
|
try {
|
|
5427
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5427
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5428
5428
|
} catch (e) {
|
|
5429
5429
|
stackRestore(sp);
|
|
5430
5430
|
if (e !== e + 0) throw e;
|
|
5431
5431
|
_setThrew(1, 0);
|
|
5432
5432
|
}
|
|
5433
5433
|
}
|
|
5434
|
-
function
|
|
5434
|
+
function invoke_viiiiiffiifff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
5435
5435
|
var sp = stackSave();
|
|
5436
5436
|
try {
|
|
5437
|
-
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5437
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
5438
5438
|
} catch (e) {
|
|
5439
5439
|
stackRestore(sp);
|
|
5440
5440
|
if (e !== e + 0) throw e;
|
|
5441
5441
|
_setThrew(1, 0);
|
|
5442
5442
|
}
|
|
5443
5443
|
}
|
|
5444
|
-
function
|
|
5444
|
+
function invoke_iffiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
5445
5445
|
var sp = stackSave();
|
|
5446
5446
|
try {
|
|
5447
|
-
return getWasmTableEntry(index)(a1);
|
|
5447
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
5448
5448
|
} catch (e) {
|
|
5449
5449
|
stackRestore(sp);
|
|
5450
5450
|
if (e !== e + 0) throw e;
|
|
5451
5451
|
_setThrew(1, 0);
|
|
5452
5452
|
}
|
|
5453
5453
|
}
|
|
5454
|
-
function
|
|
5454
|
+
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
5455
5455
|
var sp = stackSave();
|
|
5456
5456
|
try {
|
|
5457
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5457
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5458
5458
|
} catch (e) {
|
|
5459
5459
|
stackRestore(sp);
|
|
5460
5460
|
if (e !== e + 0) throw e;
|
|
5461
5461
|
_setThrew(1, 0);
|
|
5462
5462
|
}
|
|
5463
5463
|
}
|
|
5464
|
-
function
|
|
5464
|
+
function invoke_fiiiif(index, a1, a2, a3, a4, a5) {
|
|
5465
5465
|
var sp = stackSave();
|
|
5466
5466
|
try {
|
|
5467
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5467
|
+
return getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5468
5468
|
} catch (e) {
|
|
5469
5469
|
stackRestore(sp);
|
|
5470
5470
|
if (e !== e + 0) throw e;
|
|
5471
5471
|
_setThrew(1, 0);
|
|
5472
5472
|
}
|
|
5473
5473
|
}
|
|
5474
|
-
function
|
|
5474
|
+
function invoke_fif(index, a1, a2) {
|
|
5475
5475
|
var sp = stackSave();
|
|
5476
5476
|
try {
|
|
5477
|
-
return getWasmTableEntry(index)(a1);
|
|
5477
|
+
return getWasmTableEntry(index)(a1, a2);
|
|
5478
5478
|
} catch (e) {
|
|
5479
5479
|
stackRestore(sp);
|
|
5480
5480
|
if (e !== e + 0) throw e;
|
|
5481
5481
|
_setThrew(1, 0);
|
|
5482
5482
|
}
|
|
5483
5483
|
}
|
|
5484
|
-
function
|
|
5484
|
+
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
5485
5485
|
var sp = stackSave();
|
|
5486
5486
|
try {
|
|
5487
|
-
getWasmTableEntry(index)(a1, a2, a3, a4, a5
|
|
5487
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5);
|
|
5488
5488
|
} catch (e) {
|
|
5489
5489
|
stackRestore(sp);
|
|
5490
5490
|
if (e !== e + 0) throw e;
|
|
5491
5491
|
_setThrew(1, 0);
|
|
5492
5492
|
}
|
|
5493
5493
|
}
|
|
5494
|
-
function
|
|
5494
|
+
function invoke_ji(index, a1) {
|
|
5495
5495
|
var sp = stackSave();
|
|
5496
5496
|
try {
|
|
5497
|
-
getWasmTableEntry(index)(a1
|
|
5497
|
+
return getWasmTableEntry(index)(a1);
|
|
5498
5498
|
} catch (e) {
|
|
5499
5499
|
stackRestore(sp);
|
|
5500
5500
|
if (e !== e + 0) throw e;
|
|
5501
5501
|
_setThrew(1, 0);
|
|
5502
|
+
return 0n;
|
|
5502
5503
|
}
|
|
5503
5504
|
}
|
|
5504
|
-
function
|
|
5505
|
+
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
5505
5506
|
var sp = stackSave();
|
|
5506
5507
|
try {
|
|
5507
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5508
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5508
5509
|
} catch (e) {
|
|
5509
5510
|
stackRestore(sp);
|
|
5510
5511
|
if (e !== e + 0) throw e;
|
|
5511
5512
|
_setThrew(1, 0);
|
|
5512
5513
|
}
|
|
5513
5514
|
}
|
|
5514
|
-
function
|
|
5515
|
+
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
5515
5516
|
var sp = stackSave();
|
|
5516
5517
|
try {
|
|
5517
|
-
getWasmTableEntry(index)(a1, a2, a3, a4
|
|
5518
|
+
getWasmTableEntry(index)(a1, a2, a3, a4);
|
|
5518
5519
|
} catch (e) {
|
|
5519
5520
|
stackRestore(sp);
|
|
5520
5521
|
if (e !== e + 0) throw e;
|
|
5521
5522
|
_setThrew(1, 0);
|
|
5522
5523
|
}
|
|
5523
5524
|
}
|
|
5524
|
-
function
|
|
5525
|
+
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
5525
5526
|
var sp = stackSave();
|
|
5526
5527
|
try {
|
|
5527
|
-
|
|
5528
|
+
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
5528
5529
|
} catch (e) {
|
|
5529
5530
|
stackRestore(sp);
|
|
5530
5531
|
if (e !== e + 0) throw e;
|
|
5531
5532
|
_setThrew(1, 0);
|
|
5532
|
-
return 0n;
|
|
5533
5533
|
}
|
|
5534
5534
|
}
|
|
5535
5535
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
@@ -5781,7 +5781,7 @@ var require_grida_canvas_wasm = __commonJS({
|
|
|
5781
5781
|
var import_grida_canvas_wasm = __toESM(require_grida_canvas_wasm());
|
|
5782
5782
|
|
|
5783
5783
|
// package.json
|
|
5784
|
-
var version = "0.0.
|
|
5784
|
+
var version = "0.0.56";
|
|
5785
5785
|
|
|
5786
5786
|
// lib/index.ts
|
|
5787
5787
|
async function init(opts) {
|